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RestlessPlant
Berry bushes and forage on the cultivator, plus a planting square, bulk harvest, and replant. Needs RestlessCore.
| Date uploaded | 2 weeks ago |
| Version | 0.1.0 |
| Download link | Restless-RestlessPlant-0.1.0.zip |
| Downloads | 110 |
| Dependency string | Restless-RestlessPlant-0.1.0 |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.
Preferred version: 5.4.2351ValheimModding-Jotunn
Jötunn (/ˈjɔːtʊn/, 'giant'), the Valheim Library was created with the goal of making the lives of mod developers easier. It enables you to create mods for Valheim using an abstracted API so you can focus on the actual content creation.
Preferred version: 2.30.2Restless-RestlessCore
A cohesive Valheim interface, nearby-storage crafting, equipment slots and configurable quality-of-life improvements.
Preferred version: 0.2.2README
RestlessPlant
Berry bushes and forage on the cultivator, plus a planting square, bulk harvest, and replant. PlantEverything content and PlantEasily feel in one Restless addon.
Hard-depends on RestlessCore, BepInExPack 5.4.2350, and Jötunn 2.30.1. Everyone on the server needs this mod (minor version match).
How it works
The cultivator gains raspberry, blueberry, cloudberry, mushrooms, thistle, dandelion, magecap, jotun puffs, smoke puff, and fiddlehead. Each costs one of the item it grows. Missing prefabs are skipped so Deep North / Ashlands holes do not break load.
Vanilla carrots, flax, and the rest stay as they are. The grid and harvest also apply to them.
[/]shrinks or grows the planting square (starts at 1×1, up to 7×7, odd sizes).- Place once to plant the whole square if you can pay for each cell.
- Picking a player-grown plant also picks matching neighbours in range. Wild meadow raspberries stay wild.
- One-shot crops (carrots and the like) replant the last cultivator piece you had selected, if you still have the seed.
- Bushes and mushrooms keep their vanilla respawn; they are not destroyed on pick, so they are not replanted.
Host-locked extras / harvest / replant live in restless.plant.cfg. Grid size is client-local.
This package does not replace RestlessCore. Install the Restless Valheim modpack, or Core then this.
CHANGELOG
Changelog
Changes are listed newest first. Unreleased describes current source changes that are not assigned to a new tagged release yet.
0.2.1
- Berry-bush hover names now identify their own crop instead of displaying generic Pickable text.
- The cultivator can remove a planted crop, including mushrooms.
- Refreshed planting, harvest and regrowth guidance.
- Updated the package icon to the shared Restless ecosystem artwork, with a matching ring size, centred artwork and transparent background.
- Requires Core 0.2.2.
0.2.0
- Picked mushrooms shrink and regrow; bushes retain their foliage while berries regrow.
- Improved field alignment and made every additional grid cell pay its own planting cost.
- Area harvest includes ripe planted farm crops.
- Fixed grow-anywhere plants incorrectly retaining a blocked-biome state.
- Bird nests retain their own feather interaction and do not trigger nearby hive harvesting.
0.1.7
- Grid spacing follows each crop's needs; zero minimum spacing uses its growth spacing.
- Large previews plant valid cells and skip invalid ones.
- Area harvest picks ripe player-grown crops of different types within its radius.
- Crop-grid size no longer expands the till tool.
- Improved failed-placement feedback and stability.
0.1.6
- Fixed field alignment being offset by a plant's parent location.
0.1.5
- Added Plant settings and personal controls to its F8 page.
0.1.4
- Extra grid cells follow terrain height and show red when they cannot grow.
- Added independent row/column controls and F10 field alignment.
- Added configurable saplings, decorative plants and grow-anywhere, plus bulk beehive harvest.
- Added remaining-time/replant hints and available lingonberry/blue-mushroom entries.
0.1.3
- Fixed invisible forage placement previews.
- Bushes and forage regrow their resources and show remaining-time hints.
- Restricted replanting to one-shot crops rather than bushes.
0.1.2
- Fixed cultivator forage appearing invisible after placement.
0.1.1
- Area harvest distinguishes player-grown crops from wild ones.
- Improved one-shot replanting and remembered cultivator selection.
- Shrinking the planting grid removes unused previews.
0.1.0
- Initial cultivator berries, mushrooms and available forage.
- Added affordable grid planting, player-grown area harvest and replanting.
- Used native item icons and local planting previews.