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Mods uploaded by NxDimi
Blocks the hammer, hoe, and cultivator independently when an enemy is nearby, sees the player, or hears the player. Each tool can be configured separately or disabled entirely.
Last updated: 6 days ago
Fixes Staff of Protection overflow so excess damage spills through the shield instead of being fully blocked.
Last updated: 7 months ago
Blocks hammer, hoe, and cultivator use while the player is seen or heard. Each tool and detection type can be configured separately.
Last updated: 6 days ago
Blocks hammer, hoe, and cultivator use while an enemy is nearby. Each tool can be configured separately.
Last updated: a week ago