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ReefClient
The Reef's client companion: raise a friend at their grave, a day/night clock, bulk harvest, the food curve, stumps that leave their seed, quick deposit, a favor counter and the realm director's weather. Comes with the TheReef modpack.
By ReefTeam
| Last updated | 21 hours ago |
| Total downloads | 1433 |
| Total rating | 1 |
| Categories | Modpacks Mods |
| Dependency string | ReefTeam-ReefClient-0.6.5 |
| Dependants | 1 other package depends on this package |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.
Preferred version: 5.4.2333README
ReefClient
The Reef's own client-side companion. You get it through the TheReef modpack; you do not need to install it by hand.
What it does
- Lets a friend raise you at your grave. Dying is unchanged; the black screen that follows now waits a minute instead of ten seconds. Press Space to respawn at your bed as usual, or wait — a friend who holds F for 5 seconds on your grave brings you back standing on it, with a short buff and the skills the death took (your countdown starts over the moment they begin). E on a grave only opens it, as in vanilla. While you aim at a friend's grave with F held, F does not fire your Forsaken power. Your things stay in the grave.
[Revive]in the config: the delay, the keys, the buff, or off. - Shows a clock under the minimap: "Day 12 · 14:30 · night in 4 min" - the day, the time (06:00 sunrise, 18:00 dusk) and how long before night falls, or before dawn.
[Clock]in the config to hide, move or resize it. - Keeps your adrenaline between fights: the gauge (trinket equipped) waits 30 s before it starts draining and then drains at 0.3 to 1.0 points per second instead of 1 to 4. Filling it is unchanged.
[Adrenaline]in the config. - Takes a stump out in about three swings instead of ten, and it almost always leaves the seed of its tree. Living trees are untouched.
- Harvests a whole patch in one gesture: hold Shift while you pick and everything within 3 m comes up with it - berries, mushrooms, crops, flint, stone, branches and beehives. Each pick is the normal one, so your skills, your drops and the regrowth are unchanged.
- Puts a portal already standing in your base back on the rule the server currently sends, so it stops letting through what the realm says it should not. Only if you run Advanced Portals.
- Can light your torches at nightfall and put them out at dawn, without resin - off by default since 0.4.8, because the realm asked for vanilla torches back. Turn
[Torches] LightAtDuskon if you liked them. - Keeps your food near its full value for most of its duration, then lets it drop off sharply, instead of fading from the first bite. Adapted from Crystal Ferrai's Sated (Apache-2.0), same settings, same feel.
- Shows a small counter under the minimap: Odin's favors. It stays hidden until the realm gives you your first one.
- Lets the realm's director change the sky and the wind on your screen (rain for a scene, a fair wind for a voyage). It resets on its own.
- Says "Item Composted" instead of "Item Deleted" when the Compost button (RecyclePlus) takes an item.
[Compost]in the config. - Sends a copy of what you type in chat to the server, so the director can hear you even when you play alone. It never reads your chat.
What it does not do
- On a server that does not run the Reef's server tools: no counter, no weather, nothing sent. Only the food curve still applies, because it is computed on your own machine.
- No commands.
reef.client.cfgholds the counter's position and size, the deposit settings, the harvest key and radius ([Harvest]), the torches switch ([Torches]) and the food curve ([Food] Enabled, three exponents) if you ever want vanilla food back. - No planting grid. If you still have PlantEasily installed it is switched off at startup; press F8 in game to wake it for a session.
- Nothing on a solo or local-host world: there is nobody there to raise you, so the death screen stays vanilla.
- Nothing to your inventory, skills or items. The food curve is the one thing it changes, and only on your own screen.
Problems
Tell Synistro on Discord with your mod manager's log (Settings > Browse profile folder > BepInEx/LogOutput.log).
Versions
0.6.5— "Item Composted" instead of "Item Deleted".0.6.2— reviving a friend is now hold F for 5 seconds on their grave; E only opens it.0.6.1— adrenaline retuned (0.3 to 1.0 per second), and four guards around dying while the waiting room is open.0.6.0— a friend can raise you at your grave.0.5.0— a day/night clock under the minimap; adrenaline drains slower.0.4.9— the Forge of Potential is sealed while a 1.0 bug is investigated.0.4.8— bulk harvest comes in (Shift + pick), torches go off by default, standing portals follow the server's rule, PlantEasily is stood down.0.4.7— stumps come out faster and leave their seed.0.4.6— torches light at dusk and go out at dawn, no resin.0.4.5— the food curve moves in; the pack drops Sated and ConditionalConfigSync.0.2.0— first public build: favor counter, sky and wind receivers, chat copy. Proven in play on Valheim 0.221.12 (2026-09-06).