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Decompiled source of OdinBear v1.5.3
OdinBear.dll
Decompiled a month ago
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using System; using System.Collections; using System.Collections.Concurrent; using System.Collections.Generic; using System.Collections.ObjectModel; using System.ComponentModel; using System.Diagnostics; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.IO; using System.IO.Compression; using System.Linq; using System.Linq.Expressions; using System.Reflection; using System.Reflection.Emit; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Serialization; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using System.Text; using System.Text.RegularExpressions; using BepInEx; using BepInEx.Bootstrap; using BepInEx.Configuration; using CreatureManager; using HarmonyLib; using ItemManager; using JetBrains.Annotations; using LocalizationManager; using Microsoft.CodeAnalysis; using ServerSync; using SoundMixManager; using TMPro; using UnityEngine; using UnityEngine.Audio; using UnityEngine.UI; using YamlDotNet.Core; using YamlDotNet.Core.Events; using YamlDotNet.Core.Tokens; using YamlDotNet.Helpers; using YamlDotNet.Serialization; using YamlDotNet.Serialization.Converters; using YamlDotNet.Serialization.EventEmitters; using YamlDotNet.Serialization.NamingConventions; using YamlDotNet.Serialization.NodeDeserializers; using YamlDotNet.Serialization.NodeTypeResolvers; using YamlDotNet.Serialization.ObjectFactories; using YamlDotNet.Serialization.ObjectGraphTraversalStrategies; using YamlDotNet.Serialization.ObjectGraphVisitors; using YamlDotNet.Serialization.Schemas; using YamlDotNet.Serialization.TypeInspectors; using YamlDotNet.Serialization.TypeResolvers; using YamlDotNet.Serialization.Utilities; using YamlDotNet.Serialization.ValueDeserializers; [assembly: AssemblyFileVersion("1.2.8.0")] [assembly: Guid("150DFDAF-FF35-4302-B2CC-BEDCE69118D5")] [assembly: ComVisible(false)] [assembly: AssemblyTrademark("")] [assembly: AssemblyCopyright("Copyright © 2022")] [assembly: AssemblyProduct("OdinBear")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyDescription("https://valheim.thunderstore.io/package/OdinPlus/OdinBear")] [assembly: AssemblyTitle("OdinBear")] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: CompilationRelaxations(8)] [assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")] [assembly: AssemblyCompany("")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.2.8.0")] [module: <1d5fa822-8e6a-44c6-9044-fb12806a42ca>RefSafetyRules(11)] [module: UnverifiableCode] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [<d947556f-1620-4636-b48c-0582a67ae0fd>Embedded] internal sealed class <d947556f-1620-4636-b48c-0582a67ae0fd>EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [<d947556f-1620-4636-b48c-0582a67ae0fd>Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class <ae1f69d9-09d4-4455-98e8-74a1740d55c5>NullableAttribute : Attribute { public readonly byte[] NullableFlags; public <ae1f69d9-09d4-4455-98e8-74a1740d55c5>NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public <ae1f69d9-09d4-4455-98e8-74a1740d55c5>NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [<d947556f-1620-4636-b48c-0582a67ae0fd>Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class <a4ef9e45-90c3-4b08-a633-7902ebd5c37d>NullableContextAttribute : Attribute { public readonly byte Flag; public <a4ef9e45-90c3-4b08-a633-7902ebd5c37d>NullableContextAttribute(byte P_0) { Flag = P_0; } } [<d947556f-1620-4636-b48c-0582a67ae0fd>Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] [CompilerGenerated] internal sealed class <1d5fa822-8e6a-44c6-9044-fb12806a42ca>RefSafetyRulesAttribute : Attribute { public readonly int Version; public <1d5fa822-8e6a-44c6-9044-fb12806a42ca>RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace OdinBear { [<a4ef9e45-90c3-4b08-a633-7902ebd5c37d>NullableContext(1)] [<ae1f69d9-09d4-4455-98e8-74a1740d55c5>Nullable(0)] [BepInPlugin("Raelaziel.OdinBear", "OdinBear", "1.5.3")] public class OdinBear : BaseUnityPlugin { [<a4ef9e45-90c3-4b08-a633-7902ebd5c37d>NullableContext(0)] private enum Toggle { On = 1, Off = 0 } [HarmonyPatch(typeof(CookingStation))] [<ae1f69d9-09d4-4455-98e8-74a1740d55c5>Nullable(0)] public static class CookingStationPatch { private static bool ConversionAdded; [HarmonyPostfix] [HarmonyPatch("Awake")] public static void Awake_Postfix(CookingStation __instance) { if ((Object)(object)__instance == (Object)null) { Debug.LogError((object)"CookingStation instance is null in Awake_Postfix."); return; } if (__instance.m_conversion == null) { __instance.m_conversion = new List<ItemConversion>(); } AddCustomConversion(__instance); } private static void AddCustomConversion(CookingStation station) { //IL_0051: Unknown result type (might be due to invalid IL or missing references) //IL_0056: Unknown result type (might be due to invalid IL or missing references) //IL_0070: Unknown result type (might be due to invalid IL or missing references) //IL_008a: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Expected O, but got Unknown try { if ((Object)(object)station == (Object)null || station.m_conversion == null) { Debug.LogError((object)"CookingStation or m_conversion is null during AddCustomConversion."); } else { if (station.m_conversion.Exists([<a4ef9e45-90c3-4b08-a633-7902ebd5c37d>NullableContext(0)] (ItemConversion c) => ((Object)c.m_from).name == "OdinBearMeat_Raw" && ((Object)c.m_to).name == "OdinBearMeat_Cooked")) { return; } ItemConversion val = new ItemConversion { m_from = ObjectDB.instance.GetItemPrefab("OdinBearMeat_Raw").GetComponent<ItemDrop>(), m_to = ObjectDB.instance.GetItemPrefab("OdinBearMeat_Cooked").GetComponent<ItemDrop>(), m_cookTime = 25f }; if ((Object)(object)val.m_from == (Object)null || (Object)(object)val.m_to == (Object)null) { Debug.LogError((object)"Could not find prefabs for 'OdinBearMeat_Raw' or 'OdinBearMeat_Cooked'."); return; } station.m_conversion.Add(val); if (!ConversionAdded) { Debug.Log((object)$"Added custom conversion: {((Object)val.m_from).name} -> {((Object)val.m_to).name} with cook time {val.m_cookTime}s."); ConversionAdded = true; } } } catch (Exception arg) { Debug.LogError((object)$"Exception in AddCustomConversion: {arg}"); } } } private const string ModName = "OdinBear"; private const string ModVersion = "1.5.3"; private const string ModGUID = "Raelaziel.OdinBear"; private static readonly string[] BearEffectPrefabs = new string[15] { "fx_odinbear_block_camshake", "fx_odinbear_footstep_camshake", "fx_odinbear_footstep_jog", "fx_odinbear_footstep_water", "fx_odinbear_pet", "fx_odinbear_tamed", "fx_odinbear_footstep_snow_run", "sfx_odinbear_club_hit", "sfx_odinbear_footstep_swim", "sfx_odinbear_wood_blocked", "vfx_odinbear_blocked", "vfx_odinbear_clubhit", "vfx_odinbear_HitSparks", "vfx_odinbear_water_surface", "vfx_odinbear_birth" }; private static readonly ConfigSync configSync = new ConfigSync("OdinBear") { DisplayName = "OdinBear", CurrentVersion = "1.5.3", MinimumRequiredVersion = "1.5.3" }; private static ConfigEntry<Toggle> serverConfigLocked = null; internal static Creature raeBear; internal static Creature raeBearPolar; internal static Creature raeBearBlack; internal static ConfigEntry<bool> ServerConfigLocked = null; internal static ConfigEntry<int> BearRunningSpeed = null; internal static ConfigEntry<int> BearHealth = null; internal static ConfigEntry<float> BearStamina = null; internal static ConfigEntry<float> BearStaminaRegen = null; internal static ConfigEntry<float> BearStaminaRegenHungry = null; internal static ConfigEntry<int> BlackBearRunningSpeed = null; internal static ConfigEntry<int> BlackBearHealth = null; internal static ConfigEntry<float> BlackBearStamina = null; internal static ConfigEntry<float> BlackBearStaminaRegen = null; internal static ConfigEntry<float> BlackBearStaminaRegenHungry = null; internal static ConfigEntry<int> PolarBearRunningSpeed = null; internal static ConfigEntry<int> PolarBearHealth = null; internal static ConfigEntry<float> PolarBearStamina = null; internal static ConfigEntry<float> PolarBearStaminaRegen = null; internal static ConfigEntry<float> PolarBearStaminaRegenHungry = null; internal static ConfigEntry<int> BearCubHealth = null; internal static ConfigEntry<int> BearCubGrowupTime = null; internal static ConfigEntry<int> BlackBearCubHealth = null; internal static ConfigEntry<int> BlackBearCubGrowupTime = null; internal static ConfigEntry<int> PolarBearCubHealth = null; internal static ConfigEntry<int> PolarBearCubGrowupTime = null; private ConfigEntry<T> config<[<ae1f69d9-09d4-4455-98e8-74a1740d55c5>Nullable(2)] T>(string group, string name, T value, ConfigDescription description, bool synchronizedSetting = true) { ConfigEntry<T> val = ((BaseUnityPlugin)this).Config.Bind<T>(group, name, value, description); configSync.AddConfigEntry<T>(val).SynchronizedConfig = synchronizedSetting; return val; } private ConfigEntry<T> config<[<ae1f69d9-09d4-4455-98e8-74a1740d55c5>Nullable(2)] T>(string group, string name, T value, string description, bool synchronizedSetting = true) { //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_0018: Expected O, but got Unknown return config(group, name, value, new ConfigDescription(description, (AcceptableValueBase)null, Array.Empty<object>()), synchronizedSetting); } public void Awake() { //IL_0058: Unknown result type (might be due to invalid IL or missing references) //IL_0063: Expected O, but got Unknown //IL_0083: Unknown result type (might be due to invalid IL or missing references) //IL_008e: Expected O, but got Unknown //IL_00ae: Unknown result type (might be due to invalid IL or missing references) //IL_00b9: Expected O, but got Unknown //IL_00d9: Unknown result type (might be due to invalid IL or missing references) //IL_00e4: Expected O, but got Unknown //IL_0104: Unknown result type (might be due to invalid IL or missing references) //IL_010f: Expected O, but got Unknown //IL_012c: Unknown result type (might be due to invalid IL or missing references) //IL_0137: Expected O, but got Unknown //IL_0154: Unknown result type (might be due to invalid IL or missing references) //IL_015f: Expected O, but got Unknown //IL_017f: Unknown result type (might be due to invalid IL or missing references) //IL_018a: Expected O, but got Unknown //IL_01aa: Unknown result type (might be due to invalid IL or missing references) //IL_01b5: Expected O, but got Unknown //IL_01d5: Unknown result type (might be due to invalid IL or missing references) //IL_01e0: Expected O, but got Unknown //IL_01fd: Unknown result type (might be due to invalid IL or missing references) //IL_0208: Expected O, but got Unknown //IL_0228: Unknown result type (might be due to invalid IL or missing references) //IL_0233: Expected O, but got Unknown //IL_0253: Unknown result type (might be due to invalid IL or missing references) //IL_025e: Expected O, but got Unknown //IL_027e: Unknown result type (might be due to invalid IL or missing references) //IL_0289: Expected O, but got Unknown //IL_02a9: Unknown result type (might be due to invalid IL or missing references) //IL_02b4: Expected O, but got Unknown //IL_02d1: Unknown result type (might be due to invalid IL or missing references) //IL_02dc: Expected O, but got Unknown //IL_02f9: Unknown result type (might be due to invalid IL or missing references) //IL_0304: Expected O, but got Unknown //IL_0321: Unknown result type (might be due to invalid IL or missing references) //IL_032c: Expected O, but got Unknown //IL_034c: Unknown result type (might be due to invalid IL or missing references) //IL_0357: Expected O, but got Unknown //IL_0377: Unknown result type (might be due to invalid IL or missing references) //IL_0382: Expected O, but got Unknown //IL_03a2: Unknown result type (might be due to invalid IL or missing references) //IL_03ad: Expected O, but got Unknown //IL_102c: Unknown result type (might be due to invalid IL or missing references) //IL_1034: Unknown result type (might be due to invalid IL or missing references) //IL_1273: Unknown result type (might be due to invalid IL or missing references) //IL_127a: Unknown result type (might be due to invalid IL or missing references) //IL_14b9: Unknown result type (might be due to invalid IL or missing references) //IL_14c0: Unknown result type (might be due to invalid IL or missing references) //IL_16f8: Unknown result type (might be due to invalid IL or missing references) //IL_17f2: Unknown result type (might be due to invalid IL or missing references) //IL_18ec: Unknown result type (might be due to invalid IL or missing references) //IL_19db: Unknown result type (might be due to invalid IL or missing references) SoundMixMan.PatchAssetBundle("odinbear"); Localizer.Load(); serverConfigLocked = config("General", "Lock Configuration", Toggle.On, "If on, the configuration is locked and can be changed by server admins only."); configSync.AddLockingConfigEntry<Toggle>(serverConfigLocked); BearRunningSpeed = config("Bear", "Running Speed", 10, new ConfigDescription("Declare running speed for Bear", (AcceptableValueBase)null, Array.Empty<object>())); BearHealth = config("Bear", "Health", 250, new ConfigDescription("Declare health points for Bear", (AcceptableValueBase)null, Array.Empty<object>())); BearStamina = config("Bear", "Stamina", 300f, new ConfigDescription("Declare stamina for Bear", (AcceptableValueBase)null, Array.Empty<object>())); BearStaminaRegen = config("Bear", "Stamina Regen", 3f, new ConfigDescription("Declare stamina regen for Bear", (AcceptableValueBase)null, Array.Empty<object>())); BearStaminaRegenHungry = config("Bear", "Stamina Regen Hungry", 1f, new ConfigDescription("Declare stamina regen when hungry for Bear", (AcceptableValueBase)null, Array.Empty<object>())); BlackBearRunningSpeed = config("Black Bear", "Running Speed", 10, new ConfigDescription("Declare running speed for Black Bear", (AcceptableValueBase)null, Array.Empty<object>())); BlackBearHealth = config("Black Bear", "Health", 50, new ConfigDescription("Declare health points for Black Bear", (AcceptableValueBase)null, Array.Empty<object>())); BlackBearStamina = config("Black Bear", "Stamina", 300f, new ConfigDescription("Declare stamina for Black Bear", (AcceptableValueBase)null, Array.Empty<object>())); BlackBearStaminaRegen = config("Black Bear", "Stamina Regen", 2f, new ConfigDescription("Declare stamina regen for Black Bear", (AcceptableValueBase)null, Array.Empty<object>())); BlackBearStaminaRegenHungry = config("Black Bear", "Stamina Regen Hungry", 1f, new ConfigDescription("Declare stamina regen when hungry for Black Bear", (AcceptableValueBase)null, Array.Empty<object>())); PolarBearRunningSpeed = config("Polar Bear", "Running Speed", 10, new ConfigDescription("Declare running speed for Polar Bear", (AcceptableValueBase)null, Array.Empty<object>())); PolarBearHealth = config("Polar Bear", "Health", 700, new ConfigDescription("Declare health points for Polar Bear", (AcceptableValueBase)null, Array.Empty<object>())); PolarBearStamina = config("Polar Bear", "Stamina", 300f, new ConfigDescription("Declare stamina for Polar Bear", (AcceptableValueBase)null, Array.Empty<object>())); PolarBearStaminaRegen = config("Polar Bear", "Stamina Regen", 4f, new ConfigDescription("Declare stamina regen for Polar Bear", (AcceptableValueBase)null, Array.Empty<object>())); PolarBearStaminaRegenHungry = config("Polar Bear", "Stamina Regen Hungry", 1f, new ConfigDescription("Declare stamina regen when hungry for Polar Bear", (AcceptableValueBase)null, Array.Empty<object>())); BearCubHealth = config("Bear Cub", "Health", 60, new ConfigDescription("Declare health points for Bear Cub", (AcceptableValueBase)null, Array.Empty<object>())); BlackBearCubHealth = config("Black Bear Cub", "Health", 60, new ConfigDescription("Declare health points for Black Bear Cub", (AcceptableValueBase)null, Array.Empty<object>())); PolarBearCubHealth = config("Polar Bear Cub", "Health", 60, new ConfigDescription("Declare health points for Polar Bear Cub", (AcceptableValueBase)null, Array.Empty<object>())); BearCubGrowupTime = config("Bear Cub", "Grow-up time", 1200, new ConfigDescription("Declare growup time needed to convert cub into a Bear. Time in seconds.", (AcceptableValueBase)null, Array.Empty<object>())); BlackBearCubGrowupTime = config("Black Bear Cub", "Grow-up time", 1200, new ConfigDescription("Declare growup time needed to convert cub into a Black Bear. Time in seconds.", (AcceptableValueBase)null, Array.Empty<object>())); PolarBearCubGrowupTime = config("Polar Bear Cub", "Grow-up time", 1200, new ConfigDescription("Declare growup time needed to convert cub into a Polar Bear. Time in seconds.", (AcceptableValueBase)null, Array.Empty<object>())); ItemManager.PrefabManager.RegisterPrefab("odinbear", "sfx_odinbear_footstep"); ItemManager.PrefabManager.RegisterPrefab("odinbear", "sfx_odinbear_alerted"); ItemManager.PrefabManager.RegisterPrefab("odinbear", "sfx_odinbear_death"); ItemManager.PrefabManager.RegisterPrefab("odinbear", "vfx_odinbear_death"); ItemManager.PrefabManager.RegisterPrefab("odinbear", "sfx_odinbear_idle"); ItemManager.PrefabManager.RegisterPrefab("odinbear", "sfx_odinbear_hit"); ItemManager.PrefabManager.RegisterPrefab("odinbear", "fx_odinbear_crit"); ItemManager.PrefabManager.RegisterPrefab("odinbear", "fx_odinbear_backstab"); ItemManager.PrefabManager.RegisterPrefab("odinbear", "vfx_odinbear_hit"); ItemManager.PrefabManager.RegisterPrefab("odinbear", "vfx_odinbear_soothed"); ItemManager.PrefabManager.RegisterPrefab("odinbear", "vfx_odinbear_love"); ItemManager.PrefabManager.RegisterPrefab("odinbear", "sfx_odinbear_consume"); ItemManager.PrefabManager.RegisterPrefab("odinbear", "sfx_odinbear_attack_hit"); ItemManager.PrefabManager.RegisterPrefab("odinbear", "MidgardBear_cub_Rag"); ItemManager.PrefabManager.RegisterPrefab("odinbear", "MidgardBear_cub_Rag_White"); ItemManager.PrefabManager.RegisterPrefab("odinbear", "MidgardBear_cub_Rag_Black"); ItemManager.PrefabManager.RegisterPrefab("odinbear", "MidgardBear_Rag"); ItemManager.PrefabManager.RegisterPrefab("odinbear", "MidgardBear_Rag_White"); ItemManager.PrefabManager.RegisterPrefab("odinbear", "MidgardBear_Rag_Black"); AssetBundle val = ItemManager.PrefabManager.RegisterAssetBundle("odinbear"); string[] bearEffectPrefabs = BearEffectPrefabs; foreach (string text in bearEffectPrefabs) { if ((Object)(object)val != (Object)null && val.Contains(text)) { ItemManager.PrefabManager.RegisterPrefab("odinbear", text); } else { ((BaseUnityPlugin)this).Logger.LogWarning((object)("Effect prefab '" + text + "' is not in the odinbear bundle; rebuild the bundle.")); } } new Item("odinbear", "OdinBear_Attack_Bite").Configurable = Configurability.Stats; new Item("odinbear", "OdinBear_Attack_ClawL").Configurable = Configurability.Stats; new Item("odinbear", "OdinBear_Attack_ClawR").Configurable = Configurability.Stats; new Item("odinbear", "OdinBear_Attack_Bite_Polar").Configurable = Configurability.Stats; new Item("odinbear", "OdinBear_Attack_ClawL_White").Configurable = Configurability.Stats; new Item("odinbear", "OdinBear_Attack_ClawR_White").Configurable = Configurability.Stats; new Item("odinbear", "OdinBear_Attack_Bite_Black").Configurable = Configurability.Stats; new Item("odinbear", "OdinBear_Attack_ClawL_Black").Configurable = Configurability.Stats; new Item("odinbear", "OdinBear_Attack_ClawR_Black").Configurable = Configurability.Stats; Item item = new Item("odinbear", "SaddleMidgardBear"); item.Crafting.Add(CraftingTable.Workbench, 1); item.RequiredItems.Add("LeatherScraps", 10); item.RequiredItems.Add("Bronze", 8); new Item("odinbear", "OdinBearFur"); new Item("odinbear", "TrophyMidgardBear"); new Item("odinbear", "OdinBearMeat_Raw"); new Item("odinbear", "OdinBearMeat_Cooked"); Item item2 = new Item("odinbear", "Midgard_BearJerky"); item2.Crafting.Add(CraftingTable.Cauldron, 3); item2.RequiredItems.Add("OdinBearMeat_Raw", 1); item2.RequiredItems.Add("Honey", 1); item2.Configurable = Configurability.Recipe; Item item3 = new Item("odinbear", "Midgard_BearStew"); item3.Crafting.Add(CraftingTable.Cauldron, 5); item3.RequiredItems.Add("OdinBearMeat_Raw", 1); item3.RequiredItems.Add("Vineberry", 2); item3.RequiredItems.Add("AsksvinMeat", 1); item3.Configurable = Configurability.Recipe; Item item4 = new Item("odinbear", "MidgardBear_Shield"); item4.Crafting.Add(CraftingTable.Forge, 1); item4.RequiredItems.Add("TrophyMidgardBear", 1); item4.RequiredItems.Add("OdinBearFur", 4); item4.RequiredItems.Add("Iron", 8); item4.RequiredUpgradeItems.Add("TrophyMidgardBear", 1); item4.RequiredUpgradeItems.Add("OdinBearFur", 5); item4.Configurable = Configurability.Full; Item item5 = new Item("odinbear", "CapeMidgardBear"); item5.Crafting.Add(CraftingTable.Workbench, 1); item5.RequiredItems.Add("OdinBearFur", 5); item5.RequiredItems.Add("Bronze", 3); item5.RequiredItems.Add("Dandelion", 3); item5.RequiredUpgradeItems.Add("TrophyMidgardBear", 1); item5.RequiredUpgradeItems.Add("OdinBearFur", 5); item5.Configurable = Configurability.Full; Item item6 = new Item("odinbear", "CapeMidgardBear_Puff"); item6.Crafting.Add(CraftingTable.Workbench, 1); item6.RequiredItems.Add("OdinBearFur", 10); item6.RequiredItems.Add("JuteRed", 5); item6.RequiredItems.Add("Chain", 4); item6.RequiredUpgradeItems.Add("TrophyMidgardBear", 1); item6.RequiredUpgradeItems.Add("OdinBearFur", 5); item6.Configurable = Configurability.Full; Item item7 = new Item("odinbear", "MidgardBear_Helmet_T2"); item7.Crafting.Add(CraftingTable.Forge, 1); item7.RequiredItems.Add("TrophyMidgardBear", 1); item7.RequiredItems.Add("OdinBearFur", 10); item7.RequiredItems.Add("Iron", 5); item7.RequiredUpgradeItems.Add("TrophyMidgardBear", 1); item7.RequiredUpgradeItems.Add("OdinBearFur", 5); item7.Configurable = Configurability.Full; Item item8 = new Item("odinbear", "MidgardBear_Helmet_T3"); item8.Crafting.Add(CraftingTable.Forge, 3); item8.RequiredItems.Add("MidgardBear_Helmet_T2", 1); item8.RequiredItems.Add("OdinBearFur", 12); item8.RequiredItems.Add("WolfPelt", 5); item8.RequiredItems.Add("Silver", 8); item8.RequiredUpgradeItems.Add("TrophyMidgardBear", 1); item8.RequiredUpgradeItems.Add("OdinBearFur", 5); item8.Configurable = Configurability.Full; Item item9 = new Item("odinbear", "MidgardBear_Helmet_T4"); item9.Crafting.Add(CraftingTable.ArtisanTable, 1); item9.RequiredItems.Add("MidgardBear_Helmet_T3", 1); item9.RequiredItems.Add("LoxPelt", 10); item9.RequiredItems.Add("BlackMetal", 8); item9.RequiredItems.Add("Flametal", 4); item9.RequiredUpgradeItems.Add("TrophyMidgardBear", 1); item9.RequiredUpgradeItems.Add("OdinBearFur", 5); item9.Configurable = Configurability.Full; Item item10 = new Item("odinbear", "ArmorMidgardBearLegs_T1"); item10.Crafting.Add(CraftingTable.Workbench, 1); item10.RequiredItems.Add("OdinBearFur", 6); item10.RequiredItems.Add("LeatherScraps", 10); item10.RequiredItems.Add("Bronze", 3); item10.RequiredUpgradeItems.Add("TrophyMidgardBear", 1); item10.RequiredUpgradeItems.Add("OdinBearFur", 5); item10.Configurable = Configurability.Full; Item item11 = new Item("odinbear", "ArmorMidgardBearLegs_T2"); item11.Crafting.Add(CraftingTable.Forge, 1); item11.RequiredItems.Add("ArmorMidgardBearLegs_T1", 1); item11.RequiredItems.Add("OdinBearFur", 4); item11.RequiredItems.Add("Iron", 8); item11.RequiredUpgradeItems.Add("TrophyMidgardBear", 1); item11.RequiredUpgradeItems.Add("OdinBearFur", 5); item11.Configurable = Configurability.Full; Item item12 = new Item("odinbear", "ArmorMidgardBearLegs_T3"); item12.Crafting.Add(CraftingTable.Forge, 3); item12.RequiredItems.Add("ArmorMidgardBearLegs_T2", 1); item12.RequiredItems.Add("OdinBearFur", 8); item12.RequiredItems.Add("BlackMetal", 10); item12.RequiredItems.Add("BoneFragments", 10); item12.RequiredUpgradeItems.Add("TrophyMidgardBear", 1); item12.RequiredUpgradeItems.Add("OdinBearFur", 5); item12.Configurable = Configurability.Full; Item item13 = new Item("odinbear", "ArmorMidgardBearLegs_T4"); item13.Crafting.Add(CraftingTable.ArtisanTable, 1); item13.RequiredItems.Add("ArmorMidgardBearLegs_T3", 1); item13.RequiredItems.Add("OdinBearFur", 15); item13.RequiredItems.Add("BlackMetal", 10); item13.RequiredItems.Add("Flametal", 5); item13.RequiredUpgradeItems.Add("TrophyMidgardBear", 1); item13.RequiredUpgradeItems.Add("OdinBearFur", 5); item13.Configurable = Configurability.Full; Item item14 = new Item("odinbear", "ArmorMidgardBearChest_T1"); item14.Crafting.Add(CraftingTable.Workbench, 1); item14.RequiredItems.Add("TrophyMidgardBear", 1); item14.RequiredItems.Add("OdinBearFur", 6); item14.RequiredItems.Add("LeatherScraps", 10); item14.RequiredItems.Add("Bronze", 6); item14.RequiredUpgradeItems.Add("TrophyMidgardBear", 1); item14.RequiredUpgradeItems.Add("OdinBearFur", 5); item14.Configurable = Configurability.Full; Item item15 = new Item("odinbear", "ArmorMidgardBearChest_T2"); item15.Crafting.Add(CraftingTable.Forge, 1); item15.RequiredItems.Add("ArmorMidgardBearChest_T1", 1); item15.RequiredItems.Add("TrophyMidgardBear", 1); item15.RequiredItems.Add("OdinBearFur", 10); item15.RequiredItems.Add("Iron", 8); item15.RequiredUpgradeItems.Add("TrophyMidgardBear", 1); item15.RequiredUpgradeItems.Add("OdinBearFur", 5); item15.Configurable = Configurability.Full; Item item16 = new Item("odinbear", "ArmorMidgardBearChest_T3"); item16.Crafting.Add(CraftingTable.Forge, 3); item16.RequiredItems.Add("ArmorMidgardBearChest_T2", 1); item16.RequiredItems.Add("TrophyMidgardBear", 2); item16.RequiredItems.Add("OdinBearFur", 15); item16.RequiredItems.Add("BlackMetal", 12); item16.RequiredUpgradeItems.Add("TrophyMidgardBear", 1); item16.RequiredUpgradeItems.Add("OdinBearFur", 5); item16.Configurable = Configurability.Full; Item item17 = new Item("odinbear", "ArmorMidgardBearChest_T4"); item17.Crafting.Add(CraftingTable.ArtisanTable, 1); item17.RequiredItems.Add("ArmorMidgardBearChest_T3", 1); item17.RequiredItems.Add("TrophyMidgardBear", 2); item17.RequiredItems.Add("OdinBearFur", 15); item17.RequiredItems.Add("Flametal", 8); item17.RequiredUpgradeItems.Add("TrophyMidgardBear", 1); item17.RequiredUpgradeItems.Add("OdinBearFur", 5); item17.Configurable = Configurability.Full; raeBear = new Creature("odinbear", "MidgardBear") { ConfigurationEnabled = true, CreatureFaction = (Faction)2, Biome = (Biome)12, CanSpawn = true, CanBeTamed = true, CanHaveStars = true, TamingTime = 1000f, FedDuration = 600f, FoodItems = "Honey", SpawnChance = 3f, GroupSize = new CreatureManager.Range(1f, 1f), CheckSpawnInterval = 2000, SpecificSpawnTime = SpawnTime.Always, SpecificSpawnArea = SpawnArea.Everywhere, RequiredWeather = Weather.None, RequiredAltitude = new CreatureManager.Range(10f, 1000f), AttackImmediately = false, ForestSpawn = Forest.Both, SpawnAltitude = 0.1f, Maximum = 1 }; raeBear.Drops["OdinBearFur"].Amount = new CreatureManager.Range(1f, 5f); raeBear.Drops["OdinBearFur"].DropChance = 66f; raeBear.Drops["OdinBearMeat_Raw"].Amount = new CreatureManager.Range(3f, 6f); raeBear.Drops["OdinBearMeat_Raw"].DropChance = 66f; raeBear.Drops["TrophyMidgardBear"].Amount = new CreatureManager.Range(1f, 1f); raeBear.Drops["TrophyMidgardBear"].DropChance = 20f; ((Character)raeBear.Prefab.GetComponent<Humanoid>()).m_runSpeed = BearRunningSpeed.Value; ((Character)raeBear.Prefab.GetComponent<Humanoid>()).m_health = BearHealth.Value; raeBear.Prefab.GetComponentInChildren<Sadle>(true).m_maxStamina = BearStamina.Value; raeBear.Prefab.GetComponentInChildren<Sadle>(true).m_staminaRegen = BearStaminaRegen.Value; raeBear.Prefab.GetComponentInChildren<Sadle>(true).m_staminaRegenHungry = BearStaminaRegenHungry.Value; raeBearPolar = new Creature("odinbear", "MidgardBear_Polar") { ConfigurationEnabled = true, CreatureFaction = (Faction)8, Biome = (Biome)4, CanSpawn = true, CanBeTamed = true, CanHaveStars = true, TamingTime = 1000f, FedDuration = 600f, FoodItems = "Honey", SpawnChance = 3f, GroupSize = new CreatureManager.Range(1f, 1f), CheckSpawnInterval = 2000, SpecificSpawnTime = SpawnTime.Always, SpecificSpawnArea = SpawnArea.Everywhere, RequiredWeather = Weather.None, RequiredAltitude = new CreatureManager.Range(10f, 1000f), AttackImmediately = false, ForestSpawn = Forest.Both, SpawnAltitude = 0.1f, Maximum = 1 }; raeBearPolar.Drops["OdinBearFur"].Amount = new CreatureManager.Range(1f, 5f); raeBearPolar.Drops["OdinBearFur"].DropChance = 66f; raeBearPolar.Drops["OdinBearMeat_Raw"].Amount = new CreatureManager.Range(3f, 6f); raeBearPolar.Drops["OdinBearMeat_Raw"].DropChance = 66f; raeBearPolar.Drops["TrophyMidgardBear"].Amount = new CreatureManager.Range(1f, 1f); raeBearPolar.Drops["TrophyMidgardBear"].DropChance = 20f; ((Character)raeBearPolar.Prefab.GetComponent<Humanoid>()).m_runSpeed = PolarBearRunningSpeed.Value; ((Character)raeBearPolar.Prefab.GetComponent<Humanoid>()).m_health = PolarBearHealth.Value; raeBearPolar.Prefab.GetComponentInChildren<Sadle>(true).m_maxStamina = PolarBearStamina.Value; raeBearPolar.Prefab.GetComponentInChildren<Sadle>(true).m_staminaRegen = PolarBearStaminaRegen.Value; raeBearPolar.Prefab.GetComponentInChildren<Sadle>(true).m_staminaRegenHungry = PolarBearStaminaRegenHungry.Value; raeBearBlack = new Creature("odinbear", "MidgardBear_Black") { ConfigurationEnabled = true, CreatureFaction = (Faction)2, Biome = (Biome)1, CanSpawn = true, CanBeTamed = true, CanHaveStars = true, TamingTime = 1000f, FedDuration = 600f, FoodItems = "Honey", SpawnChance = 3f, GroupSize = new CreatureManager.Range(1f, 1f), CheckSpawnInterval = 2000, SpecificSpawnTime = SpawnTime.Always, SpecificSpawnArea = SpawnArea.Everywhere, RequiredWeather = Weather.None, RequiredAltitude = new CreatureManager.Range(10f, 1000f), AttackImmediately = false, ForestSpawn = Forest.Both, SpawnAltitude = 0.1f, Maximum = 1 }; raeBearBlack.Drops["OdinBearFur"].Amount = new CreatureManager.Range(1f, 2f); raeBearBlack.Drops["OdinBearFur"].DropChance = 66f; raeBearBlack.Drops["OdinBearMeat_Raw"].Amount = new CreatureManager.Range(1f, 2f); raeBearBlack.Drops["OdinBearMeat_Raw"].DropChance = 66f; raeBearBlack.Drops["TrophyMidgardBear"].Amount = new CreatureManager.Range(1f, 1f); raeBearBlack.Drops["TrophyMidgardBear"].DropChance = 20f; ((Character)raeBearBlack.Prefab.GetComponent<Humanoid>()).m_runSpeed = BlackBearRunningSpeed.Value; ((Character)raeBearBlack.Prefab.GetComponent<Humanoid>()).m_health = BlackBearHealth.Value; raeBearBlack.Prefab.GetComponentInChildren<Sadle>(true).m_maxStamina = BlackBearStamina.Value; raeBearBlack.Prefab.GetComponentInChildren<Sadle>(true).m_staminaRegen = BlackBearStaminaRegen.Value; raeBearBlack.Prefab.GetComponentInChildren<Sadle>(true).m_staminaRegenHungry = BlackBearStaminaRegenHungry.Value; Creature creature = new Creature("odinbear", "MidgardBear_cub"); creature.Biome = (Biome)0; creature.CanSpawn = true; creature.SpawnChance = 100f; creature.GroupSize = new CreatureManager.Range(1f, 1f); creature.Maximum = 1; creature.Drops["OdinBearMeat_Raw"].Amount = new CreatureManager.Range(1f, 1f); creature.Drops["OdinBearMeat_Raw"].DropChance = 50f; creature.Drops["OdinBearFur"].Amount = new CreatureManager.Range(1f, 1f); creature.Drops["OdinBearFur"].DropChance = 50f; ((Character)creature.Prefab.GetComponent<Humanoid>()).m_health = BearCubHealth.Value; creature.Prefab.GetComponent<Growup>().m_growTime = BearCubGrowupTime.Value; Creature creature2 = new Creature("odinbear", "MidgardBear_black_cub"); creature2.Biome = (Biome)0; creature2.CanSpawn = true; creature2.SpawnChance = 100f; creature2.GroupSize = new CreatureManager.Range(1f, 1f); creature2.Maximum = 1; creature2.Drops["OdinBearMeat_Raw"].Amount = new CreatureManager.Range(1f, 1f); creature2.Drops["OdinBearMeat_Raw"].DropChance = 50f; creature2.Drops["OdinBearFur"].Amount = new CreatureManager.Range(1f, 1f); creature2.Drops["OdinBearFur"].DropChance = 50f; ((Character)creature2.Prefab.GetComponent<Humanoid>()).m_health = BlackBearCubHealth.Value; creature2.Prefab.GetComponent<Growup>().m_growTime = BlackBearCubGrowupTime.Value; Creature creature3 = new Creature("odinbear", "MidgardBear_polar_cub"); creature3.Biome = (Biome)0; creature3.CanSpawn = true; creature3.SpawnChance = 100f; creature3.GroupSize = new CreatureManager.Range(1f, 1f); creature3.Maximum = 1; creature3.Drops["OdinBearMeat_Raw"].Amount = new CreatureManager.Range(1f, 1f); creature3.Drops["OdinBearMeat_Raw"].DropChance = 50f; creature3.Drops["OdinBearFur"].Amount = new CreatureManager.Range(1f, 1f); creature3.Drops["OdinBearFur"].DropChance = 50f; ((Character)creature3.Prefab.GetComponent<Humanoid>()).m_health = PolarBearCubHealth.Value; creature3.Prefab.GetComponent<Growup>().m_growTime = PolarBearCubGrowupTime.Value; Assembly executingAssembly = Assembly.GetExecutingAssembly(); new Harmony("Raelaziel.OdinBear").PatchAll(executingAssembly); } private void Start() { ApplyBearStats(); } private void ApplyBearStats() { if ((Object)(object)raeBear?.Prefab != (Object)null) { Humanoid component = raeBear.Prefab.GetComponent<Humanoid>(); ((Character)component).m_runSpeed = BearRunningSpeed.Value; ((Character)component).m_health = BearHealth.Value; Sadle componentInChildren = raeBear.Prefab.GetComponentInChildren<Sadle>(true); componentInChildren.m_maxStamina = BearStamina.Value; componentInChildren.m_staminaRegen = BearStaminaRegen.Value; componentInChildren.m_staminaRegenHungry = BearStaminaRegenHungry.Value; } if ((Object)(object)raeBearPolar?.Prefab != (Object)null) { Humanoid component2 = raeBearPolar.Prefab.GetComponent<Humanoid>(); ((Character)component2).m_runSpeed = PolarBearRunningSpeed.Value; ((Character)component2).m_health = PolarBearHealth.Value; Sadle componentInChildren2 = raeBearPolar.Prefab.GetComponentInChildren<Sadle>(true); componentInChildren2.m_maxStamina = PolarBearStamina.Value; componentInChildren2.m_staminaRegen = PolarBearStaminaRegen.Value; componentInChildren2.m_staminaRegenHungry = PolarBearStaminaRegenHungry.Value; } if ((Object)(object)raeBearBlack?.Prefab != (Object)null) { Humanoid component3 = raeBearBlack.Prefab.GetComponent<Humanoid>(); ((Character)component3).m_runSpeed = BlackBearRunningSpeed.Value; ((Character)component3).m_health = BlackBearHealth.Value; Sadle componentInChildren3 = raeBearBlack.Prefab.GetComponentInChildren<Sadle>(true); componentInChildren3.m_maxStamina = BlackBearStamina.Value; componentInChildren3.m_staminaRegen = BlackBearStaminaRegen.Value; componentInChildren3.m_staminaRegenHungry = BlackBearStaminaRegenHungry.Value; } } } } namespace SoundMixManager { [HarmonyPatch] public static class SoundMixMan { private static readonly List<AssetBundle> Bundles = new List<AssetBundle>(); private static AudioMixerGroup _sfxGroup; private const int MaxFieldDepth = 4; private static readonly Dictionary<Type, FieldInfo[]> FieldCache = new Dictionary<Type, FieldInfo[]>(); public static void PatchAssetBundle(AssetBundle assetBundle) { if ((Object)(object)assetBundle != (Object)null && !Bundles.Contains(assetBundle)) { Bundles.Add(assetBundle); } } public static void PatchAssetBundle(string assetBundleFileName, string folderName = "assets") { if (string.IsNullOrEmpty(assetBundleFileName)) { return; } AssetBundle val = ((IEnumerable<AssetBundle>)Resources.FindObjectsOfTypeAll<AssetBundle>()).FirstOrDefault((Func<AssetBundle, bool>)((AssetBundle a) => ((Object)a).name == assetBundleFileName)); if ((Object)(object)val == (Object)null) { Assembly executingAssembly = Assembly.GetExecutingAssembly(); string name = executingAssembly.GetName().Name + "." + folderName + "." + assetBundleFileName; try { using Stream stream = executingAssembly.GetManifestResourceStream(name); if (stream != null) { val = AssetBundle.LoadFromStream(stream); } } catch { } } PatchAssetBundle(val); } private static AudioMixerGroup ResolveSfxGroup(AudioMixer masterMixer) { if ((Object)(object)_sfxGroup != (Object)null) { return _sfxGroup; } if ((Object)(object)masterMixer == (Object)null) { return null; } _sfxGroup = ((IEnumerable<AudioMixerGroup>)masterMixer.FindMatchingGroups(string.Empty)).FirstOrDefault((Func<AudioMixerGroup, bool>)((AudioMixerGroup g) => string.Equals(((Object)g).name, "SFX", StringComparison.OrdinalIgnoreCase))) ?? masterMixer.FindMatchingGroups("SFX").FirstOrDefault() ?? masterMixer.FindMatchingGroups("Sfx").FirstOrDefault(); return _sfxGroup; } [HarmonyPatch(typeof(AudioMan), "Awake")] [HarmonyPostfix] private static void AudioMan_Awake_Postfix(AudioMan __instance) { if (Bundles.Count == 0 || (Object)(object)__instance == (Object)null) { return; } AudioMixerGroup val = ResolveSfxGroup(__instance.m_masterMixer); if ((Object)(object)val == (Object)null) { Debug.LogWarning((object)("[" + Assembly.GetExecutingAssembly().GetName().Name + "] SoundMixMan: Valheim's SFX mixer group was not found; mod sounds will ignore the volume slider.")); return; } HashSet<GameObject> hashSet = new HashSet<GameObject>(); Queue<GameObject> queue = new Queue<GameObject>(); int num = 0; int num2 = 0; foreach (AssetBundle bundle in Bundles) { if ((Object)(object)bundle == (Object)null) { continue; } GameObject[] array = bundle.LoadAllAssets<GameObject>(); foreach (GameObject val2 in array) { if (!((Object)(object)val2 == (Object)null) && hashSet.Add(val2)) { AudioSource[] componentsInChildren = val2.GetComponentsInChildren<AudioSource>(true); for (int j = 0; j < componentsInChildren.Length; j++) { componentsInChildren[j].outputAudioMixerGroup = val; num++; } CollectReferences(val2, queue); } } } while (queue.Count > 0) { GameObject val3 = queue.Dequeue(); if ((Object)(object)val3 == (Object)null || !hashSet.Add(val3)) { continue; } AudioSource[] componentsInChildren = val3.GetComponentsInChildren<AudioSource>(true); foreach (AudioSource val4 in componentsInChildren) { if (!((Object)(object)val4.outputAudioMixerGroup != (Object)null)) { val4.outputAudioMixerGroup = val; num2++; } } CollectReferences(val3, queue); } Debug.Log((object)$"[{Assembly.GetExecutingAssembly().GetName().Name}] SoundMixMan: routed {num} bundled and {num2} referenced AudioSource(s) to mixer group '{((Object)val).name}'."); } private static void CollectReferences(GameObject prefab, Queue<GameObject> queue) { Component[] componentsInChildren = prefab.GetComponentsInChildren<Component>(true); foreach (Component val in componentsInChildren) { if (!((Object)(object)val == (Object)null) && !(val is Transform)) { CollectFromObject(val, ((object)val).GetType(), queue, 0); } } } private static void CollectFromObject(object owner, Type type, Queue<GameObject> queue, int depth) { FieldInfo[] fields = GetFields(type); foreach (FieldInfo fieldInfo in fields) { object value; try { value = fieldInfo.GetValue(owner); } catch { continue; } CollectFromValue(value, queue, depth); } } private static void CollectFromValue(object value, Queue<GameObject> queue, int depth) { if (value == null) { return; } GameObject val = (GameObject)((value is GameObject) ? value : null); if (val == null) { Component val2 = (Component)((value is Component) ? value : null); if (val2 == null) { if (value is Object || value is string) { return; } if (value is IEnumerable enumerable) { if (depth >= 4) { return; } { foreach (object item in enumerable) { CollectFromValue(item, queue, depth + 1); } return; } } Type type = value.GetType(); if (depth < 4 && !type.IsPrimitive && !type.IsEnum && type.IsSerializable) { CollectFromObject(value, type, queue, depth + 1); } } else if ((Object)(object)val2 != (Object)null) { queue.Enqueue(val2.gameObject); } } else if ((Object)(object)val != (Object)null) { queue.Enqueue(val); } } private static FieldInfo[] GetFields(Type type) { if (FieldCache.TryGetValue(type, out var value)) { return value; } List<FieldInfo> list = new List<FieldInfo>(); Type type2 = type; while (type2 != null && type2 != typeof(MonoBehaviour) && type2 != typeof(Component) && type2 != typeof(object)) { FieldInfo[] fields = type2.GetFields(BindingFlags.DeclaredOnly | BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic); foreach (FieldInfo fieldInfo in fields) { if (!fieldInfo.IsNotSerialized) { Type fieldType = fieldInfo.FieldType; if (!fieldType.IsPrimitive && !fieldType.IsEnum && !(fieldType == typeof(string)) && !(fieldType == typeof(decimal)) && (!fieldInfo.IsPrivate || ((MemberInfo)fieldInfo).GetCustomAttribute<SerializeField>() != null || typeof(Object).IsAssignableFrom(fieldType) || IsCollectionOrSerializable(fieldType))) { list.Add(fieldInfo); } } } type2 = type2.BaseType; } FieldInfo[] array = list.ToArray(); FieldCache[type] = array; return array; } private static bool IsCollectionOrSerializable(Type type) { if (!typeof(IEnumerable).IsAssignableFrom(type)) { return type.IsSerializable; } return true; } } } namespace PieceManager { [PublicAPI] public enum CraftingTable { None, [InternalName("piece_workbench")] Workbench, [InternalName("piece_cauldron")] Cauldron, [InternalName("forge")] Forge, [InternalName("piece_artisanstation")] ArtisanTable, [InternalName("piece_stonecutter")] StoneCutter, [InternalName("piece_magetable")] MageTable, [InternalName("blackforge")] BlackForge, [InternalName("piece_preptable")] FoodPreparationTable, [InternalName("piece_MeadCauldron")] MeadKetill, Custom } [<ae1f69d9-09d4-4455-98e8-74a1740d55c5>Nullable(0)] [<a4ef9e45-90c3-4b08-a633-7902ebd5c37d>NullableContext(1)] public class InternalName : Attribute { public readonly string internalName; public InternalName(string internalName) { this.internalName = internalName; } } [<ae1f69d9-09d4-4455-98e8-74a1740d55c5>Nullable(0)] [<a4ef9e45-90c3-4b08-a633-7902ebd5c37d>NullableContext(1)] [PublicAPI] public class ExtensionList { public readonly List<ExtensionConfig> ExtensionStations = new List<ExtensionConfig>(); public void Set(CraftingTable table, int maxStationDistance = 5) { ExtensionStations.Add(new ExtensionConfig { Table = table, maxStationDistance = maxStationDistance }); } public void Set(string customTable, int maxStationDistance = 5) { ExtensionStations.Add(new ExtensionConfig { Table = CraftingTable.Custom, custom = customTable, maxStationDistance = maxStationDistance }); } } public struct ExtensionConfig { public CraftingTable Table; public float maxStationDistance; [<ae1f69d9-09d4-4455-98e8-74a1740d55c5>Nullable(2)] public string custom; } [<ae1f69d9-09d4-4455-98e8-74a1740d55c5>Nullable(0)] [PublicAPI] [<a4ef9e45-90c3-4b08-a633-7902ebd5c37d>NullableContext(1)] public class CraftingStationList { public readonly List<CraftingStationConfig> Stations = new List<CraftingStationConfig>(); public void Set(CraftingTable table) { Stations.Add(new CraftingStationConfig { Table = table }); } public void Set(string customTable) { Stations.Add(new CraftingStationConfig { Table = CraftingTable.Custom, custom = customTable }); } } public struct CraftingStationConfig { public CraftingTable Table; public int level; [<ae1f69d9-09d4-4455-98e8-74a1740d55c5>Nullable(2)] public string custom; } [PublicAPI] public enum BuildPieceCategory { Misc = 0, Crafting = 1, BuildingWorkbench = 2, BuildingStonecutter = 3, Furniture = 4, DeepNorth = 5, Feasts = 6, Food = 7, Meads = 8, All = 100, Custom = 99 } [PublicAPI] public class PieceUsage { public UsageTagFlags Tags; public void Add(UsageTagFlags tag) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_0008: Unknown result type (might be due to invalid IL or missing references) //IL_0009: Unknown result type (might be due to invalid IL or missing references) Tags |= tag; } public void Set(UsageTagFlags tags) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0002: Unknown result type (might be due to invalid IL or missing references) Tags = tags; } } [PublicAPI] [<ae1f69d9-09d4-4455-98e8-74a1740d55c5>Nullable(0)] [<a4ef9e45-90c3-4b08-a633-7902ebd5c37d>NullableContext(1)] public class RequiredResourcesList { public readonly List<Requirement> Requirements = new List<Requirement>(); public void Add(string item, int amount, bool recover) { Requirements.Add(new Requirement { itemName = item, amount = amount, recover = recover }); } } public struct Requirement { [<ae1f69d9-09d4-4455-98e8-74a1740d55c5>Nullable(1)] public string itemName; public int amount; public bool recover; } public struct SpecialProperties { [Description("Admins should be the only ones that can build this piece.")] public bool AdminOnly; [Description("Turns off generating a config for this build piece.")] public bool NoConfig; } [<a4ef9e45-90c3-4b08-a633-7902ebd5c37d>NullableContext(1)] [PublicAPI] [<ae1f69d9-09d4-4455-98e8-74a1740d55c5>Nullable(0)] public class BuildingPieceCategory { public BuildPieceCategory Category; public string custom = ""; public void Set(BuildPieceCategory category) { Category = category; } public void Set(string customCategory) { Category = BuildPieceCategory.Custom; custom = customCategory; } } [<a4ef9e45-90c3-4b08-a633-7902ebd5c37d>NullableContext(1)] [<ae1f69d9-09d4-4455-98e8-74a1740d55c5>Nullable(0)] [PublicAPI] public class PieceTool { public readonly HashSet<string> Tools = new HashSet<string>(); public void Add(string tool) { Tools.Add(tool); } } [PublicAPI] [<a4ef9e45-90c3-4b08-a633-7902ebd5c37d>NullableContext(1)] [<ae1f69d9-09d4-4455-98e8-74a1740d55c5>Nullable(0)] public class BuildPiece { [<ae1f69d9-09d4-4455-98e8-74a1740d55c5>Nullable(0)] internal class PieceConfig { public ConfigEntry<string> craft; public ConfigEntry<BuildPieceCategory> category; public ConfigEntry<string> customCategory; public ConfigEntry<UsageTagFlags> usage; public ConfigEntry<string> tools; public ConfigEntry<CraftingTable> extensionTable; public ConfigEntry<string> customExtentionTable; public ConfigEntry<float> maxStationDistance; public ConfigEntry<CraftingTable> table; public ConfigEntry<string> customTable; } [<a4ef9e45-90c3-4b08-a633-7902ebd5c37d>NullableContext(0)] private class ConfigurationManagerAttributes { [UsedImplicitly] public int? Order; [UsedImplicitly] public bool? Browsable; [<ae1f69d9-09d4-4455-98e8-74a1740d55c5>Nullable(2)] [UsedImplicitly] public string Category; [<ae1f69d9-09d4-4455-98e8-74a1740d55c5>Nullable(new byte[] { 2, 1 })] [UsedImplicitly] public Action<ConfigEntryBase> CustomDrawer; } [<ae1f69d9-09d4-4455-98e8-74a1740d55c5>Nullable(0)] private class SerializedRequirements { public readonly List<Requirement> Reqs; public SerializedRequirements(List<Requirement> reqs) { Reqs = reqs; } public SerializedRequirements(string reqs) { Reqs = reqs.Split(new char[1] { ',' }).Select([<a4ef9e45-90c3-4b08-a633-7902ebd5c37d>NullableContext(0)] (string r) => { string[] array = r.Split(new char[1] { ':' }); int result; bool result2 = default(bool); return new Requirement { itemName = array[0], amount = ((array.Length <= 1 || !int.TryParse(array[1], out result)) ? 1 : result), recover = (array.Length <= 2 || !bool.TryParse(array[2], out result2) || result2) }; }).ToList(); } public override string ToString() { return string.Join(",", Reqs.Select([<a4ef9e45-90c3-4b08-a633-7902ebd5c37d>NullableContext(0)] (Requirement r) => $"{r.itemName}:{r.amount}:{r.recover}")); } [return: <ae1f69d9-09d4-4455-98e8-74a1740d55c5>Nullable(2)] public static ItemDrop fetchByName(ObjectDB objectDB, string name) { GameObject itemPrefab = objectDB.GetItemPrefab(name); ItemDrop obj = ((itemPrefab != null) ? itemPrefab.GetComponent<ItemDrop>() : null); if ((Object)(object)obj == (Object)null) { Debug.LogWarning((object)(((!string.IsNullOrWhiteSpace(((Object)plugin).name)) ? ("[" + ((Object)plugin).name + "]") : "") + " The required item '" + name + "' does not exist.")); } return obj; } public static Requirement[] toPieceReqs(SerializedRequirements craft) { return craft.Reqs.Where((Requirement r) => r.itemName != "").ToDictionary((Func<Requirement, string>)([<a4ef9e45-90c3-4b08-a633-7902ebd5c37d>NullableContext(0)] (Requirement r) => r.itemName), (Func<Requirement, Requirement>)([<a4ef9e45-90c3-4b08-a633-7902ebd5c37d>NullableContext(0)] (Requirement r) => { //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_001d: Unknown result type (might be due to invalid IL or missing references) //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_0031: Expected O, but got Unknown ItemDrop val = ResItem(r); return (val != null) ? new Requirement { m_amount = r.amount, m_resItem = val, m_recover = r.recover } : ((Requirement)null); })).Values.Where([<a4ef9e45-90c3-4b08-a633-7902ebd5c37d>NullableContext(0)] (Requirement v) => v != null).ToArray(); [<a4ef9e45-90c3-4b08-a633-7902ebd5c37d>NullableContext(2)] static ItemDrop ResItem(Requirement r) { return fetchByName(ObjectDB.instance, r.itemName); } } } internal static readonly List<BuildPiece> registeredPieces = new List<BuildPiece>(); [<ae1f69d9-09d4-4455-98e8-74a1740d55c5>Nullable(new byte[] { 1, 0, 1 })] private static readonly Queue<(GameObject prefab, float lightIntensity, Quaternion? camRot)> _snapshotQueue = new Queue<(GameObject, float, Quaternion?)>(); private static readonly Dictionary<Piece, BuildPiece> pieceMap = new Dictionary<Piece, BuildPiece>(); internal static Dictionary<BuildPiece, PieceConfig> pieceConfigs = new Dictionary<BuildPiece, PieceConfig>(); internal List<Conversion> Conversions = new List<Conversion>(); internal List<ItemConversion> conversions = new List<ItemConversion>(); [Description("Disables generation of the configs for your pieces. This is global, this turns it off for all pieces in your mod.")] public static bool ConfigurationEnabled = true; public readonly GameObject Prefab; [Description("Specifies the resources needed to craft the piece.\nUse .Add to add resources with their internal ID and an amount.\nUse one .Add for each resource type the building piece should need.")] public readonly RequiredResourcesList RequiredItems = new RequiredResourcesList(); [Description("Sets the category for the building piece.")] public readonly BuildingPieceCategory Category = new BuildingPieceCategory(); [Description("Sets which tags the piece is listed under in the build menu.\nLeave it empty and one gets picked from the category.")] public readonly PieceUsage Usage = new PieceUsage(); [Description("Specifies the tool needed to build your piece.\nUse .Add to add a tool.")] public readonly PieceTool Tool = new PieceTool(); [Description("Specifies the crafting station needed to build your piece.\nUse .Add to add a crafting station, using the CraftingTable enum and a minimum level for the crafting station.")] public CraftingStationList Crafting = new CraftingStationList(); [Description("Makes this piece a station extension")] public ExtensionList Extension = new ExtensionList(); [Description("Change the extended/special properties of your build piece.")] public SpecialProperties SpecialProperties; [Description("Specifies a config entry which toggles whether a recipe is active.")] [<ae1f69d9-09d4-4455-98e8-74a1740d55c5>Nullable(2)] public ConfigEntryBase RecipeIsActive; [<ae1f69d9-09d4-4455-98e8-74a1740d55c5>Nullable(2)] private LocalizeKey _name; [<ae1f69d9-09d4-4455-98e8-74a1740d55c5>Nullable(2)] private LocalizeKey _description; internal string[] activeTools; [<ae1f69d9-09d4-4455-98e8-74a1740d55c5>Nullable(2)] private static object configManager; [<ae1f69d9-09d4-4455-98e8-74a1740d55c5>Nullable(2)] private static Localization _english; [<ae1f69d9-09d4-4455-98e8-74a1740d55c5>Nullable(2)] internal static BaseUnityPlugin _plugin = null; private static bool hasConfigSync = true; [<ae1f69d9-09d4-4455-98e8-74a1740d55c5>Nullable(2)] private static object _configSync; public LocalizeKey Name { get { LocalizeKey name = _name; if (name != null) { return name; } Piece component = Prefab.GetComponent<Piece>(); if (component.m_name.StartsWith("$")) { _name = new LocalizeKey(component.m_name); } else { string text = "$piece_" + ((Object)Prefab).name.Replace(" ", "_"); _name = new LocalizeKey(text).English(component.m_name); component.m_name = text; } return _name; } } public LocalizeKey Description { get { LocalizeKey description = _description; if (description != null) { return description; } Piece component = Prefab.GetComponent<Piece>(); if (component.m_description.StartsWith("$")) { _description = new LocalizeKey(component.m_description); } else { string text = "$piece_" + ((Object)Prefab).name.Replace(" ", "_") + "_description"; _description = new LocalizeKey(text).English(component.m_description); component.m_description = text; } return _description; } } private static Localization english => _english ?? (_english = LocalizationCache.ForLanguage("English")); internal static BaseUnityPlugin plugin { get { //IL_009f: Unknown result type (might be due to invalid IL or missing references) //IL_00a9: Expected O, but got Unknown if (_plugin != null) { return _plugin; } IEnumerable<TypeInfo> source; try { source = Assembly.GetExecutingAssembly().DefinedTypes.ToList(); } catch (ReflectionTypeLoadException ex) { source = from t in ex.Types where t != null select t.GetTypeInfo(); } _plugin = (BaseUnityPlugin)Chainloader.ManagerObject.GetComponent((Type)source.First([<a4ef9e45-90c3-4b08-a633-7902ebd5c37d>NullableContext(0)] (TypeInfo t) => t.IsClass && typeof(BaseUnityPlugin).IsAssignableFrom(t))); return _plugin; } } [<ae1f69d9-09d4-4455-98e8-74a1740d55c5>Nullable(2)] private static object configSync { [<a4ef9e45-90c3-4b08-a633-7902ebd5c37d>NullableContext(2)] get { if (_configSync != null || !hasConfigSync) { return _configSync; } Type type = Assembly.GetExecutingAssembly().GetType("ServerSync.ConfigSync"); if ((object)type != null) { _configSync = Activator.CreateInstance(type, plugin.Info.Metadata.GUID + " PieceManager"); type.GetField("CurrentVersion").SetValue(_configSync, plugin.Info.Metadata.Version.ToString()); type.GetProperty("IsLocked").SetValue(_configSync, true); } else { hasConfigSync = false; } return _configSync; } } public BuildPiece(string assetBundleFileName, string prefabName, string folderName = "assets") : this(PiecePrefabManager.RegisterAssetBundle(assetBundleFileName, folderName), prefabName) { } public BuildPiece(AssetBundle bundle, string prefabName) { Prefab = PiecePrefabManager.RegisterPrefab(bundle, prefabName); registeredPieces.Add(this); } internal static void Patch_FejdStartup(FejdStartup __instance) { //IL_00e7: Unknown result type (might be due to invalid IL or missing references) //IL_00ec: Unknown result type (might be due to invalid IL or missing references) //IL_00d3: Unknown result type (might be due to invalid IL or missing references) //IL_00f7: Unknown result type (might be due to invalid IL or missing references) //IL_0114: Unknown result type (might be due to invalid IL or missing references) //IL_0106: Unknown result type (might be due to invalid IL or missing references) //IL_010b: Unknown result type (might be due to invalid IL or missing references) //IL_014f: Unknown result type (might be due to invalid IL or missing references) //IL_015f: Unknown result type (might be due to invalid IL or missing references) //IL_0164: Unknown result type (might be due to invalid IL or missing references) //IL_0165: Unknown result type (might be due to invalid IL or missing references) //IL_012e: Unknown result type (might be due to invalid IL or missing references) //IL_0133: Unknown result type (might be due to invalid IL or missing references) //IL_0138: Unknown result type (might be due to invalid IL or missing references) //IL_030e: Unknown result type (might be due to invalid IL or missing references) //IL_0318: Expected O, but got Unknown //IL_03b1: Unknown result type (might be due to invalid IL or missing references) //IL_03bb: Expected O, but got Unknown //IL_044d: Unknown result type (might be due to invalid IL or missing references) //IL_0429: Unknown result type (might be due to invalid IL or missing references) //IL_042e: Unknown result type (might be due to invalid IL or missing references) //IL_047d: Unknown result type (might be due to invalid IL or missing references) //IL_0482: Unknown result type (might be due to invalid IL or missing references) //IL_04a1: Unknown result type (might be due to invalid IL or missing references) //IL_04a8: Unknown result type (might be due to invalid IL or missing references) //IL_04ad: Unknown result type (might be due to invalid IL or missing references) //IL_04ae: Unknown result type (might be due to invalid IL or missing references) //IL_0502: Unknown result type (might be due to invalid IL or missing references) //IL_050c: Expected O, but got Unknown //IL_0524: Unknown result type (might be due to invalid IL or missing references) //IL_052b: Unknown result type (might be due to invalid IL or missing references) //IL_0530: Unknown result type (might be due to invalid IL or missing references) //IL_0531: Unknown result type (might be due to invalid IL or missing references) //IL_05a4: Unknown result type (might be due to invalid IL or missing references) //IL_05ae: Expected O, but got Unknown //IL_0702: Unknown result type (might be due to invalid IL or missing references) //IL_070c: Expected O, but got Unknown //IL_09c5: Unknown result type (might be due to invalid IL or missing references) //IL_09cf: Expected O, but got Unknown //IL_0772: Unknown result type (might be due to invalid IL or missing references) //IL_077c: Expected O, but got Unknown //IL_0813: Unknown result type (might be due to invalid IL or missing references) //IL_081d: Expected O, but got Unknown //IL_0a35: Unknown result type (might be due to invalid IL or missing references) //IL_0a3f: Expected O, but got Unknown //IL_0c3d: Unknown result type (might be due to invalid IL or missing references) //IL_0c47: Expected O, but got Unknown //IL_0cd6: Unknown result type (might be due to invalid IL or missing references) //IL_0ce0: Expected O, but got Unknown Type configManagerType = AppDomain.CurrentDomain.GetAssemblies().FirstOrDefault([<a4ef9e45-90c3-4b08-a633-7902ebd5c37d>NullableContext(0)] (Assembly a) => a.GetName().Name == "ConfigurationManager")?.GetType("ConfigurationManager.ConfigurationManager"); configManager = ((configManagerType == null) ? null : Chainloader.ManagerObject.GetComponent(configManagerType)); foreach (BuildPiece registeredPiece in registeredPieces) { registeredPiece.activeTools = registeredPiece.Tool.Tools.DefaultIfEmpty("Hammer").ToArray(); Piece component = registeredPiece.Prefab.GetComponent<Piece>(); if (registeredPiece.Category.Category != BuildPieceCategory.Custom) { component.m_category = (PieceCategory)registeredPiece.Category.Category; } else { component.m_category = PiecePrefabManager.GetCategory(registeredPiece.Category.custom); } if ((int)registeredPiece.Usage.Tags != 0) { component.m_usage = registeredPiece.Usage.Tags; } else if ((int)component.m_usage == 0 && registeredPiece.Category.Category != BuildPieceCategory.Custom) { component.m_usage = DefaultUsageFor(component.m_category); } if (registeredPiece.Category.Category == BuildPieceCategory.Custom) { component.m_usage |= PiecePrefabManager.GetCustomTag(registeredPiece.Category.custom); } } if (!ConfigurationEnabled) { return; } bool saveOnConfigSet = plugin.Config.SaveOnConfigSet; plugin.Config.SaveOnConfigSet = false; foreach (BuildPiece registeredPiece2 in registeredPieces) { BuildPiece piece = registeredPiece2; if (piece.SpecialProperties.NoConfig) { continue; } PieceConfig pieceConfig = (pieceConfigs[piece] = new PieceConfig()); PieceConfig cfg = pieceConfig; Piece piecePrefab = piece.Prefab.GetComponent<Piece>(); string pieceName = piecePrefab.m_name; string englishName = new Regex("[=\\n\\t\\\\\"\\'\\[\\]]*").Replace(english.Localize(pieceName), "").Trim(); string localizedName = Localization.instance.Localize(pieceName).Trim(); int order = 0; cfg.category = config(englishName, "Build Table Category", piece.Category.Category, new ConfigDescription("Build Category where " + localizedName + " is available.", (AcceptableValueBase)null, new object[1] { new ConfigurationManagerAttributes { Order = (order -= 1), Category = localizedName } })); ConfigurationManagerAttributes customTableAttributes = new ConfigurationManagerAttributes { Order = (order -= 1), Browsable = (cfg.category.Value == BuildPieceCategory.Custom), Category = localizedName }; cfg.customCategory = config(englishName, "Custom Build Category", piece.Category.custom, new ConfigDescription("", (AcceptableValueBase)null, new object[1] { customTableAttributes })); cfg.category.SettingChanged += BuildTableConfigChanged; cfg.customCategory.SettingChanged += BuildTableConfigChanged; if (cfg.category.Value == BuildPieceCategory.Custom) { piecePrefab.m_category = PiecePrefabManager.GetCategory(cfg.customCategory.Value); } else { piecePrefab.m_category = (PieceCategory)cfg.category.Value; } UsageTagFlags customTag = (UsageTagFlags)((cfg.category.Value == BuildPieceCategory.Custom) ? ((int)PiecePrefabManager.GetCustomTag(cfg.customCategory.Value)) : 0); cfg.usage = config<UsageTagFlags>(englishName, "Build Menu Tags", (UsageTagFlags)(piecePrefab.m_usage & ~customTag), new ConfigDescription("Tags " + localizedName + " is listed under in the build menu.", (AcceptableValueBase)null, new object[1] { new ConfigurationManagerAttributes { Order = (order -= 1), Category = localizedName } })); piecePrefab.m_usage = (UsageTagFlags)(cfg.usage.Value | customTag); cfg.usage.SettingChanged += [<a4ef9e45-90c3-4b08-a633-7902ebd5c37d>NullableContext(0)] (object _, EventArgs _) => { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0017: Unknown result type (might be due to invalid IL or missing references) //IL_001c: Unknown result type (might be due to invalid IL or missing references) //IL_001d: Unknown result type (might be due to invalid IL or missing references) piecePrefab.m_usage = (UsageTagFlags)(cfg.usage.Value | customTag); PiecePrefabManager.RefreshBuildMenu(); }; cfg.tools = config(englishName, "Tools", string.Join(", ", piece.activeTools), new ConfigDescription("Comma separated list of tools where " + localizedName + " is available.", (AcceptableValueBase)null, new object[1] { customTableAttributes })); piece.activeTools = (from s in cfg.tools.Value.Split(new char[1] { ',' }) select s.Trim()).ToArray(); cfg.tools.SettingChanged += [<a4ef9e45-90c3-4b08-a633-7902ebd5c37d>NullableContext(0)] (object _, EventArgs _) => { Inventory[] source = (from c in Player.s_players.Select([<a4ef9e45-90c3-4b08-a633-7902ebd5c37d>NullableContext(0)] (Player p) => ((Humanoid)p).GetInventory()).Concat(from c in Object.FindObjectsByType<Container>((FindObjectsSortMode)0) select c.GetInventory()) where c != null select c).ToArray(); Dictionary<string, List<PieceTable>> dictionary = (from kv in (from i in (from p in ObjectDB.instance.m_items select p.GetComponent<ItemDrop>() into c where Object.op_Implicit((Object)(object)c) && Object.op_Implicit((Object)(object)((Component)c).GetComponent<ZNetView>()) select c).Concat(ItemDrop.s_instances) select new KeyValuePair<string, ItemData>(Utils.GetPrefabName(((Component)i).gameObject), i.m_itemData)).Concat(from i in source.SelectMany([<a4ef9e45-90c3-4b08-a633-7902ebd5c37d>NullableContext(0)] (Inventory i) => i.GetAllItems()) select new KeyValuePair<string, ItemData>(((Object)i.m_dropPrefab).name, i)) where Object.op_Implicit((Object)(object)kv.Value.m_shared.m_buildPieces) group kv by kv.Key).ToDictionary([<a4ef9e45-90c3-4b08-a633-7902ebd5c37d>NullableContext(0)] (IGrouping<string, KeyValuePair<string, ItemData>> g) => g.Key, [<a4ef9e45-90c3-4b08-a633-7902ebd5c37d>NullableContext(0)] (IGrouping<string, KeyValuePair<string, ItemData>> g) => g.Select([<a4ef9e45-90c3-4b08-a633-7902ebd5c37d>NullableContext(0)] (KeyValuePair<string, ItemData> kv) => kv.Value.m_shared.m_buildPieces).Distinct().ToList()); string[] array4 = piece.activeTools; foreach (string key in array4) { if (dictionary.TryGetValue(key, out var value)) { foreach (PieceTable item3 in value) { item3.m_pieces.Remove(piece.Prefab); } } } piece.activeTools = (from s in cfg.tools.Value.Split(new char[1] { ',' }) select s.Trim()).ToArray(); if (Object.op_Implicit((Object)(object)ObjectDB.instance)) { array4 = piece.activeTools; foreach (string key2 in array4) { if (dictionary.TryGetValue(key2, out var value2)) { foreach (PieceTable item4 in value2) { if (!item4.m_pieces.Contains(piece.Prefab)) { item4.m_pieces.Add(piece.Prefab); } } } } if (Object.op_Implicit((Object)(object)Player.m_localPlayer) && Object.op_Implicit((Object)(object)Player.m_localPlayer.m_buildPieces)) { PiecePrefabManager.CategoryRefreshNeeded = true; PiecePrefabManager.RefreshBuildMenu(); ((Humanoid)Player.m_localPlayer).SetPlaceMode(Player.m_localPlayer.m_buildPieces); } } }; StationExtension pieceExtensionComp; List<ConfigurationManagerAttributes> hideWhenNoneAttributes; if (piece.Extension.ExtensionStations.Count > 0) { pieceExtensionComp = piece.Prefab.GetOrAddComponent<StationExtension>(); PieceConfig pieceConfig3 = cfg; string text = englishName; CraftingTable table = piece.Extension.ExtensionStations.First().Table; string text2 = "Crafting station that " + localizedName + " extends."; object[] array = new object[1]; ConfigurationManagerAttributes configurationManagerAttributes = new ConfigurationManagerAttributes(); int num = order - 1; order = num; configurationManagerAttributes.Order = num; array[0] = configurationManagerAttributes; pieceConfig3.extensionTable = config(text, "Extends Station", table, new ConfigDescription(text2, (AcceptableValueBase)null, array)); cfg.customExtentionTable = config(englishName, "Custom Extend Station", piece.Extension.ExtensionStations.First().custom ?? "", new ConfigDescription("", (AcceptableValueBase)null, new object[1] { customTableAttributes })); PieceConfig pieceConfig4 = cfg; string text3 = englishName; float maxStationDistance = piece.Extension.ExtensionStations.First().maxStationDistance; string text4 = "Distance from the station that " + localizedName + " can be placed."; object[] array2 = new object[1]; ConfigurationManagerAttributes configurationManagerAttributes2 = new ConfigurationManagerAttributes(); num = order - 1; order = num; configurationManagerAttributes2.Order = num; array2[0] = configurationManagerAttributes2; pieceConfig4.maxStationDistance = config(text3, "Max Station Distance", maxStationDistance, new ConfigDescription(text4, (AcceptableValueBase)null, array2)); hideWhenNoneAttributes = new List<ConfigurationManagerAttributes>(); cfg.extensionTable.SettingChanged += ExtensionTableConfigChanged; cfg.customExtentionTable.SettingChanged += ExtensionTableConfigChanged; cfg.maxStationDistance.SettingChanged += ExtensionTableConfigChanged; ConfigurationManagerAttributes configurationManagerAttributes3 = new ConfigurationManagerAttributes(); num = order - 1; order = num; configurationManagerAttributes3.Order = num; configurationManagerAttributes3.Browsable = cfg.extensionTable.Value != CraftingTable.None; ConfigurationManagerAttributes item = configurationManagerAttributes3; hideWhenNoneAttributes.Add(item); } List<ConfigurationManagerAttributes> hideWhenNoneAttributes2; if (piece.Crafting.Stations.Count > 0) { hideWhenNoneAttributes2 = new List<ConfigurationManagerAttributes>(); PieceConfig pieceConfig5 = cfg; string text5 = englishName; CraftingTable table2 = piece.Crafting.Stations.First().Table; string text6 = "Crafting station where " + localizedName + " is available."; object[] array3 = new object[1]; ConfigurationManagerAttributes configurationManagerAttributes4 = new ConfigurationManagerAttributes(); int num = order - 1; order = num; configurationManagerAttributes4.Order = num; array3[0] = configurationManagerAttributes4; pieceConfig5.table = config(text5, "Crafting Station", table2, new ConfigDescription(text6, (AcceptableValueBase)null, array3)); cfg.customTable = config(englishName, "Custom Crafting Station", piece.Crafting.Stations.First().custom ?? "", new ConfigDescription("", (AcceptableValueBase)null, new object[1] { customTableAttributes })); cfg.table.SettingChanged += TableConfigChanged; cfg.customTable.SettingChanged += TableConfigChanged; ConfigurationManagerAttributes configurationManagerAttributes5 = new ConfigurationManagerAttributes(); num = order - 1; order = num; configurationManagerAttributes5.Order = num; configurationManagerAttributes5.Browsable = cfg.table.Value != CraftingTable.None; ConfigurationManagerAttributes item2 = configurationManagerAttributes5; hideWhenNoneAttributes2.Add(item2); } cfg.craft = itemConfig("Crafting Costs", new SerializedRequirements(piece.RequiredItems.Requirements).ToString(), "Item costs to craft " + localizedName); cfg.craft.SettingChanged += [<a4ef9e45-90c3-4b08-a633-7902ebd5c37d>NullableContext(0)] (object _, EventArgs _) => { if (Object.op_Implicit((Object)(object)ObjectDB.instance) && (Object)(object)ObjectDB.instance.GetItemPrefab("YmirRemains") != (Object)null) { Requirement[] resources = SerializedRequirements.toPieceReqs(new SerializedRequirements(cfg.craft.Value)); piecePrefab.m_resources = resources; Piece[] array4 = Object.FindObjectsByType<Piece>((FindObjectsSortMode)0); foreach (Piece val in array4) { if (val.m_name == pieceName) { val.m_resources = resources; } } } }; for (int num2 = 0; num2 < piece.Conversions.Count; num2++) { string text7 = ((piece.Conversions.Count > 1) ? $"{num2 + 1}. " : ""); Conversion conversion = piece.Conversions[num2]; conversion.config = new Conversion.ConversionConfig(); int index = num2; conversion.config.input = config(englishName, text7 + "Conversion Input Item", conversion.Input, new ConfigDescription("Conversion input item within " + englishName, (AcceptableValueBase)null, new object[1] { new ConfigurationManagerAttributes { Category = localizedName } })); conversion.config.input.SettingChanged += [<a4ef9e45-90c3-4b08-a633-7902ebd5c37d>NullableContext(0)] (object _, EventArgs _) => { if (index < piece.conversions.Count) { ObjectDB instance = ObjectDB.instance; if (instance != null) { ItemDrop val = SerializedRequirements.fetchByName(instance, conversion.config.input.Value); piece.conversions[index].m_from = val; } } }; conversion.config.output = config(englishName, text7 + "Conversion Output Item", conversion.Output, new ConfigDescription("Conversion output item within " + englishName, (AcceptableValueBase)null, new object[1] { new ConfigurationManagerAttributes { Category = localizedName } })); conversion.config.output.SettingChanged += [<a4ef9e45-90c3-4b08-a633-7902ebd5c37d>NullableContext(0)] (object _, EventArgs _) => { if (index < piece.conversions.Count) { ObjectDB instance = ObjectDB.instance; if (instance != null) { ItemDrop to = SerializedRequirements.fetchByName(instance, conversion.config.output.Value); piece.conversions[index].m_to = to; } } }; } void BuildTableConfigChanged(object o, EventArgs e) { //IL_0059: Unknown result type (might be due to invalid IL or missing references) //IL_0037: Unknown result type (might be due to invalid IL or missing references) //IL_003c: Unknown result type (might be due to invalid IL or missing references) if (registeredPieces.Count > 0) { if (cfg.category.Value == BuildPieceCategory.Custom) { piecePrefab.m_category = PiecePrefabManager.GetCategory(cfg.customCategory.Value); } else { piecePrefab.m_category = (PieceCategory)cfg.category.Value; } if (Object.op_Implicit((Object)(object)Hud.instance)) { PiecePrefabManager.CategoryRefreshNeeded = true; PiecePrefabManager.CreateCategoryTabs(); PiecePrefabManager.RefreshBuildMenu(); } } customTableAttributes.Browsable = cfg.category.Value == BuildPieceCategory.Custom; ReloadConfigDisplay(); } void ExtensionTableConfigChanged(object o, EventArgs e) { if (piece.RequiredItems.Requirements.Count > 0) { if (cfg.extensionTable.Value == CraftingTable.Custom) { StationExtension obj = pieceExtensionComp; GameObject prefab = ZNetScene.instance.GetPrefab(cfg.customExtentionTable.Value); obj.m_craftingStation = ((prefab != null) ? prefab.GetComponent<CraftingStation>() : null); } else { pieceExtensionComp.m_craftingStation = ZNetScene.instance.GetPrefab(((InternalName)typeof(CraftingTable).GetMember(cfg.extensionTable.Value.ToString())[0].GetCustomAttributes(typeof(InternalName)).First()).internalName).GetComponent<CraftingStation>(); } pieceExtensionComp.m_maxStationDistance = cfg.maxStationDistance.Value; } customTableAttributes.Browsable = cfg.extensionTable.Value == CraftingTable.Custom; foreach (ConfigurationManagerAttributes item5 in hideWhenNoneAttributes) { item5.Browsable = cfg.extensionTable.Value != CraftingTable.None; } ReloadConfigDisplay(); plugin.Config.Save(); } void TableConfigChanged(object o, EventArgs e) { if (piece.RequiredItems.Requirements.Count > 0) { switch (cfg.table.Value) { case CraftingTable.None: piecePrefab.m_craftingStation = null; break; case CraftingTable.Custom: { Piece obj = piecePrefab; GameObject prefab = ZNetScene.instance.GetPrefab(cfg.customTable.Value); obj.m_craftingStation = ((prefab != null) ? prefab.GetComponent<CraftingStation>() : null); break; } default: piecePrefab.m_craftingStation = ZNetScene.instance.GetPrefab(((InternalName)typeof(CraftingTable).GetMember(cfg.table.Value.ToString())[0].GetCustomAttributes(typeof(InternalName)).First()).internalName).GetComponent<CraftingStation>(); break; } } customTableAttributes.Browsable = cfg.table.Value == CraftingTable.Custom; foreach (ConfigurationManagerAttributes item6 in hideWhenNoneAttributes2) { item6.Browsable = cfg.table.Value != CraftingTable.None; } ReloadConfigDisplay(); plugin.Config.Save(); } ConfigEntry<string> itemConfig(string name, string value, string desc) { //IL_0063: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Expected O, but got Unknown ConfigurationManagerAttributes configurationManagerAttributes6 = new ConfigurationManagerAttributes { CustomDrawer = DrawConfigTable, Order = (order -= 1), Category = localizedName }; return config(englishName, name, value, new ConfigDescription(desc, (AcceptableValueBase)null, new object[1] { configurationManagerAttributes6 })); } } foreach (BuildPiece registeredPiece3 in registeredPieces) { ConfigEntryBase enabledCfg = registeredPiece3.RecipeIsActive; Piece piecePrefab2; if (enabledCfg != null) { piecePrefab2 = registeredPiece3.Prefab.GetComponent<Piece>(); ConfigChanged(null, null); ((object)enabledCfg).GetType().GetEvent("SettingChanged").AddEventHandler(enabledCfg, new EventHandler(ConfigChanged)); } registeredPiece3.InitializeNewRegisteredPiece(registeredPiece3); [<a4ef9e45-90c3-4b08-a633-7902ebd5c37d>NullableContext(2)] void ConfigChanged(object o, EventArgs e) { piecePrefab2.m_enabled = (int)enabledCfg.BoxedValue != 0; } } if (saveOnConfigSet) { plugin.Config.SaveOnConfigSet = true; plugin.Config.Save(); } void ReloadConfigDisplay() { object obj = configManagerType?.GetProperty("DisplayingWindow").GetValue(configManager); if (obj is bool && (bool)obj) { configManagerType.GetMethod("BuildSettingList").Invoke(configManager, Array.Empty<object>()); } } } private static UsageTagFlags DefaultUsageFor(PieceCategory category) { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0028: Expected I4, but got Unknown //IL_002b: Unknown result type (might be due to invalid IL or missing references) //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0037: Unknown result type (might be due to invalid IL or missing references) //IL_0053: Unknown result type (might be due to invalid IL or missing references) //IL_004f: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Unknown result type (might be due to invalid IL or missing references) //IL_0047: Unknown result type (might be due to invalid IL or missing references) //IL_0054: Unknown result type (might be due to invalid IL or missing references) switch (category - 1) { case 0: return (UsageTagFlags)2; case 1: case 2: return (UsageTagFlags)4; case 3: return (UsageTagFlags)128; case 6: return (UsageTagFlags)4096; case 7: return (UsageTagFlags)8192; case 5: return (UsageTagFlags)16384; default: return (UsageTagFlags)1; } } private void InitializeNewRegisteredPiece(BuildPiece piece) { ConfigEntryBase recipeIsActive = piece.RecipeIsActive; PieceConfig cfg; Piece piecePrefab; string pieceName; if (recipeIsActive != null) { pieceConfigs.TryGetValue(piece, out cfg); piecePrefab = piece.Prefab.GetComponent<Piece>(); pieceName = piecePrefab.m_name; ((object)recipeIsActive).GetType().GetEvent("SettingChanged").AddEventHandler(recipeIsActive, new EventHandler(ConfigChanged)); } void ConfigChanged(object o, EventArgs e) { if (Object.op_Implicit((Object)(object)ObjectDB.instance) && (Object)(object)ObjectDB.instance.GetItemPrefab("YmirRemains") != (Object)null && cfg != null) { Requirement[] resources = SerializedRequirements.toPieceReqs(new SerializedRequirements(cfg.craft.Value)); piecePrefab.m_resources = resources; Piece[] array = Object.FindObjectsByType<Piece>((FindObjectsSortMode)0); foreach (Piece val in array) { if (val.m_name == pieceName) { val.m_resources = resources; } } } } } [HarmonyPriority(700)] internal static void Patch_ObjectDBInit(ObjectDB __instance) { //IL_0441: Unknown result type (might be due to invalid IL or missing references) //IL_0446: Unknown result type (might be due to invalid IL or missing references) //IL_0479: Unknown result type (might be due to invalid IL or missing references) //IL_04b1: Expected O, but got Unknown if ((Object)(object)__instance.GetItemPrefab("YmirRemains") == (Object)null) { return; } foreach (BuildPiece registeredPiece in registeredPieces) { pieceConfigs.TryGetValue(registeredPiece, out var value); registeredPiece.Prefab.GetComponent<Piece>().m_resources = SerializedRequirements.toPieceReqs((value == null) ? new SerializedRequirements(registeredPiece.RequiredItems.Requirements) : new SerializedRequirements(value.craft.Value)); foreach (ExtensionConfig extensionStation in registeredPiece.Extension.ExtensionStations) { switch ((value == null || registeredPiece.Extension.ExtensionStations.Count > 1) ? extensionStation.Table : value.extensionTable.Value) { case CraftingTable.None: registeredPiece.Prefab.GetComponent<StationExtension>().m_craftingStation = null; break; case CraftingTable.Custom: { GameObject prefab = ZNetScene.instance.GetPrefab((value == null || registeredPiece.Extension.ExtensionStations.Count > 0) ? extensionStation.custom : value.customExtentionTable.Value); if (prefab != null) { registeredPiece.Prefab.GetComponent<StationExtension>().m_craftingStation = prefab.GetComponent<CraftingStation>(); } else { Debug.LogWarning((object)("Custom crafting station '" + ((value == null || registeredPiece.Extension.ExtensionStations.Count > 0) ? extensionStation.custom : value.customExtentionTable.Value) + "' does not exist")); } break; } default: if (value != null && value.table.Value == CraftingTable.None) { registeredPiece.Prefab.GetComponent<StationExtension>().m_craftingStation = null; } else { registeredPiece.Prefab.GetComponent<StationExtension>().m_craftingStation = ZNetScene.instance.GetPrefab(((InternalName)typeof(CraftingTable).GetMember(((value == null || registeredPiece.Extension.ExtensionStations.Count > 1) ? extensionStation.Table : value.extensionTable.Value).ToString())[0].GetCustomAttributes(typeof(InternalName)).First()).internalName).GetComponent<CraftingStation>(); } break; } } foreach (CraftingStationConfig station in registeredPiece.Crafting.Stations) { switch ((value == null || registeredPiece.Crafting.Stations.Count > 1) ? station.Table : value.table.Value) { case CraftingTable.None: registeredPiece.Prefab.GetComponent<Piece>().m_craftingStation = null; break; case CraftingTable.Custom: { GameObject prefab2 = ZNetScene.instance.GetPrefab((value == null || registeredPiece.Crafting.Stations.Count > 0) ? station.custom : value.customTable.Value); if (prefab2 != null) { registeredPiece.Prefab.GetComponent<Piece>().m_craftingStation = prefab2.GetComponent<CraftingStation>(); } else { Debug.LogWarning((object)("Custom crafting station '" + ((value == null || registeredPiece.Crafting.Stations.Count > 0) ? station.custom : value.customTable.Value) + "' does not exist")); } break; } default: if (value != null && value.table.Value == CraftingTable.None) { registeredPiece.Prefab.GetComponent<Piece>().m_craftingStation = null; } else { registeredPiece.Prefab.GetComponent<Piece>().m_craftingStation = ZNetScene.instance.GetPrefab(((InternalName)typeof(CraftingTable).GetMember(((value == null || registeredPiece.Crafting.Stations.Count > 1) ? station.Table : value.table.Value).ToString())[0].GetCustomAttributes(typeof(InternalName)).First()).internalName).GetComponent<CraftingStation>(); } break; } } registeredPiece.conversions = new List<ItemConversion>(); for (int i = 0; i < registeredPiece.Conversions.Count; i++) { Conversion conversion = registeredPiece.Conversions[i]; registeredPiece.conversions.Add(new ItemConversion { m_from = SerializedRequirements.fetchByName(ObjectDB.instance, conversion.config?.input.Value ?? conversion.Input), m_to = SerializedRequirements.fetchByName(ObjectDB.instance, conversion.config?.output.Value ?? conversion.Output) }); if (registeredPiece.conversions[i].m_from != null && registeredPiece.conversions[i].m_to != null) { registeredPiece.Prefab.GetComponent<Smelter>().m_conversion.Add(registeredPiece.conversions[i]); } } } } public void Snapshot(float lightIntensity = 1.3f, Quaternion? cameraRotation = null) { QueueSnapshot(Prefab, lightIntensity, cameraRotation); } internal void QueueSnapshot(GameObject prefab, float lightIntensity, Quaternion? cameraRotation = null) { _snapshotQueue.Enqueue((prefab, lightIntensity, cameraRotation)); } internal static void KickoffQueuedSnapshots() { if (_snapshotQueue.Count != 0) { BaseUnityPlugin obj = _plugin; if (obj != null) { ((MonoBehaviour)obj).StartCoroutine(RunQueuedSnapshots()); } } } private static IEnumerator RunQueuedSnapshots() { yield return null; WaitForEndOfFrame eof = new WaitForEndOfFrame(); yield return eof; while (_snapshotQueue.Count > 0) { var (prefab, intensity, rot) = _snapshotQueue.Dequeue(); yield return eof; if (!Application.isBatchMode && Object.op_Implicit((Object)(object)prefab)) { try { SnapshotPiece(prefab, intensity, rot); } catch (Exception arg) { Debug.LogError((object)$"[PieceManager] Snapshot failed for '{((Object)prefab).name}': {arg}"); } } } } internal static void SnapshotPiece(GameObject prefab, float lightIntensity = 1.3f, Quaternion? cameraRotation = null) { //IL_003d: Unknown result type (might be due to invalid IL or missing references) //IL_0049: Unknown result type (might be due to invalid IL or missing references) //IL_006f: Unknown result type (might be due to invalid IL or missing references) //IL_00a3: Unknown result type (might be due to invalid IL or missing references) //IL_009a: Unknown result type (might be due to invalid IL or missing references) //IL_00e2: Unknown result type (might be due to invalid IL or missing references) //IL_0102: Unknown result type (might be due to invalid IL or missing references) //IL_0121: Unknown result type (might be due to invalid IL or missing references) //IL_0178: Unknown result type (might be due to invalid IL or missing references) //IL_0197: Unknown result type (might be due to invalid IL or missing references) //IL_01b4: Unknown result type (might be due to invalid IL or missing references) //IL_01d8: Unknown result type (might be due to invalid IL or missing references) //IL_01dd: Unknown result type (might be due to invalid IL or missing references) //IL_01de: Unknown result type (might be due to invalid IL or missing references) //IL_0202: Unknown result type (might be due to invalid IL or missing references) //IL_0207: Unknown result type (might be due to invalid IL or missing references) //IL_021e: Unknown result type (might be due to invalid IL or missing references) //IL_0223: Unknown result type (might be due to invalid IL or missing references) //IL_0224: Unknown result type (might be due to invalid IL or missing references) //IL_0226: Unknown result type (might be due to invalid IL or missing references) //IL_0230: Unknown result type (might be due to invalid IL or missing references) //IL_0235: Unknown result type (might be due to invalid IL or missing references) //IL_023f: Unknown result type (might be due to invalid IL or missing references) //IL_0241: Unknown result type (might be due to invalid IL or missing references) //IL_0242: Unknown result type (might be due to invalid IL or missing references) //IL_0247: Unknown result type (might be due to invalid IL or missing references) //IL_029a: Unknown result type (might be due to invalid IL or missing references) //IL_02a1: Unknown result type (might be due to invalid IL or missing references) //IL_02e2: Unknown result type (might be due to invalid IL or missing references) //IL_02f3: Unknown result type (might be due to invalid IL or missing references) //IL_02f8: Unknown result type (might be due to invalid IL or missing references) //IL_032a: Unknown result type (might be due to invalid IL or missing references) //IL_0331: Expected O, but got Unknown //IL_034f: Unknown result type (might be due to invalid IL or missing references) //IL_038b: Unknown result type (might be due to invalid IL or missing references) //IL_0390: Unknown result type (might be due to invalid IL or missing references) //IL_039a: Unknown result type (might be due to invalid IL or missing references) if (!((Object)(object)prefab == (Object)null) && (prefab.GetComponentsInChildren<Renderer>().Any() || prefab.GetComponentsInChildren<MeshFilter>().Any())) { Camera component = new GameObject("CameraIcon", new Type[1] { typeof(Camera) }).GetComponent<Camera>(); component.backgroundColor = Color.clear; component.clearFlags = (CameraClearFlags)2; ((Component)component).transform.position = new Vector3(10000f, 10000f, 10000f); ((Component)component).transform.rotation = (Quaternion)(((??)cameraRotation) ?? Quaternion.Euler(0f, 180f, 0f)); component.fieldOfView = 0.5f; component.farClipPlane = 100000f; component.cullingMask = 8; Light component2 = new GameObject("LightIcon", new Type[1] { typeof(Light) }).GetComponent<Light>(); ((Component)component2).transform.position = new Vector3(10000f, 10000f, 10000f); ((Component)component2).transform.rotation = Quaternion.Euler(5f, 180f, 5f); component2.type = (LightType)1; component2.cullingMask = 8; component2.intensity = lightIntensity; GameObject val = Object.Instantiate<GameObject>(prefab); Transform[] componentsInChildren = val.GetComponentsInChildren<Transform>(); for (int i = 0; i < componentsInChildren.Length; i++) { ((Component)componentsInChildren[i]).gameObject.layer = 3; } val.transform.position = Vector3.zero; val.transform.rotation = Quaternion.Euler(23f, 51f, 25.8f); ((Object)val).name = ((Object)prefab).name; MeshRenderer[] componentsInChildren2 = val.GetComponentsInChildren<MeshRenderer>(); Vector3 val2 = componentsInChildren2.Aggregate(Vector3.positiveInfinity, [<a4ef9e45-90c3-4b08-a633-7902ebd5c37d>NullableContext(0)] (Vector3 cur, MeshRenderer renderer) => { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_000a: Unknown result type (might be due to invalid IL or missing references) //IL_000f: Unknown result type (might be due to invalid IL or missing references) Bounds bounds = ((Renderer)renderer).bounds; return Vector3.Min(cur, ((Bounds)(ref bounds)).min); }); Vector3 val3 = componentsInChildren2.Aggregate(Vector3.negativeInfinity, [<a4ef9e45-90c3-4b08-a633-7902ebd5c37d>NullableContext(0)] (Vector3 cur, MeshRenderer renderer) => { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_000a: Unknown result type (might be due to invalid IL or missing references) //IL_000f: Unknown result type (might be due to invalid IL or missing references) Bounds bounds = ((Renderer)renderer).bounds; return Vector3.Max(cur, ((Bounds)(ref bounds)).max); }); val.transform.position = new Vector3(10000f, 10000f, 10000f) - (val2 + val3) / 2f; Vector3 val4 = val3 - val2; val.AddComponent<TimedDestruction>().Trigger(1f); Rect val5 = default(Rect); ((Rect)(ref val5))..ctor(0f, 0f, 128f, 128f); component.targetTexture = RenderTexture.GetTemporary((int)((Rect)(ref val5)).width, (int)((Rect)(ref val5)).height); component.fieldOfView = 20f; float num = (Mathf.Max(val4.x, val4.y) + 0.1f) / Mathf.Tan(component.fieldOfView * ((float)Math.PI / 180f)) * 1.1f; ((Component)component).transform.position = new Vector3(10000f, 10000f, 10000f) + new Vector3(0f, 0f, num); component.Render(); RenderTexture active = RenderTexture.active; RenderTexture.active = component.targetTexture; Texture2D val6 = new Texture2D((int)((Rect)(ref val5)).width, (int)((Rect)(ref val5)).height, (TextureFormat)4, false); val6.ReadPixels(new Rect(0f, 0f, (float)(int)((Rect)(ref val5)).width, (float)(int)((Rect)(ref val5)).height), 0, 0); val6.Apply(); RenderTexture.active = active; prefab.GetComponent<Piece>().m_icon = Sprite.Create(val6, new Rect(0f, 0f, (float)(int)((Rect)(ref val5)).width, (float)(int)((Rect)(ref val5)).height), Vector2.one / 2f); ((Component)component2).gameObject.SetActive(false); component.targetTexture.Release(); ((Component)component).gameObject.SetActive(false); val.SetActive(false); Object.DestroyImmediate((Object)(object)val); Object.Destroy((Object)(object)component); Object.Destroy((Object)(object)component2); Object.Destroy((Object)(object)((Component)component).gameObject); Object.Destroy((Object)(object)((Component)component2).gameObject); } } private static void DrawConfigTable(ConfigEntryBase cfg) { //IL_0103: Unknown result type (might be due to invalid IL or missing references) //IL_0108: Unknown result type (might be due to invalid IL or missing references) //IL_011d: Expected O, but got Unknown //IL_0146: Unknown result type (might be due to invalid IL or missing references) //IL_014b: Unknown result type (might be due to invalid IL or missing references) //IL_016c: Expected O, but got Unknown //IL_01b2: Unknown result type (might be due to invalid IL or missing references) //IL_01b7: Unknown result type (might be due to invalid IL or missing references) //IL_01cc: Expected O, but got Unknown //IL_01ed: Unknown result type (might be due to invalid IL or missing references) //IL_01f2: Unknown result type (might be due to invalid IL or missing references) //IL_0207: Expected O, but got Unknown //IL_024a: Unknown result type (might be due to invalid IL or missing references) //IL_024f: Unknown result type (might be due to invalid IL or missing references) //IL_0264: Expected O, but got Unknown bool valueOrDefault = cfg.Description.Tags.Select([<a4ef9e45-90c3-4b08-a633-7902ebd5c37d>NullableContext(0)] (object a) => (!(a.GetType().Name == "ConfigurationManagerAttributes")) ? ((bool?)null) : ((bool?)a.GetType().GetField("ReadOnly")?.GetValue(a))).FirstOrDefault((bool? v) => v.HasValue) == true; List<Requirement> list = new List<Requirement>(); bool flag = false; int num = (int)(configManager?.GetType().GetProperty("RightColumnWidth", BindingFlags.Instance | BindingFlags.NonPublic).GetGetMethod(nonPublic: true) .Invoke(configManager, Array.Empty<object>()) ?? ((object)130)); GUILayout.BeginVertical(Array.Empty<GUILayoutOption>()); foreach (Requirement req in new SerializedRequirements((string)cfg.BoxedValue).Reqs) { GUILayout.BeginHorizontal(Array.Empty<GUILayoutOption>()); int num2 = req.amount; if (int.TryParse(GUILayout.TextField(num2.ToString(), new GUIStyle(GUI.skin.textField) { fixedWidth = 40f }, Array.Empty<GUILayoutOption>()), out var result) && result != num2 && !valueOrDefault) { num2 = result; flag = true; } string text = GUILayout.TextField(req.itemName, new GUIStyle(GUI.skin.textField) { fixedWidth = num - 40 - 67 - 21 - 21 - 12 }, Array.Empty<GUILayoutOption>()); string text2 = (valueOrDefault ? req.itemName : text); flag = flag || text2 != req.itemName; bool flag2 = req.recover; if (GUILayout.Toggle(req.recover, "Recover", new GUIStyle(GUI.skin.toggle) { fixedWidth = 67f }, Array.Empty<GUILayoutOption>()) != req.recover) { flag2 = !flag2; flag = true; } if (GUILayout.Button("x", new GUIStyle(GUI.skin.button) { fixedWidth = 21f }, Array.Empty<GUILayoutOption>()) && !valueOrDefault) { flag = true; } else { list.Add(new Requirement { amount = num2, itemName = text2, recover = flag2 }); } if (GUILayout.Button("+", new GUIStyle(GUI.skin.button) { fixedWidth = 21f }, Array.Empty<GUILayoutOption>()) && !valueOrDefault) { flag = true; list.Add(new Requirement { amount = 1, itemName = "", recover = false }); } GUILayout.EndHorizontal(); } GUILayout.EndVertical(); if (flag) { cfg.BoxedValue = new SerializedRequirements(list).ToString(); } } private static ConfigEntry<T> config<[<ae1f69d9-09d4-4455-98e8-74a1740d55c5>Nullable(2)] T>(string group, string name, T value, ConfigDescription description) { ConfigEntry<T> val = plugin.Config.Bind<T>(group, name, value, description); configSync?.GetType().GetMethod("AddConfigEntry").MakeGenericMethod(typeof(T)) .Invoke(configSync, new object[1] { val }); return val; }