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ChunkLoader Continued

Keeps some area active even when there are no players nearby. More details on the mod page.

CHANGELOG

Version Date Changes
1.1.0 08.09.2023 Mod published
1.1.1 10.09.2023 Possible issues solved
1.2.0 06.10.2023 Works on latest Valheim version
1.2.1 06.10.2023 Updated README
1.3.0 30.10.2023 Code cleanup
1.4.0 31.10.2023 Added NoUselessWarnings as a dependency
1.4.1 31.10.2023 Fixed PlacementGhost
1.4.2 03.11.2023 utils update
1.5.0 03.02.2024 Some corrections in the work of the columns. It works well now.
1.5.1 22.02.2024 Subtle localization fixes
1.5.2 24.05.2024 Fixed NoUselessWarnings dependency. Made it SoftDependency
1.7.0 03.04.2026 Major project restucture and code refactor. Moved away from JFUtils
1.7.1 05.04.2026 Added French, Spanish, German, Chinese translations. Now loaders are visible on a minimap. Fixed shader warnings. Optimized loaders lookup logic
1.7.1 05.04.2026 Bug fixes, now you can enable/disable the pillar, see it's range
1.7.2 11.08.2026 A few adjustments
1.8.0 23.09.2026 Ported ChunkLoader to Valheim 1.0. Updated zone handling from Vector2i to Vector2s, updated Harmony patches for current ZNetScene and ZDOMan APIs, added support for SimulationDistance, and updated compatibility with current Valheim interfaces. Verified crops, beehives, and bird nests continue processing while their zones are force-loaded.