ModdedWolf-Teleporter_Overhead_Text icon

Teleporter Overhead Text

Shows floating 3D text above portals with their tag name.

Last updated 8 hours ago
Total downloads 36
Total rating 0 
Categories Mods Misc Server-side Client-side Ashlands Update
Dependency string ModdedWolf-Teleporter_Overhead_Text-1.0.0
Dependants 0 other packages depend on this package

This mod requires the following mods to function

denikson-BepInExPack_Valheim-5.4.2202 icon
denikson-BepInExPack_Valheim

BepInEx pack for Valheim. Preconfigured and includes unstripped Unity DLLs.

Preferred version: 5.4.2202

README

Teleporter Overhead Text

See portal tags from a distance — floating 3D text above each teleporter shows the name you set.

When you walk near a portal, Teleporter Overhead Text draws the tag in world space above the frame so you can tell where it goes without hovering. Labels update when you rename a portal, and they hide when walls block your view.

  • Floating 3D text above wood and stone portals
  • Color presets, custom RGB, and RGB cycle modes
  • Line-of-sight and distance checks (no wall-hack names)
  • Press Page Up to show or hide labels (changeable in config)
  • Client-side only — no server install required

Questions or bugs? Discord


Install with r2modman (recommended)

  1. Install r2modman.
  2. Select Valheim and open the Default profile.
  3. Make sure BepInExPack Valheim is installed.
  4. Download this mod and click Install with Mod Manager,
    or go to Settings → Import local mod and select the downloaded zip.
  5. Click Start modded.

Manual install (BepInEx)

  1. Install BepInExPack Valheim if you do not already have it.

  2. Extract the zip.

  3. Copy files into:

    Valheim\BepInEx\plugins\ModdedWolf-Teleporter_Overhead_Text\

    The folder should contain Teleporter_Overhead_Text.dll, manifest.json, icon.png, and README.md.

    Prefer the Thunderstore / r2modman package folder name (ModdedWolf-Teleporter_Overhead_Text) so enable/disable in the mod manager controls the install. A bare plugins\Teleporter_Overhead_Text\ folder is invisible to r2modman and will always load.

  4. Launch Valheim.


Configuration

After first launch, settings are saved here:

BepInEx\config\ModdedWolf.Teleporter_Overhead_Text.cfg

Section Key Default Description
General Enabled true Master toggle for portal overhead labels
General ToggleKey PageUp Hotkey to show/hide labels (None disables)
Appearance HeightOffset 2.5 Minimum height above the portal origin (tall portals also clear the mesh top)
Appearance Font Arial Builtin or installed OS font name
Appearance Size 0.12 World-space character size
Appearance FontSize 64 TextMesh glyph resolution
Appearance ColorPreset SoftGold Custom, White, SoftGold, Red, Green, Blue, Yellow, Cyan, Magenta, Orange, RGBCycleSlow, RGBCycleMedium, RGBCycleFast
Appearance ColorR / ColorG / ColorB / ColorA 255 / 184 / 56 / 255 RGB channels (0–255) when ColorPreset is Custom; alpha also used by RGB cycle presets
Visibility MaxDistance 40 Hide labels farther than this many meters (0 = always show in range)
Visibility RequireLineOfSight true Hide labels when a wall blocks view of the teleporter
Visibility ShowWhenEmpty false Show (unnamed) on portals with no tag
Advanced UpdateInterval 0.5 Seconds between tag text refreshes

Notes

Labels sit above the portal mesh (including Portal Stone). With RequireLineOfSight on, names stay hidden through walls and closed gates. The ToggleKey only flips visibility while you play — it does not rewrite the Enabled config entry. Toggle is ignored while console, chat, or text input is focused.