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Decompiled source of ValheimPin v1.0.0
Plugin.dll
Decompiled 2 days agousing System; using System.Collections.Generic; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using System.Security.Permissions; using BepInEx; using BepInEx.Logging; using HarmonyLib; using Splatform; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("ExampleMod")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("ExampleMod")] [assembly: AssemblyCopyright("Copyright © 2021")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("9287ffcb-44c7-4f80-a6ca-341e0c1df059")] [assembly: AssemblyFileVersion("1.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = "")] [assembly: AssemblyInformationalVersion("1.0.0+c66a1e40c6abad90ccde5dbb7d17ad967ef920a6")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] namespace ExampleMod; internal static class Log { internal static ManualLogSource _logSource; internal static void Init(ManualLogSource logSource) { _logSource = logSource; } internal static void LogDebug(object data) { _logSource.LogDebug(data); } internal static void LogError(object data) { _logSource.LogError(data); } internal static void LogFatal(object data) { _logSource.LogFatal(data); } internal static void LogInfo(object data) { _logSource.LogInfo(data); } internal static void LogMessage(object data) { _logSource.LogMessage(data); } internal static void LogWarning(object data) { _logSource.LogWarning(data); } } [BepInPlugin("Sucrettae.ValheimPin", "ValheimPin", "1.0.0")] public class Plugin : BaseUnityPlugin { [HarmonyPatch(typeof(Minimap))] [HarmonyPatch("UpdateDynamicPins")] internal class Minimap_UpdateDynamicPins_Patch { private static void AddInworldText(GameObject go, long senderID, Vector3 position, Type type, UserInfo user, string text) { //IL_0080: Unknown result type (might be due to invalid IL or missing references) //IL_0089: Unknown result type (might be due to invalid IL or missing references) MethodInfo methodInfo = AccessTools.Method(typeof(Chat), "AddInworldText", new Type[6] { typeof(GameObject), typeof(long), typeof(Vector3), typeof(Type), typeof(UserInfo), typeof(string) }, (Type[])null); object[] parameters = new object[6] { go, senderID, position, type, user, text }; methodInfo.Invoke(Chat.instance, parameters); } private static void Postfix(ref Minimap __instance) { //IL_0061: Unknown result type (might be due to invalid IL or missing references) //IL_0067: Unknown result type (might be due to invalid IL or missing references) //IL_006c: Unknown result type (might be due to invalid IL or missing references) //IL_0082: Unknown result type (might be due to invalid IL or missing references) //IL_0088: Unknown result type (might be due to invalid IL or missing references) //IL_00a3: Expected O, but got Unknown List<PinData> list = (List<PinData>)AccessTools.Field(typeof(Minimap), "m_pins").GetValue(__instance); foreach (PinData item in list) { if (!item.m_checked && item.m_name.Length > 0) { AddInworldText(null, item.m_name.GetHashCode(), item.m_pos, (Type)1, new UserInfo { Name = Localization.instance.Localize(item.m_name), UserId = default(PlatformUserID) }, Localization.instance.Localize(item.m_name)); } } } } public const string ModGuid = "Sucrettae.ValheimPin"; private const string AuthorName = "Sucrettae"; private const string ModName = "ValheimPin"; private const string ModVer = "1.0.0"; internal static Harmony HarmonyInstance; internal static Plugin Instance { get; private set; } private void Awake() { //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_0017: Expected O, but got Unknown Instance = this; HarmonyInstance = new Harmony("ValheimPin"); HarmonyInstance.PatchAll(); Log.Init(((BaseUnityPlugin)this).Logger); } }