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TheReef

The Reef - private realm modpack for Valheim 1.0. Our companion (raise a friend, clock, harvest, food), packs, characters, creature levels, portals, Therzie's weapons, armory and monsters, seed beds, lox wagons, Jotunn.

CHANGELOG

Changelog

0.10.20 - 2026-10-25

  • "Update all" in r2modman works again. PlantEverything 1.21.4 and RecyclePlus 1.3.9 came out this week and the servers refused them until today; the servers run both now.
  • The Compost button now says "Item Composted" instead of "Item Deleted" (ReefClient 0.6.5).
  • PlantEverything 1.21.4 (author update): built for Valheim 1.0.20, the Ashlands added to where crops may grow.
  • RecyclePlus 1.3.9 (author update): raw fish can no longer be recycled into anything, it is composted.
  • Lox wagons 0.11.3 (LoxWagon, from its author): back to the simpler 0.11.0 wagon: one player at a time opens a wagon's storage, as before 0.11.1. Still new to multiplayer: tell us if a wagon misbehaves.

0.10.19 - 2026-10-17

  • Lox wagons 0.11.2 (LoxWagon, from its author). Anyone can open a wagon's storage while someone else drives it, and the wagon moves more smoothly for the other players. Fixes an error around biome changes, seen when a wagon was built. Still new to multiplayer: tell us if a wagon misbehaves.
  • The recycle bin in your inventory is now called Compost (set by the server, nothing to install).
  • Zen_ModLib 1.14.22 (author update). "Update all" in r2modman keeps working.

0.10.18 - 2026-10-14

  • Fenrir armor: +12 % for a full set instead of +15 % (ReefClient 0.6.4). Chest and legs keep +5 % each, the helmet goes back to Therzie's own +2 %, at every tier.
  • RecyclePlus 1.3.8 (author update). "Update all" in r2modman works again: the server runs 1.3.8 too.

0.10.17 - 2026-10-14

  • Fenrir armor is fast again (ReefClient 0.6.3). Therzie's Fenrir pieces are made from Fenris pieces but were slower than them (+2 % or nothing, against +3 %). Every Fenrir piece now gives +5 % movement, +15 % for a full set, at every tier (silver, black metal, carapace). Pieces you already own change on their own; everyone needs this update.
  • New creatures: Therzie's Monstrum. Foxes, razorbacks, grizzlies, prowlers, sharks and more roam the biomes up to the Mistlands, with three summonable mini-bosses: Asmodeus (Meadows), Svalt (Black Forest) and Vrykolathas (Swamp). Look for their runestones and altars in the world. Fox, grizzly, prowler and razorback can be tamed, and their young are born with stars like our other tames. The three Armory sets that were locked (Razorback, Frosted Hunting, Blazed Hunting) can now be made. Warfare 1.9.5 and Armory 1.4.3 come with it (same recipes).
  • Seed beds (SeedBed). A planter you build with the hammer (workbench, CollectorSeries tab): put seeds in, harvest later, indoors or out, in any biome. No more fields of soil. Plants in a bed grow a little untidy, like real ones (ReefClient 0.6.3).
  • Lox wagons (LoxWagon). Build a Cargo Wagon (32 slots) or a Nomad Wagon (bed, workbench, map table) with the hammer, hitch a tamed lox, ride it and pull your camp across the Plains. New to multiplayer: tell us if a wagon misbehaves.
  • This download is larger than usual (about 125 MB more, for Monstrum).

0.10.16 - 2026-10-11

  • New weapons and armor: Therzie's Warfare and Armory. Hundreds of new weapons, shields and armor sets, each one made from the materials of its own biome at the usual workbench or forge level, so they add choice without skipping progression. Armory adds its own forge (bronze and Eikthyr's trophy) where vanilla armors are upgraded into new variants. Three armor sets (Razorback, Frosted Hunting, Blazed Hunting) need creatures that are not in the realm yet: they show in the menu but cannot be made for now. This download is larger than usual (about 230 MB).
  • Raising a friend is now hold F for 5 seconds on their grave (ReefClient 0.6.2). E on a grave only opens it. While you aim at a friend's grave with F held, your Forsaken power does not fire.
  • Fewer losses after a crash (ReefCharacters 0.1.1): your character is sent to the server a few seconds after you close a chest, and every 5 minutes if something changed.
  • Author updates: Player Activity 1.4.0, Zen_ModLib 1.14.21 (built for Valheim 1.0.17), Venture Floating Items 1.0.1, RecyclePlus 1.3.7.
  • Please update before joining: the server runs the same versions and refuses a pack still on 0.10.15.

0.10.15 - 2026-09-26

  • Mead bases no longer vanish at the fermenter. When the fermenter pulled a mead base from a nearby chest, the base could leave the chest and never reach the fermenter. The crafting-from-chests mod is now the author's own AzuCraftyBoxes 1.8.19, which fixes exactly that.
  • PlantEverything 1.21.3, again from its original author: fixes the seeds dropped by poteitrs, and is built for the current game version.
  • Zen_ModLib 1.14.16, updated by its author for Valheim 1.0.16.
  • Please update before joining: the server already runs the new AzuCraftyBoxes and PlantEverything, and it refuses a pack still on 0.10.14. Update All in r2modman gives you the same thing as this pack.

0.10.14 - 2026-09-24

  • "Update All" works again. Two mods had shipped new versions that the server did not have yet, so a player who clicked Update All in r2modman was turned away at the door. The server now runs them: Jötunn 2.30.2 (two small fixes to the build menu and to the new northern assets) and RecyclePlus 1.3.5. This pack pins them, plus Equipment and Quick Slots 3.1.3, Zen_ModLib 1.14.14 and BepInEx 5.4.2351, so the pack and Update All now give you the same thing. Please update: a pack still on 0.10.13 is refused by the server until it takes this one.
  • The Nursery portal works again. Since last night the Nursery had started without any of its mods, so everyone arriving through the portal was refused ("Advanced Portals was not loaded on the server"). Fixed on the server; the cause (an automatic update that forgot to put the mods back) is fixed on both worlds.

0.10.13 - 2026-09-19

  • Adrenaline keeps a bit less well than yesterday (ReefClient 0.6.1): the gauge now loses 0.3 to 1.0 points per second out of combat instead of 0.1 to 0.5. Yesterday's numbers were too kind — the gauge barely came down at all. The wait before it starts draining is unchanged. Nothing to do on your side: your config updates itself the first time you launch, even though 0.6.0 already wrote it. If you had changed those four numbers by hand, set them again after this update — it overwrites them once, then leaves them alone.
  • Four guards around dying while the waiting room is open. One of us died today and it cost him nothing: the death screen, no grave anywhere, and he woke at his bed with all his gear. Nothing was duplicated — the grave never held anything — but the same accident could have gone the other way and taken the grave away with the belongings inside. The cause is not proven yet; these four guards close the ways it could happen, and the log now says out loud when the game skips your grave instead of staying silent about it.
  • If you died oddly today, send Synistro your BepInEx/LogOutput.log (Settings > Browse profile folder). One line in it settles the question. We would much rather settle it than guess.

0.10.12 - 2026-09-19

  • A friend can raise you at your grave (ReefClient 0.6.0). When you die, the black screen now waits a minute instead of respawning you after ten seconds: press Space to go to your bed straight away, or wait. Any friend who reaches your grave and presses their use key brings you back standing on it, with a short buff. Nobody comes → the minute runs out and the ordinary respawn happens. Dying itself is unchanged: the grave drops, the skill loss is the vanilla one, and your things stay in the grave — being raised puts you next to it, you still open it. Being raised also gives you back the 5 % of every skill the death took; respawning on your own still pays it, as before. Please update: it only works between two players who both have this pack version. A friend on an older one sees an ordinary grave and nothing happens. Nothing changes on the server, and nobody is refused at the door.
  • A clock under the minimap: "Day 12 · 14:30 · night in 4 min" — the day, the time, and how long before nightfall, or before dawn once it is dark. [Clock] in ReefClient's config to hide, move or resize it.
  • Adrenaline drains more slowly and waits longer before it starts, so a trinket's power gets a real chance to fire. How fast it fills is unchanged. [Adrenaline] in ReefClient's config.
  • The last two were written for 0.5.0, which never shipped; this is their first public build.

0.10.11 - 2026-09-17

  • Jötunn 2.30.1 (custom piece categories in the new build menu, TerrainOp fix). The server runs 2.30.1 from this update on; a client on 2.30.0 is refused with "Mods are not compatible" until it takes this pack update. If r2modman offered you Jötunn 2.30.1 on its own earlier today, this update makes it the right version.

0.10.10 - 2026-09-17

  • Newborn tames roll their stars. ReefLevels 0.3.0: a piglet, wolf pup or lox calf is born with 0 to 4 stars, drawn around its parents (never more than two stars above the better parent). Breed and select. The star shows in the nameplate and survives a relog.
  • Cross-server portals (ReefPortals, our build of Cross Server Portals Continued, GPL-3). Nothing changes for you today: it is the groundwork for a second, beginner-level world linked to The Reef by a portal. Portals tagged the ordinary way keep working exactly as before.
  • Zen_ModLib is now pinned by the pack (ZenHoverItem needed it; r2modman used to pick a version on its own).

0.10.9 - 2026-09-17

  • ReefClient 0.4.9: the Forge of Potential is sealed while a 1.0 bug ("every recipe unlocked" after use) is investigated. Please update: the seal only works for players on this version. Idols are safe to keep.

0.10.8 - 2026-09-15

  • The planting grid is gone. PlantEasily leaves the pack: you asked for vanilla planting back, one plant at a time, and setting its grid to 1x1 was not enough because it grows straight back with ctrl + arrows. If it stays installed on your machine, ReefClient now switches it off for you.
  • The mass harvest stays - it moves into ReefClient 0.4.8. Hold Shift while you pick and the whole patch comes up, same key as before. Skills, drops and regrowth are the normal ones.
  • Torches go back to vanilla. You light them, you feed them resin. The automatic ones are still in there for anyone who liked them: Reef Client > Torches > LightAtDusk, off by default.
  • Friendly fire between monsters drops from half damage to a fifth. Already live on the server since this morning - nothing to install for that one.
  • Portals stop letting metal through when the realm says no. A portal already standing in your base could keep an older rule than the server's; ReefClient now puts each one back on the current list.

0.10.7 - 2026-09-14

  • ReefClient 0.4.6: your torches light themselves at nightfall and go out at dawn, and never need resin again. Sconces, standing torches and braziers - campfires, hearths and ovens are untouched, you still feed those.
  • PlantEasily (by the author of PlantEverything): plant a whole row or a whole square at once, evenly spaced, with the game refusing the spots that would not grow. Harvest in bulk, replant as you harvest if you want.
  • Spearfishing: catch fish with a spear, a harpoon or a bow, not only with the rod.
  • ZenHoverItem: the item's own icon appears on your cursor, so you can tell at a glance what you are looking at.
  • All client-side: nothing changes on the server, and a player who skips this update is not refused.

0.10.6 - 2026-09-14

  • Sated and ConditionalConfigSync are gone. Their job - food that keeps its value, then drops off sharply - is now done by ReefClient 0.4.5, with the same formula and the same settings. Nothing changes in game.
  • Why: those two refused a connection whenever the server and a player disagreed on Sated's version, and Sated always demanded its own exact version. Every release upstream locked someone out until both sides moved together; it happened three times in three weeks. The food curve is ours now, so it cannot happen again.
  • Take this update before joining: the server drops the two mods at the same time.

0.10.5 — 2026-09-13

  • ReefPacks 0.2.1: upgrading a pack at the bench keeps its contents (Valheim 1.0 replaces the upgraded item; the contents now follow it). Server updated at the next empty window.
  • ReefClient 0.4.4: a mead base pulled from a chest into a fermenter (AzuCraftyBoxes) no longer vanishes. Client-side.

0.10.4 — 2026-09-13

  • ReefClient 0.4.3: quick deposit (R) really leaves the equipment and quick slots (Z/V/B) alone this time (asks EquipmentAndQuickSlots directly). Client-side only.

0.10.3 — 2026-09-13

  • ReefClient 0.4.2: quick deposit (R) sends rows 3-4 only into chests that already hold the item; the rest stays with you. Equipment and quick slots (Z/V/B) are left alone again (0.4.1). Client-side only, no server change.

0.10.2 — 2026-09-13

  • ReefClient 0.4.1: quick deposit (R) leaves your equipment and quick slots (Z/V/B) alone again — they were going into the chests with rows 3-4. Client-side only, no server change.

0.10.1 — 2026-09-12

  • RecyclePlus 1.3.3 pinned (author's fix: recycling no longer hands out totems). The server runs 1.3.3 from the 2026-09-12 restart and refuses any other version, so 0.10.0 (pinned 1.3.2) must be updated.

0.10.0 — 2026-09-12

  • ReefPacks 0.2.0: a worn pack slows you down by 10 % (server setting). Cape or pack, your call.
  • ReefClient 0.4.0: quick deposit (R) sends everything in rows 3 and 4 to the chests — matching stacks first, then any free slot. Hotbar and row 2 stay.

0.9.0 — 2026-09-12

  • ReefLevels 0.1.0 (our plugin): creature stars are back and they are ours. The number of stars follows the bosses the realm has defeated; more than two stars show on the nameplate and the creature grows with each star; some starred creatures come infused (Fire, Frost, Lightning, Poison, Spirit, Chaos) — the name says it, the body is tinted, and their hits carry that element. Health and damage per star are the vanilla ones. A friend without the pack still joins and simply sees vanilla stars. Note: the server had been on vanilla stars since 0.8.0 without anyone noticing — CLLC kept server-side did nothing for natural creatures; it leaves the server with this release.

0.8.1 — 2026-09-12

  • ReefPacks 0.1.1: the Rugged Backpack (and every rigged pack) sits on your back instead of your hand · the 30 % weight applies to heavy contents only (wood, stone, ores, bars — food and light stuff weigh their real weight) · at most 3 packs per player (worn one included).
  • ReefClient 0.3.1: quick deposit (R) leaves your Equipment & Quick Slots food alone.
  • Sated 1.3.1 (server and clients, same version on both sides — the mod refuses a mismatch): only adds the ModRequired option, no gameplay change.
  • Server side (same restart): 0 % skill loss on death (your gear still drops in the tomb), the charcoal kiln pulls only plain wood from chests, monsters cap at 2 stars, resin and dandelions float again.

0.8.0 — 2026-09-11

  • The private zip is gone: uninstall TheReefPrivate from the profile. Everything now comes through this pack.
  • Characters: ServerCharacters is replaced by ReefCharacters (our plugin). Your character still lives on the server, is sent back to you when you join and saved there after every save; existing characters are read as they are — nothing to do. A character created elsewhere is refused when the server has no copy of it: create a new one for The Reef.
  • Backpacks: AdventureBackpacks is replaced by ReefPacks (our plugin, same six packs, same recipes, same models). Your packs and their contents are kept as they are. Press I with the inventory open.
  • Craft from chests is back through AzuCraftyBoxes 1.8.18 (Azumatt's own Valheim 1.0 fixes, published as a rebuild by fedorovdgap under the mod's MIT-0 licence).
  • Creature levels: the server keeps rolling stars by boss progression, capped at two stars for now (the CLLC client mod has no Valheim 1.0 build yet); creature strength follows the vanilla scale until it does.
  • BepInExPack 5.4.2333 → 5.4.2350 (required by AzuCraftyBoxes).

0.7.1 — 2026-09-11

  • ReefClient 0.2.0 → 0.3.0: quick deposit. With the inventory open, press R (configurable) to move your stacks into every nearby chest that already holds the same item. Hotbar and equipped items stay; chests in use, warded or private to someone else are skipped; backpacks are never touched.
  • Added Venture Floating Items 1.0.0: everything floats on water except nails. Server-enforced config.
  • PlantEverything is back in the pack (fedorovdgap's 1.21.1 rebuild of Advize's own Valheim 1.0 commit, GPL-3). It leaves the private zip: uninstall TheReefPrivate, import 0.6.3.
  • Sated 1.2.0 → 1.3.0, which now needs the server too (adds its sync library, ConditionalConfigSync 1.0.5). Update only once the server has restarted with it; an old client is refused with a "Conditional Config Sync" message, and so is a client that updated Sated on its own before the restart.
  • Rule reminder: never update a single mod by hand in this profile; take TheReef updates only.

0.7.0 — 2026-09-10

  • Jotunn: ReefTeam-Jotunn 2.29.3 replaced by the official ValheimModding-Jotunn 2.30.0. If ReefTeam-Jotunn is still listed after the update, uninstall it.
  • AdvancedPortals 1.1.3 → 1.2.0. Portal pieces are in the Misc tab of the hammer.
  • Added Player Activity 1.3.1 (server-side activity log used by the chronicle).
  • Added Sated 1.2.0 (food keeps most of its effect until near the end of its duration).
  • Added RecyclePlus 1.3.2 (trash can in the inventory; Delete key on the item in hand).
  • Update the profile in place.

0.6.0 — 2026-09-09

  • Added ReefTeam-Jotunn 2.29.3 (Reef build of Jotunn for Valheim 1.0.7) and AdvancedPortals 1.1.3.
  • EquipmentAndQuickSlots 3.1.0 → 3.1.1.

0.5.0 — 2026-09-09

  • Added EquipmentAndQuickSlots 3.1.0.

0.4.0 — 2026-09-09

  • Valheim 1.0 edition: ReefClient and ConfigurationManager only. Every other mod is retired until its author ships a 1.0 build. Install in a new profile.

0.3.0 — 2026-09-06

  • Added ReefClient 0.2.0.

0.2.0 — 2026-09-06

  • Added EquipmentAndQuickSlots 3.0.0, AdventureBackpacks 1.9.13, FoodCustomizer 1.0.4, with realm configs.

0.1.1 — 2026-09-05

  • README fixes.

0.1.0 — 2026-09-05

  • First package.