Console Commands

Updated a day ago

Open the console with F5 in a world. Neither command needs devcommands.

lockstep

Works the same on a dedicated server and a hosted world.

Command Who Effect
lockstep or lockstep status Everyone Each stage: open, or who it waits for; then every player on the roster
lockstep grant <player> <stage> Admins Gives the player credit for that boss
lockstep revoke <player> <stage> Admins Takes that credit away
lockstep ignore <player> Admins The player never holds the group back
lockstep unignore <player> Admins The player counts again
lockstep forget <player> Admins Removes the player from the roster; joining again makes them a new player (see Late Joiners)
  • Admins: the server's adminlist.txt and the host of a hosted world. Others are refused.
  • <player>: a name from lockstep status (any case), or the player ID in brackets there, needed when two characters share a name. The player must have joined at least once.
  • <stage>: a stage name from the chain (Eikthyr, TheElder, Bonemass, Moder, Yagluth, TheQueen, Fader by default), its key (defeated_gdking) or its boss prefab (gd_king).
  • grant and revoke change only Lockstep's credit, not the world's boss records or the character.
  • Changes are saved to the roster file at once, and altars update.

In lockstep status each player is online (counted), counted (offline, still counted), inactive (offline and not counted: away longer than Inactive Days, or Count Only Online is on) or ignored (never counted), with the stages they have cleared and their last seen time in UTC.

charter

Shared with other mods by the same team; runs in your own game, anyone may use it.

Command Shows
charter or charter status Whether the server's settings apply to you, and whether you are an admin there
charter diff [mod] Where your own settings differ from the server's
charter versions These mods' versions in your game and on the server