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ServerRates
Dedicated rates for PC + PS5/Xbox crossplay. Chat commands (/sr_wood), fine loot categories, live apply. Vanilla/console clients need no install.
CHANGELOG
Changelog
1.4.9
rates cmds/ status / help: full list to F5 via RemotePrint (per line) + one chat summary- Keep yellow HUD only for rate set (e.g. Wood Multiplier x2)
1.4.8
- Feedback to clients: RemotePrint (F5), yellow ShowMessage HUD, chat shout — not only BepInEx log
1.4.7
- Fix Harmony Chat.RPC_ChatMessage patch (param name
userInfo) — chat commands work again
1.4.6
- Yellow center HUD on rate change (
Wood Multiplier x9) via vanillaShowMessageRPC — no client mod
1.4.5
- Register
sr_*/rateson dedicated activate (InitTerminal often never runs headless) - Fixes remote admin:
'sr_wood' is not a recognized command
1.4.4
- Chat commands for console players:
!sr_wood 9,!rates status(no admin / SteamID check) - Config:
ChatCommandsEnabled,ChatCommandPrefix
1.4.3
- Clarify:
sr_*/rates setapply live (no restart). Restart only needed after installing a new DLL.
1.4.2
- One console command per rate:
sr_wood,sr_meat,sr_teleportall, … (rates cmdslists all) - Also
rates wood 9short form
1.4.1
- In-game / dedicated console:
rates list,rates get,rates setfor all config keys (admin + remote) - Tab-complete for rate keys; toggles accept On/Off/Unchanged
1.4.0
- Fine loot categories: Materials / Consumables / Mob Drops
- Ground amp via ZDO scan near players (vanilla/PS5 clients OK)
- Snap extra piles to ground + scatter force
- Split wood/ore/stone and mob loot multipliers
1.3.8
- Category ground amp for dedicated (wood etc. actually multiplies)
1.1.0
- All server-side rate keys: combat, survival, resources, death, build/craft, map/portals, world flags
- Drop category multipliers + station/plant speed
1.0.0
- Skill gain/reduction + wood/ore drop multipliers