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Wormhole Potion
Adds a potion that allows you to choose a player on the map to be teleported to. Let me know your thoughts on the github.
CHANGELOG
Change Log
Changelog for Valheim Mod: 'Wormhole Potion' built on the Jotunn mod stub.
All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog and this project adheres to Semantic Versioning.
[0.1.2] - 2026-08-13
Changed
- Player selection now uses Valheim's synchronized public map positions instead of nearby loaded player objects or network peers.
- Map clicks use a zoom-aware selection radius and target the selected public player record directly.
- Wormhole potions are consumed only after Valheim accepts the teleport.
- Players who have disabled public-position sharing are not available as wormhole targets.
- C# source files are normalized to LF line endings.
Fixed
- Teleporting now works consistently for server hosts, connected clients, and client-to-client targets, including players far outside the loaded area.
- Invalid map clicks, canceled targeting, and rejected teleports no longer consume the potion.
- Removed the blocking RPC and ZDO position lookup that could time out or fail for distant players.
- Success messages are no longer logged when teleportation fails.
[0.1.1] - 2025-05-06
Patched to work with Valheim version 2025-013-10 0.220.4
Added
Changed
Fixed
- Error message [Error : Unity Log] MissingMethodException: Method not found: void .MessageHud.ShowMessage(MessageHud/MessageType,string,int,UnityEngine.Sprite)
[0.1.0] - 2025-01-19
Beta release of the mod to test with friends. Use at your own risk.
Added
- Custom item - Firth's bond potion.
- Custom Status Effect - Wormhole Effect
- Harmony patches for: Player consume item, map mode set, and map left click.