Morda-ServerRates icon

ServerRates

Dedicated rates for PC + PS5/Xbox crossplay. Chat commands (/sr_wood), fine loot categories, live apply. Vanilla/console clients need no install.

CHANGELOG

Changelog

1.4.9

  • rates cmds / status / help: full list to F5 via RemotePrint (per line) + one chat summary
  • Keep yellow HUD only for rate set (e.g. Wood Multiplier x2)

1.4.8

  • Feedback to clients: RemotePrint (F5), yellow ShowMessage HUD, chat shout — not only BepInEx log

1.4.7

  • Fix Harmony Chat.RPC_ChatMessage patch (param name userInfo) — chat commands work again

1.4.6

  • Yellow center HUD on rate change (Wood Multiplier x9) via vanilla ShowMessage RPC — no client mod

1.4.5

  • Register sr_* / rates on dedicated activate (InitTerminal often never runs headless)
  • Fixes remote admin: 'sr_wood' is not a recognized command

1.4.4

  • Chat commands for console players: !sr_wood 9, !rates status (no admin / SteamID check)
  • Config: ChatCommandsEnabled, ChatCommandPrefix

1.4.3

  • Clarify: sr_* / rates set apply live (no restart). Restart only needed after installing a new DLL.

1.4.2

  • One console command per rate: sr_wood, sr_meat, sr_teleportall, … (rates cmds lists all)
  • Also rates wood 9 short form

1.4.1

  • In-game / dedicated console: rates list, rates get, rates set for all config keys (admin + remote)
  • Tab-complete for rate keys; toggles accept On/Off/Unchanged

1.4.0

  • Fine loot categories: Materials / Consumables / Mob Drops
  • Ground amp via ZDO scan near players (vanilla/PS5 clients OK)
  • Snap extra piles to ground + scatter force
  • Split wood/ore/stone and mob loot multipliers

1.3.8

  • Category ground amp for dedicated (wood etc. actually multiplies)

1.1.0

  • All server-side rate keys: combat, survival, resources, death, build/craft, map/portals, world flags
  • Drop category multipliers + station/plant speed

1.0.0

  • Skill gain/reduction + wood/ore drop multipliers