PONEIS-TerrainShaperPlus icon

TerrainShaperPlus

Craftable Workbench terrain tool for Valheim 1.0. Level, raise, lower, smooth, reset and paint with radius/sharpness controls.

Last updated 5 days ago
Total downloads 4213
Total rating 1 
Categories Mods Misc Tools
Dependency string PONEIS-TerrainShaperPlus-1.0.15
Dependants 1 other package depends on this package

This mod requires the following mods to function

denikson-BepInExPack_Valheim-5.4.2350 icon
denikson-BepInExPack_Valheim

BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.

Preferred version: 5.4.2350
ValheimModding-Jotunn-2.26.1 icon
ValheimModding-Jotunn

Jötunn (/ˈjɔːtʊn/, 'giant'), the Valheim Library was created with the goal of making the lives of mod developers easier. It enables you to create mods for Valheim using an abstracted API so you can focus on the actual content creation.

Preferred version: 2.26.1

README

TerrainShaperPlus

Craftable Workbench terrain tool for Valheim 1.0 — raise, lower, level, smooth, reset and paint with typed Height × Width control.

Built with BepInEx + Jotunn.

Support: ko-fi.com/tudoecriativo


How to use

  1. Craft Terrain Shaper Plus at a Workbench (default min level 1)
  2. Recipe (default): 10 Wood + 10 Stone (configurable)
  3. Equip the tool
  4. Press Ctrl+G → panel Height × Width
  5. Type values or pick a preset (e.g. 5×2) → Apply (max 8 m)
  6. Select a piece (Raise ground (square) for platforms)
  7. Place freely; hold Alt to magnetically snap tiles to the grid
  8. Hold Ctrl + Q/E to rotate the square; Shift + scroll = radius
  9. Cultivator farm grid: Ctrl + scroll changes grid size

Level vs Raise

Piece What it does
Level Flattens to your feet height — does not raise by N meters
Raise / Lower Moves terrain by Height meters from the panel

Soft edges / “limbo” voids

Square raises in vanilla are hard cliffs (black void). Soft square bevel is on by default (Terrain.SoftSquareEdges). If you still see dark rims, use Smooth or Reset.

Game clamp: about ±8 m of height change per vertex.


Controls (configurable)

Action Default Config section
Open panel Ctrl+G Panel.ModifierKey + Panel.ToggleKey
Grid snap (terrain) Hold Alt Grid.HoldKey
Rotate square Hold Ctrl + Q/E vanilla place-rotate + Grid.FollowPieceRotation
Radius Shift + scroll Radius.ModifierKey (default Shift)
Hardness Ctrl + scroll Sharpness
Height (Raise/Lower) Scroll alone Height
Farm grid Cultivator + seeds Farm.Enabled
Farm grid size Ctrl + scroll Farm.SizeModKey
  • Panel.ModifierKey = None → single key (e.g. only G)
  • Grid.HoldKey = None → always snap when grid is enabled

Panel

Field Meaning
Height Meters up / down
Width Brush size (radius / square half-extent)
Square Square brush
Presets 1×2, 5×2, 5×3, 8×3

Install (Thunderstore / r2modman)

  1. BepInExPack Valheim 5.4.2350+
  2. Jotunn 2.26.1+
  3. Install TerrainShaperPlus
  4. Restart the game

Manual: copy plugins/TerrainShaperPlus.dll into BepInEx/plugins/.

Config: BepInEx/config/poneis.valheim.TerrainShaperPlus.cfg
Languages: BepInEx/config/TerrainShaperPlus/lang/ (en.json, pt.json)


Features

  • Craftable Workbench tool (Wood + Stone)
  • Level / Raise / Lower / Smooth / Reset / Paint pieces (+ square variants)
  • Typed Height × Width panel with presets
  • Magnetic grid snap while holding Alt (terrain tools)
  • Rotatable square (Q/E) — brush, snap grid and preview follow piece yaw
  • Cultivator farm grid (FarmGrid-style plant snap + visual grid) — uninstall FarmGrid to avoid conflicts
  • Soft square edges to reduce black voids
  • Optional stamina drain (Stamina.*)
  • Optional workbench-in-range for placing (Placement.RequireWorkbench, default off — works from boats)
  • Configurable durability, recipe, keys
  • EN / PT localization
  • Repairable at Workbench

Support

If TerrainShaperPlus helps your builds, you can support continued maintenance:

ko-fi.com/tudoecriativo


Credits

  • Special thanks to NILDEIRA from team PONEIS
  • ValheimTooler / Gungnir — Terrain Shaper concepts
  • TerrainTools — QoL ideas
  • FarmGrid (Sarcen) — cultivator plant grid concepts
  • PONEIS — Valheim 1.0 maintenance

Changelog

1.0.15

  • On-screen / README: Ctrl+Q/E rotate, Shift+scroll radius
  • Farm grid size: hold Ctrl (configurable Farm.SizeModKey) + scroll to change GridSections
  • Default radius modifier key set to Shift (existing configs keep their value)

1.0.14

  • Fix Q/E square rotation (terrain pieces now have m_canRotate)
  • Move controls hint above the hotbar
  • Hide vanilla circular ghost/marker while drawing the square outline
  • Tip: Farm grid is Cultivator-only (not the Terrain Shaper tool) — gray plant grid while placing seeds

1.0.13

  • Config Stamina drain (Stamina.Enabled / DrainPerUse)
  • Config Placement.RequireWorkbench (default off) — use from boat / shore without a bench nearby
  • Rotate square grid with Q/E (Grid.FollowPieceRotation, optional RotationSnapDegrees)
  • Stronger TerrainOp re-registration to reduce “tool stops working / invalid placement”

1.0.12

  • Built-in Cultivator farm grid (snap + visual grid + overlap block), based on FarmGrid ideas — remove the old FarmGrid mod to avoid conflicts

1.0.11

  • Craft at Workbench level 1 by default (was level 2 — recipe was hidden on basic benches)
  • Hardened TerrainOp ObjectDB registration to reduce intermittent “invalid placement”
  • Tip: if you already have a config file, set Crafting.MinWorkbenchLevel = 1 (old installs keep 2)

1.0.10

  • Brush outline preview while placing: Width footprint (square/circle) + Height volume for raise/lower, optional inner grid (Preview.ShowBrushOutline / ShowBrushGrid)

1.0.9

  • Soft square raise/lower edges (bevel) — reduces black void / “limbo” cliffs (Terrain.SoftSquareEdges)

1.0.8

  • Magnetic grid snap (pulls near tile centers; less sticky)

1.0.7

  • Panel default Ctrl+G; grid snap hold Alt (free aim by default)

1.0.6

  • Configurable durability (MaxDurability 800, DrainPerUse 0.5)

1.0.5

  • Workbench repair fix (stations + repair from WB level 1)

1.0.4

  • Reset fix; grid snap; Wood + Stone recipe; max height 8 m

1.0.3

  • Height × Width panel, square Raise/Lower, ObjectDB sync

1.0.2

  • Scroll height, distinct icons

1.0.1

  • ObjectDB TerrainOp registration for Valheim 1.0

1.0.0

  • Initial release