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RestlessCore

Valheim 1.0 QoL: nearby chests for craft, build and stations; extra armor and Z/X/C slots; F8 host-locked settings. HUD and inventory are mid-migration — vanilla and Restless currently mix.

CHANGELOG

Changelog

0.1.10

  • ESC pause labels stay on the paper column (native MenuEntries text stays in the layout instead of being deactivated)

0.1.9

  • World wind stays on the biome plate; the helm wind ring moves left of the minimap so it is not under the buffs
  • Crafting paper stays grey stone: the dresser was retinting the plate black every frame over the right art
  • Compendium, trophies and achievements use the shared paper collection shells (status text and progress stay)
  • ESC and logout/quit confirmations use the shared paper kit
  • M map biome, pin name, filters and switches use the shared paper kit; selected pin art stays live

0.1.8

  • Hammer hover now shows our own clean health meter under the piece name/icon plate for anything with a WearNTear, instead of relying on the vanilla piece health bar (which stays hidden by default via the existing PieceHealth debug toggle)

0.1.7

  • Wind arrow moves to its own plate on the left of the minimap instead of sharing the biome bar underneath it

0.1.6

  • Vitals bleach the torn fill inside the meter mask so health/stamina/eitr read as colour, not charcoal (notice duration fill unchanged)
  • Build-from-chests no longer unlocks unknown hammer pieces or feast boards
  • Vacuum always syncs the world drop after a partial chest take; restock matches stack quality; storage RPCs reply when off and expire after 3s

0.1.5

  • Health/adrenaline and stamina/eitr pairs sit vertically centered on the hotbar
  • RestlessPiles can skip extra slots when dumping into a pile

0.1.4

  • Clear Valheim 1.0 cheated item marks on inventory write, load, and world drops (F8, host-locked)
  • Craft panel keeps vanilla wood when paper-panel art is missing (was a black slab)
  • Minimap other-player pins use a cream diamond with an ink edge
  • Craft-from-chests no longer treats a too-low bench as “have the materials” (upgrades stay gated by station level)
  • Jötunn 2.30.1 (BepInExPack stays 5.4.2350)

0.1.3

  • Paper frames on Tab, chests and skills only refit when their bounds move
  • Chip buttons restore native layout on undress; HUD extra slots no longer re-dress every frame

0.1.2

  • Recipe rows show have/need, including nearby chests
  • Craft-from-chests no longer counts a LeaveOne-reserved last unit as available
  • Adrenaline sits above health on the left of the hotbar; eitr sits above stamina on the right

0.1.1

  • Listing describes RestlessCore only

0.1.0

  • Nearby chests for craft, build, station pull, pet pantry, and ground vacuum
  • Quick stack (`) / restock (Shift+`` ``); middle-click slot lock
  • Extra worn slots and Z / X / C; unequip and upgrade park in the bag
  • Area repair, wider station range, repair-on-use, stack size, host-locked F8
  • Swim-wield, tame-safe fire, axe combo, loaded crossbow, death pins
  • Eternal fires, 20 m hoe, floating drops, network uncap
  • Restless HUD, inventory, and map chrome are in this build and still landing — vanilla and Restless currently mix