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Decompiled source of QueueEquipChanges v0.1.0
QueueEquipChanges.dll
Decompiled a day agousing System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Configuration; using BepInEx.Logging; using HarmonyLib; using Jotunn.Extensions; using Jotunn.Managers; using Jotunn.Utils; using Logging; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: AssemblyTitle("QueueEquipChanges")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("QueueEquipChanges")] [assembly: AssemblyCopyright("Copyright © 2026")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("e3243d22-4307-4008-ba36-9f326008cde5")] [assembly: AssemblyFileVersion("0.1.0")] [assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("0.1.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace Logging { internal static class Log { internal enum InfoLevel { Low, Medium, High } private static ManualLogSource logSource; internal static ConfigEntry<InfoLevel> Verbosity { get; set; } internal static InfoLevel VerbosityLevel => Verbosity.Value; internal static bool IsVerbosityLow => Verbosity.Value >= InfoLevel.Low; internal static bool IsVerbosityMedium => Verbosity.Value >= InfoLevel.Medium; internal static bool IsVerbosityHigh => Verbosity.Value >= InfoLevel.High; internal static void Init(ManualLogSource logSource) { Log.logSource = logSource; } internal static void LogDebug(object data) { logSource.LogDebug(data); } internal static void LogError(object data) { logSource.LogError(data); } internal static void LogFatal(object data) { logSource.LogFatal(data); } internal static void LogMessage(object data) { logSource.LogMessage(data); } internal static void LogWarning(object data) { logSource.LogWarning(data); } internal static void LogInfo(object data, InfoLevel level = InfoLevel.Low) { if (Verbosity == null || VerbosityLevel >= level) { logSource.LogInfo(data); } } internal static void LogGameObject(GameObject prefab, bool includeChildren = false) { //IL_006b: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Expected O, but got Unknown LogInfo("***** " + ((Object)prefab).name + " *****"); Component[] components = prefab.GetComponents<Component>(); for (int i = 0; i < components.Length; i++) { LogComponent(components[i]); } if (!includeChildren) { return; } LogInfo("***** " + ((Object)prefab).name + " (children) *****"); foreach (Transform item in prefab.transform) { Transform val = item; if (Object.op_Implicit((Object)(object)val)) { LogInfo(" - " + ((Object)val).name); components = ((Component)val).GetComponents<Component>(); for (int i = 0; i < components.Length; i++) { LogComponent(components[i]); } } } } internal static void LogComponent(Component compo) { if (!Object.op_Implicit((Object)(object)compo)) { return; } try { LogInfo("--- " + ((object)compo).GetType().Name + ": " + ((Object)compo).name + " ---"); } catch (Exception ex) { LogError(ex.ToString()); LogWarning("Could not get type name for component!"); return; } try { foreach (PropertyInfo declaredProperty in AccessTools.GetDeclaredProperties(((object)compo).GetType())) { try { LogInfo($" - {declaredProperty.Name} = {declaredProperty.GetValue(compo)}"); } catch (Exception ex2) { LogError(ex2.ToString()); LogWarning("Could not get property: " + declaredProperty.Name + " for component!"); } } } catch (Exception ex3) { LogError(ex3.ToString()); LogWarning("Could not get properties for component!"); } try { foreach (FieldInfo declaredField in AccessTools.GetDeclaredFields(((object)compo).GetType())) { try { LogInfo($" - {declaredField.Name} = {declaredField.GetValue(compo)}"); } catch (Exception ex4) { LogError(ex4.ToString()); LogWarning("Could not get field: " + declaredField.Name + " for component!"); } } } catch (Exception ex5) { LogError(ex5.ToString()); LogWarning("Could not get fields for component!"); } } } } namespace QueueEquipChanges { [BepInPlugin("Searica.Valheim.QueueEquipChanges", "QueueEquipChanges", "0.1.0")] [BepInDependency("com.jotunn.jotunn", "2.30.2")] internal sealed class QueueEquipChanges : BaseUnityPlugin { public const string PluginName = "QueueEquipChanges"; internal const string Author = "Searica"; public const string PluginGUID = "Searica.Valheim.QueueEquipChanges"; public const string PluginVersion = "0.1.0"; internal static QueueEquipChanges Instance; internal static ConfigFileWatcher FileWatcher; internal ConfigEntry<bool> QueueChanges; internal ConfigEntry<bool> DisableHideAnimation; public void Awake() { //IL_00a8: Unknown result type (might be due to invalid IL or missing references) //IL_00b2: Expected O, but got Unknown Instance = this; ((BaseUnityPlugin)this).Config.SaveOnConfigSet = false; QueueChanges = ConfigFileExtensions.BindConfigInOrder<bool>(((BaseUnityPlugin)this).Config, "General", "Queue Equip Changes", true, "Whether to queue requests to switch your equiped items. If `true` then any requests made will be completed once you are not in action that prevents switching, instead of simply ignoring the request (as per vanilla).", true, true, true, (AcceptableValueBase)null, (Action<ConfigEntryBase>)null, (ConfigurationManagerAttributes)null); DisableHideAnimation = ConfigFileExtensions.BindConfigInOrder<bool>(((BaseUnityPlugin)this).Config, "General", "Disable Hide Animation", false, "Whether or not to disable the animation when hiding your weapons.", true, true, true, (AcceptableValueBase)null, (Action<ConfigEntryBase>)null, (ConfigurationManagerAttributes)null); Log.Init(((BaseUnityPlugin)this).Logger); Log.Verbosity = ConfigFileExtensions.BindConfigInOrder<Log.InfoLevel>(((BaseUnityPlugin)this).Config, "Logging", "Verbosity", Log.InfoLevel.Low, "Low will log basic information about the mod. Medium will log information that is useful for troubleshooting. High will log a lot of information, do not set it to this without good reason as it will slow down your game.", false, true, true, (AcceptableValueBase)null, (Action<ConfigEntryBase>)null, (ConfigurationManagerAttributes)null); ((BaseUnityPlugin)this).Config.Save(); FileWatcher = new ConfigFileWatcher(((BaseUnityPlugin)this).Config, 1000L); Harmony.CreateAndPatchAll(Assembly.GetExecutingAssembly(), "Searica.Valheim.QueueEquipChanges"); Game.isModded = true; FileWatcher.OnConfigFileReloaded += delegate { UpdatePlugin(saveConfig: false); }; SynchronizationManager.OnConfigurationWindowClosed += delegate { UpdatePlugin(); }; SynchronizationManager.OnConfigurationSynchronized += delegate { UpdatePlugin(); }; } private void UpdatePlugin(bool saveConfig = true, bool initialUpdate = false) { if (saveConfig) { ((BaseUnityPlugin)this).Config.Save(); } } public void OnDestroy() { ((BaseUnityPlugin)this).Config.Save(); } } [HarmonyPatch] internal static class EquipPatches { private static bool ShouldEquipItemsAfterAttack = false; private static bool ShouldHideItemsAfterAttack = false; private static List<ItemData> QueuedItems = new List<ItemData>(); [HarmonyPostfix] [HarmonyPatch(typeof(Player), "FixedUpdate")] private static void PlayerFixedUpdatePostfix(Player __instance) { if (!QueueEquipChanges.Instance.QueueChanges.Value || !Object.op_Implicit((Object)(object)__instance) || (Object)(object)__instance != (Object)(object)Player.m_localPlayer || ((Character)__instance).InAttack()) { return; } if (ShouldEquipItemsAfterAttack) { foreach (ItemData queuedItem in QueuedItems) { ((Humanoid)__instance).ToggleEquipped(queuedItem); } ShouldEquipItemsAfterAttack = false; QueuedItems.Clear(); } if (ShouldHideItemsAfterAttack) { ((Humanoid)__instance).HideHandItems(false, !QueueEquipChanges.Instance.DisableHideAnimation.Value); ShouldHideItemsAfterAttack = false; } } [HarmonyPostfix] [HarmonyPatch(typeof(Player), "Update")] private static void PlayerUpdatePostfix(ref Player __instance, ref Vector3 ___m_moveDir, ref Vector3 ___m_lookDir, ref GameObject ___m_placementGhost, Transform ___m_eye) { if (QueueEquipChanges.Instance.QueueChanges.Value && Object.op_Implicit((Object)(object)__instance) && !((Object)(object)__instance != (Object)(object)Player.m_localPlayer) && (ZInput.GetButtonDown("Hide") || ZInput.GetButtonDown("JoyHide")) && ((Character)__instance).InAttack() && (((Humanoid)__instance).GetRightItem() != null || ((Humanoid)__instance).GetLeftItem() != null)) { ShouldHideItemsAfterAttack = true; } } [HarmonyPostfix] [HarmonyPatch(typeof(Player), "ToggleEquipped")] private static void PlayerToggleEquipedPostfix(Player __instance, bool __result, ItemData item) { if (QueueEquipChanges.Instance.QueueChanges.Value && Object.op_Implicit((Object)(object)__instance) && !((Object)(object)__instance != (Object)(object)Player.m_localPlayer) && __result && item.IsEquipable() && ((Character)__instance).InAttack()) { if (!QueuedItems.Contains(item)) { QueuedItems.Add(item); } ShouldEquipItemsAfterAttack = true; } } } } namespace QueueEquipChanges.Extensions { internal static class EventExtensions { public static void SafeInvoke(this Action events) { if (events == null) { return; } Delegate[] invocationList = events.GetInvocationList(); for (int i = 0; i < invocationList.Length; i++) { Action action = (Action)invocationList[i]; try { action(); } catch (Exception ex) { Log.LogWarning($"Exception thrown at event {new StackFrame(1).GetMethod().Name} in {action.Method.DeclaringType.Name}.{action.Method.Name}:\n{ex}"); } } } public static void SafeInvoke<TArg1>(this Action<TArg1> events, TArg1 arg1) { if (events == null) { return; } Delegate[] invocationList = events.GetInvocationList(); for (int i = 0; i < invocationList.Length; i++) { Action<TArg1> action = (Action<TArg1>)invocationList[i]; try { action(arg1); } catch (Exception ex) { Log.LogWarning($"Exception thrown at event {new StackFrame(1).GetMethod().Name} in {action.Method.DeclaringType.Name}.{action.Method.Name}:\n{ex}"); } } } public static void SafeInvoke<TArg1, TArg2>(this Action<TArg1, TArg2> events, TArg1 arg1, TArg2 arg2) { if (events == null) { return; } Delegate[] invocationList = events.GetInvocationList(); for (int i = 0; i < invocationList.Length; i++) { Action<TArg1, TArg2> action = (Action<TArg1, TArg2>)invocationList[i]; try { action(arg1, arg2); } catch (Exception ex) { Log.LogWarning($"Exception thrown at event {new StackFrame(1).GetMethod().Name} in {action.Method.DeclaringType.Name}.{action.Method.Name}:\n{ex}"); } } } public static void SafeInvoke<TEventArg>(this EventHandler<TEventArg> events, object sender, TEventArg arg1) { if (events == null) { return; } Delegate[] invocationList = events.GetInvocationList(); for (int i = 0; i < invocationList.Length; i++) { EventHandler<TEventArg> eventHandler = (EventHandler<TEventArg>)invocationList[i]; try { eventHandler(sender, arg1); } catch (Exception ex) { Log.LogWarning($"Exception thrown at event {new StackFrame(1).GetMethod().Name} in {eventHandler.Method.DeclaringType.Name}.{eventHandler.Method.Name}:\n{ex}"); } } } } internal static class TypeExtensions { internal static List<T> GetAllPublicConstantValues<T>(this Type type) { return (from x in type.GetFields(BindingFlags.Static | BindingFlags.Public | BindingFlags.FlattenHierarchy) where x.IsLiteral && !x.IsInitOnly && x.FieldType == typeof(T) select (T)x.GetRawConstantValue()).ToList(); } internal static List<T> GetAllPublicStaticValues<T>(this Type type) { return (from x in type.GetFields(BindingFlags.Static | BindingFlags.Public) where x.FieldType == typeof(T) select (T)x.GetValue(null)).ToList(); } } internal static class GenericExtensions { private const BindingFlags AllBindings = BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.GetField | BindingFlags.SetField | BindingFlags.GetProperty | BindingFlags.SetProperty; public static void CopyFields(this object target, object source) { if (target == null || source == null) { throw new Exception("Target or/and Source Objects are null"); } Type type = source.GetType(); FieldInfo[] fields = target.GetType().GetFields(BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.GetField | BindingFlags.SetField | BindingFlags.GetProperty | BindingFlags.SetProperty); foreach (FieldInfo fieldInfo in fields) { FieldInfo field = type.GetField(fieldInfo.Name, BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.GetField | BindingFlags.SetField | BindingFlags.GetProperty | BindingFlags.SetProperty); if (!(field == null) && field.IsInitOnly && field.FieldType.IsAssignableFrom(fieldInfo.FieldType)) { field.SetValue(source, fieldInfo.GetValue(target)); } } } internal static T Ref<T>(this T o) where T : Object { if (!Object.op_Implicit((Object)(object)o)) { return default(T); } return o; } } internal static class IEnumerableExtensions { internal static void Dispose(this IEnumerable<IDisposable> collection) { foreach (IDisposable item in collection) { if (item != null) { try { item.Dispose(); } catch (Exception) { Log.LogWarning("Could not dispose of item"); } } } } } internal static class ReflectionUtils { public const BindingFlags AllBindings = BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.GetField | BindingFlags.SetField | BindingFlags.GetProperty | BindingFlags.SetProperty; internal static MethodInfo GetMethod(Type type, string name, Type[] types) { MethodInfo[] methods = type.GetMethods(BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.GetField | BindingFlags.SetField | BindingFlags.GetProperty | BindingFlags.SetProperty); foreach (MethodInfo methodInfo in methods) { if (methodInfo.Name == name && HasMatchingParameterTypes(0, types, methodInfo.GetParameters())) { return methodInfo; } } return null; } internal static MethodInfo GetGenericMethod(Type type, string name, int genericParameterCount, Type[] types) { MethodInfo[] methods = type.GetMethods(BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.GetField | BindingFlags.SetField | BindingFlags.GetProperty | BindingFlags.SetProperty); foreach (MethodInfo methodInfo in methods) { if (methodInfo.IsGenericMethod && methodInfo.ContainsGenericParameters && methodInfo.Name == name && HasMatchingParameterTypes(genericParameterCount, types, methodInfo.GetParameters())) { return methodInfo; } } return null; } private static bool HasMatchingParameterTypes(int genericParameterCount, Type[] types, ParameterInfo[] parameters) { if (parameters.Length < genericParameterCount || parameters.Length != types.Length) { return false; } int num = 0; for (int i = 0; i < parameters.Length; i++) { if (parameters[i].ParameterType.IsGenericParameter) { num++; } else if (types[i] != parameters[i].ParameterType) { return false; } } if (num != genericParameterCount) { return false; } return true; } } internal static class StringExtensions { internal static bool ContainsAny(this string str, params string[] substrings) { foreach (string value in substrings) { if (str.Contains(value)) { return true; } } return false; } internal static bool EndsWithAny(this string str, params string[] suffixes) { foreach (string value in suffixes) { if (str.EndsWith(value)) { return true; } } return false; } internal static bool StartsWithAny(this string str, params string[] suffixes) { foreach (string value in suffixes) { if (str.StartsWith(value)) { return true; } } return false; } internal static string RemoveSuffix(this string s, string suffix) { if (s.EndsWith(suffix)) { return s.Substring(0, s.Length - suffix.Length); } return s; } internal static string RemovePrefix(this string s, string prefix) { if (s.StartsWith(prefix)) { return s.Substring(prefix.Length, s.Length - prefix.Length); } return s; } internal static string CapitalizeFirstLetter(this string s) { if (s.Length == 0) { return s; } if (s.Length == 1) { return $"{char.ToUpper(s[0])}"; } return char.ToUpper(s[0]) + s.Substring(1); } internal static string EmptyIfNull(this object value) { if (value == null) { return string.Empty; } return value.ToString(); } } internal static class TransformExtensions { public static Transform FindDeepChild(this Transform transform, string childName, bool breadthFirst = true) { //IL_007d: Unknown result type (might be due to invalid IL or missing references) //IL_0084: Expected O, but got Unknown //IL_0038: Unknown result type (might be due to invalid IL or missing references) //IL_003e: Expected O, but got Unknown if (breadthFirst) { Queue<Transform> queue = new Queue<Transform>(); queue.Enqueue(transform); while (queue.Count > 0) { Transform val = queue.Dequeue(); if (((Object)val).name == childName) { return val; } foreach (Transform item2 in val) { Transform item = item2; queue.Enqueue(item); } } return null; } foreach (Transform item3 in transform) { Transform val2 = item3; if (((Object)val2).name == childName) { return val2; } Transform val3 = val2.FindDeepChild(childName); if ((Object)(object)val3 != (Object)null) { return val3; } } return null; } } }