Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
Decompiled source of SeidrChest v0.1.19
SeidrChest.dll
Decompiled 3 weeks agousing System; using System.Collections; using System.Collections.Generic; using System.Collections.ObjectModel; using System.Diagnostics; using System.IO; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Bootstrap; using BepInEx.Configuration; using HarmonyLib; using UnityEngine; using UnityEngine.Networking; using neobotics.ModSdk; using neobotics.ValheimMods; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("SeidrChest")] [assembly: AssemblyConfiguration("Deploy")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0+015ae888807e3a8a8f1d1973bb4422ddcb31a367")] [assembly: AssemblyProduct("SeidrChest")] [assembly: AssemblyTitle("SeidrChest")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] public sealed class ConfigurationManagerAttributes { public delegate void CustomHotkeyDrawerFunc(ConfigEntryBase setting, ref bool isCurrentlyAcceptingInput); public bool? ShowRangeAsPercent; public Action<ConfigEntryBase> CustomDrawer; public CustomHotkeyDrawerFunc CustomHotkeyDrawer; public bool? Browsable; public string Category; public object DefaultValue; public bool? HideDefaultButton; public bool? HideSettingName; public string Description; public string DispName; public int? Order; public bool? ReadOnly; public bool? IsAdvanced; public Func<object, string> ObjToStr; public Func<string, object> StrToObj; } namespace neobotics.ValheimMods { public class Localizer { [HarmonyPatch(typeof(Localization), "SetupLanguage")] private static class Localization_SetupLanguage_Patch { [HarmonyPostfix] private static void Postfix(Localization __instance) { //IL_00ad: Unknown result type (might be due to invalid IL or missing references) //IL_00b3: Expected O, but got Unknown try { if (string.IsNullOrEmpty(LocFolder)) { return; } string selectedLanguage = __instance.GetSelectedLanguage(); string path = Path.Combine(LocFolder, selectedLanguage + ".loc"); if (!File.Exists(path)) { Logging.Instance.Warning("[" + ModName + "] Localization file not found for " + selectedLanguage + ", trying English fallback"); path = Path.Combine(LocFolder, "English.loc"); if (!File.Exists(path)) { Logging.Instance.Warning("[" + ModName + "] English fallback localization file not found"); return; } } TextAsset val = new TextAsset(File.ReadAllText(path)); __instance.LoadCSV(val, selectedLanguage); Logging.Instance.Info("[" + ModName + "] Loaded localization file: " + Path.GetFileName(path)); } catch (Exception ex) { Logging.Instance.Error("Localization load failed: " + ex); } } } internal static string ModName; internal static string LocFolder; public Localizer(string modName) { ModName = modName; LocFolder = ConfigFolderHelper.GetOrCreateModConfigFolder(modName); } public string Localize(string key) { return Localization.instance.Localize(key); } } } namespace neobotics.ModSdk { public class AudioHelper : MonoBehaviour { private readonly Dictionary<string, AudioClip> audioClips = new Dictionary<string, AudioClip>(); private Logging logger; public void Awake() { logger = Logging.GetLogger(); logger.Debug("AudidHelper.Awake"); } public void Start() { logger.Debug("AudioHelper.Start"); ZRoutedRpc.instance.Register<Vector3, string>("NeoPlayClip", (Action<long, Vector3, string>)RPC_NeoPlayClip); } public void RPC_NeoPlayClip(long sender, Vector3 sourcePoint, string clipName) { //IL_000f: Unknown result type (might be due to invalid IL or missing references) if (ZNet.instance.IsDedicated()) { return; } try { NeoPlayClip(sourcePoint, clipName); } catch (Exception e) { logger.Error(e, stackTrace: false); } } public void Play(Vector3 sourcePoint, string clipName) { //IL_0017: Unknown result type (might be due to invalid IL or missing references) ZRoutedRpc.instance.InvokeRoutedRPC(ZRoutedRpc.Everybody, "NeoPlayClip", new object[2] { sourcePoint, clipName }); } public void NeoPlayClip(Vector3 sourcePoint, string clipName) { //IL_000a: Unknown result type (might be due to invalid IL or missing references) //IL_000f: Unknown result type (might be due to invalid IL or missing references) //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0012: Unknown result type (might be due to invalid IL or missing references) Vector3 position = ((Component)Player.m_localPlayer).transform.position; NeoPlayClip(sourcePoint, position, clipName); } public void NeoPlayClip(Vector3 sourcePoint, Vector3 targetPoint, string clipName) { //IL_002c: Unknown result type (might be due to invalid IL or missing references) //IL_002d: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Unknown result type (might be due to invalid IL or missing references) //IL_0033: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_003b: Unknown result type (might be due to invalid IL or missing references) //IL_003c: Unknown result type (might be due to invalid IL or missing references) //IL_003d: Unknown result type (might be due to invalid IL or missing references) //IL_0051: Unknown result type (might be due to invalid IL or missing references) //IL_0052: Unknown result type (might be due to invalid IL or missing references) //IL_0054: Unknown result type (might be due to invalid IL or missing references) //IL_0059: Unknown result type (might be due to invalid IL or missing references) if (!audioClips.TryGetValue(clipName.ToLower(), out var value)) { logger.Warning("Couldn't find audio clip for " + clipName); return; } Vector3 val = sourcePoint - targetPoint; Vector3 normalized = ((Vector3)(ref val)).normalized; float num = (Vector3.Distance(sourcePoint, targetPoint) + 1f) / 10f; AudioSource.PlayClipAtPoint(value, targetPoint + normalized * num, 1f); } public float GetClipDuration(string clipName) { if (!audioClips.TryGetValue(clipName.ToLower(), out var value)) { return -1f; } return value.length; } internal void LoadAudioResources(string resourceFolder) { //IL_003d: Unknown result type (might be due to invalid IL or missing references) //IL_005d: Unknown result type (might be due to invalid IL or missing references) //IL_0065: Unknown result type (might be due to invalid IL or missing references) //IL_0063: Unknown result type (might be due to invalid IL or missing references) //IL_006c: Unknown result type (might be due to invalid IL or missing references) audioClips.Clear(); logger.Debug("LoadAudioResources"); string[] files = Directory.GetFiles(resourceFolder, "*.*", SearchOption.TopDirectoryOnly); foreach (string text in files) { string text2 = Path.GetExtension(text).ToLowerInvariant(); AudioType val = (AudioType)0; if (!(text2 == ".wav")) { if (text2 == ".mp3") { val = (AudioType)13; } } else { val = (AudioType)20; } if ((int)val != 0) { ((MonoBehaviour)this).StartCoroutine(LoadExternalClip(text, val)); } } } private IEnumerator LoadExternalClip(string filePath, AudioType type) { //IL_0015: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Unknown result type (might be due to invalid IL or missing references) string uri = new Uri(filePath).AbsoluteUri; string clipName = Path.GetFileName(filePath).ToLowerInvariant(); UnityWebRequest req = UnityWebRequestMultimedia.GetAudioClip(uri, type); yield return req.SendWebRequest(); if ((int)req.result == 1) { AudioClip content = DownloadHandlerAudioClip.GetContent(req); audioClips[clipName] = content; logger.Debug("Loaded external audio: " + clipName); } else { logger.Warning("Failed to load external audio: " + uri); } } } internal class CircularList<T> { private List<T> circle; private int index; public int Index => index; public CircularList(List<T> source, T startingElement) { circle = new List<T>(source); index = circle.FindIndex((T x) => x.Equals(startingElement)); } public T Next() { index = ((index < circle.Count - 1) ? (index + 1) : 0); return circle[index]; } public T Previous() { index = ((index > 0) ? (index - 1) : (circle.Count - 1)); return circle[index]; } } public static class ConfigFolderHelper { private const string ROOT = "Neobotics"; public static string GetOrCreateModConfigFolder(string modName) { string text = Path.Combine(Paths.ConfigPath, "Neobotics", modName); Directory.CreateDirectory(text); return text; } } public class ConfigMock { public bool Value { get; set; } } public class CrossPlatformRandom : Random { private const int LCG_MULTIPLIER = 134775813; private const int LCG_INCREMENT = 1; private int _seed; public float value => (float)NextDouble(); public CrossPlatformRandom() { Random random = new Random(); _seed = random.Next(); } public CrossPlatformRandom(int seed) { _seed = seed; } public float Range(int min, int max) { return Next(min, max); } public float Range(float min, float max) { return Mathf.Lerp(min, max, (float)NextDouble()); } private int GetNext() { _seed = _seed * 134775813 + 1; return _seed; } public override int Next() { return Next(int.MaxValue); } public override int Next(int maxValue) { if (maxValue < 0) { throw new ArgumentOutOfRangeException("maxValue is less than zero."); } return (int)((long)(uint)GetNext() * (long)(uint)maxValue >>> 32); } public override int Next(int minValue, int maxValue) { if (minValue > maxValue) { throw new ArgumentOutOfRangeException("minValue is greater than maxValue."); } return minValue + Next(maxValue - minValue); } public override double NextDouble() { return Sample(); } protected override double Sample() { return (double)Next() / 2147483647.0; } } internal class CustomDataWrapper { private Dictionary<string, string> playerData; private Dictionary<string, string> Data { get; set; } public CustomDataWrapper(Dictionary<string, string> sourceData, string keyPrefix) { CustomDataWrapper customDataWrapper = this; playerData = sourceData; Data = new Dictionary<string, string>(); sourceData.Keys.ToList().ForEach(delegate(string key) { if (key.StartsWith(keyPrefix)) { customDataWrapper.Data.Add(key, sourceData[key]); } }); } public void Add(string key, string value) { Data.Add(key, value); playerData.Add(key, value); } public bool Remove(string key) { return Data.Remove(key) & playerData.Remove(key); } public void Set(string key, string value) { if (Data.ContainsKey(key)) { Data[key] = value; } else { Data.Add(key, value); } if (playerData.ContainsKey(key)) { playerData[key] = value; } else { playerData.Add(key, value); } } public string Get(string key) { if (Data.ContainsKey(key)) { return Data[key]; } return null; } public bool ContainsKey(string key) { return Data.ContainsKey(key); } public void PreSaveSync() { foreach (KeyValuePair<string, string> datum in Data) { if (!playerData.ContainsKey(datum.Key)) { playerData.Add(datum.Key, datum.Value); } } } } internal class DebugUtils { internal static void ObjectInspector(object o) { if (o == null) { Debug.Log((object)"Object is null"); return; } BindingFlags bindingAttr = BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic; Type type = o.GetType(); Debug.Log((object)("Object: " + o.ToString() + " Type " + type.Name)); PropertyInfo[] properties = type.GetProperties(bindingAttr); foreach (PropertyInfo propertyInfo in properties) { if (propertyInfo.CanRead) { Debug.Log((object)$"Property: {type.Name}.{propertyInfo.Name} = {propertyInfo.GetValue(o)}"); continue; } Debug.Log((object)("Property: " + type.Name + "." + propertyInfo.Name + " is write-only")); } FieldInfo[] fields = type.GetFields(bindingAttr); foreach (FieldInfo field in fields) { FieldPrinter(o, type, field); } } internal static void MethodInspector(object o) { if (o == null) { Debug.Log((object)"Object is null"); return; } BindingFlags bindingAttr = BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic; Type type = o.GetType(); Debug.Log((object)("Method: " + o.ToString() + " Type " + type.Name)); MethodInfo[] methods = type.GetMethods(bindingAttr); foreach (MethodInfo methodInfo in methods) { methodInfo.GetParameters(); string arg = string.Join(", ", (from x in methodInfo.GetParameters() select x.ParameterType?.ToString() + " " + x.Name).ToArray()); Debug.Log((object)$"{methodInfo.ReturnType} {methodInfo.Name} ({arg})"); } } private static void ItemDataInspector(ItemData item) { ObjectInspector(item); ObjectInspector(item?.m_shared); } private static void FieldPrinter(object o, Type t, FieldInfo field) { //IL_001e: Unknown result type (might be due to invalid IL or missing references) //IL_0024: Expected O, but got Unknown //IL_0077: Unknown result type (might be due to invalid IL or missing references) //IL_007d: Expected O, but got Unknown //IL_00ed: Unknown result type (might be due to invalid IL or missing references) //IL_00f3: Expected O, but got Unknown try { if (field.FieldType == typeof(ItemData)) { ItemData val = (ItemData)field.GetValue(o); if (val != null) { ItemDataInspector(val); } else { Debug.Log((object)$"{t.Name}.{field.Name} = {field.GetValue(o)} [null]"); } } else if (field.FieldType == typeof(Transform)) { Transform val2 = (Transform)field.GetValue(o); if ((Object)(object)val2 != (Object)null) { Debug.Log((object)("\tTransform.parent = " + ((Object)val2.parent).name)); } else { Debug.Log((object)$"{t.Name}.{field.Name} = {field.GetValue(o)} [null]"); } } else if (field.FieldType == typeof(EffectList)) { EffectList val3 = (EffectList)field.GetValue(o); if (val3 != null) { Debug.Log((object)$"{t.Name}.{field.Name} = {field.GetValue(o)}:"); EffectData[] effectPrefabs = val3.m_effectPrefabs; foreach (EffectData val4 in effectPrefabs) { Debug.Log((object)("\tEffectData.m_prefab = " + ((Object)val4.m_prefab).name)); } } else { Debug.Log((object)$"{t.Name}.{field.Name} = {field.GetValue(o)} [null]"); } } else { Debug.Log((object)$"{t.Name}.{field.Name} = {field.GetValue(o)}"); } } catch (Exception) { Debug.Log((object)("Exception accessing " + t?.Name + "." + field?.Name)); } } internal static void GameObjectInspector(GameObject go) { if ((Object)(object)go == (Object)null) { Debug.Log((object)"\n\nGame Object is null"); return; } Debug.Log((object)("\n\nInspecting GameObject " + ((Object)go).name)); ObjectInspector(go); Component[] componentsInChildren = go.GetComponentsInChildren<Component>(); if (componentsInChildren.Length == 0) { return; } Component[] array = componentsInChildren; foreach (Component c in array) { try { ComponentInspector(c); } catch (Exception) { } } } internal static void PrintList<T>(List<T> l) { foreach (T item in l) { Debug.Log((object)item.ToString()); } } internal static void ComponentInspector(Component c) { string obj = ((c != null) ? ((Object)c).name : null); object obj2; if (c == null) { obj2 = null; } else { Transform transform = c.transform; if (transform == null) { obj2 = null; } else { Transform parent = transform.parent; obj2 = ((parent != null) ? ((Object)parent).name : null); } } Debug.Log((object)("\n\nInspecting Component " + obj + " with parent " + (string?)obj2)); ObjectInspector(c); } internal static void EffectsInspector(EffectList e) { EffectData[] effectPrefabs = e.m_effectPrefabs; Debug.Log((object)$"Effect list has effects {e.HasEffects()} count {effectPrefabs.Length}"); EffectData[] array = effectPrefabs; foreach (EffectData val in array) { Debug.Log((object)$"Effect Data {val} prefab name {((Object)val.m_prefab).name} prefab GameObject name {((Object)val.m_prefab.gameObject).name}"); } } internal static void PrintInventory() { foreach (ItemData allItem in ((Humanoid)Player.m_localPlayer).GetInventory().GetAllItems()) { Debug.Log((object)allItem.m_shared.m_name); } } internal static void PrintAllObjects() { ZNetScene.instance.m_prefabs.ForEach(delegate(GameObject x) { Debug.Log((object)("GameObject " + ((Object)x).name)); }); } internal static void PrintAllCharacters() { Character.GetAllCharacters().ForEach(delegate(Character x) { Debug.Log((object)("Character " + ((Object)x).name)); }); } internal static void PrintAllLayers() { string[] array = (from index in Enumerable.Range(0, 31) select LayerMask.LayerToName(index) into l where !string.IsNullOrEmpty(l) select l).ToArray(); foreach (string text in array) { Debug.Log((object)("Layer " + text + " " + Convert.ToString(LayerMask.NameToLayer(text), 2).PadLeft(32, '0'))); } } } public class DelegatedConfigEntry<T> : DelegatedConfigEntryBase { private ConfigEntry<T> _entry; private EventHandler rootHandler; private Action<object, EventArgs> clientDelegate; private Logging Log; public ConfigEntry<T> ConfigEntry { get { return _entry; } set { _entry = value; if (_entry != null && rootHandler != null) { _entry.SettingChanged += rootHandler; } Name = ((ConfigEntryBase)_entry).Definition.Key; Section = ((ConfigEntryBase)_entry).Definition.Section; ServerValue = ((ConfigEntryBase)_entry).GetSerializedValue(); Log.Trace("Set " + Section + " " + Name + " to serialized value " + ServerValue); } } public T Value { get { return _entry.Value; } set { _entry.Value = value; } } public DelegatedConfigEntry(bool useServerDelegate = false) : this((Action<object, EventArgs>)null, useServerDelegate) { } public DelegatedConfigEntry(Action<object, EventArgs> delegateHandler, bool useServerDelegate = false) { Log = Logging.GetLogger(); Log.Trace("DelegatedConfigEntry"); if (delegateHandler != null) { clientDelegate = delegateHandler; } if (useServerDelegate) { Log.Trace("Configuring server delegate"); rootHandler = delegate(object s, EventArgs e) { ServerDelegate(s, e); }; ServerConfiguration.ServerDelegatedEntries.Add(this); } else if (clientDelegate != null) { rootHandler = delegate(object s, EventArgs e) { clientDelegate(s, e); }; } } private void ServerDelegate(object sender, EventArgs args) { //IL_00d1: Unknown result type (might be due to invalid IL or missing references) //IL_00db: Expected O, but got Unknown Logging.GetLogger().Trace("ServerDelegate"); _entry.SettingChanged -= rootHandler; ZNet instance = ZNet.instance; bool? flag = ((instance != null) ? new bool?(instance.IsServer()) : ((bool?)null)); if (flag.HasValue) { if (flag == false && ServerConfiguration.Instance.ReceivedServerValues) { if (ServerValue != null) { ((ConfigEntryBase)_entry).SetSerializedValue(ServerValue); Log.Debug("Setting " + Name + " to server value " + ServerValue); } } else if (flag == true) { ServerValue = ((ConfigEntryBase)_entry).GetSerializedValue(); ServerConfiguration.Instance.SendConfigToAllClients(sender, (SettingChangedEventArgs)args); } } if (clientDelegate != null) { clientDelegate(sender, args); } _entry.SettingChanged += rootHandler; } public void EnableHandler(bool setActive) { if (setActive) { _entry.SettingChanged += rootHandler; } else { _entry.SettingChanged -= rootHandler; } } public bool IsKeyPressed() { //IL_0010: Unknown result type (might be due to invalid IL or missing references) if (ConfigEntry is ConfigEntry<KeyboardShortcut> val) { return InputEvaluator.IsPressed(val.Value); } Log.Error("Keyboard read attempted on non-KeyboardShortcut config."); return false; } public bool IsKeyDown() { //IL_0010: Unknown result type (might be due to invalid IL or missing references) if (ConfigEntry is ConfigEntry<KeyboardShortcut> val) { return InputEvaluator.IsDown(val.Value); } Log.Error("Keyboard read attempted on non-KeyboardShortcut config."); return false; } public bool IsKeyReleased() { //IL_0010: Unknown result type (might be due to invalid IL or missing references) if (ConfigEntry is ConfigEntry<KeyboardShortcut> val) { return InputEvaluator.IsReleased(val.Value); } Log.Error("Keyboard read attempted on non-KeyboardShortcut config."); return false; } } public class DelegatedConfigEntryBase { public string Name; public string Section; public string ServerValue; } internal class HarmonyHelper { public enum PatchType { Prefix, Postfix, Transpiler, Finalizer } private static Dictionary<string, string> detectionSet = new Dictionary<string, string>(); private static Dictionary<string, string> unpatchMods = new Dictionary<string, string>(); public static IReadOnlyDictionary<string, string> DetectionSet => detectionSet; public static void GetDetectionSet(Dictionary<string, string> harmonyIds) { Logging logger = Logging.GetLogger(); foreach (KeyValuePair<string, string> harmonyId in harmonyIds) { if (Harmony.HasAnyPatches(harmonyId.Key)) { logger.Debug("Detected " + harmonyId.Value + " from Harmony"); if (!detectionSet.ContainsKey(harmonyId.Key)) { detectionSet.Add(harmonyId.Key, harmonyId.Value); } } else if (Chainloader.PluginInfos.ContainsKey(harmonyId.Key)) { logger.Debug("Detected " + harmonyId.Value + " from BepInEx"); if (!detectionSet.ContainsKey(harmonyId.Key)) { detectionSet.Add(harmonyId.Key, harmonyId.Value); } } } } public static void AddToUnpatch(string key) { if (detectionSet.ContainsKey(key)) { unpatchMods.Add(key, detectionSet[key]); } } public static void UnpatchMods(Harmony harmony) { Logging logger = Logging.GetLogger(); foreach (KeyValuePair<string, string> unpatchMod in unpatchMods) { logger.Warning("Not compatible with " + unpatchMod.Value); Harmony.UnpatchID(unpatchMod.Key); detectionSet.Remove(unpatchMod.Key); logger.Warning("Disabled " + unpatchMod.Value); } } public static bool IsModDetected(string key) { return detectionSet.ContainsKey(key); } public static bool IsModNameDetected(string value) { return detectionSet.ContainsValue(value); } public static bool TryGetDetectedModName(string key, out string mod) { return detectionSet.TryGetValue(key, out mod); } public static bool TryGetDetectedModKey(string value, out string key) { key = null; foreach (string key2 in detectionSet.Keys) { if (detectionSet[key2] == value) { key = key2; return true; } } return false; } public static string AddAnonymousPatch(string baseMethodName, PatchType patchType, string modName, string patchMethodName = null) { string text = null; int num = 0; Logging logger = Logging.GetLogger(); foreach (MethodBase item in Harmony.GetAllPatchedMethods().ToList()) { MethodBaseExtensions.HasMethodBody(item); Patches patchInfo = Harmony.GetPatchInfo(item); ReadOnlyCollection<Patch> readOnlyCollection = patchInfo.Prefixes; switch (patchType) { case PatchType.Postfix: readOnlyCollection = patchInfo.Postfixes; break; case PatchType.Prefix: readOnlyCollection = patchInfo.Prefixes; break; case PatchType.Transpiler: readOnlyCollection = patchInfo.Transpilers; break; case PatchType.Finalizer: readOnlyCollection = patchInfo.Finalizers; break; } foreach (Patch item2 in readOnlyCollection) { if (!item2.owner.StartsWith("harmony-auto") || !(item.Name == baseMethodName)) { continue; } if (patchMethodName != null) { if (item2.PatchMethod.Name == patchMethodName) { num++; text = item2.owner; } } else { num++; text = item2.owner; } } if (num == 1) { detectionSet.Add(text, modName); logger.Info($"Added unique anonymous {baseMethodName} {patchType}: {text} as {modName}"); } else if (num > 1) { text = null; logger.Warning($"Found multiple anonymous {baseMethodName} {patchType} entries. Can't identify correct patch to remove or modify."); } } if (num == 0) { logger.Info("No patch found for " + modName); } return text; } } public class ImageHelper { private readonly string externalFolder; private readonly Logging logger; public ImageHelper(string externalFolder) { this.externalFolder = externalFolder; logger = Logging.GetLogger(); } public Sprite LoadSprite(string name, int width, int height, bool linear = false, float pixelsPerUnit = 100f) { logger.Debug("Reading image and creating sprite " + name); if (TryLoadImage(name, width, height, linear, out var image)) { return LoadSprite(image, pixelsPerUnit); } return null; } public Sprite LoadSprite(Texture2D texture, float pixelsPerUnit = 100f) { return LoadSprite(texture, ((Object)texture).name, ((Texture)texture).width, ((Texture)texture).height, pixelsPerUnit); } public Sprite LoadSprite(Texture2D texture, string name, float width, float height, float pixelsPerUnit = 100f) { //IL_0044: Unknown result type (might be due to invalid IL or missing references) //IL_0049: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)texture == (Object)null) { return null; } if (string.IsNullOrWhiteSpace(name)) { name = ((Object)texture).name; } logger.Debug("Creating sprite " + name + " from existing texture"); Sprite obj = Sprite.Create(texture, new Rect(0f, 0f, width, height), Vector2.zero, pixelsPerUnit); if ((Object)(object)obj == (Object)null) { throw new ApplicationException("Can't create sprite " + name); } ((Object)obj).name = name; return obj; } public bool TryLoadImage(string name, int width, int height, bool linear, out Texture2D image) { //IL_004d: Unknown result type (might be due to invalid IL or missing references) //IL_0053: Expected O, but got Unknown image = null; string text = Path.Combine(externalFolder, name); logger.Debug("Reading external file " + text); if (!File.Exists(text)) { throw new FileNotFoundException("Cannot find image " + name); } byte[] array = File.ReadAllBytes(text); Texture2D val = new Texture2D(width, height, (TextureFormat)4, true, linear); if (!ImageConversion.LoadImage(val, array, false)) { throw new FileLoadException("Can't load image " + name); } image = val; return true; } } internal class InputCycler { private static InputCycler _instance; private bool useMouseWheel; private DelegatedConfigEntry<KeyboardShortcut> keyAdvance; private DelegatedConfigEntry<KeyboardShortcut> keyReferse; public static InputCycler Instance { get { if (_instance == null) { _instance = new InputCycler(); } return _instance; } } private InputCycler() { } public void Init(bool useMouseWheel, DelegatedConfigEntry<KeyboardShortcut> keyAdvance, DelegatedConfigEntry<KeyboardShortcut> keyReverse = null) { this.useMouseWheel = useMouseWheel; this.keyAdvance = keyAdvance; keyReferse = keyReverse; } } internal static class InputEvaluator { public unsafe static bool IsPressed(KeyboardShortcut shortcut) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_002b: Unknown result type (might be due to invalid IL or missing references) //IL_0030: Unknown result type (might be due to invalid IL or missing references) //IL_0031: Unknown result type (might be due to invalid IL or missing references) //IL_0034: Unknown result type (might be due to invalid IL or missing references) //IL_0056: Unknown result type (might be due to invalid IL or missing references) object obj = KeyboardShortcut.Empty; if (((object)(*(KeyboardShortcut*)(&shortcut))/*cast due to .constrained prefix*/).Equals(obj)) { return false; } foreach (KeyCode modifier in ((KeyboardShortcut)(ref shortcut)).Modifiers) { if ((int)modifier != 0 && !Input.GetKey(modifier)) { return false; } } return Input.GetKeyDown(((KeyboardShortcut)(ref shortcut)).MainKey); } public unsafe static bool IsDown(KeyboardShortcut shortcut) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_002b: Unknown result type (might be due to invalid IL or missing references) //IL_0030: Unknown result type (might be due to invalid IL or missing references) //IL_0031: Unknown result type (might be due to invalid IL or missing references) //IL_0034: Unknown result type (might be due to invalid IL or missing references) //IL_0056: Unknown result type (might be due to invalid IL or missing references) object obj = KeyboardShortcut.Empty; if (((object)(*(KeyboardShortcut*)(&shortcut))/*cast due to .constrained prefix*/).Equals(obj)) { return false; } foreach (KeyCode modifier in ((KeyboardShortcut)(ref shortcut)).Modifiers) { if ((int)modifier != 0 && !Input.GetKey(modifier)) { return false; } } return Input.GetKey(((KeyboardShortcut)(ref shortcut)).MainKey); } public unsafe static bool IsReleased(KeyboardShortcut shortcut) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_002b: Unknown result type (might be due to invalid IL or missing references) //IL_0030: Unknown result type (might be due to invalid IL or missing references) //IL_0031: Unknown result type (might be due to invalid IL or missing references) //IL_0034: Unknown result type (might be due to invalid IL or missing references) //IL_0056: Unknown result type (might be due to invalid IL or missing references) object obj = KeyboardShortcut.Empty; if (((object)(*(KeyboardShortcut*)(&shortcut))/*cast due to .constrained prefix*/).Equals(obj)) { return false; } foreach (KeyCode modifier in ((KeyboardShortcut)(ref shortcut)).Modifiers) { if ((int)modifier != 0 && !Input.GetKeyUp(modifier)) { return false; } } return Input.GetKeyUp(((KeyboardShortcut)(ref shortcut)).MainKey); } } public class IterativeStopwatch : Stopwatch { private double startMillis; private Logging Log = Logging.GetLogger(); public long Iterations { get; private set; } public double IterationMicroseconds { get; private set; } public double TotalElapsedMicroseconds { get; private set; } public double IterationMilliseconds { get; private set; } public double TotalElapsedMilliseconds { get; private set; } public double AverageMicroseconds { get; private set; } public double AverageMilliseconds { get; private set; } public IterativeStopwatch() { Iterations = 0L; } public new void Start() { startMillis = base.Elapsed.TotalMilliseconds; base.Start(); } public new void Stop() { if (base.IsRunning) { base.Stop(); Iterations++; IterationMilliseconds = base.Elapsed.TotalMilliseconds - startMillis; IterationMicroseconds = IterationMilliseconds * 1000.0; TotalElapsedMilliseconds = base.Elapsed.TotalMilliseconds; TotalElapsedMicroseconds = base.Elapsed.TotalMilliseconds * 1000.0; AverageMilliseconds = TotalElapsedMilliseconds / (double)Iterations; AverageMicroseconds = TotalElapsedMicroseconds / (double)Iterations; } } public new void Reset() { startMillis = 0.0; Iterations = 0L; base.Reset(); } public new void Restart() { startMillis = 0.0; Iterations = 0L; base.Restart(); } } public static class JsonHelper { [Serializable] private class JsonWrapper<T> { public T[] Items; } public static T[] FromJson<T>(string json) { return JsonUtility.FromJson<JsonWrapper<T>>(json).Items; } public static string ToJson<T>(T[] array) { return JsonUtility.ToJson((object)new JsonWrapper<T> { Items = array }); } public static string ToJson<T>(T[] array, bool prettyPrint) { return JsonUtility.ToJson((object)new JsonWrapper<T> { Items = array }, prettyPrint); } } public class Logging { internal enum LogLevels { Critical, Error, Warning, Info, Debug, Trace } private static Logging _instance; public static Logging Instance { get { if (_instance == null) { throw new InvalidOperationException("Logging.Instance was accessed before initialization. Call Logging.Initialize() in your mod's startup code first."); } return _instance; } private set { _instance = value; } } internal LogLevels LogLevel { get; set; } internal string ModName { get; private set; } private Logging(LogLevels level, string name) { LogLevel = level; ModName = name; } internal static Logging Initialize(LogLevels level, string name) { if (_instance != null) { Instance.Warning("Logger is already initialized. Using existing logger"); return _instance; } Instance = new Logging(level, name); return _instance; } internal static Logging GetLogger(LogLevels level, string name) { if (_instance == null) { Initialize(level, name); } return Instance; } internal static Logging GetLogger() { return Instance; } internal void Trace(string msg) { if (LogLevel >= LogLevels.Trace) { Debug.Log((object)Message(msg)); } } internal void Debug(string msg) { if (LogLevel >= LogLevels.Debug) { Debug.Log((object)Message(msg)); } } internal void Info(string msg) { if (LogLevel >= LogLevels.Info) { Debug.Log((object)Message(msg)); } } internal void Warning(string msg) { if (LogLevel >= LogLevels.Warning) { Debug.LogWarning((object)Message(msg)); } } internal void Error(string msg) { if (LogLevel >= LogLevels.Error) { Debug.LogWarning((object)Message(msg)); } } internal void Error(Exception e) { Error(e, stackTrace: false); } internal void Error(Exception e, bool stackTrace) { if (LogLevel >= LogLevels.Error) { Warning(Message(e.Message)); if (stackTrace) { Warning(e.StackTrace); } } } internal void Critical(Exception e) { if (LogLevel >= LogLevels.Critical) { Debug(Message(e.Message)); Error(e.StackTrace); } } private string Message(string msg) { return ModName + ": " + msg; } internal bool Testing() { return Instance.LogLevel >= LogLevels.Debug; } internal static void ChangeLogging(object s, EventArgs e) { ConfigEntry<LogLevels> val = s as ConfigEntry<LogLevels>; if (_instance != null) { Instance.LogLevel = val.Value; Instance.Info($"Change {((ConfigEntryBase)val).Definition.Key} to {val.Value}"); } } } public static class ModResourceBootstrap { public static string InitializeModResources(Type pluginType, string modName) { string orCreateModConfigFolder = ConfigFolderHelper.GetOrCreateModConfigFolder(modName); Logging.Instance.Debug("Mod config folder: " + orCreateModConfigFolder); string prefix = modName + ".Resources."; Logging.Instance.Debug("Mod resources: " + orCreateModConfigFolder); ExtractResources(pluginType.Assembly, prefix, orCreateModConfigFolder); return orCreateModConfigFolder; } private static void ExtractResources(Assembly asm, string prefix, string targetFolder) { Logging.Instance.Debug("Checking resources for " + prefix); string[] manifestResourceNames = asm.GetManifestResourceNames(); foreach (string text in manifestResourceNames) { Logging.Instance.Debug("Resource " + text); if (!text.StartsWith(prefix, StringComparison.OrdinalIgnoreCase)) { continue; } string text2 = text.Substring(prefix.Length); string text3 = Path.Combine(targetFolder, text2); Logging.Instance.Debug("Extracting " + text2 + " to " + text3); if (File.Exists(text3)) { continue; } using Stream stream = asm.GetManifestResourceStream(text); using FileStream destination = File.Create(text3); stream.CopyTo(destination); } } } public class ServerConfiguration { [HarmonyPatch(typeof(ZNet), "StopAll")] private static class ZNet_Shutdown_Patch { [HarmonyPrefix] private static void ZNet_StopAll_Prefix(ZNet __instance) { if (_instance != null) { Log.Debug("ZNet_StopAll_Patch_Prefix"); _instance.ReceivedServerValues = false; } } } [HarmonyPatch(typeof(ZNet), "OnNewConnection")] private static class ZNet_OnNewConnection_Patch { private static void Postfix(ZNet __instance, ZNetPeer peer) { Log.Debug("ZNet OnNewConnection postfix"); if (!__instance.IsServer()) { try { peer.m_rpc.Register<ZPackage>("ClientConfigReceiver." + GetPluginGuid(), (Action<ZRpc, ZPackage>)Instance.RPC_ClientConfigReceiver); Log.Debug("Player registered RPC_ClientConfigReceiver"); return; } catch (Exception) { Log.Warning("Failed to register RPC"); return; } } try { Instance.SendConfigToClient(peer); } catch (Exception) { Log.Warning("Error sending server configuration to client"); } } } public static List<DelegatedConfigEntryBase> ServerDelegatedEntries = new List<DelegatedConfigEntryBase>(); private static ConfigFile LocalConfig; private static BaseUnityPlugin Mod; private static string ConfigFileName; private static ServerConfiguration _instance; private static Logging Log; public bool IsSetup; public bool ReceivedServerValues; public FileSystemWatcher ConfigWatcher; private const string NOT_CONFIGURED = "ServerConfiguration not initialized. Setup first."; public static ServerConfiguration Instance { get { if (_instance == null) { _instance = new ServerConfiguration(); } return _instance; } } private ServerConfiguration() { } public void Setup(ConfigFile config, BaseUnityPlugin modInstance) { LocalConfig = config; Log = Logging.GetLogger(); Log.Trace("ServerConfiguration Setup"); Mod = modInstance; ConfigFileName = Path.GetFileName(LocalConfig.ConfigFilePath); IsSetup = true; } public void CreateConfigWatcher() { ConfigWatcher = Utils.CreateFileWatcher(LocalConfig.ConfigFilePath, LoadConfig); } private void LoadConfig(object sender, FileSystemEventArgs e) { if (!File.Exists(LocalConfig.ConfigFilePath)) { return; } try { Log.Debug($"Loading configuration {e.ChangeType}"); LocalConfig.Reload(); } catch { Log.Error("Error loading configuration file " + ConfigFileName); } } public static string GetPluginGuid() { return Mod.Info.Metadata.GUID; } public void RPC_ClientConfigReceiver(ZRpc zrpc, ZPackage package) { if (!Instance.IsSetup) { Log.Error("ServerConfiguration not initialized. Setup first."); return; } Log.Debug("ClientConfigReceiver"); string section; string name; while (package.GetPos() < package.Size()) { section = package.ReadString(); name = package.ReadString(); string text = package.ReadString(); Log.Trace("Reading " + section + " " + name + " value " + text + " from ZPackage"); DelegatedConfigEntryBase delegatedConfigEntryBase = ServerDelegatedEntries.Find((DelegatedConfigEntryBase e) => e.Name == name && e.Section == section); if (delegatedConfigEntryBase != null) { Log.Trace("Found DCEB on client and setting to server value " + text); delegatedConfigEntryBase.ServerValue = text; } ConfigEntryBase val = LocalConfig[section, name]; if (val != null) { Log.Trace("Found local CEB and setting underlying config value " + text); val.SetSerializedValue(text); } } ReceivedServerValues = true; } internal void WriteConfigEntries(ZPackage zpkg) { foreach (DelegatedConfigEntryBase serverDelegatedEntry in ServerDelegatedEntries) { Log.Trace("Writing " + serverDelegatedEntry.Section + " " + serverDelegatedEntry.Name + " value " + serverDelegatedEntry.ServerValue + " to ZPackage"); zpkg.Write(serverDelegatedEntry.Section); zpkg.Write(serverDelegatedEntry.Name); zpkg.Write(serverDelegatedEntry.ServerValue); } } internal void SendConfigToClient(ZNetPeer peer) { //IL_002b: Unknown result type (might be due to invalid IL or missing references) //IL_0031: Expected O, but got Unknown if (!Instance.IsSetup) { Log.Error("ServerConfiguration not initialized. Setup first."); return; } Log.Debug("SendConfigToClient"); ZPackage val = new ZPackage(); WriteConfigEntries(val); peer.m_rpc.Invoke("ClientConfigReceiver." + GetPluginGuid(), new object[1] { val }); Log.Trace("Invoked ClientConfigReceiver on peer"); } public void SendConfigToAllClients(object o, SettingChangedEventArgs e) { //IL_004d: Unknown result type (might be due to invalid IL or missing references) //IL_0053: Expected O, but got Unknown if (!IsSetup) { Log.Error("ServerConfiguration not initialized. Setup first."); } else if ((Object)(object)ZNet.instance != (Object)null && ZNet.instance.IsServer() && ZNet.instance.GetPeerConnections() > 0) { Log.Debug("SendConfigToAllClients"); ZPackage zpkg = new ZPackage(); WriteConfigEntries(zpkg); ((MonoBehaviour)Mod).StartCoroutine(_instance.Co_BroadcastConfig(zpkg)); } } private IEnumerator Co_BroadcastConfig(ZPackage zpkg) { Log.Debug("Co_BroadcastConfig"); List<ZNetPeer> connectedPeers = ZNet.instance.GetConnectedPeers(); foreach (ZNetPeer item in connectedPeers) { if (item != ZNet.instance.GetServerPeer()) { item.m_rpc.Invoke("ClientConfigReceiver." + GetPluginGuid(), new object[1] { zpkg }); Log.Trace("Invoked ClientConfigReceiver on peer"); } yield return null; } } } public class Utils { public static TEnum Guardrails<TEnum>(string value, TEnum enumDefault) where TEnum : struct { if (Enum.TryParse<TEnum>(value, ignoreCase: true, out var result)) { return result; } return enumDefault; } public static int Guardrails(int value, int lbound, int ubound) { if (value < lbound) { return lbound; } if (value > ubound) { return ubound; } return value; } public static string Truncate(string value, int maxChars) { if (value == null) { return null; } if (value.Length <= maxChars) { return value; } return value.Substring(0, maxChars); } public static void GetCharactersInRangeXZ(Vector3 point, float radius, List<Character> characters) { //IL_001f: Unknown result type (might be due to invalid IL or missing references) //IL_0024: Unknown result type (might be due to invalid IL or missing references) float num = radius * radius; foreach (Character s_character in Character.s_characters) { if (DistanceSqrXZ(((Component)s_character).transform.position, point) < num) { characters.Add(s_character); } } } public static PinData GetClosestPin(Vector3 pos, float radius, PinType pType) { //IL_004b: Unknown result type (might be due to invalid IL or missing references) //IL_0050: Unknown result type (might be due to invalid IL or missing references) //IL_0053: Unknown result type (might be due to invalid IL or missing references) //IL_0056: Unknown result type (might be due to invalid IL or missing references) //IL_007b: Unknown result type (might be due to invalid IL or missing references) //IL_008b: Unknown result type (might be due to invalid IL or missing references) PinData result = null; float num = float.MaxValue; float num2 = radius * radius; if ((Object)(object)Minimap.instance != (Object)null) { foreach (PinData pin in Minimap.instance.m_pins) { if ((Object)(object)pin.m_uiElement != (Object)null && pin.m_type == pType) { float num3 = DistanceSqrXZ(pos, pin.m_pos); if (Logging.Instance.LogLevel >= Logging.LogLevels.Debug) { Logging.Instance.Debug($"Testing for pin at {pin.m_pos} within radius {radius} from {pos}"); } if (num3 < num2 && num3 < num) { Logging.Instance.Debug("Pin is within radius"); num = num3; result = pin; } } } } return result; } public static float DistanceSqr(Vector3 v0, Vector3 v1) { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Unknown result type (might be due to invalid IL or missing references) Vector3 val = v1 - v0; return ((Vector3)(ref val)).sqrMagnitude; } public static float DistanceSqrXZ(Vector3 v0, Vector3 v1) { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_0013: Unknown result type (might be due to invalid IL or missing references) float num = v1.x - v0.x; float num2 = v1.z - v0.z; return num * num + num2 * num2; } public static Vector3 ClosestPoint<T>(Vector3 point, IEnumerable<T> collection, Func<T, Vector3> selector) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0020: Unknown result type (might be due to invalid IL or missing references) //IL_0025: Unknown result type (might be due to invalid IL or missing references) //IL_0027: Unknown result type (might be due to invalid IL or missing references) //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_002a: Unknown result type (might be due to invalid IL or missing references) //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0042: Unknown result type (might be due to invalid IL or missing references) //IL_0044: Unknown result type (might be due to invalid IL or missing references) //IL_0059: Unknown result type (might be due to invalid IL or missing references) Vector3 result = default(Vector3); float num = float.MaxValue; foreach (T item in collection) { Vector3 val = selector(item); Vector3 val2 = val - point; float sqrMagnitude = ((Vector3)(ref val2)).sqrMagnitude; if (sqrMagnitude < num) { num = sqrMagnitude; result = val; } } return result; } public static T ClosestObject<T>(Vector3 point, IEnumerable<T> collection, Func<T, Vector3> selector) { //IL_0020: Unknown result type (might be due to invalid IL or missing references) //IL_0025: Unknown result type (might be due to invalid IL or missing references) //IL_0026: Unknown result type (might be due to invalid IL or missing references) //IL_002b: Unknown result type (might be due to invalid IL or missing references) T result = default(T); float num = float.MaxValue; foreach (T item in collection) { Vector3 val = selector(item) - point; float sqrMagnitude = ((Vector3)(ref val)).sqrMagnitude; if (sqrMagnitude < num) { num = sqrMagnitude; result = item; } } return result; } public static Vector3 ClosestPointXZ<T>(Vector3 point, IEnumerable<T> collection, Func<T, Vector3> selector) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0020: Unknown result type (might be due to invalid IL or missing references) //IL_0025: Unknown result type (might be due to invalid IL or missing references) //IL_0027: Unknown result type (might be due to invalid IL or missing references) //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_0039: Unknown result type (might be due to invalid IL or missing references) //IL_003b: Unknown result type (might be due to invalid IL or missing references) //IL_0050: Unknown result type (might be due to invalid IL or missing references) Vector3 result = default(Vector3); float num = float.MaxValue; foreach (T item in collection) { Vector3 val = selector(item); float num2 = DistanceSqrXZ(val, point); if (num2 < num) { num = num2; result = val; } } return result; } public static T ClosestObjectXZ<T>(Vector3 point, IEnumerable<T> collection, Func<T, Vector3> selector) { //IL_0020: Unknown result type (might be due to invalid IL or missing references) //IL_0025: Unknown result type (might be due to invalid IL or missing references) T result = default(T); float num = float.MaxValue; foreach (T item in collection) { float num2 = DistanceSqrXZ(selector(item), point); if (num2 < num) { num = num2; result = item; } } return result; } public static float Guardrails(float value, float lbound, float ubound) { if (value < lbound) { return lbound; } if (value > ubound) { return ubound; } return value; } public static string UnClonifiedName(string name) { if (name == null) { return null; } int num = name.IndexOf("(Clone)"); if (num < 1) { return name; } return name.Substring(0, num); } public static void SetTranslator(int id, string idText) { Localization.instance.AddWord("skill_" + id, idText); } public static string GetTranslated(int id) { Logging.GetLogger().Debug(string.Format("Got translation for id {0} to {1}", id, Localization.instance.Localize("skill_" + id))); return Localization.instance.Localize("$skill_" + id); } public static string GetAssemblyPathedFile(string fileName) { return new FileInfo(Assembly.GetExecutingAssembly().Location).DirectoryName.Replace('\\', '/') + "/" + fileName; } public static Sprite GetPrefabIcon(string prefabName) { Sprite result = null; GameObject prefab = GetPrefab(prefabName); ItemDrop val = default(ItemDrop); if (Object.op_Implicit((Object)(object)prefab) && prefab.TryGetComponent<ItemDrop>(ref val)) { result = val.m_itemData.GetIcon(); } return result; } public static Player GetPlayerByZDOID(ZDOID zid) { //IL_0016: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Unknown result type (might be due to invalid IL or missing references) //IL_001e: Unknown result type (might be due to invalid IL or missing references) foreach (Player allPlayer in Player.GetAllPlayers()) { ZDOID zDOID = ((Character)allPlayer).GetZDOID(); if (((ZDOID)(ref zDOID)).Equals(zid)) { return allPlayer; } } return null; } public static Character GetCharacterByZDOID(string cid) { //IL_0016: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Unknown result type (might be due to invalid IL or missing references) foreach (Character allCharacter in Character.GetAllCharacters()) { if (((object)allCharacter.GetZDOID()/*cast due to .constrained prefix*/).ToString().Equals(cid)) { return allCharacter; } } return null; } public static Character GetCharacterByZDOID(ZDOID cid) { //IL_0016: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Unknown result type (might be due to invalid IL or missing references) //IL_001e: Unknown result type (might be due to invalid IL or missing references) foreach (Character allCharacter in Character.GetAllCharacters()) { ZDOID zDOID = allCharacter.GetZDOID(); if (((ZDOID)(ref zDOID)).Equals(cid)) { return allCharacter; } } return null; } public static ZNetPeer GetPeerByRPC(ZRpc rpc) { foreach (ZNetPeer peer in ZNet.instance.GetPeers()) { if (peer.m_rpc == rpc) { return peer; } } return null; } public static List<GameObject> GetGameObjectsOfType(Type t) { //IL_0018: Unknown result type (might be due to invalid IL or missing references) List<GameObject> list = new List<GameObject>(); Object[] array = Object.FindObjectsByType(t, (FindObjectsSortMode)0); foreach (Object val in array) { list.Add(((Component)val).gameObject); } return list; } public static GameObject GetClosestGameObjectOfType(Type t, Vector3 point, float radius) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) return GetGameObjectsOfTypeInRangeByDistance(t, point, radius)?[0]; } public static List<GameObject> GetGameObjectsOfTypeInRangeByDistance(Type t, Vector3 point, float radius) { //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_0034: Unknown result type (might be due to invalid IL or missing references) //IL_0039: Unknown result type (might be due to invalid IL or missing references) List<KeyValuePair<GameObject, float>> list = new List<KeyValuePair<GameObject, float>>(); List<GameObject> gameObjectsOfTypeInRange = GetGameObjectsOfTypeInRange(t, point, radius); if (gameObjectsOfTypeInRange.Count > 0) { foreach (GameObject item in gameObjectsOfTypeInRange) { list.Add(new KeyValuePair<GameObject, float>(item, Vector3.Distance(item.transform.position, point))); } list.Sort((KeyValuePair<GameObject, float> pair1, KeyValuePair<GameObject, float> pair2) => pair1.Value.CompareTo(pair2.Value)); return list.ConvertAll((KeyValuePair<GameObject, float> x) => x.Key); } return null; } public static List<GameObject> GetGameObjectsOfTypeInRange(Type t, Vector3 point, float radius) { //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_0008: Unknown result type (might be due to invalid IL or missing references) float radiusSq = radius * radius; return GetGameObjectsOfType(t).Where(delegate(GameObject x) { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Unknown result type (might be due to invalid IL or missing references) Vector3 val = x.transform.position - point; return ((Vector3)(ref val)).sqrMagnitude < radiusSq; }).ToList(); } public static float GetPointDepth(Vector3 p) { //IL_000a: Unknown result type (might be due to invalid IL or missing references) return ZoneSystem.instance.m_waterLevel - GetSolidHeight(p); } public static List<string> GetDelimitedStringAsList(string delimitedString, char delimiter) { List<string> list = new List<string>(); string[] array = delimitedString.Split(new char[1] { delimiter }, StringSplitOptions.RemoveEmptyEntries); foreach (string text in array) { list.Add(text.Trim()); } return list; } public static float GetSolidHeight(Vector3 p) { //IL_0021: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_004b: Unknown result type (might be due to invalid IL or missing references) int solidRayMask = ZoneSystem.instance.m_solidRayMask; float result = 0f; p.y += 1000f; RaycastHit val = default(RaycastHit); if (Physics.Raycast(p, Vector3.down, ref val, 2000f, solidRayMask) && !Object.op_Implicit((Object)(object)((RaycastHit)(ref val)).collider.attachedRigidbody)) { result = ((RaycastHit)(ref val)).point.y; } return result; } public static Transform FindChild(Transform aParent, string aName) { //IL_000f: Unknown result type (might be due to invalid IL or missing references) //IL_0015: Expected O, but got Unknown foreach (Transform item in aParent) { Transform val = item; if (((Object)val).name == aName) { return val; } Transform val2 = FindChild(val, aName); if ((Object)(object)val2 != (Object)null) { return val2; } } return null; } public static Transform FindParent(Transform go) { while ((Object)(object)go.parent != (Object)null) { go = go.parent; } return go; } public static bool IsPrefabInScene(string prefabName) { return IsPrefabInScene(StringExtensionMethods.GetStableHashCode(prefabName)); } public static bool IsPrefabInScene(int prefabHash) { ZNetScene instance = ZNetScene.instance; return (Object)(object)((instance != null) ? instance.GetPrefab(prefabHash) : null) != (Object)null; } public static bool TryGetPrefab(string prefabName, out GameObject prefab) { return TryGetPrefab(StringExtensionMethods.GetStableHashCode(prefabName), out prefab); } public static bool TryGetPrefab(int prefabHash, out GameObject prefab) { prefab = GetPrefabByHash(prefabHash); return (Object)(object)prefab != (Object)null; } public static GameObject GetPrefabByHash(int prefabHash) { GameObject val = null; Logging logger = Logging.GetLogger(); ZNetScene instance = ZNetScene.instance; val = ((instance != null) ? instance.GetPrefab(prefabHash) : null); if ((Object)(object)val != (Object)null) { logger.Debug("Found prefab in Scene"); return val; } val = ObjectDB.instance.GetItemPrefab(prefabHash); if ((Object)(object)val != (Object)null) { logger.Debug("Found prefab in ObjectDB"); return val; } logger.Debug("No prefab found"); return val; } public static GameObject GetPrefab(int prefabHash) { return GetPrefabByHash(prefabHash); } public static GameObject GetPrefab(string prefabName) { return GetPrefabByHash(StringExtensionMethods.GetStableHashCode(prefabName)); } public static void LoadPrefabInScene(GameObject prefab) { int stableHashCode = StringExtensionMethods.GetStableHashCode(((Object)prefab).name); if ((Object)(object)ZNetScene.instance != (Object)null && !ZNetScene.instance.m_namedPrefabs.ContainsKey(stableHashCode)) { ZNetScene.instance.m_prefabs.Add(prefab); ZNetScene.instance.m_namedPrefabs[stableHashCode] = prefab; } } public static GameObject SpawnObject(string prefabName, Vector3 position, Quaternion rotation, bool persist = true) { //IL_000b: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Unknown result type (might be due to invalid IL or missing references) if (TryGetPrefab(prefabName, out var prefab)) { return SpawnObject(prefab, position, rotation, persist); } return null; } public static GameObject SpawnObject(GameObject prefab, Vector3 position, Quaternion rotation, bool persist = true) { //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_0008: Unknown result type (might be due to invalid IL or missing references) LoadPrefabInScene(prefab); GameObject val = Object.Instantiate<GameObject>(prefab, position, rotation); ZNetView val2 = default(ZNetView); if (persist && val.TryGetComponent<ZNetView>(ref val2)) { val2.GetZDO().Persistent = true; } return val; } public static string SerializeFromDictionary<K, V>(string delimp, string delimc, IDictionary<K, V> dict) { if (dict == null) { return null; } IEnumerable<string> values = dict.Select(delegate(KeyValuePair<K, V> kvp) { KeyValuePair<K, V> keyValuePair = kvp; string? obj = keyValuePair.Key?.ToString(); string text = delimc; keyValuePair = kvp; return obj + text + keyValuePair.Value; }); return string.Join(delimp, values); } public static void DeserializeToDictionary<K, V>(string serializedString, string delimp, string delimc, ref IDictionary<K, V> dict) { if (dict == null) { return; } dict.Clear(); string[] separator = new string[1] { delimp }; string[] separator2 = new string[1] { delimc }; string[] array = serializedString.Split(separator, StringSplitOptions.RemoveEmptyEntries); for (int i = 0; i < array.Length; i++) { string[] array2 = array[i].Split(separator2, StringSplitOptions.RemoveEmptyEntries); if (array2.Length == 2) { dict.Add(TypedValue<K>(array2[0]), TypedValue<V>(array2[1])); } } } public static FileSystemWatcher CreateFileWatcher(string fullPath, FileSystemEventHandler handler) { string fileName = Path.GetFileName(fullPath); FileSystemWatcher fileSystemWatcher = new FileSystemWatcher(fullPath.Substring(0, fullPath.Length - fileName.Length), fileName); fileSystemWatcher.NotifyFilter = NotifyFilters.Attributes | NotifyFilters.Size | NotifyFilters.LastWrite | NotifyFilters.CreationTime; fileSystemWatcher.Changed += handler; fileSystemWatcher.Created += handler; fileSystemWatcher.IncludeSubdirectories = false; fileSystemWatcher.SynchronizingObject = ThreadingHelper.SynchronizingObject; fileSystemWatcher.EnableRaisingEvents = true; return fileSystemWatcher; } public static T TypedValue<T>(object a) { return (T)Convert.ChangeType(a, typeof(T)); } public static float TimeAdjustedRamp(float maxValue, float duration, float elapsedTime, float pctFromStartRise, float pctFromEndFall) { float num = elapsedTime / duration; if (num <= pctFromStartRise) { return maxValue * (num / pctFromStartRise); } if (num >= 1f - pctFromEndFall) { return maxValue * ((1f - num) / pctFromEndFall); } return maxValue; } public static Color IntToColor(int rgba) { //IL_0046: Unknown result type (might be due to invalid IL or missing references) float num = (float)((rgba >> 16) & 0xFF) / 255f; float num2 = (float)((rgba >> 8) & 0xFF) / 255f; float num3 = (float)(rgba & 0xFF) / 255f; float num4 = (float)((rgba >> 24) & 0xFF) / 255f; return new Color(num, num2, num3, num4); } public static bool CopyComponentToGameObject(Component original, ref GameObject destination) { //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_0077: Expected O, but got Unknown Logging logger = Logging.GetLogger(); Type type = ((object)original).GetType(); logger.Debug($"Original Type is {type}"); GameObject obj = destination; logger.Debug("Destination GameObject " + ((obj != null) ? ((Object)obj).name : null)); Component val = destination.GetComponent(type); if (!Object.op_Implicit((Object)(object)val)) { val = destination.AddComponent(type); } if (!Object.op_Implicit((Object)(object)val)) { logger.Debug("Destination component is null"); return false; } Component val2 = (Component)Activator.CreateInstance(type); if (!Object.op_Implicit((Object)(object)val2)) { logger.Debug("Destination component is null"); return false; } if (!Object.op_Implicit((Object)(object)val2)) { logger.Debug("Boxed component is null"); return false; } FieldInfo[] fields = type.GetFields(BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic); foreach (FieldInfo fieldInfo in fields) { fieldInfo.SetValue(val2, fieldInfo.GetValue(original)); } val = val2; return true; } public static bool CopyObject(object original, object target) { Logging logger = Logging.GetLogger(); Type type = original.GetType(); Type type2 = target.GetType(); if (type == null) { logger.Warning("Copy Object: Source object is null"); return false; } if (type2 == null) { logger.Warning("Copy Object: Destination object is null"); return false; } if (type2 != type) { logger.Warning("Copy Object: Source and destination components are different types"); return false; } FieldInfo[] fields = type.GetFields(BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic); foreach (FieldInfo fieldInfo in fields) { fieldInfo.SetValue(target, fieldInfo.GetValue(original)); } return true; } } } namespace SeidrChest { internal class Cfg { private static Logging Log = Logging.Instance; public static KeyCode[] keyModifiers = (KeyCode[])(object)new KeyCode[1] { (KeyCode)308 }; public static KeyboardShortcut chestBindKeyDefault = new KeyboardShortcut((KeyCode)106, keyModifiers); public static DelegatedConfigEntry<Logging.LogLevels> debugLevel = null; public static DelegatedConfigEntry<KeyboardShortcut> chestBindKey = null; public static KeyboardShortcut chestOpenKeyDefault = new KeyboardShortcut((KeyCode)104, Array.Empty<KeyCode>()); public static DelegatedConfigEntry<KeyboardShortcut> chestOpenKey = null; public static DelegatedConfigEntry<bool> useStrictCost = null; public static DelegatedConfigEntry<bool> teleportRestriction = null; public static DelegatedConfigEntry<int> bindCost = null; public static DelegatedConfigEntry<int> openCost = null; public static DelegatedConfigEntry<SeidrChest.ChestModes> chestMode = null; public static DelegatedConfigEntry<SeidrChest.CostModes> costMode = null; public static DelegatedConfigEntry<bool> invertEnderKey = null; public static void BepInExConfig(BaseUnityPlugin _instance) { //IL_00e1: Unknown result type (might be due to invalid IL or missing references) //IL_0115: Unknown result type (might be due to invalid IL or missing references) //IL_01f0: Unknown result type (might be due to invalid IL or missing references) //IL_01fa: Expected O, but got Unknown //IL_0236: Unknown result type (might be due to invalid IL or missing references) //IL_0240: Expected O, but got Unknown ServerConfiguration.Instance.Setup(_instance.Config, _instance); debugLevel = new DelegatedConfigEntry<Logging.LogLevels>(ChangeLogging); debugLevel.ConfigEntry = _instance.Config.Bind<Logging.LogLevels>("Utility", "LogLevel", Logging.LogLevels.Info, "Controls the level of information contained in the log. Default is 'Info'"); Log.LogLevel = debugLevel.Value; chestMode = new DelegatedConfigEntry<SeidrChest.ChestModes>(useServerDelegate: true); chestMode.ConfigEntry = _instance.Config.Bind<SeidrChest.ChestModes>("General", "ChestMode", SeidrChest.ChestModes.SeidrChest, "Seidr mode allows accessing the Seidr chest anyhwere. Ender mode links all personal chests to the same Seidr chest; you must open them to access the common toInventory."); costMode = new DelegatedConfigEntry<SeidrChest.CostModes>(useServerDelegate: true); costMode.ConfigEntry = _instance.Config.Bind<SeidrChest.CostModes>("Cost", "CostType", SeidrChest.CostModes.EitrThenStamina, "Set the type of energy used to bind and open Seidr chests. Can be exclusivley Eitr or Stamina, or Eitr first, followed by Stamina."); chestBindKey = new DelegatedConfigEntry<KeyboardShortcut>(); chestBindKey.ConfigEntry = _instance.Config.Bind<KeyboardShortcut>("General", "BindSeidrChest", chestBindKeyDefault, "Press this key to seidr bind a Personal Chest to a Seidr Chest."); chestOpenKey = new DelegatedConfigEntry<KeyboardShortcut>(); chestOpenKey.ConfigEntry = _instance.Config.Bind<KeyboardShortcut>("General", "OpenSeidrChest", chestOpenKeyDefault, "Press this key to open your Seidr Chest. In EnderChest mode, hold this key down when opening a Personal chest to access the actual chest contents."); useStrictCost = new DelegatedConfigEntry<bool>(useServerDelegate: true); useStrictCost.ConfigEntry = _instance.Config.Bind<bool>("Cost", "StrictCost", false, "Require cost to be met before binding or opening. If Eitr and/or Stamina is less than this cost (depending on CostType setting), chest cannot be bound or open."); invertEnderKey = new DelegatedConfigEntry<bool>(); invertEnderKey.ConfigEntry = _instance.Config.Bind<bool>("General", "InvertEnderOpenKey", false, "Set True to invert Ender mode open action, i.e., open Personal Chest as default, open SeidrChest while holding the OpenSeidrChest key."); teleportRestriction = new DelegatedConfigEntry<bool>(useServerDelegate: true); teleportRestriction.ConfigEntry = _instance.Config.Bind<bool>("General", "RestrictNonTeleportable", false, "Set to true to prevent non-teleportable items in the Seidr chest."); bindCost = new DelegatedConfigEntry<int>(useServerDelegate: true); bindCost.ConfigEntry = _instance.Config.Bind<int>("Cost", "CostToBind", 50, new ConfigDescription("Sets the amount of eitr and/or stamina consumed to bind a Seidr chest.", (AcceptableValueBase)(object)new AcceptableValueRange<int>(0, 300), Array.Empty<object>())); openCost = new DelegatedConfigEntry<int>(useServerDelegate: true); openCost.ConfigEntry = _instance.Config.Bind<int>("Cost", "CostToOpen", 10, new ConfigDescription("Sets the amount of eitr and/or stamina consumed to use a Seidr chest.", (AcceptableValueBase)(object)new AcceptableValueRange<int>(0, 300), Array.Empty<object>())); ServerConfiguration.Instance.CreateConfigWatcher(); } public static void ChangeLogging(object s, EventArgs e) { SettingChangedEventArgs e2 = (SettingChangedEventArgs)(object)((e is SettingChangedEventArgs) ? e : null); Log.Debug($"ChangeLog {e2.ChangedSetting.Definition.Key} to {e2.ChangedSetting.BoxedValue}"); Log.LogLevel = debugLevel.Value; } } [BepInPlugin("neobotics.valheim_mod.seidrchest", "SeidrChest", "0.1.19")] [BepInProcess("valheim.exe")] [BepInProcess("valheim_server.exe")] public class SeidrChest : BaseUnityPlugin { public enum ChestModes { SeidrChest, EnderChest } public enum CostModes { EitrThenStamina, EitrOnly, StaminaOnly } [HarmonyPatch(typeof(Game), "Start")] private static class Game_Start_Patch { [HarmonyPostfix] private static void Game_Start_Patch_Postfix(Game __instance) { Log.Debug(" Game_Start_Patch_Postfix"); ZRoutedRpc.instance.Register<string>("RequestSeidrZDO", (Action<long, string>)RPC_RequestSeidrZDO); ZRoutedRpc.instance.Register("CancelRequestZDO", (Action<long>)RPC_CancelRequestZDO); } } [HarmonyPatch(typeof(InventoryGui), "Hide")] private static class InventoryGui_Hide_Patch { [HarmonyPostfix] private static void InventoryGui_Hide_Postfix(InventoryGui __instance) { if (originalAutocloseDistance >= 0f) { __instance.m_autoCloseDistance = originalAutocloseDistance; } } } [HarmonyPatch(typeof(InventoryGui), "CloseContainer")] private static class InventoryGui_CloseContainer_Patch { [HarmonyPostfix] private static void InventoryGui_CloseContainer_Postfix(InventoryGui __instance) { Log.Debug("InventoryGui_CloseContainer_Patch_Postfix"); if (originalAutocloseDistance >= 0f) { __instance.m_autoCloseDistance = originalAutocloseDistance; } } } [HarmonyPatch(typeof(ZNetScene), "RemoveObjects")] public static class ZNetScene_RemoveObjects_Patch { private static void Prefix(List<ZDO> currentNearObjects, List<ZDO> currentDistantObjects) { if (voidZdo != null && voidZdo.IsValid() && !currentNearObjects.Contains(voidZdo) && !currentDistantObjects.Contains(voidZdo)) { currentDistantObjects.Add(voidZdo); Log.Debug("Protected Seidr chest ZDO from removal"); } } } [HarmonyPatch(typeof(InventoryGui), "Show")] public static class InventoryGui_Show_Patch { private static bool Prefix(InventoryGui __instance, ref Container container, out Container __state) { //IL_0166: Unknown result type (might be due to invalid IL or missing references) //IL_0175: Unknown result type (might be due to invalid IL or missing references) __state = null; if (originalAutocloseDistance == -1f) { originalAutocloseDistance = __instance.m_autoCloseDistance; } if ((Object)(object)container != (Object)null) { if (Log.LogLevel >= Logging.LogLevels.Trace) { Log.Trace("Showing container name " + container.m_name); } if (container.m_name == "$piece_chestprivate" && Cfg.chestMode.Value == ChestModes.EnderChest && ((!Cfg.chestOpenKey.IsKeyDown() && !Cfg.invertEnderKey.Value) || (Cfg.chestOpenKey.IsKeyDown() && Cfg.invertEnderKey.Value))) { if (!SetupSeidrChest()) { Log.Info("No Seidr chest is bound"); return true; } Container val = default(Container); if ((Object)(object)voidChest != (Object)null && voidChest.TryGetComponent<Container>(ref val)) { Log.Debug("Switching to Sedir chest"); container = val; } } if ((Object)(object)voidChest != (Object)null && (Object)(object)voidChest.GetComponent<Container>() == (Object)(object)container) { Log.Debug("Showing Seidr chest"); if (!HasSeidrCost(Player.m_localPlayer, Cfg.openCost.Value, binding: false)) { return false; } ApplySeidrCost(Player.m_localPlayer, Cfg.openCost.Value); container.GetInventory().m_name = "$piece_neobotics_sc_seidr_chest"; if (Vector3.Distance(((Component)Player.m_localPlayer).transform.position, voidChest.transform.position) > 5f) { __instance.m_autoCloseDistance = float.MaxValue; Log.Debug("Reset autoclose distance"); } else { __instance.m_autoCloseDistance = originalAutocloseDistance; } } } else { Log.Debug("Not a Container"); } return true; } } [HarmonyPatch(typeof(Player), "OnSpawned")] public static class Player_OnSpawned_Patch { public static void Postfix(Player __instance) { Log.Debug("Player OnSpawned"); voidChest = null; voidZdo = null; if (!SetupSeidrChest() && !ZNet.instance.IsServer()) { Log.Debug("No local ZDO. Requesting from server"); RequestSeidrZDOFromServer(Player.m_localPlayer.GetPlayerName()); ((MonoBehaviour)_modInstance).StartCoroutine(_modInstance.Co_WaitForZDO()); } } } [HarmonyPatch(typeof(Container), "CanBeRemoved")] public static class Container_CanBeRemoved_Patch { private static void Postfix(Container __instance, ref bool __result) { Logging log = Log; object arg = __result; object arg2 = ((Object)((Component)__instance).gameObject).GetInstanceID(); GameObject voidChest = SeidrChest.voidChest; log.Warning($"Can be removed result {arg} Container instance ID {arg2} void chest instance ID {((voidChest != null) ? new int?(((Object)voidChest).GetInstanceID()) : ((int?)null))}"); if (__result && (Object)(object)SeidrChest.voidChest != (Object)null && (Object)(object)SeidrChest.voidChest == (Object)(object)((Component)__instance).gameObject) { Log.Trace("Setting Seidr chest removal false"); __result = false; } } } [HarmonyPatch(typeof(Container), "GetHoverText")] public static class Container_GetHoverText_Patch { private static void Postfix(Container __instance, ref string __result) { if ((Object)(object)voidChest != (Object)null && Cfg.chestMode.Value == ChestModes.EnderChest && __instance.m_name == "$piece_chestprivate" && ((!Cfg.chestOpenKey.IsKeyDown() && !Cfg.invertEnderKey.Value) || (Cfg.chestOpenKey.IsKeyDown() && Cfg.invertEnderKey.Value))) { __result += " ($piece_neobotics_sc_seidr_chest)"; } } } [HarmonyPatch(typeof(Player), "Update")] public static class Player_Update_Patch { private static void Prefix(Player __instance) { if ((Object)(object)__instance == (Object)(object)Player.m_localPlayer && OkToKey(__instance)) { if (Cfg.chestBindKey.IsKeyPressed()) { BindChest(); } else if (Cfg.chestMode.Value == ChestModes.SeidrChest && Cfg.chestOpenKey.IsKeyPressed()) { HandleChest(); } } } } [HarmonyPatch(typeof(Inventory), "AddItem", new Type[] { typeof(ItemData), typeof(int), typeof(int), typeof(int) })] private static class Inventory_AddItem_ToSlot_Patch { private static bool Prefix(Inventory __instance, ItemData item, int amount, int x, int y, string ___m_name, out bool __result) { __result = true; if (Log.LogLevel >= Logging.LogLevels.Trace) { Log.Trace("AddItem_ToSlot " + item.m_shared.m_name + " to " + ___m_name); } if (!IsOkToMove(item, ___m_name)) { __result = false; return false; } return true; } } [HarmonyPatch(typeof(Inventory), "AddItem", new Type[] { typeof(ItemData) })] private static class Inventory_AddItem_Patch { private static bool Prefix(Inventory __instance, ItemData item, string ___m_name, out bool __result) { __result = true; if (Log.LogLevel >= Logging.LogLevels.Trace) { Log.Trace("AddItem " + item.m_shared.m_name + " to " + ___m_name); } if (!IsOkToMove(item, ___m_name)) { __result = false; return false; } return true; } } [HarmonyPatch(typeof(Inventory), "MoveItemToThis", new Type[] { typeof(Inventory), typeof(ItemData), typeof(int), typeof(int), typeof(int) })] private static class Inventory_MoveItemToThis_Slot_Patch { private static bool Prefix(Inventory __instance, Inventory fromInventory, ItemData item, int amount, int x, int y, string ___m_name) { if (Log.LogLevel >= Logging.LogLevels.Trace) { Log.Trace("MoveItemToThis_Slot " + item.m_shared.m_name + " to " + ___m_name); } ItemData itemAt = __instance.GetItemAt(x, y); if (itemAt != null && !IsOkToMove(itemAt, fromInventory.GetName())) { return false; } if (!IsOkToMove(item, ___m_name)) { return false; } return true; } } [HarmonyPatch(typeof(Inventory), "MoveItemToThis", new Type[] { typeof(Inventory), typeof(ItemData) })] private static class Inventory_MoveItemToThis_Patch { private static bool Prefix(Inventory __instance, Inventory fromInventory, ItemData item, string ___m_name) { if (Log.LogLevel >= Logging.LogLevels.Trace) { Log.Trace("MoveItemToThis " + item.m_shared.m_name + " to " + ___m_name); } if (!IsOkToMove(item, ___m_name)) { return false; } return true; } } [HarmonyPatch(typeof(InventoryGrid), "DropItem")] private static class InventoryGrid_DropItem_Patch { private static bool Prefix(InventoryGrid __instance, Inventory fromInventory, ItemData item, int amount, Vector2i pos, Inventory ___m_inventory, out bool __result) { //IL_0040: Unknown result type (might be due to invalid IL or missing references) //IL_0047: Unknown result type (might be due to invalid IL or missing references) __result = true; string name = ___m_inventory.GetName(); if (Log.LogLevel >= Logging.LogLevels.Trace) { Log.Trace("InventoryGrid_DropItem " + item.m_shared.m_name + " to " + name); } ItemData itemAt = ___m_inventory.GetItemAt(pos.x, pos.y); if (itemAt != null && !IsOkToMove(itemAt, fromInventory.GetName())) { return false; } if (!IsOkToMove(item, name)) { __result = false; return false; } return true; } } [HarmonyPatch(typeof(FejdStartup), "Awake")] private static class FejidStartup_Awake_Patch { private static void Postfix(FejdStartup __instance) { GetDetectionSet(new Dictionary<string, string> { { "yay.spikehimself.xstorage.harmony", "XStorage" } }); } } private static SeidrChest _modInstance; internal const string PLUGIN_NAME = "SeidrChest"; private static string LcMod = "SeidrChest".ToLower(); public static Logging Log; private const string convertedName = "$piece_neobotics_sc_seidr_chest"; private const string personalChestTag = "$piece_chestprivate"; private Harmony harmony; private static float originalAutocloseDistance = -1f; private static GameObject voidChest = null; private static ZDO voidZdo = null; private static GameObject bindPrefab = null; private static bool cancelRequest = false; internal static string s_configFolder = null; private const string CANTBIND = "$msg_neobotics_sc_cant_bind"; public const string SEIDRPREFIX = "SeidrChest_1847_"; private const string XSTORAGESKIP = "XStorage_SkipMark"; private const string SEIDERCHEST_TEMP = "SeidrChest_Temp"; private static Dictionary<string, string> detectionSet = new Dictionary<string, string>(); private static Dictionary<string, string> unpatchMods = new Dictionary<string, string>(); public static SeidrChest GetInstance() { return _modInstance; } private void Awake() { //IL_0027: Unknown result type (might be due to invalid IL or missing references) //IL_0031: Expected O, but got Unknown _modInstance = this; Log = Logging.GetLogger(Logging.LogLevels.Info, "SeidrChest"); harmony = new Harmony(((BaseUnityPlugin)this).Info.Metadata.GUID); harmony.PatchAll(Assembly.GetExecutingAssembly()); ConfigureMod(); ModResourceBootstrap.InitializeModResources(typeof(SeidrChest), "SeidrChest"); new Localizer("SeidrChest"); Log.Info("Awake"); } private void ConfigureMod() { Log = Logging.GetLogger(Logging.LogLevels.Info, "SeidrChest"); Cfg.BepInExConfig((BaseUnityPlugin)(object)_modInstance); } private void OnDestroy() { harmony.UnpatchSelf(); } private static bool HasSeidrCost(Player aPlayer, float amount, bool binding = true) { bool flag = true; if (Cfg.useStrictCost.Value) { float eitr = aPlayer.GetEitr(); float stamina = aPlayer.GetStamina(); switch (Cfg.costMode.Value) { case CostModes.EitrOnly: if (eitr < amount) { flag = false; } break; case CostModes.StaminaOnly: if (stamina < amount) { flag = false; } break; default: if (eitr + stamina < amount) { flag = false; } break; } if (!flag) { Log.Info("Not enough energy to " + (binding ? "bind" : "use") + " the Seidr chest"); ((Character)Player.m_localPlayer).Message((MessageType)2, "$msg_neobotics_sc_no_energy", 0, (Sprite)null); } } return flag; } private static void ApplySeidrCost(Player aPlayer, float amount) { float eitr = aPlayer.GetEitr(); aPlayer.GetStamina(); if ((Cfg.costMode.Value == CostModes.EitrOnly || Cfg.costMode.Value == CostModes.EitrThenStamina) && eitr > 0f) { ((Character)aPlayer).UseEitr(amount); amount -= eitr; } if ((Cfg.costMode.Value == CostModes.StaminaOnly || Cfg.costMode.Value == CostModes.EitrThenStamina) && amount > 0f) { ((Character)aPlayer).UseStamina(amount); } } private static void RestoreToPersonalChest() { Log.Debug("RestoreToPersonalChest"); Container val = default(Container); if ((Object)(object)voidChest != (Object)null && voidChest.TryGetComponent<Container>(ref val)) { val.GetInventory().m_name = "$piece_chestprivate"; val.m_name = "$piece_chestprivate"; } } private static bool IsOkToMove(ItemData item, string name) { if (name == "$piece_neobotics_sc_seidr_chest" && item?.m_shared != null && Cfg.teleportRestriction.Value && !item.m_shared.m_teleportable) { Log.Info("Can't store non-teleportable items in the Seidr chest"); ((Character)Player.m_localPlayer).Message((MessageType)1, "$msg_neobotics_sc_cant_store", 0, (Sprite)null); return false; } return true; } private static void UnbindChest(bool message = true) { //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_008e: Unknown result type (might be due to invalid IL or missing references) Log.Debug("UnbindChest"); Container val = default(Container); if (!((Object)(object)voidChest != (Object)null) || !voidChest.TryGetComponent<Container>(ref val)) { return; } if (message) { CreateAura(voidChest); } RestoreToPersonalChest(); ZDO zDO = val.m_nview.GetZDO(); if (zDO.IsValid()) { zDO.Set(StringExtensionMethods.GetStableHashCode("XStorage_SkipMark"), false); if (ZDOHelper.Remove<string>(ZDOExtraData.s_strings, zDO.m_uid, StringExtensionMethods.GetStableHashCode("SeidrChest_1847_"))) { Log.Debug($"Removed player reference from chest ZDO {zDO.m_uid}"); } } voidChest = null; voidZdo = null; Log.Info("Seidr Chest is unbound"); if (message) { ((Character)Player.m_localPlayer).Message((MessageType)2, "$msg_neobotics_sc_unbound", 0, (Sprite)null); } } private static bool HasNonTeleportableItems(Container container) { if (((container != null) ? container.GetInventory() : null) != null) { return container.GetInventory().GetAllItems().Find((ItemData x) => !x.m_shared.m_teleportable) != null; } return false; } private static void BindChest() { Player localPlayer = Player.m_localPlayer; Log.Debug("BindChest"); GameObject hoverObject = ((Humanoid)localPlayer).GetHoverObject(); GameObject val = ((hoverObject != null) ? ((Component)hoverObject.transform.root).gameObject : null); if ((Object)(object)val == (Object)null) { return; } if ((Object)(object)val == (Object)(object)voidChest) { Log.Debug("Unbinding hovered Seidr chest"); UnbindChest(); return; } if (((Object)val).name != "piece_chest_private(Clone)") { Log.Info("Hovered object is not a personal chest"); ((Character)localPlayer).Message((MessageType)2, "$msg_neobotics_sc_cant_bind", 0, (Sprite)null); return; } ZNetView val2 = default(ZNetView); if (!val.TryGetComponent<ZNetView>(ref val2)) { Log.Warning("Hovering object has no view"); return; } ZDO zDO = val2.GetZDO(); Piece component = val.GetComponent<Piece>(); Container container = default(Container); if (zDO == null || (Object)(object)component == (Object)null) { Log.Warning("Invalid hover object"); } else if (!component.IsCreator()) { Log.Info("You can only bind your own Personal chest"); ((Character)localPlayer).Message((MessageType)2, "$msg_neobotics_sc_cant_bind", 0, (Sprite)null); } else if (Cfg.teleportRestriction.Value && val.TryGetComponent<Container>(ref container) && HasNonTeleportableItems(container)) { Log.Info("You cannot bind a chest with items that can't be teleported"); ((Character)localPlayer).Message((MessageType)2, "$msg_neobotics_sc_cant_bind", 0, (Sprite)null); } else if (HasSeidrCost(localPlayer, Cfg.bindCost.Value)) { ApplySeidrCost(localPlayer, Cfg.bindCost.Value); if ((Object)(object)voidChest != (Object)null) { Log.Debug("Unbinding existing Seidr chest"); UnbindChest(message: false); } voidChest = val; Log.Debug("Player selected own Personal chest"); SaveSeidrChestZDO(zDO); Object.DontDestroyOnLoad((Object)(object)voidChest); CreateAura(voidChest); Container val3 = default(Container); if (voidChest.TryGetComponent<Container>(ref val3)) { val3.m_name = "$piece_neobotics_sc_seidr_chest"; zDO.Set(StringExtensionMethods.GetStableHashCode("XStorage_SkipMark"), true); } Log.Info("Seidr Chest is bound"); ((Character)localPlayer).Message((MessageType)2, "$msg_neobotics_sc_bound", 0, (Sprite)null); } } private static void CreateAura(GameObject go) { //IL_0039: Unknown result type (might be due to invalid IL or missing references) //IL_003e: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)bindPrefab == (Object)null) { bindPrefab = ZNetScene.instance.GetPrefab("fx_Immobilize"); } if ((Object)(object)bindPrefab != (Object)null) { Object.Instantiate<GameObject>(bindPrefab, go.transform.position, Quaternion.identity); } } private static string GetChestWorldKey() { return "SeidrChest_1847_" + ZNet.m_world.m_name; } private static ZDO GetSeidrChestZDO(string playerName) { Log.Debug("GetSeidrChestZDO"); int stableHashCode = StringExtensionMethods.GetStableHashCode("piece_chest_private"); if (ZDOMan.instance.m_objectsByID != null) { Log.Debug("Found Seidr chest ZDO"); foreach (ZDO value in ZDOMan.instance.m_objectsByID.Values) { if (value != null && value.m_prefab == stableHashCode && value.GetString("SeidrChest_1847_", "") == playerName) { return value; } } } Log.Debug("No Seidr chest ZDO found."); return null; } private static void RequestSeidrZDOFromServer(string playerName) { Log.Debug("RequestSeidrZDOFromServer"); ZRoutedRpc.instance.InvokeRoutedRPC("RequestSeidrZDO", new object[1] { playerName }); } private static void CancelRequestToServer(long peer) { Log.Debug("CancelRequestToServer"); ZRoutedRpc.instance.InvokeRoutedRPC(peer, "CancelRequestZDO", Array.Empty<object>()); } private static void RPC_RequestSeidrZDO(long id, string playerName) { //IL_003f: Unknown result type (might be due to invalid IL or missing references) //IL_0060: Unknown result type (might be due to invalid IL or missing references) if (ZNet.instance.IsServer()) { Log.Debug("RPC_RequestSeidrZDO"); ZNetPeer peerByPlayerName = ZNet.instance.GetPeerByPlayerName(playerName); ZDO seidrChestZDO = GetSeidrChestZDO(playerName); if (seidrChestZDO != null && peerByPlayerName != null) { Log.Debug($"Server sending Seidr chest ZDO {seidrChestZDO.m_uid} to {playerName}"); ZDOMan.instance.ForceSendZDO(peerByPlayerName.m_uid, seidrChestZDO.m_uid); } else { Log.Warning("Server can't find requested Seidr chest for " + playerName); CancelRequestToServer(id); } } } private static void RPC_CancelRequestZDO(long id) { if (!ZNet.instance.IsServer()) { Log.Debug("RPC_CancelRequestZDO"); cancelRequest = true; } } private static void SaveSeidrChestZDO(ZDO zdo) { //IL_002f: Unknown result type (might be due to invalid IL or missing references) Log.Debug("SaveSeidrChestZDO"); zdo.Set("SeidrChest_1847_", Player.m_localPlayer.GetPlayerName()); Log.Debug($"Saved player to Seidr chest ZDO {zdo.m_uid}"); } private static bool SetupSeidrChest() { Log.Debug("SetupSeidrChest"); if ((Object)(object)voidChest != (Object)null) { Log.Debug("Chest already exists"); return true; } Log.Debug("Finding chest"); ZDO seidrChestZDO = voidZdo; if (seidrChestZDO == null) { Log.Debug("No Seidr chest ZDO. Getting from local data."); seidrChestZDO = GetSeidrChestZDO(Player.m_localPlayer.GetPlayerName()); } if (seidrChestZDO == null) { Log.Debug("No pre-existing chest"); return false; } voidZdo = seidrChestZDO; if (!ZNetScene.instance.HaveInstance(seidrChestZDO)) { Log.Debug("No chest instance currently in scene... creating."); ZNetScene.instance.CreateObject(seidrChestZDO); } ZNetView val = ZNetScene.instance.FindInstance(seidrChestZDO); if ((Object)(object)val == (Object)null) { Log.Warning("Couldn't find or create existing chest instance"); return false; } Log.Debug("Re-binding existing chest"); voidChest = ((Component)val).gameObject; Container val2 = default(Container); if (voidChest.TryGetComponent<Container>(ref val2)) { val2.m_name = "$piece_neobotics_sc_seidr_chest"; } Object.DontDestroyOnLoad((Object)(object)voidChest); return true; } private static bool HandleChest() { //IL_00db: Unknown result type (might be due to invalid IL or missing references) //IL_00e6: Unknown result type (might be due to invalid IL or missing references) Player localPlayer = Player.m_localPlayer; Log.Debug("HandleChest"); if (!SetupSeidrChest()) { Log.Info("No Seidr chest is bound"); return false; } if (InventoryGui.instance.IsContainerOpen()) { Container currentContainer = InventoryGui.instance.m_currentContainer; if ((Object)(object)currentContainer != (Object)null && (Object)(object)((Component)currentContainer).gameObject != (Object)(object)voidChest) { InventoryGui.instance.Hide(); } } ZNetView val = default(ZNetView); if (voidChest.TryGetComponent<ZNetView>(ref val)) { if (val.GetZDO() == null) { Log.Warning("Chest missing ZDO"); return false; } Container val2 = default(Container); if (voidChest.TryGetComponent<Container>(ref val2)) { if (val2.IsInUse()) { Log.Debug("Closing chest"); InventoryGui.instance.Hide(); return true; } Log.Debug($"Seidr chest is {Vector3.Distance(voidChest.transform.position, ((Component)localPlayer).transform.position)} meters away"); if (!HasSeidrCost(localPlayer, Cfg.openCost.Value, binding: false)) { return false; } val2.m_name = "$piece_neobotics_sc_seidr_chest"; val2.m_nview.ClaimOwnership(); if (val2.Interact((Humanoid)(object)localPlayer, false, false)) { Log.Debug("Interact successful"); val2.m_inUse = false; val2.SetInUse(true); return true; } Log.Warning("Can't interact with chest"); return false; } Log.Warning("Chest missing Container"); return false; } Log.Warning("Chest missing ZNetView"); return false; } private static bool OkToKey(Player player) { if (!Chat.instance.HasFocus() && !Console.IsVisible() && (Object)(object)TextViewer.instance != (Object)null && !TextViewer.instance.IsVisible() && !GameCamera.InFreeFly() && !Minimap.IsOpen() && !TextInput.IsVisible() && !StoreGui.IsVisible() && !((Character)player).InCutscene() && !((Character)player).InBed() && !((Character)player).IsTeleporting() && !((Character)player).IsDead()) { return !((Character)player).InPlaceMode(); } return false; } public static void GetDetectionSet(Dictionary<string, string> harmonyIds) { foreach (KeyValuePair<string, string> harmonyId in harmonyIds) { if (Harmony.HasAnyPatches(harmonyId.Key)) { Log.Debug("Detected " + harmonyId.Value); if (!detectionSet.ContainsKey(harmonyId.Key)) { detectionSet.Add(harmonyId.Key, harmonyId.Value); } } } } public static void AddExclusion(string key) { if (detectionSet.ContainsKey(key)) { unpatchMods.Add(key, detectionSet[key]); } } public static void UnpatchMods() { foreach (KeyValuePair<string, string> unpatchMod in unpatchMods) { Log.Warning("Not compatible with " + unpatchMod.Value); Harmony.UnpatchID(unpatchMod.Key); detectionSet.Remove(unpatchMod.Key); Log.Warning("Disabled " + unpatchMod.Value); } } public static bool IsDetectedId(string key) { return detectionSet.ContainsKey(key); } private static void AddSectorObject(ZDOMan __instance, Vector2i sector, int area, List<ZDO> sectorObjects) { //IL_001a: Unknown result type (might be due to invalid IL or missing references) //IL_001f: Unknown result type (might be due to invalid IL or missing references) //IL_0024: Unknown result type (might be due to invalid IL or missing references) ZNetView val = default(ZNetView); if (!((Object)(object)voidChest != (Object)null) || sectorObjects == null || !(ZoneSystem.GetZone(voidChest.transform.position) != sector) || !voidChest.TryGetComponent<ZNetView>(ref val)) { return; } ZDO zDO = val.GetZDO(); if (zDO != null && (Object)(object)Player.m_localPlayer != (Object)null) { zDO.SetOwner(((Character)Player.m_localPlayer).GetOwner()); if (!sectorObjects.Contains(zDO)) { sectorObjects.Add(zDO); } } } private IEnumerator Co_WaitForZDO() { Log.Debug("Co_WaitForZDO"); float abortTime = Time.time + 20f; cancelRequest = false; while (!SetupSeidrChest() && !cancelRequest && Time.time < abortTime) { Log.Debug("Waiting for SeidrChest ZDO from server"); yield return (object)new WaitForSeconds(1f); } if (Time.time >= abortTime) { Log.Warning("Didn't receive SeidrChest ZDO from server."); } if (cancelRequest) { cancelRequest = false; Log.Warning("Server didn't find SeidrChest."); } } } }