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AdminManager
Admin panel with live world settings, per-world permissions, player moderation, chicken quarantine, inventory tools and server controls.
By PoedilMod
CHANGELOG
Changelog
1.0.2
- Added a new World Settings tab for live gameplay modifiers: resource/drop rate, combat difficulty, raid frequency, death penalty, portals, passive creatures, free building, map availability, and player-based raids. Restricted to the host and native Valheim server admins, with two-column cards, stepped sliders, current-value display, staged review and confirmation, Restore Defaults, protection against concurrent edits, live synchronization through Valheim's world keys, and a queued world save.
- Added admin-only player invisibility through the Invisible command card and
aminvisibleconsole command. Hides the character, equipment, attached effects and lights, nameplate, hover name, and public map marker on matching clients, and mutes attached audio. Restricted to the host, native server admins, and mod Admins. - Added server-controlled matching-client enforcement before world admission, enabled by default and checking the exact version and DLL build, with an optional mode for missing or mismatched clients.
- Fixed the player preview camera to follow position without rotating when the player turns; Front/Back capture a new angle on click, while manual orbit and zoom remain available.
1.0.1
- Added chicken egg drops on jump attempts while quarantined, limited to three per rolling ten minutes per account/world, with saved server quotas.
- Replaced Unlimited Stamina's icon with Corpse Run and added an infinity overlay to Unlimited Carry's native strength-belt icon.
- Replaced Players action buttons with labeled icon cards, including teleport, freeze, quarantine, moderation, and inventory Take/Delete.
- Moved Save World to the top of Commands, kept all command cards in one grid, and placed the sliders below it.
- Preserved recorded offline player names when a reconnect temporarily supplies no name.
- Added the MIT license.
- Added admin-only chicken quarantine, retaining walking, chat and Esc while blocking actions, commands and other menus.
- Saved human quarantine per account and world, with online/offline release controls and client activation feedback.
- Added native egg/helmet button icons and replaced the Builder Camera icon with the native hammer with a small feather cape overlay.
- Added action feedback, Teleport to Player, Bring Player, and Save World.
- Added offline player permission, mod Admin, and ban management.
- Added an adjustable 5–100 m radius for area actions.
- Added player and bot inventory previews with item icons, quantities, and equipped markers.
- Added admin-only Freeze and Unfreeze controls.
- Added confirmed Take and Delete actions for selected inventory items and quantities. Take creates a pickup near the admin.
- Rejects expired or changed inventory selections and protects the host from other admins' inventory actions.
- Added custom carry capacity, unlimited carry, and unlimited stamina, with separate saved permissions.
- Improved player control layout, inventory alignment, preview sizing, and mouse-wheel scrolling.
- Hardened command and permission checks and retained permission saves by unique world ID.
1.0.0
- Initial public release.