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Decompiled source of ToolTweaks v1.4.1
ToolTweaks.dll
Decompiled 2 weeks agousing System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Configuration; using BepInEx.Logging; using HarmonyLib; using Jotunn.Extensions; using Jotunn.Managers; using Jotunn.Utils; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: AssemblyTitle("ToolTweaks")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("ToolTweaks")] [assembly: AssemblyCopyright("Copyright © 2023")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("e3243d22-4307-4008-ba36-9f326008cde5")] [assembly: AssemblyFileVersion("1.4.1")] [assembly: TargetFramework(".NETFramework,Version=v4.8.1", FrameworkDisplayName = "")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.4.1.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace ToolTweaks { [BepInPlugin("Searica.Valheim.ToolTweaks", "ToolTweaks", "1.4.1")] [BepInDependency("com.jotunn.jotunn", "2.30.2")] [NetworkCompatibility(/*Could not decode attribute arguments.*/)] [SynchronizationMode(/*Could not decode attribute arguments.*/)] internal sealed class ToolTweaks : BaseUnityPlugin { internal const string Author = "Searica"; public const string PluginName = "ToolTweaks"; public const string PluginGUID = "Searica.Valheim.ToolTweaks"; public const string PluginVersion = "1.4.1"; private const string MainSection = "Global"; internal static ToolTweaks Instance; private static ConfigFileWatcher ConfigWatcher; private static ConfigEntry<float> useDelay; private static ConfigEntry<float> staminaMult; private static ConfigEntry<float> durabiltyMult; private static bool ShouldUpdatePlugin; internal static float UseageDelay => useDelay.Value; internal static float StaminaMultiplier => staminaMult.Value; internal static float DurabilityMultiplier => durabiltyMult.Value; public void Awake() { //IL_003e: Unknown result type (might be due to invalid IL or missing references) //IL_0048: Expected O, but got Unknown Instance = this; Log.Init(((BaseUnityPlugin)this).Logger); SetUpConfigEntries(((BaseUnityPlugin)this).Config); Harmony.CreateAndPatchAll(Assembly.GetExecutingAssembly(), "Searica.Valheim.ToolTweaks"); Game.isModded = true; ConfigWatcher = new ConfigFileWatcher(((BaseUnityPlugin)this).Config, 1000L); ConfigWatcher.OnConfigFileReloaded += delegate { UpdatePlugin(shouldSave: false); }; SynchronizationManager.OnConfigurationWindowClosed += delegate { UpdatePlugin(shouldSave: true); }; SynchronizationManager.OnConfigurationSynchronized += delegate { UpdatePlugin(shouldSave: true); }; } public void OnDestroy() { ((BaseUnityPlugin)this).Config.Save(); } internal static void SetUpConfigEntries(ConfigFile Config) { Log.Verbosity = ConfigFileExtensions.BindConfigInOrder<LogLevel>(Config, "Global", "Verbosity", LogLevel.Low, "Low will log basic information about the mod. Medium will log information that is useful for troubleshooting. High will log a lot of information, do not set it to this without good reason as it will slow Down your game.", false, true, true, (AcceptableValueBase)null, (Action<ConfigEntryBase>)null, (ConfigurationManagerAttributes)null); useDelay = ConfigFileExtensions.BindConfigInOrder<float>(Config, "Global", "Usage Delay", 0.25f, "Set the time delay between tool uses for both placement and removal. Vanilla default is 0.4s for placement and 0.25s for removal.", true, true, true, (AcceptableValueBase)(object)new AcceptableValueRange<float>(0.05f, 2f), (Action<ConfigEntryBase>)null, (ConfigurationManagerAttributes)null); staminaMult = ConfigFileExtensions.BindConfigInOrder<float>(Config, "Global", "Stamina Cost Multiplier", 0.5f, "Change the stamina cost for using tools. Setting to 0.5 means stamina costs are reduced to 50%. Setting to 2 means stamina costs are increased to 200%.", true, true, true, (AcceptableValueBase)(object)new AcceptableValueRange<float>(0f, 2f), (Action<ConfigEntryBase>)null, (ConfigurationManagerAttributes)null); durabiltyMult = ConfigFileExtensions.BindConfigInOrder<float>(Config, "Global", "Durability Drain Multiplier", 0.5f, "Change the amount of durability drained each time a tool is used. Setting to 0.5 means durability is drained 50% as much. Setting to 2 means durability drain is increased to 200%.", true, true, true, (AcceptableValueBase)(object)new AcceptableValueRange<float>(0f, 2f), (Action<ConfigEntryBase>)null, (ConfigurationManagerAttributes)null); useDelay.SettingChanged += SetUpdatePlugin; staminaMult.SettingChanged += SetUpdatePlugin; durabiltyMult.SettingChanged += SetUpdatePlugin; Config.Save(); } private static void SetUpdatePlugin(object obj, EventArgs e) { ShouldUpdatePlugin = !ShouldUpdatePlugin | ShouldUpdatePlugin; } private static void UpdatePlugin(bool shouldSave) { if (ShouldUpdatePlugin) { Player localPlayer = Player.m_localPlayer; if (Object.op_Implicit((Object)(object)localPlayer)) { localPlayer.m_placeDelay = UseageDelay; localPlayer.m_removeDelay = UseageDelay; } ShouldUpdatePlugin = false; if (shouldSave) { ((BaseUnityPlugin)Instance).Config.Save(); } } } } [HarmonyPatch(typeof(Player))] internal static class PlayerPatch { private static bool UsingBuildTool; [HarmonyPostfix] [HarmonyPatch("Awake")] private static void AwakePostfix(Player __instance) { if (Object.op_Implicit((Object)(object)__instance)) { __instance.m_placeDelay = ToolTweaks.UseageDelay; __instance.m_removeDelay = ToolTweaks.UseageDelay; } } [HarmonyPrefix] [HarmonyPriority(0)] [HarmonyPatch("UpdatePlacement")] private static void UpdatePlacementPrefix(Player __instance, out float __state) { if (Object.op_Implicit((Object)(object)__instance) && ((Character)__instance).InPlaceMode() && !((Character)__instance).IsDead()) { ItemData rightItem = ((Humanoid)__instance).GetRightItem(); if (rightItem != null) { UsingBuildTool = true; __state = rightItem.m_shared.m_useDurabilityDrain; SharedData shared = rightItem.m_shared; shared.m_useDurabilityDrain *= ToolTweaks.DurabilityMultiplier; return; } } __state = -1f; } [HarmonyPostfix] [HarmonyPriority(800)] [HarmonyPatch("UpdatePlacement")] private static void UpdatePlacementPostfix(Player __instance, float __state) { if (UsingBuildTool) { if (Object.op_Implicit((Object)(object)__instance) && __state != -1f) { ((Humanoid)__instance).GetRightItem().m_shared.m_useDurabilityDrain = __state; } UsingBuildTool = false; } } [HarmonyPrefix] [HarmonyPatch("UseStamina")] private static void UseStaminaPrefix(Player __instance, ref float v) { if (UsingBuildTool && Object.op_Implicit((Object)(object)__instance) && IsWieldingTool(__instance)) { v *= ToolTweaks.StaminaMultiplier; } } private static bool IsWieldingTool(Player player) { //IL_0013: Unknown result type (might be due to invalid IL or missing references) //IL_001a: Invalid comparison between Unknown and I4 if (Object.op_Implicit((Object)(object)player)) { return (int)((Humanoid)player).GetRightItem().m_shared.m_itemType == 19; } return false; } } internal enum LogLevel { Low, Medium, High } internal static class Log { private static ManualLogSource logSource; internal static ConfigEntry<LogLevel> Verbosity { get; set; } internal static LogLevel VerbosityLevel => Verbosity.Value; internal static bool IsVerbosityLow => Verbosity.Value >= LogLevel.Low; internal static bool IsVerbosityMedium => Verbosity.Value >= LogLevel.Medium; internal static bool IsVerbosityHigh => Verbosity.Value >= LogLevel.High; internal static void Init(ManualLogSource logSource) { Log.logSource = logSource; } internal static void LogDebug(object data) { logSource.LogDebug(data); } internal static void LogError(object data) { logSource.LogError(data); } internal static void LogFatal(object data) { logSource.LogFatal(data); } internal static void LogMessage(object data) { logSource.LogMessage(data); } internal static void LogWarning(object data) { logSource.LogWarning(data); } internal static void LogInfo(object data, LogLevel level = LogLevel.Low) { if (Verbosity == null || VerbosityLevel >= level) { logSource.LogInfo(data); } } internal static void LogGameObject(GameObject prefab, bool includeChildren = false) { //IL_006b: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Expected O, but got Unknown LogInfo("***** " + ((Object)prefab).name + " *****"); Component[] components = prefab.GetComponents<Component>(); for (int i = 0; i < components.Length; i++) { LogComponent(components[i]); } if (!includeChildren) { return; } LogInfo("***** " + ((Object)prefab).name + " (children) *****"); foreach (Transform item in prefab.transform) { Transform val = item; LogInfo(" - " + ((Object)((Component)val).gameObject).name); components = ((Component)val).gameObject.GetComponents<Component>(); for (int i = 0; i < components.Length; i++) { LogComponent(components[i]); } } } internal static void LogComponent(Component compo) { LogInfo("--- " + ((object)compo).GetType().Name + ": " + ((Object)compo).name + " ---"); PropertyInfo[] properties = ((object)compo).GetType().GetProperties(BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.GetField | BindingFlags.SetField | BindingFlags.GetProperty | BindingFlags.SetProperty); foreach (PropertyInfo propertyInfo in properties) { try { LogInfo($" - {propertyInfo.Name} = {propertyInfo.GetValue(compo)}"); } catch { LogWarning("Failed to get value for " + propertyInfo.Name); } } FieldInfo[] fields = ((object)compo).GetType().GetFields(BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.GetField | BindingFlags.SetField | BindingFlags.GetProperty | BindingFlags.SetProperty); foreach (FieldInfo fieldInfo in fields) { try { LogInfo($" - {fieldInfo.Name} = {fieldInfo.GetValue(compo)}"); } catch { LogWarning("Failed to get value for " + fieldInfo.Name); } } } } } namespace ToolTweaks.Extensions { internal static class CopyExtensions { private static class FieldInfoCache { private const BindingFlags AllBindings = BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.GetField | BindingFlags.SetField | BindingFlags.GetProperty | BindingFlags.SetProperty; private static readonly Dictionary<Type, FieldInfo[]> dictionaryCache = new Dictionary<Type, FieldInfo[]>(); internal static FieldInfo[] GetFieldInfo(Type type) { if (dictionaryCache.TryGetValue(type, out var value)) { return value; } CacheTypeFieldInfo(type); return dictionaryCache[type]; } internal static void CacheTypeFieldInfo(Type type) { if (!dictionaryCache.ContainsKey(type)) { dictionaryCache.Add(type, type.GetFields(BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.GetField | BindingFlags.SetField | BindingFlags.GetProperty | BindingFlags.SetProperty)); } } } public static void CopyFields<T>(this T target, T source) { if (target == null || source == null) { throw new Exception("Target or/and Source Objects are null"); } FieldInfo[] fieldInfo = FieldInfoCache.GetFieldInfo(source.GetType()); foreach (FieldInfo fieldInfo2 in fieldInfo) { if (!(fieldInfo2 == null) && fieldInfo2.IsInitOnly) { fieldInfo2.SetValue(target, fieldInfo2.GetValue(source)); } } } } internal static class EventExtensions { public static void SafeInvoke(this Action events) { if (events == null) { return; } Delegate[] invocationList = events.GetInvocationList(); for (int i = 0; i < invocationList.Length; i++) { Action action = (Action)invocationList[i]; try { action(); } catch (Exception ex) { Log.LogWarning($"Exception thrown at event {new StackFrame(1).GetMethod().Name} in {action.Method.DeclaringType.Name}.{action.Method.Name}:\n{ex}"); } } } public static void SafeInvoke<TArg1>(this Action<TArg1> events, TArg1 arg1) { if (events == null) { return; } Delegate[] invocationList = events.GetInvocationList(); for (int i = 0; i < invocationList.Length; i++) { Action<TArg1> action = (Action<TArg1>)invocationList[i]; try { action(arg1); } catch (Exception ex) { Log.LogWarning($"Exception thrown at event {new StackFrame(1).GetMethod().Name} in {action.Method.DeclaringType.Name}.{action.Method.Name}:\n{ex}"); } } } public static void SafeInvoke<TArg1, TArg2>(this Action<TArg1, TArg2> events, TArg1 arg1, TArg2 arg2) { if (events == null) { return; } Delegate[] invocationList = events.GetInvocationList(); for (int i = 0; i < invocationList.Length; i++) { Action<TArg1, TArg2> action = (Action<TArg1, TArg2>)invocationList[i]; try { action(arg1, arg2); } catch (Exception ex) { Log.LogWarning($"Exception thrown at event {new StackFrame(1).GetMethod().Name} in {action.Method.DeclaringType.Name}.{action.Method.Name}:\n{ex}"); } } } public static void SafeInvoke<TEventArg>(this EventHandler<TEventArg> events, object sender, TEventArg arg1) { if (events == null) { return; } Delegate[] invocationList = events.GetInvocationList(); for (int i = 0; i < invocationList.Length; i++) { EventHandler<TEventArg> eventHandler = (EventHandler<TEventArg>)invocationList[i]; try { eventHandler(sender, arg1); } catch (Exception ex) { Log.LogWarning($"Exception thrown at event {new StackFrame(1).GetMethod().Name} in {eventHandler.Method.DeclaringType.Name}.{eventHandler.Method.Name}:\n{ex}"); } } } } public static class GameObjectExtensions { public static bool HasAnyComponent(this GameObject gameObject, params Type[] components) { foreach (Type type in components) { if (Object.op_Implicit((Object)(object)gameObject.GetComponent(type))) { return true; } } return false; } public static bool HasAnyComponent(this GameObject gameObject, params string[] componentNames) { foreach (string text in componentNames) { if (Object.op_Implicit((Object)(object)gameObject.GetComponent(text))) { return true; } } return false; } public static bool HasAllComponents(this GameObject gameObject, params string[] componentNames) { foreach (string text in componentNames) { if (!Object.op_Implicit((Object)(object)gameObject.GetComponent(text))) { return false; } } return true; } public static bool HasAllComponents(this GameObject gameObject, params Type[] components) { foreach (Type type in components) { if (!Object.op_Implicit((Object)(object)gameObject.GetComponent(type))) { return false; } } return true; } public static bool HasAnyComponentInChildren(this GameObject gameObject, bool includeInactive = false, params Type[] components) { foreach (Type type in components) { if (Object.op_Implicit((Object)(object)gameObject.GetComponentInChildren(type, includeInactive))) { return true; } } return false; } public static Transform FindDeepChild(this GameObject gameObject, string childName, IterativeSearchType searchType = (IterativeSearchType)1) { //IL_0007: Unknown result type (might be due to invalid IL or missing references) return gameObject.transform.FindDeepChild(childName, searchType); } } internal static class TypeExtensions { internal static List<T> GetAllPublicConstantValues<T>(this Type type) { return (from x in type.GetFields(BindingFlags.Static | BindingFlags.Public | BindingFlags.FlattenHierarchy) where x.IsLiteral && !x.IsInitOnly && x.FieldType == typeof(T) select (T)x.GetRawConstantValue()).ToList(); } internal static List<T> GetAllPublicStaticValues<T>(this Type type) { return (from x in type.GetFields(BindingFlags.Static | BindingFlags.Public) where x.FieldType == typeof(T) select (T)x.GetValue(null)).ToList(); } } internal static class GenericExtensions { internal static T Ref<T>(this T o) where T : Object { if (!Object.op_Implicit((Object)(object)o)) { return default(T); } return o; } } internal static class IEnumerableExtensions { internal static void Dispose(this IEnumerable<IDisposable> collection) { foreach (IDisposable item in collection) { if (item != null) { try { item.Dispose(); } catch (Exception) { Log.LogWarning("Could not dispose of item"); } } } } } internal static class ReflectionUtils { public const BindingFlags AllBindings = BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.GetField | BindingFlags.SetField | BindingFlags.GetProperty | BindingFlags.SetProperty; internal static MethodInfo GetMethod(Type type, string name, Type[] types) { MethodInfo[] methods = type.GetMethods(BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.GetField | BindingFlags.SetField | BindingFlags.GetProperty | BindingFlags.SetProperty); foreach (MethodInfo methodInfo in methods) { if (methodInfo.Name == name && HasMatchingParameterTypes(0, types, methodInfo.GetParameters())) { return methodInfo; } } return null; } internal static MethodInfo GetGenericMethod(Type type, string name, int genericParameterCount, Type[] types) { MethodInfo[] methods = type.GetMethods(BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.GetField | BindingFlags.SetField | BindingFlags.GetProperty | BindingFlags.SetProperty); foreach (MethodInfo methodInfo in methods) { if (methodInfo.IsGenericMethod && methodInfo.ContainsGenericParameters && methodInfo.Name == name && HasMatchingParameterTypes(genericParameterCount, types, methodInfo.GetParameters())) { return methodInfo; } } return null; } private static bool HasMatchingParameterTypes(int genericParameterCount, Type[] types, ParameterInfo[] parameters) { if (parameters.Length < genericParameterCount || parameters.Length != types.Length) { return false; } int num = 0; for (int i = 0; i < parameters.Length; i++) { if (parameters[i].ParameterType.IsGenericParameter) { num++; } else if (types[i] != parameters[i].ParameterType) { return false; } } if (num != genericParameterCount) { return false; } return true; } } public static class StringExtensions { public static bool ContainsAny(this string str, params string[] substrings) { foreach (string value in substrings) { if (str.Contains(value)) { return true; } } return false; } public static bool EndsWithAny(this string str, params string[] suffixes) { foreach (string value in suffixes) { if (str.EndsWith(value)) { return true; } } return false; } public static bool StartsWithAny(this string str, params string[] prefixes) { foreach (string value in prefixes) { if (str.StartsWith(value)) { return true; } } return false; } public static string RemoveSuffix(this string s, string suffix) { if (s.EndsWith(suffix)) { return s.Substring(0, s.Length - suffix.Length); } return s; } public static string RemovePrefix(this string s, string prefix) { if (s.StartsWith(prefix)) { return s.Substring(prefix.Length, s.Length - prefix.Length); } return s; } public static string CapitalizeFirstLetter(this string s) { if (s.Length == 0) { return s; } if (s.Length == 1) { return $"{char.ToUpper(s[0])}"; } return char.ToUpper(s[0]) + s.Substring(1); } } public static class TransformExtensions { public static Transform FindDeepChild(this Transform transform, string childName, IterativeSearchType searchType = (IterativeSearchType)1) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) return Utils.FindChild(transform, childName, searchType); } } }