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LordsOfTheKnightCape SOF
Lords of the Long Night clan capes - two standalone craftable capes with the raven emblem and glowing red eyes. Vanilla capes untouched.
By SonOfFlynn
| Last updated | 2 weeks ago |
| Total downloads | 88 |
| Total rating | 0 |
| Categories | Mods |
| Dependency string | SonOfFlynn-LordsOfTheKnightCape_SOF-1.1.0 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.
Preferred version: 5.4.2350ValheimModding-Jotunn
Jötunn (/ˈjɔːtʊn/, 'giant'), the Valheim Library was created with the goal of making the lives of mod developers easier. It enables you to create mods for Valheim using an abstracted API so you can focus on the actual content creation.
Preferred version: 2.30.0README
LordsOfTheKnightCape_SOF
Lords of the Long Night clan capes for Valheim - now standalone items. Vanilla capes are completely untouched.
Items
- Cape of the Long Night (
CapeLongNight) - black cloth, the clan raven emblem on the back, glowing red eyes. Craft at a level 2 workbench: 20 Linen Thread + 10 Coal. - Magecloak of the Long Night (
CapeLongNightMage) - the raven's shadow for spellweavers. Craft at a level 2 workbench: 20 Linen Thread + 10 Feathers.
Admins: spawn CapeLongNight / spawn CapeLongNightMage.
Config
EmissionIntensity- brightness of the raven's glowing eyes (default 4).FlipBack- flip which half of the cape unfolds if the logo text mirrors.
Requires Jotunn. Client + server safe.