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Decompiled source of Farming v2.2.2
Farming.dll
Decompiled 6 months ago
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using System; using System.Collections; using System.Collections.Generic; using System.Diagnostics; using System.Globalization; using System.IO; using System.IO.Compression; using System.Linq; using System.Reflection; using System.Reflection.Emit; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Serialization; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Configuration; using HarmonyLib; using JetBrains.Annotations; using Microsoft.CodeAnalysis; using ServerSync; using TMPro; using UnityEngine; using UnityEngine.Rendering; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: AssemblyTitle("Farming")] [assembly: AssemblyDescription("https://valheim.thunderstore.io/package/Smoothbrain/Farming")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("Farming")] [assembly: AssemblyCopyright("Copyright © 2022")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("783AACE5-C2D7-4FDD-9A56-59E2A3D87389")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace Farming { [BepInPlugin("org.bepinex.plugins.farming", "Farming", "2.2.2")] [BepInIncompatibility("org.bepinex.plugins.valheim_plus")] public class Farming : BaseUnityPlugin { public enum Toggle { On = 1, Off = 0 } private class ConfigurationManagerAttributes { [UsedImplicitly] public bool? ShowRangeAsPercent; } [HarmonyPatch(typeof(Skills), "Awake")] private static class SetXPGain { private static void Postfix(Skills __instance) { //IL_0017: Unknown result type (might be due to invalid IL or missing references) //IL_001e: Invalid comparison between Unknown and I4 foreach (SkillDef skill in __instance.m_skills) { if ((int)skill.m_skill == 106) { farmingSkill = skill; skill.m_increseStep = experienceGainedFactor.Value; } } } } [HarmonyPatch(typeof(Skills), "OnDeath")] public class ChangeSkillLoss { private static void Prefix(Skills __instance, ref Skill? __state) { if (__instance.m_skillData.TryGetValue((SkillType)106, out var value)) { __state = value; if (experienceLoss.Value > 0) { Skill obj = value; obj.m_level -= value.m_level * (float)experienceLoss.Value / 100f; value.m_accumulator = 0f; } __instance.m_skillData.Remove((SkillType)106); } } private static void Finalizer(Skills __instance, ref Skill? __state) { if (__state != null) { __instance.m_skillData[(SkillType)106] = __state; } } } [HarmonyPatch(typeof(Player), "GetBuildStamina")] private static class DisableIndividualCultivatingStaminaUsage { [CompilerGenerated] private sealed class <Transpiler>d__2 : IEnumerable<CodeInstruction>, IEnumerable, IEnumerator<CodeInstruction>, IDisposable, IEnumerator { private int <>1__state; private CodeInstruction <>2__current; private int <>l__initialThreadId; private IEnumerable<CodeInstruction> instructions; public IEnumerable<CodeInstruction> <>3__instructions; private IEnumerator<CodeInstruction> <>7__wrap1; private CodeInstruction <instruction>5__3; CodeInstruction IEnumerator<CodeInstruction>.Current { [DebuggerHidden] get { return <>2__current; } } object IEnumerator.Current { [DebuggerHidden] get { return <>2__current; } } [DebuggerHidden] public <Transpiler>d__2(int <>1__state) { this.<>1__state = <>1__state; <>l__initialThreadId = Environment.CurrentManagedThreadId; } [DebuggerHidden] void IDisposable.Dispose() { int num = <>1__state; if (num == -3 || (uint)(num - 1) <= 1u) { try { } finally { <>m__Finally1(); } } <>7__wrap1 = null; <instruction>5__3 = null; <>1__state = -2; } private bool MoveNext() { //IL_0084: Unknown result type (might be due to invalid IL or missing references) //IL_008e: Expected O, but got Unknown try { switch (<>1__state) { default: return false; case 0: <>1__state = -1; <>7__wrap1 = instructions.GetEnumerator(); <>1__state = -3; goto IL_00c7; case 1: <>1__state = -3; goto IL_00a1; case 2: { <>1__state = -3; <instruction>5__3 = null; goto IL_00c7; } IL_00c7: if (<>7__wrap1.MoveNext()) { <instruction>5__3 = <>7__wrap1.Current; if (CodeInstructionExtensions.Calls(<instruction>5__3, getSkillFactor)) { <>2__current = new CodeInstruction(OpCodes.Call, (object)AccessTools.DeclaredMethod(typeof(DisableIndividualCultivatingStaminaUsage), "PreventFarmingIncrease", (Type[])null, (Type[])null)); <>1__state = 1; return true; } goto IL_00a1; } <>m__Finally1(); <>7__wrap1 = null; return false; IL_00a1: <>2__current = <instruction>5__3; <>1__state = 2; return true; } } catch { //try-fault ((IDisposable)this).Dispose(); throw; } } bool IEnumerator.MoveNext() { //ILSpy generated this explicit interface implementation from .override directive in MoveNext return this.MoveNext(); } private void <>m__Finally1() { <>1__state = -1; if (<>7__wrap1 != null) { <>7__wrap1.Dispose(); } } [DebuggerHidden] void IEnumerator.Reset() { throw new NotSupportedException(); } [DebuggerHidden] IEnumerator<CodeInstruction> IEnumerable<CodeInstruction>.GetEnumerator() { <Transpiler>d__2 <Transpiler>d__; if (<>1__state == -2 && <>l__initialThreadId == Environment.CurrentManagedThreadId) { <>1__state = 0; <Transpiler>d__ = this; } else { <Transpiler>d__ = new <Transpiler>d__2(0); } <Transpiler>d__.instructions = <>3__instructions; return <Transpiler>d__; } [DebuggerHidden] IEnumerator IEnumerable.GetEnumerator() { return ((IEnumerable<CodeInstruction>)this).GetEnumerator(); } } private static readonly MethodInfo getSkillFactor = AccessTools.DeclaredMethod(typeof(Character), "GetSkillFactor", (Type[])null, (Type[])null); private static SkillType PreventFarmingIncrease(SkillType skill) { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0003: Invalid comparison between Unknown and I4 //IL_0005: Unknown result type (might be due to invalid IL or missing references) if ((int)skill != 106) { return skill; } return (SkillType)0; } [IteratorStateMachine(typeof(<Transpiler>d__2))] private static IEnumerable<CodeInstruction> Transpiler(IEnumerable<CodeInstruction> instructions) { //yield-return decompiler failed: Unexpected instruction in Iterator.Dispose() return new <Transpiler>d__2(-2) { <>3__instructions = instructions }; } } [HarmonyPatch(typeof(Player), "UpdatePlacement")] private static class RemoveFarmingSkillGainFromCultivator { [CompilerGenerated] private sealed class <Transpiler>d__2 : IEnumerable<CodeInstruction>, IEnumerable, IEnumerator<CodeInstruction>, IDisposable, IEnumerator { private int <>1__state; private CodeInstruction <>2__current; private int <>l__initialThreadId; private IEnumerable<CodeInstruction> instructions; public IEnumerable<CodeInstruction> <>3__instructions; private IEnumerator<CodeInstruction> <>7__wrap1; private CodeInstruction <instruction>5__3; CodeInstruction IEnumerator<CodeInstruction>.Current { [DebuggerHidden] get { return <>2__current; } } object IEnumerator.Current { [DebuggerHidden] get { return <>2__current; } } [DebuggerHidden] public <Transpiler>d__2(int <>1__state) { this.<>1__state = <>1__state; <>l__initialThreadId = Environment.CurrentManagedThreadId; } [DebuggerHidden] void IDisposable.Dispose() { int num = <>1__state; if (num == -3 || (uint)(num - 1) <= 1u) { try { } finally { <>m__Finally1(); } } <>7__wrap1 = null; <instruction>5__3 = null; <>1__state = -2; } private bool MoveNext() { //IL_0084: Unknown result type (might be due to invalid IL or missing references) //IL_008e: Expected O, but got Unknown try { switch (<>1__state) { default: return false; case 0: <>1__state = -1; <>7__wrap1 = instructions.GetEnumerator(); <>1__state = -3; goto IL_00c7; case 1: <>1__state = -3; goto IL_00a1; case 2: { <>1__state = -3; <instruction>5__3 = null; goto IL_00c7; } IL_00c7: if (<>7__wrap1.MoveNext()) { <instruction>5__3 = <>7__wrap1.Current; if (CodeInstructionExtensions.Calls(<instruction>5__3, raiseSkill)) { <>2__current = new CodeInstruction(OpCodes.Call, (object)AccessTools.DeclaredMethod(typeof(RemoveFarmingSkillGainFromCultivator), "PreventFarmingIncrease", (Type[])null, (Type[])null)); <>1__state = 1; return true; } goto IL_00a1; } <>m__Finally1(); <>7__wrap1 = null; return false; IL_00a1: <>2__current = <instruction>5__3; <>1__state = 2; return true; } } catch { //try-fault ((IDisposable)this).Dispose(); throw; } } bool IEnumerator.MoveNext() { //ILSpy generated this explicit interface implementation from .override directive in MoveNext return this.MoveNext(); } private void <>m__Finally1() { <>1__state = -1; if (<>7__wrap1 != null) { <>7__wrap1.Dispose(); } } [DebuggerHidden] void IEnumerator.Reset() { throw new NotSupportedException(); } [DebuggerHidden] IEnumerator<CodeInstruction> IEnumerable<CodeInstruction>.GetEnumerator() { <Transpiler>d__2 <Transpiler>d__; if (<>1__state == -2 && <>l__initialThreadId == Environment.CurrentManagedThreadId) { <>1__state = 0; <Transpiler>d__ = this; } else { <Transpiler>d__ = new <Transpiler>d__2(0); } <Transpiler>d__.instructions = <>3__instructions; return <Transpiler>d__; } [DebuggerHidden] IEnumerator IEnumerable.GetEnumerator() { return ((IEnumerable<CodeInstruction>)this).GetEnumerator(); } } private static readonly MethodInfo raiseSkill = AccessTools.DeclaredMethod(typeof(Character), "RaiseSkill", (Type[])null, (Type[])null); private static float PreventFarmingIncrease(float skill) { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0018: Invalid comparison between Unknown and I4 PieceTable buildPieces = Player.m_localPlayer.m_buildPieces; if (buildPieces == null || (int)buildPieces.m_skill != 106) { return skill; } return 0f; } [IteratorStateMachine(typeof(<Transpiler>d__2))] private static IEnumerable<CodeInstruction> Transpiler(IEnumerable<CodeInstruction> instructions) { //yield-return decompiler failed: Unexpected instruction in Iterator.Dispose() return new <Transpiler>d__2(-2) { <>3__instructions = instructions }; } } [HarmonyPatch(typeof(Pickable), "Interact")] private static class RemoveFarmingSkillGainFromPickable { [CompilerGenerated] private sealed class <Transpiler>d__2 : IEnumerable<CodeInstruction>, IEnumerable, IEnumerator<CodeInstruction>, IDisposable, IEnumerator { private int <>1__state; private CodeInstruction <>2__current; private int <>l__initialThreadId; private IEnumerable<CodeInstruction> instructions; public IEnumerable<CodeInstruction> <>3__instructions; private IEnumerator<CodeInstruction> <>7__wrap1; private CodeInstruction <instruction>5__3; CodeInstruction IEnumerator<CodeInstruction>.Current { [DebuggerHidden] get { return <>2__current; } } object IEnumerator.Current { [DebuggerHidden] get { return <>2__current; } } [DebuggerHidden] public <Transpiler>d__2(int <>1__state) { this.<>1__state = <>1__state; <>l__initialThreadId = Environment.CurrentManagedThreadId; } [DebuggerHidden] void IDisposable.Dispose() { int num = <>1__state; if (num == -3 || (uint)(num - 1) <= 2u) { try { } finally { <>m__Finally1(); } } <>7__wrap1 = null; <instruction>5__3 = null; <>1__state = -2; } private bool MoveNext() { //IL_00af: Unknown result type (might be due to invalid IL or missing references) //IL_00b9: Expected O, but got Unknown //IL_0073: Unknown result type (might be due to invalid IL or missing references) //IL_007d: Expected O, but got Unknown try { switch (<>1__state) { default: return false; case 0: <>1__state = -1; <>7__wrap1 = instructions.GetEnumerator(); <>1__state = -3; goto IL_00f2; case 1: <>1__state = -3; <>2__current = new CodeInstruction(OpCodes.Call, (object)AccessTools.DeclaredMethod(typeof(RemoveFarmingSkillGainFromPickable), "PreventFarmingIncrease", (Type[])null, (Type[])null)); <>1__state = 2; return true; case 2: <>1__state = -3; goto IL_00cc; case 3: { <>1__state = -3; <instruction>5__3 = null; goto IL_00f2; } IL_00f2: if (<>7__wrap1.MoveNext()) { <instruction>5__3 = <>7__wrap1.Current; if (CodeInstructionExtensions.Calls(<instruction>5__3, raiseSkill)) { <>2__current = new CodeInstruction(OpCodes.Ldarg_0, (object)null); <>1__state = 1; return true; } goto IL_00cc; } <>m__Finally1(); <>7__wrap1 = null; return false; IL_00cc: <>2__current = <instruction>5__3; <>1__state = 3; return true; } } catch { //try-fault ((IDisposable)this).Dispose(); throw; } } bool IEnumerator.MoveNext() { //ILSpy generated this explicit interface implementation from .override directive in MoveNext return this.MoveNext(); } private void <>m__Finally1() { <>1__state = -1; if (<>7__wrap1 != null) { <>7__wrap1.Dispose(); } } [DebuggerHidden] void IEnumerator.Reset() { throw new NotSupportedException(); } [DebuggerHidden] IEnumerator<CodeInstruction> IEnumerable<CodeInstruction>.GetEnumerator() { <Transpiler>d__2 <Transpiler>d__; if (<>1__state == -2 && <>l__initialThreadId == Environment.CurrentManagedThreadId) { <>1__state = 0; <Transpiler>d__ = this; } else { <Transpiler>d__ = new <Transpiler>d__2(0); } <Transpiler>d__.instructions = <>3__instructions; return <Transpiler>d__; } [DebuggerHidden] IEnumerator IEnumerable.GetEnumerator() { return ((IEnumerable<CodeInstruction>)this).GetEnumerator(); } } private static readonly MethodInfo raiseSkill = AccessTools.DeclaredMethod(typeof(Character), "RaiseSkill", (Type[])null, (Type[])null); private static float PreventFarmingIncrease(float skill, Pickable pickable) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0008: Invalid comparison between Unknown and I4 if ((int)pickable.m_pickRaiseSkill != 106) { return skill; } return 0f; } [IteratorStateMachine(typeof(<Transpiler>d__2))] private static IEnumerable<CodeInstruction> Transpiler(IEnumerable<CodeInstruction> instructions) { //yield-return decompiler failed: Unexpected instruction in Iterator.Dispose() return new <Transpiler>d__2(-2) { <>3__instructions = instructions }; } } [HarmonyPatch(typeof(Plant), "GetGrowTime")] public class MakePlantsGrowFaster { private static void Postfix(Plant __instance, ref float __result) { __result /= 1f + __instance.m_nview.GetZDO().GetFloat("Farming Skill Level", 0f) * (growSpeedFactor.Value - 1f); } } [HarmonyPatch(typeof(Player), "PlacePiece")] public class PlayerIsPlantingPlants { public static bool planting; private static void Prefix() { planting = true; } private static void Finalizer() { planting = false; } } [HarmonyPatch(typeof(Plant), "Awake")] public class SaveSkillLevel { private static void Postfix(Plant __instance) { //IL_00b5: Unknown result type (might be due to invalid IL or missing references) if (PlayerIsPlantingPlants.planting) { __instance.m_nview.GetZDO().Set("Farming Skill Level", ((Character)Player.m_localPlayer).GetSkillFactor((SkillType)106) + 1E-14f); ((Character)Player.m_localPlayer).RaiseSkill((SkillType)106, 1f); } if (ignoreBiomeLevel.Value > 0) { ZNetView nview = __instance.m_nview; float? obj; if (nview == null) { obj = null; } else { ZDO zDO = nview.GetZDO(); obj = ((zDO != null) ? new float?(zDO.GetFloat("Farming Skill Level", 0f)) : null); } if (obj >= (float)ignoreBiomeLevel.Value / 100f) { __instance.m_biome = (Biome)(-1); } } } } [HarmonyPatch(typeof(Plant), "Grow")] public class SaveSkillFactor { public static float skillFactor; private static void Prefix(Plant __instance) { skillFactor = __instance.m_nview.GetZDO().GetFloat("Farming Skill Level", 0f); } private static void Finalizer() { skillFactor = 0f; } } [HarmonyPatch(typeof(Pickable), "Awake")] public class IncreaseItemYield { private static void Postfix(Pickable __instance) { ZNetView nview = __instance.m_nview; ZDO val = ((nview != null) ? nview.GetZDO() : null); if (val == null) { return; } int num = val.GetInt("Farming Yield Multiplier", 1); if (SaveSkillFactor.skillFactor > 0f) { if (Random.Range(0f, 1f) < SaveSkillFactor.skillFactor) { int num2 = Mathf.FloorToInt(cropYieldFactor.Value); num = num2 + ((Random.Range(0f, 1f) < cropYieldFactor.Value - (float)num2) ? 1 : 0); } val.Set("Farming Yield Multiplier", num); if (num > 0) { __instance.m_maxLevelBonusChance = 0f; } } __instance.m_amount *= num; } } [HarmonyPatch(typeof(Plant), "GetHoverText")] private static class DisplayProgress { private static void Postfix(Plant __instance, ref string __result) { if (showPlantProgressLevel.Value > 0 && ((Character)Player.m_localPlayer).GetSkillFactor((SkillType)106) >= (float)showPlantProgressLevel.Value / 100f) { __result += $"\n{Math.Min(100.0, Math.Round(__instance.TimeSincePlanted() / (double)__instance.GetGrowTime() * 100.0))}% grown"; } } } private const string ModName = "Farming"; private const string ModVersion = "2.2.2"; private const string ModGUID = "org.bepinex.plugins.farming"; private static readonly ConfigSync configSync = new ConfigSync("org.bepinex.plugins.farming") { DisplayName = "Farming", CurrentVersion = "2.2.2", MinimumRequiredVersion = "2.2.2" }; private static ConfigEntry<Toggle> serverConfigLocked = null; private static ConfigEntry<float> growSpeedFactor = null; private static ConfigEntry<float> cropYieldFactor = null; private static ConfigEntry<int> ignoreBiomeLevel = null; private static ConfigEntry<float> experienceGainedFactor = null; private static ConfigEntry<int> experienceLoss = null; public static ConfigEntry<KeyboardShortcut> plantModeToggleHotkey = null; public static ConfigEntry<int> increasePlantAmount = null; public static ConfigEntry<int> increaseHarvestAmount = null; public static ConfigEntry<Toggle> randomRotation = null; public static ConfigEntry<KeyboardShortcut> snapModeToggleHotkey = null; private static ConfigEntry<int> showPlantProgressLevel = null; public static ConfigEntry<int> staminaReductionPerLevel = null; private static SkillDef? farmingSkill; private ConfigEntry<T> config<T>(string group, string name, T value, ConfigDescription description, bool synchronizedSetting = true) { ConfigEntry<T> val = ((BaseUnityPlugin)this).Config.Bind<T>(group, name, value, description); configSync.AddConfigEntry<T>(val).SynchronizedConfig = synchronizedSetting; return val; } private ConfigEntry<T> config<T>(string group, string name, T value, string description, bool synchronizedSetting = true) { //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_0018: Expected O, but got Unknown return config(group, name, value, new ConfigDescription(description, (AcceptableValueBase)null, Array.Empty<object>()), synchronizedSetting); } public void Awake() { //IL_0055: Unknown result type (might be due to invalid IL or missing references) //IL_0060: Expected O, but got Unknown //IL_008e: Unknown result type (might be due to invalid IL or missing references) //IL_0099: Expected O, but got Unknown //IL_00d2: Unknown result type (might be due to invalid IL or missing references) //IL_00dd: Expected O, but got Unknown //IL_0116: Unknown result type (might be due to invalid IL or missing references) //IL_0121: Expected O, but got Unknown //IL_015a: Unknown result type (might be due to invalid IL or missing references) //IL_0165: Expected O, but got Unknown //IL_019e: Unknown result type (might be due to invalid IL or missing references) //IL_01a9: Expected O, but got Unknown //IL_01e1: Unknown result type (might be due to invalid IL or missing references) //IL_01ec: Expected O, but got Unknown //IL_0208: Unknown result type (might be due to invalid IL or missing references) //IL_0213: Expected O, but got Unknown //IL_026a: Unknown result type (might be due to invalid IL or missing references) //IL_0275: Expected O, but got Unknown //IL_02c1: Unknown result type (might be due to invalid IL or missing references) //IL_02cc: Expected O, but got Unknown //IL_02e6: Unknown result type (might be due to invalid IL or missing references) //IL_02f6: Unknown result type (might be due to invalid IL or missing references) //IL_0301: Expected O, but got Unknown //IL_031b: Unknown result type (might be due to invalid IL or missing references) //IL_032b: Unknown result type (might be due to invalid IL or missing references) //IL_0336: Expected O, but got Unknown //IL_0346: Unknown result type (might be due to invalid IL or missing references) serverConfigLocked = config("1 - General", "Lock Configuration", Toggle.On, "If on, the configuration is locked and can be changed by server admins only."); configSync.AddLockingConfigEntry<Toggle>(serverConfigLocked); growSpeedFactor = config("2 - Crops", "Grow Speed Factor", 3f, new ConfigDescription("Speed factor for crop growth at skill level 100.", (AcceptableValueBase)(object)new AcceptableValueRange<float>(1f, 10f), Array.Empty<object>())); cropYieldFactor = config("2 - Crops", "Crop Yield Factor", 2f, new ConfigDescription("Item yield factor for crops at skill level 100.", (AcceptableValueBase)(object)new AcceptableValueRange<float>(1f, 5f), Array.Empty<object>())); showPlantProgressLevel = config("2 - Crops", "Show Progress Level", 30, new ConfigDescription("Required skill level to see the progress of planted crops. 0 is disabled.", (AcceptableValueBase)(object)new AcceptableValueRange<int>(0, 100), new object[1] { new ConfigurationManagerAttributes { ShowRangeAsPercent = false } })); ignoreBiomeLevel = config("2 - Crops", "Ignore Biome Level", 50, new ConfigDescription("Required skill level to ignore the required biome of planted crops. 0 is disabled.", (AcceptableValueBase)(object)new AcceptableValueRange<int>(0, 100), new object[1] { new ConfigurationManagerAttributes { ShowRangeAsPercent = false } })); increasePlantAmount = config("2 - Crops", "Plant Increase Interval", 20, new ConfigDescription("Level interval to increase the number of crops planted at the same time. 0 is disabled.", (AcceptableValueBase)(object)new AcceptableValueRange<int>(0, 100), new object[1] { new ConfigurationManagerAttributes { ShowRangeAsPercent = false } })); increaseHarvestAmount = config("2 - Crops", "Harvest Increase Interval", 20, new ConfigDescription("Level interval to increase the radius harvested at the same time. 0 is disabled.", (AcceptableValueBase)(object)new AcceptableValueRange<int>(0, 100), new object[1] { new ConfigurationManagerAttributes { ShowRangeAsPercent = false } })); staminaReductionPerLevel = config("2 - Crops", "Stamina Reduction per Level", 1, new ConfigDescription("Reduces the stamina usage while planting and harvesting your crops. Percentage stamina reduction per level. 0 is disabled.", (AcceptableValueBase)(object)new AcceptableValueRange<int>(0, 100), new object[1] { new ConfigurationManagerAttributes { ShowRangeAsPercent = false } })); randomRotation = config("2 - Crops", "Random Rotation", Toggle.Off, new ConfigDescription("Rotates each crop randomly. Some people say this looks more natural.", (AcceptableValueBase)null, Array.Empty<object>()), synchronizedSetting: false); randomRotation.SettingChanged += delegate { MassPlant.determineGhostRotations(); }; experienceGainedFactor = config("3 - Other", "Skill Experience Gain Factor", 1f, new ConfigDescription("Factor for experience gained for the farming skill.", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0.01f, 5f), Array.Empty<object>())); experienceGainedFactor.SettingChanged += delegate { if (farmingSkill != null) { farmingSkill.m_increseStep = experienceGainedFactor.Value; } }; experienceLoss = config("3 - Other", "Skill Experience Loss", 0, new ConfigDescription("How much experience to lose in the farming skill on death.", (AcceptableValueBase)(object)new AcceptableValueRange<int>(0, 100), Array.Empty<object>())); plantModeToggleHotkey = config<KeyboardShortcut>("3 - Other", "Toggle Mass Plant Hotkey", new KeyboardShortcut((KeyCode)304, Array.Empty<KeyCode>()), new ConfigDescription("Shortcut to press to toggle between the single plant mode and the mass plant mode. Please note that you have to stand still, to toggle this.", (AcceptableValueBase)null, Array.Empty<object>()), synchronizedSetting: false); snapModeToggleHotkey = config<KeyboardShortcut>("3 - Other", "Toggle Snapping Hotkey", new KeyboardShortcut((KeyCode)306, Array.Empty<KeyCode>()), new ConfigDescription("Shortcut to press to toggle between snapping mode and not snapping. Please note that you have to stand still, to toggle this.", (AcceptableValueBase)null, Array.Empty<object>()), synchronizedSetting: false); Assembly executingAssembly = Assembly.GetExecutingAssembly(); new Harmony("org.bepinex.plugins.farming").PatchAll(executingAssembly); } } public static class MassHarvest { [HarmonyPatch(typeof(Pickable), "Interact")] private class HarvestNearbyPickables { private static bool isPicked = false; private static readonly int plantMask = LayerMask.GetMask(new string[2] { "piece_nonsolid", "item" }); private static bool isFarmingPickable(Pickable pickable) { ZNetView nview = pickable.m_nview; if (nview == null) { return false; } return nview.GetZDO().GetInt("Farming Yield Multiplier", 0) > 0; } private static void Prefix(Pickable __instance, out bool __state) { __state = isPicked || Farming.increaseHarvestAmount.Value == 0 || !isFarmingPickable(__instance); } [HarmonyPriority(300)] private static void Postfix(Pickable __instance, bool __state) { //IL_0010: Unknown result type (might be due to invalid IL or missing references) if (__state) { return; } isPicked = true; Collider[] array = Physics.OverlapSphere(((Component)__instance).transform.position, (float)(int)(((Character)Player.m_localPlayer).GetSkillFactor((SkillType)106) * 100f / (float)Farming.increaseHarvestAmount.Value) * 1.5f, plantMask); foreach (Collider val in array) { object obj = ((Component)val).GetComponent<Pickable>(); if (obj == null) { Transform parent = ((Component)val).transform.parent; obj = ((parent != null) ? ((Component)parent).GetComponent<Pickable>() : null); } Pickable val2 = (Pickable)obj; if (val2 != null && (Object)(object)val2 != (Object)(object)__instance && isFarmingPickable(val2)) { val2.Interact((Humanoid)(object)Player.m_localPlayer, false, false); } } isPicked = false; } } } [HarmonyPatch] public class MassPlant { [HarmonyPatch(typeof(Player), "UpdatePlacement")] private static class ChangeStaminaUsage { private static float stamina; private static ItemData? item; private static void Prefix(Player __instance) { if (((Humanoid)__instance).GetRightItem()?.m_shared.m_name == "$item_cultivator") { item = ((Humanoid)__instance).GetRightItem(); stamina = item.m_shared.m_attack.m_attackStamina; Attack attack = item.m_shared.m_attack; attack.m_attackStamina *= Mathf.Max(0f, 1f - ((Character)__instance).GetSkillFactor((SkillType)106) * (float)Farming.staminaReductionPerLevel.Value); } placeSuccessful = false; } private static void Finalizer() { if (item != null) { item.m_shared.m_attack.m_attackStamina = stamina; item = null; } } } private struct PlantingCell { public Vector3 pos; public PlacementStatus valid; } private static Vector3 ghostCenterPosition; private static Quaternion ghostRotation; private static float[] randomGhostRotations = new float[1]; private static Piece placedPiece = null; private static List<PlantingCell> placements = new List<PlantingCell>(); private static bool placeSuccessful = false; private static bool massPlanting = true; private static bool snapping = true; private const float plantSpacing = 1.8f; private static readonly int _plantSpaceMask = LayerMask.GetMask(new string[5] { "Default", "static_solid", "Default_small", "piece", "piece_nonsolid" }); private static bool invalidatedGhosts = true; private static GameObject?[] _placementGhosts = (GameObject?[])(object)new GameObject[1]; private static readonly Piece _fakeResourcePiece = createFakePiece(); private static readonly int RippleDistance = Shader.PropertyToID("_RippleDistance"); private static readonly int ValueNoise = Shader.PropertyToID("_ValueNoise"); private static int GridWidth() { return 1 + Mathf.FloorToInt(((Character)Player.m_localPlayer).GetSkillFactor((SkillType)106) * (100f / (float)Farming.increasePlantAmount.Value)) / 2; } private static int GridHeight() { return 1 + Mathf.FloorToInt(Mathf.Min(((Character)Player.m_localPlayer).GetSkillFactor((SkillType)106), 0.999f) * (100f / (float)Farming.increasePlantAmount.Value) + 1f) / 2; } [HarmonyPostfix] [HarmonyPatch(typeof(Player), "PlacePiece")] public static void PlacePiecePostfix(Player __instance, Piece piece) { placeSuccessful = true; placedPiece = piece; } [HarmonyPostfix] [HarmonyPatch(typeof(Player), "UpdatePlacement")] public static void UpdatePlacementPostfix(Player __instance, bool takeInput, float dt) { //IL_0034: Unknown result type (might be due to invalid IL or missing references) //IL_005a: Unknown result type (might be due to invalid IL or missing references) //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_009d: Unknown result type (might be due to invalid IL or missing references) //IL_00bf: Unknown result type (might be due to invalid IL or missing references) //IL_00c4: Unknown result type (might be due to invalid IL or missing references) //IL_00c9: Unknown result type (might be due to invalid IL or missing references) //IL_00ce: Unknown result type (might be due to invalid IL or missing references) //IL_00d3: Unknown result type (might be due to invalid IL or missing references) //IL_00de: Unknown result type (might be due to invalid IL or missing references) //IL_00df: Unknown result type (might be due to invalid IL or missing references) //IL_0110: Unknown result type (might be due to invalid IL or missing references) //IL_0111: Unknown result type (might be due to invalid IL or missing references) if (Farming.increasePlantAmount.Value == 0 || !placeSuccessful || !Object.op_Implicit((Object)(object)((Component)placedPiece).gameObject.GetComponent<Plant>()) || !massPlanting) { return; } Heightmap val = Heightmap.FindHeightmap(ghostCenterPosition); if (!Object.op_Implicit((Object)(object)val)) { return; } for (int i = 1; i < placements.Count; i++) { Vector3 pos = placements[i].pos; if (placedPiece.m_cultivatedGroundOnly && !val.IsCultivated(pos)) { continue; } if (!__instance.m_noPlacementCost && !__instance.HaveRequirements(placedPiece, (RequirementMode)0)) { break; } if ((int)placements[i].valid != 0) { continue; } try { Farming.PlayerIsPlantingPlants.planting = true; Quaternion val2 = Quaternion.Euler(new Vector3(0f, randomGhostRotations[i], 0f)) * ghostRotation; GameObject val3 = Object.Instantiate<GameObject>(((Component)placedPiece).gameObject, pos, val2); Piece component = val3.GetComponent<Piece>(); if (Object.op_Implicit((Object)(object)component)) { component.SetCreator(__instance.GetPlayerID()); } placedPiece.m_placeEffect.Create(pos, val2, val3.transform, 1f, -1); } finally { Farming.PlayerIsPlantingPlants.planting = false; } Game.instance.GetPlayerProfile().IncrementStat((PlayerStatType)2, 1f); __instance.ConsumeResources(placedPiece.m_resources, 0, -1, 1); } } private static List<PlantingCell> BuildPlantingGridPositions(Vector3 originPos, Plant placedPlant, Quaternion rotation) { //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_0008: Unknown result type (might be due to invalid IL or missing references) //IL_0056: Unknown result type (might be due to invalid IL or missing references) //IL_0057: Unknown result type (might be due to invalid IL or missing references) //IL_005c: Unknown result type (might be due to invalid IL or missing references) //IL_0062: Unknown result type (might be due to invalid IL or missing references) //IL_0067: Unknown result type (might be due to invalid IL or missing references) //IL_0069: Unknown result type (might be due to invalid IL or missing references) //IL_006a: Unknown result type (might be due to invalid IL or missing references) //IL_006f: Unknown result type (might be due to invalid IL or missing references) //IL_0075: Unknown result type (might be due to invalid IL or missing references) //IL_007a: Unknown result type (might be due to invalid IL or missing references) //IL_007d: Unknown result type (might be due to invalid IL or missing references) //IL_0082: Unknown result type (might be due to invalid IL or missing references) //IL_0088: Unknown result type (might be due to invalid IL or missing references) //IL_0092: Unknown result type (might be due to invalid IL or missing references) //IL_0097: Unknown result type (might be due to invalid IL or missing references) //IL_009c: Unknown result type (might be due to invalid IL or missing references) //IL_00a2: Unknown result type (might be due to invalid IL or missing references) //IL_00ac: Unknown result type (might be due to invalid IL or missing references) //IL_00b1: Unknown result type (might be due to invalid IL or missing references) //IL_00b6: Unknown result type (might be due to invalid IL or missing references) //IL_00bd: Unknown result type (might be due to invalid IL or missing references) //IL_00bf: Unknown result type (might be due to invalid IL or missing references) //IL_065b: Unknown result type (might be due to invalid IL or missing references) //IL_00c8: Unknown result type (might be due to invalid IL or missing references) //IL_00cf: Unknown result type (might be due to invalid IL or missing references) //IL_00d1: Unknown result type (might be due to invalid IL or missing references) //IL_00d3: Unknown result type (might be due to invalid IL or missing references) //IL_00d8: Unknown result type (might be due to invalid IL or missing references) //IL_00e5: Unknown result type (might be due to invalid IL or missing references) //IL_00e7: Unknown result type (might be due to invalid IL or missing references) //IL_00e9: Unknown result type (might be due to invalid IL or missing references) //IL_00ee: Unknown result type (might be due to invalid IL or missing references) //IL_0674: Unknown result type (might be due to invalid IL or missing references) //IL_0679: Unknown result type (might be due to invalid IL or missing references) //IL_067b: Unknown result type (might be due to invalid IL or missing references) //IL_067d: Unknown result type (might be due to invalid IL or missing references) //IL_0686: Unknown result type (might be due to invalid IL or missing references) //IL_0692: Unknown result type (might be due to invalid IL or missing references) //IL_0694: Unknown result type (might be due to invalid IL or missing references) //IL_0697: Unknown result type (might be due to invalid IL or missing references) //IL_014c: Unknown result type (might be due to invalid IL or missing references) //IL_0151: Unknown result type (might be due to invalid IL or missing references) //IL_0153: Unknown result type (might be due to invalid IL or missing references) //IL_06b7: Unknown result type (might be due to invalid IL or missing references) //IL_06a8: Unknown result type (might be due to invalid IL or missing references) //IL_06d5: Unknown result type (might be due to invalid IL or missing references) //IL_06d7: Unknown result type (might be due to invalid IL or missing references) //IL_06de: Unknown result type (might be due to invalid IL or missing references) //IL_06e0: Unknown result type (might be due to invalid IL or missing references) //IL_06c7: Unknown result type (might be due to invalid IL or missing references) //IL_06b3: Unknown result type (might be due to invalid IL or missing references) //IL_020a: Unknown result type (might be due to invalid IL or missing references) //IL_020f: Unknown result type (might be due to invalid IL or missing references) //IL_019a: Unknown result type (might be due to invalid IL or missing references) //IL_019f: Unknown result type (might be due to invalid IL or missing references) //IL_01a8: Unknown result type (might be due to invalid IL or missing references) //IL_01aa: Unknown result type (might be due to invalid IL or missing references) //IL_01b8: Unknown result type (might be due to invalid IL or missing references) //IL_01c2: Unknown result type (might be due to invalid IL or missing references) //IL_01c4: Unknown result type (might be due to invalid IL or missing references) //IL_0360: Unknown result type (might be due to invalid IL or missing references) //IL_0365: Unknown result type (might be due to invalid IL or missing references) //IL_05f2: Unknown result type (might be due to invalid IL or missing references) //IL_05f4: Unknown result type (might be due to invalid IL or missing references) //IL_0265: Unknown result type (might be due to invalid IL or missing references) //IL_026a: Unknown result type (might be due to invalid IL or missing references) //IL_029f: Unknown result type (might be due to invalid IL or missing references) //IL_02a4: Unknown result type (might be due to invalid IL or missing references) //IL_02a9: Unknown result type (might be due to invalid IL or missing references) //IL_02b1: Unknown result type (might be due to invalid IL or missing references) //IL_02b6: Unknown result type (might be due to invalid IL or missing references) //IL_02bd: Unknown result type (might be due to invalid IL or missing references) //IL_02c2: Unknown result type (might be due to invalid IL or missing references) //IL_02c4: Unknown result type (might be due to invalid IL or missing references) //IL_02c9: Unknown result type (might be due to invalid IL or missing references) //IL_02f7: Unknown result type (might be due to invalid IL or missing references) //IL_02fc: Unknown result type (might be due to invalid IL or missing references) //IL_063a: Unknown result type (might be due to invalid IL or missing references) //IL_063c: Unknown result type (might be due to invalid IL or missing references) //IL_0373: Unknown result type (might be due to invalid IL or missing references) //IL_0307: Unknown result type (might be due to invalid IL or missing references) //IL_030d: Unknown result type (might be due to invalid IL or missing references) //IL_031e: Unknown result type (might be due to invalid IL or missing references) //IL_0323: Unknown result type (might be due to invalid IL or missing references) //IL_0328: Unknown result type (might be due to invalid IL or missing references) //IL_0339: Unknown result type (might be due to invalid IL or missing references) //IL_033e: Unknown result type (might be due to invalid IL or missing references) //IL_0623: Unknown result type (might be due to invalid IL or missing references) //IL_0628: Unknown result type (might be due to invalid IL or missing references) //IL_062a: Unknown result type (might be due to invalid IL or missing references) //IL_03ba: Unknown result type (might be due to invalid IL or missing references) //IL_03c6: Unknown result type (might be due to invalid IL or missing references) //IL_03ef: Unknown result type (might be due to invalid IL or missing references) //IL_03f4: Unknown result type (might be due to invalid IL or missing references) //IL_0402: Unknown result type (might be due to invalid IL or missing references) //IL_040b: Unknown result type (might be due to invalid IL or missing references) //IL_0410: Unknown result type (might be due to invalid IL or missing references) //IL_041e: Unknown result type (might be due to invalid IL or missing references) //IL_0420: Unknown result type (might be due to invalid IL or missing references) //IL_0425: Unknown result type (might be due to invalid IL or missing references) //IL_042b: Unknown result type (might be due to invalid IL or missing references) //IL_0430: Unknown result type (might be due to invalid IL or missing references) //IL_043e: Unknown result type (might be due to invalid IL or missing references) //IL_0440: Unknown result type (might be due to invalid IL or missing references) //IL_0442: Unknown result type (might be due to invalid IL or missing references) //IL_0444: Unknown result type (might be due to invalid IL or missing references) //IL_0449: Unknown result type (might be due to invalid IL or missing references) //IL_0455: Unknown result type (might be due to invalid IL or missing references) //IL_045a: Unknown result type (might be due to invalid IL or missing references) //IL_0468: Unknown result type (might be due to invalid IL or missing references) //IL_046a: Unknown result type (might be due to invalid IL or missing references) //IL_046f: Unknown result type (might be due to invalid IL or missing references) //IL_0499: Unknown result type (might be due to invalid IL or missing references) //IL_049e: Unknown result type (might be due to invalid IL or missing references) //IL_04ac: Unknown result type (might be due to invalid IL or missing references) //IL_04ae: Unknown result type (might be due to invalid IL or missing references) //IL_04b0: Unknown result type (might be due to invalid IL or missing references) //IL_04b2: Unknown result type (might be due to invalid IL or missing references) //IL_04b7: Unknown result type (might be due to invalid IL or missing references) //IL_04c3: Unknown result type (might be due to invalid IL or missing references) //IL_04c8: Unknown result type (might be due to invalid IL or missing references) //IL_04d6: Unknown result type (might be due to invalid IL or missing references) //IL_04d8: Unknown result type (might be due to invalid IL or missing references) //IL_04dd: Unknown result type (might be due to invalid IL or missing references) //IL_0481: Unknown result type (might be due to invalid IL or missing references) //IL_0483: Unknown result type (might be due to invalid IL or missing references) //IL_0485: Unknown result type (might be due to invalid IL or missing references) //IL_0487: Unknown result type (might be due to invalid IL or missing references) //IL_048c: Unknown result type (might be due to invalid IL or missing references) //IL_0491: Unknown result type (might be due to invalid IL or missing references) //IL_0505: Unknown result type (might be due to invalid IL or missing references) //IL_050a: Unknown result type (might be due to invalid IL or missing references) //IL_0518: Unknown result type (might be due to invalid IL or missing references) //IL_051a: Unknown result type (might be due to invalid IL or missing references) //IL_051c: Unknown result type (might be due to invalid IL or missing references) //IL_051e: Unknown result type (might be due to invalid IL or missing references) //IL_0523: Unknown result type (might be due to invalid IL or missing references) //IL_052f: Unknown result type (might be due to invalid IL or missing references) //IL_0534: Unknown result type (might be due to invalid IL or missing references) //IL_0542: Unknown result type (might be due to invalid IL or missing references) //IL_0544: Unknown result type (might be due to invalid IL or missing references) //IL_0549: Unknown result type (might be due to invalid IL or missing references) //IL_04ef: Unknown result type (might be due to invalid IL or missing references) //IL_04f1: Unknown result type (might be due to invalid IL or missing references) //IL_04f3: Unknown result type (might be due to invalid IL or missing references) //IL_04f5: Unknown result type (might be due to invalid IL or missing references) //IL_04fa: Unknown result type (might be due to invalid IL or missing references) //IL_04ff: Unknown result type (might be due to invalid IL or missing references) //IL_0573: Unknown result type (might be due to invalid IL or missing references) //IL_0578: Unknown result type (might be due to invalid IL or missing references) //IL_0586: Unknown result type (might be due to invalid IL or missing references) //IL_0588: Unknown result type (might be due to invalid IL or missing references) //IL_058a: Unknown result type (might be due to invalid IL or missing references) //IL_058c: Unknown result type (might be due to invalid IL or missing references) //IL_0591: Unknown result type (might be due to invalid IL or missing references) //IL_059d: Unknown result type (might be due to invalid IL or missing references) //IL_05a2: Unknown result type (might be due to invalid IL or missing references) //IL_05b0: Unknown result type (might be due to invalid IL or missing references) //IL_05b2: Unknown result type (might be due to invalid IL or missing references) //IL_05b7: Unknown result type (might be due to invalid IL or missing references) //IL_055b: Unknown result type (might be due to invalid IL or missing references) //IL_055d: Unknown result type (might be due to invalid IL or missing references) //IL_055f: Unknown result type (might be due to invalid IL or missing references) //IL_0561: Unknown result type (might be due to invalid IL or missing references) //IL_0566: Unknown result type (might be due to invalid IL or missing references) //IL_056b: Unknown result type (might be due to invalid IL or missing references) //IL_05c9: Unknown result type (might be due to invalid IL or missing references) //IL_05cb: Unknown result type (might be due to invalid IL or missing references) //IL_05cd: Unknown result type (might be due to invalid IL or missing references) //IL_05cf: Unknown result type (might be due to invalid IL or missing references) //IL_05d4: Unknown result type (might be due to invalid IL or missing references) //IL_05d9: Unknown result type (might be due to invalid IL or missing references) float num = placedPlant.m_growRadius * 2f; int num2 = ((!massPlanting) ? 1 : GridHeight()); int num3 = ((!massPlanting) ? 1 : GridWidth()); int num4 = num2; int num5 = num3; if (num3 == 1) { num3 = 3; } if (num2 == 1) { num2 = 3; } List<Vector3> list = new List<Vector3>(num3 * num2); Vector3 val = rotation * Vector3.left * num; Vector3 val2 = rotation * Vector3.forward * num; Vector3 val3 = originPos - val2 * (float)(num3 - 1) / 2f - val * (float)(num2 - 1) / 2f; for (int j = 0; j < num3; j++) { Vector3 val4 = val3; for (int k = 0; k < num2; k++) { list.Add(val4); val4 += val; } val3 += val2; } Vector3 val6; if (snapping) { int mask = LayerMask.GetMask(new string[1] { "piece_nonsolid" }); HashSet<Vector3> snappingPositions = new HashSet<Vector3>(); float num6 = float.MaxValue; foreach (Vector3 item in list) { Collider[] array = Physics.OverlapSphere(item, num * 1.8f * 1.5f, mask); foreach (Collider val5 in array) { if (Object.op_Implicit((Object)(object)((Component)val5).GetComponent<Plant>()) || Object.op_Implicit((Object)(object)((Component)val5).GetComponent<Pickable>())) { Vector3 position = ((Component)val5).transform.position; HashSet<Vector3> hashSet = snappingPositions; val6 = position; val6.y = 0f; hashSet.Add(val6); num6 = Mathf.Min(num6, Utils.DistanceXZ(item, position)); } } } if (num6 < num * 1.8f) { Quaternion val7 = Quaternion.identity; if (snappingPositions.Count > 1 && list.Count > 1) { Vector3 firstSnapPos = snappingPositions.OrderBy(delegate(Vector3 p) { //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_0008: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_0041: Unknown result type (might be due to invalid IL or missing references) //IL_0046: Unknown result type (might be due to invalid IL or missing references) //IL_004b: Unknown result type (might be due to invalid IL or missing references) float num13 = snappingPositions.Where((Vector3 s) => s != p).Min((Vector3 s) => Utils.DistanceXZ(s, p)); Vector3 val20 = p - originPos; return num13 + ((Vector3)(ref val20)).magnitude / 1000f; }).First(); Vector3 val8 = snappingPositions.Where((Vector3 p) => p != firstSnapPos).OrderBy(delegate(Vector3 p) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_0018: Unknown result type (might be due to invalid IL or missing references) //IL_001d: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) float num12 = Utils.DistanceXZ(firstSnapPos, p); Vector3 val19 = p - originPos; return num12 + ((Vector3)(ref val19)).magnitude / 1000f; }).First(); float num7 = Vector3.SignedAngle(list[0] - list[1], firstSnapPos - val8, Vector3.up); num7 = (num7 + 225f) % 90f - 45f; val7 = Quaternion.Euler(0f, num7, 0f); for (int m = 0; m < list.Count; m++) { list[m] = val7 * (list[m] - originPos) + originPos; } } float num8 = float.MaxValue; Vector3 val9 = Vector3.zero; int num9 = 0; while (val9 == Vector3.zero && num9 < list.Count) { Collider[] array = Physics.OverlapSphere(list[num9], num * 1.8f, mask); foreach (Collider val10 in array) { if (!Object.op_Implicit((Object)(object)((Component)val10).GetComponent<Plant>()) && !Object.op_Implicit((Object)(object)((Component)val10).GetComponent<Pickable>())) { continue; } float num10 = Utils.DistanceXZ(list[num9], ((Component)val10).transform.position); if (!((double)num10 - 0.001 < (double)num8)) { continue; } num8 = num10; val6 = list[num9]; val6.y = 0f; Vector3 val11 = val6; val6 = ((Component)val10).transform.position; val6.y = 0f; val9 = val11 - val6; val6 = list[num9]; val6.y = 0f; Vector3 val12 = val6 + val7 * val; val6 = ((Component)val10).transform.position; val6.y = 0f; val6 = val12 - val6; if (((Vector3)(ref val6)).sqrMagnitude < ((Vector3)(ref val9)).sqrMagnitude) { val9 += val7 * val; } else { val6 = list[num9]; val6.y = 0f; Vector3 val13 = val6 - val7 * val; val6 = ((Component)val10).transform.position; val6.y = 0f; val6 = val13 - val6; if (((Vector3)(ref val6)).sqrMagnitude < ((Vector3)(ref val9)).sqrMagnitude) { val9 -= val7 * val; } } val6 = list[num9]; val6.y = 0f; Vector3 val14 = val6 + val7 * val2; val6 = ((Component)val10).transform.position; val6.y = 0f; val6 = val14 - val6; if (((Vector3)(ref val6)).sqrMagnitude < ((Vector3)(ref val9)).sqrMagnitude) { val9 += val7 * val2; continue; } val6 = list[num9]; val6.y = 0f; Vector3 val15 = val6 - val7 * val2; val6 = ((Component)val10).transform.position; val6.y = 0f; val6 = val15 - val6; if (((Vector3)(ref val6)).sqrMagnitude < ((Vector3)(ref val9)).sqrMagnitude) { val9 -= val7 * val2; } } num9++; } int num11 = 0; while (val9 != Vector3.zero && num11 < list.Count) { List<Vector3> list2 = list; int l = num11; list2[l] -= val9; num11++; } } } List<PlantingCell> list3 = new List<PlantingCell>(); Heightmap val16 = Heightmap.FindHeightmap(originPos); foreach (Vector3 item2 in list) { val6 = item2; val6.y = ZoneSystem.instance.GetGroundHeight(item2); Vector3 val17 = val6; PlacementStatus valid = (PlacementStatus)0; if (((Component)placedPlant).GetComponent<Piece>().m_cultivatedGroundOnly && !val16.IsCultivated(val17)) { valid = (PlacementStatus)9; } else if (!HasGrowSpace(val17, ((Component)placedPlant).gameObject)) { valid = (PlacementStatus)1; } list3.Add(new PlantingCell { pos = val17, valid = valid }); } if (num5 == 1) { list3 = ((num4 == 1) ? new List<PlantingCell> { list3[4] } : new List<PlantingCell> { list3[2], list3[3] }); } int index = (from g in list3.Select((PlantingCell c, int i) => new Tuple<PlantingCell, int>(c, i)) where (int)g.Item1.valid == 0 select g).OrderBy(delegate(Tuple<PlantingCell, int> g) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Unknown result type (might be due to invalid IL or missing references) Vector3 val18 = originPos - g.Item1.pos; return ((Vector3)(ref val18)).magnitude; }).FirstOrDefault()?.Item2 ?? 0; PlantingCell value = list3[index]; list3[index] = list3[0]; list3[0] = value; return list3; } private static bool HasGrowSpace(Vector3 newPos, GameObject go) { //IL_0011: Unknown result type (might be due to invalid IL or missing references) Plant component = go.GetComponent<Plant>(); if (component != null) { Collider[] array = (Collider[])(object)new Collider[1]; return Physics.OverlapSphereNonAlloc(newPos, component.m_growRadius, array, _plantSpaceMask) == 0; } return true; } private static Piece createFakePiece() { //IL_0005: Unknown result type (might be due to invalid IL or missing references) //IL_000a: Unknown result type (might be due to invalid IL or missing references) //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0017: Expected O, but got Unknown //IL_0026: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Expected O, but got Unknown GameObject val = new GameObject("Farming Mass Plant Fake Piece"); val.SetActive(false); Object.DontDestroyOnLoad((Object)val); Piece val2 = val.AddComponent<Piece>(); val2.m_resources = (Requirement[])(object)new Requirement[1] { new Requirement() }; return val2; } [HarmonyPostfix] [HarmonyPatch(typeof(Player), "SetupPlacementGhost")] public static void SetupPlacementGhostPostfix(Player __instance) { DestroyGhosts(); } [HarmonyPostfix] [HarmonyPatch(typeof(Player), "UpdatePlacementGhost")] public static void UpdatePlacementGhostPostfix(Player __instance, bool flashGuardStone) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_0034: Unknown result type (might be due to invalid IL or missing references) //IL_0039: Unknown result type (might be due to invalid IL or missing references) //IL_0056: Unknown result type (might be due to invalid IL or missing references) //IL_005b: Unknown result type (might be due to invalid IL or missing references) //IL_0077: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) //IL_011c: Unknown result type (might be due to invalid IL or missing references) //IL_0128: Unknown result type (might be due to invalid IL or missing references) //IL_0166: Unknown result type (might be due to invalid IL or missing references) //IL_016b: Unknown result type (might be due to invalid IL or missing references) //IL_0198: Unknown result type (might be due to invalid IL or missing references) //IL_01be: Unknown result type (might be due to invalid IL or missing references) //IL_01c3: Unknown result type (might be due to invalid IL or missing references) //IL_01ce: Unknown result type (might be due to invalid IL or missing references) //IL_01d3: Unknown result type (might be due to invalid IL or missing references) //IL_01f7: Unknown result type (might be due to invalid IL or missing references) //IL_01fc: Unknown result type (might be due to invalid IL or missing references) //IL_020a: Unknown result type (might be due to invalid IL or missing references) //IL_0203: Unknown result type (might be due to invalid IL or missing references) //IL_0205: Unknown result type (might be due to invalid IL or missing references) //IL_0234: Unknown result type (might be due to invalid IL or missing references) //IL_0237: Invalid comparison between Unknown and I4 //IL_0225: Unknown result type (might be due to invalid IL or missing references) GameObject placementGhost = __instance.m_placementGhost; if (!Object.op_Implicit((Object)(object)placementGhost) || !placementGhost.activeSelf) { SetGhostsActive(active: false); return; } ghostCenterPosition = placementGhost.transform.position; ghostRotation = placementGhost.transform.rotation; if (Farming.increasePlantAmount.Value == 0) { SetGhostsActive(active: false); return; } KeyboardShortcut value = Farming.snapModeToggleHotkey.Value; if (((KeyboardShortcut)(ref value)).IsDown()) { snapping = !snapping; } value = Farming.plantModeToggleHotkey.Value; if (((KeyboardShortcut)(ref value)).IsDown()) { massPlanting = !massPlanting; } Plant component = placementGhost.GetComponent<Plant>(); if (!Object.op_Implicit((Object)(object)component)) { SetGhostsActive(active: false); return; } if (!EnsureGhostsBuilt(__instance)) { SetGhostsActive(active: false); return; } Requirement val = placementGhost.GetComponent<Piece>().m_resources.First((Requirement r) => Object.op_Implicit((Object)(object)r.m_resItem) && r.m_amount > 0); _fakeResourcePiece.m_resources[0].m_resItem = val.m_resItem; _fakeResourcePiece.m_resources[0].m_amount = val.m_amount; placements = BuildPlantingGridPositions(placementGhost.transform.position, component, placementGhost.transform.rotation); _placementGhosts[0] = placementGhost; for (int i = 0; i < _placementGhosts.Length; i++) { if (i == 1 && !massPlanting) { SetGhostsActive(active: false); break; } Vector3 pos = placements[i].pos; Requirement obj = _fakeResourcePiece.m_resources[0]; obj.m_amount += val.m_amount; _placementGhosts[i].transform.position = pos; _placementGhosts[i].transform.rotation = Quaternion.Euler(new Vector3(0f, randomGhostRotations[i], 0f)) * placementGhost.transform.rotation; _placementGhosts[i].SetActive(true); PlacementStatus val2 = placements[i].valid; if (i == 0) { __instance.m_placementStatus = val2; } if ((int)val2 == 0 && !__instance.m_noPlacementCost && !__instance.HaveRequirements(_fakeResourcePiece, (RequirementMode)0)) { val2 = (PlacementStatus)1; } _placementGhosts[i].GetComponent<Piece>().SetInvalidPlacementHeightlight((int)val2 > 0); } } public static void determineGhostRotations() { for (int i = 1; i < randomGhostRotations.Length; i++) { randomGhostRotations[i] = ((Farming.randomRotation.Value == Farming.Toggle.Off) ? 0f : Random.Range(0f, 360f)); } } private static bool EnsureGhostsBuilt(Player player) { int num = GridHeight() * GridWidth(); if (invalidatedGhosts || _placementGhosts.Length != num) { DestroyGhosts(); if (_placementGhosts.Length != num) { _placementGhosts = (GameObject?[])(object)new GameObject[num]; randomGhostRotations = new float[num]; } determineGhostRotations(); PieceTable buildPieces = player.m_buildPieces; if (buildPieces != null) { GameObject selectedPrefab = buildPieces.GetSelectedPrefab(); if (selectedPrefab != null) { if (selectedPrefab.GetComponent<Piece>().m_repairPiece) { return false; } for (int i = 1; i < _placementGhosts.Length; i++) { _placementGhosts[i] = SetupMyGhost(selectedPrefab); } invalidatedGhosts = false; goto IL_009b; } } return false; } goto IL_009b; IL_009b: return true; } private static void DestroyGhosts() { foreach (GameObject item in _placementGhosts.Skip(1)) { if (Object.op_Implicit((Object)(object)item)) { Object.Destroy((Object)(object)item); } } invalidatedGhosts = true; } private static void SetGhostsActive(bool active) { foreach (GameObject item in _placementGhosts.Skip(1)) { if (Object.op_Implicit((Object)(object)item)) { item.SetActive(active); } } } private static GameObject SetupMyGhost(GameObject prefab) { //IL_0166: Unknown result type (might be due to invalid IL or missing references) //IL_016d: Expected O, but got Unknown ZNetView.m_forceDisableInit = true; GameObject val = Object.Instantiate<GameObject>(prefab); ZNetView.m_forceDisableInit = false; ((Object)val).name = ((Object)prefab).name; Joint[] componentsInChildren = val.GetComponentsInChildren<Joint>(); for (int i = 0; i < componentsInChildren.Length; i++) { Object.Destroy((Object)(object)componentsInChildren[i]); } Rigidbody[] componentsInChildren2 = val.GetComponentsInChildren<Rigidbody>(); for (int i = 0; i < componentsInChildren2.Length; i++) { Object.Destroy((Object)(object)componentsInChildren2[i]); } int layer = LayerMask.NameToLayer("ghost"); Transform[] componentsInChildren3 = val.GetComponentsInChildren<Transform>(); for (int i = 0; i < componentsInChildren3.Length; i++) { ((Component)componentsInChildren3[i]).gameObject.layer = layer; } TerrainModifier[] componentsInChildren4 = val.GetComponentsInChildren<TerrainModifier>(); for (int i = 0; i < componentsInChildren4.Length; i++) { Object.Destroy((Object)(object)componentsInChildren4[i]); } GuidePoint[] componentsInChildren5 = val.GetComponentsInChildren<GuidePoint>(); for (int i = 0; i < componentsInChildren5.Length; i++) { Object.Destroy((Object)(object)componentsInChildren5[i]); } Light[] componentsInChildren6 = val.GetComponentsInChildren<Light>(); for (int i = 0; i < componentsInChildren6.Length; i++) { Object.Destroy((Object)(object)componentsInChildren6[i]); } Transform val2 = val.transform.Find("_GhostOnly"); if (Object.op_Implicit((Object)(object)val2)) { ((Component)val2).gameObject.SetActive(true); } MeshRenderer[] componentsInChildren7 = val.GetComponentsInChildren<MeshRenderer>(); foreach (MeshRenderer val3 in componentsInChildren7) { if (!((Object)(object)((Renderer)val3).sharedMaterial == (Object)null)) { Material[] sharedMaterials = ((Renderer)val3).sharedMaterials; for (int j = 0; j < sharedMaterials.Length; j++) { Material val4 = new Material(sharedMaterials[j]); val4.SetFloat(RippleDistance, 0f); val4.SetFloat(ValueNoise, 0f); sharedMaterials[j] = val4; } ((Renderer)val3).sharedMaterials = sharedMaterials; ((Renderer)val3).shadowCastingMode = (ShadowCastingMode)0; } } return val; } } } namespace ServerSync { [PublicAPI] internal abstract class OwnConfigEntryBase { public object? LocalBaseValue; public bool SynchronizedConfig = true; public abstract ConfigEntryBase BaseConfig { get; } } [PublicAPI] internal class SyncedConfigEntry<T> : OwnConfigEntryBase { public readonly ConfigEntry<T> SourceConfig; public override ConfigEntryBase BaseConfig => (ConfigEntryBase)(object)SourceConfig; public T Value { get { return SourceConfig.Value; } set { SourceConfig.Value = value; } } public SyncedConfigEntry(ConfigEntry<T> sourceConfig) { SourceConfig = sourceConfig; base..ctor(); } public void AssignLocalValue(T value) { if (LocalBaseValue == null) { Value = value; } else { LocalBaseValue = value; } } } internal abstract class CustomSyncedValueBase { public object? LocalBaseValue; public readonly string Identifier; public readonly Type Type; private object? boxedValue; protected bool localIsOwner; public readonly int Priority; public object? BoxedValue { get { return boxedValue; } set { boxedValue = value; this.ValueChanged?.Invoke(); } } public event Action? ValueChanged; protected CustomSyncedValueBase(ConfigSync configSync, string identifier, Type type, int priority) { Priority = priority; Identifier = identifier; Type = type; configSync.AddCustomValue(this); localIsOwner = configSync.IsSourceOfTruth; configSync.SourceOfTruthChanged += delegate(bool truth) { localIsOwner = truth; }; } } [PublicAPI] internal sealed class CustomSyncedValue<T> : CustomSyncedValueBase { public T Value { get { return (T)base.BoxedValue; } set { base.BoxedValue = value; } } public CustomSyncedValue(ConfigSync configSync, string identifier, T value = default(T), int priority = 0) : base(configSync, identifier, typeof(T), priority) { Value = value; } public void AssignLocalValue(T value) { if (localIsOwner) { Value = value; } else { LocalBaseValue = value; } } } internal class ConfigurationManagerAttributes { [UsedImplicitly] public bool? ReadOnly = false; } [PublicAPI] internal class ConfigSync { [HarmonyPatch(typeof(ZRpc), "HandlePackage")] private static class SnatchCurrentlyHandlingRPC { public static ZRpc? currentRpc; [HarmonyPrefix] private static void Prefix(ZRpc __instance) { currentRpc = __instance; } } [HarmonyPatch(typeof(ZNet), "Awake")] internal static class RegisterRPCPatch { [HarmonyPostfix] private static void Postfix(ZNet __instance) { isServer = __instance.IsServer(); foreach (ConfigSync configSync2 in configSyncs) { ZRoutedRpc.instance.Register<ZPackage>(configSync2.Name + " ConfigSync", (Action<long, ZPackage>)configSync2.RPC_FromOtherClientConfigSync); if (isServer) { configSync2.InitialSyncDone = true; Debug.Log((object)("Registered '" + configSync2.Name + " ConfigSync' RPC - waiting for incoming connections")); } } if (isServer) { ((MonoBehaviour)__instance).StartCoroutine(WatchAdminListChanges()); } static void SendAdmin(List<ZNetPeer> peers, bool isAdmin) { ZPackage package = ConfigsToPackage(null, null, new PackageEntry[1] { new PackageEntry { section = "Internal", key = "lockexempt", type = typeof(bool), value = isAdmin } }); ConfigSync configSync = configSyncs.First(); if (configSync != null) { ((MonoBehaviour)ZNet.instance).StartCoroutine(configSync.sendZPackage(peers, package)); } } static IEnumerator WatchAdminListChanges() { MethodInfo listContainsId = AccessTools.DeclaredMethod(typeof(ZNet), "ListContainsId", (Type[])null, (Type[])null); SyncedList adminList = (SyncedList)AccessTools.DeclaredField(typeof(ZNet), "m_adminList").GetValue(ZNet.instance); List<string> CurrentList = new List<string>(adminList.GetList()); while (true) { yield return (object)new WaitForSeconds(30f); if (!adminList.GetList().SequenceEqual(CurrentList)) { CurrentList = new List<string>(adminList.GetList()); List<ZNetPeer> adminPeer = ZNet.instance.GetPeers().Where(delegate(ZNetPeer p) { string hostName = p.m_rpc.GetSocket().GetHostName(); return ((object)listContainsId == null) ? adminList.Contains(hostName) : ((bool)listContainsId.Invoke(ZNet.instance, new object[2] { adminList, hostName })); }).ToList(); List<ZNetPeer> nonAdminPeer = ZNet.instance.GetPeers().Except(adminPeer).ToList(); SendAdmin(nonAdminPeer, isAdmin: false); SendAdmin(adminPeer, isAdmin: true); } } } } } [HarmonyPatch(typeof(ZNet), "OnNewConnection")] private static class RegisterClientRPCPatch { [HarmonyPostfix] private static void Postfix(ZNet __instance, ZNetPeer peer) { if (__instance.IsServer()) { return; } foreach (ConfigSync configSync in configSyncs) { peer.m_rpc.Register<ZPackage>(configSync.Name + " ConfigSync", (Action<ZRpc, ZPackage>)configSync.RPC_FromServerConfigSync); } } } private class ParsedConfigs { public readonly Dictionary<OwnConfigEntryBase, object?> configValues = new Dictionary<OwnConfigEntryBase, object>(); public readonly Dictionary<CustomSyncedValueBase, object?> customValues = new Dictionary<CustomSyncedValueBase, object>(); } [HarmonyPatch(typeof(ZNet), "Shutdown")] private class ResetConfigsOnShutdown { [HarmonyPostfix] private static void Postfix() { ProcessingServerUpdate = true; foreach (ConfigSync configSync in configSyncs) { configSync.resetConfigsFromServer(); configSync.IsSourceOfTruth = true; configSync.InitialSyncDone = false; } ProcessingServerUpdate = false; } } [HarmonyPatch(typeof(ZNet), "RPC_PeerInfo")] private class SendConfigsAfterLogin { private class BufferingSocket : ZPlayFabSocket, ISocket { public volatile bool finished = false; public volatile int versionMatchQueued = -1; public readonly List<ZPackage> Package = new List<ZPackage>(); public readonly ISocket Original; public BufferingSocket(ISocket original) { Original = original; ((ZPlayFabSocket)this)..ctor(); } public bool IsConnected() { return Original.IsConnected(); } public ZPackage Recv() { return Original.Recv(); } public int GetSendQueueSize() { return Original.GetSendQueueSize(); } public int GetCurrentSendRate() { return Original.GetCurrentSendRate(); } public bool IsHost() { return Original.IsHost(); } public void Dispose() { Original.Dispose(); } public bool GotNewData() { return Original.GotNewData(); } public void Close() { Original.Close(); } public string GetEndPointString() { return Original.GetEndPointString(); } public void GetAndResetStats(out int totalSent, out int totalRecv) { Original.GetAndResetStats(ref totalSent, ref totalRecv); } public void GetConnectionQuality(out float localQuality, out float remoteQuality, out int ping, out float outByteSec, out float inByteSec) { Original.GetConnectionQuality(ref localQuality, ref remoteQuality, ref ping, ref outByteSec, ref inByteSec); } public ISocket Accept() { return Original.Accept(); } public int GetHostPort() { return Original.GetHostPort(); } public bool Flush() { return Original.Flush(); } public string GetHostName() { return Original.GetHostName(); } public void VersionMatch() { if (finished) { Original.VersionMatch(); } else { versionMatchQueued = Package.Count; } } public void Send(ZPackage pkg) { //IL_0057: Unknown result type (might be due to invalid IL or missing references) //IL_005d: Expected O, but got Unknown int pos = pkg.GetPos(); pkg.SetPos(0); int num = pkg.ReadInt(); if ((num == StringExtensionMethods.GetStableHashCode("PeerInfo") || num == StringExtensionMethods.GetStableHashCode("RoutedRPC") || num == StringExtensionMethods.GetStableHashCode("ZDOData")) && !finished) { ZPackage val = new ZPackage(pkg.GetArray()); val.SetPos(pos); Package.Add(val); } else { pkg.SetPos(pos); Original.Send(pkg); } } } [HarmonyPriority(800)] [HarmonyPrefix] private static void Prefix(ref Dictionary<Assembly, BufferingSocket>? __state, ZNet __instance, ZRpc rpc) { //IL_0078: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Invalid comparison between Unknown and I4 if (!__instance.IsServer()) { return; } BufferingSocket bufferingSocket = new BufferingSocket(rpc.GetSocket()); AccessTools.DeclaredField(typeof(ZRpc), "m_socket").SetValue(rpc, bufferingSocket); object? obj = AccessTools.DeclaredMethod(typeof(ZNet), "GetPeer", new Type[1] { typeof(ZRpc) }, (Type[])null).Invoke(__instance, new object[1] { rpc }); ZNetPeer val = (ZNetPeer)((obj is ZNetPeer) ? obj : null); if (val != null && (int)ZNet.m_onlineBackend > 0) { FieldInfo fieldInfo = AccessTools.DeclaredField(typeof(ZNetPeer), "m_socket"); object? value = fieldInfo.GetValue(val); ZPlayFabSocket val2 = (ZPlayFabSocket)((value is ZPlayFabSocket) ? value : null); if (val2 != null) { typeof(ZPlayFabSocket).GetField("m_remotePlayerId").SetValue(bufferingSocket, val2.m_remotePlayerId); } fieldInfo.SetValue(val, bufferingSocket); } if (__state == null) { __state = new Dictionary<Assembly, BufferingSocket>(); } __state[Assembly.GetExecutingAssembly()] = bufferingSocket; } [HarmonyPostfix] private static void Postfix(Dictionary<Assembly, BufferingSocket> __state, ZNet __instance, ZRpc rpc) { ZRpc rpc2 = rpc; ZNet __instance2 = __instance; Dictionary<Assembly, BufferingSocket> __state2 = __state; ZNetPeer peer; if (__instance2.IsServer()) { object obj = AccessTools.DeclaredMethod(typeof(ZNet), "GetPeer", new Type[1] { typeof(ZRpc) }, (Type[])null).Invoke(__instance2, new object[1] { rpc2 }); peer = (ZNetPeer)((obj is ZNetPeer) ? obj : null); if (peer == null) { SendBufferedData(); } else { ((MonoBehaviour)__instance2).StartCoroutine(sendAsync()); } } void SendBufferedData() { if (rpc2.GetSocket() is BufferingSocket bufferingSocket) { AccessTools.DeclaredField(typeof(ZRpc), "m_socket").SetValue(rpc2, bufferingSocket.Original); object? obj2 = AccessTools.DeclaredMethod(typeof(ZNet), "GetPeer", new Type[1] { typeof(ZRpc) }, (Type[])null).Invoke(__instance2, new object[1] { rpc2 }); ZNetPeer val = (ZNetPeer)((obj2 is ZNetPeer) ? obj2 : null); if (val != null) { AccessTools.DeclaredField(typeof(ZNetPeer), "m_socket").SetValue(val, bufferingSocket.Original); } } BufferingSocket bufferingSocket2 = __state2[Assembly.GetExecutingAssembly()]; bufferingSocket2.finished = true; for (int i = 0; i < bufferingSocket2.Package.Count; i++) { if (i == bufferingSocket2.versionMatchQueued) { bufferingSocket2.Original.VersionMatch(); } bufferingSocket2.Original.Send(bufferingSocket2.Package[i]); } if (bufferingSocket2.Package.Count == bufferingSocket2.versionMatchQueued) { bufferingSocket2.Original.VersionMatch(); } } IEnumerator sendAsync() { foreach (ConfigSync configSync in configSyncs) { List<PackageEntry> entries = new List<PackageEntry>(); if (configSync.CurrentVersion != null) { entries.Add(new PackageEntry { section = "Internal", key = "serverversion", type = typeof(string), value = configSync.CurrentVersion }); } MethodInfo listContainsId = AccessTools.DeclaredMethod(typeof(ZNet), "ListContainsId", (Type[])null, (Type[])null); SyncedList adminList = (SyncedList)AccessTools.DeclaredField(typeof(ZNet), "m_adminList").GetValue(ZNet.instance); entries.Add(new PackageEntry { section = "Internal", key = "lockexempt", type = typeof(bool), value = (((object)listContainsId == null) ? ((object)adminList.Contains(rpc2.GetSocket().GetHostName())) : listContainsId.Invoke(ZNet.instance, new object[2] { adminList, rpc2.GetSocket().GetHostName() })) }); ZPackage package = ConfigsToPackage(configSync.allConfigs.Select((OwnConfigEntryBase c) => c.BaseConfig), configSync.allCustomValues, entries, partial: false); yield return ((MonoBehaviour)__instance2).StartCoroutine(configSync.sendZPackage(new List<ZNetPeer> { peer }, package)); } SendBufferedData(); } } } private class PackageEntry { public string section = null; public string key = null; public Type type = null; public object? value; } [HarmonyPatch(typeof(ConfigEntryBase), "GetSerializedValue")] private static class PreventSavingServerInfo { [HarmonyPrefix] private static bool Prefix(ConfigEntryBase __instance, ref string __result) { OwnConfigEntryBase ownConfigEntryBase = configData(__instance); if (ownConfigEntryBase == null || isWritableConfig(ownConfigEntryBase)) { return true; } __result = TomlTypeConverter.ConvertToString(ownConfigEntryBase.LocalBaseValue, __instance.SettingType); return false; } } [HarmonyPatch(typeof(ConfigEntryBase), "SetSerializedValue")] private static class PreventConfigRereadChangingValues { [HarmonyPrefix] private static bool Prefix(ConfigEntryBase __instance, string value) { OwnConfigEntryBase ownConfigEntryBase = configData(__instance); if (ownConfigEntryBase == null || ownConfigEntryBase.LocalBaseValue == null) { return true; } try { ownConfigEntryBase.LocalBaseValue = TomlTypeConverter.ConvertToValue(value, __instance.SettingType); } catch (Exception ex) { Debug.LogWarning((object)$"Config value of setting \"{__instance.Definition}\" could not be parsed and will be ignored. Reason: {ex.Message}; Value: {value}"); } return false; } } private class InvalidDeserializationTypeException : Exception { public string expected = null; public string received = null; public string field = ""; } public static bool ProcessingServerUpdate; public readonly string Name; public string? DisplayName; public string? CurrentVersion; public string? MinimumRequiredVersion; public bool ModRequired = false; private bool? forceConfigLocking; private bool isSourceOfTruth = true; private static readonly HashSet<ConfigSync> configSyncs; private readonly HashSet<OwnConfigEntryBase> allConfigs = new HashSet<OwnConfigEntryBase>(); private HashSet<CustomSyncedValueBase> allCustomValues = new HashSet<CustomSyncedValueBase>(); private static bool isServer; private static bool lockExempt; private OwnConfigEntryBase? lockedConfig = null; private const byte PARTIAL_CONFIGS = 1; private const byte FRAGMENTED_CONFIG = 2; private const byte COMPRESSED_CONFIG = 4; private readonly Dictionary<string, SortedDictionary<int, byte[]>> configValueCache = new Dictionary<string, SortedDictionary<int, byte[]>>(); private readonly List<KeyValuePair<long, string>> cacheExpirations = new List<KeyValuePair<long, string>>(); private static long packageCounter; public bool IsLocked { get { bool? flag = forceConfigLocking; bool num; if (!flag.HasValue) { if (lockedConfig == null) { goto IL_0052; } num = ((IConvertible)lockedConfig.BaseConfig.BoxedValue).ToInt32(CultureInfo.InvariantCulture) != 0; } else { num = flag.GetValueOrDefault(); } if (!num) { goto IL_0052; } int result = ((!lockExempt) ? 1 : 0); goto IL_0053; IL_0053: return (byte)result != 0; IL_0052: result = 0; goto IL_0053; } set { forceConfigLocking = value; } } public bool IsAdmin => lockExempt || isSourceOfTruth; public bool IsSourceOfTruth { get { return isSourceOfTruth; } private set { if (value != isSourceOfTruth) { isSourceOfTruth = value; this.SourceOfTruthChanged?.Invoke(value); } } } public bool InitialSyncDone { get; private set; } = false; public event Action<bool>? SourceOfTruthChanged; private event Action? lockedConfigChanged; static ConfigSync() { ProcessingServerUpdate = false; configSyncs = new HashSet<ConfigSync>(); lockExempt = false; packageCounter = 0L; RuntimeHelpers.RunClassConstructor(typeof(VersionCheck).TypeHandle); } public ConfigSync(string name) { Name = name; configSyncs.Add(this); new VersionCheck(this); } public SyncedConfigEntry<T> AddConfigEntry<T>(ConfigEntry<T> configEntry) { ConfigEntry<T> configEntry2 = configEntry; OwnConfigEntryBase ownConfigEntryBase = configData((ConfigEntryBase)(object)configEntry2); SyncedConfigEntry<T> syncedEntry = ownConfigEntryBase as SyncedConfigEntry<T>; if (syncedEntry == null) { syncedEntry = new SyncedConfigEntry<T>(configEntry2); AccessTools.DeclaredField(typeof(ConfigDescription), "<Tags>k__BackingField").SetValue(((ConfigEntryBase)configEntry2).Description, new object[1] { new ConfigurationManagerAttributes() }.Concat(((ConfigEntryBase)configEntry2).Description.Tags ?? Array.Empty<object>()).Concat(new SyncedConfigEntry<T>[1] { syncedEntry }).ToArray()); configEntry2.SettingChanged += delegate { if (!ProcessingServerUpdate && syncedEntry.SynchronizedConfig) { Broadcast(ZRoutedRpc.Everybody, (ConfigEntryBase)configEntry2); } }; allConfigs.Add(syncedEntry); } return syncedEntry; } public SyncedConfigEntry<T> AddLockingConfigEntry<T>(ConfigEntry<T> lockingConfig) where T : IConvertible { if (lockedConfig != null) { throw new Exception("Cannot initialize locking ConfigEntry twice"); } lockedConfig = AddConfigEntry<T>(lockingConfig); lockingConfig.SettingChanged += delegate { this.lockedConfigChanged?.Invoke(); }; return (SyncedConfigEntry<T>)lockedConfig; } internal void AddCustomValue(CustomSyncedValueBase customValue) { CustomSyncedValueBase customValue2 = customValue; if (allCustomValues.Select((CustomSyncedValueBase v) => v.Identifier).Concat(new string[1] { "serverversion" }).Contains(customValue2.Identifier)) { throw new Exception("Cannot have multiple settings with the same name or with a reserved name (serverversion)"); } allCustomValues.Add(customValue2); allCustomValues = new HashSet<CustomSyncedValueBase>(allCustomValues.OrderByDescending((CustomSyncedValueBase v) => v.Priority)); customValue2.ValueChanged += delegate { if (!ProcessingServerUpdate) { Broadcast(ZRoutedRpc.Everybody, customValue2); } }; } private void RPC_FromServerConfigSync(ZRpc rpc, ZPackage package) { lockedConfigChanged += serverLockedSettingChanged; IsSourceOfTruth = false; if (HandleConfigSyncRPC(0L, package, clientUpdate: false)) { InitialSyncDone = true; } } private void RPC_FromOtherClientConfigSync(long sender, ZPackage package) { HandleConfigSyncRPC(sender, package, clientUpdate: true); } private bool HandleConfigSyncRPC(long sender, ZPackage package, bool clientUpdate) { //IL_0076: Unknown result type (might be due to invalid IL or missing references) //IL_007d: Expected O, but got Unknown //IL_0250: Unknown result type (might be due to invalid IL or missing references) //IL_0257: Expected O, but got Unknown //IL_01ea: Unknown result type (might be due to invalid IL or missing references) //IL_01f1: Expected O, but got Unknown try { if (isServer && IsLocked) { ZRpc? currentRpc = SnatchCurrentlyHandlingRPC.currentRpc; object obj; if (currentRpc == null) { obj = null; } else { ISocket socket = currentRpc.GetSocket(); obj = ((socket != null) ? socket.GetHostName() : null); } string text = (string)obj; if (text != null) { MethodInfo methodInfo = AccessTools.DeclaredMethod(typeof(ZNet), "ListContainsId", (Type[])null, (Type[])null); SyncedList val = (SyncedList)AccessTools.DeclaredField(typeof(ZNet), "m_adminList").GetValue(ZNet.instance); if (!(((object)methodInfo == null) ? val.Contains(text) : ((bool)methodInfo.Invoke(ZNet.instance, new object[2] { val, text })))) { return false; } } } cacheExpirations.RemoveAll(delegate(KeyValuePair<long, string> kv) { if (kv.Key < DateTimeOffset.Now.Ticks) { configValueCache.Remove(kv.Value); return true; } return false; }); byte b = package.ReadByte(); if ((b & 2u) != 0) { long num = package.ReadLong(); string text2 = sender.ToString() + num; if (!configValueCache.TryGetValue(text2, out SortedDictionary<int, byte[]> value)) { value = new SortedDictionary<int, byte[]>(); configValueCache[text2] = value; cacheExpirations.Add(new KeyValuePair<long, string>(DateTimeOffset.Now.AddSeconds(60.0).Ticks, text2)); } int key = package.ReadInt(); int num2 = package.ReadInt(); value.Add(key, package.ReadByteArray()); if (value.Count < num2) { return false; } configValueCache.Remove(text2); package = new ZPackage(value.Values.SelectMany((byte[] a) => a).ToArray()); b = package.ReadByte(); } ProcessingServerUpdate = true; if ((b & 4u) != 0) { byte[] buffer = package.ReadByteArray(); MemoryStream stream = new MemoryStream(buffer); MemoryStream memoryStream = new MemoryStream(); using (DeflateStream deflateStream = new DeflateStream(stream, CompressionMode.Decompress)) { deflateStream.CopyTo(memoryStream); } package = new ZPackage(memoryStream.ToArray()); b = package.ReadByte(); } if ((b & 1) == 0) { resetConfigsFromServer(); } ParsedConfigs parsedConfigs = ReadConfigsFromPackage(package); ConfigFile val2 = null; bool saveOnConfigSet = false; foreach (KeyValuePair<OwnConfigEntryBase, object> configValue in parsedConfigs.configValues) { if (!isServer && configValue.Key.LocalBaseValue == null) { configValue.Key.LocalBaseValue = configValue.Key.BaseConfig.BoxedValue; } if (val2 == null) { val2 = configValue.Key.BaseConfig.ConfigFile; saveOnConfigSet = val2.SaveOnConfigSet; val2.SaveOnConfigSet = false; } configValue.Key.BaseConfig.BoxedValue = configValue.Value; } if (val2 != null) { val2.SaveOnConfigSet = saveOnConfigSet; val2.Save(); } foreach (KeyValuePair<CustomSyncedValueBase, object> customValue in parsedConfigs.customValues) { if (!isServer) { CustomSyncedValueBase key2 = customValue.Key; if (key2.LocalBaseValue == null) { key2.LocalBaseValue = customValue.Key.BoxedValue; } } customValue.Key.BoxedValue = customValue.Value; } Debug.Log((object)string.Format("Received {0} configs and {1} custom values from {2} for mod {3}", parsedConfigs.configValues.Count, parsedConfigs.customValues.Count, (isServer || clientUpdate) ? $"client {sender}" : "the server", DisplayName ?? Name)); if (!isServer) { serverLockedSettingChanged(); } return true; } finally { ProcessingServerUpdate = false; } } private ParsedConfigs ReadConfigsFromPackage(ZPackage package) { ParsedConfigs parsedConfigs = new ParsedConfigs(); Dictionary<string, OwnConfigEntryBase> dictionary = allConfigs.Where((OwnConfigEntryBase c) => c.SynchronizedConfig).ToDictionary((OwnConfigEntryBase c) => c.BaseConfig.Definition.Section + "_" + c.BaseConfig.Definition.Key, (OwnConfigEntryBase c) => c); Dictionary<string, CustomSyncedValueBase> dictionary2 = allCustomValues.ToDictionary((CustomSyncedValueBase c) => c.Identifier, (CustomSyncedValueBase c) => c); int num = package.ReadInt(); for (int i = 0; i < num; i++) { string text = package.ReadString(); string text2 = package.ReadString(); string text3 = package.ReadString(); Type type = Type.GetType(text3); if (text3 == "" || type != null) { object obj; try { obj = ((text3 == "") ? null : ReadValueWithTypeFromZPackage(package, type)); } catch (InvalidDeserializationTypeException ex) { Debug.LogWarning((object)("Got unexpected struct internal type " + ex.received + " for field " + ex.field + " struct " + text3 + " for " + text2 + " in section " + text + " for mod " + (DisplayName ?? Name) + ", expecting " + ex.expected)); continue; } OwnConfigEntryBase value2; if (text == "Internal") { CustomSyncedValueBase value; if (text2 == "serverversion") { if (obj?.ToString() != CurrentVersion) { Debug.LogWarning((object)("Received server version is not equal: server version = " + (obj?.ToString() ?? "null") + "; local version = " + (CurrentVersion ?? "unknown"))); } } else if (text2 == "lockexempt") { if (obj is bool flag) { lockExempt = flag; } } else if (dictionary2.TryGetValue(text2, out value)) { if ((text3 == "" && (!value.Type.IsValueType || Nullable.GetUnderlyingType(value.Type) != null)) || GetZPackageTypeString(value.Type) == text3) { parsedConfigs.customValues[value] = obj; continue; } Debug.LogWarning((object)("Got unexpected type " + text3 + " for internal value " + text2 + " for mod " + (DisplayName ?? Name) + ", expecting " + value.Type.AssemblyQualifiedName)); } } else if (dictionary.TryGetValue(text + "_" + text2, out value2)) { Type type2 = configType(value2.BaseConfig); if ((text3 == "" && (!type2.IsValueType || Nullable.GetUnderlyingType(type2) != null)) || GetZPackageTypeString(type2) == text3) { parsedConfigs.configValues[value2] = obj; continue; } Debug.LogWarning((object)("Got unexpected type " + text3 + " for " + text2 + " in section " + text + " for mod " + (DisplayName ?? Name) + ", expecting " + type2.AssemblyQualifiedName)); } else { Debug.LogWarning((object)("Received unknown config entry " + text2 + " in section " + text + " for mod " + (DisplayName ?? Name) + ". This may happen if client and server versions of the mod do not match.")); } continue; } Debug.LogWarning((object)("Got invalid type " + text3 + ", abort reading of received configs")); return new ParsedConfigs(); } return parsedConfigs; } private static bool isWritableConfig(OwnConfigEntryBase config) { OwnConfigEntryBase config2 = config; ConfigSync configSync = configSyncs.FirstOrDefault((ConfigSync cs) => cs.allConfigs.Contains(config2)); if (configSync == null) { return true; } return configSync.IsSourceOfTruth || !config2.SynchronizedConfig || config2.LocalBaseValue == null || (!configSync.IsLocked && (config2 != configSync.lockedConfig || lockExempt)); } private void serverLockedSettingChanged() { foreach (OwnConfigEntryBase allConfig in allConfigs) { configAttribute<ConfigurationManagerAttributes>(allConfig.BaseConfig).ReadOnly = !isWritableConfig(allConfig); } } private void resetConfigsFromServer() { ConfigFile val = null; bool saveOnConfigSet = false; foreach (OwnConfigEntryBase item in allConfigs.Where((OwnConfigEntryBase config) => config.LocalBaseValue != null)) { if (val == null) { val = item.BaseConfig.ConfigFile; saveOnConfigSet = val.SaveOnConfigSet; val.SaveOnConfigSet = false; } item.BaseConfig.BoxedValue = item.LocalBaseValue; item.LocalBaseValue = null; } if (val != null) { val.SaveOnConfigSet = saveOnConfigSet; } foreach (CustomSyncedValueBase item2 in allCustomValues.Where((CustomSyncedValueBase config) => config.LocalBaseValue != null)) { item2.BoxedValue = item2.LocalBaseValue; item2.LocalBaseValue = null; } lockedConfigChanged -= serverLockedSettingChanged; serverLockedSettingChanged(); } private IEnumerator<bool> distributeConfigToPeers(ZNetPeer peer, ZPackage package) { ZNetPeer peer2 = peer; ZRoutedRpc rpc = ZRoutedRpc.instance; if (rpc == null) { yield break; } byte[] data = package.GetArray(); if (data != null && data.LongLength > 250000) { int fragments = (int)(1 + (data.LongLength - 1) / 250000); long packageIdentifier = ++packageCounter; int fragment = 0; while (fragment < fragments) { foreach (bool item in waitForQueue()) { yield return item; } if (peer2.m_socket.IsConnected()) { ZPackage fragmentedPackage = new ZPackage(); fragmentedPackage.Write((byte)2); fragmentedPackage.Write(packageIdentifier); fragmentedPackage.Write(fragment); fragmentedPackage.Write(fragments); fragmentedPackage.Write(data.Skip(250000 * fragment).Take(250000).ToArray()); SendPackage(fragmentedPackage); if (fragment != fragments - 1) { yield return true; } int num = fragment + 1; fragment = num; continue; } break; } yield break; } foreach (bool item2 in waitForQueue()) { yield return item2; } SendPackage(package); void SendPackage(ZPackage pkg) { string text = Name + " ConfigSync"; if (isServer) { peer2.m_rpc.Invoke(text, new object[1] { pkg }); } else { rpc.InvokeRoutedRPC(peer2.m_server ? 0 : peer2.m_uid, text, new object[1] { pkg }); } } IEnumerable<bool> waitForQueue() { float timeout = Time.time + 30f; while (peer2.m_socket.GetSendQueueSize() > 20000) { if (Time.time > timeout) { Debug.Log((object)$"Disconnecting {peer2.m_uid} after 30 seconds config sending timeout"); peer2.m_rpc.Invoke("Error", new object[1] { (object)(ConnectionStatus)5 }); ZNet.instance.Disconnect(peer2); break; } yield return false; } } } private IEnumerator sendZPackage(long target, ZPackage package) { if (!Object.op_Implicit((Object)(object)ZNet.instance)) { return Enumerable.Empty<object>().GetEnumerator(); } List<ZNetPeer> list = (List<ZNetPeer>)AccessTools.DeclaredField(typeof(ZRoutedRpc), "m_peers").GetValue(ZRoutedRpc.instance); if (target != ZRoutedRpc.Everybody) { list = list.Where((ZNetPeer p) => p.m_uid == target).ToList(); } return sendZPackage(list, package); } private IEnumerator sendZPackage(List<ZNetPeer> peers, ZPackage package) { ZPackage package2 = package; if (!Object.op_Implicit((Object)(object)ZNet.instance)) { yield break; } byte[] rawData = package2.GetArray(); if (rawData != null && rawData.LongLength > 10000) { ZPackage compressedPackage = new ZPackage(); compressedPackage.Write((byte)4); MemoryStream output = new MemoryStream(); using (DeflateStream deflateStream = new DeflateStream(output, CompressionLevel.Optimal)) { deflateStream.Write(rawData, 0, rawData.Length); } compressedPackage.Write(output.ToArray()); package2 = compressedPackage; } List<IEnumerator<bool>> writers = (from peer in peers where peer.IsReady() select peer into p select distributeConfigToPeers(p, package2)).ToList(); writers.RemoveAll((IEnumerator<bool> writer) => !writer.MoveNext()); while (writers.Count > 0) { yield return null; writers.RemoveAll((IEnumerator<bool> writer) => !writer.MoveNext()); } } private void Broadcast(long target, params ConfigEntryBase[] configs) { if (!IsLocked || isServer) { ZPackage package