Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
MapTracker
Track creatures, portals, dungeons and resources on both maps. Customize markers, save filters, navigate to targets and share discoveries with friends.
CHANGELOG
Changelog
1.0.4
- Shared dungeon visit and completion progress for locally discovered entrances.
- Synchronized manual completion marks and resets with persistent logical revisions.
- Prioritized dungeon-progress updates within the existing sharing traffic limits.
1.0.3
- Independent bidirectional discovery and creature-sharing channels.
- Ordinary player-pin visibility remains separate from mod exchange and mod markers.
- Saved dungeons and portals receive priority during initial discovery synchronization.
- Bandwidth-aware creature observation lifetimes during crowded multiplayer synchronization.
- Pending updates remain queued until outbound bandwidth is available.
- Background streamed discovery saves with atomic replacement and previous-save backups.
1.0.2
- Consistent marker retirement across object destruction, remote expiry and saved-discovery reconciliation.
- Spatially indexed shared navigation target lookup.
- Immediate cancellation of queued and retried shared destinations when discovery sharing is disabled.
- Current-creature-only transmission caches and stable minimap label visibility.
- Fresh filter, preset and discovery panels when entering a new world.
1.0.1
- Bandwidth-limited discovery synchronization with acknowledged batches, delta updates and native-connection congestion awareness.
- Bounded background processing of received discoveries and creature positions.
- Independent static-discovery, live-creature transmission and reception controls, with network-silent operation when all are disabled.
- Shared navigation and discovery exchange negotiate each player's reception settings independently.
- Active-marker rendering, incremental discovery indexing and stable label visibility for large discovery databases.
- Frame-budgeted startup preparation of saved markers and one-time duplicate reconciliation.
1.0.0
- Track creatures, portals, dungeons, resources, plants, dropped items and other world objects on the minimap and large map.
- Searchable categories with per-type display, discovery retention and notification controls.
- Remember portal tags and dungeon entrances, with white unvisited markers, light-blue visited markers and left-click completion marks.
- Independently customize each map's creature icons or colored dots, icon sizes, names, fonts, outlines, stars and category visibility.
- Zoom-aware marker grouping with centered counts and exact member locations on expansion.
- Optional centered same-species name groups, enabled by default with a 15-meter radius.
- Configurable discovery radius, including camera-, obstacle- and mist-aware line-of-sight detection.
- Save, load and delete built-in or custom filter presets.
- Personal navigation to objects, public players and arbitrary map points, with HUD arrows, icons, names, distances and automatic arrival.
- Configurable selection, sharing and cancellation keys, with right-click target cancellation.
- Optional shared discoveries with deduplication, recipient filters, retained static locations and separate live-creature transmission, disabled by default.
- Shared navigation alongside personal navigation, with gold, blue and combined target highlights.
- Prominent queued discovery notifications with object icons, a gold heading and contrasting names.
- Separate visibility controls for collected plants, depleted ore and completed dungeons.