Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
PlaytestM
Limited modpack playtest pack for community testers. Feel free to download and provide feedback in Discord. Link provided.
CHANGELOG
Changelog
5.0.0 IMPORTANT NOTICE
⚠️ Important Update Instructions: Please Read Carefully!
Because this update introduces major overhauls and bug fixes, we highly recommend creating a brand new profile in your mod manager. Starting with a fresh profile ensures all the new bespoke settings are applied 100% accurately and prevents old, deprecated files from causing conflicts.
The good news is that you do not need to generate a new world or create a new character! You can continue playing on your current save without any issues.
🚨 CRITICAL: How to Safely Migrate Your Quest Progress
Before you delete your old profile, you must manually transfer your quest data to the new one, or you will lose all of your quest progression. Please follow these steps carefully:
Do NOT delete your old profile yet.
Open your old profile's folder and navigate to: BepInEx\config\MMOHeim SimpleQuest
Locate your specific save file, which is named progress_YOURPLAYERNAME.sav.
Copy this file and paste it into the exact same folder path inside your newly created profile.
5.0.0 Changelog
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New Bottleship items added: Knarr Bottle, Snekke Bottle and Holk Bottle.
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Horses and Ents in Meadows should now spawn at a lower rate as intended.
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Asmodeus will now take 20% less damage from fire elemental damage.
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OdinCampsite Camp resources can now only be crafted at workbench instead of requiring no work station.
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Meadows Magic Food now requires level 1 magic table to be crafted instead of requiring no work station.
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Renamed Vikings Mastery hammer tab to Magic instead to indicate a dedicated crafting tab reserved for magic progression.
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Overhauled the Almanac Bounty system: added 17 new, progressively scaling mini-boss bounties across all biomes up to the Deep North with better rewards.
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Overhauled the Almanac Treasure hunting system to provide consistently better rewards at every progression level.
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Added new temporary status effect boosts to the Almanac Store, purchasable with Almanac Tokens. Go hunt those bounties!
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Adjusted multiplayer difficulty scaling: enemies now take reduced damage when 2 or more players are nearby (previously required 3+ players nearby), ensuring appropriately challenging fights for duos as well.
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Removed AsyncModLoader (deprecated by author).
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Balanced Weapon Scaling: Reduced the damage of Knives, Daggers, Dual Knives, and Dual Daggers by 20% to bring them in line with other weapon skill trees.
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Balanced Economy: Haldor and TravelingHaldor will now buy trophies at reduced value to make balanced economy.
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Removed ProgressiveSlots (deprecated by author; caused inventory wipe bugs). Compensated by adding 2 extra rows to AzuExtendedPlayerInventory (with a future migration to ExtraSlots planned as it natively supports Progressive row additions without inventory wipe bug)
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Updated all mods to their latest versions as of July 4, 2026 (excluding Server Devcommands & CaptainSkillTree). Note: Do NOT manually update mods unless stated otherwise in Discord to ensure nothing breaks.
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Fixed duplicate trophy drops issue for some bosses.
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Fixed duplicate Bottleship recipes at workstations.
4.0.0 Changelog
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Fixed the issue with LPA causing the world generation to be stuck in loop. World generation should work properly now. Sorry for this! Just create a new world and it will generate world properly now!
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Increased world generation number for key and better POIs in Ocean and Swamp biomes. Expect better and dense POI to be more abundant for better gameplay experience.
3.0.0 Changelog
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Added LocationPlacementAccelerator back in the core modpack after a few test showed it places all of the locations and at a much much faster generation. On average 1 minute vs 30 to 35 minutes with LPA. You can disable or remove LocationPlacementAccelerator mod once the world has generated.
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Removed inventory space from the OdinHorse saddlebag entirely to avoid exploit of carrying ores without the required globalkey.
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Updated instructions on mod description page.
2.0.0 Changelog
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Removed Fast Asset Bundle Loader to reduce initial world generation times, but we highly recommend adding it back afterward to significantly speed up asset loading in MMOHeim.
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Removed FPSPlus mod. Another great FPS boost mod without any graphical downgrading. Optional but highly recommended if you are experiencing low FPS.
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Updated instructions on mod description page.
1.0.0 Changelog
- Limited release playtest for MMOHeim.