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Decompiled source of TheMarkOfOden v0.1.0
MarkOfOden.dll
Decompiled 2 months ago
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using System; using System.Collections; using System.Collections.Generic; using System.Diagnostics; using System.Globalization; using System.IO; using System.IO.Compression; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Serialization; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using System.Text; using BepInEx; using BepInEx.Bootstrap; using BepInEx.Configuration; using BepInEx.Logging; using HarmonyLib; using JetBrains.Annotations; using MarkOfOden.Compat; using MarkOfOden.Config; using MarkOfOden.Fear; using MarkOfOden.Marks; using MarkOfOden.Patches; using Microsoft.CodeAnalysis; using ServerSync; using TMPro; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: IgnoresAccessChecksTo("assembly_utils")] [assembly: IgnoresAccessChecksTo("assembly_valheim")] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("MarkOfOden")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyFileVersion("0.1.0.0")] [assembly: AssemblyInformationalVersion("0.1.0+55722e562fcd25000adc8ba4cf735c33bc40e0bc")] [assembly: AssemblyProduct("The Mark of Oden")] [assembly: AssemblyTitle("MarkOfOden")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("0.1.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } [CompilerGenerated] [Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace ServerSync { [PublicAPI] public abstract class OwnConfigEntryBase { public object? LocalBaseValue; public bool SynchronizedConfig = true; public abstract ConfigEntryBase BaseConfig { get; } } [PublicAPI] public class SyncedConfigEntry<T>(ConfigEntry<T> sourceConfig) : OwnConfigEntryBase() { public readonly ConfigEntry<T> SourceConfig = sourceConfig; public override ConfigEntryBase BaseConfig => (ConfigEntryBase)(object)SourceConfig; public T Value { get { return SourceConfig.Value; } set { SourceConfig.Value = value; } } public void AssignLocalValue(T value) { if (LocalBaseValue == null) { Value = value; } else { LocalBaseValue = value; } } } public abstract class CustomSyncedValueBase { public object? LocalBaseValue; public readonly string Identifier; public readonly Type Type; private object? boxedValue; protected bool localIsOwner; public readonly int Priority; public object? BoxedValue { get { return boxedValue; } set { boxedValue = value; this.ValueChanged?.Invoke(); } } public event Action? ValueChanged; protected CustomSyncedValueBase(ConfigSync configSync, string identifier, Type type, int priority) { Priority = priority; Identifier = identifier; Type = type; configSync.AddCustomValue(this); localIsOwner = configSync.IsSourceOfTruth; configSync.SourceOfTruthChanged += delegate(bool truth) { localIsOwner = truth; }; } } [PublicAPI] public sealed class CustomSyncedValue<T> : CustomSyncedValueBase { public T Value { get { return (T)base.BoxedValue; } set { base.BoxedValue = value; } } public CustomSyncedValue(ConfigSync configSync, string identifier, T value = default(T), int priority = 0) : base(configSync, identifier, typeof(T), priority) { Value = value; } public void AssignLocalValue(T value) { if (localIsOwner) { Value = value; } else { LocalBaseValue = value; } } } internal class ConfigurationManagerAttributes { [UsedImplicitly] public bool? ReadOnly = false; } [PublicAPI] public class ConfigSync { [HarmonyPatch(typeof(ZRpc), "HandlePackage")] private static class SnatchCurrentlyHandlingRPC { public static ZRpc? currentRpc; [HarmonyPrefix] private static void Prefix(ZRpc __instance) { currentRpc = __instance; } } [HarmonyPatch(typeof(ZNet), "Awake")] internal static class RegisterRPCPatch { [HarmonyPostfix] private static void Postfix(ZNet __instance) { isServer = __instance.IsServer(); foreach (ConfigSync configSync2 in configSyncs) { ZRoutedRpc.instance.Register<ZPackage>(configSync2.Name + " ConfigSync", (Action<long, ZPackage>)configSync2.RPC_FromOtherClientConfigSync); if (isServer) { configSync2.InitialSyncDone = true; Debug.Log((object)("Registered '" + configSync2.Name + " ConfigSync' RPC - waiting for incoming connections")); } } if (isServer) { ((MonoBehaviour)__instance).StartCoroutine(WatchAdminListChanges()); } static void SendAdmin(List<ZNetPeer> peers, bool isAdmin) { ZPackage package = ConfigsToPackage(null, null, new PackageEntry[1] { new PackageEntry { section = "Internal", key = "lockexempt", type = typeof(bool), value = isAdmin } }); ConfigSync configSync = configSyncs.First(); if (configSync != null) { ((MonoBehaviour)ZNet.instance).StartCoroutine(configSync.sendZPackage(peers, package)); } } static IEnumerator WatchAdminListChanges() { MethodInfo listContainsId = AccessTools.DeclaredMethod(typeof(ZNet), "ListContainsId", (Type[])null, (Type[])null); SyncedList adminList = (SyncedList)AccessTools.DeclaredField(typeof(ZNet), "m_adminList").GetValue(ZNet.instance); List<string> CurrentList = new List<string>(adminList.GetList()); while (true) { yield return (object)new WaitForSeconds(30f); if (!adminList.GetList().SequenceEqual(CurrentList)) { CurrentList = new List<string>(adminList.GetList()); List<ZNetPeer> list = ZNet.instance.GetPeers().Where(delegate(ZNetPeer p) { string hostName = p.m_rpc.GetSocket().GetHostName(); return ((object)listContainsId != null) ? ((bool)listContainsId.Invoke(ZNet.instance, new object[2] { adminList, hostName })) : adminList.Contains(hostName); }).ToList(); SendAdmin(ZNet.instance.GetPeers().Except(list).ToList(), isAdmin: false); SendAdmin(list, isAdmin: true); } } } } } [HarmonyPatch(typeof(ZNet), "OnNewConnection")] private static class RegisterClientRPCPatch { [HarmonyPostfix] private static void Postfix(ZNet __instance, ZNetPeer peer) { if (__instance.IsServer()) { return; } foreach (ConfigSync configSync in configSyncs) { peer.m_rpc.Register<ZPackage>(configSync.Name + " ConfigSync", (Action<ZRpc, ZPackage>)configSync.RPC_FromServerConfigSync); } } } private class ParsedConfigs { public readonly Dictionary<OwnConfigEntryBase, object?> configValues = new Dictionary<OwnConfigEntryBase, object>(); public readonly Dictionary<CustomSyncedValueBase, object?> customValues = new Dictionary<CustomSyncedValueBase, object>(); } [HarmonyPatch(typeof(ZNet), "Shutdown")] private class ResetConfigsOnShutdown { [HarmonyPostfix] private static void Postfix() { ProcessingServerUpdate = true; foreach (ConfigSync configSync in configSyncs) { configSync.resetConfigsFromServer(); configSync.IsSourceOfTruth = true; configSync.InitialSyncDone = false; } ProcessingServerUpdate = false; } } [HarmonyPatch(typeof(ZNet), "RPC_PeerInfo")] private class SendConfigsAfterLogin { private class BufferingSocket : ZPlayFabSocket, ISocket { public volatile bool finished; public volatile int versionMatchQueued = -1; public readonly List<ZPackage> Package = new List<ZPackage>(); public readonly ISocket Original; public BufferingSocket(ISocket original) { Original = original; ((ZPlayFabSocket)this)..ctor(); } public bool IsConnected() { return Original.IsConnected(); } public ZPackage Recv() { return Original.Recv(); } public int GetSendQueueSize() { return Original.GetSendQueueSize(); } public int GetCurrentSendRate() { return Original.GetCurrentSendRate(); } public bool IsHost() { return Original.IsHost(); } public void Dispose() { Original.Dispose(); } public bool GotNewData() { return Original.GotNewData(); } public void Close() { Original.Close(); } public string GetEndPointString() { return Original.GetEndPointString(); } public void GetAndResetStats(out int totalSent, out int totalRecv) { Original.GetAndResetStats(ref totalSent, ref totalRecv); } public void GetConnectionQuality(out float localQuality, out float remoteQuality, out int ping, out float outByteSec, out float inByteSec) { Original.GetConnectionQuality(ref localQuality, ref remoteQuality, ref ping, ref outByteSec, ref inByteSec); } public ISocket Accept() { return Original.Accept(); } public int GetHostPort() { return Original.GetHostPort(); } public bool Flush() { return Original.Flush(); } public string GetHostName() { return Original.GetHostName(); } public void VersionMatch() { if (finished) { Original.VersionMatch(); } else { versionMatchQueued = Package.Count; } } public void Send(ZPackage pkg) { //IL_004c: Unknown result type (might be due to invalid IL or missing references) //IL_0052: Expected O, but got Unknown int pos = pkg.GetPos(); pkg.SetPos(0); int num = pkg.ReadInt(); if ((num == StringExtensionMethods.GetStableHashCode("PeerInfo") || num == StringExtensionMethods.GetStableHashCode("RoutedRPC") || num == StringExtensionMethods.GetStableHashCode("ZDOData")) && !finished) { ZPackage val = new ZPackage(pkg.GetArray()); val.SetPos(pos); Package.Add(val); } else { pkg.SetPos(pos); Original.Send(pkg); } } } [HarmonyPriority(800)] [HarmonyPrefix] private static void Prefix(ref Dictionary<Assembly, BufferingSocket>? __state, ZNet __instance, ZRpc rpc) { //IL_0073: Unknown result type (might be due to invalid IL or missing references) if (!__instance.IsServer()) { return; } BufferingSocket bufferingSocket = new BufferingSocket(rpc.GetSocket()); AccessTools.DeclaredField(typeof(ZRpc), "m_socket").SetValue(rpc, bufferingSocket); object? obj = AccessTools.DeclaredMethod(typeof(ZNet), "GetPeer", new Type[1] { typeof(ZRpc) }, (Type[])null).Invoke(__instance, new object[1] { rpc }); ZNetPeer val = (ZNetPeer)((obj is ZNetPeer) ? obj : null); if (val != null && (int)ZNet.m_onlineBackend != 0) { FieldInfo fieldInfo = AccessTools.DeclaredField(typeof(ZNetPeer), "m_socket"); object? value = fieldInfo.GetValue(val); ZPlayFabSocket val2 = (ZPlayFabSocket)((value is ZPlayFabSocket) ? value : null); if (val2 != null) { typeof(ZPlayFabSocket).GetField("m_remotePlayerId").SetValue(bufferingSocket, val2.m_remotePlayerId); } fieldInfo.SetValue(val, bufferingSocket); } if (__state == null) { __state = new Dictionary<Assembly, BufferingSocket>(); } __state[Assembly.GetExecutingAssembly()] = bufferingSocket; } [HarmonyPostfix] private static void Postfix(Dictionary<Assembly, BufferingSocket> __state, ZNet __instance, ZRpc rpc) { ZNetPeer peer; if (__instance.IsServer()) { object obj = AccessTools.DeclaredMethod(typeof(ZNet), "GetPeer", new Type[1] { typeof(ZRpc) }, (Type[])null).Invoke(__instance, new object[1] { rpc }); peer = (ZNetPeer)((obj is ZNetPeer) ? obj : null); if (peer == null) { SendBufferedData(); } else { ((MonoBehaviour)__instance).StartCoroutine(sendAsync()); } } void SendBufferedData() { if (rpc.GetSocket() is BufferingSocket bufferingSocket) { AccessTools.DeclaredField(typeof(ZRpc), "m_socket").SetValue(rpc, bufferingSocket.Original); object? obj2 = AccessTools.DeclaredMethod(typeof(ZNet), "GetPeer", new Type[1] { typeof(ZRpc) }, (Type[])null).Invoke(__instance, new object[1] { rpc }); ZNetPeer val = (ZNetPeer)((obj2 is ZNetPeer) ? obj2 : null); if (val != null) { AccessTools.DeclaredField(typeof(ZNetPeer), "m_socket").SetValue(val, bufferingSocket.Original); } } BufferingSocket bufferingSocket2 = __state[Assembly.GetExecutingAssembly()]; bufferingSocket2.finished = true; for (int i = 0; i < bufferingSocket2.Package.Count; i++) { if (i == bufferingSocket2.versionMatchQueued) { bufferingSocket2.Original.VersionMatch(); } bufferingSocket2.Original.Send(bufferingSocket2.Package[i]); } if (bufferingSocket2.Package.Count == bufferingSocket2.versionMatchQueued) { bufferingSocket2.Original.VersionMatch(); } } IEnumerator sendAsync() { foreach (ConfigSync configSync in configSyncs) { List<PackageEntry> list = new List<PackageEntry>(); if (configSync.CurrentVersion != null) { list.Add(new PackageEntry { section = "Internal", key = "serverversion", type = typeof(string), value = configSync.CurrentVersion }); } MethodInfo methodInfo = AccessTools.DeclaredMethod(typeof(ZNet), "ListContainsId", (Type[])null, (Type[])null); SyncedList val = (SyncedList)AccessTools.DeclaredField(typeof(ZNet), "m_adminList").GetValue(ZNet.instance); list.Add(new PackageEntry { section = "Internal", key = "lockexempt", type = typeof(bool), value = (((object)methodInfo == null) ? ((object)val.Contains(rpc.GetSocket().GetHostName())) : methodInfo.Invoke(ZNet.instance, new object[2] { val, rpc.GetSocket().GetHostName() })) }); ZPackage package = ConfigsToPackage(configSync.allConfigs.Select((OwnConfigEntryBase c) => c.BaseConfig), configSync.allCustomValues, list, partial: false); yield return ((MonoBehaviour)__instance).StartCoroutine(configSync.sendZPackage(new List<ZNetPeer> { peer }, package)); } SendBufferedData(); } } } private class PackageEntry { public string section; public string key; public Type type; public object? value; } [HarmonyPatch(typeof(ConfigEntryBase), "GetSerializedValue")] private static class PreventSavingServerInfo { [HarmonyPrefix] private static bool Prefix(ConfigEntryBase __instance, ref string __result) { OwnConfigEntryBase ownConfigEntryBase = configData(__instance); if (ownConfigEntryBase == null || isWritableConfig(ownConfigEntryBase)) { return true; } __result = TomlTypeConverter.ConvertToString(ownConfigEntryBase.LocalBaseValue, __instance.SettingType); return false; } } [HarmonyPatch(typeof(ConfigEntryBase), "SetSerializedValue")] private static class PreventConfigRereadChangingValues { [HarmonyPrefix] private static bool Prefix(ConfigEntryBase __instance, string value) { OwnConfigEntryBase ownConfigEntryBase = configData(__instance); if (ownConfigEntryBase == null || ownConfigEntryBase.LocalBaseValue == null) { return true; } try { ownConfigEntryBase.LocalBaseValue = TomlTypeConverter.ConvertToValue(value, __instance.SettingType); } catch (Exception ex) { Debug.LogWarning((object)$"Config value of setting \"{__instance.Definition}\" could not be parsed and will be ignored. Reason: {ex.Message}; Value: {value}"); } return false; } } private class InvalidDeserializationTypeException : Exception { public string expected; public string received; public string field = ""; } public static bool ProcessingServerUpdate; public readonly string Name; public string? DisplayName; public string? CurrentVersion; public string? MinimumRequiredVersion; public bool ModRequired; private bool? forceConfigLocking; private bool isSourceOfTruth = true; private static readonly HashSet<ConfigSync> configSyncs; private readonly HashSet<OwnConfigEntryBase> allConfigs = new HashSet<OwnConfigEntryBase>(); private HashSet<CustomSyncedValueBase> allCustomValues = new HashSet<CustomSyncedValueBase>(); private static bool isServer; private static bool lockExempt; private OwnConfigEntryBase? lockedConfig; private const byte PARTIAL_CONFIGS = 1; private const byte FRAGMENTED_CONFIG = 2; private const byte COMPRESSED_CONFIG = 4; private readonly Dictionary<string, SortedDictionary<int, byte[]>> configValueCache = new Dictionary<string, SortedDictionary<int, byte[]>>(); private readonly List<KeyValuePair<long, string>> cacheExpirations = new List<KeyValuePair<long, string>>(); private static long packageCounter; public bool IsLocked { get { bool? flag = forceConfigLocking; bool num; if (!flag.HasValue) { if (lockedConfig == null) { goto IL_0051; } num = ((IConvertible)lockedConfig.BaseConfig.BoxedValue).ToInt32(CultureInfo.InvariantCulture) != 0; } else { num = flag == true; } if (num) { return !lockExempt; } goto IL_0051; IL_0051: return false; } set { forceConfigLocking = value; } } public bool IsAdmin { get { if (!lockExempt) { return isSourceOfTruth; } return true; } } public bool IsSourceOfTruth { get { return isSourceOfTruth; } private set { if (value != isSourceOfTruth) { isSourceOfTruth = value; this.SourceOfTruthChanged?.Invoke(value); } } } public bool InitialSyncDone { get; private set; } public event Action<bool>? SourceOfTruthChanged; private event Action? lockedConfigChanged; static ConfigSync() { ProcessingServerUpdate = false; configSyncs = new HashSet<ConfigSync>(); lockExempt = false; packageCounter = 0L; RuntimeHelpers.RunClassConstructor(typeof(VersionCheck).TypeHandle); } public ConfigSync(string name) { Name = name; configSyncs.Add(this); new VersionCheck(this); } public SyncedConfigEntry<T> AddConfigEntry<T>(ConfigEntry<T> configEntry) { OwnConfigEntryBase ownConfigEntryBase = configData((ConfigEntryBase)(object)configEntry); SyncedConfigEntry<T> syncedEntry = ownConfigEntryBase as SyncedConfigEntry<T>; if (syncedEntry == null) { syncedEntry = new SyncedConfigEntry<T>(configEntry); AccessTools.DeclaredField(typeof(ConfigDescription), "<Tags>k__BackingField").SetValue(((ConfigEntryBase)configEntry).Description, new object[1] { new ConfigurationManagerAttributes() }.Concat(((ConfigEntryBase)configEntry).Description.Tags ?? Array.Empty<object>()).Concat(new SyncedConfigEntry<T>[1] { syncedEntry }).ToArray()); configEntry.SettingChanged += delegate { if (!ProcessingServerUpdate && syncedEntry.SynchronizedConfig) { Broadcast(0L, (ConfigEntryBase)configEntry); } }; allConfigs.Add(syncedEntry); } return syncedEntry; } public SyncedConfigEntry<T> AddLockingConfigEntry<T>(ConfigEntry<T> lockingConfig) where T : IConvertible { if (lockedConfig != null) { throw new Exception("Cannot initialize locking ConfigEntry twice"); } lockedConfig = AddConfigEntry<T>(lockingConfig); lockingConfig.SettingChanged += delegate { this.lockedConfigChanged?.Invoke(); }; return (SyncedConfigEntry<T>)lockedConfig; } internal void AddCustomValue(CustomSyncedValueBase customValue) { if (allCustomValues.Select((CustomSyncedValueBase v) => v.Identifier).Concat(new string[1] { "serverversion" }).Contains(customValue.Identifier)) { throw new Exception("Cannot have multiple settings with the same name or with a reserved name (serverversion)"); } allCustomValues.Add(customValue); allCustomValues = new HashSet<CustomSyncedValueBase>(allCustomValues.OrderByDescending((CustomSyncedValueBase v) => v.Priority)); customValue.ValueChanged += delegate { if (!ProcessingServerUpdate) { Broadcast(0L, customValue); } }; } private void RPC_FromServerConfigSync(ZRpc rpc, ZPackage package) { lockedConfigChanged += serverLockedSettingChanged; IsSourceOfTruth = false; if (HandleConfigSyncRPC(0L, package, clientUpdate: false)) { InitialSyncDone = true; } } private void RPC_FromOtherClientConfigSync(long sender, ZPackage package) { HandleConfigSyncRPC(sender, package, clientUpdate: true); } private bool HandleConfigSyncRPC(long sender, ZPackage package, bool clientUpdate) { //IL_0209: Unknown result type (might be due to invalid IL or missing references) //IL_0210: Expected O, but got Unknown //IL_01b8: Unknown result type (might be due to invalid IL or missing references) //IL_01bf: Expected O, but got Unknown //IL_006c: Unknown result type (might be due to invalid IL or missing references) //IL_0073: Expected O, but got Unknown try { if (isServer && IsLocked) { ZRpc? currentRpc = SnatchCurrentlyHandlingRPC.currentRpc; object obj; if (currentRpc == null) { obj = null; } else { ISocket socket = currentRpc.GetSocket(); obj = ((socket != null) ? socket.GetHostName() : null); } string text = (string)obj; if (text != null) { MethodInfo methodInfo = AccessTools.DeclaredMethod(typeof(ZNet), "ListContainsId", (Type[])null, (Type[])null); SyncedList val = (SyncedList)AccessTools.DeclaredField(typeof(ZNet), "m_adminList").GetValue(ZNet.instance); if (!(((object)methodInfo == null) ? val.Contains(text) : ((bool)methodInfo.Invoke(ZNet.instance, new object[2] { val, text })))) { return false; } } } cacheExpirations.RemoveAll(delegate(KeyValuePair<long, string> kv) { if (kv.Key < DateTimeOffset.Now.Ticks) { configValueCache.Remove(kv.Value); return true; } return false; }); byte b = package.ReadByte(); if ((b & 2) != 0) { long num = package.ReadLong(); string text2 = sender.ToString() + num; if (!configValueCache.TryGetValue(text2, out SortedDictionary<int, byte[]> value)) { value = new SortedDictionary<int, byte[]>(); configValueCache[text2] = value; cacheExpirations.Add(new KeyValuePair<long, string>(DateTimeOffset.Now.AddSeconds(60.0).Ticks, text2)); } int key = package.ReadInt(); int num2 = package.ReadInt(); value.Add(key, package.ReadByteArray()); if (value.Count < num2) { return false; } configValueCache.Remove(text2); package = new ZPackage(value.Values.SelectMany((byte[] a) => a).ToArray()); b = package.ReadByte(); } ProcessingServerUpdate = true; if ((b & 4) != 0) { MemoryStream stream = new MemoryStream(package.ReadByteArray()); MemoryStream memoryStream = new MemoryStream(); using (DeflateStream deflateStream = new DeflateStream(stream, CompressionMode.Decompress)) { deflateStream.CopyTo(memoryStream); } package = new ZPackage(memoryStream.ToArray()); b = package.ReadByte(); } if ((b & 1) == 0) { resetConfigsFromServer(); } ParsedConfigs parsedConfigs = ReadConfigsFromPackage(package); ConfigFile val2 = null; bool saveOnConfigSet = false; foreach (KeyValuePair<OwnConfigEntryBase, object> configValue in parsedConfigs.configValues) { if (!isServer && configValue.Key.LocalBaseValue == null) { configValue.Key.LocalBaseValue = configValue.Key.BaseConfig.BoxedValue; } if (val2 == null) { val2 = configValue.Key.BaseConfig.ConfigFile; saveOnConfigSet = val2.SaveOnConfigSet; val2.SaveOnConfigSet = false; } configValue.Key.BaseConfig.BoxedValue = configValue.Value; } if (val2 != null) { val2.SaveOnConfigSet = saveOnConfigSet; val2.Save(); } foreach (KeyValuePair<CustomSyncedValueBase, object> customValue in parsedConfigs.customValues) { if (!isServer) { CustomSyncedValueBase key2 = customValue.Key; if (key2.LocalBaseValue == null) { key2.LocalBaseValue = customValue.Key.BoxedValue; } } customValue.Key.BoxedValue = customValue.Value; } Debug.Log((object)string.Format("Received {0} configs and {1} custom values from {2} for mod {3}", parsedConfigs.configValues.Count, parsedConfigs.customValues.Count, (isServer || clientUpdate) ? $"client {sender}" : "the server", DisplayName ?? Name)); if (!isServer) { serverLockedSettingChanged(); } return true; } finally { ProcessingServerUpdate = false; } } private ParsedConfigs ReadConfigsFromPackage(ZPackage package) { ParsedConfigs parsedConfigs = new ParsedConfigs(); Dictionary<string, OwnConfigEntryBase> dictionary = allConfigs.Where((OwnConfigEntryBase c) => c.SynchronizedConfig).ToDictionary((OwnConfigEntryBase c) => c.BaseConfig.Definition.Section + "_" + c.BaseConfig.Definition.Key, (OwnConfigEntryBase c) => c); Dictionary<string, CustomSyncedValueBase> dictionary2 = allCustomValues.ToDictionary((CustomSyncedValueBase c) => c.Identifier, (CustomSyncedValueBase c) => c); int num = package.ReadInt(); for (int num2 = 0; num2 < num; num2++) { string text = package.ReadString(); string text2 = package.ReadString(); string text3 = package.ReadString(); Type type = Type.GetType(text3); if (text3 == "" || type != null) { object obj; try { obj = ((text3 == "") ? null : ReadValueWithTypeFromZPackage(package, type)); } catch (InvalidDeserializationTypeException ex) { Debug.LogWarning((object)("Got unexpected struct internal type " + ex.received + " for field " + ex.field + " struct " + text3 + " for " + text2 + " in section " + text + " for mod " + (DisplayName ?? Name) + ", expecting " + ex.expected)); continue; } OwnConfigEntryBase value2; if (text == "Internal") { CustomSyncedValueBase value; if (text2 == "serverversion") { if (obj?.ToString() != CurrentVersion) { Debug.LogWarning((object)("Received server version is not equal: server version = " + (obj?.ToString() ?? "null") + "; local version = " + (CurrentVersion ?? "unknown"))); } } else if (text2 == "lockexempt") { if (obj is bool flag) { lockExempt = flag; } } else if (dictionary2.TryGetValue(text2, out value)) { if ((text3 == "" && (!value.Type.IsValueType || Nullable.GetUnderlyingType(value.Type) != null)) || GetZPackageTypeString(value.Type) == text3) { parsedConfigs.customValues[value] = obj; continue; } Debug.LogWarning((object)("Got unexpected type " + text3 + " for internal value " + text2 + " for mod " + (DisplayName ?? Name) + ", expecting " + value.Type.AssemblyQualifiedName)); } } else if (dictionary.TryGetValue(text + "_" + text2, out value2)) { Type type2 = configType(value2.BaseConfig); if ((text3 == "" && (!type2.IsValueType || Nullable.GetUnderlyingType(type2) != null)) || GetZPackageTypeString(type2) == text3) { parsedConfigs.configValues[value2] = obj; continue; } Debug.LogWarning((object)("Got unexpected type " + text3 + " for " + text2 + " in section " + text + " for mod " + (DisplayName ?? Name) + ", expecting " + type2.AssemblyQualifiedName)); } else { Debug.LogWarning((object)("Received unknown config entry " + text2 + " in section " + text + " for mod " + (DisplayName ?? Name) + ". This may happen if client and server versions of the mod do not match.")); } continue; } Debug.LogWarning((object)("Got invalid type " + text3 + ", abort reading of received configs")); return new ParsedConfigs(); } return parsedConfigs; } private static bool isWritableConfig(OwnConfigEntryBase config) { ConfigSync configSync = configSyncs.FirstOrDefault((ConfigSync cs) => cs.allConfigs.Contains(config)); if (configSync == null) { return true; } if (!configSync.IsSourceOfTruth && config.SynchronizedConfig && config.LocalBaseValue != null) { if (!configSync.IsLocked) { if (config == configSync.lockedConfig) { return lockExempt; } return true; } return false; } return true; } private void serverLockedSettingChanged() { foreach (OwnConfigEntryBase allConfig in allConfigs) { configAttribute<ConfigurationManagerAttributes>(allConfig.BaseConfig).ReadOnly = !isWritableConfig(allConfig); } } private void resetConfigsFromServer() { ConfigFile val = null; bool saveOnConfigSet = false; foreach (OwnConfigEntryBase item in allConfigs.Where((OwnConfigEntryBase config) => config.LocalBaseValue != null)) { if (val == null) { val = item.BaseConfig.ConfigFile; saveOnConfigSet = val.SaveOnConfigSet; val.SaveOnConfigSet = false; } item.BaseConfig.BoxedValue = item.LocalBaseValue; item.LocalBaseValue = null; } if (val != null) { val.SaveOnConfigSet = saveOnConfigSet; } foreach (CustomSyncedValueBase item2 in allCustomValues.Where((CustomSyncedValueBase config) => config.LocalBaseValue != null)) { item2.BoxedValue = item2.LocalBaseValue; item2.LocalBaseValue = null; } lockedConfigChanged -= serverLockedSettingChanged; serverLockedSettingChanged(); } private IEnumerator<bool> distributeConfigToPeers(ZNetPeer peer, ZPackage package) { ZRoutedRpc rpc = ZRoutedRpc.instance; if (rpc == null) { yield break; } byte[] data = package.GetArray(); if (data != null && data.LongLength > 250000) { int fragments = (int)(1 + (data.LongLength - 1) / 250000); long packageIdentifier = ++packageCounter; int fragment = 0; while (fragment < fragments) { foreach (bool item in waitForQueue()) { yield return item; } if (peer.m_socket.IsConnected()) { ZPackage val = new ZPackage(); val.Write((byte)2); val.Write(packageIdentifier); val.Write(fragment); val.Write(fragments); val.Write(data.Skip(250000 * fragment).Take(250000).ToArray()); SendPackage(val); if (fragment != fragments - 1) { yield return true; } int num = fragment + 1; fragment = num; continue; } break; } yield break; } foreach (bool item2 in waitForQueue()) { yield return item2; } SendPackage(package); void SendPackage(ZPackage pkg) { string text = Name + " ConfigSync"; if (isServer) { peer.m_rpc.Invoke(text, new object[1] { pkg }); } else { rpc.InvokeRoutedRPC(peer.m_server ? 0 : peer.m_uid, text, new object[1] { pkg }); } } IEnumerable<bool> waitForQueue() { float timeout = Time.time + 30f; while (peer.m_socket.GetSendQueueSize() > 20000) { if (Time.time > timeout) { Debug.Log((object)$"Disconnecting {peer.m_uid} after 30 seconds config sending timeout"); peer.m_rpc.Invoke("Error", new object[1] { (object)(ConnectionStatus)5 }); ZNet.instance.Disconnect(peer); break; } yield return false; } } } private IEnumerator sendZPackage(long target, ZPackage package) { if (!Object.op_Implicit((Object)(object)ZNet.instance)) { return Enumerable.Empty<object>().GetEnumerator(); } List<ZNetPeer> list = (List<ZNetPeer>)AccessTools.DeclaredField(typeof(ZRoutedRpc), "m_peers").GetValue(ZRoutedRpc.instance); if (target != 0L) { list = list.Where((ZNetPeer p) => p.m_uid == target).ToList(); } return sendZPackage(list, package); } private IEnumerator sendZPackage(List<ZNetPeer> peers, ZPackage package) { if (!Object.op_Implicit((Object)(object)ZNet.instance)) { yield break; } byte[] array = package.GetArray(); if (array != null && array.LongLength > 10000) { ZPackage val = new ZPackage(); val.Write((byte)4); MemoryStream memoryStream = new MemoryStream(); using (DeflateStream deflateStream = new DeflateStream(memoryStream, CompressionLevel.Optimal)) { deflateStream.Write(array, 0, array.Length); } val.Write(memoryStream.ToArray()); package = val; } List<IEnumerator<bool>> writers = (from p in peers where p.IsReady() select distributeConfigToPeers(p, package)).ToList(); writers.RemoveAll((IEnumerator<bool> writer) => !writer.MoveNext()); while (writers.Count > 0) { yield return null; writers.RemoveAll((IEnumerator<bool> writer) => !writer.MoveNext()); } } private void Broadcast(long target, params ConfigEntryBase[] configs) { if (!IsLocked || isServer) { ZPackage package = ConfigsToPackage(configs); ZNet instance = ZNet.instance; if (instance != null) { ((MonoBehaviour)instance).StartCoroutine(sendZPackage(target, package)); } } } private void Broadcast(long target, params CustomSyncedValueBase[] customValues) { if (!IsLocked || isServer) { ZPackage package = ConfigsToPackage(null, customValues); ZNet instance = ZNet.instance; if (instance != null) { ((MonoBehaviour)instance).StartCoroutine(sendZPackage(target, package)); } } } private static OwnConfigEntryBase? configData(ConfigEntryBase config) { return config.Description.Tags?.OfType<OwnConfigEntryBase>().SingleOrDefault(); } public static SyncedConfigEntry<T>? ConfigData<T>(ConfigEntry<T> config) { return ((ConfigEntryBase)config).Description.Tags?.OfType<SyncedConfigEntry<T>>().SingleOrDefault(); } private static T configAttribute<T>(ConfigEntryBase config) { return config.Description.Tags.OfType<T>().First(); } private static Type configType(ConfigEntryBase config) { return configType(config.SettingType); } private static Type configType(Type type) { if (!type.IsEnum) { return type; } return Enum.GetUnderlyingType(type); } private static ZPackage ConfigsToPackage(IEnumerable<ConfigEntryBase>? configs = null, IEnumerable<CustomSyncedValueBase>? customValues = null, IEnumerable<PackageEntry>? packageEntries = null, bool partial = true) { //IL_0050: Unknown result type (might be due to invalid IL or missing references) //IL_0056: Expected O, but got Unknown List<ConfigEntryBase> list = configs?.Where((ConfigEntryBase config) => configData(config).SynchronizedConfig).ToList() ?? new List<ConfigEntryBase>(); List<CustomSyncedValueBase> list2 = customValues?.ToList() ?? new List<CustomSyncedValueBase>(); ZPackage val = new ZPackage(); val.Write(partial ? ((byte)1) : ((byte)0)); val.Write(list.Count + list2.Count + (packageEntries?.Count() ?? 0)); foreach (PackageEntry item in packageEntries ?? Array.Empty<PackageEntry>()) { AddEntryToPackage(val, item); } foreach (CustomSyncedValueBase item2 in list2) { AddEntryToPackage(val, new PackageEntry { section = "Internal", key = item2.Identifier, type = item2.Type, value = item2.BoxedValue }); } foreach (ConfigEntryBase item3 in list) { AddEntryToPackage(val, new PackageEntry { section = item3.Definition.Section, key = item3.Definition.Key, type = configType(item3), value = item3.BoxedValue }); } return val; } private static void AddEntryToPackage(ZPackage package, PackageEntry entry) { package.Write(entry.section); package.Write(entry.key); package.Write((entry.value == null) ? "" : GetZPackageTypeString(entry.type)); AddValueToZPackage(package, entry.value); } private static string GetZPackageTypeString(Type type) { return type.AssemblyQualifiedName; } private static void AddValueToZPackage(ZPackage package, object? value) { Type type = value?.GetType(); if (value is Enum) { value = ((IConvertible)value).ToType(Enum.GetUnderlyingType(value.GetType()), CultureInfo.InvariantCulture); } else { if (value is ICollection collection) { package.Write(collection.Count); { foreach (object item in collection) { AddValueToZPackage(package, item); } return; } } if ((object)type != null && type.IsValueType && !type.IsPrimitive) { FieldInfo[] fields = type.GetFields(BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic); package.Write(fields.Length); FieldInfo[] array = fields; foreach (FieldInfo fieldInfo in array) { package.Write(GetZPackageTypeString(fieldInfo.FieldType)); AddValueToZPackage(package, fieldInfo.GetValue(value)); } return; } } ZRpc.Serialize(new object[1] { value }, ref package); } private static object ReadValueWithTypeFromZPackage(ZPackage package, Type type) { if ((object)type != null && type.IsValueType && !type.IsPrimitive && !type.IsEnum) { FieldInfo[] fields = type.GetFields(BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic); int num = package.ReadInt(); if (num != fields.Length) { throw new InvalidDeserializationTypeException { received = $"(field count: {num})", expected = $"(field count: {fields.Length})" }; } object uninitializedObject = FormatterServices.GetUninitializedObject(type); FieldInfo[] array = fields; foreach (FieldInfo fieldInfo in array) { string text = package.ReadString(); if (text != GetZPackageTypeString(fieldInfo.FieldType)) { throw new InvalidDeserializationTypeException { received = text, expected = GetZPackageTypeString(fieldInfo.FieldType), field = fieldInfo.Name }; } fieldInfo.SetValue(uninitializedObject, ReadValueWithTypeFromZPackage(package, fieldInfo.FieldType)); } return uninitializedObject; } if (type.IsGenericType && type.GetGenericTypeDefinition() == typeof(Dictionary<, >)) { int num2 = package.ReadInt(); IDictionary dictionary = (IDictionary)Activator.CreateInstance(type); Type type2 = typeof(KeyValuePair<, >).MakeGenericType(type.GenericTypeArguments); FieldInfo field = type2.GetField("key", BindingFlags.Instance | BindingFlags.NonPublic); FieldInfo field2 = type2.GetField("value", BindingFlags.Instance | BindingFlags.NonPublic); for (int j = 0; j < num2; j++) { object obj = ReadValueWithTypeFromZPackage(package, type2); dictionary.Add(field.GetValue(obj), field2.GetValue(obj)); } return dictionary; } if (type != typeof(List<string>) && type.IsGenericType) { Type type3 = typeof(ICollection<>).MakeGenericType(type.GenericTypeArguments[0]); if ((object)type3 != null && type3.IsAssignableFrom(type)) { int num3 = package.ReadInt(); object obj2 = Activator.CreateInstance(type); MethodInfo method = type3.GetMethod("Add"); for (int k = 0; k < num3; k++) { method.Invoke(obj2, new object[1] { ReadValueWithTypeFromZPackage(package, type.GenericTypeArguments[0]) }); } return obj2; } } ParameterInfo parameterInfo = (ParameterInfo)FormatterServices.GetUninitializedObject(typeof(ParameterInfo)); AccessTools.DeclaredField(typeof(ParameterInfo), "ClassImpl").SetValue(parameterInfo, type); List<object> source = new List<object>(); ZRpc.Deserialize(new ParameterInfo[2] { null, parameterInfo }, package, ref source); return source.First(); } } [PublicAPI] [HarmonyPatch] public class VersionCheck { private static readonly HashSet<VersionCheck> versionChecks; private static readonly Dictionary<string, string> notProcessedNames; public string Name; private string? displayName; private string? currentVersion; private string? minimumRequiredVersion; public bool ModRequired = true; private string? ReceivedCurrentVersion; private string? ReceivedMinimumRequiredVersion; private readonly List<ZRpc> ValidatedClients = new List<ZRpc>(); private ConfigSync? ConfigSync; public string DisplayName { get { return displayName ?? Name; } set { displayName = value; } } public string CurrentVersion { get { return currentVersion ?? "0.0.0"; } set { currentVersion = value; } } public string MinimumRequiredVersion { get { string text = minimumRequiredVersion; if (text == null) { if (!ModRequired) { return "0.0.0"; } text = CurrentVersion; } return text; } set { minimumRequiredVersion = value; } } private static void PatchServerSync() { //IL_0056: Unknown result type (might be due to invalid IL or missing references) //IL_005c: Expected O, but got Unknown Patches patchInfo = PatchProcessor.GetPatchInfo((MethodBase)AccessTools.DeclaredMethod(typeof(ZNet), "Awake", (Type[])null, (Type[])null)); if (patchInfo != null && patchInfo.Postfixes.Count((Patch p) => p.PatchMethod.DeclaringType == typeof(ConfigSync.RegisterRPCPatch)) > 0) { return; } Harmony val = new Harmony("org.bepinex.helpers.ServerSync"); foreach (Type item in from t in typeof(ConfigSync).GetNestedTypes(BindingFlags.NonPublic).Concat(new Type[1] { typeof(VersionCheck) }) where t.IsClass select t) { val.PatchAll(item); } } static VersionCheck() { versionChecks = new HashSet<VersionCheck>(); notProcessedNames = new Dictionary<string, string>(); typeof(ThreadingHelper).GetMethod("StartSyncInvoke").Invoke(ThreadingHelper.Instance, new object[1] { new Action(PatchServerSync) }); } public VersionCheck(string name) { Name = name; ModRequired = true; versionChecks.Add(this); } public VersionCheck(ConfigSync configSync) { ConfigSync = configSync; Name = ConfigSync.Name; versionChecks.Add(this); } public void Initialize() { ReceivedCurrentVersion = null; ReceivedMinimumRequiredVersion = null; if (ConfigSync != null) { Name = ConfigSync.Name; DisplayName = ConfigSync.DisplayName; CurrentVersion = ConfigSync.CurrentVersion; MinimumRequiredVersion = ConfigSync.MinimumRequiredVersion; ModRequired = ConfigSync.ModRequired; } } private bool IsVersionOk() { if (ReceivedMinimumRequiredVersion == null || ReceivedCurrentVersion == null) { return !ModRequired; } bool num = new Version(CurrentVersion) >= new Version(ReceivedMinimumRequiredVersion); bool flag = new Version(ReceivedCurrentVersion) >= new Version(MinimumRequiredVersion); return num && flag; } private string ErrorClient() { if (ReceivedMinimumRequiredVersion == null) { return DisplayName + " is not installed on the server."; } if (!(new Version(CurrentVersion) >= new Version(ReceivedMinimumRequiredVersion))) { return DisplayName + " needs to be at least version " + ReceivedMinimumRequiredVersion + ". You have version " + CurrentVersion + "."; } return DisplayName + " may not be higher than version " + ReceivedCurrentVersion + ". You have version " + CurrentVersion + "."; } private string ErrorServer(ZRpc rpc) { return "Disconnect: The client (" + rpc.GetSocket().GetHostName() + ") doesn't have the correct " + DisplayName + " version " + MinimumRequiredVersion; } private string Error(ZRpc? rpc = null) { if (rpc != null) { return ErrorServer(rpc); } return ErrorClient(); } private static VersionCheck[] GetFailedClient() { return versionChecks.Where((VersionCheck check) => !check.IsVersionOk()).ToArray(); } private static VersionCheck[] GetFailedServer(ZRpc rpc) { return versionChecks.Where((VersionCheck check) => check.ModRequired && !check.ValidatedClients.Contains(rpc)).ToArray(); } private static void Logout() { Game.instance.Logout(true, true); AccessTools.DeclaredField(typeof(ZNet), "m_connectionStatus").SetValue(null, (object)(ConnectionStatus)3); } private static void DisconnectClient(ZRpc rpc) { rpc.Invoke("Error", new object[1] { 3 }); } private static void CheckVersion(ZRpc rpc, ZPackage pkg) { CheckVersion(rpc, pkg, null); } private static void CheckVersion(ZRpc rpc, ZPackage pkg, Action<ZRpc, ZPackage>? original) { string text = pkg.ReadString(); string text2 = pkg.ReadString(); string text3 = pkg.ReadString(); bool flag = false; foreach (VersionCheck versionCheck in versionChecks) { if (!(text != versionCheck.Name)) { Debug.Log((object)("Received " + versionCheck.DisplayName + " version " + text3 + " and minimum version " + text2 + " from the " + (ZNet.instance.IsServer() ? "client" : "server") + ".")); versionCheck.ReceivedMinimumRequiredVersion = text2; versionCheck.ReceivedCurrentVersion = text3; if (ZNet.instance.IsServer() && versionCheck.IsVersionOk()) { versionCheck.ValidatedClients.Add(rpc); } flag = true; } } if (flag) { return; } pkg.SetPos(0); if (original != null) { original(rpc, pkg); if (pkg.GetPos() == 0) { notProcessedNames.Add(text, text3); } } } [HarmonyPatch(typeof(ZNet), "RPC_PeerInfo")] [HarmonyPrefix] private static bool RPC_PeerInfo(ZRpc rpc, ZNet __instance) { VersionCheck[] array = (__instance.IsServer() ? GetFailedServer(rpc) : GetFailedClient()); if (array.Length == 0) { return true; } VersionCheck[] array2 = array; for (int i = 0; i < array2.Length; i++) { Debug.LogWarning((object)array2[i].Error(rpc)); } if (__instance.IsServer()) { DisconnectClient(rpc); } else { Logout(); } return false; } [HarmonyPatch(typeof(ZNet), "OnNewConnection")] [HarmonyPrefix] private static void RegisterAndCheckVersion(ZNetPeer peer, ZNet __instance) { //IL_0172: Unknown result type (might be due to invalid IL or missing references) //IL_0179: Expected O, but got Unknown notProcessedNames.Clear(); IDictionary dictionary = (IDictionary)typeof(ZRpc).GetField("m_functions", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(peer.m_rpc); if (dictionary.Contains(StringExtensionMethods.GetStableHashCode("ServerSync VersionCheck"))) { object obj = dictionary[StringExtensionMethods.GetStableHashCode("ServerSync VersionCheck")]; Action<ZRpc, ZPackage> action = (Action<ZRpc, ZPackage>)obj.GetType().GetField("m_action", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(obj); peer.m_rpc.Register<ZPackage>("ServerSync VersionCheck", (Action<ZRpc, ZPackage>)delegate(ZRpc rpc, ZPackage pkg) { CheckVersion(rpc, pkg, action); }); } else { peer.m_rpc.Register<ZPackage>("ServerSync VersionCheck", (Action<ZRpc, ZPackage>)CheckVersion); } foreach (VersionCheck versionCheck in versionChecks) { versionCheck.Initialize(); if (versionCheck.ModRequired || __instance.IsServer()) { Debug.Log((object)("Sending " + versionCheck.DisplayName + " version " + versionCheck.CurrentVersion + " and minimum version " + versionCheck.MinimumRequiredVersion + " to the " + (__instance.IsServer() ? "client" : "server") + ".")); ZPackage val = new ZPackage(); val.Write(versionCheck.Name); val.Write(versionCheck.MinimumRequiredVersion); val.Write(versionCheck.CurrentVersion); peer.m_rpc.Invoke("ServerSync VersionCheck", new object[1] { val }); } } } [HarmonyPatch(typeof(ZNet), "Disconnect")] [HarmonyPrefix] private static void RemoveDisconnected(ZNetPeer peer, ZNet __instance) { if (!__instance.IsServer()) { return; } foreach (VersionCheck versionCheck in versionChecks) { versionCheck.ValidatedClients.Remove(peer.m_rpc); } } [HarmonyPatch(typeof(FejdStartup), "ShowConnectError")] [HarmonyPostfix] private static void ShowConnectionError(FejdStartup __instance) { //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_0013: Invalid comparison between Unknown and I4 //IL_014e: Unknown result type (might be due to invalid IL or missing references) //IL_0153: Unknown result type (might be due to invalid IL or missing references) //IL_0161: Unknown result type (might be due to invalid IL or missing references) //IL_01a4: Unknown result type (might be due to invalid IL or missing references) //IL_01b0: Unknown result type (might be due to invalid IL or missing references) //IL_01be: Unknown result type (might be due to invalid IL or missing references) //IL_01d0: Unknown result type (might be due to invalid IL or missing references) //IL_01de: Unknown result type (might be due to invalid IL or missing references) //IL_01e3: Unknown result type (might be due to invalid IL or missing references) //IL_01ee: Unknown result type (might be due to invalid IL or missing references) if (!__instance.m_connectionFailedPanel.activeSelf || (int)ZNet.GetConnectionStatus() != 3) { return; } bool flag = false; VersionCheck[] failedClient = GetFailedClient(); if (failedClient.Length != 0) { string text = string.Join("\n", failedClient.Select((VersionCheck check) => check.Error())); TMP_Text connectionFailedError = __instance.m_connectionFailedError; connectionFailedError.text = connectionFailedError.text + "\n" + text; flag = true; } foreach (KeyValuePair<string, string> item in notProcessedNames.OrderBy<KeyValuePair<string, string>, string>((KeyValuePair<string, string> kv) => kv.Key)) { if (!__instance.m_connectionFailedError.text.Contains(item.Key)) { TMP_Text connectionFailedError2 = __instance.m_connectionFailedError; connectionFailedError2.text = connectionFailedError2.text + "\nServer expects you to have " + item.Key + " (Version: " + item.Value + ") installed."; flag = true; } } if (flag) { RectTransform component = ((Component)__instance.m_connectionFailedPanel.transform.Find("Image")).GetComponent<RectTransform>(); Vector2 sizeDelta = component.sizeDelta; sizeDelta.x = 675f; component.sizeDelta = sizeDelta; __instance.m_connectionFailedError.ForceMeshUpdate(false, false); float num = __instance.m_connectionFailedError.renderedHeight + 105f; RectTransform component2 = ((Component)((Component)component).transform.Find("ButtonOk")).GetComponent<RectTransform>(); component2.anchoredPosition = new Vector2(component2.anchoredPosition.x, component2.anchoredPosition.y - (num - component.sizeDelta.y) / 2f); sizeDelta = component.sizeDelta; sizeDelta.y = num; component.sizeDelta = sizeDelta; } } } } namespace MarkOfOden { public static class ConsoleCommands { [Serializable] [CompilerGenerated] private sealed class <>c { public static readonly <>c <>9 = new <>c(); public static ConsoleEvent <>9__1_0; public static Converter<int, string> <>9__7_0; public static Comparison<KeyValuePair<string, float>> <>9__7_1; internal void <Register>b__1_0(ConsoleEventArgs args) { Run(args); } internal string <Status>b__7_0(int b) { return b.ToString(); } internal int <Status>b__7_1(KeyValuePair<string, float> a, KeyValuePair<string, float> b) { return b.Value.CompareTo(a.Value); } } private static bool _registered; public static void Register() { //IL_0041: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Unknown result type (might be due to invalid IL or missing references) //IL_0031: Unknown result type (might be due to invalid IL or missing references) //IL_0037: Expected O, but got Unknown if (_registered) { return; } _registered = true; object obj = <>c.<>9__1_0; if (obj == null) { ConsoleEvent val = delegate(ConsoleEventArgs args) { Run(args); }; <>c.<>9__1_0 = val; obj = (object)val; } new ConsoleCommand("moo", "The Mark of Oden. Subcommands: status, why, dump, bosses, optout, optin, reset, tier <0-8>", (ConsoleEvent)obj, false, false, false, false, true, false, (ConsoleOptionsFetcher)null, false, false, false); } private static void Run(ConsoleEventArgs args) { try { switch ((args.Length > 1) ? args[1].ToLowerInvariant() : "status") { case "status": Status(args.Context); break; case "why": Why(args.Context); break; case "tier": if (RequireAdmin(args.Context)) { SetTier(args); } break; case "dump": Report(args.Context, CreatureTiers.DumpTiers()); break; case "bosses": Report(args.Context, CreatureTiers.DumpBosses()); break; case "optout": SetOptedOut(args.Context, optedOut: true); break; case "optin": SetOptedOut(args.Context, optedOut: false); break; case "reset": Rebuild(args.Context); break; default: args.Context.AddString("Unknown subcommand. Try: status, why, dump, bosses, optout, optin, reset, tier <0-8>"); break; } } catch (Exception ex) { args.Context.AddString("moo failed: " + ex.Message); Plugin.Log.LogError((object)("Console command failed: " + ex)); } } private static void Report(Terminal context, string text) { context.AddString(text); Plugin.Log.LogInfo((object)text); } private static bool RequireAdmin(Terminal context) { if (ModConfig.Sync == null || ModConfig.Sync.IsAdmin) { return true; } context.AddString("That changes your mark, so it is limited to the server admin."); return false; } private static void SetOptedOut(Terminal context, bool optedOut) { if ((Object)(object)Player.m_localPlayer == (Object)null) { context.AddString("No local player."); return; } if (MarkLedger.OptedOut == optedOut) { context.AddString(optedOut ? "Already opted out." : "Already opted in."); return; } MarkLedger.SetOptedOut(optedOut); MarkSync.Publish(); FearEvaluator.ClearAll(); FearDisplay.ClearAll(); Report(context, optedOut ? "Opted out. Nothing will fear you, and your mark is kept for when you opt back in." : ("Opted back in. Your mark is tier " + MarkLedger.Tier + " again.")); } private static void Rebuild(Terminal context) { Player localPlayer = Player.m_localPlayer; if ((Object)(object)localPlayer == (Object)null) { context.AddString("No local player."); return; } int tier = MarkLedger.Tier; MarkLedger.ForcedTier = -1; MarkLedger.Rebuild(localPlayer); MarkSync.Publish(); FearEvaluator.ClearAll(); Report(context, "Mark rebuilt from this character's history: tier " + tier + " -> " + MarkLedger.Tier + "."); } private static void Status(Terminal context) { Player localPlayer = Player.m_localPlayer; if ((Object)(object)localPlayer == (Object)null) { context.AddString("No local player."); return; } StringBuilder stringBuilder = new StringBuilder(); stringBuilder.AppendLine("Mark of Oden: " + (ModConfig.Enabled.Value ? "enabled" : "DISABLED") + (MarkLedger.OptedOut ? " - you are OPTED OUT, nothing fears you" : string.Empty)); stringBuilder.AppendLine(" mark tier: " + MarkLedger.Tier + ((MarkLedger.ForcedTier >= 0) ? " (forced)" : string.Empty)); stringBuilder.AppendLine(" published tier: " + MarkSync.GetTier(localPlayer)); List<int> list = new List<int>(MarkLedger.AllBossNumbers); list.Sort(); stringBuilder.AppendLine(" bosses felled: " + ((list.Count == 0) ? "none" : string.Join(", ", list.ConvertAll((int b) => b.ToString()).ToArray()))); List<KeyValuePair<string, float>> list2 = new List<KeyValuePair<string, float>>(VanillaKillStats.All()); list2.Sort((KeyValuePair<string, float> a, KeyValuePair<string, float> b) => b.Value.CompareTo(a.Value)); stringBuilder.AppendLine(" species killed: " + list2.Count); for (int num = 0; num < Mathf.Min(8, list2.Count); num++) { int kills = (int)list2[num].Value; stringBuilder.AppendLine(" " + list2[num].Key + " x" + kills + " (notoriety " + MarkLedger.NotorietyForKills(kills) + ")"); } Report(context, stringBuilder.ToString()); } private static void Why(Terminal context) { //IL_006f: Unknown result type (might be due to invalid IL or missing references) //IL_007a: Unknown result type (might be due to invalid IL or missing references) Player localPlayer = Player.m_localPlayer; if ((Object)(object)localPlayer == (Object)null) { context.AddString("No local player."); return; } MonsterAI val = null; float num = float.MaxValue; foreach (Character allCharacter in Character.GetAllCharacters()) { if ((Object)(object)allCharacter == (Object)null || allCharacter.IsPlayer() || allCharacter.IsDead()) { continue; } BaseAI baseAI = allCharacter.GetBaseAI(); MonsterAI val2 = (MonsterAI)(object)((baseAI is MonsterAI) ? baseAI : null); if (val2 != null) { float num2 = Vector3.Distance(((Component)allCharacter).transform.position, ((Component)localPlayer).transform.position); if (num2 < num) { num = num2; val = val2; } } } if ((Object)(object)val == (Object)null) { context.AddString("No creature nearby to ask."); return; } string text = FearEvaluator.Explain(val, localPlayer) + " distance: " + num.ToString("F1") + "m"; Report(context, text); } private static void SetTier(ConsoleEventArgs args) { if (args.Length < 3 || !int.TryParse(args[2], out var result)) { args.Context.AddString("Usage: moo tier <0-" + 8 + ">, or -1 to go back to the real ledger."); return; } MarkLedger.ForcedTier = ((result < 0) ? (-1) : Mathf.Clamp(result, 0, 8)); MarkSync.Publish(); FearEvaluator.ClearAll(); args.Context.AddString((MarkLedger.ForcedTier < 0) ? ("Forced tier cleared; back to earned marks (tier " + MarkLedger.Tier + ").") : ("Mark tier forced to " + MarkLedger.ForcedTier + ".")); } } [BepInPlugin("picsoul.valheim.markofoden", "TheMarkOfOden", "0.1.0")] [BepInDependency(/*Could not decode attribute arguments.*/)] public class Plugin : BaseUnityPlugin { public const string PluginGuid = "picsoul.valheim.markofoden"; public const string PluginName = "TheMarkOfOden"; public const string PluginVersion = "0.1.0"; private const string JotunnGuid = "com.jotunn.jotunn"; private Harmony _harmony; private readonly ConfigSync _configSync = new ConfigSync("picsoul.valheim.markofoden") { DisplayName = "The Mark of Oden", CurrentVersion = "0.1.0", MinimumRequiredVersion = "0.1.0", ModRequired = true }; public static ManualLogSource Log { get; private set; } private void Awake() { //IL_00b7: Unknown result type (might be due to invalid IL or missing references) //IL_00c1: Expected O, but got Unknown Log = ((BaseUnityPlugin)this).Logger; ModConfig.Init(((BaseUnityPlugin)this).Config, _configSync); ModConfig.CreatureTierOverrides.SettingChanged += OnTablesChanged; ModConfig.FearlessCreatures.SettingChanged += OnTablesChanged; ModConfig.NotorietyThresholds.SettingChanged += OnMarkChanged; ModConfig.InheritWorldProgress.SettingChanged += OnMarkChanged; ModConfig.InheritedWorldTierPenalty.SettingChanged += OnMarkChanged; ModConfig.NameplateDistance.SettingChanged += OnNameplateDistanceChanged; MarkLedger.Changed += OnMarkChanged; _harmony = new Harmony("picsoul.valheim.markofoden"); _harmony.PatchAll(Assembly.GetExecutingAssembly()); ConsoleCommands.Register(); JotunnSoft.Init(); Log.LogInfo((object)"TheMarkOfOden 0.1.0 loaded."); } private void OnTablesChanged(object sender, EventArgs e) { try { if ((Object)(object)ZNetScene.instance != (Object)null) { CreatureTiers.Build(ZNetScene.instance); } FearEvaluator.ClearAll(); MarkSync.Publish(); } catch (Exception ex) { Log.LogError((object)("Could not apply a config change: " + ex)); } } private void OnNameplateDistanceChanged(object sender, EventArgs e) { try { EnemyHud_Awake_Patch.Apply(EnemyHud.instance); } catch (Exception ex) { Log.LogError((object)("Could not apply the nameplate distance: " + ex)); } } private void OnMarkChanged(object sender, EventArgs e) { OnMarkChanged(); } private void OnMarkChanged() { try { MarkSync.Publish(); FearEvaluator.ClearAll(); } catch (Exception ex) { Log.LogError((object)("Could not publish the mark: " + ex)); } } private void OnDestroy() { MarkLedger.Changed -= OnMarkChanged; Harmony harmony = _harmony; if (harmony != null) { harmony.UnpatchSelf(); } } } } namespace MarkOfOden.Patches { [HarmonyPatch(typeof(BaseAI), "FindEnemy")] public static class BaseAI_FindEnemy_Patch { private static void Postfix(BaseAI __instance, ref Character __result) { try { if (!ModConfig.Enabled.Value || (Object)(object)__result == (Object)null) { return; } MonsterAI val = (MonsterAI)(object)((__instance is MonsterAI) ? __instance : null); if (val != null) { Character obj = __result; Player val2 = (Player)(object)((obj is Player) ? obj : null); if (val2 != null && FearEvaluator.Evaluate(val, val2, out var _) >= FearLevel.Cautious) { __result = null; } } } catch (Exception ex) { Plugin.Log.LogError((object)("BaseAI.FindEnemy postfix failed: " + ex)); } } } [HarmonyPatch(typeof(MonsterAI), "UpdateAI")] public static class MonsterAI_UpdateAI_Patch { private static void Postfix(MonsterAI __instance, float dt, ref bool __result) { //IL_00bf: Unknown result type (might be due to invalid IL or missing references) try { if (!__result || !ModConfig.Enabled.Value) { return; } Character character = ((BaseAI)__instance).m_character; if ((Object)(object)character == (Object)null || character.IsDead() || ((BaseAI)__instance).IsSleeping()) { return; } FearEvaluator.NoteStillFighting(__instance); Player target; FearLevel current = FearEvaluator.GetCurrent(__instance, out target); if (current < FearLevel.Cautious || (Object)(object)target == (Object)null) { return; } if ((Object)(object)__instance.m_targetCreature == (Object)(object)target) { __instance.m_targetCreature = null; if (current < FearLevel.Afraid) { ((BaseAI)__instance).SetAlerted(false); } } if (current < FearLevel.Afraid) { return; } if (current == FearLevel.Terrified && CowerState.ShouldCower(__instance, target)) { CowerState.Tick(__instance, target); __instance.m_targetCreature = null; __result = true; return; } if (ModConfig.RunWhenAfraid.Value) { ((BaseAI)__instance).SetAlerted(true); } ((BaseAI)__instance).Flee(dt, ((Component)target).transform.position); __instance.m_targetCreature = null; __instance.m_updateTargetTimer = Mathf.Max(__instance.m_updateTargetTimer, 1f); __result = true; } catch (Exception ex) { Plugin.Log.LogError((object)("MonsterAI.UpdateAI postfix failed: " + ex)); } } } [HarmonyPatch(typeof(Character), "GetHoverName")] public static class Character_GetHoverName_Patch { private static void Postfix(Character __instance, ref string __result) { try { __result = FearDisplay.Decorate(__instance, __result); } catch (Exception ex) { Plugin.Log.LogError((object)("Character.GetHoverName postfix failed: " + ex)); } } } [HarmonyPatch(typeof(EnemyHud), "Awake")] public static class EnemyHud_Awake_Patch { private static void Postfix(EnemyHud __instance) { try { Apply(__instance); } catch (Exception ex) { Plugin.Log.LogError((object)("EnemyHud.Awake postfix failed: " + ex)); } } public static void Apply(EnemyHud hud) { if (!((Object)(object)hud == (Object)null)) { float value = ModConfig.NameplateDistance.Value; if (value > 0f) { hud.m_maxShowDistance = value; } } } } [HarmonyPatch(typeof(ZNetScene), "Awake")] public static class ZNetScene_Awake_Patch { private static void Postfix(ZNetScene __instance) { try { CreatureTiers.Build(__instance); } catch (Exception ex) { Plugin.Log.LogError((object)("Could not build the creature tier table: " + ex)); } } } [HarmonyPatch(typeof(Game), "Start")] public static class Game_Start_Patch { private static void Postfix() { try { CreatureTiers.Build(ZNetScene.instance); } catch (Exception ex) { Plugin.Log.LogError((object)("Could not rebuild the creature tier table: " + ex)); } } } [HarmonyPatch(typeof(Game), "OnDestroy")] public static class Game_OnDestroy_Patch { private static void Postfix() { FearEvaluator.ClearAll(); CowerState.ClearAll(); FearDisplay.ClearAll(); BossFight.Clear(); MarkSync.ClearCache(); } } [HarmonyPatch(typeof(Player), "OnSpawned")] public static class Player_OnSpawned_Patch { private static void Postfix(Player __instance) { try { if (!((Object)(object)__instance != (Object)(object)Player.m_localPlayer)) { MarkLedger.Load(__instance); MarkSync.Publish(); } } catch (Exception ex) { Plugin.Log.LogError((object)("Could not load the mark ledger on spawn: " + ex)); } } } [HarmonyPatch(typeof(BaseAI), "OnDestroy")] public static class BaseAI_OnDestroy_Patch { private static void Prefix(BaseAI __instance) { MonsterAI val = (MonsterAI)(object)((__instance is MonsterAI) ? __instance : null); if (val != null) { FearEvaluator.Forget(val); CowerState.Forget(val); FearDisplay.Forget(val); } } } [HarmonyPatch(typeof(Character), "RPC_Damage")] public static class Character_RPC_Damage_Patch { private static void Postfix(Character __instance, HitData hit) { try { if (!ModConfig.Enabled.Value || (Object)(object)__instance == (Object)null || hit == null || (Object)(object)__instance.m_nview == (Object)null || !__instance.m_nview.IsValid() || !__instance.m_nview.IsOwner()) { return; } Character attacker = hit.GetAttacker(); Player val = (Player)(object)((attacker is Player) ? attacker : null); if (val != null) { BaseAI baseAI = __instance.GetBaseAI(); MonsterAI val2 = (MonsterAI)(object)((baseAI is MonsterAI) ? baseAI : null); if (val2 != null) { FearEvaluator.NoteHurtByPlayer(val2, val); } } } catch (Exception ex) { Plugin.Log.LogError((object)("Character.RPC_Damage postfix failed: " + ex)); } } } [HarmonyPatch(typeof(Game), "RPC_RegisterKill")] public static class Game_RPC_RegisterKill_Patch { private static void Postfix(string enemyName, int bossNumber, bool cheatsUsed) { try { if (!ModConfig.Enabled.Value || cheatsUsed) { return; } if (bossNumber > 0) { MarkLedger.CreditBoss(bossNumber); return; } int num = VanillaKillStats.KillsOf(enemyName); if (MarkLedger.NotorietyForKills(num) != MarkLedger.NotorietyForKills(num - 1)) { Plugin.Log.LogInfo((object)(enemyName + " has learned to fear you (" + num + " killed).")); MarkSync.Publish(); } } catch (Exception ex) { Plugin.Log.LogError((object)("Game.RPC_RegisterKill postfix failed: " + ex)); } } } } namespace MarkOfOden.Marks { public static class MarkLedger { private const string CustomDataKey = "MoO.bosses"; private const string OptOutKey = "MoO.optout"; private const string FormatVersion = "v3"; private static readonly HashSet<int> BossNumbers = new HashSet<int>(); public static int ForcedTier = -1; private static int[] _thresholds; private static string _thresholdsSource; public static bool OptedOut { get; private set; } public static IReadOnlyCollection<int> AllBossNumbers => BossNumbers; public static int Tier { get { if (ForcedTier >= 0) { return Mathf.Clamp(ForcedTier, 0, 8); } int num = 0; foreach (int bossNumber in BossNumbers) { if (bossNumber > num) { num = bossNumber; } } if (ModConfig.InheritWorldProgress.Value) { num = Mathf.Max(num, InheritedWorldTier()); } return Mathf.Clamp(num, 0, 8); } } private static int[] Thresholds { get { string value = ModConfig.NotorietyThresholds.Value; if (_thresholds == null || !string.Equals(value, _thresholdsSource, StringComparison.Ordinal)) { _thresholds = ModConfig.ParseThresholds(value); _thresholdsSource = value; } return _thresholds; } } public static event Action Changed; public static void SetOptedOut(bool optedOut) { if (OptedOut != optedOut) { OptedOut = optedOut; Save(); MarkLedger.Changed?.Invoke(); } } private static int InheritedWorldTier() { if ((Object)(object)ZoneSystem.instance == (Object)null) { return 0; } int num = 0; foreach (KeyValuePair<string, int> allBossKeyTier in CreatureTiers.AllBossKeyTiers) { if (allBossKeyTier.Value > num && ZoneSystem.instance.GetGlobalKey(allBossKeyTier.Key)) { num = allBossKeyTier.Value; } } return Mathf.Max(0, num - ModConfig.InheritedWorldTierPenalty.Value); } public static int NotorietyOf(string creatureName) { return NotorietyForKills(VanillaKillStats.KillsOf(creatureName)); } public static int NotorietyForKills(int kills) { int[] thresholds = Thresholds; int result = 0; for (int i = 0; i < thresholds.Length; i++) { if (kills >= thresholds[i]) { result = i + 1; } } return result; } public static void CreditBoss(int bossNumber) { if (bossNumber > 0 && BossNumbers.Add(bossNumber)) { Plugin.Log.LogInfo((object)("Credited boss " + bossNumber + ". Mark tier is now " + Tier + ".")); Save(); MarkLedger.Changed?.Invoke(); } } public static void Rebuild(Player player) { BossNumbers.Clear(); if ((Object)(object)player != (Object)null) { SeedFromHistory(player); } else { Save(); } MarkLedger.Changed?.Invoke(); } public static void Load(Player player) { BossNumbers.Clear(); OptedOut = false; if ((Object)(object)player == (Object)null || player.m_customData == null) { MarkLedger.Changed?.Invoke(); return; } try { OptedOut = player.m_customData.TryGetValue("MoO.optout", out var value) && value == "1"; if (OptedOut) { Plugin.Log.LogInfo((object)"This character has opted out; nothing will fear them until 'moo optin'."); } bool flag = false; if (player.m_customData.TryGetValue("MoO.bosses", out var value2) && !string.IsNullOrEmpty(value2)) { string[] array = value2.Split('|'); if (array.Length >= 2 && array[0] == "v3") { string[] array2 = array[1].Split(','); for (int i = 0; i < array2.Length; i++) { if (int.TryParse(array2[i].Trim(), NumberStyles.Integer, CultureInfo.InvariantCulture, out var result) && result > 0) { BossNumbers.Add(result); } } flag = true; } else { Plugin.Log.LogInfo((object)"Boss credits were written by an older version; working them out again from this character's history."); } } if (!flag && ModConfig.SeedFromHistory.Value) { SeedFromHistory(player); } Plugin.Log.LogInfo((object)("Mark loaded: tier " + Tier + " from " + BossNumbers.Count + " boss credits, " + VanillaKillStats.SpeciesCount() + " species killed.")); } catch (Exception ex) { BossNumbers.Clear(); Plugin.Log.LogError((object)("Failed to read boss credits, starting fresh: " + ex)); } MarkLedger.Changed?.Invoke(); } private static void SeedFromHistory(Player player) { List<string> list = new List<string>(); foreach (KeyValuePair<string, int> allBossToken in CreatureTiers.AllBossTokens) { int num = VanillaKillStats.KillsOf(allBossToken.Key); if (num > 0 && BossNumbers.Add(allBossToken.Value)) { list.Add("boss " + allBossToken.Value + " (" + allBossToken.Key + ", killed " + num + ")"); } } foreach (string item in player.GetTrophies() ?? new List<string>()) { int bossNumberForTrophy = CreatureTiers.GetBossNumberForTrophy(item); if (bossNumberForTrophy > 0 && BossNumbers.Add(bossNumberForTrophy)) { list.Add("boss " + bossNumberForTrophy + " (trophy " + item + ")"); } } Save(); if (list.Count > 0) { Plugin.Log.LogInfo((object)("Seeded the mark from this character's history: " + string.Join(", ", list.ToArray()) + ". Mark tier is now " + Tier + ".")); } else { Plugin.Log.LogInfo((object)"No past boss kills found in this character's history; starting at tier 0."); } } public static void Save() { Player localPlayer = Player.m_localPlayer; if ((Object)(object)localPlayer == (Object)null || localPlayer.m_customData == null) { return; } StringBuilder stringBuilder = new StringBuilder("v3").Append('|'); bool flag = true; foreach (int bossNumber in BossNumbers) { if (!flag) { stringBuilder.Append(','); } stringBuilder.Append(bossNumber.ToString(CultureInfo.InvariantCulture)); flag = false; } localPlayer.m_customData["MoO.bosses"] = stringBuilder.ToString(); localPlayer.m_customData["MoO.optout"] = (OptedOut ? "1" : "0"); } } public static class MarkSync { private sealed class CachedMark { public string Raw; public float NextCheck; public Dictionary<int, int> Notoriety = new Dictionary<int, int>(); } private static readonly int TierHash = StringExtensionMethods.GetStableHashCode("MoO_tier"); private static readonly int NotorietyHash = StringExtensionMethods.GetStableHashCode("MoO_noto"); private const int BytesPerEntry = 5; private static readonly Dictionary<ZDOID, CachedMark> Cache = new Dictionary<ZDOID, CachedMark>(); public static void Publish() { Player localPlayer = Player.m_localPlayer; if ((Object)(object)localPlayer == (Object)null || (Object)(object)((Character)localPlayer).m_nview == (Object)null || !((Character)localPlayer).m_nview.IsValid() || !((Character)localPlayer).m_nview.IsOwner()) { return; } ZDO zDO = ((Character)localPlayer).m_nview.GetZDO(); if (zDO != null) { int num = ((!MarkLedger.OptedOut) ? MarkLedger.Tier : 0); zDO.Set(TierHash, num, false); zDO.Set(NotorietyHash, MarkLedger.OptedOut ? string.Empty : EncodeNotoriety()); if (ModConfig.DebugLogging.Value) { Plugin.Log.LogInfo((object)("Published mark: tier " + num + (MarkLedger.OptedOut ? " (opted out)" : string.Empty) + ".")); } } } public static int GetTier(Player player) { ZDO zdo = GetZdo(player); if (zdo != null) { return zdo.GetInt(TierHash, 0); } return 0; } public static int GetNotoriety(Player player, string creatureToken) { if (string.IsNullOrEmpty(creatureToken)) { return 0; } ZDO zdo = GetZdo(player); if (zdo == null) { return 0; } if (!GetNotorietyTable(zdo).TryGetValue(StringExtensionMethods.GetStableHashCode(creatureToken), out var value)) { return 0; } return value; } private static ZDO GetZdo(Player player) { if ((Object)(object)player == (Object)null || (Object)(object)((Character)player).m_nview == (Object)null || !((Character)player).m_nview.IsValid()) { return null; } return ((Character)player).m_nview.GetZDO(); } private static Dictionary<int, int> GetNotorietyTable(ZDO zdo) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_0021: Unknown result type (might be due to invalid IL or missing references) ZDOID uid = zdo.m_uid; if (!Cache.TryGetValue(uid, out CachedMark value)) { value = new CachedMark(); Cache[uid] = value; } if (Time.time < value.NextCheck) { return value.Notoriety; } value.NextCheck = Time.time + 0.5f; string text = zdo.GetString(NotorietyHash, string.Empty); if (text == value.Raw) { return value.Notoriety; } value.Raw = text; value.Notoriety = DecodeNotoriety(text); return value.Notoriety; } private static string EncodeNotoriety() { List<KeyValuePair<string, int>> list = new List<KeyValuePair<string, int>>(); foreach (KeyValuePair<string, float> item in VanillaKillStats.All()) { int num = MarkLedger.NotorietyForKills((int)item.Value); if (num > 0) { list.Add(new KeyValuePair<string, int>(item.Key, num)); } } int num2 = Mathf.Max(0, ModConfig.MaxNotorietyEntries.Value); if (list.Count > num2) { list.Sort((KeyValuePair<string, int> a, KeyValuePair<string, int> b) => b.Value.CompareTo(a.Value)); list.RemoveRange(num2, list.Count - num2); } byte[] array = new byte[list.Count * 5]; for (int num3 = 0; num3 < list.Count; num3++) { int num4 = num3 * 5; int stableHashCode = StringExtensionMethods.GetStableHashCode(list[num3].Key); array[num4] = (byte)stableHashCode; array[num4 + 1] = (byte)(stableHashCode >> 8); array[num4 + 2] = (byte)(stableHashCode >> 16); array[num4 + 3] = (byte)(stableHashCode >> 24); array[num4 + 4] = (byte)Mathf.Clamp(list[num3].Value, 0, 255); } return Convert.ToBase64String(array); } private static Dictionary<int, int> DecodeNotoriety(string raw) { Dictionary<int, int> dictionary = new Dictionary<int, int>(); if (string.IsNullOrEmpty(raw)) { return dictionary; } try { byte[] array = Convert.FromBase64String(raw); for (int i = 0; i + 5 <= array.Length; i += 5) { int key = array[i] | (array[i + 1] << 8) | (array[i + 2] << 16) | (array[i + 3] << 24); dictionary[key] = array[i + 4]; } } catch (Exception ex) { Plugin.Log.LogWarning((object)("Could not decode a published mark payload: " + ex.Message)); } return dictionary; } public static void ClearCache() { Cache.Clear(); } } public static class VanillaKillStats { private static readonly Dictionary<string, float> EmptyTable = new Dictionary<string, float>(); private static Dictionary<string, float> Table { get { PlayerProfile val = (((Object)(object)Game.instance != (Object)null) ? Game.instance.GetPlayerProfile() : null); if (val == null || val.m_playerStats == null || val.m_playerStats.Length == 0) { return null; } PlayerStats val2 = val.m_playerStats[0]; if (val2 == null || val2.m_enemyStats == null || val2.m_enemyStats.Length == 0) { return null; } return val2.m_enemyStats[0]; } } public static int KillsOf(string creatureName) { Dictionary<string, float> table = Table; if (table == null || string.IsNullOrEmpty(creatureName)) { return 0; } if (!table.TryGetValue(creatureName, out var value)) { return 0; } return (int)value; } public static IEnumerable<KeyValuePair<string, float>> All() { return Table ?? EmptyTable; } public static int SpeciesCount() { return Table?.Count ?? 0; } } } namespace MarkOfOden.Fear { public static class BossFight { private const float RefreshInterval = 1f; private static readonly List<Vector3> ActiveBosses = new List<Vector3>(); private static float _nextRefresh; public static bool IsInBossFight(Vector3 position) { //IL_003b: Unknown result type (might be due to invalid IL or missing references) //IL_0040: Unknown result type (might be due to invalid IL or missing references) //IL_0041: Unknown result type (might be due to invalid IL or missing references) //IL_0046: Unknown result type (might be due to invalid IL or missing references) float value = ModConfig.BossFightRadius.Value; if (value <= 0f) { return false; } Refresh(); if (ActiveBosses.Count == 0) { return false; } float num = value * value; foreach (Vector3 activeBoss in ActiveBosses) { Vector3 val = activeBoss - position; if (((Vector3)(ref val)).sqrMagnitude <= num) { return true; } } return false; } private static void Refresh() { //IL_0078: Unknown result type (might be due to invalid IL or missing references) if (Time.time < _nextRefresh) { return; } _nextRefresh = Time.time + 1f; ActiveBosses.Clear(); foreach (Character allCharacter in Character.GetAllCharacters()) { if (!((Object)(object)allCharacter == (Object)null) && !allCharacter.IsDead() && allCharacter.IsBoss()) { BaseAI baseAI = allCharacter.GetBaseAI(); if ((Object)(object)baseAI != (Object)null && baseAI.IsAlerted()) { ActiveBosses.Add(((Component)allCharacter).transform.position); } } } } public static void Clear() { ActiveBosses.Clear(); _nextRefresh = 0f; } } public static class CowerState { private const float PathTestInterval = 0.5f; private static readonly Dictionary<MonsterAI, float> NextFlinch = new Dictionary<MonsterAI, float>(); private static readonly Dictionary<MonsterAI, float> NextPathTest = new Dictionary<MonsterAI, float>(); private static readonly Dictionary<MonsterAI, bool> Cornered = new Dictionary<MonsterAI, bool>(); public static bool ShouldCower(MonsterAI ai, Player player) { //IL_0026: Unknown result type (might be due to invalid IL or missing references) //IL_0031: Unknown result type (might be due to invalid IL or missing references) //IL_008f: Unknown result type (might be due to invalid IL or missing references) if (!ModConfig.EnableCower.Value || (Object)(object)ai == (Object)null || (Object)(object)player == (Object)null) { return false; } if (Vector3.Distance(((Component)ai).transform.position, ((Component)player).transform.position) <= ModConfig.CowerRange.Value) { return true; } if (!NextPathTest.TryGetValue(ai, out var value) || Time.time >= value) { NextPathTest[ai] = Time.time + 0.5f * Random.Range(0.8f, 1.2f); Cornered[ai] = !((BaseAI)ai).HavePath(FleeDirectionTarget(ai, player)); } bool value2; return Cornered.TryGetValue(ai, out value2) && value2; } public static void Tick(MonsterAI ai, Player player) { //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_00ac: Unknown result type (might be due to invalid IL or missing references) //IL_00b7: Unknown result type (might be due to invalid IL or missing references) //IL_00bc: Unknown result type (might be due to invalid IL or missing references) ((BaseAI)ai).StopMoving(); ((BaseAI)ai).LookAt(((Component)player).transform.position); float num = Mathf.Max(0.25f, ModConfig.CowerStaggerInterval.Value); if (!NextFlinch.TryGetValue(ai, out var value)) { value = Time.time + Random.Range(0f, num); NextFlinch[ai] = value; } else if (!(Time.time < value)) { NextFlinch[ai] = Time.time + num * Random.Range(0.8f, 1.2f); Character character = ((BaseAI)ai).m_character; if ((Object)(object)character != (Object)null && !character.IsStaggering() && !character.InAttack()) { character.Stagger(((Component)character).transform.position - ((Component)player).transform.position); } } } private static Vector3 FleeDirectionTarget(MonsterAI ai, Player player) { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Unknown result type (might be due to invalid IL or missing references) //IL_0048: Unknown result type (might be due to invalid IL or missing references) //IL_004f: Unknown result type (might be due to invalid IL or missing references) //IL_005a: Unknown result type (might be due to invalid IL or missing references) //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_003c: Unknown result type (might be due to invalid IL or missing references) //IL_0041: Unknown result type (might be due to invalid IL or missing references) Vector3 val = ((Component)ai).transform.position - ((Component)player).transform.position; val.y = 0f; if (((Vector3)(ref val)).sqrMagnitude < 0.01f) { val = ((Component)ai).transform.forward; } return ((Component)ai).transform.position + ((Vector3)(ref val)).normalized * ((BaseAI)ai).m_fleeRange; } public static void Forget(MonsterAI ai) { if ((Object)(object)ai != (Object)null) { NextFlinch.Remove(ai); NextPathTest.Remove(ai); Cornered.Remove(ai); } } public static void ClearAll() { NextFlinch.Clear(); NextPathTest.Clear(); Cornered.Clear(); } } public static class CreatureTiers { public const int MaxTier = 8; private static readonly Dictionary<string, int> VanillaTiers = new Dictionary<string, int>(StringComparer.OrdinalIgnoreCase) { { "Boar", 0 }, { "Boar_piggy", 0 }, { "Deer", 0 }, { "Neck", 0 }, { "Greyling", 0 }, { "Hen", 0 }, { "Chicken", 0 }, { "Hare", 0 }, { "Crow", 0 }, { "Seagal", 0 }, { "Greydwarf", 1 }, { "Greydwarf_Shaman", 2 }, { "Greydwarf_Elite", 2 }, { "Skeleton", 1 }, { "Skeleton_Poison", 2 }, { "Ghost", 2 }, { "Troll", 3 }, { "Serpent", 4 }, { "Draugr", 3 }, { "Draugr_Ranged", 3 }, { "Draugr_Elite", 4 }, { "Blob", 2 }, { "BlobElite", 4 }, { "Leech", 2 }, { "Surtling", 2 }, { "Wraith", 4 }, { "Abomination", 5 }, { "Wolf", 3 }, { "Fenring", 4 }, { "Fenring_Cultist", 5 }, { "StoneGolem", 5 }, { "Hatchling", 3 }, { "Ulv", 4 }, { "Bat", 1 }, { "Goblin", 4 }, { "GoblinShaman", 4 }, { "GoblinBrute", 5 }, { "Deathsquito", 4 }, { "Lox", 5 }, { "BlobTar", 4 }, { "Growth", 4 }, { "Seeker", 5 }, { "SeekerBrood", 2 }, { "SeekerBrute", 6 }, { "Gjall", 6 }, { "Tick", 5 }, { "Dverger", 5 }, { "DvergerMage", 6 }, { "DvergerMageFire", 6 }, { "DvergerMageIce", 6 }, { "DvergerMageSupport", 6 }, { "Charred_Twitcher", 5 }, { "Charred_Melee", 6 }, { "Charred_Archer", 6 }, { "Charred_Mage", 7 }, { "Charred_Twitcher_Summoned", 5 }, { "Morgen", 7 }, { "Volture", 6 }, { "Asksvin", 6 }, { "BonemawSerpent", 7 }, { "FallenValkyrie", 7 }, { "BlobLava", 6 } }; private static readonly Dictionary<int, int> TierByPrefabHash = new Dictionary<int, int>(); private static readonly Dictionary<string, int> TierByToken = new Dictionary<string, int>(StringComparer.OrdinalIgnoreCase); private static readonly Dictionary<string, string> TokenByPrefab = new Dictionary<string, string>(StringComparer.OrdinalIgnoreCase); private static readonly Dictionary<string, int> HeuristicTiers = new Dictionary<string, int>(StringComparer.OrdinalIgnoreCase); private static readonly Dictionary<string, string> FactionByToken = new Dictionary<string, string>(StringComparer.OrdinalIgnoreCase); private static readonly Dictionary<string, float> HealthByToken = new Dictionary<string, float>(StringComparer.OrdinalIgnoreCase); private static readonly Dictionary<string, string> VanillaQuirks = new Dictionary<string, string>(StringComparer.OrdinalIgnoreCase); private static readonly HashSet<string> DropsFood = new HashSet<string>(StringComparer.OrdinalIgnoreCase); private static readonly HashSet<string> FearlessTokens = new HashSet<string>(StringComparer.OrdinalIgnoreCase); private static readonly HashSet<string> NeverFleeTokens = new HashSet<string>(StringComparer.OrdinalIgnoreCase); private static readonly HashSet<string> AutoNeverFlee = new HashSet<string>(StringComparer.OrdinalIgnoreCase); private static readonly HashSet<string> CookableIntoFood = new HashSet<string>(StringComparer.OrdinalIgnoreCase); private static readonly Dictionary<string, int> BossTierByKey = new Dictionary<string, int>(StringComparer.OrdinalIgnoreCase); private static readonly Dictionary<string, string> BossKeyByToken = new Dictionary<string, string>(StringComparer.OrdinalIgnoreCase); private static readonly Dictionary<string, int> BossNumberByTrophy = new Dictionary<string, int>(StringComparer.OrdinalIgnoreCase); private static readonly Dictionary<string, int> BossNumberByToken = new Dictionary<string, int>(StringComparer.OrdinalIgnoreCase); public static bool Ready { get; private set; } public static IReadOnlyDictionary<string, int> AllBossTokens => BossNumberByToken; public static IReadOnlyDictionary<string, int> AllBossTrophies => BossNumberByTrophy; public static IReadOnlyDictionary<string, int> AllBossKeyTiers => BossTierByKey; public static void Build(ZNetScene scene) { if ((Object)(object)scene == (Object)null) { return; } TierByPrefabHash.Clear(); TierByToken.Clear(); TokenByPrefab.Clear(); HeuristicTiers.Clear(); FactionByToken.Clear(); HealthByToken.Clear(); VanillaQuirks.Clear(); DropsFood.Clear(); BossTierByKey.Clear(); BossKeyByToken.Clear(); BossNumberByTrophy.Clear(); BossNumberByToken.Clear(); FearlessTokens.Clear(); NeverFleeTokens.Clear(); AutoNeverFlee.Clear(); CookableIntoFood.Clear(); BuildCookableFoodSet(scene); foreach (GameObject prefab in scene.m_prefabs) { if ((Object)(object)prefab == (Object)null) { continue; } Character component = prefab.GetComponent<Character>(); if ((Object)(object)component == (Object)null || string.IsNullOrEmpty(component.m_name)) { continue; } string name = component.m_name; TokenByPrefab[((Object)prefab).name] = name; if (component.IsBoss()) { RegisterBoss(component, name); continue; } int num = ResolveDefaultTier(((Object)prefab).name, component); TierByPrefabHash[StringExtensionMethods.GetStableHashCode(((Object)prefab).name)] = num; HeuristicTiers[name] = num; FactionByToken[name] = ((object)Unsafe.As<Faction, Faction>(ref component.m_faction)/*cast due to .constrained prefix*/).ToString(); HealthByToken[name] = component.m_health; RecordVanillaQuirks(prefab, name); if (DropsEdible(component)) { DropsFood.Add(name); if (num <= ModConfig.FoodAnimalMaxTier.Value) { AutoNeverFlee.Add(name); } } if (!TierByToken.TryGetValue(name, out var value) || num > value) { TierByToken[name] = num; } } ApplyConfigOverrides(); InheritFamilyBehaviour(scene); Ready = true; int num2 = 0; foreach (KeyValuePair<string, int> heuristicTier in HeuristicTiers) { if (!VanillaTiers.ContainsValue(heuristicTier.Value) || !KnownPrefab(heuristicTier.Key)) { num2++; } } Plugin.Log.LogInfo((object)("Creature tier table built: " + TierByToken.Count + " creatures (" + num2 + " rated by heuristic), " + BossTierByKey.Count + " bosses.")); } private static void InheritFamilyBehaviour(ZNetScene scene) { foreach (GameObject prefab in scene.m_prefabs) { if ((Object)(object)prefab == (Object)null) { continue; } Character component = prefab.GetComponent<Character>(); if ((Object)(object)component == (Object)null || string.IsNullOrEmpty(component.m_name)) { continue; } Growup component2 = prefab.GetComponent<Growup>(); if ((Object)(object)component2 != (Object)null) { using IEnumerator<GameObject> enumerator2 = GrownForms(component2).GetEnumerator(); while (enumerator2.MoveNext() && !CopyClassification(enumerator2.Current, component.m_name)) { } } Procreation component3 = prefab.GetComponent<Procreation>(); if ((Object)(object)component3 != (Object)null) { CopyClassificationTo(component.m_name, component3.m_offspring); CopyClassificationTo(component.m_name, component3.m_noPartnerOffspring); } } } private static bool CopyClassification(GameObject sourcePrefab, string targetToken) { Character val = (((Object)(object)sourcePrefab != (Object)null) ? sourcePrefab.GetComponent<Character>() : null); if ((Object)(object)val == (Object)null || string.IsNullOrEmpty(val.m_name)) { return false; } if (NeverFleeTokens.Contains(val.m_name)) { NeverFleeTokens.Add(targetToken); return true; } if (AutoNeverFlee.Contains(val.m_name)) { AutoNeverFlee.Add(targetToken); return true; } return false; } private static void CopyClassificationTo(string sourceToken, GameObject targetPrefab) { Character val = (((Object)(object)targetPrefab != (Object)null) ? targetPrefab.GetComponent<Character>() : null); if (!((Object)(object)val == (Object)null) && !string.IsNullOrEmpty(val.m_name)) { if (NeverFleeTokens.Contains(sourceToken)) { NeverFleeTokens.Add(val.m_name); } else if (AutoNeverFlee.Contains(sourceToken)) { AutoNeverFlee.Add(val.m_name); } } } private static IEnumerable<GameObject> GrownForms(Growup growup) { if ((Object)(object)growup.m_grownPrefab != (Object)null) { yield return growup.m_grownPrefab; } if (growup.m_altGrownPrefabs == null) { yield break; } foreach (GrownEntry altGrownPrefab in growup.m_altGrownPrefabs) { if ((Object)(object)altGrownPrefab?.m_prefab != (Object)null) { yield return altGrownPrefab.m_prefab; } } } private static void RegisterBoss(Character character, string token) { int num = character.BossOrder(); if (num > 0) { BossNumberByToken[token] = Mathf.Clamp(num, 1, 8); if (!string.IsNullOrEmpty(character.m_defeatSetGlobalKey)) { BossKeyByToken[token] = character.m_defeatSetGlobalKey; BossTierByKey[character.m_defeatSetGlobalKey] = Mathf.Clamp(num, 1, 8); } RegisterBossTrophies(character, num); } } private static void RegisterBossTrophies(Character character, int bossNumber) { //IL_0074: Unknown result type (might be due to invalid IL or missing references) //IL_007b: Invalid comparison between Unknown and I4 CharacterDrop component = ((Component)character).GetComponent<CharacterDrop>(); if ((Object)(object)component == (Object)null || component.m_drops == null) { return; } foreach (Drop drop in component.m_drops) { if (drop != null && !((Object)(object)drop.m_prefab == (Object)null)) { ItemDrop component2 = drop.m_prefab.GetComponent<ItemDrop>(); if (!((Object)(object)component2 == (Object)null) && component2.m_itemData?.m_shared != null && (int)component2.m_itemData.m_shared.m_itemType == 13) { BossNumberByTrophy[((Object)drop.m_prefab).name] = Mathf.Clamp(bossNumber, 1, 8); } } } } public static int GetBossNumberForTrophy(string trophyPrefabName) { if (!BossNumberByTrophy.TryGetValue(trophyPrefabName ?? string.Empty, out var value)) { return 0; } return value; } private static void ApplyConfigOverrides() { foreach (KeyValuePair<string, int> item in ModConfig.ParseNameValueList(ModConfig.CreatureTierOverrides.Value)) { int value = Mathf.Clamp(item.Value, 0, 8); if (TokenByPrefab.ContainsKey(item.Key)) { TierByPrefabHash[StringExtensionMethods.GetStableHashCode(item.Key)] = value; } else { foreach (KeyValuePair<string, string> item2 in TokenByPrefab) { if (string.Equals(item2.Value, item.Key, StringComparison.OrdinalIgnoreCase)) { TierByPrefabHash[StringExtensionMethods.GetStableHashCode(item2.Key)] = value; } } } TierByToken[ResolveToken(item.Key)] = value; } foreach (string item3 in ModConfig.ParseNameList(ModConfig.FearlessCreatures.Value)) { FearlessTokens.Add(ResolveToken(item3)); } foreach (string item4 in ModConfig.ParseNameList(ModConfig.NeverFleeCreatures.Value)) { NeverFleeTokens.Add(ResolveToken(item4)); } } private static string ResolveToken(string name) { if (!TokenByPrefab.TryGetValue(name, out string value)) { return name; } return value; } private static int ResolveDefaultTier(string prefabName, Character character) { //IL_0012: Unknown result type (might be due to invalid IL or missing references) if (VanillaTiers.TryGetValue(prefabName, out var value)) { return value; } int num = TierFromFaction(character.m_faction); int num2 = TierFromHealth(character.m_health); return Mathf.Clamp(Mathf.RoundToInt((float)(num + num2) / 2f), 0, 8); } private static int TierFromFaction(Faction faction) { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_003c: Expected I4, but got Unknown return (faction - 1) switch { 0 => 0, 1 => 1, 2 => 3, 5 => 4, 4 => 4, 3 => 5, 6 => 5, 9 => 5, 8 => 6, 12 => 8, _ => 2, }; } private static int TierFromHealth(float health) { if (health <= 20f) { return 0; } if (health <= 50f) { return 1; } if (health <= 100f) { return 2; } if (health <= 200f) { return 3; } if (health <= 400f) { return 4; } if (health <= 800f) { return 5; } if (health <= 1500f) { return 6; } return 7; } public static int GetTier(Character character) { if ((Object)(object)character == (Object)null) { return 8; } ZDO val = (((Object)(object)character.m_nview != (Object)null && character.m_nview.IsValid()) ? character.m_nview.GetZDO() : null); if (val != null && TierByPrefabHash.TryGetValue(val.GetPrefab(), out var value)) { return value; } if (!string.IsNullOrEmpty(character.m_name) && TierByToken.TryGetValue(character.m_name, out var value2)) { return value2; } return 8; } public static bool IsFearless(Character character) { if ((Object)(object)character != (Object)null) { return FearlessTokens.Contains(character.m_name); } return false; } public static bool NeverFlees(Character character) { if ((Object)(object)character == (Object)null) { return false; } if (NeverFleeTokens.Contains(character.m_name)) { return true; } if (ModConfig.AutoNeverFleeFoodAnimals.Value) { return AutoNeverFlee.Contains(character.m_name); } return false; } private static void BuildCookableFoodSet(ZNetScene scene) { foreach (GameObject prefab in scene.m_prefabs) { CookingStation val = (((Object)(object)prefab != (Object)null) ? prefab.GetComponent<CookingStation>() : null); if ((Object)(object)val == (Object)null || val.m_conversion == null) { continue; } foreach (ItemConversion item in val.m_conversion) { if (!((Object)(object)item?.m_from == (Object)null) && !((Object)(object)item.m_to == (Object)null)) { SharedData val2 = item.m_to.m_itemData?.m_shared; if (val2 != null && val2.m_food > 0f) { CookableIntoFood.Add(((Object)item.m_from).name); } } } } } private static bool DropsEdible(Character character) { CharacterDrop component = ((Component)character).GetComponent<CharacterDrop>(); if ((Object)(object)component == (Object)null || component.m_drops == null) { return false; } foreach (Drop drop in component.m_drops) { if (drop != null && !((Object)(object)drop.m_prefab == (Object)null))