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SkyOwner-InventoryLimit-0.1.2 icon

InventoryLimit

Set a server-wide inventory limit from 10 to 64 slots. Requires SeneaL UI 1.1.6. Safely compacts items while preserving separate food and equipment slots.

Date uploaded 2 weeks ago
Version 0.1.2
Download link SkyOwner-InventoryLimit-0.1.2.zip
Downloads 73
Dependency string SkyOwner-InventoryLimit-0.1.2

This mod requires the following mods to function

denikson-BepInExPack_Valheim-5.4.2351 icon
denikson-BepInExPack_Valheim

BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.

Preferred version: 5.4.2351
ValheimModding-Jotunn-2.30.2 icon
ValheimModding-Jotunn

Jötunn (/ˈjɔːtʊn/, 'giant'), the Valheim Library was created with the goal of making the lives of mod developers easier. It enables you to create mods for Valheim using an abstracted API so you can focus on the actual content creation.

Preferred version: 2.30.2
cjayride-ConfigurationManager-0.6.2 icon
cjayride-ConfigurationManager

Fork of aedenthorn's Configuration Manager. Edit BepInEx mod configs in game. Updated for Valheim 1.0.

Preferred version: 0.6.2

README

InventoryLimit

InventoryLimit is an add-on for SeneaL UI 1.1.6. It adds one host-synchronized slider for the size of the main inventory, from 10 to 64 slots in steps of 1. The default is 32.

SeneaL UI remains responsible for the inventory interface and its special slots. InventoryLimit is not a standalone inventory mod and does not work without SeneaL UI.

What the limit includes

  • The limit covers the main inventory grid, including its eight hotbar cells.
  • Food, armor, action, key, wallet, quiver, and other special SeneaL UI slots are excluded.
  • While the add-on is active, it overrides the effective Slots and MaxSlots values used by SeneaL UI for the main inventory.

Safe inventory shrinking

When the limit is reduced, items outside the new range are moved into free cells within it. Items already inside the range keep their positions, stacks are not merged, and items are not dropped.

If the inventory contains more occupied cells than the selected limit, it temporarily remains large enough to hold them. For example, selecting 10 with 14 occupied stacks keeps 14 cells available; after four stacks are moved elsewhere, the inventory contracts to the selected 10.

Multiplayer

The host's setting is synchronized to connected players. Every peer must have InventoryLimit installed and must use the same add-on version.

To change the limit, the host opens:

F1 → InventoryLimit → Inventory → Slots

Installation

Install SeneaL UI exactly version 1.1.6 and its required dependencies, then install InventoryLimit through your mod manager.

For an optional local installation, open Settings → Install local mod and select the InventoryLimit ZIP. Replace the previous installation when updating so that only one InventoryLimit DLL is present.

Compatibility

InventoryLimit supports SeneaL UI 1.1.6 only. With another SeneaL UI version, the add-on disables itself. Avoid combining it with another mod that also changes the size of the main inventory grid.

CHANGELOG

0.2.3

  • Added SeneaL UI 1.1.7 support while retaining 1.1.6 compatibility.
  • Updated the compact-inventory layout matcher for SeneaL 1.1.7's added display-fit guard without changing the footer-layout behavior.
  • Added compatibility validation that can run against either SeneaL DLL independently.

0.2.2

  • Simplified the README and clarified optional SeneaL compatibility.
  • Protected item upgrades while temporary overflow prevents safe replacement.
  • Fixed SeneaL bootstrap migration when saved special rows differ but the initial inventory height already matches the target.
  • Prevented temporary SeneaL overflow from accepting additional main-inventory stacks between resize updates.
  • Updated saved capacity during active dragging and preserved blocked legacy inventory data through death.

0.2.1

  • Clarified that SeneaL UI is optional and no longer a required dependency.
  • Updated the description after user-confirmed in-game testing, while retaining the compatibility notice for other inventory/UI mods.
  • Clarified that overriding other mods' main-grid size settings is intended runtime behavior, not a guarantee of universal compatibility or a rewrite of their configuration files.
  • Updated package and assembly version metadata. No inventory behavior changes from 0.2.0.

0.2.0

  • Expanded the description to explain balancing UI-focused modpacks and preserving vanilla-like inventory pressure.
  • Made InventoryLimit work with the vanilla main inventory without requiring SeneaL UI.
  • Added a host-synchronized main inventory limit from 10 to 64 slots, with matching add-on versions required for all peers.
  • Added an optional adapter for SeneaL UI 1.1.6 that preserves its food, equipment, and other special slots outside the main limit.
  • Added safe shrinking that compacts items and temporarily retains occupied excess cells without allowing them to be refilled beyond the target.
  • Added protection and recovery guidance for occupied legacy special slots and unsupported special-slot layout mods.

0.1.2

  • Updated the package description and setup instructions in English.
  • Updated the in-game setting description in English.
  • Removed personal-name references from the public description and ZIP filename.
  • No gameplay changes.

0.1.1

  • Compacted main inventory items before shrinking while preserving every stack and existing in-range position.
  • Kept temporary space only for stacks that exceeded the server limit.
  • Preserved the food quick-slot footer when expanding the main grid.
  • Overrode SeneaL main inventory rules from the shared server setting while keeping special-slot settings separate.

0.1.0

  • Added the initial host-synchronized main inventory capacity setting from 10 to 64 slots for SeneaL UI 1.1.6.