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EliteCrafting
Work in progress, big changes ahead. Runes and magic gear: creatures and chests drop runes that awaken, shape, raise, reroll and seal items across three rarities. Works with Epic Loot. Required on server and all clients.
CHANGELOG
Changelog
0.2.0
- Recasting Rune, the seventh rune: rerolls every inscription on a Magic item, which stays Magic. Drops everywhere.
- Epic Loot: Recasting rerolls every effect of an Epic Loot Magic item; sockets stay.
- Existing
EliteCrafting_economy.ymlfiles get the new rune and its drops without editing. - Sealed items show just "Sealed" in the tooltip (was "Sealed: Corrupted").
- Less work every frame keeping the config in sync.
0.1.0
- First release, a work in progress: significant changes will come.
- Three rarities: Normal, Magic (1-2 inscriptions) and Rare (3-6); 162 inscriptions, tiers by biome.
- Six runes clicked onto items: Awakening, Shaping, Ascension, Consecrated, Cleansing and the sealing Serpent.
- Kills and world chests drop runes and magic gear.
- Rarity-colored names, inscription tooltips and a ground glow on magic items.
- Elite Creatures Reborn
Synergy: elite stars raise drops. - Epic Loot: runes work on its magic items, and EliteCrafting drops no magic gear of its own.
- YAML rules over built-in defaults, server synced and reloaded live; console command
ecraft.