Decompiled source of TheMarkOfOden v0.1.0

MarkOfOden.dll

Decompiled 2 months ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Globalization;
using System.IO;
using System.IO.Compression;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Serialization;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using System.Text;
using BepInEx;
using BepInEx.Bootstrap;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using JetBrains.Annotations;
using MarkOfOden.Compat;
using MarkOfOden.Config;
using MarkOfOden.Fear;
using MarkOfOden.Marks;
using MarkOfOden.Patches;
using Microsoft.CodeAnalysis;
using ServerSync;
using TMPro;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: IgnoresAccessChecksTo("assembly_utils")]
[assembly: IgnoresAccessChecksTo("assembly_valheim")]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("MarkOfOden")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("0.1.0.0")]
[assembly: AssemblyInformationalVersion("0.1.0+55722e562fcd25000adc8ba4cf735c33bc40e0bc")]
[assembly: AssemblyProduct("The Mark of Oden")]
[assembly: AssemblyTitle("MarkOfOden")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("0.1.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace ServerSync
{
	[PublicAPI]
	public abstract class OwnConfigEntryBase
	{
		public object? LocalBaseValue;

		public bool SynchronizedConfig = true;

		public abstract ConfigEntryBase BaseConfig { get; }
	}
	[PublicAPI]
	public class SyncedConfigEntry<T>(ConfigEntry<T> sourceConfig) : OwnConfigEntryBase()
	{
		public readonly ConfigEntry<T> SourceConfig = sourceConfig;

		public override ConfigEntryBase BaseConfig => (ConfigEntryBase)(object)SourceConfig;

		public T Value
		{
			get
			{
				return SourceConfig.Value;
			}
			set
			{
				SourceConfig.Value = value;
			}
		}

		public void AssignLocalValue(T value)
		{
			if (LocalBaseValue == null)
			{
				Value = value;
			}
			else
			{
				LocalBaseValue = value;
			}
		}
	}
	public abstract class CustomSyncedValueBase
	{
		public object? LocalBaseValue;

		public readonly string Identifier;

		public readonly Type Type;

		private object? boxedValue;

		protected bool localIsOwner;

		public readonly int Priority;

		public object? BoxedValue
		{
			get
			{
				return boxedValue;
			}
			set
			{
				boxedValue = value;
				this.ValueChanged?.Invoke();
			}
		}

		public event Action? ValueChanged;

		protected CustomSyncedValueBase(ConfigSync configSync, string identifier, Type type, int priority)
		{
			Priority = priority;
			Identifier = identifier;
			Type = type;
			configSync.AddCustomValue(this);
			localIsOwner = configSync.IsSourceOfTruth;
			configSync.SourceOfTruthChanged += delegate(bool truth)
			{
				localIsOwner = truth;
			};
		}
	}
	[PublicAPI]
	public sealed class CustomSyncedValue<T> : CustomSyncedValueBase
	{
		public T Value
		{
			get
			{
				return (T)base.BoxedValue;
			}
			set
			{
				base.BoxedValue = value;
			}
		}

		public CustomSyncedValue(ConfigSync configSync, string identifier, T value = default(T), int priority = 0)
			: base(configSync, identifier, typeof(T), priority)
		{
			Value = value;
		}

		public void AssignLocalValue(T value)
		{
			if (localIsOwner)
			{
				Value = value;
			}
			else
			{
				LocalBaseValue = value;
			}
		}
	}
	internal class ConfigurationManagerAttributes
	{
		[UsedImplicitly]
		public bool? ReadOnly = false;
	}
	[PublicAPI]
	public class ConfigSync
	{
		[HarmonyPatch(typeof(ZRpc), "HandlePackage")]
		private static class SnatchCurrentlyHandlingRPC
		{
			public static ZRpc? currentRpc;

			[HarmonyPrefix]
			private static void Prefix(ZRpc __instance)
			{
				currentRpc = __instance;
			}
		}

		[HarmonyPatch(typeof(ZNet), "Awake")]
		internal static class RegisterRPCPatch
		{
			[HarmonyPostfix]
			private static void Postfix(ZNet __instance)
			{
				isServer = __instance.IsServer();
				foreach (ConfigSync configSync2 in configSyncs)
				{
					ZRoutedRpc.instance.Register<ZPackage>(configSync2.Name + " ConfigSync", (Action<long, ZPackage>)configSync2.RPC_FromOtherClientConfigSync);
					if (isServer)
					{
						configSync2.InitialSyncDone = true;
						Debug.Log((object)("Registered '" + configSync2.Name + " ConfigSync' RPC - waiting for incoming connections"));
					}
				}
				if (isServer)
				{
					((MonoBehaviour)__instance).StartCoroutine(WatchAdminListChanges());
				}
				static void SendAdmin(List<ZNetPeer> peers, bool isAdmin)
				{
					ZPackage package = ConfigsToPackage(null, null, new PackageEntry[1]
					{
						new PackageEntry
						{
							section = "Internal",
							key = "lockexempt",
							type = typeof(bool),
							value = isAdmin
						}
					});
					ConfigSync configSync = configSyncs.First();
					if (configSync != null)
					{
						((MonoBehaviour)ZNet.instance).StartCoroutine(configSync.sendZPackage(peers, package));
					}
				}
				static IEnumerator WatchAdminListChanges()
				{
					MethodInfo listContainsId = AccessTools.DeclaredMethod(typeof(ZNet), "ListContainsId", (Type[])null, (Type[])null);
					SyncedList adminList = (SyncedList)AccessTools.DeclaredField(typeof(ZNet), "m_adminList").GetValue(ZNet.instance);
					List<string> CurrentList = new List<string>(adminList.GetList());
					while (true)
					{
						yield return (object)new WaitForSeconds(30f);
						if (!adminList.GetList().SequenceEqual(CurrentList))
						{
							CurrentList = new List<string>(adminList.GetList());
							List<ZNetPeer> list = ZNet.instance.GetPeers().Where(delegate(ZNetPeer p)
							{
								string hostName = p.m_rpc.GetSocket().GetHostName();
								return ((object)listContainsId != null) ? ((bool)listContainsId.Invoke(ZNet.instance, new object[2] { adminList, hostName })) : adminList.Contains(hostName);
							}).ToList();
							SendAdmin(ZNet.instance.GetPeers().Except(list).ToList(), isAdmin: false);
							SendAdmin(list, isAdmin: true);
						}
					}
				}
			}
		}

		[HarmonyPatch(typeof(ZNet), "OnNewConnection")]
		private static class RegisterClientRPCPatch
		{
			[HarmonyPostfix]
			private static void Postfix(ZNet __instance, ZNetPeer peer)
			{
				if (__instance.IsServer())
				{
					return;
				}
				foreach (ConfigSync configSync in configSyncs)
				{
					peer.m_rpc.Register<ZPackage>(configSync.Name + " ConfigSync", (Action<ZRpc, ZPackage>)configSync.RPC_FromServerConfigSync);
				}
			}
		}

		private class ParsedConfigs
		{
			public readonly Dictionary<OwnConfigEntryBase, object?> configValues = new Dictionary<OwnConfigEntryBase, object>();

			public readonly Dictionary<CustomSyncedValueBase, object?> customValues = new Dictionary<CustomSyncedValueBase, object>();
		}

		[HarmonyPatch(typeof(ZNet), "Shutdown")]
		private class ResetConfigsOnShutdown
		{
			[HarmonyPostfix]
			private static void Postfix()
			{
				ProcessingServerUpdate = true;
				foreach (ConfigSync configSync in configSyncs)
				{
					configSync.resetConfigsFromServer();
					configSync.IsSourceOfTruth = true;
					configSync.InitialSyncDone = false;
				}
				ProcessingServerUpdate = false;
			}
		}

		[HarmonyPatch(typeof(ZNet), "RPC_PeerInfo")]
		private class SendConfigsAfterLogin
		{
			private class BufferingSocket : ZPlayFabSocket, ISocket
			{
				public volatile bool finished;

				public volatile int versionMatchQueued = -1;

				public readonly List<ZPackage> Package = new List<ZPackage>();

				public readonly ISocket Original;

				public BufferingSocket(ISocket original)
				{
					Original = original;
					((ZPlayFabSocket)this)..ctor();
				}

				public bool IsConnected()
				{
					return Original.IsConnected();
				}

				public ZPackage Recv()
				{
					return Original.Recv();
				}

				public int GetSendQueueSize()
				{
					return Original.GetSendQueueSize();
				}

				public int GetCurrentSendRate()
				{
					return Original.GetCurrentSendRate();
				}

				public bool IsHost()
				{
					return Original.IsHost();
				}

				public void Dispose()
				{
					Original.Dispose();
				}

				public bool GotNewData()
				{
					return Original.GotNewData();
				}

				public void Close()
				{
					Original.Close();
				}

				public string GetEndPointString()
				{
					return Original.GetEndPointString();
				}

				public void GetAndResetStats(out int totalSent, out int totalRecv)
				{
					Original.GetAndResetStats(ref totalSent, ref totalRecv);
				}

				public void GetConnectionQuality(out float localQuality, out float remoteQuality, out int ping, out float outByteSec, out float inByteSec)
				{
					Original.GetConnectionQuality(ref localQuality, ref remoteQuality, ref ping, ref outByteSec, ref inByteSec);
				}

				public ISocket Accept()
				{
					return Original.Accept();
				}

				public int GetHostPort()
				{
					return Original.GetHostPort();
				}

				public bool Flush()
				{
					return Original.Flush();
				}

				public string GetHostName()
				{
					return Original.GetHostName();
				}

				public void VersionMatch()
				{
					if (finished)
					{
						Original.VersionMatch();
					}
					else
					{
						versionMatchQueued = Package.Count;
					}
				}

				public void Send(ZPackage pkg)
				{
					//IL_004c: Unknown result type (might be due to invalid IL or missing references)
					//IL_0052: Expected O, but got Unknown
					int pos = pkg.GetPos();
					pkg.SetPos(0);
					int num = pkg.ReadInt();
					if ((num == StringExtensionMethods.GetStableHashCode("PeerInfo") || num == StringExtensionMethods.GetStableHashCode("RoutedRPC") || num == StringExtensionMethods.GetStableHashCode("ZDOData")) && !finished)
					{
						ZPackage val = new ZPackage(pkg.GetArray());
						val.SetPos(pos);
						Package.Add(val);
					}
					else
					{
						pkg.SetPos(pos);
						Original.Send(pkg);
					}
				}
			}

			[HarmonyPriority(800)]
			[HarmonyPrefix]
			private static void Prefix(ref Dictionary<Assembly, BufferingSocket>? __state, ZNet __instance, ZRpc rpc)
			{
				//IL_0073: Unknown result type (might be due to invalid IL or missing references)
				if (!__instance.IsServer())
				{
					return;
				}
				BufferingSocket bufferingSocket = new BufferingSocket(rpc.GetSocket());
				AccessTools.DeclaredField(typeof(ZRpc), "m_socket").SetValue(rpc, bufferingSocket);
				object? obj = AccessTools.DeclaredMethod(typeof(ZNet), "GetPeer", new Type[1] { typeof(ZRpc) }, (Type[])null).Invoke(__instance, new object[1] { rpc });
				ZNetPeer val = (ZNetPeer)((obj is ZNetPeer) ? obj : null);
				if (val != null && (int)ZNet.m_onlineBackend != 0)
				{
					FieldInfo fieldInfo = AccessTools.DeclaredField(typeof(ZNetPeer), "m_socket");
					object? value = fieldInfo.GetValue(val);
					ZPlayFabSocket val2 = (ZPlayFabSocket)((value is ZPlayFabSocket) ? value : null);
					if (val2 != null)
					{
						typeof(ZPlayFabSocket).GetField("m_remotePlayerId").SetValue(bufferingSocket, val2.m_remotePlayerId);
					}
					fieldInfo.SetValue(val, bufferingSocket);
				}
				if (__state == null)
				{
					__state = new Dictionary<Assembly, BufferingSocket>();
				}
				__state[Assembly.GetExecutingAssembly()] = bufferingSocket;
			}

			[HarmonyPostfix]
			private static void Postfix(Dictionary<Assembly, BufferingSocket> __state, ZNet __instance, ZRpc rpc)
			{
				ZNetPeer peer;
				if (__instance.IsServer())
				{
					object obj = AccessTools.DeclaredMethod(typeof(ZNet), "GetPeer", new Type[1] { typeof(ZRpc) }, (Type[])null).Invoke(__instance, new object[1] { rpc });
					peer = (ZNetPeer)((obj is ZNetPeer) ? obj : null);
					if (peer == null)
					{
						SendBufferedData();
					}
					else
					{
						((MonoBehaviour)__instance).StartCoroutine(sendAsync());
					}
				}
				void SendBufferedData()
				{
					if (rpc.GetSocket() is BufferingSocket bufferingSocket)
					{
						AccessTools.DeclaredField(typeof(ZRpc), "m_socket").SetValue(rpc, bufferingSocket.Original);
						object? obj2 = AccessTools.DeclaredMethod(typeof(ZNet), "GetPeer", new Type[1] { typeof(ZRpc) }, (Type[])null).Invoke(__instance, new object[1] { rpc });
						ZNetPeer val = (ZNetPeer)((obj2 is ZNetPeer) ? obj2 : null);
						if (val != null)
						{
							AccessTools.DeclaredField(typeof(ZNetPeer), "m_socket").SetValue(val, bufferingSocket.Original);
						}
					}
					BufferingSocket bufferingSocket2 = __state[Assembly.GetExecutingAssembly()];
					bufferingSocket2.finished = true;
					for (int i = 0; i < bufferingSocket2.Package.Count; i++)
					{
						if (i == bufferingSocket2.versionMatchQueued)
						{
							bufferingSocket2.Original.VersionMatch();
						}
						bufferingSocket2.Original.Send(bufferingSocket2.Package[i]);
					}
					if (bufferingSocket2.Package.Count == bufferingSocket2.versionMatchQueued)
					{
						bufferingSocket2.Original.VersionMatch();
					}
				}
				IEnumerator sendAsync()
				{
					foreach (ConfigSync configSync in configSyncs)
					{
						List<PackageEntry> list = new List<PackageEntry>();
						if (configSync.CurrentVersion != null)
						{
							list.Add(new PackageEntry
							{
								section = "Internal",
								key = "serverversion",
								type = typeof(string),
								value = configSync.CurrentVersion
							});
						}
						MethodInfo methodInfo = AccessTools.DeclaredMethod(typeof(ZNet), "ListContainsId", (Type[])null, (Type[])null);
						SyncedList val = (SyncedList)AccessTools.DeclaredField(typeof(ZNet), "m_adminList").GetValue(ZNet.instance);
						list.Add(new PackageEntry
						{
							section = "Internal",
							key = "lockexempt",
							type = typeof(bool),
							value = (((object)methodInfo == null) ? ((object)val.Contains(rpc.GetSocket().GetHostName())) : methodInfo.Invoke(ZNet.instance, new object[2]
							{
								val,
								rpc.GetSocket().GetHostName()
							}))
						});
						ZPackage package = ConfigsToPackage(configSync.allConfigs.Select((OwnConfigEntryBase c) => c.BaseConfig), configSync.allCustomValues, list, partial: false);
						yield return ((MonoBehaviour)__instance).StartCoroutine(configSync.sendZPackage(new List<ZNetPeer> { peer }, package));
					}
					SendBufferedData();
				}
			}
		}

		private class PackageEntry
		{
			public string section;

			public string key;

			public Type type;

			public object? value;
		}

		[HarmonyPatch(typeof(ConfigEntryBase), "GetSerializedValue")]
		private static class PreventSavingServerInfo
		{
			[HarmonyPrefix]
			private static bool Prefix(ConfigEntryBase __instance, ref string __result)
			{
				OwnConfigEntryBase ownConfigEntryBase = configData(__instance);
				if (ownConfigEntryBase == null || isWritableConfig(ownConfigEntryBase))
				{
					return true;
				}
				__result = TomlTypeConverter.ConvertToString(ownConfigEntryBase.LocalBaseValue, __instance.SettingType);
				return false;
			}
		}

		[HarmonyPatch(typeof(ConfigEntryBase), "SetSerializedValue")]
		private static class PreventConfigRereadChangingValues
		{
			[HarmonyPrefix]
			private static bool Prefix(ConfigEntryBase __instance, string value)
			{
				OwnConfigEntryBase ownConfigEntryBase = configData(__instance);
				if (ownConfigEntryBase == null || ownConfigEntryBase.LocalBaseValue == null)
				{
					return true;
				}
				try
				{
					ownConfigEntryBase.LocalBaseValue = TomlTypeConverter.ConvertToValue(value, __instance.SettingType);
				}
				catch (Exception ex)
				{
					Debug.LogWarning((object)$"Config value of setting \"{__instance.Definition}\" could not be parsed and will be ignored. Reason: {ex.Message}; Value: {value}");
				}
				return false;
			}
		}

		private class InvalidDeserializationTypeException : Exception
		{
			public string expected;

			public string received;

			public string field = "";
		}

		public static bool ProcessingServerUpdate;

		public readonly string Name;

		public string? DisplayName;

		public string? CurrentVersion;

		public string? MinimumRequiredVersion;

		public bool ModRequired;

		private bool? forceConfigLocking;

		private bool isSourceOfTruth = true;

		private static readonly HashSet<ConfigSync> configSyncs;

		private readonly HashSet<OwnConfigEntryBase> allConfigs = new HashSet<OwnConfigEntryBase>();

		private HashSet<CustomSyncedValueBase> allCustomValues = new HashSet<CustomSyncedValueBase>();

		private static bool isServer;

		private static bool lockExempt;

		private OwnConfigEntryBase? lockedConfig;

		private const byte PARTIAL_CONFIGS = 1;

		private const byte FRAGMENTED_CONFIG = 2;

		private const byte COMPRESSED_CONFIG = 4;

		private readonly Dictionary<string, SortedDictionary<int, byte[]>> configValueCache = new Dictionary<string, SortedDictionary<int, byte[]>>();

		private readonly List<KeyValuePair<long, string>> cacheExpirations = new List<KeyValuePair<long, string>>();

		private static long packageCounter;

		public bool IsLocked
		{
			get
			{
				bool? flag = forceConfigLocking;
				bool num;
				if (!flag.HasValue)
				{
					if (lockedConfig == null)
					{
						goto IL_0051;
					}
					num = ((IConvertible)lockedConfig.BaseConfig.BoxedValue).ToInt32(CultureInfo.InvariantCulture) != 0;
				}
				else
				{
					num = flag == true;
				}
				if (num)
				{
					return !lockExempt;
				}
				goto IL_0051;
				IL_0051:
				return false;
			}
			set
			{
				forceConfigLocking = value;
			}
		}

		public bool IsAdmin
		{
			get
			{
				if (!lockExempt)
				{
					return isSourceOfTruth;
				}
				return true;
			}
		}

		public bool IsSourceOfTruth
		{
			get
			{
				return isSourceOfTruth;
			}
			private set
			{
				if (value != isSourceOfTruth)
				{
					isSourceOfTruth = value;
					this.SourceOfTruthChanged?.Invoke(value);
				}
			}
		}

		public bool InitialSyncDone { get; private set; }

		public event Action<bool>? SourceOfTruthChanged;

		private event Action? lockedConfigChanged;

		static ConfigSync()
		{
			ProcessingServerUpdate = false;
			configSyncs = new HashSet<ConfigSync>();
			lockExempt = false;
			packageCounter = 0L;
			RuntimeHelpers.RunClassConstructor(typeof(VersionCheck).TypeHandle);
		}

		public ConfigSync(string name)
		{
			Name = name;
			configSyncs.Add(this);
			new VersionCheck(this);
		}

		public SyncedConfigEntry<T> AddConfigEntry<T>(ConfigEntry<T> configEntry)
		{
			OwnConfigEntryBase ownConfigEntryBase = configData((ConfigEntryBase)(object)configEntry);
			SyncedConfigEntry<T> syncedEntry = ownConfigEntryBase as SyncedConfigEntry<T>;
			if (syncedEntry == null)
			{
				syncedEntry = new SyncedConfigEntry<T>(configEntry);
				AccessTools.DeclaredField(typeof(ConfigDescription), "<Tags>k__BackingField").SetValue(((ConfigEntryBase)configEntry).Description, new object[1]
				{
					new ConfigurationManagerAttributes()
				}.Concat(((ConfigEntryBase)configEntry).Description.Tags ?? Array.Empty<object>()).Concat(new SyncedConfigEntry<T>[1] { syncedEntry }).ToArray());
				configEntry.SettingChanged += delegate
				{
					if (!ProcessingServerUpdate && syncedEntry.SynchronizedConfig)
					{
						Broadcast(0L, (ConfigEntryBase)configEntry);
					}
				};
				allConfigs.Add(syncedEntry);
			}
			return syncedEntry;
		}

		public SyncedConfigEntry<T> AddLockingConfigEntry<T>(ConfigEntry<T> lockingConfig) where T : IConvertible
		{
			if (lockedConfig != null)
			{
				throw new Exception("Cannot initialize locking ConfigEntry twice");
			}
			lockedConfig = AddConfigEntry<T>(lockingConfig);
			lockingConfig.SettingChanged += delegate
			{
				this.lockedConfigChanged?.Invoke();
			};
			return (SyncedConfigEntry<T>)lockedConfig;
		}

		internal void AddCustomValue(CustomSyncedValueBase customValue)
		{
			if (allCustomValues.Select((CustomSyncedValueBase v) => v.Identifier).Concat(new string[1] { "serverversion" }).Contains(customValue.Identifier))
			{
				throw new Exception("Cannot have multiple settings with the same name or with a reserved name (serverversion)");
			}
			allCustomValues.Add(customValue);
			allCustomValues = new HashSet<CustomSyncedValueBase>(allCustomValues.OrderByDescending((CustomSyncedValueBase v) => v.Priority));
			customValue.ValueChanged += delegate
			{
				if (!ProcessingServerUpdate)
				{
					Broadcast(0L, customValue);
				}
			};
		}

		private void RPC_FromServerConfigSync(ZRpc rpc, ZPackage package)
		{
			lockedConfigChanged += serverLockedSettingChanged;
			IsSourceOfTruth = false;
			if (HandleConfigSyncRPC(0L, package, clientUpdate: false))
			{
				InitialSyncDone = true;
			}
		}

		private void RPC_FromOtherClientConfigSync(long sender, ZPackage package)
		{
			HandleConfigSyncRPC(sender, package, clientUpdate: true);
		}

		private bool HandleConfigSyncRPC(long sender, ZPackage package, bool clientUpdate)
		{
			//IL_0209: Unknown result type (might be due to invalid IL or missing references)
			//IL_0210: Expected O, but got Unknown
			//IL_01b8: Unknown result type (might be due to invalid IL or missing references)
			//IL_01bf: Expected O, but got Unknown
			//IL_006c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0073: Expected O, but got Unknown
			try
			{
				if (isServer && IsLocked)
				{
					ZRpc? currentRpc = SnatchCurrentlyHandlingRPC.currentRpc;
					object obj;
					if (currentRpc == null)
					{
						obj = null;
					}
					else
					{
						ISocket socket = currentRpc.GetSocket();
						obj = ((socket != null) ? socket.GetHostName() : null);
					}
					string text = (string)obj;
					if (text != null)
					{
						MethodInfo methodInfo = AccessTools.DeclaredMethod(typeof(ZNet), "ListContainsId", (Type[])null, (Type[])null);
						SyncedList val = (SyncedList)AccessTools.DeclaredField(typeof(ZNet), "m_adminList").GetValue(ZNet.instance);
						if (!(((object)methodInfo == null) ? val.Contains(text) : ((bool)methodInfo.Invoke(ZNet.instance, new object[2] { val, text }))))
						{
							return false;
						}
					}
				}
				cacheExpirations.RemoveAll(delegate(KeyValuePair<long, string> kv)
				{
					if (kv.Key < DateTimeOffset.Now.Ticks)
					{
						configValueCache.Remove(kv.Value);
						return true;
					}
					return false;
				});
				byte b = package.ReadByte();
				if ((b & 2) != 0)
				{
					long num = package.ReadLong();
					string text2 = sender.ToString() + num;
					if (!configValueCache.TryGetValue(text2, out SortedDictionary<int, byte[]> value))
					{
						value = new SortedDictionary<int, byte[]>();
						configValueCache[text2] = value;
						cacheExpirations.Add(new KeyValuePair<long, string>(DateTimeOffset.Now.AddSeconds(60.0).Ticks, text2));
					}
					int key = package.ReadInt();
					int num2 = package.ReadInt();
					value.Add(key, package.ReadByteArray());
					if (value.Count < num2)
					{
						return false;
					}
					configValueCache.Remove(text2);
					package = new ZPackage(value.Values.SelectMany((byte[] a) => a).ToArray());
					b = package.ReadByte();
				}
				ProcessingServerUpdate = true;
				if ((b & 4) != 0)
				{
					MemoryStream stream = new MemoryStream(package.ReadByteArray());
					MemoryStream memoryStream = new MemoryStream();
					using (DeflateStream deflateStream = new DeflateStream(stream, CompressionMode.Decompress))
					{
						deflateStream.CopyTo(memoryStream);
					}
					package = new ZPackage(memoryStream.ToArray());
					b = package.ReadByte();
				}
				if ((b & 1) == 0)
				{
					resetConfigsFromServer();
				}
				ParsedConfigs parsedConfigs = ReadConfigsFromPackage(package);
				ConfigFile val2 = null;
				bool saveOnConfigSet = false;
				foreach (KeyValuePair<OwnConfigEntryBase, object> configValue in parsedConfigs.configValues)
				{
					if (!isServer && configValue.Key.LocalBaseValue == null)
					{
						configValue.Key.LocalBaseValue = configValue.Key.BaseConfig.BoxedValue;
					}
					if (val2 == null)
					{
						val2 = configValue.Key.BaseConfig.ConfigFile;
						saveOnConfigSet = val2.SaveOnConfigSet;
						val2.SaveOnConfigSet = false;
					}
					configValue.Key.BaseConfig.BoxedValue = configValue.Value;
				}
				if (val2 != null)
				{
					val2.SaveOnConfigSet = saveOnConfigSet;
					val2.Save();
				}
				foreach (KeyValuePair<CustomSyncedValueBase, object> customValue in parsedConfigs.customValues)
				{
					if (!isServer)
					{
						CustomSyncedValueBase key2 = customValue.Key;
						if (key2.LocalBaseValue == null)
						{
							key2.LocalBaseValue = customValue.Key.BoxedValue;
						}
					}
					customValue.Key.BoxedValue = customValue.Value;
				}
				Debug.Log((object)string.Format("Received {0} configs and {1} custom values from {2} for mod {3}", parsedConfigs.configValues.Count, parsedConfigs.customValues.Count, (isServer || clientUpdate) ? $"client {sender}" : "the server", DisplayName ?? Name));
				if (!isServer)
				{
					serverLockedSettingChanged();
				}
				return true;
			}
			finally
			{
				ProcessingServerUpdate = false;
			}
		}

		private ParsedConfigs ReadConfigsFromPackage(ZPackage package)
		{
			ParsedConfigs parsedConfigs = new ParsedConfigs();
			Dictionary<string, OwnConfigEntryBase> dictionary = allConfigs.Where((OwnConfigEntryBase c) => c.SynchronizedConfig).ToDictionary((OwnConfigEntryBase c) => c.BaseConfig.Definition.Section + "_" + c.BaseConfig.Definition.Key, (OwnConfigEntryBase c) => c);
			Dictionary<string, CustomSyncedValueBase> dictionary2 = allCustomValues.ToDictionary((CustomSyncedValueBase c) => c.Identifier, (CustomSyncedValueBase c) => c);
			int num = package.ReadInt();
			for (int num2 = 0; num2 < num; num2++)
			{
				string text = package.ReadString();
				string text2 = package.ReadString();
				string text3 = package.ReadString();
				Type type = Type.GetType(text3);
				if (text3 == "" || type != null)
				{
					object obj;
					try
					{
						obj = ((text3 == "") ? null : ReadValueWithTypeFromZPackage(package, type));
					}
					catch (InvalidDeserializationTypeException ex)
					{
						Debug.LogWarning((object)("Got unexpected struct internal type " + ex.received + " for field " + ex.field + " struct " + text3 + " for " + text2 + " in section " + text + " for mod " + (DisplayName ?? Name) + ", expecting " + ex.expected));
						continue;
					}
					OwnConfigEntryBase value2;
					if (text == "Internal")
					{
						CustomSyncedValueBase value;
						if (text2 == "serverversion")
						{
							if (obj?.ToString() != CurrentVersion)
							{
								Debug.LogWarning((object)("Received server version is not equal: server version = " + (obj?.ToString() ?? "null") + "; local version = " + (CurrentVersion ?? "unknown")));
							}
						}
						else if (text2 == "lockexempt")
						{
							if (obj is bool flag)
							{
								lockExempt = flag;
							}
						}
						else if (dictionary2.TryGetValue(text2, out value))
						{
							if ((text3 == "" && (!value.Type.IsValueType || Nullable.GetUnderlyingType(value.Type) != null)) || GetZPackageTypeString(value.Type) == text3)
							{
								parsedConfigs.customValues[value] = obj;
								continue;
							}
							Debug.LogWarning((object)("Got unexpected type " + text3 + " for internal value " + text2 + " for mod " + (DisplayName ?? Name) + ", expecting " + value.Type.AssemblyQualifiedName));
						}
					}
					else if (dictionary.TryGetValue(text + "_" + text2, out value2))
					{
						Type type2 = configType(value2.BaseConfig);
						if ((text3 == "" && (!type2.IsValueType || Nullable.GetUnderlyingType(type2) != null)) || GetZPackageTypeString(type2) == text3)
						{
							parsedConfigs.configValues[value2] = obj;
							continue;
						}
						Debug.LogWarning((object)("Got unexpected type " + text3 + " for " + text2 + " in section " + text + " for mod " + (DisplayName ?? Name) + ", expecting " + type2.AssemblyQualifiedName));
					}
					else
					{
						Debug.LogWarning((object)("Received unknown config entry " + text2 + " in section " + text + " for mod " + (DisplayName ?? Name) + ". This may happen if client and server versions of the mod do not match."));
					}
					continue;
				}
				Debug.LogWarning((object)("Got invalid type " + text3 + ", abort reading of received configs"));
				return new ParsedConfigs();
			}
			return parsedConfigs;
		}

		private static bool isWritableConfig(OwnConfigEntryBase config)
		{
			ConfigSync configSync = configSyncs.FirstOrDefault((ConfigSync cs) => cs.allConfigs.Contains(config));
			if (configSync == null)
			{
				return true;
			}
			if (!configSync.IsSourceOfTruth && config.SynchronizedConfig && config.LocalBaseValue != null)
			{
				if (!configSync.IsLocked)
				{
					if (config == configSync.lockedConfig)
					{
						return lockExempt;
					}
					return true;
				}
				return false;
			}
			return true;
		}

		private void serverLockedSettingChanged()
		{
			foreach (OwnConfigEntryBase allConfig in allConfigs)
			{
				configAttribute<ConfigurationManagerAttributes>(allConfig.BaseConfig).ReadOnly = !isWritableConfig(allConfig);
			}
		}

		private void resetConfigsFromServer()
		{
			ConfigFile val = null;
			bool saveOnConfigSet = false;
			foreach (OwnConfigEntryBase item in allConfigs.Where((OwnConfigEntryBase config) => config.LocalBaseValue != null))
			{
				if (val == null)
				{
					val = item.BaseConfig.ConfigFile;
					saveOnConfigSet = val.SaveOnConfigSet;
					val.SaveOnConfigSet = false;
				}
				item.BaseConfig.BoxedValue = item.LocalBaseValue;
				item.LocalBaseValue = null;
			}
			if (val != null)
			{
				val.SaveOnConfigSet = saveOnConfigSet;
			}
			foreach (CustomSyncedValueBase item2 in allCustomValues.Where((CustomSyncedValueBase config) => config.LocalBaseValue != null))
			{
				item2.BoxedValue = item2.LocalBaseValue;
				item2.LocalBaseValue = null;
			}
			lockedConfigChanged -= serverLockedSettingChanged;
			serverLockedSettingChanged();
		}

		private IEnumerator<bool> distributeConfigToPeers(ZNetPeer peer, ZPackage package)
		{
			ZRoutedRpc rpc = ZRoutedRpc.instance;
			if (rpc == null)
			{
				yield break;
			}
			byte[] data = package.GetArray();
			if (data != null && data.LongLength > 250000)
			{
				int fragments = (int)(1 + (data.LongLength - 1) / 250000);
				long packageIdentifier = ++packageCounter;
				int fragment = 0;
				while (fragment < fragments)
				{
					foreach (bool item in waitForQueue())
					{
						yield return item;
					}
					if (peer.m_socket.IsConnected())
					{
						ZPackage val = new ZPackage();
						val.Write((byte)2);
						val.Write(packageIdentifier);
						val.Write(fragment);
						val.Write(fragments);
						val.Write(data.Skip(250000 * fragment).Take(250000).ToArray());
						SendPackage(val);
						if (fragment != fragments - 1)
						{
							yield return true;
						}
						int num = fragment + 1;
						fragment = num;
						continue;
					}
					break;
				}
				yield break;
			}
			foreach (bool item2 in waitForQueue())
			{
				yield return item2;
			}
			SendPackage(package);
			void SendPackage(ZPackage pkg)
			{
				string text = Name + " ConfigSync";
				if (isServer)
				{
					peer.m_rpc.Invoke(text, new object[1] { pkg });
				}
				else
				{
					rpc.InvokeRoutedRPC(peer.m_server ? 0 : peer.m_uid, text, new object[1] { pkg });
				}
			}
			IEnumerable<bool> waitForQueue()
			{
				float timeout = Time.time + 30f;
				while (peer.m_socket.GetSendQueueSize() > 20000)
				{
					if (Time.time > timeout)
					{
						Debug.Log((object)$"Disconnecting {peer.m_uid} after 30 seconds config sending timeout");
						peer.m_rpc.Invoke("Error", new object[1] { (object)(ConnectionStatus)5 });
						ZNet.instance.Disconnect(peer);
						break;
					}
					yield return false;
				}
			}
		}

		private IEnumerator sendZPackage(long target, ZPackage package)
		{
			if (!Object.op_Implicit((Object)(object)ZNet.instance))
			{
				return Enumerable.Empty<object>().GetEnumerator();
			}
			List<ZNetPeer> list = (List<ZNetPeer>)AccessTools.DeclaredField(typeof(ZRoutedRpc), "m_peers").GetValue(ZRoutedRpc.instance);
			if (target != 0L)
			{
				list = list.Where((ZNetPeer p) => p.m_uid == target).ToList();
			}
			return sendZPackage(list, package);
		}

		private IEnumerator sendZPackage(List<ZNetPeer> peers, ZPackage package)
		{
			if (!Object.op_Implicit((Object)(object)ZNet.instance))
			{
				yield break;
			}
			byte[] array = package.GetArray();
			if (array != null && array.LongLength > 10000)
			{
				ZPackage val = new ZPackage();
				val.Write((byte)4);
				MemoryStream memoryStream = new MemoryStream();
				using (DeflateStream deflateStream = new DeflateStream(memoryStream, CompressionLevel.Optimal))
				{
					deflateStream.Write(array, 0, array.Length);
				}
				val.Write(memoryStream.ToArray());
				package = val;
			}
			List<IEnumerator<bool>> writers = (from p in peers
				where p.IsReady()
				select distributeConfigToPeers(p, package)).ToList();
			writers.RemoveAll((IEnumerator<bool> writer) => !writer.MoveNext());
			while (writers.Count > 0)
			{
				yield return null;
				writers.RemoveAll((IEnumerator<bool> writer) => !writer.MoveNext());
			}
		}

		private void Broadcast(long target, params ConfigEntryBase[] configs)
		{
			if (!IsLocked || isServer)
			{
				ZPackage package = ConfigsToPackage(configs);
				ZNet instance = ZNet.instance;
				if (instance != null)
				{
					((MonoBehaviour)instance).StartCoroutine(sendZPackage(target, package));
				}
			}
		}

		private void Broadcast(long target, params CustomSyncedValueBase[] customValues)
		{
			if (!IsLocked || isServer)
			{
				ZPackage package = ConfigsToPackage(null, customValues);
				ZNet instance = ZNet.instance;
				if (instance != null)
				{
					((MonoBehaviour)instance).StartCoroutine(sendZPackage(target, package));
				}
			}
		}

		private static OwnConfigEntryBase? configData(ConfigEntryBase config)
		{
			return config.Description.Tags?.OfType<OwnConfigEntryBase>().SingleOrDefault();
		}

		public static SyncedConfigEntry<T>? ConfigData<T>(ConfigEntry<T> config)
		{
			return ((ConfigEntryBase)config).Description.Tags?.OfType<SyncedConfigEntry<T>>().SingleOrDefault();
		}

		private static T configAttribute<T>(ConfigEntryBase config)
		{
			return config.Description.Tags.OfType<T>().First();
		}

		private static Type configType(ConfigEntryBase config)
		{
			return configType(config.SettingType);
		}

		private static Type configType(Type type)
		{
			if (!type.IsEnum)
			{
				return type;
			}
			return Enum.GetUnderlyingType(type);
		}

		private static ZPackage ConfigsToPackage(IEnumerable<ConfigEntryBase>? configs = null, IEnumerable<CustomSyncedValueBase>? customValues = null, IEnumerable<PackageEntry>? packageEntries = null, bool partial = true)
		{
			//IL_0050: Unknown result type (might be due to invalid IL or missing references)
			//IL_0056: Expected O, but got Unknown
			List<ConfigEntryBase> list = configs?.Where((ConfigEntryBase config) => configData(config).SynchronizedConfig).ToList() ?? new List<ConfigEntryBase>();
			List<CustomSyncedValueBase> list2 = customValues?.ToList() ?? new List<CustomSyncedValueBase>();
			ZPackage val = new ZPackage();
			val.Write(partial ? ((byte)1) : ((byte)0));
			val.Write(list.Count + list2.Count + (packageEntries?.Count() ?? 0));
			foreach (PackageEntry item in packageEntries ?? Array.Empty<PackageEntry>())
			{
				AddEntryToPackage(val, item);
			}
			foreach (CustomSyncedValueBase item2 in list2)
			{
				AddEntryToPackage(val, new PackageEntry
				{
					section = "Internal",
					key = item2.Identifier,
					type = item2.Type,
					value = item2.BoxedValue
				});
			}
			foreach (ConfigEntryBase item3 in list)
			{
				AddEntryToPackage(val, new PackageEntry
				{
					section = item3.Definition.Section,
					key = item3.Definition.Key,
					type = configType(item3),
					value = item3.BoxedValue
				});
			}
			return val;
		}

		private static void AddEntryToPackage(ZPackage package, PackageEntry entry)
		{
			package.Write(entry.section);
			package.Write(entry.key);
			package.Write((entry.value == null) ? "" : GetZPackageTypeString(entry.type));
			AddValueToZPackage(package, entry.value);
		}

		private static string GetZPackageTypeString(Type type)
		{
			return type.AssemblyQualifiedName;
		}

		private static void AddValueToZPackage(ZPackage package, object? value)
		{
			Type type = value?.GetType();
			if (value is Enum)
			{
				value = ((IConvertible)value).ToType(Enum.GetUnderlyingType(value.GetType()), CultureInfo.InvariantCulture);
			}
			else
			{
				if (value is ICollection collection)
				{
					package.Write(collection.Count);
					{
						foreach (object item in collection)
						{
							AddValueToZPackage(package, item);
						}
						return;
					}
				}
				if ((object)type != null && type.IsValueType && !type.IsPrimitive)
				{
					FieldInfo[] fields = type.GetFields(BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic);
					package.Write(fields.Length);
					FieldInfo[] array = fields;
					foreach (FieldInfo fieldInfo in array)
					{
						package.Write(GetZPackageTypeString(fieldInfo.FieldType));
						AddValueToZPackage(package, fieldInfo.GetValue(value));
					}
					return;
				}
			}
			ZRpc.Serialize(new object[1] { value }, ref package);
		}

		private static object ReadValueWithTypeFromZPackage(ZPackage package, Type type)
		{
			if ((object)type != null && type.IsValueType && !type.IsPrimitive && !type.IsEnum)
			{
				FieldInfo[] fields = type.GetFields(BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic);
				int num = package.ReadInt();
				if (num != fields.Length)
				{
					throw new InvalidDeserializationTypeException
					{
						received = $"(field count: {num})",
						expected = $"(field count: {fields.Length})"
					};
				}
				object uninitializedObject = FormatterServices.GetUninitializedObject(type);
				FieldInfo[] array = fields;
				foreach (FieldInfo fieldInfo in array)
				{
					string text = package.ReadString();
					if (text != GetZPackageTypeString(fieldInfo.FieldType))
					{
						throw new InvalidDeserializationTypeException
						{
							received = text,
							expected = GetZPackageTypeString(fieldInfo.FieldType),
							field = fieldInfo.Name
						};
					}
					fieldInfo.SetValue(uninitializedObject, ReadValueWithTypeFromZPackage(package, fieldInfo.FieldType));
				}
				return uninitializedObject;
			}
			if (type.IsGenericType && type.GetGenericTypeDefinition() == typeof(Dictionary<, >))
			{
				int num2 = package.ReadInt();
				IDictionary dictionary = (IDictionary)Activator.CreateInstance(type);
				Type type2 = typeof(KeyValuePair<, >).MakeGenericType(type.GenericTypeArguments);
				FieldInfo field = type2.GetField("key", BindingFlags.Instance | BindingFlags.NonPublic);
				FieldInfo field2 = type2.GetField("value", BindingFlags.Instance | BindingFlags.NonPublic);
				for (int j = 0; j < num2; j++)
				{
					object obj = ReadValueWithTypeFromZPackage(package, type2);
					dictionary.Add(field.GetValue(obj), field2.GetValue(obj));
				}
				return dictionary;
			}
			if (type != typeof(List<string>) && type.IsGenericType)
			{
				Type type3 = typeof(ICollection<>).MakeGenericType(type.GenericTypeArguments[0]);
				if ((object)type3 != null && type3.IsAssignableFrom(type))
				{
					int num3 = package.ReadInt();
					object obj2 = Activator.CreateInstance(type);
					MethodInfo method = type3.GetMethod("Add");
					for (int k = 0; k < num3; k++)
					{
						method.Invoke(obj2, new object[1] { ReadValueWithTypeFromZPackage(package, type.GenericTypeArguments[0]) });
					}
					return obj2;
				}
			}
			ParameterInfo parameterInfo = (ParameterInfo)FormatterServices.GetUninitializedObject(typeof(ParameterInfo));
			AccessTools.DeclaredField(typeof(ParameterInfo), "ClassImpl").SetValue(parameterInfo, type);
			List<object> source = new List<object>();
			ZRpc.Deserialize(new ParameterInfo[2] { null, parameterInfo }, package, ref source);
			return source.First();
		}
	}
	[PublicAPI]
	[HarmonyPatch]
	public class VersionCheck
	{
		private static readonly HashSet<VersionCheck> versionChecks;

		private static readonly Dictionary<string, string> notProcessedNames;

		public string Name;

		private string? displayName;

		private string? currentVersion;

		private string? minimumRequiredVersion;

		public bool ModRequired = true;

		private string? ReceivedCurrentVersion;

		private string? ReceivedMinimumRequiredVersion;

		private readonly List<ZRpc> ValidatedClients = new List<ZRpc>();

		private ConfigSync? ConfigSync;

		public string DisplayName
		{
			get
			{
				return displayName ?? Name;
			}
			set
			{
				displayName = value;
			}
		}

		public string CurrentVersion
		{
			get
			{
				return currentVersion ?? "0.0.0";
			}
			set
			{
				currentVersion = value;
			}
		}

		public string MinimumRequiredVersion
		{
			get
			{
				string text = minimumRequiredVersion;
				if (text == null)
				{
					if (!ModRequired)
					{
						return "0.0.0";
					}
					text = CurrentVersion;
				}
				return text;
			}
			set
			{
				minimumRequiredVersion = value;
			}
		}

		private static void PatchServerSync()
		{
			//IL_0056: Unknown result type (might be due to invalid IL or missing references)
			//IL_005c: Expected O, but got Unknown
			Patches patchInfo = PatchProcessor.GetPatchInfo((MethodBase)AccessTools.DeclaredMethod(typeof(ZNet), "Awake", (Type[])null, (Type[])null));
			if (patchInfo != null && patchInfo.Postfixes.Count((Patch p) => p.PatchMethod.DeclaringType == typeof(ConfigSync.RegisterRPCPatch)) > 0)
			{
				return;
			}
			Harmony val = new Harmony("org.bepinex.helpers.ServerSync");
			foreach (Type item in from t in typeof(ConfigSync).GetNestedTypes(BindingFlags.NonPublic).Concat(new Type[1] { typeof(VersionCheck) })
				where t.IsClass
				select t)
			{
				val.PatchAll(item);
			}
		}

		static VersionCheck()
		{
			versionChecks = new HashSet<VersionCheck>();
			notProcessedNames = new Dictionary<string, string>();
			typeof(ThreadingHelper).GetMethod("StartSyncInvoke").Invoke(ThreadingHelper.Instance, new object[1]
			{
				new Action(PatchServerSync)
			});
		}

		public VersionCheck(string name)
		{
			Name = name;
			ModRequired = true;
			versionChecks.Add(this);
		}

		public VersionCheck(ConfigSync configSync)
		{
			ConfigSync = configSync;
			Name = ConfigSync.Name;
			versionChecks.Add(this);
		}

		public void Initialize()
		{
			ReceivedCurrentVersion = null;
			ReceivedMinimumRequiredVersion = null;
			if (ConfigSync != null)
			{
				Name = ConfigSync.Name;
				DisplayName = ConfigSync.DisplayName;
				CurrentVersion = ConfigSync.CurrentVersion;
				MinimumRequiredVersion = ConfigSync.MinimumRequiredVersion;
				ModRequired = ConfigSync.ModRequired;
			}
		}

		private bool IsVersionOk()
		{
			if (ReceivedMinimumRequiredVersion == null || ReceivedCurrentVersion == null)
			{
				return !ModRequired;
			}
			bool num = new Version(CurrentVersion) >= new Version(ReceivedMinimumRequiredVersion);
			bool flag = new Version(ReceivedCurrentVersion) >= new Version(MinimumRequiredVersion);
			return num && flag;
		}

		private string ErrorClient()
		{
			if (ReceivedMinimumRequiredVersion == null)
			{
				return DisplayName + " is not installed on the server.";
			}
			if (!(new Version(CurrentVersion) >= new Version(ReceivedMinimumRequiredVersion)))
			{
				return DisplayName + " needs to be at least version " + ReceivedMinimumRequiredVersion + ". You have version " + CurrentVersion + ".";
			}
			return DisplayName + " may not be higher than version " + ReceivedCurrentVersion + ". You have version " + CurrentVersion + ".";
		}

		private string ErrorServer(ZRpc rpc)
		{
			return "Disconnect: The client (" + rpc.GetSocket().GetHostName() + ") doesn't have the correct " + DisplayName + " version " + MinimumRequiredVersion;
		}

		private string Error(ZRpc? rpc = null)
		{
			if (rpc != null)
			{
				return ErrorServer(rpc);
			}
			return ErrorClient();
		}

		private static VersionCheck[] GetFailedClient()
		{
			return versionChecks.Where((VersionCheck check) => !check.IsVersionOk()).ToArray();
		}

		private static VersionCheck[] GetFailedServer(ZRpc rpc)
		{
			return versionChecks.Where((VersionCheck check) => check.ModRequired && !check.ValidatedClients.Contains(rpc)).ToArray();
		}

		private static void Logout()
		{
			Game.instance.Logout(true, true);
			AccessTools.DeclaredField(typeof(ZNet), "m_connectionStatus").SetValue(null, (object)(ConnectionStatus)3);
		}

		private static void DisconnectClient(ZRpc rpc)
		{
			rpc.Invoke("Error", new object[1] { 3 });
		}

		private static void CheckVersion(ZRpc rpc, ZPackage pkg)
		{
			CheckVersion(rpc, pkg, null);
		}

		private static void CheckVersion(ZRpc rpc, ZPackage pkg, Action<ZRpc, ZPackage>? original)
		{
			string text = pkg.ReadString();
			string text2 = pkg.ReadString();
			string text3 = pkg.ReadString();
			bool flag = false;
			foreach (VersionCheck versionCheck in versionChecks)
			{
				if (!(text != versionCheck.Name))
				{
					Debug.Log((object)("Received " + versionCheck.DisplayName + " version " + text3 + " and minimum version " + text2 + " from the " + (ZNet.instance.IsServer() ? "client" : "server") + "."));
					versionCheck.ReceivedMinimumRequiredVersion = text2;
					versionCheck.ReceivedCurrentVersion = text3;
					if (ZNet.instance.IsServer() && versionCheck.IsVersionOk())
					{
						versionCheck.ValidatedClients.Add(rpc);
					}
					flag = true;
				}
			}
			if (flag)
			{
				return;
			}
			pkg.SetPos(0);
			if (original != null)
			{
				original(rpc, pkg);
				if (pkg.GetPos() == 0)
				{
					notProcessedNames.Add(text, text3);
				}
			}
		}

		[HarmonyPatch(typeof(ZNet), "RPC_PeerInfo")]
		[HarmonyPrefix]
		private static bool RPC_PeerInfo(ZRpc rpc, ZNet __instance)
		{
			VersionCheck[] array = (__instance.IsServer() ? GetFailedServer(rpc) : GetFailedClient());
			if (array.Length == 0)
			{
				return true;
			}
			VersionCheck[] array2 = array;
			for (int i = 0; i < array2.Length; i++)
			{
				Debug.LogWarning((object)array2[i].Error(rpc));
			}
			if (__instance.IsServer())
			{
				DisconnectClient(rpc);
			}
			else
			{
				Logout();
			}
			return false;
		}

		[HarmonyPatch(typeof(ZNet), "OnNewConnection")]
		[HarmonyPrefix]
		private static void RegisterAndCheckVersion(ZNetPeer peer, ZNet __instance)
		{
			//IL_0172: Unknown result type (might be due to invalid IL or missing references)
			//IL_0179: Expected O, but got Unknown
			notProcessedNames.Clear();
			IDictionary dictionary = (IDictionary)typeof(ZRpc).GetField("m_functions", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(peer.m_rpc);
			if (dictionary.Contains(StringExtensionMethods.GetStableHashCode("ServerSync VersionCheck")))
			{
				object obj = dictionary[StringExtensionMethods.GetStableHashCode("ServerSync VersionCheck")];
				Action<ZRpc, ZPackage> action = (Action<ZRpc, ZPackage>)obj.GetType().GetField("m_action", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(obj);
				peer.m_rpc.Register<ZPackage>("ServerSync VersionCheck", (Action<ZRpc, ZPackage>)delegate(ZRpc rpc, ZPackage pkg)
				{
					CheckVersion(rpc, pkg, action);
				});
			}
			else
			{
				peer.m_rpc.Register<ZPackage>("ServerSync VersionCheck", (Action<ZRpc, ZPackage>)CheckVersion);
			}
			foreach (VersionCheck versionCheck in versionChecks)
			{
				versionCheck.Initialize();
				if (versionCheck.ModRequired || __instance.IsServer())
				{
					Debug.Log((object)("Sending " + versionCheck.DisplayName + " version " + versionCheck.CurrentVersion + " and minimum version " + versionCheck.MinimumRequiredVersion + " to the " + (__instance.IsServer() ? "client" : "server") + "."));
					ZPackage val = new ZPackage();
					val.Write(versionCheck.Name);
					val.Write(versionCheck.MinimumRequiredVersion);
					val.Write(versionCheck.CurrentVersion);
					peer.m_rpc.Invoke("ServerSync VersionCheck", new object[1] { val });
				}
			}
		}

		[HarmonyPatch(typeof(ZNet), "Disconnect")]
		[HarmonyPrefix]
		private static void RemoveDisconnected(ZNetPeer peer, ZNet __instance)
		{
			if (!__instance.IsServer())
			{
				return;
			}
			foreach (VersionCheck versionCheck in versionChecks)
			{
				versionCheck.ValidatedClients.Remove(peer.m_rpc);
			}
		}

		[HarmonyPatch(typeof(FejdStartup), "ShowConnectError")]
		[HarmonyPostfix]
		private static void ShowConnectionError(FejdStartup __instance)
		{
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0013: Invalid comparison between Unknown and I4
			//IL_014e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0153: Unknown result type (might be due to invalid IL or missing references)
			//IL_0161: Unknown result type (might be due to invalid IL or missing references)
			//IL_01a4: Unknown result type (might be due to invalid IL or missing references)
			//IL_01b0: Unknown result type (might be due to invalid IL or missing references)
			//IL_01be: Unknown result type (might be due to invalid IL or missing references)
			//IL_01d0: Unknown result type (might be due to invalid IL or missing references)
			//IL_01de: Unknown result type (might be due to invalid IL or missing references)
			//IL_01e3: Unknown result type (might be due to invalid IL or missing references)
			//IL_01ee: Unknown result type (might be due to invalid IL or missing references)
			if (!__instance.m_connectionFailedPanel.activeSelf || (int)ZNet.GetConnectionStatus() != 3)
			{
				return;
			}
			bool flag = false;
			VersionCheck[] failedClient = GetFailedClient();
			if (failedClient.Length != 0)
			{
				string text = string.Join("\n", failedClient.Select((VersionCheck check) => check.Error()));
				TMP_Text connectionFailedError = __instance.m_connectionFailedError;
				connectionFailedError.text = connectionFailedError.text + "\n" + text;
				flag = true;
			}
			foreach (KeyValuePair<string, string> item in notProcessedNames.OrderBy<KeyValuePair<string, string>, string>((KeyValuePair<string, string> kv) => kv.Key))
			{
				if (!__instance.m_connectionFailedError.text.Contains(item.Key))
				{
					TMP_Text connectionFailedError2 = __instance.m_connectionFailedError;
					connectionFailedError2.text = connectionFailedError2.text + "\nServer expects you to have " + item.Key + " (Version: " + item.Value + ") installed.";
					flag = true;
				}
			}
			if (flag)
			{
				RectTransform component = ((Component)__instance.m_connectionFailedPanel.transform.Find("Image")).GetComponent<RectTransform>();
				Vector2 sizeDelta = component.sizeDelta;
				sizeDelta.x = 675f;
				component.sizeDelta = sizeDelta;
				__instance.m_connectionFailedError.ForceMeshUpdate(false, false);
				float num = __instance.m_connectionFailedError.renderedHeight + 105f;
				RectTransform component2 = ((Component)((Component)component).transform.Find("ButtonOk")).GetComponent<RectTransform>();
				component2.anchoredPosition = new Vector2(component2.anchoredPosition.x, component2.anchoredPosition.y - (num - component.sizeDelta.y) / 2f);
				sizeDelta = component.sizeDelta;
				sizeDelta.y = num;
				component.sizeDelta = sizeDelta;
			}
		}
	}
}
namespace MarkOfOden
{
	public static class ConsoleCommands
	{
		[Serializable]
		[CompilerGenerated]
		private sealed class <>c
		{
			public static readonly <>c <>9 = new <>c();

			public static ConsoleEvent <>9__1_0;

			public static Converter<int, string> <>9__7_0;

			public static Comparison<KeyValuePair<string, float>> <>9__7_1;

			internal void <Register>b__1_0(ConsoleEventArgs args)
			{
				Run(args);
			}

			internal string <Status>b__7_0(int b)
			{
				return b.ToString();
			}

			internal int <Status>b__7_1(KeyValuePair<string, float> a, KeyValuePair<string, float> b)
			{
				return b.Value.CompareTo(a.Value);
			}
		}

		private static bool _registered;

		public static void Register()
		{
			//IL_0041: Unknown result type (might be due to invalid IL or missing references)
			//IL_002c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0031: Unknown result type (might be due to invalid IL or missing references)
			//IL_0037: Expected O, but got Unknown
			if (_registered)
			{
				return;
			}
			_registered = true;
			object obj = <>c.<>9__1_0;
			if (obj == null)
			{
				ConsoleEvent val = delegate(ConsoleEventArgs args)
				{
					Run(args);
				};
				<>c.<>9__1_0 = val;
				obj = (object)val;
			}
			new ConsoleCommand("moo", "The Mark of Oden. Subcommands: status, why, dump, bosses, optout, optin, reset, tier <0-8>", (ConsoleEvent)obj, false, false, false, false, true, false, (ConsoleOptionsFetcher)null, false, false, false);
		}

		private static void Run(ConsoleEventArgs args)
		{
			try
			{
				switch ((args.Length > 1) ? args[1].ToLowerInvariant() : "status")
				{
				case "status":
					Status(args.Context);
					break;
				case "why":
					Why(args.Context);
					break;
				case "tier":
					if (RequireAdmin(args.Context))
					{
						SetTier(args);
					}
					break;
				case "dump":
					Report(args.Context, CreatureTiers.DumpTiers());
					break;
				case "bosses":
					Report(args.Context, CreatureTiers.DumpBosses());
					break;
				case "optout":
					SetOptedOut(args.Context, optedOut: true);
					break;
				case "optin":
					SetOptedOut(args.Context, optedOut: false);
					break;
				case "reset":
					Rebuild(args.Context);
					break;
				default:
					args.Context.AddString("Unknown subcommand. Try: status, why, dump, bosses, optout, optin, reset, tier <0-8>");
					break;
				}
			}
			catch (Exception ex)
			{
				args.Context.AddString("moo failed: " + ex.Message);
				Plugin.Log.LogError((object)("Console command failed: " + ex));
			}
		}

		private static void Report(Terminal context, string text)
		{
			context.AddString(text);
			Plugin.Log.LogInfo((object)text);
		}

		private static bool RequireAdmin(Terminal context)
		{
			if (ModConfig.Sync == null || ModConfig.Sync.IsAdmin)
			{
				return true;
			}
			context.AddString("That changes your mark, so it is limited to the server admin.");
			return false;
		}

		private static void SetOptedOut(Terminal context, bool optedOut)
		{
			if ((Object)(object)Player.m_localPlayer == (Object)null)
			{
				context.AddString("No local player.");
				return;
			}
			if (MarkLedger.OptedOut == optedOut)
			{
				context.AddString(optedOut ? "Already opted out." : "Already opted in.");
				return;
			}
			MarkLedger.SetOptedOut(optedOut);
			MarkSync.Publish();
			FearEvaluator.ClearAll();
			FearDisplay.ClearAll();
			Report(context, optedOut ? "Opted out. Nothing will fear you, and your mark is kept for when you opt back in." : ("Opted back in. Your mark is tier " + MarkLedger.Tier + " again."));
		}

		private static void Rebuild(Terminal context)
		{
			Player localPlayer = Player.m_localPlayer;
			if ((Object)(object)localPlayer == (Object)null)
			{
				context.AddString("No local player.");
				return;
			}
			int tier = MarkLedger.Tier;
			MarkLedger.ForcedTier = -1;
			MarkLedger.Rebuild(localPlayer);
			MarkSync.Publish();
			FearEvaluator.ClearAll();
			Report(context, "Mark rebuilt from this character's history: tier " + tier + " -> " + MarkLedger.Tier + ".");
		}

		private static void Status(Terminal context)
		{
			Player localPlayer = Player.m_localPlayer;
			if ((Object)(object)localPlayer == (Object)null)
			{
				context.AddString("No local player.");
				return;
			}
			StringBuilder stringBuilder = new StringBuilder();
			stringBuilder.AppendLine("Mark of Oden: " + (ModConfig.Enabled.Value ? "enabled" : "DISABLED") + (MarkLedger.OptedOut ? "  - you are OPTED OUT, nothing fears you" : string.Empty));
			stringBuilder.AppendLine("  mark tier: " + MarkLedger.Tier + ((MarkLedger.ForcedTier >= 0) ? " (forced)" : string.Empty));
			stringBuilder.AppendLine("  published tier: " + MarkSync.GetTier(localPlayer));
			List<int> list = new List<int>(MarkLedger.AllBossNumbers);
			list.Sort();
			stringBuilder.AppendLine("  bosses felled: " + ((list.Count == 0) ? "none" : string.Join(", ", list.ConvertAll((int b) => b.ToString()).ToArray())));
			List<KeyValuePair<string, float>> list2 = new List<KeyValuePair<string, float>>(VanillaKillStats.All());
			list2.Sort((KeyValuePair<string, float> a, KeyValuePair<string, float> b) => b.Value.CompareTo(a.Value));
			stringBuilder.AppendLine("  species killed: " + list2.Count);
			for (int num = 0; num < Mathf.Min(8, list2.Count); num++)
			{
				int kills = (int)list2[num].Value;
				stringBuilder.AppendLine("    " + list2[num].Key + " x" + kills + " (notoriety " + MarkLedger.NotorietyForKills(kills) + ")");
			}
			Report(context, stringBuilder.ToString());
		}

		private static void Why(Terminal context)
		{
			//IL_006f: Unknown result type (might be due to invalid IL or missing references)
			//IL_007a: Unknown result type (might be due to invalid IL or missing references)
			Player localPlayer = Player.m_localPlayer;
			if ((Object)(object)localPlayer == (Object)null)
			{
				context.AddString("No local player.");
				return;
			}
			MonsterAI val = null;
			float num = float.MaxValue;
			foreach (Character allCharacter in Character.GetAllCharacters())
			{
				if ((Object)(object)allCharacter == (Object)null || allCharacter.IsPlayer() || allCharacter.IsDead())
				{
					continue;
				}
				BaseAI baseAI = allCharacter.GetBaseAI();
				MonsterAI val2 = (MonsterAI)(object)((baseAI is MonsterAI) ? baseAI : null);
				if (val2 != null)
				{
					float num2 = Vector3.Distance(((Component)allCharacter).transform.position, ((Component)localPlayer).transform.position);
					if (num2 < num)
					{
						num = num2;
						val = val2;
					}
				}
			}
			if ((Object)(object)val == (Object)null)
			{
				context.AddString("No creature nearby to ask.");
				return;
			}
			string text = FearEvaluator.Explain(val, localPlayer) + "  distance: " + num.ToString("F1") + "m";
			Report(context, text);
		}

		private static void SetTier(ConsoleEventArgs args)
		{
			if (args.Length < 3 || !int.TryParse(args[2], out var result))
			{
				args.Context.AddString("Usage: moo tier <0-" + 8 + ">, or -1 to go back to the real ledger.");
				return;
			}
			MarkLedger.ForcedTier = ((result < 0) ? (-1) : Mathf.Clamp(result, 0, 8));
			MarkSync.Publish();
			FearEvaluator.ClearAll();
			args.Context.AddString((MarkLedger.ForcedTier < 0) ? ("Forced tier cleared; back to earned marks (tier " + MarkLedger.Tier + ").") : ("Mark tier forced to " + MarkLedger.ForcedTier + "."));
		}
	}
	[BepInPlugin("picsoul.valheim.markofoden", "TheMarkOfOden", "0.1.0")]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	public class Plugin : BaseUnityPlugin
	{
		public const string PluginGuid = "picsoul.valheim.markofoden";

		public const string PluginName = "TheMarkOfOden";

		public const string PluginVersion = "0.1.0";

		private const string JotunnGuid = "com.jotunn.jotunn";

		private Harmony _harmony;

		private readonly ConfigSync _configSync = new ConfigSync("picsoul.valheim.markofoden")
		{
			DisplayName = "The Mark of Oden",
			CurrentVersion = "0.1.0",
			MinimumRequiredVersion = "0.1.0",
			ModRequired = true
		};

		public static ManualLogSource Log { get; private set; }

		private void Awake()
		{
			//IL_00b7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c1: Expected O, but got Unknown
			Log = ((BaseUnityPlugin)this).Logger;
			ModConfig.Init(((BaseUnityPlugin)this).Config, _configSync);
			ModConfig.CreatureTierOverrides.SettingChanged += OnTablesChanged;
			ModConfig.FearlessCreatures.SettingChanged += OnTablesChanged;
			ModConfig.NotorietyThresholds.SettingChanged += OnMarkChanged;
			ModConfig.InheritWorldProgress.SettingChanged += OnMarkChanged;
			ModConfig.InheritedWorldTierPenalty.SettingChanged += OnMarkChanged;
			ModConfig.NameplateDistance.SettingChanged += OnNameplateDistanceChanged;
			MarkLedger.Changed += OnMarkChanged;
			_harmony = new Harmony("picsoul.valheim.markofoden");
			_harmony.PatchAll(Assembly.GetExecutingAssembly());
			ConsoleCommands.Register();
			JotunnSoft.Init();
			Log.LogInfo((object)"TheMarkOfOden 0.1.0 loaded.");
		}

		private void OnTablesChanged(object sender, EventArgs e)
		{
			try
			{
				if ((Object)(object)ZNetScene.instance != (Object)null)
				{
					CreatureTiers.Build(ZNetScene.instance);
				}
				FearEvaluator.ClearAll();
				MarkSync.Publish();
			}
			catch (Exception ex)
			{
				Log.LogError((object)("Could not apply a config change: " + ex));
			}
		}

		private void OnNameplateDistanceChanged(object sender, EventArgs e)
		{
			try
			{
				EnemyHud_Awake_Patch.Apply(EnemyHud.instance);
			}
			catch (Exception ex)
			{
				Log.LogError((object)("Could not apply the nameplate distance: " + ex));
			}
		}

		private void OnMarkChanged(object sender, EventArgs e)
		{
			OnMarkChanged();
		}

		private void OnMarkChanged()
		{
			try
			{
				MarkSync.Publish();
				FearEvaluator.ClearAll();
			}
			catch (Exception ex)
			{
				Log.LogError((object)("Could not publish the mark: " + ex));
			}
		}

		private void OnDestroy()
		{
			MarkLedger.Changed -= OnMarkChanged;
			Harmony harmony = _harmony;
			if (harmony != null)
			{
				harmony.UnpatchSelf();
			}
		}
	}
}
namespace MarkOfOden.Patches
{
	[HarmonyPatch(typeof(BaseAI), "FindEnemy")]
	public static class BaseAI_FindEnemy_Patch
	{
		private static void Postfix(BaseAI __instance, ref Character __result)
		{
			try
			{
				if (!ModConfig.Enabled.Value || (Object)(object)__result == (Object)null)
				{
					return;
				}
				MonsterAI val = (MonsterAI)(object)((__instance is MonsterAI) ? __instance : null);
				if (val != null)
				{
					Character obj = __result;
					Player val2 = (Player)(object)((obj is Player) ? obj : null);
					if (val2 != null && FearEvaluator.Evaluate(val, val2, out var _) >= FearLevel.Cautious)
					{
						__result = null;
					}
				}
			}
			catch (Exception ex)
			{
				Plugin.Log.LogError((object)("BaseAI.FindEnemy postfix failed: " + ex));
			}
		}
	}
	[HarmonyPatch(typeof(MonsterAI), "UpdateAI")]
	public static class MonsterAI_UpdateAI_Patch
	{
		private static void Postfix(MonsterAI __instance, float dt, ref bool __result)
		{
			//IL_00bf: Unknown result type (might be due to invalid IL or missing references)
			try
			{
				if (!__result || !ModConfig.Enabled.Value)
				{
					return;
				}
				Character character = ((BaseAI)__instance).m_character;
				if ((Object)(object)character == (Object)null || character.IsDead() || ((BaseAI)__instance).IsSleeping())
				{
					return;
				}
				FearEvaluator.NoteStillFighting(__instance);
				Player target;
				FearLevel current = FearEvaluator.GetCurrent(__instance, out target);
				if (current < FearLevel.Cautious || (Object)(object)target == (Object)null)
				{
					return;
				}
				if ((Object)(object)__instance.m_targetCreature == (Object)(object)target)
				{
					__instance.m_targetCreature = null;
					if (current < FearLevel.Afraid)
					{
						((BaseAI)__instance).SetAlerted(false);
					}
				}
				if (current < FearLevel.Afraid)
				{
					return;
				}
				if (current == FearLevel.Terrified && CowerState.ShouldCower(__instance, target))
				{
					CowerState.Tick(__instance, target);
					__instance.m_targetCreature = null;
					__result = true;
					return;
				}
				if (ModConfig.RunWhenAfraid.Value)
				{
					((BaseAI)__instance).SetAlerted(true);
				}
				((BaseAI)__instance).Flee(dt, ((Component)target).transform.position);
				__instance.m_targetCreature = null;
				__instance.m_updateTargetTimer = Mathf.Max(__instance.m_updateTargetTimer, 1f);
				__result = true;
			}
			catch (Exception ex)
			{
				Plugin.Log.LogError((object)("MonsterAI.UpdateAI postfix failed: " + ex));
			}
		}
	}
	[HarmonyPatch(typeof(Character), "GetHoverName")]
	public static class Character_GetHoverName_Patch
	{
		private static void Postfix(Character __instance, ref string __result)
		{
			try
			{
				__result = FearDisplay.Decorate(__instance, __result);
			}
			catch (Exception ex)
			{
				Plugin.Log.LogError((object)("Character.GetHoverName postfix failed: " + ex));
			}
		}
	}
	[HarmonyPatch(typeof(EnemyHud), "Awake")]
	public static class EnemyHud_Awake_Patch
	{
		private static void Postfix(EnemyHud __instance)
		{
			try
			{
				Apply(__instance);
			}
			catch (Exception ex)
			{
				Plugin.Log.LogError((object)("EnemyHud.Awake postfix failed: " + ex));
			}
		}

		public static void Apply(EnemyHud hud)
		{
			if (!((Object)(object)hud == (Object)null))
			{
				float value = ModConfig.NameplateDistance.Value;
				if (value > 0f)
				{
					hud.m_maxShowDistance = value;
				}
			}
		}
	}
	[HarmonyPatch(typeof(ZNetScene), "Awake")]
	public static class ZNetScene_Awake_Patch
	{
		private static void Postfix(ZNetScene __instance)
		{
			try
			{
				CreatureTiers.Build(__instance);
			}
			catch (Exception ex)
			{
				Plugin.Log.LogError((object)("Could not build the creature tier table: " + ex));
			}
		}
	}
	[HarmonyPatch(typeof(Game), "Start")]
	public static class Game_Start_Patch
	{
		private static void Postfix()
		{
			try
			{
				CreatureTiers.Build(ZNetScene.instance);
			}
			catch (Exception ex)
			{
				Plugin.Log.LogError((object)("Could not rebuild the creature tier table: " + ex));
			}
		}
	}
	[HarmonyPatch(typeof(Game), "OnDestroy")]
	public static class Game_OnDestroy_Patch
	{
		private static void Postfix()
		{
			FearEvaluator.ClearAll();
			CowerState.ClearAll();
			FearDisplay.ClearAll();
			BossFight.Clear();
			MarkSync.ClearCache();
		}
	}
	[HarmonyPatch(typeof(Player), "OnSpawned")]
	public static class Player_OnSpawned_Patch
	{
		private static void Postfix(Player __instance)
		{
			try
			{
				if (!((Object)(object)__instance != (Object)(object)Player.m_localPlayer))
				{
					MarkLedger.Load(__instance);
					MarkSync.Publish();
				}
			}
			catch (Exception ex)
			{
				Plugin.Log.LogError((object)("Could not load the mark ledger on spawn: " + ex));
			}
		}
	}
	[HarmonyPatch(typeof(BaseAI), "OnDestroy")]
	public static class BaseAI_OnDestroy_Patch
	{
		private static void Prefix(BaseAI __instance)
		{
			MonsterAI val = (MonsterAI)(object)((__instance is MonsterAI) ? __instance : null);
			if (val != null)
			{
				FearEvaluator.Forget(val);
				CowerState.Forget(val);
				FearDisplay.Forget(val);
			}
		}
	}
	[HarmonyPatch(typeof(Character), "RPC_Damage")]
	public static class Character_RPC_Damage_Patch
	{
		private static void Postfix(Character __instance, HitData hit)
		{
			try
			{
				if (!ModConfig.Enabled.Value || (Object)(object)__instance == (Object)null || hit == null || (Object)(object)__instance.m_nview == (Object)null || !__instance.m_nview.IsValid() || !__instance.m_nview.IsOwner())
				{
					return;
				}
				Character attacker = hit.GetAttacker();
				Player val = (Player)(object)((attacker is Player) ? attacker : null);
				if (val != null)
				{
					BaseAI baseAI = __instance.GetBaseAI();
					MonsterAI val2 = (MonsterAI)(object)((baseAI is MonsterAI) ? baseAI : null);
					if (val2 != null)
					{
						FearEvaluator.NoteHurtByPlayer(val2, val);
					}
				}
			}
			catch (Exception ex)
			{
				Plugin.Log.LogError((object)("Character.RPC_Damage postfix failed: " + ex));
			}
		}
	}
	[HarmonyPatch(typeof(Game), "RPC_RegisterKill")]
	public static class Game_RPC_RegisterKill_Patch
	{
		private static void Postfix(string enemyName, int bossNumber, bool cheatsUsed)
		{
			try
			{
				if (!ModConfig.Enabled.Value || cheatsUsed)
				{
					return;
				}
				if (bossNumber > 0)
				{
					MarkLedger.CreditBoss(bossNumber);
					return;
				}
				int num = VanillaKillStats.KillsOf(enemyName);
				if (MarkLedger.NotorietyForKills(num) != MarkLedger.NotorietyForKills(num - 1))
				{
					Plugin.Log.LogInfo((object)(enemyName + " has learned to fear you (" + num + " killed)."));
					MarkSync.Publish();
				}
			}
			catch (Exception ex)
			{
				Plugin.Log.LogError((object)("Game.RPC_RegisterKill postfix failed: " + ex));
			}
		}
	}
}
namespace MarkOfOden.Marks
{
	public static class MarkLedger
	{
		private const string CustomDataKey = "MoO.bosses";

		private const string OptOutKey = "MoO.optout";

		private const string FormatVersion = "v3";

		private static readonly HashSet<int> BossNumbers = new HashSet<int>();

		public static int ForcedTier = -1;

		private static int[] _thresholds;

		private static string _thresholdsSource;

		public static bool OptedOut { get; private set; }

		public static IReadOnlyCollection<int> AllBossNumbers => BossNumbers;

		public static int Tier
		{
			get
			{
				if (ForcedTier >= 0)
				{
					return Mathf.Clamp(ForcedTier, 0, 8);
				}
				int num = 0;
				foreach (int bossNumber in BossNumbers)
				{
					if (bossNumber > num)
					{
						num = bossNumber;
					}
				}
				if (ModConfig.InheritWorldProgress.Value)
				{
					num = Mathf.Max(num, InheritedWorldTier());
				}
				return Mathf.Clamp(num, 0, 8);
			}
		}

		private static int[] Thresholds
		{
			get
			{
				string value = ModConfig.NotorietyThresholds.Value;
				if (_thresholds == null || !string.Equals(value, _thresholdsSource, StringComparison.Ordinal))
				{
					_thresholds = ModConfig.ParseThresholds(value);
					_thresholdsSource = value;
				}
				return _thresholds;
			}
		}

		public static event Action Changed;

		public static void SetOptedOut(bool optedOut)
		{
			if (OptedOut != optedOut)
			{
				OptedOut = optedOut;
				Save();
				MarkLedger.Changed?.Invoke();
			}
		}

		private static int InheritedWorldTier()
		{
			if ((Object)(object)ZoneSystem.instance == (Object)null)
			{
				return 0;
			}
			int num = 0;
			foreach (KeyValuePair<string, int> allBossKeyTier in CreatureTiers.AllBossKeyTiers)
			{
				if (allBossKeyTier.Value > num && ZoneSystem.instance.GetGlobalKey(allBossKeyTier.Key))
				{
					num = allBossKeyTier.Value;
				}
			}
			return Mathf.Max(0, num - ModConfig.InheritedWorldTierPenalty.Value);
		}

		public static int NotorietyOf(string creatureName)
		{
			return NotorietyForKills(VanillaKillStats.KillsOf(creatureName));
		}

		public static int NotorietyForKills(int kills)
		{
			int[] thresholds = Thresholds;
			int result = 0;
			for (int i = 0; i < thresholds.Length; i++)
			{
				if (kills >= thresholds[i])
				{
					result = i + 1;
				}
			}
			return result;
		}

		public static void CreditBoss(int bossNumber)
		{
			if (bossNumber > 0 && BossNumbers.Add(bossNumber))
			{
				Plugin.Log.LogInfo((object)("Credited boss " + bossNumber + ". Mark tier is now " + Tier + "."));
				Save();
				MarkLedger.Changed?.Invoke();
			}
		}

		public static void Rebuild(Player player)
		{
			BossNumbers.Clear();
			if ((Object)(object)player != (Object)null)
			{
				SeedFromHistory(player);
			}
			else
			{
				Save();
			}
			MarkLedger.Changed?.Invoke();
		}

		public static void Load(Player player)
		{
			BossNumbers.Clear();
			OptedOut = false;
			if ((Object)(object)player == (Object)null || player.m_customData == null)
			{
				MarkLedger.Changed?.Invoke();
				return;
			}
			try
			{
				OptedOut = player.m_customData.TryGetValue("MoO.optout", out var value) && value == "1";
				if (OptedOut)
				{
					Plugin.Log.LogInfo((object)"This character has opted out; nothing will fear them until 'moo optin'.");
				}
				bool flag = false;
				if (player.m_customData.TryGetValue("MoO.bosses", out var value2) && !string.IsNullOrEmpty(value2))
				{
					string[] array = value2.Split('|');
					if (array.Length >= 2 && array[0] == "v3")
					{
						string[] array2 = array[1].Split(',');
						for (int i = 0; i < array2.Length; i++)
						{
							if (int.TryParse(array2[i].Trim(), NumberStyles.Integer, CultureInfo.InvariantCulture, out var result) && result > 0)
							{
								BossNumbers.Add(result);
							}
						}
						flag = true;
					}
					else
					{
						Plugin.Log.LogInfo((object)"Boss credits were written by an older version; working them out again from this character's history.");
					}
				}
				if (!flag && ModConfig.SeedFromHistory.Value)
				{
					SeedFromHistory(player);
				}
				Plugin.Log.LogInfo((object)("Mark loaded: tier " + Tier + " from " + BossNumbers.Count + " boss credits, " + VanillaKillStats.SpeciesCount() + " species killed."));
			}
			catch (Exception ex)
			{
				BossNumbers.Clear();
				Plugin.Log.LogError((object)("Failed to read boss credits, starting fresh: " + ex));
			}
			MarkLedger.Changed?.Invoke();
		}

		private static void SeedFromHistory(Player player)
		{
			List<string> list = new List<string>();
			foreach (KeyValuePair<string, int> allBossToken in CreatureTiers.AllBossTokens)
			{
				int num = VanillaKillStats.KillsOf(allBossToken.Key);
				if (num > 0 && BossNumbers.Add(allBossToken.Value))
				{
					list.Add("boss " + allBossToken.Value + " (" + allBossToken.Key + ", killed " + num + ")");
				}
			}
			foreach (string item in player.GetTrophies() ?? new List<string>())
			{
				int bossNumberForTrophy = CreatureTiers.GetBossNumberForTrophy(item);
				if (bossNumberForTrophy > 0 && BossNumbers.Add(bossNumberForTrophy))
				{
					list.Add("boss " + bossNumberForTrophy + " (trophy " + item + ")");
				}
			}
			Save();
			if (list.Count > 0)
			{
				Plugin.Log.LogInfo((object)("Seeded the mark from this character's history: " + string.Join(", ", list.ToArray()) + ". Mark tier is now " + Tier + "."));
			}
			else
			{
				Plugin.Log.LogInfo((object)"No past boss kills found in this character's history; starting at tier 0.");
			}
		}

		public static void Save()
		{
			Player localPlayer = Player.m_localPlayer;
			if ((Object)(object)localPlayer == (Object)null || localPlayer.m_customData == null)
			{
				return;
			}
			StringBuilder stringBuilder = new StringBuilder("v3").Append('|');
			bool flag = true;
			foreach (int bossNumber in BossNumbers)
			{
				if (!flag)
				{
					stringBuilder.Append(',');
				}
				stringBuilder.Append(bossNumber.ToString(CultureInfo.InvariantCulture));
				flag = false;
			}
			localPlayer.m_customData["MoO.bosses"] = stringBuilder.ToString();
			localPlayer.m_customData["MoO.optout"] = (OptedOut ? "1" : "0");
		}
	}
	public static class MarkSync
	{
		private sealed class CachedMark
		{
			public string Raw;

			public float NextCheck;

			public Dictionary<int, int> Notoriety = new Dictionary<int, int>();
		}

		private static readonly int TierHash = StringExtensionMethods.GetStableHashCode("MoO_tier");

		private static readonly int NotorietyHash = StringExtensionMethods.GetStableHashCode("MoO_noto");

		private const int BytesPerEntry = 5;

		private static readonly Dictionary<ZDOID, CachedMark> Cache = new Dictionary<ZDOID, CachedMark>();

		public static void Publish()
		{
			Player localPlayer = Player.m_localPlayer;
			if ((Object)(object)localPlayer == (Object)null || (Object)(object)((Character)localPlayer).m_nview == (Object)null || !((Character)localPlayer).m_nview.IsValid() || !((Character)localPlayer).m_nview.IsOwner())
			{
				return;
			}
			ZDO zDO = ((Character)localPlayer).m_nview.GetZDO();
			if (zDO != null)
			{
				int num = ((!MarkLedger.OptedOut) ? MarkLedger.Tier : 0);
				zDO.Set(TierHash, num, false);
				zDO.Set(NotorietyHash, MarkLedger.OptedOut ? string.Empty : EncodeNotoriety());
				if (ModConfig.DebugLogging.Value)
				{
					Plugin.Log.LogInfo((object)("Published mark: tier " + num + (MarkLedger.OptedOut ? " (opted out)" : string.Empty) + "."));
				}
			}
		}

		public static int GetTier(Player player)
		{
			ZDO zdo = GetZdo(player);
			if (zdo != null)
			{
				return zdo.GetInt(TierHash, 0);
			}
			return 0;
		}

		public static int GetNotoriety(Player player, string creatureToken)
		{
			if (string.IsNullOrEmpty(creatureToken))
			{
				return 0;
			}
			ZDO zdo = GetZdo(player);
			if (zdo == null)
			{
				return 0;
			}
			if (!GetNotorietyTable(zdo).TryGetValue(StringExtensionMethods.GetStableHashCode(creatureToken), out var value))
			{
				return 0;
			}
			return value;
		}

		private static ZDO GetZdo(Player player)
		{
			if ((Object)(object)player == (Object)null || (Object)(object)((Character)player).m_nview == (Object)null || !((Character)player).m_nview.IsValid())
			{
				return null;
			}
			return ((Character)player).m_nview.GetZDO();
		}

		private static Dictionary<int, int> GetNotorietyTable(ZDO zdo)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0021: Unknown result type (might be due to invalid IL or missing references)
			ZDOID uid = zdo.m_uid;
			if (!Cache.TryGetValue(uid, out CachedMark value))
			{
				value = new CachedMark();
				Cache[uid] = value;
			}
			if (Time.time < value.NextCheck)
			{
				return value.Notoriety;
			}
			value.NextCheck = Time.time + 0.5f;
			string text = zdo.GetString(NotorietyHash, string.Empty);
			if (text == value.Raw)
			{
				return value.Notoriety;
			}
			value.Raw = text;
			value.Notoriety = DecodeNotoriety(text);
			return value.Notoriety;
		}

		private static string EncodeNotoriety()
		{
			List<KeyValuePair<string, int>> list = new List<KeyValuePair<string, int>>();
			foreach (KeyValuePair<string, float> item in VanillaKillStats.All())
			{
				int num = MarkLedger.NotorietyForKills((int)item.Value);
				if (num > 0)
				{
					list.Add(new KeyValuePair<string, int>(item.Key, num));
				}
			}
			int num2 = Mathf.Max(0, ModConfig.MaxNotorietyEntries.Value);
			if (list.Count > num2)
			{
				list.Sort((KeyValuePair<string, int> a, KeyValuePair<string, int> b) => b.Value.CompareTo(a.Value));
				list.RemoveRange(num2, list.Count - num2);
			}
			byte[] array = new byte[list.Count * 5];
			for (int num3 = 0; num3 < list.Count; num3++)
			{
				int num4 = num3 * 5;
				int stableHashCode = StringExtensionMethods.GetStableHashCode(list[num3].Key);
				array[num4] = (byte)stableHashCode;
				array[num4 + 1] = (byte)(stableHashCode >> 8);
				array[num4 + 2] = (byte)(stableHashCode >> 16);
				array[num4 + 3] = (byte)(stableHashCode >> 24);
				array[num4 + 4] = (byte)Mathf.Clamp(list[num3].Value, 0, 255);
			}
			return Convert.ToBase64String(array);
		}

		private static Dictionary<int, int> DecodeNotoriety(string raw)
		{
			Dictionary<int, int> dictionary = new Dictionary<int, int>();
			if (string.IsNullOrEmpty(raw))
			{
				return dictionary;
			}
			try
			{
				byte[] array = Convert.FromBase64String(raw);
				for (int i = 0; i + 5 <= array.Length; i += 5)
				{
					int key = array[i] | (array[i + 1] << 8) | (array[i + 2] << 16) | (array[i + 3] << 24);
					dictionary[key] = array[i + 4];
				}
			}
			catch (Exception ex)
			{
				Plugin.Log.LogWarning((object)("Could not decode a published mark payload: " + ex.Message));
			}
			return dictionary;
		}

		public static void ClearCache()
		{
			Cache.Clear();
		}
	}
	public static class VanillaKillStats
	{
		private static readonly Dictionary<string, float> EmptyTable = new Dictionary<string, float>();

		private static Dictionary<string, float> Table
		{
			get
			{
				PlayerProfile val = (((Object)(object)Game.instance != (Object)null) ? Game.instance.GetPlayerProfile() : null);
				if (val == null || val.m_playerStats == null || val.m_playerStats.Length == 0)
				{
					return null;
				}
				PlayerStats val2 = val.m_playerStats[0];
				if (val2 == null || val2.m_enemyStats == null || val2.m_enemyStats.Length == 0)
				{
					return null;
				}
				return val2.m_enemyStats[0];
			}
		}

		public static int KillsOf(string creatureName)
		{
			Dictionary<string, float> table = Table;
			if (table == null || string.IsNullOrEmpty(creatureName))
			{
				return 0;
			}
			if (!table.TryGetValue(creatureName, out var value))
			{
				return 0;
			}
			return (int)value;
		}

		public static IEnumerable<KeyValuePair<string, float>> All()
		{
			return Table ?? EmptyTable;
		}

		public static int SpeciesCount()
		{
			return Table?.Count ?? 0;
		}
	}
}
namespace MarkOfOden.Fear
{
	public static class BossFight
	{
		private const float RefreshInterval = 1f;

		private static readonly List<Vector3> ActiveBosses = new List<Vector3>();

		private static float _nextRefresh;

		public static bool IsInBossFight(Vector3 position)
		{
			//IL_003b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0040: Unknown result type (might be due to invalid IL or missing references)
			//IL_0041: Unknown result type (might be due to invalid IL or missing references)
			//IL_0046: Unknown result type (might be due to invalid IL or missing references)
			float value = ModConfig.BossFightRadius.Value;
			if (value <= 0f)
			{
				return false;
			}
			Refresh();
			if (ActiveBosses.Count == 0)
			{
				return false;
			}
			float num = value * value;
			foreach (Vector3 activeBoss in ActiveBosses)
			{
				Vector3 val = activeBoss - position;
				if (((Vector3)(ref val)).sqrMagnitude <= num)
				{
					return true;
				}
			}
			return false;
		}

		private static void Refresh()
		{
			//IL_0078: Unknown result type (might be due to invalid IL or missing references)
			if (Time.time < _nextRefresh)
			{
				return;
			}
			_nextRefresh = Time.time + 1f;
			ActiveBosses.Clear();
			foreach (Character allCharacter in Character.GetAllCharacters())
			{
				if (!((Object)(object)allCharacter == (Object)null) && !allCharacter.IsDead() && allCharacter.IsBoss())
				{
					BaseAI baseAI = allCharacter.GetBaseAI();
					if ((Object)(object)baseAI != (Object)null && baseAI.IsAlerted())
					{
						ActiveBosses.Add(((Component)allCharacter).transform.position);
					}
				}
			}
		}

		public static void Clear()
		{
			ActiveBosses.Clear();
			_nextRefresh = 0f;
		}
	}
	public static class CowerState
	{
		private const float PathTestInterval = 0.5f;

		private static readonly Dictionary<MonsterAI, float> NextFlinch = new Dictionary<MonsterAI, float>();

		private static readonly Dictionary<MonsterAI, float> NextPathTest = new Dictionary<MonsterAI, float>();

		private static readonly Dictionary<MonsterAI, bool> Cornered = new Dictionary<MonsterAI, bool>();

		public static bool ShouldCower(MonsterAI ai, Player player)
		{
			//IL_0026: Unknown result type (might be due to invalid IL or missing references)
			//IL_0031: Unknown result type (might be due to invalid IL or missing references)
			//IL_008f: Unknown result type (might be due to invalid IL or missing references)
			if (!ModConfig.EnableCower.Value || (Object)(object)ai == (Object)null || (Object)(object)player == (Object)null)
			{
				return false;
			}
			if (Vector3.Distance(((Component)ai).transform.position, ((Component)player).transform.position) <= ModConfig.CowerRange.Value)
			{
				return true;
			}
			if (!NextPathTest.TryGetValue(ai, out var value) || Time.time >= value)
			{
				NextPathTest[ai] = Time.time + 0.5f * Random.Range(0.8f, 1.2f);
				Cornered[ai] = !((BaseAI)ai).HavePath(FleeDirectionTarget(ai, player));
			}
			bool value2;
			return Cornered.TryGetValue(ai, out value2) && value2;
		}

		public static void Tick(MonsterAI ai, Player player)
		{
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ac: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bc: Unknown result type (might be due to invalid IL or missing references)
			((BaseAI)ai).StopMoving();
			((BaseAI)ai).LookAt(((Component)player).transform.position);
			float num = Mathf.Max(0.25f, ModConfig.CowerStaggerInterval.Value);
			if (!NextFlinch.TryGetValue(ai, out var value))
			{
				value = Time.time + Random.Range(0f, num);
				NextFlinch[ai] = value;
			}
			else if (!(Time.time < value))
			{
				NextFlinch[ai] = Time.time + num * Random.Range(0.8f, 1.2f);
				Character character = ((BaseAI)ai).m_character;
				if ((Object)(object)character != (Object)null && !character.IsStaggering() && !character.InAttack())
				{
					character.Stagger(((Component)character).transform.position - ((Component)player).transform.position);
				}
			}
		}

		private static Vector3 FleeDirectionTarget(MonsterAI ai, Player player)
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0048: Unknown result type (might be due to invalid IL or missing references)
			//IL_004f: Unknown result type (might be due to invalid IL or missing references)
			//IL_005a: Unknown result type (might be due to invalid IL or missing references)
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_003c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0041: Unknown result type (might be due to invalid IL or missing references)
			Vector3 val = ((Component)ai).transform.position - ((Component)player).transform.position;
			val.y = 0f;
			if (((Vector3)(ref val)).sqrMagnitude < 0.01f)
			{
				val = ((Component)ai).transform.forward;
			}
			return ((Component)ai).transform.position + ((Vector3)(ref val)).normalized * ((BaseAI)ai).m_fleeRange;
		}

		public static void Forget(MonsterAI ai)
		{
			if ((Object)(object)ai != (Object)null)
			{
				NextFlinch.Remove(ai);
				NextPathTest.Remove(ai);
				Cornered.Remove(ai);
			}
		}

		public static void ClearAll()
		{
			NextFlinch.Clear();
			NextPathTest.Clear();
			Cornered.Clear();
		}
	}
	public static class CreatureTiers
	{
		public const int MaxTier = 8;

		private static readonly Dictionary<string, int> VanillaTiers = new Dictionary<string, int>(StringComparer.OrdinalIgnoreCase)
		{
			{ "Boar", 0 },
			{ "Boar_piggy", 0 },
			{ "Deer", 0 },
			{ "Neck", 0 },
			{ "Greyling", 0 },
			{ "Hen", 0 },
			{ "Chicken", 0 },
			{ "Hare", 0 },
			{ "Crow", 0 },
			{ "Seagal", 0 },
			{ "Greydwarf", 1 },
			{ "Greydwarf_Shaman", 2 },
			{ "Greydwarf_Elite", 2 },
			{ "Skeleton", 1 },
			{ "Skeleton_Poison", 2 },
			{ "Ghost", 2 },
			{ "Troll", 3 },
			{ "Serpent", 4 },
			{ "Draugr", 3 },
			{ "Draugr_Ranged", 3 },
			{ "Draugr_Elite", 4 },
			{ "Blob", 2 },
			{ "BlobElite", 4 },
			{ "Leech", 2 },
			{ "Surtling", 2 },
			{ "Wraith", 4 },
			{ "Abomination", 5 },
			{ "Wolf", 3 },
			{ "Fenring", 4 },
			{ "Fenring_Cultist", 5 },
			{ "StoneGolem", 5 },
			{ "Hatchling", 3 },
			{ "Ulv", 4 },
			{ "Bat", 1 },
			{ "Goblin", 4 },
			{ "GoblinShaman", 4 },
			{ "GoblinBrute", 5 },
			{ "Deathsquito", 4 },
			{ "Lox", 5 },
			{ "BlobTar", 4 },
			{ "Growth", 4 },
			{ "Seeker", 5 },
			{ "SeekerBrood", 2 },
			{ "SeekerBrute", 6 },
			{ "Gjall", 6 },
			{ "Tick", 5 },
			{ "Dverger", 5 },
			{ "DvergerMage", 6 },
			{ "DvergerMageFire", 6 },
			{ "DvergerMageIce", 6 },
			{ "DvergerMageSupport", 6 },
			{ "Charred_Twitcher", 5 },
			{ "Charred_Melee", 6 },
			{ "Charred_Archer", 6 },
			{ "Charred_Mage", 7 },
			{ "Charred_Twitcher_Summoned", 5 },
			{ "Morgen", 7 },
			{ "Volture", 6 },
			{ "Asksvin", 6 },
			{ "BonemawSerpent", 7 },
			{ "FallenValkyrie", 7 },
			{ "BlobLava", 6 }
		};

		private static readonly Dictionary<int, int> TierByPrefabHash = new Dictionary<int, int>();

		private static readonly Dictionary<string, int> TierByToken = new Dictionary<string, int>(StringComparer.OrdinalIgnoreCase);

		private static readonly Dictionary<string, string> TokenByPrefab = new Dictionary<string, string>(StringComparer.OrdinalIgnoreCase);

		private static readonly Dictionary<string, int> HeuristicTiers = new Dictionary<string, int>(StringComparer.OrdinalIgnoreCase);

		private static readonly Dictionary<string, string> FactionByToken = new Dictionary<string, string>(StringComparer.OrdinalIgnoreCase);

		private static readonly Dictionary<string, float> HealthByToken = new Dictionary<string, float>(StringComparer.OrdinalIgnoreCase);

		private static readonly Dictionary<string, string> VanillaQuirks = new Dictionary<string, string>(StringComparer.OrdinalIgnoreCase);

		private static readonly HashSet<string> DropsFood = new HashSet<string>(StringComparer.OrdinalIgnoreCase);

		private static readonly HashSet<string> FearlessTokens = new HashSet<string>(StringComparer.OrdinalIgnoreCase);

		private static readonly HashSet<string> NeverFleeTokens = new HashSet<string>(StringComparer.OrdinalIgnoreCase);

		private static readonly HashSet<string> AutoNeverFlee = new HashSet<string>(StringComparer.OrdinalIgnoreCase);

		private static readonly HashSet<string> CookableIntoFood = new HashSet<string>(StringComparer.OrdinalIgnoreCase);

		private static readonly Dictionary<string, int> BossTierByKey = new Dictionary<string, int>(StringComparer.OrdinalIgnoreCase);

		private static readonly Dictionary<string, string> BossKeyByToken = new Dictionary<string, string>(StringComparer.OrdinalIgnoreCase);

		private static readonly Dictionary<string, int> BossNumberByTrophy = new Dictionary<string, int>(StringComparer.OrdinalIgnoreCase);

		private static readonly Dictionary<string, int> BossNumberByToken = new Dictionary<string, int>(StringComparer.OrdinalIgnoreCase);

		public static bool Ready { get; private set; }

		public static IReadOnlyDictionary<string, int> AllBossTokens => BossNumberByToken;

		public static IReadOnlyDictionary<string, int> AllBossTrophies => BossNumberByTrophy;

		public static IReadOnlyDictionary<string, int> AllBossKeyTiers => BossTierByKey;

		public static void Build(ZNetScene scene)
		{
			if ((Object)(object)scene == (Object)null)
			{
				return;
			}
			TierByPrefabHash.Clear();
			TierByToken.Clear();
			TokenByPrefab.Clear();
			HeuristicTiers.Clear();
			FactionByToken.Clear();
			HealthByToken.Clear();
			VanillaQuirks.Clear();
			DropsFood.Clear();
			BossTierByKey.Clear();
			BossKeyByToken.Clear();
			BossNumberByTrophy.Clear();
			BossNumberByToken.Clear();
			FearlessTokens.Clear();
			NeverFleeTokens.Clear();
			AutoNeverFlee.Clear();
			CookableIntoFood.Clear();
			BuildCookableFoodSet(scene);
			foreach (GameObject prefab in scene.m_prefabs)
			{
				if ((Object)(object)prefab == (Object)null)
				{
					continue;
				}
				Character component = prefab.GetComponent<Character>();
				if ((Object)(object)component == (Object)null || string.IsNullOrEmpty(component.m_name))
				{
					continue;
				}
				string name = component.m_name;
				TokenByPrefab[((Object)prefab).name] = name;
				if (component.IsBoss())
				{
					RegisterBoss(component, name);
					continue;
				}
				int num = ResolveDefaultTier(((Object)prefab).name, component);
				TierByPrefabHash[StringExtensionMethods.GetStableHashCode(((Object)prefab).name)] = num;
				HeuristicTiers[name] = num;
				FactionByToken[name] = ((object)Unsafe.As<Faction, Faction>(ref component.m_faction)/*cast due to .constrained prefix*/).ToString();
				HealthByToken[name] = component.m_health;
				RecordVanillaQuirks(prefab, name);
				if (DropsEdible(component))
				{
					DropsFood.Add(name);
					if (num <= ModConfig.FoodAnimalMaxTier.Value)
					{
						AutoNeverFlee.Add(name);
					}
				}
				if (!TierByToken.TryGetValue(name, out var value) || num > value)
				{
					TierByToken[name] = num;
				}
			}
			ApplyConfigOverrides();
			InheritFamilyBehaviour(scene);
			Ready = true;
			int num2 = 0;
			foreach (KeyValuePair<string, int> heuristicTier in HeuristicTiers)
			{
				if (!VanillaTiers.ContainsValue(heuristicTier.Value) || !KnownPrefab(heuristicTier.Key))
				{
					num2++;
				}
			}
			Plugin.Log.LogInfo((object)("Creature tier table built: " + TierByToken.Count + " creatures (" + num2 + " rated by heuristic), " + BossTierByKey.Count + " bosses."));
		}

		private static void InheritFamilyBehaviour(ZNetScene scene)
		{
			foreach (GameObject prefab in scene.m_prefabs)
			{
				if ((Object)(object)prefab == (Object)null)
				{
					continue;
				}
				Character component = prefab.GetComponent<Character>();
				if ((Object)(object)component == (Object)null || string.IsNullOrEmpty(component.m_name))
				{
					continue;
				}
				Growup component2 = prefab.GetComponent<Growup>();
				if ((Object)(object)component2 != (Object)null)
				{
					using IEnumerator<GameObject> enumerator2 = GrownForms(component2).GetEnumerator();
					while (enumerator2.MoveNext() && !CopyClassification(enumerator2.Current, component.m_name))
					{
					}
				}
				Procreation component3 = prefab.GetComponent<Procreation>();
				if ((Object)(object)component3 != (Object)null)
				{
					CopyClassificationTo(component.m_name, component3.m_offspring);
					CopyClassificationTo(component.m_name, component3.m_noPartnerOffspring);
				}
			}
		}

		private static bool CopyClassification(GameObject sourcePrefab, string targetToken)
		{
			Character val = (((Object)(object)sourcePrefab != (Object)null) ? sourcePrefab.GetComponent<Character>() : null);
			if ((Object)(object)val == (Object)null || string.IsNullOrEmpty(val.m_name))
			{
				return false;
			}
			if (NeverFleeTokens.Contains(val.m_name))
			{
				NeverFleeTokens.Add(targetToken);
				return true;
			}
			if (AutoNeverFlee.Contains(val.m_name))
			{
				AutoNeverFlee.Add(targetToken);
				return true;
			}
			return false;
		}

		private static void CopyClassificationTo(string sourceToken, GameObject targetPrefab)
		{
			Character val = (((Object)(object)targetPrefab != (Object)null) ? targetPrefab.GetComponent<Character>() : null);
			if (!((Object)(object)val == (Object)null) && !string.IsNullOrEmpty(val.m_name))
			{
				if (NeverFleeTokens.Contains(sourceToken))
				{
					NeverFleeTokens.Add(val.m_name);
				}
				else if (AutoNeverFlee.Contains(sourceToken))
				{
					AutoNeverFlee.Add(val.m_name);
				}
			}
		}

		private static IEnumerable<GameObject> GrownForms(Growup growup)
		{
			if ((Object)(object)growup.m_grownPrefab != (Object)null)
			{
				yield return growup.m_grownPrefab;
			}
			if (growup.m_altGrownPrefabs == null)
			{
				yield break;
			}
			foreach (GrownEntry altGrownPrefab in growup.m_altGrownPrefabs)
			{
				if ((Object)(object)altGrownPrefab?.m_prefab != (Object)null)
				{
					yield return altGrownPrefab.m_prefab;
				}
			}
		}

		private static void RegisterBoss(Character character, string token)
		{
			int num = character.BossOrder();
			if (num > 0)
			{
				BossNumberByToken[token] = Mathf.Clamp(num, 1, 8);
				if (!string.IsNullOrEmpty(character.m_defeatSetGlobalKey))
				{
					BossKeyByToken[token] = character.m_defeatSetGlobalKey;
					BossTierByKey[character.m_defeatSetGlobalKey] = Mathf.Clamp(num, 1, 8);
				}
				RegisterBossTrophies(character, num);
			}
		}

		private static void RegisterBossTrophies(Character character, int bossNumber)
		{
			//IL_0074: Unknown result type (might be due to invalid IL or missing references)
			//IL_007b: Invalid comparison between Unknown and I4
			CharacterDrop component = ((Component)character).GetComponent<CharacterDrop>();
			if ((Object)(object)component == (Object)null || component.m_drops == null)
			{
				return;
			}
			foreach (Drop drop in component.m_drops)
			{
				if (drop != null && !((Object)(object)drop.m_prefab == (Object)null))
				{
					ItemDrop component2 = drop.m_prefab.GetComponent<ItemDrop>();
					if (!((Object)(object)component2 == (Object)null) && component2.m_itemData?.m_shared != null && (int)component2.m_itemData.m_shared.m_itemType == 13)
					{
						BossNumberByTrophy[((Object)drop.m_prefab).name] = Mathf.Clamp(bossNumber, 1, 8);
					}
				}
			}
		}

		public static int GetBossNumberForTrophy(string trophyPrefabName)
		{
			if (!BossNumberByTrophy.TryGetValue(trophyPrefabName ?? string.Empty, out var value))
			{
				return 0;
			}
			return value;
		}

		private static void ApplyConfigOverrides()
		{
			foreach (KeyValuePair<string, int> item in ModConfig.ParseNameValueList(ModConfig.CreatureTierOverrides.Value))
			{
				int value = Mathf.Clamp(item.Value, 0, 8);
				if (TokenByPrefab.ContainsKey(item.Key))
				{
					TierByPrefabHash[StringExtensionMethods.GetStableHashCode(item.Key)] = value;
				}
				else
				{
					foreach (KeyValuePair<string, string> item2 in TokenByPrefab)
					{
						if (string.Equals(item2.Value, item.Key, StringComparison.OrdinalIgnoreCase))
						{
							TierByPrefabHash[StringExtensionMethods.GetStableHashCode(item2.Key)] = value;
						}
					}
				}
				TierByToken[ResolveToken(item.Key)] = value;
			}
			foreach (string item3 in ModConfig.ParseNameList(ModConfig.FearlessCreatures.Value))
			{
				FearlessTokens.Add(ResolveToken(item3));
			}
			foreach (string item4 in ModConfig.ParseNameList(ModConfig.NeverFleeCreatures.Value))
			{
				NeverFleeTokens.Add(ResolveToken(item4));
			}
		}

		private static string ResolveToken(string name)
		{
			if (!TokenByPrefab.TryGetValue(name, out string value))
			{
				return name;
			}
			return value;
		}

		private static int ResolveDefaultTier(string prefabName, Character character)
		{
			//IL_0012: Unknown result type (might be due to invalid IL or missing references)
			if (VanillaTiers.TryGetValue(prefabName, out var value))
			{
				return value;
			}
			int num = TierFromFaction(character.m_faction);
			int num2 = TierFromHealth(character.m_health);
			return Mathf.Clamp(Mathf.RoundToInt((float)(num + num2) / 2f), 0, 8);
		}

		private static int TierFromFaction(Faction faction)
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_003c: Expected I4, but got Unknown
			return (faction - 1) switch
			{
				0 => 0, 
				1 => 1, 
				2 => 3, 
				5 => 4, 
				4 => 4, 
				3 => 5, 
				6 => 5, 
				9 => 5, 
				8 => 6, 
				12 => 8, 
				_ => 2, 
			};
		}

		private static int TierFromHealth(float health)
		{
			if (health <= 20f)
			{
				return 0;
			}
			if (health <= 50f)
			{
				return 1;
			}
			if (health <= 100f)
			{
				return 2;
			}
			if (health <= 200f)
			{
				return 3;
			}
			if (health <= 400f)
			{
				return 4;
			}
			if (health <= 800f)
			{
				return 5;
			}
			if (health <= 1500f)
			{
				return 6;
			}
			return 7;
		}

		public static int GetTier(Character character)
		{
			if ((Object)(object)character == (Object)null)
			{
				return 8;
			}
			ZDO val = (((Object)(object)character.m_nview != (Object)null && character.m_nview.IsValid()) ? character.m_nview.GetZDO() : null);
			if (val != null && TierByPrefabHash.TryGetValue(val.GetPrefab(), out var value))
			{
				return value;
			}
			if (!string.IsNullOrEmpty(character.m_name) && TierByToken.TryGetValue(character.m_name, out var value2))
			{
				return value2;
			}
			return 8;
		}

		public static bool IsFearless(Character character)
		{
			if ((Object)(object)character != (Object)null)
			{
				return FearlessTokens.Contains(character.m_name);
			}
			return false;
		}

		public static bool NeverFlees(Character character)
		{
			if ((Object)(object)character == (Object)null)
			{
				return false;
			}
			if (NeverFleeTokens.Contains(character.m_name))
			{
				return true;
			}
			if (ModConfig.AutoNeverFleeFoodAnimals.Value)
			{
				return AutoNeverFlee.Contains(character.m_name);
			}
			return false;
		}

		private static void BuildCookableFoodSet(ZNetScene scene)
		{
			foreach (GameObject prefab in scene.m_prefabs)
			{
				CookingStation val = (((Object)(object)prefab != (Object)null) ? prefab.GetComponent<CookingStation>() : null);
				if ((Object)(object)val == (Object)null || val.m_conversion == null)
				{
					continue;
				}
				foreach (ItemConversion item in val.m_conversion)
				{
					if (!((Object)(object)item?.m_from == (Object)null) && !((Object)(object)item.m_to == (Object)null))
					{
						SharedData val2 = item.m_to.m_itemData?.m_shared;
						if (val2 != null && val2.m_food > 0f)
						{
							CookableIntoFood.Add(((Object)item.m_from).name);
						}
					}
				}
			}
		}

		private static bool DropsEdible(Character character)
		{
			CharacterDrop component = ((Component)character).GetComponent<CharacterDrop>();
			if ((Object)(object)component == (Object)null || component.m_drops == null)
			{
				return false;
			}
			foreach (Drop drop in component.m_drops)
			{
				if (drop != null && !((Object)(object)drop.m_prefab == (Object)null))