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OdinHorse

Horse mount and new items! You can tame it, You can ride it, he even got continers like horse bag to stash items

Date uploaded 4 years ago
Version 0.3.2
Download link OdinPlus-OdinHorse-0.3.2.zip
Downloads 5533
Dependency string OdinPlus-OdinHorse-0.3.2

This mod requires the following mods to function

README

Horse

Horse

Horse

Horse

Horse

OdinPlus Mod Team Presents: Horse

Produced by: Raelaziel#0954 feat zarboz#7828

About Horse

Horse is just simple custom creture mod with new items. You can tame it, You can ride it, he even got continers like horse bag to stash items

In case of anything: You're using this mod on your responsibility, make sure you did backup of your character/world.

News & Important info.

Old project was lost and this horse was done from scratch. Take a note that this one can be different. Existing Horse should not disappear but check this out by your own before updating it on your multiplayer server.

If you are interested in cooperation, create your own objects that you would like to see in the game, have any ideas or questions, or even make Your own mods then join our OdinPlus Discord Channel, if you want to chat with our team, find us on: https://discord.gg/mbkPcvu9ax

Custom Creature - Horse

Short info.

  • Horse will spawn on Meadows, he's pretty rare to find as he spawns only on Sunny Days
  • Horse can be tamed with Blueberries, Carrots, Cloudberries and Barley
  • When tamed horse bag will appear on Horse back, You can stash items there
  • When killed horse will drop Gravestone with items which was stashed in container
  • Horse offspring will run away from You so make sure to close it carefully
  • Growth and taming time is quite same as Lox

Creatures and items

Every item start with "rae_" prefix so if you want to spawn them just use it to find all items

  • rae_OdinHorse - horse prefab

  • rae_Offspring_Normal - horse offspring prefab

  • Horse Hide - basic material

  • Horse Meat - basic food material

  • Horse Trophy - horse trophy new model (slice from original model)

  • Horse Saddle - basic item but with new model (from horse)

  • Horse Helmet - new helmet with Set condition

  • Horse Cape - new cape with Set condition

  • Horseaker Axe - new two handed axe with Set condition

  • Horse Rug piece - new rug to build with hammer

  • Horsie piece - new chair KEKW, thanks GraveBear

  • Horse Meat Skewer - new food

  • Soup from Horse Meat - new food

  • Horse Sticks - new food

Known issues

Please, if more bugs found join our channel and find me there!

Installation (how-to)

Place the files to your /BepInEx/plugins/ folder. You can setup folder OdinHorse should be placed into /BepInEx/plugins/

Dependencies

This mod isn't standalone, to make it work properly you will need some other mods or tools called dependencies so make sure that everything is installed as it should. To make it work properly you need 1 hard dependency.

  • BepInEx Valheim

Configuration

Mod have Server-Sync implemented and there's possibility to modify basic configuration values like:

for Creature: Every spawn condition and more for Items and Food: Every basic crafting conditions

Greetings

  • Azumatt for Piece Manager and big help
  • Blaxxun for Creature Manager and Item Manager
  • Zarboz and GraveBear for OdinPlus Team and channel and help with Horse development
  • DorlickTheDerelict, Sebaugar, Pavlo and everyone who was testing!
  • OdinPlus Channel

Contact

via Discord channel of OdinPlus or - Raelaziel#0954

You like it? Buy me a Coffee

https://www.buymeacoffee.com/raelazielN

Changelog

0.3.2

  • Fixed Horse Offspring lack of parent - causing NRE's

0.3.1

  • Fixed mod description

0.3.0 Extra Content

Added new items, foods, weapon and piece Every item start with "rae_" prefix so if you want to spawn them just use it to find all items

  • Horse Hide - basic material
  • Horse Meat - basic food material
  • Horse Trophy - horse trophy new model (slice from original model)
  • Horse Saddle - basic item but with new model (from horse)
  • Horse Helmet - new helmet with Set condition
  • Horse Cape - new cape with Set condition
  • Horseaker Axe - new two handed axe with Set condition
  • Horse Rug piece - new rug to build with hammer
  • Horsie piece - new chair KEKW, thanks GraveBear
  • Horse Meat Skewer - new food
  • Soup from Horse Meat - new food
  • Horse Sticks - new food

0.3.0 Basic Content

Old project was lost and this horse was done from scratch. Take a note that this one can be different. Existing Horse should not disappear but check this out by your own before updating it on your multiplayer server. Horse will be released in more variants just when all bugs and problems will be found and fixed

  • Implemented new Creature, Item and Piece Managers by Blaxxun
  • More configurables for Horse, Items and Pieces
  • Horse texture is back from 0.1.0 release, so it's "Black Tobiano Pinto"
  • New turning animations making horse behaves more naturally
  • Reconfigured animations of walking and gallop
  • Reconfigured acceleration. Horse is now accelerating slower
  • Decreased turning angle limit so horse can't yeet 180 right now out of nowhere
  • Disabled bag visual
  • Increased stamina, stamina regeneration
  • Decreased stamina burn for walking and gallop
  • Reduced time needed for taming and time for breeding the Horse
  • Added ragdoll (still need tweaks but it's something, ain't much but honest work)

0.2.0

Note that if one horse will not work properly i will not make more variations, fundament need to be solid to doo that Horse will be released in more variants just when all bugs and problems will be found and fixed

  • Implemented new CreatureManager by Blaxxun
  • New complete config which will allow You to configure every spawn setting and more
  • Changed Horse main texture for Meadows
  • Changed spawn rate and interval
  • Bag shouldn't randomly pops in, it's just disabled but container exist
  • Added footsteps for walk, gallop, rear-up and kicks animations
  • Removed attack completely, Horse will just stand-up on rear legs but will not do any damage
  • Reduced interval for random idle sound
  • Reduced time needed for taming and time for breeding the Horse
  • Horse will now eat: Blueberries, Carrot, Cloudberry, Barley
  • Reduced Health to 120 health points
  • Reduced stamina (not final redo. i think, need more feedback)
  • Changed faction to ForestMonster (from Animal Veg) so Horse will no longer attack BlackForest and Meadows monsters
  • Horse will not "attack immediately" (Rear-up animation), should be more realistic
  • Added Horse Head Trophy as test version

0.1.0

  • Alpha Release

For Questions or Comments find Raelaziel in the Odin Plus Team on Discord:

CHANGELOG

1.8.7

  • Fixed pickup range accumulating with EpicLoot (and similar mods) by making the AutoPickup patch an outermost Harmony wrapper.

1.8.6

  • Added option for "Use Vanilla Style Riding Animations" to the YML for vanilla creatures instead of overwriting them with the Horse Animator.

1.8.5

  • Added 2nd Attach to Lances while dismounted.

1.8.4

  • Fixed missing collider on some lances.

1.8.3

New Lances

  • Added 9 new jousting lances, one for each biome from the Meadows to the Deep North: Wildwood, Bronzepine, Serpent, Moonsilver, Obsidian, Blackmetal, Carapace, Bone and Frost.
  • Each is balanced against that biome's spear, and some deal extra poison, spirit or frost damage.
  • Hold attack while riding to lower any lance and charge. On foot, lances stab like a one-handed spear.
  • All lances are translated into every supported language.

Mounted Combat for Other Mounts

  • Mounted combat now works on the Lox, Moose and Asksvin, using the Odin Horse's riding and attack animations.
  • New Raelaziel.OdinHorse.MountSeats.yml sets the rider's seat on each mount: leg spread, thigh angle, knee bend, feet, seat height and position, tilt, lean, plus extra melee and pickup reach.
  • Add a block to give any rideable tame mounted combat, including other mods' creatures. An OdinBear example is included.
  • Changes to the file apply instantly and sync from the server. Older files are upgraded automatically, with a .bak backup.

New Config Options

  • Mounted Combat: Enable Mounted Combat For Other Rideable Tames.
  • Saddlebags: Enable Visuals.
  • Hide Cape is now on by default.

Saddlebag Visual

  • Saddlebags now show on a saddled Odin Horse when Enable Visuals is on.

Improvements

  • Improved the rider's seated position on the Odin Horse: legs, knees and seat height.
  • Text that was hard-coded in English is now translated: horse hover hints, armor messages, the cart message and the saddlebag window title.

1.8.2

  • VERSION BUMP BECAUSE THUNDERSTORE IS GARBAGE.

1.8.1

  • Fixed auto-hide cape when riding.

1.8.0

  • Added the Jousting Lance, a new craftable weapon (20 Iron, 3 Fine Wood, Forge level 2, 8 styles): hold attack while riding to lower it, and charge hits scale with horse speed, cost stamina, can knock PvP riders off their mount, and only hit creatures and players.

1.7.9

  • Fixed horse not moving while setting creature's star size larger with CLLC.

1.7.8

  • Added Cart Width/Height configs to change the Odin Cart's storage size, and fixed an error spam when your horse dies while you're riding it, added additional compatability for dualwield so animations dont break.

1.7.7

  • New Mounted Combat settings to adjust damage taken by the player and the horse while mounted; mounted combat is now on by default for new configs.

1.7.6

  • Added horse jumping: press Jump while riding to leap instead of dismounting (Use still dismounts), with configurable jump force and stamina cost. Mounted combat is now on by default for new configs.

1.7.5

  • Added mounted combat: attack, block, throw spears and shoot bows and crossbows from the saddle of an Odin Horse, with new seated animations and a waist turn that follows your aim up to 90° each side (enable it under [Mounted Combat] in the config).
  • 2 handed weapons/unarmed attacks will still dismount you.

1.7.4

  • Wait Here key moved from T to Y (T/G now open Valheim's radial menus) Reset the Config if needed.
  • Saddlebags is now a simple "Enable" checkbox (off by default).
  • horse/cart effects were renamed and routed through the Sound Effects slider so footsteps are no longer too loud.

1.7.3

  • Added Polish Localization, Thank you TopazFrog

1.7.2

  • Updated Localizations

1.7.1

  • Updated Piecemanager

1.7.0

  • Updated sound patch to only reference audioSources that live inside OdinHorse's own registered asset bundle

1.6.9

  • Updated to using SoundMixManager
  • Added note about using Hexium and Gale Mod Manager.

1.6.8

  • Added config options for Horse Sound Effects.

1.6.7

  • Updated "Vagon" fixedupdate patch that broke with latested 1.0 valheim.

1.6.6

  • Updated piecemanager

1.6.5

  • Offspring will try to inherit one of their parents color patterns.

1.6.4

  • Added a few more config options "Horse Color" (That allows for biome specific color spawns) and "Stam per Star Level".

1.6.3

  • Added command to color hourses horse_setcolor <index> — index 0 through 5 (matching the six materials: black tobiano pinto, brown, grays, palomino, white, dark grey).
  • To use it in-game: open the console (F5), toggle cheats on, enter a command horse_setcolor 1 and the horse that you are aimed at or within 10m will change to that color.

1.6.2

  • Fixed issue causing error when using Mod on Server. Any array-typed config, fixed at the ServerSync.cs layer (arrays now have an actual read path)

1.6.1

  • Added setting for Saddle storage. This is disabled by default for performance and memory use reasons.

1.6.0

  • Addressed issue with server config lock
  • Updated config discriptions to explain speed controls better.

1.5.9

  • Added config option for Horse Attack values.

1.5.8

  • Updated Config Options
  • Added options for Turning Speeds
  • Adjusted configs for speed of horse to better balance it's settings.

1.5.7

  • Updated Refrences.

1.5.6

  • Fixed NRE that may happen when the horse or player dies and horse is in "Wait Here" state.

1.5.5

  • Corrected issues with registered effects.

1.5.4

  • Removed registered vfx that may have caused loading issues - remove Azu's DevMod if getting errors.

1.5.3

  • Registered missing vfx

1.5.2

  • Registered Hit and Death sfx

1.5.1

  • Added additional checks to try and prevent color from randomly changing after color is already applied to a horse.

1.5.0

  • Added "Wait Here" hotkey that will force the horse to wait in one location. While "Stay" command will still allow the horse to wander the area.

1.4.20

  • Fixed issue applying horse armor

1.4.19

  • Fixed Error with "Remove Horse Armor"
  • Updated references for Call to Arms

1.4.18

  • Added config options for map pins

1.4.17

  • Improved hourse cart line breakpoint.
  • Updated internal refs

1.4.16

  • Changed carts

1.4.15

  • Registered missing hit sfx

1.4.14

  • Fixed Color randomization on horses. Thanks Azumatt for the help!

1.4.13

  • Changed some of the crafting costs based on user feedback. May require the config file to be deleted prior to starting the game
  • Updated ServerSync

1.4.12

  • Fixed backface shader on cape.

1.4.11

  • fixed assets

1.4.10

  • Adjusted speed settings, may require a config reset

1.4.9

  • Registered effects

1.4.8

  • Added procreation settings via config file !!This may require you to delete the old config file and restarting valheim to be added to the config file!!

1.4.7

  • Fixed missing idle sfx

1.4.6

1.4.5

  • Fixed cooked meat description, removed extra logging for cooking stations

1.4.4

  • corrected local issue with materials not randomizing.

1.4.3

  • corrected issue of materials not randomizing on servers.

1.4.2

  • Added "speed modifier" increased base speed from 2 to 5.

1.4.1

  • Added cooked horse meat that can be gilled on cooking racks or ovens. Tried to fix issue with horse material not changing on servers. Added headless horse rug.

1.4.0

  • Fixed randomization of Star Level Horses.

1.3.9

  • Added new Iron Horse Armor thanks to Azumatt. There is still an issue with 1 and 2 star horses not randomizaing their textures, I am still looking into this.

1.3.8

  • Fixed mod GUID

1.3.7

  • Added test patch for Random Color/Texture on spawn of horse.

1.3.6

  • Fixed cart from causing crash. Thanks Azu for the help with it.

1.3.5

  • Fixed material warnings on items.

1.3.4

  • Fixed broken localization

1.3.3

  • Removed Horse Cart, apparently Azu didnt find the issue

1.3.2

  • Added horse cart back, Azu found the issue with it.

1.3.1

  • removed horse cart because it was causing a crash.

1.3.0

  • adjusted TameTime and FedDuration, may need to reset the config for it to show.

1.2.9

  • Fixed broken items/pieces

1.2.8

  • Corrected spawn faction

1.2.7

  • Updated for BogWitch update. Thank you Rae for Sharing the Project with OdinPlus!

1.2.6

  • Update for Valheim 0.217.22
  • Updated with BepInEx to 5.4.22
  • Updated ServerSync 1.15
  • Added German localization ~ Thanks BLUBBSON!

1.2.5

  • Updated for latest version of Valheim (Hildir Request)
  • Fixed Rug shader (glitched material)
  • Added custom icon for cart (thanks for OdinPlus peeps, i stole it from them)
  • Cart now have translation entry

1.2.1

  • Recompiled with latest game version of Valheim.

1.1.5

  • Horse Pin is back. It will appear when we are not far from the horse.
  • Horse Cart Pin is back. It will appear when we are not far from the cart.
  • Various items fixes - automatic pickup for items should now work properly.
  • Tweaks for mane visuals. Mane is now solid, not transparent and should work properly with environment and lighting.
  • Tweaks for footsteps VFX. They are now barely visible. They look better at night and in general.
  • Mod was recompiled for latest BepInEx and Valheim version
  • Updated Managers which handles the mod.
  • Readme cleaning from old informations.

1.1.5

  • Added complete new sets (2).
  • Skogarmadr set - basic, very early set with set effect.
  • Drapmadr set - iron tier set with imroved Skogarmadr set effect.
  • Readme cleaning.

1.1.2

  • Recompiled with latest game version.
  • Updated Managers which handles the mod.
  • Is not secured with KeyManager for this moment.
  • This mod will be not compatible with Valheim+.
  • Increased Horse weight a bit.
  • Disabled Pin handler for now.

Valheim-

This mod isn't compatible with Valheim+. Please navigate to https://github.com/AzumattDev/Valheim-Plus-Replacements to find replacements for its features.