Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
BiomeLords
Adds a boss-tier Lord to every biome, summoned with the Lord's Horn after you've proven yourself a hunter. Defeat them for Forsaken Powers, and keep their trophies for permanent blessings.
CHANGELOG
Changelog
0.6.0
Initial public release.
- Seven Biome Lords, one per biome from Meadows through Ashlands, each with its own look, attacks, and personality.
- Lord's Horn — a craftable relic that summons the Lord matching your current biome, once you've hunted enough of that biome's creatures and night has fallen.
- Lord's Pedestal — mount a Lord's trophy to receive its Blessing, a permanent passive perk that lasts as long as the trophy is on display. Place several pedestals together to build your own Hall of the Lords.
- Seven Blessings — better fishing luck, faster crop growth, extra ore from mining, a loyal and faster-breeding wolf pack, longer-lasting food buffs, bonus crafting output, and a much higher carry limit.
- Seven Forsaken Powers — earned automatically by landing the killing blow on a Lord. Each one offers a different way to turn a fight, from restoring your party in an instant to revealing every nearby threat on your map.
- Difficulty that follows you — Lords scale up in toughness as you defeat more of the game's bosses, so they stay a real challenge for veteran players without overwhelming newer ones.
- No new art assets — every Lord, item, and effect is built entirely from Valheim's own creatures and visuals, so it fits right in.