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ValeriusNoobShield
Prevents progression-gated creatures from spawning more than 2 tiers below their native biome. Prevents early-game biomes on progressed worlds from becoming inhospitable for early-game players without preventing all world progression.
By SevDevonne
CHANGELOG
Changelog
1.0.2
- Add raid suppression to prevent raid text with no spawns.
1.0.1
- Add README.md.
1.0.0
- Initial release.
- Added biome progression protection for progression-gated creature spawns.
- Progression spawns can occur up to 2 biome tiers below their native biome.
- Spawning into later biomes remains unrestricted.
- Added ALLOWED and BLOCKED spawn logging.