Decompiled source of DualWield v1.0.10

DualWield.dll

Decompiled 6 months ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Globalization;
using System.IO;
using System.IO.Compression;
using System.Linq;
using System.Reflection;
using System.Reflection.Emit;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Serialization;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using System.Text.RegularExpressions;
using BepInEx;
using BepInEx.Bootstrap;
using BepInEx.Configuration;
using HarmonyLib;
using JetBrains.Annotations;
using Microsoft.CodeAnalysis;
using ServerSync;
using SkillManager;
using TMPro;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyTitle("DualWield")]
[assembly: AssemblyDescription("https://valheim.thunderstore.io/package/Smoothbrain/DualWield")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("DualWield")]
[assembly: AssemblyCopyright("Copyright ©  2021")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("497EB368-9410-49A7-A098-9E3905D0DA35")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace DualWield
{
	[BepInPlugin("org.bepinex.plugins.dualwield", "Dual Wield", "1.0.10")]
	[BepInIncompatibility("org.bepinex.plugins.valheim_plus")]
	public class DualWield : BaseUnityPlugin
	{
		private enum Toggle
		{
			On = 1,
			Off = 0
		}

		private struct AnimationBalancing
		{
			public float speed;

			public float damage;

			public float stamina;
		}

		private struct AnimationBalancingConfig
		{
			public ConfigEntry<float> speed;

			public ConfigEntry<float> damage;

			public ConfigEntry<float> stamina;
		}

		[HarmonyPatch(typeof(Player), "Start")]
		private static class Patch_Player_Start
		{
			private static void Postfix(Player __instance)
			{
				if (CustomRuntimeControllers.Count == 0 && Player.m_localPlayer != null)
				{
					CustomRuntimeControllers["Original"] = MakeAOC(new Dictionary<string, string>(), ((Character)__instance).m_animator.runtimeAnimatorController);
					CustomRuntimeControllers["DWswords"] = MakeAOC(replacementMap["DWswords"], ((Character)__instance).m_animator.runtimeAnimatorController);
					CustomRuntimeControllers["DWaxes"] = MakeAOC(replacementMap["DWaxes"], ((Character)__instance).m_animator.runtimeAnimatorController);
				}
			}
		}

		[HarmonyPatch(typeof(Humanoid), "EquipItem")]
		private static class Patch_Humanoid_EquipItem
		{
			[CompilerGenerated]
			private sealed class <Transpiler>d__1 : IEnumerable<CodeInstruction>, IEnumerable, IEnumerator<CodeInstruction>, IDisposable, IEnumerator
			{
				private int <>1__state;

				private CodeInstruction <>2__current;

				private int <>l__initialThreadId;

				private IEnumerable<CodeInstruction> instructions;

				public IEnumerable<CodeInstruction> <>3__instructions;

				private List<CodeInstruction> <instrs>5__2;

				private int <i>5__3;

				CodeInstruction IEnumerator<CodeInstruction>.Current
				{
					[DebuggerHidden]
					get
					{
						return <>2__current;
					}
				}

				object IEnumerator.Current
				{
					[DebuggerHidden]
					get
					{
						return <>2__current;
					}
				}

				[DebuggerHidden]
				public <Transpiler>d__1(int <>1__state)
				{
					this.<>1__state = <>1__state;
					<>l__initialThreadId = Environment.CurrentManagedThreadId;
				}

				[DebuggerHidden]
				void IDisposable.Dispose()
				{
					<instrs>5__2 = null;
					<>1__state = -2;
				}

				private bool MoveNext()
				{
					//IL_011d: Unknown result type (might be due to invalid IL or missing references)
					//IL_0127: Expected O, but got Unknown
					//IL_013e: Unknown result type (might be due to invalid IL or missing references)
					//IL_0148: Expected O, but got Unknown
					//IL_0174: Unknown result type (might be due to invalid IL or missing references)
					//IL_017e: Expected O, but got Unknown
					//IL_01aa: Unknown result type (might be due to invalid IL or missing references)
					//IL_01b4: Expected O, but got Unknown
					//IL_00fc: Unknown result type (might be due to invalid IL or missing references)
					//IL_0106: Expected O, but got Unknown
					int num;
					switch (<>1__state)
					{
					default:
						return false;
					case 0:
						<>1__state = -1;
						<instrs>5__2 = instructions.ToList();
						<i>5__3 = 0;
						break;
					case 1:
						<>1__state = -1;
						if (<i>5__3 >= 4 && <instrs>5__2[<i>5__3 - 4].opcode == OpCodes.Ldarg_1 && <instrs>5__2[<i>5__3 - 1].opcode == OpCodes.Ldc_I4_3 && <instrs>5__2[<i>5__3].opcode == OpCodes.Bne_Un)
						{
							<>2__current = new CodeInstruction(OpCodes.Ldarg_0, (object)null);
							<>1__state = 2;
							return true;
						}
						goto IL_01c4;
					case 2:
						<>1__state = -1;
						<>2__current = new CodeInstruction(OpCodes.Ldarg_1, (object)null);
						<>1__state = 3;
						return true;
					case 3:
						<>1__state = -1;
						<>2__current = new CodeInstruction(OpCodes.Ldarg_2, (object)null);
						<>1__state = 4;
						return true;
					case 4:
						<>1__state = -1;
						<>2__current = new CodeInstruction(OpCodes.Call, (object)AccessTools.DeclaredMethod(typeof(Patch_Humanoid_EquipItem), "CheckDualOneHandedWeaponEquip", (Type[])null, (Type[])null));
						<>1__state = 5;
						return true;
					case 5:
						<>1__state = -1;
						<>2__current = new CodeInstruction(OpCodes.Brtrue, <instrs>5__2[<i>5__3].operand);
						<>1__state = 6;
						return true;
					case 6:
						{
							<>1__state = -1;
							goto IL_01c4;
						}
						IL_01c4:
						num = <i>5__3 + 1;
						<i>5__3 = num;
						break;
					}
					if (<i>5__3 < <instrs>5__2.Count)
					{
						<>2__current = <instrs>5__2[<i>5__3];
						<>1__state = 1;
						return true;
					}
					return false;
				}

				bool IEnumerator.MoveNext()
				{
					//ILSpy generated this explicit interface implementation from .override directive in MoveNext
					return this.MoveNext();
				}

				[DebuggerHidden]
				void IEnumerator.Reset()
				{
					throw new NotSupportedException();
				}

				[DebuggerHidden]
				IEnumerator<CodeInstruction> IEnumerable<CodeInstruction>.GetEnumerator()
				{
					<Transpiler>d__1 <Transpiler>d__;
					if (<>1__state == -2 && <>l__initialThreadId == Environment.CurrentManagedThreadId)
					{
						<>1__state = 0;
						<Transpiler>d__ = this;
					}
					else
					{
						<Transpiler>d__ = new <Transpiler>d__1(0);
					}
					<Transpiler>d__.instructions = <>3__instructions;
					return <Transpiler>d__;
				}

				[DebuggerHidden]
				IEnumerator IEnumerable.GetEnumerator()
				{
					return ((IEnumerable<CodeInstruction>)this).GetEnumerator();
				}
			}

			private static bool CheckDualOneHandedWeaponEquip(Humanoid __instance, ItemData item, bool triggerEquipEffects)
			{
				//IL_001c: Unknown result type (might be due to invalid IL or missing references)
				//IL_0022: Invalid comparison between Unknown and I4
				//IL_0031: Unknown result type (might be due to invalid IL or missing references)
				//IL_003c: Unknown result type (might be due to invalid IL or missing references)
				//IL_0049: Unknown result type (might be due to invalid IL or missing references)
				//IL_004f: Invalid comparison between Unknown and I4
				Player val = (Player)(object)((__instance is Player) ? __instance : null);
				if (val != null)
				{
					ItemData rightItem = ((Humanoid)val).m_rightItem;
					if (rightItem != null && (int)rightItem.m_shared.m_itemType == 3 && ((Humanoid)val).m_rightItem.m_shared.m_skillType == item.m_shared.m_skillType && (int)item.m_shared.m_skillType != 5 && !DualWieldExclusion.Contains(((Object)item.m_dropPrefab).name))
					{
						if (((Humanoid)val).m_leftItem != null)
						{
							((Humanoid)val).UnequipItem(((Humanoid)val).m_leftItem, triggerEquipEffects);
						}
						((Humanoid)val).m_leftItem = item;
						return true;
					}
				}
				return false;
			}

			[IteratorStateMachine(typeof(<Transpiler>d__1))]
			private static IEnumerable<CodeInstruction> Transpiler(IEnumerable<CodeInstruction> instructions)
			{
				//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
				return new <Transpiler>d__1(-2)
				{
					<>3__instructions = instructions
				};
			}

			private static void Prefix()
			{
				Patch_Humanoid_SetupEquipment.ManipulatingEquipment = true;
			}

			private static void Postfix()
			{
				Patch_Humanoid_SetupEquipment.ManipulatingEquipment = false;
			}
		}

		[HarmonyPatch(typeof(Humanoid), "UnequipAllItems")]
		private static class Patch_Humanoid_UnequipAllItems
		{
			private static void Prefix()
			{
				Patch_Humanoid_SetupEquipment.ManipulatingEquipment = true;
			}

			private static void Postfix()
			{
				Patch_Humanoid_SetupEquipment.ManipulatingEquipment = false;
			}
		}

		[HarmonyPatch(typeof(Humanoid), "SetupEquipment")]
		private static class Patch_Humanoid_SetupEquipment
		{
			public static bool ManipulatingEquipment;

			private static void Prefix(Humanoid __instance)
			{
				//IL_002b: Unknown result type (might be due to invalid IL or missing references)
				//IL_0031: Invalid comparison between Unknown and I4
				Player val = (Player)(object)((__instance is Player) ? __instance : null);
				if (val != null && !ManipulatingEquipment && ((Humanoid)val).m_rightItem == null)
				{
					ItemData leftItem = ((Humanoid)val).m_leftItem;
					if (leftItem != null && (int)leftItem.m_shared.m_itemType == 3)
					{
						ItemData leftItem2 = ((Humanoid)val).m_leftItem;
						((Humanoid)val).UnequipItem(((Humanoid)val).m_leftItem, false);
						((Humanoid)val).m_rightItem = leftItem2;
						((Humanoid)val).m_rightItem.m_equipped = true;
						((Humanoid)val).m_leftItem = null;
					}
				}
			}
		}

		[HarmonyPatch(typeof(Humanoid), "ShowHandItems")]
		private static class SwapHiddenItemsEquipOrder
		{
			[CompilerGenerated]
			private sealed class <Transpiler>d__0 : IEnumerable<CodeInstruction>, IEnumerable, IEnumerator<CodeInstruction>, IDisposable, IEnumerator
			{
				private int <>1__state;

				private CodeInstruction <>2__current;

				private int <>l__initialThreadId;

				private IEnumerable<CodeInstruction> instructions;

				public IEnumerable<CodeInstruction> <>3__instructions;

				private FieldInfo <leftHand>5__2;

				private FieldInfo <rightHand>5__3;

				private IEnumerator<CodeInstruction> <>7__wrap3;

				CodeInstruction IEnumerator<CodeInstruction>.Current
				{
					[DebuggerHidden]
					get
					{
						return <>2__current;
					}
				}

				object IEnumerator.Current
				{
					[DebuggerHidden]
					get
					{
						return <>2__current;
					}
				}

				[DebuggerHidden]
				public <Transpiler>d__0(int <>1__state)
				{
					this.<>1__state = <>1__state;
					<>l__initialThreadId = Environment.CurrentManagedThreadId;
				}

				[DebuggerHidden]
				void IDisposable.Dispose()
				{
					int num = <>1__state;
					if (num == -3 || (uint)(num - 1) <= 2u)
					{
						try
						{
						}
						finally
						{
							<>m__Finally1();
						}
					}
					<leftHand>5__2 = null;
					<rightHand>5__3 = null;
					<>7__wrap3 = null;
					<>1__state = -2;
				}

				private bool MoveNext()
				{
					//IL_00a4: Unknown result type (might be due to invalid IL or missing references)
					//IL_00ae: Expected O, but got Unknown
					//IL_00e1: Unknown result type (might be due to invalid IL or missing references)
					//IL_00eb: Expected O, but got Unknown
					try
					{
						switch (<>1__state)
						{
						default:
							return false;
						case 0:
							<>1__state = -1;
							<leftHand>5__2 = AccessTools.DeclaredField(typeof(Humanoid), "m_hiddenLeftItem");
							<rightHand>5__3 = AccessTools.DeclaredField(typeof(Humanoid), "m_hiddenRightItem");
							<>7__wrap3 = instructions.GetEnumerator();
							<>1__state = -3;
							break;
						case 1:
							<>1__state = -3;
							break;
						case 2:
							<>1__state = -3;
							break;
						case 3:
							<>1__state = -3;
							break;
						}
						if (<>7__wrap3.MoveNext())
						{
							CodeInstruction current = <>7__wrap3.Current;
							if (CodeInstructionExtensions.LoadsField(current, <leftHand>5__2, false))
							{
								<>2__current = new CodeInstruction(OpCodes.Ldfld, (object)<rightHand>5__3);
								<>1__state = 1;
								return true;
							}
							if (CodeInstructionExtensions.LoadsField(current, <rightHand>5__3, false))
							{
								<>2__current = new CodeInstruction(OpCodes.Ldfld, (object)<leftHand>5__2);
								<>1__state = 2;
								return true;
							}
							<>2__current = current;
							<>1__state = 3;
							return true;
						}
						<>m__Finally1();
						<>7__wrap3 = null;
						return false;
					}
					catch
					{
						//try-fault
						((IDisposable)this).Dispose();
						throw;
					}
				}

				bool IEnumerator.MoveNext()
				{
					//ILSpy generated this explicit interface implementation from .override directive in MoveNext
					return this.MoveNext();
				}

				private void <>m__Finally1()
				{
					<>1__state = -1;
					if (<>7__wrap3 != null)
					{
						<>7__wrap3.Dispose();
					}
				}

				[DebuggerHidden]
				void IEnumerator.Reset()
				{
					throw new NotSupportedException();
				}

				[DebuggerHidden]
				IEnumerator<CodeInstruction> IEnumerable<CodeInstruction>.GetEnumerator()
				{
					<Transpiler>d__0 <Transpiler>d__;
					if (<>1__state == -2 && <>l__initialThreadId == Environment.CurrentManagedThreadId)
					{
						<>1__state = 0;
						<Transpiler>d__ = this;
					}
					else
					{
						<Transpiler>d__ = new <Transpiler>d__0(0);
					}
					<Transpiler>d__.instructions = <>3__instructions;
					return <Transpiler>d__;
				}

				[DebuggerHidden]
				IEnumerator IEnumerable.GetEnumerator()
				{
					return ((IEnumerable<CodeInstruction>)this).GetEnumerator();
				}
			}

			[IteratorStateMachine(typeof(<Transpiler>d__0))]
			private static IEnumerable<CodeInstruction> Transpiler(IEnumerable<CodeInstruction> instructions)
			{
				//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
				return new <Transpiler>d__0(-2)
				{
					<>3__instructions = instructions
				};
			}
		}

		[HarmonyPatch(typeof(VisEquipment), "SetWeaponTrails")]
		private static class Patch_VisEquipment_SetWeaponTrails
		{
			private static void Postfix(VisEquipment __instance, bool enabled)
			{
				if (Object.op_Implicit((Object)(object)__instance.m_leftItemInstance))
				{
					MeleeWeaponTrail[] componentsInChildren = __instance.m_leftItemInstance.GetComponentsInChildren<MeleeWeaponTrail>();
					for (int i = 0; i < componentsInChildren.Length; i++)
					{
						componentsInChildren[i].Emit = enabled;
					}
				}
			}
		}

		[HarmonyPatch(typeof(VisEquipment), "AttachItem")]
		private static class Patch_VisEquipment_AttachBackItem
		{
			private static void Postfix(VisEquipment __instance, Transform joint)
			{
				//IL_0036: Unknown result type (might be due to invalid IL or missing references)
				//IL_0056: Unknown result type (might be due to invalid IL or missing references)
				//IL_008d: Unknown result type (might be due to invalid IL or missing references)
				//IL_00ad: Unknown result type (might be due to invalid IL or missing references)
				if (__instance.m_isPlayer)
				{
					if ((Object)(object)joint == (Object)(object)__instance.m_backMelee && joint.childCount > 1)
					{
						joint.GetChild(1).localPosition = new Vector3(-0.003f, 0f, 0.003f);
						joint.GetChild(1).localEulerAngles = new Vector3(0f, 80f, 0f);
					}
					if ((Object)(object)joint == (Object)(object)__instance.m_backTool && joint.childCount > 1)
					{
						joint.GetChild(1).localPosition = new Vector3(-0.0008f, -0.0052f, 0f);
						joint.GetChild(1).localEulerAngles = new Vector3(20f, 0f, 0f);
					}
				}
			}
		}

		[HarmonyPatch(typeof(ZSyncAnimation), "RPC_SetTrigger")]
		private static class Patch_ZSyncAnimation_RPC_SetTrigger
		{
			private static void Prefix(ZSyncAnimation __instance, string name)
			{
				string name2 = name;
				Player player = ((Component)__instance).GetComponent<Player>();
				if (player == null)
				{
					return;
				}
				SharedData val = sharedData((VisEquipment v) => v.m_currentRightItemHash);
				SharedData data2 = sharedData((VisEquipment v) => v.m_currentLeftItemHash);
				if (!HasAttack(data2) && !HasAttack(val))
				{
					return;
				}
				string key = "Original";
				if (Onehanded(data2) && Onehanded(val))
				{
					key = "DWswords";
					if (name2 == "mace_secondary" || val.m_attack.m_attackAnimation == "swing_axe" || val.m_secondaryAttack.m_attackAnimation == "axe_secondary")
					{
						key = "DWaxes";
					}
				}
				if (CustomRuntimeControllers.TryGetValue(key, out RuntimeAnimatorController value))
				{
					FastReplaceRAC(player, value);
				}
				bool HasAttack(SharedData? data)
				{
					if (!HasAttackName(data?.m_attack.m_attackAnimation))
					{
						return HasAttackName(data?.m_secondaryAttack.m_attackAnimation);
					}
					return true;
				}
				bool HasAttackName(string? anim)
				{
					if (anim == null || !name2.StartsWith(anim, StringComparison.Ordinal) || anim.Length > name2.Length + 1)
					{
						return anim == "swing_axe";
					}
					return true;
				}
				static bool Onehanded(SharedData? data)
				{
					//IL_0006: Unknown result type (might be due to invalid IL or missing references)
					//IL_000c: Invalid comparison between Unknown and I4
					if (data == null)
					{
						return false;
					}
					return (int)data.m_itemType == 3;
				}
				SharedData? sharedData(Func<VisEquipment, int> eq)
				{
					int num = eq(((Humanoid)player).m_visEquipment);
					if (num == 0)
					{
						return null;
					}
					GameObject itemPrefab = ObjectDB.instance.GetItemPrefab(num);
					if (itemPrefab == null)
					{
						return null;
					}
					return itemPrefab.GetComponent<ItemDrop>()?.m_itemData.m_shared;
				}
			}
		}

		[HarmonyPatch(typeof(Attack), "OnAttackTrigger")]
		private static class Patch_Attack_OnAttackTrigger
		{
			private class DmgFactor
			{
				public float dmgFactor;

				public float knockback;
			}

			private static HitPointType? originalHitpointType;

			private static readonly Dictionary<SharedData, DmgFactor> alteredSharedData = new Dictionary<SharedData, DmgFactor>();

			private static void ApplyDmgFactor(bool reverse, string attackAnimation)
			{
				//IL_0021: Unknown result type (might be due to invalid IL or missing references)
				//IL_0026: Unknown result type (might be due to invalid IL or missing references)
				//IL_0028: Unknown result type (might be due to invalid IL or missing references)
				//IL_002b: Invalid comparison between Unknown and I4
				//IL_002d: Unknown result type (might be due to invalid IL or missing references)
				//IL_0030: Invalid comparison between Unknown and I4
				foreach (KeyValuePair<SharedData, DmgFactor> alteredSharedDatum in alteredSharedData)
				{
					SharedData key = alteredSharedDatum.Key;
					SkillType skillType = key.m_skillType;
					bool flag = (((int)skillType == 3 || (int)skillType == 7) ? true : false);
					bool flag2 = flag;
					if (flag2)
					{
						bool flag3 = ((attackAnimation == "axe_secondary" || attackAnimation == "mace_secondary") ? true : false);
						flag2 = flag3;
					}
					if (flag2)
					{
						if (reverse)
						{
							key.m_attackForce = alteredSharedDatum.Value.knockback;
						}
						else
						{
							alteredSharedDatum.Value.knockback = key.m_attackForce;
							key.m_attackForce = 0f;
						}
					}
					float num = (reverse ? (1f / alteredSharedDatum.Value.dmgFactor) : alteredSharedDatum.Value.dmgFactor);
					((DamageTypes)(ref key.m_damages)).Modify(num);
					key.m_backstabBonus /= num;
				}
			}

			private static void Prefix(Attack __instance)
			{
				//IL_004d: Unknown result type (might be due to invalid IL or missing references)
				//IL_0053: Invalid comparison between Unknown and I4
				//IL_0059: Unknown result type (might be due to invalid IL or missing references)
				//IL_005f: Invalid comparison between Unknown and I4
				//IL_0101: Unknown result type (might be due to invalid IL or missing references)
				//IL_0112: Unknown result type (might be due to invalid IL or missing references)
				//IL_0145: Unknown result type (might be due to invalid IL or missing references)
				//IL_014a: Unknown result type (might be due to invalid IL or missing references)
				//IL_0151: Unknown result type (might be due to invalid IL or missing references)
				//IL_0099: Unknown result type (might be due to invalid IL or missing references)
				//IL_0189: Unknown result type (might be due to invalid IL or missing references)
				//IL_018b: Unknown result type (might be due to invalid IL or missing references)
				//IL_016c: Unknown result type (might be due to invalid IL or missing references)
				//IL_016e: Unknown result type (might be due to invalid IL or missing references)
				if (!(__instance.m_character is Player))
				{
					return;
				}
				SharedData val = __instance.m_character.m_leftItem?.m_shared;
				if (val == null)
				{
					return;
				}
				SharedData val2 = __instance.m_character.m_rightItem?.m_shared;
				if (val2 == null || (int)val.m_itemType != 3 || (int)val2.m_itemType != 3)
				{
					return;
				}
				if (attackMap.TryGetValue(((Object)((AnimatorClipInfo)(ref ((Character)__instance.m_character).m_animator.GetCurrentAnimatorClipInfo(0)[0])).clip).name, out var value) && balancingMap.TryGetValue(val2.m_skillType, out AnimationBalancingConfig[] value2))
				{
					float dmgFactor = value2[value].damage.Value / 100f;
					alteredSharedData.Add(val2, new DmgFactor
					{
						dmgFactor = dmgFactor
					});
					if (val2 != val)
					{
						alteredSharedData.Add(val, new DmgFactor
						{
							dmgFactor = dmgFactor
						});
					}
					ApplyDmgFactor(reverse: false, __instance.m_attackAnimation);
				}
				originalHitpointType = __instance.m_hitPointtype;
				__instance.m_hitPointtype = (HitPointType)2;
				__instance.m_attackAngle = 0f - __instance.m_attackAngle;
				__instance.m_weapon = __instance.m_character.m_leftItem;
				SkillType skillType = __instance.m_character.m_leftItem.m_shared.m_skillType;
				if (skillMap.TryGetValue(skillType, out var value3))
				{
					__instance.m_character.m_leftItem.m_shared.m_skillType = value3;
				}
				__instance.DoMeleeAttack();
				__instance.m_character.m_leftItem.m_shared.m_skillType = skillType;
				__instance.m_weapon = __instance.m_character.m_rightItem;
				__instance.m_attackAngle = 0f - __instance.m_attackAngle;
			}

			private static void Postfix(Attack __instance)
			{
				//IL_0012: Unknown result type (might be due to invalid IL or missing references)
				//IL_0017: Unknown result type (might be due to invalid IL or missing references)
				if (originalHitpointType.HasValue)
				{
					__instance.m_hitPointtype = originalHitpointType.Value;
					originalHitpointType = null;
				}
				ApplyDmgFactor(reverse: true, __instance.m_attackAnimation);
				alteredSharedData.Clear();
			}
		}

		[HarmonyPatch(typeof(Player), "GetRandomSkillFactor")]
		private static class Patch_Skills_GetRandomSkillFactor
		{
			private static bool Prefix(Player __instance, SkillType skill, ref float __result)
			{
				//IL_0005: Unknown result type (might be due to invalid IL or missing references)
				//IL_0014: Unknown result type (might be due to invalid IL or missing references)
				if (skillMap.ContainsValue(skill))
				{
					__result = 0.03f + ((Character)__instance).GetSkillFactor(skill) * 1.5f;
					return false;
				}
				return true;
			}
		}

		[HarmonyPatch(typeof(Attack), "GetAttackStamina")]
		private static class Patch_Attack_GetAttackStamina
		{
			private static bool Prefix(Attack __instance, ref float __result)
			{
				//IL_004b: Unknown result type (might be due to invalid IL or missing references)
				//IL_0098: Unknown result type (might be due to invalid IL or missing references)
				//IL_00c1: Unknown result type (might be due to invalid IL or missing references)
				//IL_00c6: Unknown result type (might be due to invalid IL or missing references)
				bool flag = Onehanded(__instance.m_character.m_rightItem) && Onehanded(__instance.m_character.m_leftItem);
				if (__instance.m_character is Player && flag && balancingMap.TryGetValue(__instance.m_weapon.m_shared.m_skillType, out AnimationBalancingConfig[] value))
				{
					float value2 = value[(__instance.m_attackChainLevels > 1) ? (__instance.m_currentAttackCainLevel + 1) : 0].stamina.Value;
					__result = value2 - value2 / 6f * ((Character)__instance.m_character).GetSkillFactor(__instance.m_weapon.m_shared.m_skillType) - value2 / 6f * ((Character)__instance.m_character).GetSkillFactor(skillMap[__instance.m_weapon.m_shared.m_skillType]);
					return false;
				}
				return true;
				static bool Onehanded(ItemData? item)
				{
					//IL_000b: Unknown result type (might be due to invalid IL or missing references)
					//IL_0011: Invalid comparison between Unknown and I4
					if (item == null)
					{
						return false;
					}
					return (int)item.m_shared.m_itemType == 3;
				}
			}
		}

		[HarmonyPatch(typeof(Attack), "DoMeleeAttack")]
		private static class Patch_Attack_DoMeleeAttack
		{
			[CompilerGenerated]
			private sealed class <Transpiler>d__0 : IEnumerable<CodeInstruction>, IEnumerable, IEnumerator<CodeInstruction>, IDisposable, IEnumerator
			{
				private int <>1__state;

				private CodeInstruction <>2__current;

				private int <>l__initialThreadId;

				private IEnumerable<CodeInstruction> instructions;

				public IEnumerable<CodeInstruction> <>3__instructions;

				private ILGenerator gen;

				public ILGenerator <>3__gen;

				private MethodInfo <quaternionCreator>5__2;

				private FieldInfo <attackAngle>5__3;

				private List<CodeInstruction> <instrs>5__4;

				private int <i>5__5;

				private Label <label>5__6;

				CodeInstruction IEnumerator<CodeInstruction>.Current
				{
					[DebuggerHidden]
					get
					{
						return <>2__current;
					}
				}

				object IEnumerator.Current
				{
					[DebuggerHidden]
					get
					{
						return <>2__current;
					}
				}

				[DebuggerHidden]
				public <Transpiler>d__0(int <>1__state)
				{
					this.<>1__state = <>1__state;
					<>l__initialThreadId = Environment.CurrentManagedThreadId;
				}

				[DebuggerHidden]
				void IDisposable.Dispose()
				{
					<quaternionCreator>5__2 = null;
					<attackAngle>5__3 = null;
					<instrs>5__4 = null;
					<>1__state = -2;
				}

				private bool MoveNext()
				{
					//IL_0162: Unknown result type (might be due to invalid IL or missing references)
					//IL_016c: Expected O, but got Unknown
					//IL_018c: Unknown result type (might be due to invalid IL or missing references)
					//IL_0196: Expected O, but got Unknown
					//IL_01b7: Unknown result type (might be due to invalid IL or missing references)
					//IL_01c1: Expected O, but got Unknown
					//IL_01d8: Unknown result type (might be due to invalid IL or missing references)
					//IL_01e2: Expected O, but got Unknown
					//IL_02ac: Unknown result type (might be due to invalid IL or missing references)
					//IL_02b6: Expected O, but got Unknown
					//IL_013c: Unknown result type (might be due to invalid IL or missing references)
					//IL_0146: Expected O, but got Unknown
					int num;
					switch (<>1__state)
					{
					default:
						return false;
					case 0:
						<>1__state = -1;
						<quaternionCreator>5__2 = AccessTools.DeclaredMethod(typeof(Quaternion), "Euler", new Type[3]
						{
							typeof(float),
							typeof(float),
							typeof(float)
						}, (Type[])null);
						<attackAngle>5__3 = AccessTools.DeclaredField(typeof(Attack), "m_attackAngle");
						<instrs>5__4 = instructions.ToList();
						<i>5__5 = 0;
						break;
					case 1:
						<>1__state = -1;
						<>2__current = new CodeInstruction(OpCodes.Ldfld, (object)<attackAngle>5__3);
						<>1__state = 2;
						return true;
					case 2:
						<>1__state = -1;
						<>2__current = new CodeInstruction(OpCodes.Ldc_R4, (object)0f);
						<>1__state = 3;
						return true;
					case 3:
						<>1__state = -1;
						<>2__current = new CodeInstruction(OpCodes.Ble, (object)<label>5__6);
						<>1__state = 4;
						return true;
					case 4:
						<>1__state = -1;
						<>2__current = new CodeInstruction(OpCodes.Neg, (object)null);
						<>1__state = 5;
						return true;
					case 5:
						<>1__state = -1;
						<instrs>5__4[<i>5__5 + 1].labels.Add(<label>5__6);
						goto IL_023e;
					case 6:
						<>1__state = -1;
						goto IL_023e;
					case 7:
						{
							<>1__state = -1;
							goto IL_02c6;
						}
						IL_023e:
						if (<instrs>5__4[<i>5__5].opcode == OpCodes.Ldfld && CodeInstructionExtensions.OperandIs(<instrs>5__4[<i>5__5], (MemberInfo)<attackAngle>5__3))
						{
							<>2__current = new CodeInstruction(OpCodes.Call, (object)AccessTools.DeclaredMethod(typeof(Mathf), "Abs", new Type[1] { typeof(float) }, (Type[])null));
							<>1__state = 7;
							return true;
						}
						goto IL_02c6;
						IL_02c6:
						num = <i>5__5 + 1;
						<i>5__5 = num;
						break;
					}
					if (<i>5__5 < <instrs>5__4.Count)
					{
						if (<instrs>5__4[<i>5__5].opcode == OpCodes.Neg && <instrs>5__4[<i>5__5 + 2].opcode == OpCodes.Call && CodeInstructionExtensions.OperandIs(<instrs>5__4[<i>5__5 + 2], (MemberInfo)<quaternionCreator>5__2))
						{
							<label>5__6 = gen.DefineLabel();
							<>2__current = new CodeInstruction(OpCodes.Ldarg_0, (object)null);
							<>1__state = 1;
							return true;
						}
						<>2__current = <instrs>5__4[<i>5__5];
						<>1__state = 6;
						return true;
					}
					return false;
				}

				bool IEnumerator.MoveNext()
				{
					//ILSpy generated this explicit interface implementation from .override directive in MoveNext
					return this.MoveNext();
				}

				[DebuggerHidden]
				void IEnumerator.Reset()
				{
					throw new NotSupportedException();
				}

				[DebuggerHidden]
				IEnumerator<CodeInstruction> IEnumerable<CodeInstruction>.GetEnumerator()
				{
					<Transpiler>d__0 <Transpiler>d__;
					if (<>1__state == -2 && <>l__initialThreadId == Environment.CurrentManagedThreadId)
					{
						<>1__state = 0;
						<Transpiler>d__ = this;
					}
					else
					{
						<Transpiler>d__ = new <Transpiler>d__0(0);
					}
					<Transpiler>d__.instructions = <>3__instructions;
					<Transpiler>d__.gen = <>3__gen;
					return <Transpiler>d__;
				}

				[DebuggerHidden]
				IEnumerator IEnumerable.GetEnumerator()
				{
					return ((IEnumerable<CodeInstruction>)this).GetEnumerator();
				}
			}

			[IteratorStateMachine(typeof(<Transpiler>d__0))]
			private static IEnumerable<CodeInstruction> Transpiler(IEnumerable<CodeInstruction> instructions, ILGenerator gen)
			{
				//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
				return new <Transpiler>d__0(-2)
				{
					<>3__instructions = instructions,
					<>3__gen = gen
				};
			}
		}

		private const string ModName = "Dual Wield";

		private const string ModVersion = "1.0.10";

		private const string ModGUID = "org.bepinex.plugins.dualwield";

		private static readonly ConfigSync configSync = new ConfigSync("org.bepinex.plugins.dualwield")
		{
			DisplayName = "Dual Wield",
			CurrentVersion = "1.0.10"
		};

		private static ConfigEntry<Toggle> serverConfigLocked = null;

		private static ConfigEntry<string> dualWieldExclusionList = null;

		private static ConfigEntry<float> experienceGainFactor = null;

		private static ConfigEntry<int> experienceLoss = null;

		private static ConfigEntry<Toggle> singleOffhandSkill = null;

		private static AssetBundle asset = null;

		private static readonly Dictionary<string, Dictionary<string, string>> replacementMap = new Dictionary<string, Dictionary<string, string>>();

		private static readonly Dictionary<string, int> attackMap = new Dictionary<string, int>();

		private static readonly Dictionary<string, AnimationClip> ExternalAnimations = new Dictionary<string, AnimationClip>();

		private static readonly Dictionary<string, RuntimeAnimatorController> CustomRuntimeControllers = new Dictionary<string, RuntimeAnimatorController>();

		private static readonly List<string> DualWieldExclusion = new List<string>();

		private static readonly Dictionary<SkillType, SkillType> skillMap = new Dictionary<SkillType, SkillType>();

		private static readonly Dictionary<SkillType, AnimationBalancing[]> balancingMapDefault = new Dictionary<SkillType, AnimationBalancing[]>
		{
			{
				(SkillType)7,
				new AnimationBalancing[4]
				{
					new AnimationBalancing
					{
						speed = 0.6f,
						damage = 0.9f,
						stamina = 40f
					},
					new AnimationBalancing
					{
						speed = 0.8f,
						damage = 0.9f,
						stamina = 20f
					},
					new AnimationBalancing
					{
						speed = 0.7f,
						damage = 0.95f,
						stamina = 20f
					},
					new AnimationBalancing
					{
						speed = 0.6f,
						damage = 1.7f,
						stamina = 30f
					}
				}
			},
			{
				(SkillType)3,
				new AnimationBalancing[4]
				{
					new AnimationBalancing
					{
						speed = 0.8f,
						damage = 0.6f,
						stamina = 35f
					},
					new AnimationBalancing
					{
						speed = 1.2f,
						damage = 0.65f,
						stamina = 14f
					},
					new AnimationBalancing
					{
						speed = 1.3f,
						damage = 0.75f,
						stamina = 15f
					},
					new AnimationBalancing
					{
						speed = 1.5f,
						damage = 0.75f,
						stamina = 15f
					}
				}
			},
			{
				(SkillType)2,
				new AnimationBalancing[4]
				{
					new AnimationBalancing
					{
						speed = 1.4f,
						damage = 0.3f,
						stamina = 32f
					},
					new AnimationBalancing
					{
						speed = 1.4f,
						damage = 0.2f,
						stamina = 9f
					},
					new AnimationBalancing
					{
						speed = 1.4f,
						damage = 0.2f,
						stamina = 9f
					},
					new AnimationBalancing
					{
						speed = 2f,
						damage = 1.4f,
						stamina = 27f
					}
				}
			},
			{
				(SkillType)1,
				new AnimationBalancing[4]
				{
					new AnimationBalancing
					{
						speed = 1f,
						damage = 0.5f,
						stamina = 40f
					},
					new AnimationBalancing
					{
						speed = 1f,
						damage = 0.9f,
						stamina = 15f
					},
					new AnimationBalancing
					{
						speed = 1f,
						damage = 0.9f,
						stamina = 15f
					},
					new AnimationBalancing
					{
						speed = 1.2f,
						damage = 0.9f,
						stamina = 20f
					}
				}
			}
		};

		private static readonly Dictionary<SkillType, AnimationBalancingConfig[]> balancingMap = new Dictionary<SkillType, AnimationBalancingConfig[]>();

		private ConfigEntry<T> config<T>(string group, string name, T value, ConfigDescription description, bool synchronizedSetting = true)
		{
			ConfigEntry<T> val = ((BaseUnityPlugin)this).Config.Bind<T>(group, name, value, description);
			configSync.AddConfigEntry<T>(val).SynchronizedConfig = synchronizedSetting;
			return val;
		}

		private ConfigEntry<T> config<T>(string group, string name, T value, string description, bool synchronizedSetting = true)
		{
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0018: Expected O, but got Unknown
			return config(group, name, value, new ConfigDescription(description, (AcceptableValueBase)null, Array.Empty<object>()), synchronizedSetting);
		}

		private static void InitSwordAnimation()
		{
			replacementMap["DWswords"] = new Dictionary<string, string>
			{
				["fight idle"] = "BlockExternal",
				["Block idle"] = "BlockExternal"
			};
			foreach (KeyValuePair<string, int> item in attackMap)
			{
				replacementMap["DWswords"][item.Key] = ((item.Value == 0) ? "DualSwordsSpecial" : $"Attack{item.Value}External");
			}
		}

		private static void InitAxesAnimation()
		{
			replacementMap["DWaxes"] = new Dictionary<string, string>
			{
				["fight idle"] = "BlockExternal",
				["Block idle"] = "BlockExternal"
			};
			foreach (KeyValuePair<string, int> item in attackMap)
			{
				replacementMap["DWaxes"][item.Key] = ((item.Value == 0) ? "DualAxesSpecial" : $"Attack{item.Value}External");
			}
		}

		public void Awake()
		{
			//IL_01af: Unknown result type (might be due to invalid IL or missing references)
			//IL_01ba: Expected O, but got Unknown
			//IL_0230: Unknown result type (might be due to invalid IL or missing references)
			//IL_023b: Expected O, but got Unknown
			//IL_02aa: Unknown result type (might be due to invalid IL or missing references)
			//IL_02b5: Expected O, but got Unknown
			//IL_0705: Unknown result type (might be due to invalid IL or missing references)
			//IL_06d2: Unknown result type (might be due to invalid IL or missing references)
			//IL_04f3: Unknown result type (might be due to invalid IL or missing references)
			//IL_04f8: Unknown result type (might be due to invalid IL or missing references)
			//IL_054f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0537: Unknown result type (might be due to invalid IL or missing references)
			//IL_0572: Unknown result type (might be due to invalid IL or missing references)
			//IL_057d: Expected O, but got Unknown
			//IL_058c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0591: Unknown result type (might be due to invalid IL or missing references)
			//IL_05e8: Unknown result type (might be due to invalid IL or missing references)
			//IL_05d0: Unknown result type (might be due to invalid IL or missing references)
			//IL_060b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0616: Expected O, but got Unknown
			//IL_0625: Unknown result type (might be due to invalid IL or missing references)
			//IL_062a: Unknown result type (might be due to invalid IL or missing references)
			//IL_067b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0663: Unknown result type (might be due to invalid IL or missing references)
			//IL_069e: Unknown result type (might be due to invalid IL or missing references)
			//IL_06a9: Expected O, but got Unknown
			List<Skill> skills = new List<Skill>();
			Skill skill = new Skill("Dual Axes", "dualaxes.png");
			skill.Description.English("Increases the damage done with your left hand, when dual wielding axes.");
			skill.Configurable = false;
			skills.Add(skill);
			skill = new Skill("Dual Clubs", "dualclubs.png");
			skill.Description.English("Increases the damage done with your left hand, when dual wielding clubs.");
			skill.Configurable = false;
			skills.Add(skill);
			skill = new Skill("Dual Knives", "dualknives.png");
			skill.Description.English("Increases the damage done with your left hand, when dual wielding knives.");
			skill.Configurable = false;
			skills.Add(skill);
			skill = new Skill("Dual Swords", "dualswords.png");
			skill.Description.English("Increases the damage done with your left hand, when dual wielding swords.");
			skill.Configurable = false;
			skills.Add(skill);
			skill = new Skill("Dual Offhand", "dualswords.png");
			skill.Description.English("Increases the damage done with your left hand, when dual wielding.");
			skill.Configurable = false;
			skills.Add(skill);
			serverConfigLocked = config("1 - General", "Lock Configuration", Toggle.On, "If on, the configuration is locked and can be changed by server admins only.");
			configSync.AddLockingConfigEntry<Toggle>(serverConfigLocked);
			dualWieldExclusionList = config("1 - General", "Dual Wield Exclusion", "", "List prefab names of weapons that should be excluded from being dual-wielded. Comma separated.");
			dualWieldExclusionList.SettingChanged += UpdateExclusionList;
			experienceGainFactor = config("1 - General", "Dual Wield Experience Factor", 1f, new ConfigDescription("Factor for experience gained for the dual wielding skills.", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0f, 5f), Array.Empty<object>()));
			experienceGainFactor.SettingChanged += delegate
			{
				foreach (Skill item in skills)
				{
					item.SkillGainFactor = experienceGainFactor.Value;
				}
			};
			foreach (Skill item2 in skills)
			{
				item2.SkillGainFactor = experienceGainFactor.Value;
			}
			experienceLoss = config("1 - General", "Skill Experience Loss", 5, new ConfigDescription("How much experience to lose in the dual wielding skills on death.", (AcceptableValueBase)(object)new AcceptableValueRange<int>(0, 100), Array.Empty<object>()));
			experienceLoss.SettingChanged += delegate
			{
				foreach (Skill item3 in skills)
				{
					item3.SkillLoss = experienceLoss.Value;
				}
			};
			foreach (Skill item4 in skills)
			{
				item4.SkillLoss = experienceLoss.Value;
			}
			singleOffhandSkill = config("1 - General", "Single Offhand Skill", Toggle.Off, new ConfigDescription("If on, all weapon types share a single offhand skill.", (AcceptableValueBase)null, Array.Empty<object>()));
			singleOffhandSkill.SettingChanged += delegate
			{
				ToggleOffhandSkill();
			};
			ToggleOffhandSkill();
			asset = GetAssetBundle("dwanimations");
			ExternalAnimations["Attack1External"] = asset.LoadAsset<AnimationClip>("Attack1");
			ExternalAnimations["Attack2External"] = asset.LoadAsset<AnimationClip>("Attack2");
			ExternalAnimations["Attack3External"] = asset.LoadAsset<AnimationClip>("Attack3");
			ExternalAnimations["BlockExternal"] = asset.LoadAsset<AnimationClip>("DWblock");
			ExternalAnimations["DualSwordsSpecial"] = asset.LoadAsset<AnimationClip>("DWspecial");
			ExternalAnimations["DualAxesSpecial"] = asset.LoadAsset<AnimationClip>("DWspecial2");
			attackMap["Sword-Attack-R4"] = 0;
			attackMap["Knife JumpAttack"] = 0;
			attackMap["MaceAltAttack"] = 0;
			attackMap["Attack1"] = 1;
			attackMap["Attack2"] = 2;
			attackMap["Attack3"] = 3;
			attackMap["Axe Secondary Attack"] = 0;
			attackMap["axe_swing"] = 1;
			attackMap["Axe combo 2"] = 2;
			attackMap["Axe combo 3"] = 3;
			attackMap["knife_slash0"] = 1;
			attackMap["knife_slash1"] = 2;
			attackMap["knife_slash2"] = 3;
			InitSwordAnimation();
			InitAxesAnimation();
			foreach (KeyValuePair<SkillType, AnimationBalancing[]> item5 in balancingMapDefault)
			{
				AnimationBalancingConfig[] array = new AnimationBalancingConfig[4];
				for (int i = 0; i < item5.Value.Length; i++)
				{
					AnimationBalancing animationBalancing = item5.Value[i];
					string text = ((i == 0) ? "Special attack" : $"Attack {i}");
					int num = i;
					AnimationBalancingConfig animationBalancingConfig = default(AnimationBalancingConfig);
					SkillType key = item5.Key;
					animationBalancingConfig.damage = config("2 - " + ((object)(SkillType)(ref key)).ToString(), text + " - Damage", animationBalancing.damage * 100f, new ConfigDescription((i == 0) ? $"The damage dealt by the special attack with {item5.Key} as a percentage of the weapon damage." : $"The damage dealt by the {i}. attack of the {item5.Key} attack combo as a percentage of the weapon damage.", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0f, 500f), Array.Empty<object>()));
					key = item5.Key;
					animationBalancingConfig.speed = config("2 - " + ((object)(SkillType)(ref key)).ToString(), text + " - Speed", animationBalancing.speed * 100f, new ConfigDescription((i == 0) ? $"The attack speed of the special attack with {item5.Key} as a percentage." : $"The attack speed of the {i}. attack of the {item5.Key} attack combo. Provided as a percentage.", (AcceptableValueBase)(object)new AcceptableValueRange<float>(1f, 300f), Array.Empty<object>()));
					key = item5.Key;
					animationBalancingConfig.stamina = config("2 - " + ((object)(SkillType)(ref key)).ToString(), text + " - Stamina", animationBalancing.stamina, new ConfigDescription((i == 0) ? $"The stamina usage of the special attack with {item5.Key}." : $"The stamina usage of the {i}. attack of the {item5.Key} attack combo.", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0f, 200f), Array.Empty<object>()));
					array[num] = animationBalancingConfig;
				}
				balancingMap[item5.Key] = array;
			}
			Assembly executingAssembly = Assembly.GetExecutingAssembly();
			new Harmony("org.bepinex.plugins.dualwield").PatchAll(executingAssembly);
			UpdateExclusionList(null, null);
			AnimationSpeedManager.Add(delegate(Character character, double speed)
			{
				//IL_0013: Unknown result type (might be due to invalid IL or missing references)
				//IL_0019: Expected O, but got Unknown
				//IL_008b: Unknown result type (might be due to invalid IL or missing references)
				//IL_0091: Invalid comparison between Unknown and I4
				//IL_0095: Unknown result type (might be due to invalid IL or missing references)
				//IL_009b: Invalid comparison between Unknown and I4
				//IL_00a4: Unknown result type (might be due to invalid IL or missing references)
				if (!character.IsPlayer() || !character.InAttack())
				{
					return speed;
				}
				Player val = (Player)character;
				if (((Humanoid)val).m_currentAttack == null)
				{
					return speed;
				}
				AnimatorClipInfo[] currentAnimatorClipInfo = character.m_animator.GetCurrentAnimatorClipInfo(0);
				if (currentAnimatorClipInfo.Length == 0)
				{
					return speed;
				}
				if (!attackMap.TryGetValue(((Object)((AnimatorClipInfo)(ref currentAnimatorClipInfo[0])).clip).name, out var value))
				{
					return speed;
				}
				float num2 = 1f;
				SharedData val2 = sharedData(((Humanoid)val).m_visEquipment.m_currentLeftItemHash);
				if (val2 != null)
				{
					SharedData val3 = sharedData(((Humanoid)val).m_visEquipment.m_currentRightItemHash);
					if (val3 != null && (int)val2.m_itemType == 3 && (int)val3.m_itemType == 3 && balancingMap.TryGetValue(val3.m_skillType, out AnimationBalancingConfig[] value2))
					{
						num2 = value2[value].speed.Value / 100f;
					}
				}
				return speed * (double)num2;
			}, 200);
			static SharedData? sharedData(int hash)
			{
				if (hash != 0)
				{
					GameObject itemPrefab = ObjectDB.instance.GetItemPrefab(hash);
					if (itemPrefab == null)
					{
						return null;
					}
					return itemPrefab.GetComponent<ItemDrop>()?.m_itemData.m_shared;
				}
				return null;
			}
		}

		private static void ToggleOffhandSkill()
		{
			//IL_0077: Unknown result type (might be due to invalid IL or missing references)
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b6: Unknown result type (might be due to invalid IL or missing references)
			//IL_0022: Unknown result type (might be due to invalid IL or missing references)
			//IL_0037: Unknown result type (might be due to invalid IL or missing references)
			//IL_004c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0061: Unknown result type (might be due to invalid IL or missing references)
			skillMap.Clear();
			if (singleOffhandSkill.Value == Toggle.On)
			{
				skillMap.Add((SkillType)1, Skill.fromName("Dual Offhand"));
				skillMap.Add((SkillType)2, Skill.fromName("Dual Offhand"));
				skillMap.Add((SkillType)3, Skill.fromName("Dual Offhand"));
				skillMap.Add((SkillType)7, Skill.fromName("Dual Offhand"));
			}
			else
			{
				skillMap.Add((SkillType)7, Skill.fromName("Dual Axes"));
				skillMap.Add((SkillType)3, Skill.fromName("Dual Clubs"));
				skillMap.Add((SkillType)2, Skill.fromName("Dual Knives"));
				skillMap.Add((SkillType)1, Skill.fromName("Dual Swords"));
			}
		}

		private static void UpdateExclusionList(object? sender, EventArgs? e)
		{
			DualWieldExclusion.Clear();
			string[] array = dualWieldExclusionList.Value.Split(new char[1] { ',' });
			foreach (string text in array)
			{
				DualWieldExclusion.Add(text.Trim());
			}
		}

		private static AssetBundle GetAssetBundle(string filename)
		{
			string filename2 = filename;
			Assembly executingAssembly = Assembly.GetExecutingAssembly();
			string name = executingAssembly.GetManifestResourceNames().Single((string str) => str.EndsWith(filename2));
			using Stream stream = executingAssembly.GetManifestResourceStream(name);
			return AssetBundle.LoadFromStream(stream);
		}

		private static RuntimeAnimatorController MakeAOC(Dictionary<string, string> replacement, RuntimeAnimatorController ORIGINAL)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0007: Expected O, but got Unknown
			AnimatorOverrideController val = new AnimatorOverrideController(ORIGINAL);
			List<KeyValuePair<AnimationClip, AnimationClip>> list = new List<KeyValuePair<AnimationClip, AnimationClip>>();
			AnimationClip[] animationClips = ((RuntimeAnimatorController)val).animationClips;
			foreach (AnimationClip val2 in animationClips)
			{
				string name = ((Object)val2).name;
				if (replacement.TryGetValue(name, out string value))
				{
					AnimationClip val3 = Object.Instantiate<AnimationClip>(ExternalAnimations[value]);
					((Object)val3).name = name;
					list.Add(new KeyValuePair<AnimationClip, AnimationClip>(val2, val3));
				}
				else
				{
					list.Add(new KeyValuePair<AnimationClip, AnimationClip>(val2, val2));
				}
			}
			val.ApplyOverrides((IList<KeyValuePair<AnimationClip, AnimationClip>>)list);
			return (RuntimeAnimatorController)(object)val;
		}

		private static void FastReplaceRAC(Player player, RuntimeAnimatorController replace)
		{
			if (!((Object)(object)((Character)player).m_animator.runtimeAnimatorController == (Object)(object)replace))
			{
				((Character)player).m_animator.runtimeAnimatorController = replace;
				((Character)player).m_animator.Update(Time.deltaTime);
			}
		}
	}
}
namespace ServerSync
{
	[PublicAPI]
	internal abstract class OwnConfigEntryBase
	{
		public object? LocalBaseValue;

		public bool SynchronizedConfig = true;

		public abstract ConfigEntryBase BaseConfig { get; }
	}
	[PublicAPI]
	internal class SyncedConfigEntry<T> : OwnConfigEntryBase
	{
		public readonly ConfigEntry<T> SourceConfig;

		public override ConfigEntryBase BaseConfig => (ConfigEntryBase)(object)SourceConfig;

		public T Value
		{
			get
			{
				return SourceConfig.Value;
			}
			set
			{
				SourceConfig.Value = value;
			}
		}

		public SyncedConfigEntry(ConfigEntry<T> sourceConfig)
		{
			SourceConfig = sourceConfig;
			base..ctor();
		}

		public void AssignLocalValue(T value)
		{
			if (LocalBaseValue == null)
			{
				Value = value;
			}
			else
			{
				LocalBaseValue = value;
			}
		}
	}
	internal abstract class CustomSyncedValueBase
	{
		public object? LocalBaseValue;

		public readonly string Identifier;

		public readonly Type Type;

		private object? boxedValue;

		protected bool localIsOwner;

		public readonly int Priority;

		public object? BoxedValue
		{
			get
			{
				return boxedValue;
			}
			set
			{
				boxedValue = value;
				this.ValueChanged?.Invoke();
			}
		}

		public event Action? ValueChanged;

		protected CustomSyncedValueBase(ConfigSync configSync, string identifier, Type type, int priority)
		{
			Priority = priority;
			Identifier = identifier;
			Type = type;
			configSync.AddCustomValue(this);
			localIsOwner = configSync.IsSourceOfTruth;
			configSync.SourceOfTruthChanged += delegate(bool truth)
			{
				localIsOwner = truth;
			};
		}
	}
	[PublicAPI]
	internal sealed class CustomSyncedValue<T> : CustomSyncedValueBase
	{
		public T Value
		{
			get
			{
				return (T)base.BoxedValue;
			}
			set
			{
				base.BoxedValue = value;
			}
		}

		public CustomSyncedValue(ConfigSync configSync, string identifier, T value = default(T), int priority = 0)
			: base(configSync, identifier, typeof(T), priority)
		{
			Value = value;
		}

		public void AssignLocalValue(T value)
		{
			if (localIsOwner)
			{
				Value = value;
			}
			else
			{
				LocalBaseValue = value;
			}
		}
	}
	internal class ConfigurationManagerAttributes
	{
		[UsedImplicitly]
		public bool? ReadOnly = false;
	}
	[PublicAPI]
	internal class ConfigSync
	{
		[HarmonyPatch(typeof(ZRpc), "HandlePackage")]
		private static class SnatchCurrentlyHandlingRPC
		{
			public static ZRpc? currentRpc;

			[HarmonyPrefix]
			private static void Prefix(ZRpc __instance)
			{
				currentRpc = __instance;
			}
		}

		[HarmonyPatch(typeof(ZNet), "Awake")]
		internal static class RegisterRPCPatch
		{
			[HarmonyPostfix]
			private static void Postfix(ZNet __instance)
			{
				isServer = __instance.IsServer();
				foreach (ConfigSync configSync2 in configSyncs)
				{
					ZRoutedRpc.instance.Register<ZPackage>(configSync2.Name + " ConfigSync", (Action<long, ZPackage>)configSync2.RPC_FromOtherClientConfigSync);
					if (isServer)
					{
						configSync2.InitialSyncDone = true;
						Debug.Log((object)("Registered '" + configSync2.Name + " ConfigSync' RPC - waiting for incoming connections"));
					}
				}
				if (isServer)
				{
					((MonoBehaviour)__instance).StartCoroutine(WatchAdminListChanges());
				}
				static void SendAdmin(List<ZNetPeer> peers, bool isAdmin)
				{
					ZPackage package = ConfigsToPackage(null, null, new PackageEntry[1]
					{
						new PackageEntry
						{
							section = "Internal",
							key = "lockexempt",
							type = typeof(bool),
							value = isAdmin
						}
					});
					ConfigSync configSync = configSyncs.First();
					if (configSync != null)
					{
						((MonoBehaviour)ZNet.instance).StartCoroutine(configSync.sendZPackage(peers, package));
					}
				}
				static IEnumerator WatchAdminListChanges()
				{
					MethodInfo listContainsId = AccessTools.DeclaredMethod(typeof(ZNet), "ListContainsId", (Type[])null, (Type[])null);
					SyncedList adminList = (SyncedList)AccessTools.DeclaredField(typeof(ZNet), "m_adminList").GetValue(ZNet.instance);
					List<string> CurrentList = new List<string>(adminList.GetList());
					while (true)
					{
						yield return (object)new WaitForSeconds(30f);
						if (!adminList.GetList().SequenceEqual(CurrentList))
						{
							CurrentList = new List<string>(adminList.GetList());
							List<ZNetPeer> adminPeer = ZNet.instance.GetPeers().Where(delegate(ZNetPeer p)
							{
								string hostName = p.m_rpc.GetSocket().GetHostName();
								return ((object)listContainsId == null) ? adminList.Contains(hostName) : ((bool)listContainsId.Invoke(ZNet.instance, new object[2] { adminList, hostName }));
							}).ToList();
							List<ZNetPeer> nonAdminPeer = ZNet.instance.GetPeers().Except(adminPeer).ToList();
							SendAdmin(nonAdminPeer, isAdmin: false);
							SendAdmin(adminPeer, isAdmin: true);
						}
					}
				}
			}
		}

		[HarmonyPatch(typeof(ZNet), "OnNewConnection")]
		private static class RegisterClientRPCPatch
		{
			[HarmonyPostfix]
			private static void Postfix(ZNet __instance, ZNetPeer peer)
			{
				if (__instance.IsServer())
				{
					return;
				}
				foreach (ConfigSync configSync in configSyncs)
				{
					peer.m_rpc.Register<ZPackage>(configSync.Name + " ConfigSync", (Action<ZRpc, ZPackage>)configSync.RPC_FromServerConfigSync);
				}
			}
		}

		private class ParsedConfigs
		{
			public readonly Dictionary<OwnConfigEntryBase, object?> configValues = new Dictionary<OwnConfigEntryBase, object>();

			public readonly Dictionary<CustomSyncedValueBase, object?> customValues = new Dictionary<CustomSyncedValueBase, object>();
		}

		[HarmonyPatch(typeof(ZNet), "Shutdown")]
		private class ResetConfigsOnShutdown
		{
			[HarmonyPostfix]
			private static void Postfix()
			{
				ProcessingServerUpdate = true;
				foreach (ConfigSync configSync in configSyncs)
				{
					configSync.resetConfigsFromServer();
					configSync.IsSourceOfTruth = true;
					configSync.InitialSyncDone = false;
				}
				ProcessingServerUpdate = false;
			}
		}

		[HarmonyPatch(typeof(ZNet), "RPC_PeerInfo")]
		private class SendConfigsAfterLogin
		{
			private class BufferingSocket : ZPlayFabSocket, ISocket
			{
				public volatile bool finished = false;

				public volatile int versionMatchQueued = -1;

				public readonly List<ZPackage> Package = new List<ZPackage>();

				public readonly ISocket Original;

				public BufferingSocket(ISocket original)
				{
					Original = original;
					((ZPlayFabSocket)this)..ctor();
				}

				public bool IsConnected()
				{
					return Original.IsConnected();
				}

				public ZPackage Recv()
				{
					return Original.Recv();
				}

				public int GetSendQueueSize()
				{
					return Original.GetSendQueueSize();
				}

				public int GetCurrentSendRate()
				{
					return Original.GetCurrentSendRate();
				}

				public bool IsHost()
				{
					return Original.IsHost();
				}

				public void Dispose()
				{
					Original.Dispose();
				}

				public bool GotNewData()
				{
					return Original.GotNewData();
				}

				public void Close()
				{
					Original.Close();
				}

				public string GetEndPointString()
				{
					return Original.GetEndPointString();
				}

				public void GetAndResetStats(out int totalSent, out int totalRecv)
				{
					Original.GetAndResetStats(ref totalSent, ref totalRecv);
				}

				public void GetConnectionQuality(out float localQuality, out float remoteQuality, out int ping, out float outByteSec, out float inByteSec)
				{
					Original.GetConnectionQuality(ref localQuality, ref remoteQuality, ref ping, ref outByteSec, ref inByteSec);
				}

				public ISocket Accept()
				{
					return Original.Accept();
				}

				public int GetHostPort()
				{
					return Original.GetHostPort();
				}

				public bool Flush()
				{
					return Original.Flush();
				}

				public string GetHostName()
				{
					return Original.GetHostName();
				}

				public void VersionMatch()
				{
					if (finished)
					{
						Original.VersionMatch();
					}
					else
					{
						versionMatchQueued = Package.Count;
					}
				}

				public void Send(ZPackage pkg)
				{
					//IL_0057: Unknown result type (might be due to invalid IL or missing references)
					//IL_005d: Expected O, but got Unknown
					int pos = pkg.GetPos();
					pkg.SetPos(0);
					int num = pkg.ReadInt();
					if ((num == StringExtensionMethods.GetStableHashCode("PeerInfo") || num == StringExtensionMethods.GetStableHashCode("RoutedRPC") || num == StringExtensionMethods.GetStableHashCode("ZDOData")) && !finished)
					{
						ZPackage val = new ZPackage(pkg.GetArray());
						val.SetPos(pos);
						Package.Add(val);
					}
					else
					{
						pkg.SetPos(pos);
						Original.Send(pkg);
					}
				}
			}

			[HarmonyPriority(800)]
			[HarmonyPrefix]
			private static void Prefix(ref Dictionary<Assembly, BufferingSocket>? __state, ZNet __instance, ZRpc rpc)
			{
				//IL_0078: Unknown result type (might be due to invalid IL or missing references)
				//IL_007e: Invalid comparison between Unknown and I4
				if (!__instance.IsServer())
				{
					return;
				}
				BufferingSocket bufferingSocket = new BufferingSocket(rpc.GetSocket());
				AccessTools.DeclaredField(typeof(ZRpc), "m_socket").SetValue(rpc, bufferingSocket);
				object? obj = AccessTools.DeclaredMethod(typeof(ZNet), "GetPeer", new Type[1] { typeof(ZRpc) }, (Type[])null).Invoke(__instance, new object[1] { rpc });
				ZNetPeer val = (ZNetPeer)((obj is ZNetPeer) ? obj : null);
				if (val != null && (int)ZNet.m_onlineBackend > 0)
				{
					FieldInfo fieldInfo = AccessTools.DeclaredField(typeof(ZNetPeer), "m_socket");
					object? value = fieldInfo.GetValue(val);
					ZPlayFabSocket val2 = (ZPlayFabSocket)((value is ZPlayFabSocket) ? value : null);
					if (val2 != null)
					{
						typeof(ZPlayFabSocket).GetField("m_remotePlayerId").SetValue(bufferingSocket, val2.m_remotePlayerId);
					}
					fieldInfo.SetValue(val, bufferingSocket);
				}
				if (__state == null)
				{
					__state = new Dictionary<Assembly, BufferingSocket>();
				}
				__state[Assembly.GetExecutingAssembly()] = bufferingSocket;
			}

			[HarmonyPostfix]
			private static void Postfix(Dictionary<Assembly, BufferingSocket> __state, ZNet __instance, ZRpc rpc)
			{
				ZRpc rpc2 = rpc;
				ZNet __instance2 = __instance;
				Dictionary<Assembly, BufferingSocket> __state2 = __state;
				ZNetPeer peer;
				if (__instance2.IsServer())
				{
					object obj = AccessTools.DeclaredMethod(typeof(ZNet), "GetPeer", new Type[1] { typeof(ZRpc) }, (Type[])null).Invoke(__instance2, new object[1] { rpc2 });
					peer = (ZNetPeer)((obj is ZNetPeer) ? obj : null);
					if (peer == null)
					{
						SendBufferedData();
					}
					else
					{
						((MonoBehaviour)__instance2).StartCoroutine(sendAsync());
					}
				}
				void SendBufferedData()
				{
					if (rpc2.GetSocket() is BufferingSocket bufferingSocket)
					{
						AccessTools.DeclaredField(typeof(ZRpc), "m_socket").SetValue(rpc2, bufferingSocket.Original);
						object? obj2 = AccessTools.DeclaredMethod(typeof(ZNet), "GetPeer", new Type[1] { typeof(ZRpc) }, (Type[])null).Invoke(__instance2, new object[1] { rpc2 });
						ZNetPeer val = (ZNetPeer)((obj2 is ZNetPeer) ? obj2 : null);
						if (val != null)
						{
							AccessTools.DeclaredField(typeof(ZNetPeer), "m_socket").SetValue(val, bufferingSocket.Original);
						}
					}
					BufferingSocket bufferingSocket2 = __state2[Assembly.GetExecutingAssembly()];
					bufferingSocket2.finished = true;
					for (int i = 0; i < bufferingSocket2.Package.Count; i++)
					{
						if (i == bufferingSocket2.versionMatchQueued)
						{
							bufferingSocket2.Original.VersionMatch();
						}
						bufferingSocket2.Original.Send(bufferingSocket2.Package[i]);
					}
					if (bufferingSocket2.Package.Count == bufferingSocket2.versionMatchQueued)
					{
						bufferingSocket2.Original.VersionMatch();
					}
				}
				IEnumerator sendAsync()
				{
					foreach (ConfigSync configSync in configSyncs)
					{
						List<PackageEntry> entries = new List<PackageEntry>();
						if (configSync.CurrentVersion != null)
						{
							entries.Add(new PackageEntry
							{
								section = "Internal",
								key = "serverversion",
								type = typeof(string),
								value = configSync.CurrentVersion
							});
						}
						MethodInfo listContainsId = AccessTools.DeclaredMethod(typeof(ZNet), "ListContainsId", (Type[])null, (Type[])null);
						SyncedList adminList = (SyncedList)AccessTools.DeclaredField(typeof(ZNet), "m_adminList").GetValue(ZNet.instance);
						entries.Add(new PackageEntry
						{
							section = "Internal",
							key = "lockexempt",
							type = typeof(bool),
							value = (((object)listContainsId == null) ? ((object)adminList.Contains(rpc2.GetSocket().GetHostName())) : listContainsId.Invoke(ZNet.instance, new object[2]
							{
								adminList,
								rpc2.GetSocket().GetHostName()
							}))
						});
						ZPackage package = ConfigsToPackage(configSync.allConfigs.Select((OwnConfigEntryBase c) => c.BaseConfig), configSync.allCustomValues, entries, partial: false);
						yield return ((MonoBehaviour)__instance2).StartCoroutine(configSync.sendZPackage(new List<ZNetPeer> { peer }, package));
					}
					SendBufferedData();
				}
			}
		}

		private class PackageEntry
		{
			public string section = null;

			public string key = null;

			public Type type = null;

			public object? value;
		}

		[HarmonyPatch(typeof(ConfigEntryBase), "GetSerializedValue")]
		private static class PreventSavingServerInfo
		{
			[HarmonyPrefix]
			private static bool Prefix(ConfigEntryBase __instance, ref string __result)
			{
				OwnConfigEntryBase ownConfigEntryBase = configData(__instance);
				if (ownConfigEntryBase == null || isWritableConfig(ownConfigEntryBase))
				{
					return true;
				}
				__result = TomlTypeConverter.ConvertToString(ownConfigEntryBase.LocalBaseValue, __instance.SettingType);
				return false;
			}
		}

		[HarmonyPatch(typeof(ConfigEntryBase), "SetSerializedValue")]
		private static class PreventConfigRereadChangingValues
		{
			[HarmonyPrefix]
			private static bool Prefix(ConfigEntryBase __instance, string value)
			{
				OwnConfigEntryBase ownConfigEntryBase = configData(__instance);
				if (ownConfigEntryBase == null || ownConfigEntryBase.LocalBaseValue == null)
				{
					return true;
				}
				try
				{
					ownConfigEntryBase.LocalBaseValue = TomlTypeConverter.ConvertToValue(value, __instance.SettingType);
				}
				catch (Exception ex)
				{
					Debug.LogWarning((object)$"Config value of setting \"{__instance.Definition}\" could not be parsed and will be ignored. Reason: {ex.Message}; Value: {value}");
				}
				return false;
			}
		}

		private class InvalidDeserializationTypeException : Exception
		{
			public string expected = null;

			public string received = null;

			public string field = "";
		}

		public static bool ProcessingServerUpdate;

		public readonly string Name;

		public string? DisplayName;

		public string? CurrentVersion;

		public string? MinimumRequiredVersion;

		public bool ModRequired = false;

		private bool? forceConfigLocking;

		private bool isSourceOfTruth = true;

		private static readonly HashSet<ConfigSync> configSyncs;

		private readonly HashSet<OwnConfigEntryBase> allConfigs = new HashSet<OwnConfigEntryBase>();

		private HashSet<CustomSyncedValueBase> allCustomValues = new HashSet<CustomSyncedValueBase>();

		private static bool isServer;

		private static bool lockExempt;

		private OwnConfigEntryBase? lockedConfig = null;

		private const byte PARTIAL_CONFIGS = 1;

		private const byte FRAGMENTED_CONFIG = 2;

		private const byte COMPRESSED_CONFIG = 4;

		private readonly Dictionary<string, SortedDictionary<int, byte[]>> configValueCache = new Dictionary<string, SortedDictionary<int, byte[]>>();

		private readonly List<KeyValuePair<long, string>> cacheExpirations = new List<KeyValuePair<long, string>>();

		private static long packageCounter;

		public bool IsLocked
		{
			get
			{
				bool? flag = forceConfigLocking;
				bool num;
				if (!flag.HasValue)
				{
					if (lockedConfig == null)
					{
						goto IL_0052;
					}
					num = ((IConvertible)lockedConfig.BaseConfig.BoxedValue).ToInt32(CultureInfo.InvariantCulture) != 0;
				}
				else
				{
					num = flag.GetValueOrDefault();
				}
				if (!num)
				{
					goto IL_0052;
				}
				int result = ((!lockExempt) ? 1 : 0);
				goto IL_0053;
				IL_0053:
				return (byte)result != 0;
				IL_0052:
				result = 0;
				goto IL_0053;
			}
			set
			{
				forceConfigLocking = value;
			}
		}

		public bool IsAdmin => lockExempt || isSourceOfTruth;

		public bool IsSourceOfTruth
		{
			get
			{
				return isSourceOfTruth;
			}
			private set
			{
				if (value != isSourceOfTruth)
				{
					isSourceOfTruth = value;
					this.SourceOfTruthChanged?.Invoke(value);
				}
			}
		}

		public bool InitialSyncDone { get; private set; } = false;


		public event Action<bool>? SourceOfTruthChanged;

		private event Action? lockedConfigChanged;

		static ConfigSync()
		{
			ProcessingServerUpdate = false;
			configSyncs = new HashSet<ConfigSync>();
			lockExempt = false;
			packageCounter = 0L;
			RuntimeHelpers.RunClassConstructor(typeof(VersionCheck).TypeHandle);
		}

		public ConfigSync(string name)
		{
			Name = name;
			configSyncs.Add(this);
			new VersionCheck(this);
		}

		public SyncedConfigEntry<T> AddConfigEntry<T>(ConfigEntry<T> configEntry)
		{
			ConfigEntry<T> configEntry2 = configEntry;
			OwnConfigEntryBase ownConfigEntryBase = configData((ConfigEntryBase)(object)configEntry2);
			SyncedConfigEntry<T> syncedEntry = ownConfigEntryBase as SyncedConfigEntry<T>;
			if (syncedEntry == null)
			{
				syncedEntry = new SyncedConfigEntry<T>(configEntry2);
				AccessTools.DeclaredField(typeof(ConfigDescription), "<Tags>k__BackingField").SetValue(((ConfigEntryBase)configEntry2).Description, new object[1]
				{
					new ConfigurationManagerAttributes()
				}.Concat(((ConfigEntryBase)configEntry2).Description.Tags ?? Array.Empty<object>()).Concat(new SyncedConfigEntry<T>[1] { syncedEntry }).ToArray());
				configEntry2.SettingChanged += delegate
				{
					if (!ProcessingServerUpdate && syncedEntry.SynchronizedConfig)
					{
						Broadcast(ZRoutedRpc.Everybody, (ConfigEntryBase)configEntry2);
					}
				};
				allConfigs.Add(syncedEntry);
			}
			return syncedEntry;
		}

		public SyncedConfigEntry<T> AddLockingConfigEntry<T>(ConfigEntry<T> lockingConfig) where T : IConvertible
		{
			if (lockedConfig != null)
			{
				throw new Exception("Cannot initialize locking ConfigEntry twice");
			}
			lockedConfig = AddConfigEntry<T>(lockingConfig);
			lockingConfig.SettingChanged += delegate
			{
				this.lockedConfigChanged?.Invoke();
			};
			return (SyncedConfigEntry<T>)lockedConfig;
		}

		internal void AddCustomValue(CustomSyncedValueBase customValue)
		{
			CustomSyncedValueBase customValue2 = customValue;
			if (allCustomValues.Select((CustomSyncedValueBase v) => v.Identifier).Concat(new string[1] { "serverversion" }).Contains(customValue2.Identifier))
			{
				throw new Exception("Cannot have multiple settings with the same name or with a reserved name (serverversion)");
			}
			allCustomValues.Add(customValue2);
			allCustomValues = new HashSet<CustomSyncedValueBase>(allCustomValues.OrderByDescending((CustomSyncedValueBase v) => v.Priority));
			customValue2.ValueChanged += delegate
			{
				if (!ProcessingServerUpdate)
				{
					Broadcast(ZRoutedRpc.Everybody, customValue2);
				}
			};
		}

		private void RPC_FromServerConfigSync(ZRpc rpc, ZPackage package)
		{
			lockedConfigChanged += serverLockedSettingChanged;
			IsSourceOfTruth = false;
			if (HandleConfigSyncRPC(0L, package, clientUpdate: false))
			{
				InitialSyncDone = true;
			}
		}

		private void RPC_FromOtherClientConfigSync(long sender, ZPackage package)
		{
			HandleConfigSyncRPC(sender, package, clientUpdate: true);
		}

		private bool HandleConfigSyncRPC(long sender, ZPackage package, bool clientUpdate)
		{
			//IL_0076: Unknown result type (might be due to invalid IL or missing references)
			//IL_007d: Expected O, but got Unknown
			//IL_0250: Unknown result type (might be due to invalid IL or missing references)
			//IL_0257: Expected O, but got Unknown
			//IL_01ea: Unknown result type (might be due to invalid IL or missing references)
			//IL_01f1: Expected O, but got Unknown
			try
			{
				if (isServer && IsLocked)
				{
					ZRpc? currentRpc = SnatchCurrentlyHandlingRPC.currentRpc;
					object obj;
					if (currentRpc == null)
					{
						obj = null;
					}
					else
					{
						ISocket socket = currentRpc.GetSocket();
						obj = ((socket != null) ? socket.GetHostName() : null);
					}
					string text = (string)obj;
					if (text != null)
					{
						MethodInfo methodInfo = AccessTools.DeclaredMethod(typeof(ZNet), "ListContainsId", (Type[])null, (Type[])null);
						SyncedList val = (SyncedList)AccessTools.DeclaredField(typeof(ZNet), "m_adminList").GetValue(ZNet.instance);
						if (!(((object)methodInfo == null) ? val.Contains(text) : ((bool)methodInfo.Invoke(ZNet.instance, new object[2] { val, text }))))
						{
							return false;
						}
					}
				}
				cacheExpirations.RemoveAll(delegate(KeyValuePair<long, string> kv)
				{
					if (kv.Key < DateTimeOffset.Now.Ticks)
					{
						configValueCache.Remove(kv.Value);
						return true;
					}
					return false;
				});
				byte b = package.ReadByte();
				if ((b & 2u) != 0)
				{
					long num = package.ReadLong();
					string text2 = sender.ToString() + num;
					if (!configValueCache.TryGetValue(text2, out SortedDictionary<int, byte[]> value))
					{
						value = new SortedDictionary<int, byte[]>();
						configValueCache[text2] = value;
						cacheExpirations.Add(new KeyValuePair<long, string>(DateTimeOffset.Now.AddSeconds(60.0).Ticks, text2));
					}
					int key = package.ReadInt();
					int num2 = package.ReadInt();
					value.Add(key, package.ReadByteArray());
					if (value.Count < num2)
					{
						return false;
					}
					configValueCache.Remove(text2);
					package = new ZPackage(value.Values.SelectMany((byte[] a) => a).ToArray());
					b = package.ReadByte();
				}
				ProcessingServerUpdate = true;
				if ((b & 4u) != 0)
				{
					byte[] buffer = package.ReadByteArray();
					MemoryStream stream = new MemoryStream(buffer);
					MemoryStream memoryStream = new MemoryStream();
					using (DeflateStream deflateStream = new DeflateStream(stream, CompressionMode.Decompress))
					{
						deflateStream.CopyTo(memoryStream);
					}
					package = new ZPackage(memoryStream.ToArray());
					b = package.ReadByte();
				}
				if ((b & 1) == 0)
				{
					resetConfigsFromServer();
				}
				ParsedConfigs parsedConfigs = ReadConfigsFromPackage(package);
				ConfigFile val2 = null;
				bool saveOnConfigSet = false;
				foreach (KeyValuePair<OwnConfigEntryBase, object> configValue in parsedConfigs.configValues)
				{
					if (!isServer && configValue.Key.LocalBaseValue == null)
					{
						configValue.Key.LocalBaseValue = configValue.Key.BaseConfig.BoxedValue;
					}
					if (val2 == null)
					{
						val2 = configValue.Key.BaseConfig.ConfigFile;
						saveOnConfigSet = val2.SaveOnConfigSet;
						val2.SaveOnConfigSet = false;
					}
					configValue.Key.BaseConfig.BoxedValue = configValue.Value;
				}
				if (val2 != null)
				{
					val2.SaveOnConfigSet = saveOnConfigSet;
					val2.Save();
				}
				foreach (KeyValuePair<CustomSyncedValueBase, object> customValue in parsedConfigs.customValues)
				{
					if (!isServer)
					{
						CustomSyncedValueBase key2 = customValue.Key;
						if (key2.LocalBaseValue == null)
						{
							key2.LocalBaseValue = customValue.Key.BoxedValue;
						}
					}
					customValue.Key.BoxedValue = customValue.Value;
				}
				Debug.Log((object)string.Format("Received {0} configs and {1} custom values from {2} for mod {3}", parsedConfigs.configValues.Count, parsedConfigs.customValues.Count, (isServer || clientUpdate) ? $"client {sender}" : "the server", DisplayName ?? Name));
				if (!isServer)
				{
					serverLockedSettingChanged();
				}
				return true;
			}
			finally
			{
				ProcessingServerUpdate = false;
			}
		}

		private ParsedConfigs ReadConfigsFromPackage(ZPackage package)
		{
			ParsedConfigs parsedConfigs = new ParsedConfigs();
			Dictionary<string, OwnConfigEntryBase> dictionary = allConfigs.Where((OwnConfigEntryBase c) => c.SynchronizedConfig).ToDictionary((OwnConfigEntryBase c) => c.BaseConfig.Definition.Section + "_" + c.BaseConfig.Definition.Key, (OwnConfigEntryBase c) => c);
			Dictionary<string, CustomSyncedValueBase> dictionary2 = allCustomValues.ToDictionary((CustomSyncedValueBase c) => c.Identifier, (CustomSyncedValueBase c) => c);
			int num = package.ReadInt();
			for (int i = 0; i < num; i++)
			{
				string text = package.ReadString();
				string text2 = package.ReadString();
				string text3 = package.ReadString();
				Type type = Type.GetType(text3);
				if (text3 == "" || type != null)
				{
					object obj;
					try
					{
						obj = ((text3 == "") ? null : ReadValueWithTypeFromZPackage(package, type));
					}
					catch (InvalidDeserializationTypeException ex)
					{
						Debug.LogWarning((object)("Got unexpected struct internal type " + ex.received + " for field " + ex.field + " struct " + text3 + " for " + text2 + " in section " + text + " for mod " + (DisplayName ?? Name) + ", expecting " + ex.expected));
						continue;
					}
					OwnConfigEntryBase value2;
					if (text == "Internal")
					{
						CustomSyncedValueBase value;
						if (text2 == "serverversion")
						{
							if (obj?.ToString() != CurrentVersion)
							{
								Debug.LogWarning((object)("Received server version is not equal: server version = " + (obj?.ToString() ?? "null") + "; local version = " + (CurrentVersion ?? "unknown")));
							}
						}
						else if (text2 == "lockexempt")
						{
							if (obj is bool flag)
							{
								lockExempt = flag;
							}
						}
						else if (dictionary2.TryGetValue(text2, out value))
						{
							if ((text3 == "" && (!value.Type.IsValueType || Nullable.GetUnderlyingType(value.Type) != null)) || GetZPackageTypeString(value.Type) == text3)
							{
								parsedConfigs.customValues[value] = obj;
								continue;
							}
							Debug.LogWarning((object)("Got unexpected type " + text3 + " for internal value " + text2 + " for mod " + (DisplayName ?? Name) + ", expecting " + value.Type.AssemblyQualifiedName));
						}
					}
					else if (dictionary.TryGetValue(text + "_" + text2, out value2))
					{
						Type type2 = configType(value2.BaseConfig);
						if ((text3 == "" && (!type2.IsValueType || Nullable.GetUnderlyingType(type2) != null)) || GetZPackageTypeString(type2) == text3)
						{
							parsedConfigs.configValues[value2] = obj;
							continue;
						}
						Debug.LogWarning((object)("Got unexpected type " + text3 + " for " + text2 + " in section " + text + " for mod " + (DisplayName ?? Name) + ", expecting " + type2.AssemblyQualifiedName));
					}
					else
					{
						Debug.LogWarning((object)("Received unknown config entry " + text2 + " in section " + text + " for mod " + (DisplayName ?? Name) + ". This may happen if client and server versions of the mod do not match."));
					}
					continue;
				}
				Debug.LogWarning((object)("Got invalid type " + text3 + ", abort reading of received configs"));
				return new ParsedConfigs();
			}
			return parsedConfigs;
		}

		private static bool isWritableConfig(OwnConfigEntryBase config)
		{
			OwnConfigEntryBase config2 = config;
			ConfigSync configSync = configSyncs.FirstOrDefault((ConfigSync cs) => cs.allConfigs.Contains(config2));
			if (configSync == null)
			{
				return true;
			}
			return configSync.IsSourceOfTruth || !config2.SynchronizedConfig || config2.LocalBaseValue == null || (!configSync.IsLocked && (config2 != configSync.lockedConfig || lockExempt));
		}

		private void serverLockedSettingChanged()
		{
			foreach (OwnConfigEntryBase allConfig in allConfigs)
			{
				configAttribute<ConfigurationManagerAttributes>(allConfig.BaseConfig).ReadOnly = !isWritableConfig(allConfig);
			}
		}

		private void resetConfigsFromServer()
		{
			ConfigFile val = null;
			bool saveOnConfigSet = false;
			foreach (OwnConfigEntryBase item in allConfigs.Where((OwnConfigEntryBase config) => config.LocalBaseValue != null))
			{
				if (val == null)
				{
					val = item.BaseConfig.ConfigFile;
					saveOnConfigSet = val.SaveOnConfigSet;
					val.SaveOnConfigSet = false;
				}
				item.BaseConfig.BoxedValue = item.LocalBaseValue;
				item.LocalBaseValue = null;
			}
			if (val != null)
			{
				val.SaveOnConfigSet = saveOnConfigSet;
			}
			foreach (CustomSyncedValueBase item2 in allCustomValues.Where((CustomSyncedValueBase config) => config.LocalBaseValue != null))
			{
				item2.BoxedValue = item2.LocalBaseValue;
				item2.LocalBaseValue = null;
			}
			lockedConfigChanged -= serverLockedSettingChanged;
			serverLockedSettingChanged();
		}

		private IEnumerator<bool> distributeConfigToPeers(ZNetPeer peer, ZPackage package)
		{
			ZNetPeer peer2 = peer;
			ZRoutedRpc rpc = ZRoutedRpc.instance;
			if (rpc == null)
			{
				yield break;
			}
			byte[] data = package.GetArray();
			if (data != null && data.LongLength > 250000)
			{
				int fragments = (int)(1 + (data.LongLength - 1) / 250000);
				long packageIdentifier = ++packageCounter;
				int fragment = 0;
				while (fragment < fragments)
				{
					foreach (bool item in waitForQueue())
					{
						yield return item;
					}
					if (peer2.m_socket.IsConnected())
					{
						ZPackage fragmentedPackage = new ZPackage();
						fragmentedPackage.Write((byte)2);
						fragmentedPackage.Write(packageIdentifier);
						fragmentedPackage.Write(fragment);
						fragmentedPackage.Write(fragments);
						fragmentedPackage.Write(data.Skip(250000 * fragment).Take(250000).ToArray());
						SendPackage(fragmentedPackage);
						if (fragment != fragments - 1)
						{
							yield return true;
						}
						int num = fragment + 1;
						fragment = num;
						continue;
					}
					break;
				}
				yield break;
			}
			foreach (bool item2 in waitForQueue())
			{
				yield return item2;
			}
			SendPackage(package);
			void SendPackage(ZPackage pkg)
			{
				string text = Name + " ConfigSync";
				if (isServer)
				{
					peer2.m_rpc.Invoke(text, new object[1] { pkg });
				}
				else
				{
					rpc.InvokeRoutedRPC(peer2.m_server ? 0 : peer2.m_uid, text, new object[1] { pkg });
				}
			}
			IEnumerable<bool> waitForQueue()
			{
				float timeout = Time.time + 30f;
				while (peer2.m_socket.GetSendQueueSize() > 20000)
				{
					if (Time.time > timeout)
					{
						Debug.Log((object)$"Disconnecting {peer2.m_uid} after 30 seconds config sending timeout");
						peer2.m_rpc.Invoke("Error", new object[1] { (object)(ConnectionStatus)5 });
						ZNet.instance.Disconnect(peer2);
						break;
					}
					yield return false;
				}
			}
		}

		private IEnumerator sendZPackage(long target, ZPackage package)
		{
			if (!Object.op_Implicit((Object)(object)ZNet.instance))
			{
				return Enumerable.Empty<object>().GetEnumerator();
			}
			List<ZNetPeer> list = (List<ZNetPeer>)AccessTools.DeclaredField(typeof(ZRoutedRpc), "m_peers").GetValue(ZRoutedRpc.instance);
			if (target != ZRoutedRpc.Everybody)
			{
				list = list.Where((ZNetPeer p) => p.m_uid == target).ToList();
			}
			return sendZPackage(list, package);
		}

		private IEnumerator sendZPackage(List<ZNetPeer> peers, ZPackage package)
		{
			ZPackage package2 = package;
			if (!Object.op_Implicit((Object)(object)ZNet.instance))
			{
				yield break;
			}
			byte[] rawData = package2.GetArray();
			if (rawData != null && rawData.LongLength > 10000)
			{
				ZPackage compressedPackage = new ZPackage();
				compressedPackage.Write((byte)4);
				MemoryStream output = new MemoryStream();
				using (DeflateStream deflateStream = new DeflateStream(output, CompressionLevel.Optimal))
				{
					deflateStream.Write(rawData, 0, rawData.Length);
				}
				compressedPackage.Write(output.ToArray());
				package2 = compressedPackage;
			}
			List<IEnumerator<bool>> writers = (from peer in peers
				where peer.IsReady()
				select peer into p
				select distributeConfigToPeers(p, package2)).ToList();
			writers.RemoveAll((IEnumerator<bool> writer) => !writer.MoveNext());
			while (writers.Count > 0)
			{
				yield return null;
				writers.RemoveAll((IEnumerator<bool> writer) => !writer.MoveNext());
			}
		}

		private void Broadcast(long target, params ConfigEntryBase[] configs)
		{
			if (!IsLocked || isServer)
			{
				ZPackage package = ConfigsToPackage(configs);
				ZNet instance = ZNet.instance;
				if (instance != null)
				{
					((MonoBehaviour)instance).StartCoroutine(sendZPackage(target, package));
				}
			}
		}

		private void Broadcast(long target, params CustomSyncedValueBase[] customValues)
		{
			if (!IsLocked || isServer)
			{
				ZPackage package = ConfigsToPackage(null, customValues);
				ZNet instance = ZNet.instance;
				if (instance != null)
				{
					((MonoBehaviour)instance).StartCoroutine(sendZPackage(target, package));
				}
			}
		}

		private static OwnConfigEntryBase? configData(ConfigEntryBase config)
		{
			return config.Description.Tags?.OfType<OwnConfigEntryBase>().SingleOrDefault();
		}

		public static SyncedConfigEntry<T>? ConfigData<T>(ConfigEntry<T> config)
		{
			return ((ConfigEntryBase)config).Description.Tags?.OfType<SyncedConfigEntry<T>>().SingleOrDefault();
		}

		private static T configAttribute<T>(ConfigEntryBase config)
		{
			return config.Description.Tags.OfType<T>().First();
		}

		private static Type configType(ConfigEntryBase config)
		{
			return configType(config.SettingType);
		}

		private static Type configType(Type type)
		{
			return type.IsEnum ? Enum.GetUnderlyingType(type) : type;
		}

		private static ZPackage ConfigsToPackage(IEnumerable<ConfigEntryBase>? configs = null, IEnumerable<CustomSyncedValueBase>? customValues = null, IEnumerable<PackageEntry>? packageEntries = null, bool partial = true)
		{
			//IL_0051: Unknown result type (might be due to invalid IL or missing references)
			//IL_0057: Expected O, but got Unknown
			List<ConfigEntryBase> list = configs?.Where((ConfigEntryBase config) => configData(config).SynchronizedConfig).ToList() ?? new List<ConfigEntryBase>();
			List<CustomSyncedValueBase> list2 = customValues?.ToList() ?? new List<CustomSyncedValueBase>();
			ZPackage val = new ZPackage();
			val.Write((byte)(partial ? 1 : 0));
			val.Write(list.Count + list2.Count + (packageEntries?.Count() ?? 0));
			foreach (PackageEntry item in packageEntries ?? Array.Empty<PackageEntry>())
			{
				AddEntryToPackage(val, item);
			}
			foreach (CustomSyncedValueBase item2 in list2)
			{
				AddEntryToPackage(val, new PackageEntry
				{
					section = "Internal",
					key = item2.Identifier,
					type = item2.Type,
					value = item2.BoxedValue
				});
			}
			foreach (ConfigEntryBase item3 in list)
			{
				AddEntryToPackage(val, new PackageEntry
				{
					section = item3.Definition.Section,
					key = item3.Definition.Key,
					type = configType(item3),
					value = item3.BoxedValue
				});
			}
			return val;
		}

		private static void AddEntryToPackage(ZPackage package, PackageEntry entry)
		{
			package.Write(entry.section);
			package.Write(entry.key);
			package.Write((entry.value == null) ? "" : GetZPackageTypeString(entry.type));
			AddValueToZPackage(package, entry.value);
		}

		private static string GetZPackageTypeString(Type type)
		{
			return type.AssemblyQualifiedName;
		}

		private static void AddValueToZPackage(ZPackage package, object? value)
		{
			Type type = value?.GetType();
			if (value is Enum)
			{
				value = ((IConvertible)value).ToType(Enum.GetUnderlyingType(value.GetType()), CultureInfo.InvariantCulture);
			}
			else
			{
				if (value is ICollection collection)
				{
					package.Write(collection.Count);
					{
						foreach (object item in collection)
						{
							AddValueToZPackage(package, item);
						}
						return;
					}
				}
				if ((object)type != null && type.IsValueType && !type.IsPrimitive)
				{
					FieldInfo[] fields = type.GetFields(BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic);
					package.Write(fields.Length);
					FieldInfo[] array = fields;
					foreach (FieldInfo fieldInfo in array)
					{
						package.Write(GetZPackageTypeString(fieldInfo.FieldType));
						AddValueToZPackage(package, fieldInfo.GetValue(value));
					}
					return;
				}
			}
			ZRpc.Serialize(new object[1] { value }, ref package);
		}

		private static object ReadValueWithTypeFromZPackage(ZPackage package, Type type)
		{
			if ((object)type != null && type.IsValueType && !type.IsPrimitive && !type.IsEnum)
			{
				FieldInfo[] fields = type.GetFields(BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic);
				int num = package.ReadInt();
				if (num != fields.Length)
				{
					throw new InvalidDeserializationTypeException
					{
						received = $"(field count: {num})",
						expected = $"(field count: {fields.Length})"
					};
				}
				object uninitializedObject = FormatterServices.GetUninitializedObject(type);
				FieldInfo[] array = fields;
				foreach (FieldInfo fieldInfo in array)
				{
					string text = package.ReadString();
					if (text != GetZPackageTypeString(fieldInfo.FieldType))
					{
						throw new InvalidDeserializationTypeException
						{
							received = text,
							expected = GetZPackageTypeString(fieldInfo.FieldType),
							field = fieldInfo.Name
						};
					}
					fieldInfo.SetValue(uninitializedObject, ReadValueWithTypeFromZPackage(package, fieldInfo.FieldType));
				}
				return uninitializedObject;
			}
			if (type.IsGenericType && type.GetGenericTypeDefinition() == typeof(Dictionary<, >))
			{
				int num2 = package.ReadInt();
				IDictionary dictionary = (IDictionary)Activator.CreateInstance(type);
				Type type2 = typeof(KeyValuePair<, >).MakeGenericType(type.GenericTypeArguments);
				FieldInfo field = type2.GetField("key", BindingFlags.Instance | BindingFlags.NonPublic);
				FieldInfo field2 = type2.GetField("value", BindingFlags.Instance | BindingFlags.NonPublic);
				for (int j = 0; j < num2; j++)
				{
					object obj = ReadValueWithTypeFromZPackage(package, type2);
					dictionary.Add(field.GetValue(obj), field2.GetValue(obj));
				}
				return dictionary;
			}
			if (type != typeof(List<string>) && type.IsGenericType)
			{
				Type type3 = typeof(ICollection<>).MakeGenericType(type.GenericTypeArguments[0]);
				if ((object)type3 != null && type3.IsAssignableFrom(type))
				{
					int num3 = package.ReadInt();
					object obj2 = Activator.CreateInstance(type);
					MethodInfo method = type3.GetMethod("Add");
					for (int k = 0; k < num3; k++)
					{
						method.Invoke(obj2, new object[1] { ReadValueWithTypeFromZPackage(package, type.GenericTypeArguments[0]) });
					}
					return obj2;
				}
			}
			ParameterInfo parameterInfo = (ParameterInfo)FormatterServices.GetUninitializedObject(typeof(ParameterInfo));
			AccessTools.DeclaredField(typeof(ParameterInfo), "ClassImpl").SetValue(parameterInfo, type);
			List<object> source = new List<object>();
			ZRpc.Deserialize(new ParameterInfo[2] { null, parameterInfo }, package, ref source);
			return source.First();
		}
	}
	[PublicAPI]
	[HarmonyPatch]
	internal class VersionCheck
	{
		private static readonly HashSet<VersionCheck> versionChecks;

		private static readonly Dictionary<string, string> notProcessedNames;

		public string Name;

		private string? displayName;

		private string? currentVersion;

		private string? minimumRequiredVersion;

		public bool ModRequired = true;

		private string? ReceivedCurrentVersion;

		private string? ReceivedMinimumRequiredVersion;

		private readonly List<ZRpc> ValidatedClients = new List<ZRpc>();

		private ConfigSync? ConfigSync;

		public string DisplayName
		{
			get
			{
				return displayName ?? Name;
			}
			set
			{
				displayName = value;
			}
		}

		public string CurrentVersion
		{
			get
			{
				return currentVersion ?? "0.0.0";
			}
			set
			{
				currentVersion = value;
			}
		}

		public string MinimumRequiredVersion
		{
			get
			{
				return minimumRequiredVersion ?? (ModRequired ? CurrentVersion : "0.0.0");
			}
			set
			{
				minimumRequiredVersion = value;
			}
		}

		private static void PatchServerSync()
		{
			//IL_005e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0064: Expected O, but got Unknown
			Patches patchInfo = PatchProcessor.GetPatchInfo((MethodBase)AccessTools.DeclaredMethod(typeof(ZNet), "Awake", (Type[])null, (Type[])null));
			if (patchInfo != null && patchInfo.Postfixes.Count((Patch p) => p.PatchMethod.DeclaringType == typeof(ConfigSync.RegisterRPCPatch)) > 0)
			{
				return;
			}
			Harmony val = new Harmony("org.bepinex.helpers.ServerSync");
			foreach (Type item in from t in typeof(ConfigSync).GetNestedTypes(BindingFlags.NonPublic).Concat(new Type[1] { typeof(VersionCheck) })
				where t.IsClass
				select t)
			{
				val.PatchAll(item);
			}
		}

		static VersionCheck()
		{
			versionChecks = new HashSet<VersionCheck>();
			notProcessedNames = new Dictionary<string, string>();
			typeof(ThreadingHelper).GetMethod("StartSyncInvoke").Invoke(ThreadingHelper.Instance, new object[1]
			{
				new Action(PatchServerSync)
			});
		}

		public VersionCheck(string name)
		{
			Name = name;
			ModRequired = true;
			versionChecks.Add(this);
		}

		public VersionCheck(ConfigSync configSync)
		{
			ConfigSync = configSync;
			Name = ConfigSync.Name;
			versionChecks.Add(this);
		}

		public void Initialize()
		{
			ReceivedCurrentVersion = null;
			ReceivedMinimumRequiredVersion = null;
			if (ConfigSync != null)
			{
				Name = ConfigSync.Name;
				DisplayName = ConfigSync.DisplayName;
				CurrentVersion = ConfigSync.CurrentVersion;
				MinimumRequiredVersion = ConfigSync.MinimumRequiredVersion;
				ModRequired = ConfigSync.ModRequired;
			}
		}

		private bool IsVersionOk()
		{
			if (ReceivedMinimumRequiredVersion == null || ReceivedCurrentVersion == null)
			{
				return !ModRequired;
			}
			bool flag = new Version(CurrentVersion) >= new Version(ReceivedMinimumRequiredVersion);
			bool flag2 = new Version(ReceivedCurrentVersion) >= new Version(MinimumRequiredVersion);
			return flag && flag2;
		}

		private string ErrorClient()
		{
			if (ReceivedMinimumRequiredVersion == null)
			{
				return DisplayName + " is not installed on the server.";
			}
			return (new Version(CurrentVersion) >= new Version(ReceivedMinimumRequiredVersion)) ? (DisplayName + " may not be higher than version " + ReceivedCurrentVersion + ". You have version " + CurrentVersion + ".") : (DisplayName + " needs to be at least version " + ReceivedMinimumRequiredVersion + ". You have version " + CurrentVersion + ".");
		}

		private string ErrorServer(ZRpc rpc)
		{
			return "Disconnect: The client (" + rpc.GetSocket().GetHostName() + ") doesn't have the correct " + DisplayName + " version " + MinimumRequiredVersion;
		}

		private string Error(ZRpc? rpc = null)
		{
			return (rpc == null) ? ErrorClient() : ErrorServer(rpc);
		}

		private static VersionCheck[] GetFailedClient()
		{
			return versionChecks.Where((VersionCheck check) => !check.IsVersionOk()).ToArray();
		}

		private static VersionCheck[] GetFailedServer(ZRpc rpc)
		{
			ZRpc rpc2 = rpc;
			return versionChecks.Where((VersionCheck check) => check.ModRequired && !check.ValidatedClients.Contains(rpc2)).ToArray();
		}

		private static void Logout()
		{
			Game.instance.Logout(true, true);
			AccessTools.DeclaredField(typeof(ZNet), "m_connectionStatus").SetValue(null, (object)(ConnectionStatus)3);
		}

		private static void DisconnectClient(ZRpc rpc)
		{
			rpc.Invoke("Error", new object[1] { 3 });
		}

		private static void CheckVersion(ZRpc rpc, ZPackage pkg)
		{
			CheckVersion(rpc, pkg, null);
		}

		private static void CheckVersion(ZRpc rpc, ZPackage pkg, Action<ZRpc, ZPackage>? original)
		{
			string text = pkg.ReadString();
			string text2 = pkg.ReadString();
			string text3 = pkg.ReadString();
			bool flag = false;
			foreach (VersionCheck versionCheck in versionChecks)
			{
				if (!(text != versionCheck.Name))
				{
					Debug.Log((object)("Received " + versionCheck.DisplayName + " version " + text3 + " and minimum version " + text2 + " from the " + (ZNet.instance.IsServer() ? "client" : "server") + "."));
					versionCheck.ReceivedMinimumRequiredVersion = text2;
					versionCheck.ReceivedCurrentVersion = text3;
					if (ZNet.instance.IsServer() && versionCheck.IsVersionOk())
					{
						versionCheck.ValidatedClients.Add(rpc);
					}
					flag = true;
				}
			}
			if (flag)
			{
				return;
			}
			pkg.SetPos(0);
			if (original != null)
			{
				original(rpc, pkg);
				if (pkg.GetPos() == 0)
				{
					notProcessedNames.Add(text, text3);
				}
			}
		}

		[HarmonyPatch(typeof(ZNet), "RPC_PeerInfo")]
		[HarmonyPrefix]
		private static bool RPC_PeerInfo(ZRpc rpc, ZNet __instance)
		{
			VersionCheck[] array = (__instance.IsServer() ? GetFailedServer(rpc) : GetFailedClient());
			if (array.Length == 0)
			{
				return true;
			}
			VersionCheck[] array2 = array;
			foreach (VersionCheck versionCheck in array2)
			{
				Debug.LogWarning((object)versionCheck.Error(rpc));
			}
			if (__instance.IsServer())
			{
				DisconnectClient(rpc);
			}
			else
			{
				Logout();
			}
			return false;
		}

		[HarmonyPatch(typeof(ZNet), "OnNewConnection")]
		[HarmonyPrefix]
		private static void RegisterAndCheckVersion(ZNetPeer peer, ZNet __instance)
		{
			//IL_018e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0195: Expected O, but got Unknown
			notProcessedNames.Clear();
			IDictionary dictionary = (IDictionary)typeof(ZRpc).GetField("m_functions", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(peer.m_rpc);
			if (dictionary.Contains(StringExtensionMethods.GetStableHashCode("ServerSync VersionCheck")))
			{
				object obj = dictionary[StringExtensionMethods.GetStableHashCode("ServerSync VersionCheck")];
				Action<ZRpc, ZPackage> action = (Action<ZRpc, ZPackage>)obj.GetType().GetField("m_action", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(obj);
				peer.m_rpc.Register<ZPackage>("ServerSync VersionCheck", (Action<ZRpc, ZPackage>)delegate(ZRpc rpc, ZPackage pkg)
				{
					CheckVersion(rpc, pkg, action);
				});
			}
			else
			{
				peer.m_rpc.Register<ZPackage>("ServerSync VersionCheck", (Action<ZRpc, ZPackage>)CheckVersion);
			}
			foreach (VersionCheck versionCheck in versionChecks)
			{
				versionCheck.Initialize();
				if (versionCheck.ModRequired || __instance.IsServer())
				{
					Debug.Log((object)("Sending " + versionCheck.DisplayName + " version " + versionCheck.CurrentVersion + " and minimum version " + versionCheck.MinimumRequiredVersion + " to the " + (__instance.IsServer() ? "client" : "server") + "."));
					ZPackage val = new ZPackage();
					val.Write(versionCheck.Name);
					val.Write(versionCheck.MinimumRequiredVersion);
					val.Write(versionCheck.CurrentVersion);
					peer.m_rpc.Invoke("ServerSync VersionCheck", new object[1] { val });
				}
			}
		}

		[HarmonyPatch(typeof(ZNet), "Disconnect")]
		[HarmonyPrefix]
		private static void RemoveDisconnected(ZNetPeer peer, ZNet __instance)
		{
			if (!__instance.IsServer())
			{
				return;
			}
			foreach (VersionCheck versionCheck in versionChecks)
			{
				versionCheck.ValidatedClients.Remove(peer.m_rpc);
			}
		}

		[HarmonyPatch(typeof(FejdStartup), "ShowConnectError")]
		[HarmonyPostfix]
		private static void ShowConnectionError(FejdStartup __instance)
		{
			//IL_000e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0014: Invalid comparison between Unknown and I4
			//IL_0186: Unknown result type (might be due to invalid IL or missing references)
			//IL_018b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0199: Unknown result type (might be due to invalid IL or missing references)
			//IL_01de: Unknown result type (might be due to invalid IL or missing references)
			//IL_01ea: Unknown result type (might be due to invalid IL or missing references)
			//IL_01f8: Unknown result type (might be due to invalid IL or missing references)
			//IL_020a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0219: Unknown result type (might be due to invalid IL or missing references)
			//IL_021e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0229: Unknown result type (might be due to invalid IL or missing references)
			if (!__instance.m_connectionFailedPanel.activeSelf || (int)ZNet.GetConnectionStatus() != 3)
			{
				return;
			}
			bool flag = false;
			VersionCheck[] failedClient = GetFailedClient();
			if (failedClient.Length != 0)
			{
				string text = string.Join("\n", failedClient.Select((VersionCheck check) => check.Error()));
				TMP_Text connectionFailedError = __instance.m_connectionFailedError;
				connectionFailedError.text = connectionFailedError.text + "\n" + text;
				flag = true;
			}
			foreach (KeyValuePair<string, string> item in notProcessedNames.OrderBy<KeyValuePair<string, string>, string>((KeyValuePair<string, string> kv) => kv.Key))
			{
				if (!__instance.m_connectionFailedError.text.Contains(item.Key))
				{
					TMP_Text connectionFailedError2 = __instance.m_connectionFailedError;
					connectionFailedError2.text = connectionFailedError2.text + "\nServer expects you to have " + item.Key + " (Version: " + item.Value + ") installed.";
					flag = true;
				}
			}
			if (flag)
			{
				RectTransform component = ((Component)__instance.m_connectionFailedPanel.transform.Find("Image")).GetComponent<RectTransform>();
				Vector2 sizeDelta = component.sizeDelta;
				sizeDelta.x = 675f;
				component.sizeDelta = sizeDelta;
				__instance.m_connectionFailedError.ForceMeshUpdate(false, false);
				float num = __instance.m_connectionFailedError.renderedHeight + 105f;
				RectTransform component2 = ((Component)((Component)component).transform.Find("ButtonOk")).GetComponent<RectTransform>();
				component2.anchoredPosition = new Vector2(component2.anchoredPosition.x, component2.anchoredPosition.y - (num - component.sizeDelta.y) / 2f);
				sizeDelta = component.sizeDelta;
				sizeDelta.y = num;
				component.sizeDelta = sizeDelta;
			}
		}
	}
}
namespace SkillManager
{
	[PublicAPI]
	internal class Skill
	{
		public static class LocalizationCache
		{
			private static readonly Dictionar