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StarTrophies
Unique trophies for 1★ and 2★ creatures with native star colors (incl. Surtling's blue/purple fire), bigger on item stands. Caps common trophy drop chance at 5% (configurable).
By Rodo
CHANGELOG
Changelog
2.1.4
- Valheim 1.0.20 support. Checked against the new drop code: star-based trophy chance (×2 at ★, ×4 at ★★, still one trophy) and the pseudo-random drop counter that is now saved per character. Star chances stay vanilla on top of the 5% base cap.
- Guaranteed trophies are no longer capped. Trophies with a 100% vanilla chance keep it: Hildir's quest creatures, Kvastur and the white deer. Before, they were reduced to 5%.
- The drop cap now covers every loaded creature variant (sleeping, no-chest and similar), not only the ones in the Jötunn cache.
- Surtling trophy fixed: the fire now turns blue (★) and purple (★★) like on starred Surtlings. Star effects that the game shows as a separate object are copied to the trophy.
- Star colors now find the right creature for trophies that used to get no tint or a generic one (Troll, Fenring, Draugr, Valkyrie, Gjall and others).
- Coloring is smarter: materials are matched by name or texture, all matching parts are tinted, and a fallback tint is used when a creature has no star colors.
- New debug options
DumpTrophiesandLogDropTable, both off by default. - Updated dependencies: Jötunn 2.30.1, BepInExPack Valheim 5.4.2351.
2.1.0
- Trophy drop chance of regular creatures capped at 5% (
CommonTrophyDropChanceCap); bosses and already-rare trophies untouched.
2.0.0
- Star trophies keep their tier when dropped from inventory and when removed from item stands.
- Fixed ghost models and looping sound on item stands.
1.0.0
- First release: ★/★★ trophies with star coloring, scale and value multipliers, multiplayer support.