SenshiSaga-ToriiTracks icon

ToriiTracks

Buggy Alpha Version. Immersive custom base music, dynamic raid warning horns, and per-sign configurable radiuses and soundtracks.

CHANGELOG

Torii Tracks — Full Version History & Changelog

Version 0.10.22 (Stable Release / Reversion)

  • Performance Stabilization: Fully removed experimental portal tweaks, volume hooks, and associated audio logic to completely eliminate performance stuttering and clean up configuration menus.
  • Core Feature Set Maintained: Retains robust base music streaming, distance-scaled raid war horns, raid music playback, and per-sign configuration.

Version 0.10.25 – 0.10.41 (Portal Tweaks Era — Experimental)

  • Portal Volume Control: Experimented with scaling vanilla portal ambient hums via configuration sliders and prefab patches (ZNetScene.Awake).
  • Custom Portal Audio: Added custom takeoff and landing sound effect triggers (TakeOff.mp3 and Landing.mp3).
  • Runtime Enforcers: Tested component-based volume enforcers to counter Valheim's internal prefab reloading loops. (Note: Later deprecated due to performance overhead and audio persistence issues).

Version 0.10.16 – 0.10.24 (Raid & Audio Polish)

  • Distance-Scaled Raid War Horns: Implemented custom war horn audio triggers for raids featuring distance-based volume falloff and temporary pre-raid pauses.
  • Dynamic Raid Music: Added dedicated soundtrack playback during active raids with smooth transitions back to base audio upon completion.
  • Sleep Integration: Configured smooth audio fade-out and restoration sequences during in-game sleep cycles.
  • Master Volume Sync: Added real-time tracking for game master volume adjustments.

Version 0.10.1 – 0.10.15 (Initial Release)

  • Base Music Streaming: Introduced dynamic zone-based background music playback scanning local BaseMusic folders with smooth entry and exit fade transitions.
  • Per-Sign Customization: Implemented a Valheim-themed configuration UI (accessed via LeftAlt + E while hovering over a sign) to customize individual base radii and assign specific tracks using ZDO persistence.