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AutoRepairBuilding
Automatic workbench repairs with synchronized multiplayer state and schedules.
CHANGELOG
v1.3.1821
- nothing
v1.3.1820
- nothing
v1.3.1819
- nothing
v1.3.1818
- nothing
v1.3.1817
- nothing
v1.3.1816
- nothing
v1.3.1815
- nothing
v1.3.1814
- Fixed dedicated-server repair scheduling without a local player.
- Run repairs only on the workbench owner; persist world-time/dawn schedule across owner changes.
- Route workbench state requests to the owner with sender/distance validation and confirmation.
- Persist radius, interval, other-player policy and activating character per workbench.
- Preserve existing workbench toggles; migrate legacy settings on first load.
- Grow full collider buffers and reset hold progress when changing targets.
- Include reproducible source/build project and multiplayer regression harness.
- Live multi-client validation is still required; harness uses game API doubles.
v1.3.1813
- nothing
v1.3.1812
- nothing
AutoRepairBuilding - Changelog
v1.3.1811
- nothing