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Decompiled source of StableStacks v1.0.0
StableStacks.dll
Decompiled 2 weeks agousing System; using System.Collections.Generic; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Logging; using HarmonyLib; using Jotunn.Utils; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: IgnoresAccessChecksTo("assembly_valheim")] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("StableStacks")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("StableStacks")] [assembly: AssemblyTitle("StableStacks")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } [BepInPlugin("six.stablestacks", "Stable Stacks", "1.0.0")] [BepInDependency(/*Could not decode attribute arguments.*/)] [NetworkCompatibility(/*Could not decode attribute arguments.*/)] public class StableStacks : BaseUnityPlugin { [HarmonyPatch(typeof(ObjectDB), "Awake")] private static class AwakePatch { [HarmonyPriority(0)] private static void Postfix(ObjectDB __instance) { Apply(__instance); } } [HarmonyPatch(typeof(ObjectDB), "CopyOtherDB")] private static class CopyPatch { [HarmonyPriority(0)] private static void Postfix(ObjectDB __instance) { Apply(__instance); } } private const int Factor = 2; private static readonly Dictionary<string, int> Original = new Dictionary<string, int>(); internal static ManualLogSource Log; private void Awake() { //IL_0010: Unknown result type (might be due to invalid IL or missing references) Log = ((BaseUnityPlugin)this).Logger; new Harmony("six.stablestacks").PatchAll(); } private static void Apply(ObjectDB db) { if ((Object)(object)db == (Object)null || db.m_items == null) { return; } int num = 0; foreach (GameObject item in db.m_items) { if ((Object)(object)item == (Object)null) { continue; } ItemDrop component = item.GetComponent<ItemDrop>(); if (!((Object)(object)component == (Object)null)) { SharedData shared = component.m_itemData.m_shared; if (!Original.TryGetValue(((Object)item).name, out var value)) { value = shared.m_maxStackSize; Original[((Object)item).name] = value; } if (value > 1) { shared.m_maxStackSize = value * 2; num++; } } } Log.LogInfo((object)$"Stack sizes set to {2}x original for {num} items ({Original.Count} cached)"); } } namespace System.Runtime.CompilerServices { [AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)] internal sealed class IgnoresAccessChecksToAttribute : Attribute { public IgnoresAccessChecksToAttribute(string assemblyName) { } } }