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ModConfigs
Change any client-side mod's config (.cfg) in-game.
CHANGELOG
Changelog
1.1.1
- Opening or reopening Mod Configs on a large config no longer freezes the game
- Cancel, presets, and Reset load a large config over a few frames instead of all at once
- Search stays responsive while a large config is still loading
1.1.0
- Search bars have an X button to clear the text
- Fixed stuttering while typing in search
- Click a selected preset again to unselect it
- Right-click a preset to rename it on the game's wood background
- Controller support. The D-pad moves through the list, LB/RB switch mods, B is Cancel, and X is OK
- Y renames the selected preset, and that button icon shows on the preset
- Keybinds can be set to controller buttons. B cancels a rebind
- A edits a text box or a slider's number. Left and Right move a slider
- Switching mods on large configs no longer lags
- Settings use more of the panel's width
1.0.9
- Preset tabs stay on screen when the GUI scale is maxed
- Removed the Edit button; right-click a preset to rename it
- Global preset Save and Delete now sit under the tabs (Delete asks for a second click to confirm)
- Back is replaced by Cancel and OK, centered at the bottom: OK keeps your changes, Cancel (or Escape) undoes every change made since opening Mod Configs
- Preset names are capped at 20 characters
- Deleting a global preset also clears its name and description (new
KeepGlobalPresetLabelsetting keeps them)
1.0.8
- Added presets: every mod gets its own 5 preset slots with Save and Delete, a gold frame on the active preset, and a * when you have unsaved changes (hover the "i" icon for help)
- Added global presets: 5 tabs down the left side of Mod Configs that store every mod's settings at once
- The OK button is now Save: it stores every mod's settings in the active global preset and keeps the panel open
- Presets can be renamed and given a short description (right-click a preset, or use Edit under the tabs)
- Mod preset row now reads Delete, then Save
- Smaller title bar and Back/Save footer, giving the options list more room
- Advanced settings are now shown by default (new installs)
- Mouse wheel scrolls a steady step, including while the cursor is over a slider, button, or text field
- Fixed Atze's Build Camera (and similar mods that keep their .cfg in a helper class) not showing up; changes apply right away without a restart
1.0.7
- Now finds mods that save settings to their own custom .cfg file (e.g. Atze's Build Camera)
- Mod Configs opens faster, especially when reopening it
- More room for the options list (smaller header, less empty space at the bottom)
1.0.6
- Added search for mods and for preset / option dropdowns
- Fixed the look of dropdown boxes
- Improved scrolling
1.0.5
- Fixed empty Mod Configs panel when connected to a multiplayer / dedicated server (should be the final update)
1.0.4
- Added a scrollbar to the main settings panel when a mod has a bunch of options (also can grab anywhere and drag up and down)
- Opening Mod Configs no longer resets in-game GUI scale to 100%
1.0.3
- Fixed enum / preset dropdowns so you can scroll and select options below the fold
1.0.2
- Fixed pause-menu Mod Configs for Valheim 1.0
1.0.1
- Updated mod description to emphasize changing client-side mod configs (.cfg) in-game, no server install needed
- New mod icon
1.0.0
- Client-only in-game config UI matching Valheim Settings
- Dynamic discovery of BepInEx plugin configs
- Mod picker, toggles, sliders/steppers, keybind rebind, Reset to Defaults per mod
- CFG description text above options; left-aligned layout