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Decompiled source of Fireproof Mounts v0.0.1
plugins/FireproofMounts/FireproofMounts.dll
Decompiled 2 years agousing System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using HarmonyLib; using JetBrains.Annotations; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("FireproofMounts")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("FireproofMounts")] [assembly: AssemblyCopyright("")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("9d0defd2-50b7-45ce-8c65-454bcb104cc8")] [assembly: AssemblyFileVersion("0.0.1.0")] [assembly: TargetFramework(".NETFramework,Version=v4.6.2", FrameworkDisplayName = ".NET Framework 4.6.2")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("0.0.1.0")] [module: UnverifiableCode] namespace FireproofMounts; [HarmonyPatch] internal class Burning { [HarmonyPrefix] [HarmonyPatch(typeof(SE_Burning), "UpdateStatusEffect")] public static void BurningUpdate_Prefix(ref SE_Burning __instance, float dt) { Player localPlayer = Player.m_localPlayer; bool flag = ((Character)localPlayer).IsRiding(); if ((Object)(object)localPlayer == (Object)null || ((Character)localPlayer).IsDead() || !flag) { return; } IDoodadController doodadController = localPlayer.m_doodadController; Sadle val = (Sadle)(object)((doodadController is Sadle) ? doodadController : null); Tameable tameable = val.GetTameable(); if (!((Object)(object)tameable == (Object)null)) { StatusEffect statusEffect = ((Character)localPlayer).GetSEMan().GetStatusEffect("Burning".GetHashCode()); StatusEffect statusEffect2 = tameable.m_character.GetSEMan().GetStatusEffect("Burning".GetHashCode()); if ((Object)(object)__instance == (Object)(object)statusEffect) { ((Character)localPlayer).GetSEMan().RemoveStatusEffect(statusEffect, false); } else if ((Object)(object)__instance == (Object)(object)statusEffect2) { tameable.m_character.GetSEMan().RemoveStatusEffect(statusEffect2, false); } } } } [BepInPlugin("nullex.mods.fireproofmounts", "Fireproof Mounts", "0.0.1")] public class FireproofMounts : BaseUnityPlugin { public const string PluginId = "nullex.mods.fireproofmounts"; private Harmony _harmony; [UsedImplicitly] private void Awake() { _harmony = Harmony.CreateAndPatchAll(Assembly.GetExecutingAssembly(), "nullex.mods.fireproofmounts"); } [UsedImplicitly] private void OnDestroy() { Harmony harmony = _harmony; if (harmony != null) { harmony.UnpatchSelf(); } } }