Svaha-PingHeim icon

PingHeim

A craftable Ping Stone that puts creatures, traders, players, buildings and portals around you on your map, each with its own icon. Switch each kind on or off on the map. It recharges, and players you ping see it.

CHANGELOG

Changelog

0.2.3

  • The filter box is easier to read. A solid dark background, white labels, and a square in each kind's colour, instead of red and blue text on a see-through box. Screenshots added to the description.

0.2.2

  • Shorter package description (Thunderstore allows at most 256 characters). No changes to how the mod works.

0.2.1

  • Clicking in the options window no longer swings your weapon. The game's player controller has its own input gate, which the window wasn't blocking.

0.2.0

  • Filters on the map: a small "Ping Stone" box appears on the map with switches for Creatures, Traders, Players, Buildings and Portals. Switching one off hides it right away; switching it on brings it back. Hold Shift while using the stone to open the same box as a window.
  • New icons: buildings use the game's house icon and portals its portal icon (with their names). Creatures are a red paw print, traders a white person and players a blue person.
  • Portals are now found and marked too.
  • Buildings and portals are now remembered in your character's save data instead of as map pins, so they can be switched off and on.
  • A new ping replaces the previous ping's creatures, traders and players.
  • The game's map icon names are written to the log the first time you open the map, so the icon choice (Icons / BuildingIcon, Icons / PortalIcon) can be checked.

0.1.0

  • First version: the Ping Stone, map dots for creatures, traders, players and structures, a recharge timer, and a ping that tells the players you detect.