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BiomeLords

Adds a boss-tier Lord to every biome, summoned with the Lord's Horn after you've proven yourself a hunter. Defeat them for Forsaken Powers, and keep their trophies for permanent blessings.

CHANGELOG

Changelog

0.6.0

Initial public release.

  • Seven Biome Lords, one per biome from Meadows through Ashlands, each with its own look, attacks, and personality.
  • Lord's Horn — a craftable relic that summons the Lord matching your current biome, once you've hunted enough of that biome's creatures and night has fallen.
  • Lord's Pedestal — mount a Lord's trophy to receive its Blessing, a permanent passive perk that lasts as long as the trophy is on display. Place several pedestals together to build your own Hall of the Lords.
  • Seven Blessings — better fishing luck, faster crop growth, extra ore from mining, a loyal and faster-breeding wolf pack, longer-lasting food buffs, bonus crafting output, and a much higher carry limit.
  • Seven Forsaken Powers — earned automatically by landing the killing blow on a Lord. Each one offers a different way to turn a fight, from restoring your party in an instant to revealing every nearby threat on your map.
  • Difficulty that follows you — Lords scale up in toughness as you defeat more of the game's bosses, so they stay a real challenge for veteran players without overwhelming newer ones.
  • No new art assets — every Lord, item, and effect is built entirely from Valheim's own creatures and visuals, so it fits right in.