MilkyTeam-HighSeat icon

HighSeat

The server runs every creature near any player, so one laggy player no longer freezes creatures for everyone. Server only.

CHANGELOG

Changelog

0.2.2

  • Fixed: wild creatures spawn near players again; the server's spawner threw errors instead.

0.2.1

  • Fixed: a dedicated server running 0.2.0 never accepted players (connections timed out).

0.2.0

  • Fixed: creatures near players no longer float over dug-out ground or sink into raised ground.
  • Send rate is now 500 KB/s with no setting, never lowered below what another mod set; Send rate KB/s removed.

0.1.0

  • First release.
  • The server runs every creature near any player, tamed creatures and bosses included.
  • Wild spawns, the game's raids, nests, spawn points and boss altars spawn on the server.
  • Server frame budget ms: a busy server leaves new creatures to players until it recovers.
  • Send rate KB/s: optional higher send rate.