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Decompiled source of BetterMan v1.0.2
plugins/BetterMan.dll
Decompiled 2 days ago
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using System; using System.Collections; using System.Collections.Concurrent; using System.Collections.Generic; using System.Collections.ObjectModel; using System.ComponentModel; using System.Diagnostics; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.IO; using System.IO.Compression; using System.Linq; using System.Linq.Expressions; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Serialization; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using System.Text; using System.Text.RegularExpressions; using System.Threading; using BepInEx; using BepInEx.Bootstrap; using BepInEx.Configuration; using BepInEx.Logging; using HarmonyLib; using JetBrains.Annotations; using Jotunn.Configs; using Jotunn.Entities; using Jotunn.Managers; using LocalizationManager; using Microsoft.CodeAnalysis; using ServerSync; using TMPro; using UnityEngine; using YamlDotNet.Core; using YamlDotNet.Core.Events; using YamlDotNet.Core.ObjectPool; using YamlDotNet.Core.Tokens; using YamlDotNet.Helpers; using YamlDotNet.Serialization; using YamlDotNet.Serialization.BufferedDeserialization; using YamlDotNet.Serialization.BufferedDeserialization.TypeDiscriminators; using YamlDotNet.Serialization.Callbacks; using YamlDotNet.Serialization.Converters; using YamlDotNet.Serialization.EventEmitters; using YamlDotNet.Serialization.NamingConventions; using YamlDotNet.Serialization.NodeDeserializers; using YamlDotNet.Serialization.NodeTypeResolvers; using YamlDotNet.Serialization.ObjectFactories; using YamlDotNet.Serialization.ObjectGraphTraversalStrategies; using YamlDotNet.Serialization.ObjectGraphVisitors; using YamlDotNet.Serialization.Schemas; using YamlDotNet.Serialization.TypeInspectors; using YamlDotNet.Serialization.TypeResolvers; using YamlDotNet.Serialization.Utilities; using YamlDotNet.Serialization.ValueDeserializers; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: AssemblyTitle("BetterMan")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("TastyChickenLegs")] [assembly: AssemblyProduct("BetterMan")] [assembly: AssemblyCopyright("Copyright © 2021")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("4358610B-F3F4-4843-B7AF-98B7BC60DCDE")] [assembly: AssemblyFileVersion("1.0.2")] [assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.2.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } [CompilerGenerated] [Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace BetterMan { internal static class Appearance { internal static readonly string[] SkinToneNames = new string[8] { "Default", "Light", "Fair", "Medium", "Tan", "Brown", "Dark", "Deep" }; private static readonly Dictionary<string, Vector3> SkinTones = new Dictionary<string, Vector3>(StringComparer.OrdinalIgnoreCase) { { "Light", new Vector3(1f, 0.9f, 0.82f) }, { "Fair", new Vector3(0.95f, 0.81f, 0.7f) }, { "Medium", new Vector3(0.85f, 0.66f, 0.5f) }, { "Tan", new Vector3(0.76f, 0.55f, 0.39f) }, { "Brown", new Vector3(0.6f, 0.41f, 0.28f) }, { "Dark", new Vector3(0.45f, 0.29f, 0.19f) }, { "Deep", new Vector3(0.33f, 0.21f, 0.14f) } }; private static int _skinProperty = -2; private static int _hairProperty = -2; private static bool _loggedWiring; private static bool _probedHair; private static bool _reportedNoHair; private static bool _reportedApplied; private static bool TryTone(string? name, Dictionary<string, Vector3> table, out Vector3 colour) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) colour = default(Vector3); if (string.IsNullOrEmpty(name)) { return false; } if (name.Equals("Default", StringComparison.OrdinalIgnoreCase)) { return false; } return table.TryGetValue(name, out colour); } private static void ResolveProperties(Material material) { //IL_002e: Unknown result type (might be due to invalid IL or missing references) if (_skinProperty != -2) { return; } _skinProperty = -1; _hairProperty = -1; Shader shader = material.shader; if ((Object)(object)shader == (Object)null) { return; } try { for (int i = 0; i < shader.GetPropertyCount(); i++) { if ((int)shader.GetPropertyType(i) == 0) { string propertyName = shader.GetPropertyName(i); if (_skinProperty < 0 && propertyName.IndexOf("skin", StringComparison.OrdinalIgnoreCase) >= 0) { _skinProperty = shader.GetPropertyNameId(i); } else if (_hairProperty < 0 && propertyName.IndexOf("hair", StringComparison.OrdinalIgnoreCase) >= 0) { _hairProperty = shader.GetPropertyNameId(i); } } } } catch (Exception ex) { BetterManPlugin.BetterManLogger.LogWarning((object)("Could not read the shader's colour properties: " + ex.Message)); } } internal static void LogWiring(string prefabName, Renderer body, VisEquipment? vis) { //IL_0136: Unknown result type (might be due to invalid IL or missing references) //IL_0141: Unknown result type (might be due to invalid IL or missing references) if (_loggedWiring) { return; } _loggedWiring = true; try { Material sharedMaterial = body.sharedMaterial; if ((Object)(object)sharedMaterial != (Object)null) { ResolveProperties(sharedMaterial); } ManualLogSource betterManLogger = BetterManPlugin.BetterManLogger; string[] obj = new string[8] { prefabName, ": body shader '", null, null, null, null, null, null }; object obj2; if (sharedMaterial == null) { obj2 = null; } else { Shader shader = sharedMaterial.shader; obj2 = ((shader != null) ? ((Object)shader).name : null); } obj[2] = (string)obj2; obj[3] = "' - skin colour property "; obj[4] = ((_skinProperty >= 0) ? "found" : "NOT FOUND"); obj[5] = ", hair colour property "; obj[6] = ((_hairProperty >= 0) ? "found" : "NOT FOUND"); obj[7] = "."; betterManLogger.LogInfo((object)string.Concat(obj)); if ((Object)(object)vis == (Object)null) { BetterManPlugin.BetterManLogger.LogWarning((object)(prefabName + ": no VisEquipment found, so only the material can be tinted and hair cannot be matched.")); return; } PlayerModel[] models = vis.m_models; int num = ((models != null) ? models.Length : 0); BetterManPlugin.BetterManLogger.LogInfo((object)($"{prefabName}: VisEquipment hair prefix '{vis.m_hairPrefabPrefix}' count {vis.m_hairPrefabCount}, " + $"beard prefix '{vis.m_beardPrefabPrefix}' count {vis.m_beardPrefabCount}, " + $"{num} model(s), current {vis.m_currentModelIndex}, " + $"skin {vis.m_skinColor}, hair {vis.m_hairColor}.")); if (vis.m_hairPrefabCount == 0 && vis.m_beardPrefabCount == 0) { BetterManPlugin.BetterManLogger.LogWarning((object)(prefabName + ": this VisEquipment has no hair or beard prefabs configured, so hair STYLES cannot be shown on it. Skin and hair COLOURS are unaffected and still apply.")); } } catch (Exception ex) { BetterManPlugin.BetterManLogger.LogWarning((object)("Could not read the appearance wiring on " + prefabName + ": " + ex.Message)); } } internal static void CopyHairWiring(string prefabName, VisEquipment? target) { if ((Object)(object)target == (Object)null) { return; } if (target.m_hairPrefabCount > 0 || target.m_beardPrefabCount > 0) { BetterManPlugin.BetterManLogger.LogInfo((object)($"{prefabName}: already wired for hair ({target.m_hairPrefabCount}) " + $"and beard ({target.m_beardPrefabCount}).")); return; } try { GameObject prefab = PrefabManager.Instance.GetPrefab("Player"); VisEquipment val = (((Object)(object)prefab != (Object)null) ? prefab.GetComponentInChildren<VisEquipment>() : null); if ((Object)(object)val == (Object)null) { BetterManPlugin.BetterManLogger.LogWarning((object)(prefabName + ": could not read the Player prefab's hair wiring, so hair styles stay unavailable.")); } else { CopyWiring(target, val, prefabName); } } catch (Exception ex) { BetterManPlugin.BetterManLogger.LogWarning((object)(prefabName + ": could not copy the hair wiring: " + ex.Message)); } } private static void CopyWiring(VisEquipment target, VisEquipment source, string label) { target.m_hairPrefabPrefix = source.m_hairPrefabPrefix; target.m_hairPrefabCount = source.m_hairPrefabCount; target.m_beardPrefabPrefix = source.m_beardPrefabPrefix; target.m_beardPrefabCount = source.m_beardPrefabCount; if (target.m_hairPrefabCount > 0 || target.m_beardPrefabCount > 0) { BetterManPlugin.BetterManLogger.LogInfo((object)(label + ": copied the hair wiring - prefix '" + target.m_hairPrefabPrefix + "' " + $"count {target.m_hairPrefabCount}, beard prefix '{target.m_beardPrefabPrefix}' " + $"count {target.m_beardPrefabCount}.")); } else if (!_reportedNoHair) { _reportedNoHair = true; BetterManPlugin.BetterManLogger.LogInfo((object)(label + ": no hair prefab list to copy (the stands, the Player prefab and the live character all have an empty one). Hair styles are not available; skin and hair colours are.")); } } internal static bool ApplyConfiguredColours(GameObject stand) { //IL_0036: Unknown result type (might be due to invalid IL or missing references) try { VisEquipment componentInChildren = stand.GetComponentInChildren<VisEquipment>(); if ((Object)(object)componentInChildren == (Object)null) { return false; } Vector3 colour; bool flag = TryTone(BetterManPlugin.SkinTone.Value, SkinTones, out colour); if (!flag) { return true; } componentInChildren.SetSkinColor(colour); componentInChildren.UpdateColors(); if (!_reportedApplied) { _reportedApplied = true; BetterManPlugin.BetterManLogger.LogInfo((object)("applied the configured skin tone (" + (flag ? BetterManPlugin.SkinTone.Value : "default") + ").")); } return true; } catch (Exception ex) { BetterManPlugin.BetterManLogger.LogWarning((object)("Could not apply the configured colours to " + ((Object)stand).name + ": " + ex.Message)); return false; } } internal static void ApplyConfiguredTone(string prefabName, Renderer body) { //IL_0045: Unknown result type (might be due to invalid IL or missing references) //IL_0046: Unknown result type (might be due to invalid IL or missing references) try { Material sharedMaterial = body.sharedMaterial; if (!((Object)(object)sharedMaterial == (Object)null)) { ResolveProperties(sharedMaterial); if (_skinProperty >= 0 && TryTone(BetterManPlugin.SkinTone.Value, SkinTones, out var colour)) { sharedMaterial.SetColor(_skinProperty, ToColour(colour)); BetterManPlugin.BetterManLogger.LogInfo((object)(prefabName + ": body material tinted to skin tone '" + BetterManPlugin.SkinTone.Value + "'.")); } } } catch (Exception ex) { BetterManPlugin.BetterManLogger.LogWarning((object)("Could not tint " + prefabName + " from the config: " + ex.Message)); } } internal static bool ApplyPlayerLook(GameObject stand) { //IL_00fe: Unknown result type (might be due to invalid IL or missing references) //IL_010a: Unknown result type (might be due to invalid IL or missing references) //IL_0142: Unknown result type (might be due to invalid IL or missing references) //IL_0157: Unknown result type (might be due to invalid IL or missing references) //IL_00c2: Unknown result type (might be due to invalid IL or missing references) //IL_00c7: Unknown result type (might be due to invalid IL or missing references) //IL_00e0: Unknown result type (might be due to invalid IL or missing references) //IL_00e5: Unknown result type (might be due to invalid IL or missing references) try { Player localPlayer = Player.m_localPlayer; if ((Object)(object)localPlayer == (Object)null) { return false; } VisEquipment visEquipment = ((Humanoid)localPlayer).m_visEquipment; VisEquipment componentInChildren = stand.GetComponentInChildren<VisEquipment>(); if ((Object)(object)visEquipment == (Object)null || (Object)(object)componentInChildren == (Object)null) { BetterManPlugin.BetterManLogger.LogWarning((object)(((Object)stand).name + ": could not match the player's look - no VisEquipment to read or write.")); return true; } Transform obj = stand.transform.Find("Player Pose"); object obj2; if (obj == null) { obj2 = null; } else { Transform obj3 = obj.Find("Visual"); if (obj3 == null) { obj2 = null; } else { Transform obj4 = obj3.Find("body"); if (obj4 == null) { obj2 = null; } else { Renderer component = ((Component)obj4).GetComponent<Renderer>(); obj2 = ((component != null) ? component.sharedMaterial : null); } } } Material val = (Material)obj2; if ((Object)(object)val != (Object)null) { ResolveProperties(val); if (_skinProperty >= 0) { val.SetColor(_skinProperty, ToColour(visEquipment.m_skinColor)); } if (_hairProperty >= 0) { val.SetColor(_hairProperty, ToColour(visEquipment.m_hairColor)); } } CopyWiring(componentInChildren, visEquipment, ((Object)stand).name); componentInChildren.SetSkinColor(visEquipment.m_skinColor); componentInChildren.SetHairColor(visEquipment.m_hairColor); componentInChildren.UpdateColors(); string arg = CopyHair(componentInChildren, visEquipment, (Humanoid)(object)localPlayer); if (!_reportedApplied) { _reportedApplied = true; BetterManPlugin.BetterManLogger.LogInfo((object)($"matched '{localPlayer.GetPlayerName()}' - skin {visEquipment.m_skinColor}, " + $"hair {visEquipment.m_hairColor}, hair/beard: {arg}.")); } return true; } catch (Exception ex) { BetterManPlugin.BetterManLogger.LogWarning((object)("Could not match the player's look on " + ((Object)stand).name + ": " + ex.Message)); return false; } } private static string CopyHair(VisEquipment target, VisEquipment source, Humanoid owner) { string hair = owner.GetHair(); ProbeHairPrefab(hair); string text = CopyOne(source.m_hairItem, hair, target, isHair: true); string text2 = CopyOne(source.m_beardItem, owner.GetBeard(), target, isHair: false); try { target.UpdateVisuals(); } catch (Exception ex) { BetterManPlugin.BetterManLogger.LogWarning((object)("Could not refresh the stand's visuals: " + ex.Message)); } return "hair " + text + ", beard " + text2; } private static void ProbeHairPrefab(string? name) { if (_probedHair || string.IsNullOrEmpty(name)) { return; } _probedHair = true; try { ZNetScene instance = ZNetScene.instance; if ((Object)(object)instance == (Object)null) { BetterManPlugin.BetterManLogger.LogInfo((object)("hair prefab '" + name + "': no ZNetScene loaded yet to look it up in.")); return; } GameObject prefab = instance.GetPrefab(name); BetterManPlugin.BetterManLogger.LogInfo((object)("hair prefab '" + name + "' in ZNetScene: " + (((Object)(object)prefab != (Object)null) ? "found" : "NOT FOUND") + (((Object)(object)prefab != (Object)null) ? (" (components: " + DescribeComponents(prefab) + ")") : ""))); } catch (Exception ex) { BetterManPlugin.BetterManLogger.LogWarning((object)("Could not look up hair prefab '" + name + "': " + ex.Message)); } } private static string DescribeComponents(GameObject go) { try { Component[] componentsInChildren = go.GetComponentsInChildren<Component>(true); List<string> list = new List<string>(); Component[] array = componentsInChildren; foreach (Component val in array) { if (!((Object)(object)val == (Object)null)) { string name = ((object)val).GetType().Name; if (!list.Contains(name)) { list.Add(name); } } } return string.Join(", ", list); } catch (Exception) { return "unreadable"; } } private static string CopyOne(int value, string? name, VisEquipment target, bool isHair) { if (value == 0) { return "none to copy"; } try { if (isHair) { target.SetHairItem(value); } else { target.SetBeardItem(value); } return string.IsNullOrEmpty(name) ? $"style {value}" : name; } catch (Exception ex) { return "could not copy (" + ex.GetType().Name + ")"; } } private static Color ToColour(Vector3 v) { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_0017: Unknown result type (might be due to invalid IL or missing references) return new Color(v.x, v.y, v.z, 1f); } } public class BetterManArmorStandAppearance : MonoBehaviour { private const float AttemptWindow = 60f; private bool _applied; private float _giveUpAt; private void Start() { _giveUpAt = Time.time + 60f; } private void LateUpdate() { if (_applied) { return; } if (Time.time > _giveUpAt) { ((Behaviour)this).enabled = false; } else if (BetterManPlugin.MatchMyCharacter.Value) { if (Appearance.ApplyPlayerLook(((Component)this).gameObject)) { _applied = true; } } else if (Appearance.ApplyConfiguredColours(((Component)this).gameObject)) { _applied = true; } } } [BepInPlugin("TastyChickenLegs.BetterMan", "BetterMan", "1.0.2")] [BepInDependency(/*Could not decode attribute arguments.*/)] public class BetterManPlugin : BaseUnityPlugin { public enum Toggle { On = 1, Off = 0 } private class ConfigurationManagerAttributes { [UsedImplicitly] public int? Order; [UsedImplicitly] public bool? Browsable; [UsedImplicitly] public string? Category; [UsedImplicitly] public string? DispName; [UsedImplicitly] public Action<ConfigEntryBase>? CustomDrawer; } private class AcceptableShortcuts : AcceptableValueBase { public AcceptableShortcuts() : base(typeof(KeyboardShortcut)) { } public override object Clamp(object value) { return value; } public override bool IsValid(object value) { return true; } public override string ToDescriptionString() { return "# Acceptable values: " + string.Join(", ", UnityInput.Current.SupportedKeyCodes); } } internal const string ModName = "BetterMan"; internal const string ModVersion = "1.0.2"; internal const string Author = "TastyChickenLegs"; private const string ModGUID = "TastyChickenLegs.BetterMan"; private static string ConfigFileName = "TastyChickenLegs.BetterMan.cfg"; private static string ConfigFileFullPath; internal static string ConnectionError; private readonly Harmony _harmony = new Harmony("TastyChickenLegs.BetterMan"); public static readonly ManualLogSource BetterManLogger; private static readonly ConfigSync ConfigSync; private FileSystemWatcher _watcher; private readonly object _reloadLock = new object(); private DateTime _lastConfigReloadTime; private const long RELOAD_DELAY = 10000000L; public static BetterManPlugin context; private const string MalePrefab = "ArmorStand_Male"; private const string FemalePrefab = "ArmorStand_Female"; private const string WoodMalePrefab = "BetterMan_ArmorStand_Male_Wood"; private const string WoodFemalePrefab = "BetterMan_ArmorStand_Female_Wood"; public const string VanillaPrefab = "ArmorStand"; private const string WoodTextureName = "Planks5c_low"; private static Material? _skinMaterial; private static Material? _woodMaterial; private const string PieceCategory = "Furniture"; private static readonly Dictionary<string, string> English; private static readonly List<(ConfigurationManagerAttributes Attribute, string NameKey, string CategoryKey)> ConfigDisplay; internal static ConfigEntry<bool> MatchMyCharacter; internal static ConfigEntry<string> SkinTone; private static ConfigEntry<Toggle> _serverConfigLocked; private static ConfigEntry<bool> _enableMale; private static ConfigEntry<bool> _enableFemale; private static ConfigEntry<bool> _enableWoodMale; private static ConfigEntry<bool> _enableWoodFemale; public void Awake() { //IL_00ee: Unknown result type (might be due to invalid IL or missing references) //IL_00f9: Expected O, but got Unknown //IL_012d: Unknown result type (might be due to invalid IL or missing references) //IL_0138: Expected O, but got Unknown //IL_016c: Unknown result type (might be due to invalid IL or missing references) //IL_0177: Expected O, but got Unknown //IL_01ab: Unknown result type (might be due to invalid IL or missing references) //IL_01b6: Expected O, but got Unknown //IL_01fb: Unknown result type (might be due to invalid IL or missing references) //IL_0206: Expected O, but got Unknown bool saveOnConfigSet = ((BaseUnityPlugin)this).Config.SaveOnConfigSet; ((BaseUnityPlugin)this).Config.SaveOnConfigSet = false; Localizer.Load(); try { if (Localization.instance != null) { Localizer.LoadLocalizationLater(Localization.instance); BetterManLogger.LogInfo((object)"Translations loaded eagerly, so config text resolves as it is bound."); } else { BetterManLogger.LogWarning((object)"No Localization instance yet, so config text falls back to English until the game loads its own."); } } catch (Exception ex) { BetterManLogger.LogWarning((object)("Eager localisation failed; config text falls back to English: " + ex.Message)); } Localizer.OnLocalizationComplete += RefreshConfigDisplayNames; context = this; _serverConfigLocked = config("Armor Stands", "Lock Configuration", Toggle.On, "If on, the configuration is locked and can be changed by server admins only."); ConfigSync.AddLockingConfigEntry<Toggle>(_serverConfigLocked); _enableMale = config("Armor Stands", "Male Stand", value: true, new ConfigDescription(Loc("$piece_armorstand_male_description"), (AcceptableValueBase)null, new object[1] { Tracked("piece_armorstand_male", "mod_armorstand_base_settings") })); _enableFemale = config("Armor Stands", "Female Stand", value: true, new ConfigDescription(Loc("$piece_armorstand_female_description"), (AcceptableValueBase)null, new object[1] { Tracked("piece_armorstand_female", "mod_armorstand_base_settings") })); _enableWoodMale = config("Armor Stands", "Wooden Male Stand", value: true, new ConfigDescription(Loc("$piece_armorstand_male_wood_description"), (AcceptableValueBase)null, new object[1] { Tracked("piece_armorstand_male_wood", "mod_armorstand_base_settings") })); _enableWoodFemale = config("Armor Stands", "Wooden Female Stand", value: true, new ConfigDescription(Loc("$piece_armorstand_female_wood_description"), (AcceptableValueBase)null, new object[1] { Tracked("piece_armorstand_female_wood", "mod_armorstand_base_settings") })); MatchMyCharacter = config("Armor Stands", "Match My Character", value: false, "Copy your own character's skin tone onto the stands. Overrides the Skin Tone setting below.", synchronizedSetting: false); SkinTone = config("Armor Stands", "Skin Tone", "Tan", new ConfigDescription("Skin tone for the stands when not matching your character. 'Default' leaves the player skin untouched.", (AcceptableValueBase)(object)new AcceptableValueList<string>(Appearance.SkinToneNames), Array.Empty<object>()), synchronizedSetting: false); PrefabManager.OnVanillaPrefabsAvailable += RegisterArmorStands; Assembly executingAssembly = Assembly.GetExecutingAssembly(); _harmony.PatchAll(executingAssembly); SetupWatcher(); ((BaseUnityPlugin)this).Config.Save(); if (saveOnConfigSet) { ((BaseUnityPlugin)this).Config.SaveOnConfigSet = saveOnConfigSet; } } private void OnDestroy() { PrefabManager.OnVanillaPrefabsAvailable -= RegisterArmorStands; SaveWithRespectToConfigSet(); _watcher?.Dispose(); } private void SetupWatcher() { _watcher = new FileSystemWatcher(Paths.ConfigPath, ConfigFileName); _watcher.Changed += ReadConfigValues; _watcher.Created += ReadConfigValues; _watcher.Renamed += ReadConfigValues; _watcher.IncludeSubdirectories = true; _watcher.SynchronizingObject = ThreadingHelper.SynchronizingObject; _watcher.EnableRaisingEvents = true; } private void ReadConfigValues(object sender, FileSystemEventArgs e) { DateTime now = DateTime.Now; if (now.Ticks - _lastConfigReloadTime.Ticks < 10000000) { return; } lock (_reloadLock) { if (!File.Exists(ConfigFileFullPath)) { BetterManLogger.LogWarning((object)"Config file does not exist. Skipping reload."); return; } try { BetterManLogger.LogDebug((object)"Reloading configuration..."); SaveWithRespectToConfigSet(reload: true); BetterManLogger.LogInfo((object)"Configuration reload complete."); } catch (Exception ex) { BetterManLogger.LogError((object)("Error reloading configuration: " + ex.Message)); } } _lastConfigReloadTime = now; } private static Dictionary<string, string> LoadEnglish() { Dictionary<string, string> dictionary = new Dictionary<string, string>(); try { Assembly executingAssembly = Assembly.GetExecutingAssembly(); string text = executingAssembly.GetManifestResourceNames().FirstOrDefault((string name) => name.EndsWith("translations.English.yml", StringComparison.Ordinal)); if (text == null) { BetterManLogger.LogWarning((object)"No embedded translations/English.yml, so config text falls back to raw keys."); return dictionary; } using Stream stream = executingAssembly.GetManifestResourceStream(text); if (stream == null) { return dictionary; } using StreamReader streamReader = new StreamReader(stream, Encoding.UTF8); return new DeserializerBuilder().IgnoreFields().Build().Deserialize<Dictionary<string, string>>(streamReader.ReadToEnd()) ?? dictionary; } catch (Exception ex) { BetterManLogger.LogWarning((object)("Could not read the embedded English text; config text falls back to raw keys: " + ex.Message)); return dictionary; } } public static string Loc(string key) { string text = (key.StartsWith("$", StringComparison.Ordinal) ? key.Substring(1) : key); if (Localization.instance != null) { string text2 = Localization.instance.Localize(key); if (!string.Equals(text2, text, StringComparison.Ordinal)) { return text2; } } if (!English.TryGetValue(text, out string value)) { return text; } return value; } private static ConfigurationManagerAttributes Tracked(string nameKey, string categoryKey) { ConfigurationManagerAttributes configurationManagerAttributes = new ConfigurationManagerAttributes { DispName = Loc("$" + nameKey), Category = Loc("$" + categoryKey) }; ConfigDisplay.Add((configurationManagerAttributes, nameKey, categoryKey)); return configurationManagerAttributes; } private static void RefreshConfigDisplayNames() { foreach (var item4 in ConfigDisplay) { ConfigurationManagerAttributes item = item4.Attribute; string item2 = item4.NameKey; string item3 = item4.CategoryKey; item.DispName = Loc("$" + item2); item.Category = Loc("$" + item3); } BetterManLogger.LogInfo((object)$"Config display text refreshed for {ConfigDisplay.Count} entries."); } private void SaveWithRespectToConfigSet(bool reload = false) { bool saveOnConfigSet = ((BaseUnityPlugin)this).Config.SaveOnConfigSet; ((BaseUnityPlugin)this).Config.SaveOnConfigSet = false; if (reload) { ((BaseUnityPlugin)this).Config.Reload(); } ((BaseUnityPlugin)this).Config.Save(); if (saveOnConfigSet) { ((BaseUnityPlugin)this).Config.SaveOnConfigSet = saveOnConfigSet; } } private void RegisterArmorStands() { AddArmorStand("ArmorStand_Male", "ArmorStand_Male", "$piece_armorstand_male", "$piece_armorstand_male_description", wooden: false, _enableMale); AddArmorStand("ArmorStand_Female", "ArmorStand_Female", "$piece_armorstand_female", "$piece_armorstand_female_description", wooden: false, _enableFemale); AddArmorStand("BetterMan_ArmorStand_Male_Wood", "ArmorStand_Male", "$piece_armorstand_male_wood", "$piece_armorstand_male_wood_description", wooden: true, _enableWoodMale); AddArmorStand("BetterMan_ArmorStand_Female_Wood", "ArmorStand_Female", "$piece_armorstand_female_wood", "$piece_armorstand_female_wood_description", wooden: true, _enableWoodFemale); } private static void AddArmorStand(string prefabName, string sourcePrefab, string nameToken, string descriptionToken, bool wooden, ConfigEntry<bool> enabled) { //IL_00e9: Unknown result type (might be due to invalid IL or missing references) //IL_00ee: Unknown result type (might be due to invalid IL or missing references) //IL_00f5: Unknown result type (might be due to invalid IL or missing references) //IL_00fc: Unknown result type (might be due to invalid IL or missing references) //IL_0107: Unknown result type (might be due to invalid IL or missing references) //IL_0112: Unknown result type (might be due to invalid IL or missing references) //IL_011e: Expected O, but got Unknown //IL_0137: Unknown result type (might be due to invalid IL or missing references) //IL_0141: Expected O, but got Unknown //IL_014a: Unknown result type (might be due to invalid IL or missing references) //IL_0154: Expected O, but got Unknown //IL_015d: Unknown result type (might be due to invalid IL or missing references) //IL_0167: Expected O, but got Unknown //IL_016f: Unknown result type (might be due to invalid IL or missing references) //IL_0179: Expected O, but got Unknown if (!enabled.Value) { BetterManLogger.LogInfo((object)(prefabName + " is disabled in the config; not adding it.")); return; } bool flag = prefabName != sourcePrefab; GameObject val; if (flag) { val = PrefabManager.Instance.CreateClonedPrefab(prefabName, sourcePrefab); if ((Object)(object)val == (Object)null) { BetterManLogger.LogError((object)("Could not clone '" + sourcePrefab + "' as '" + prefabName + "', so it was not added to the build menu.")); return; } } else { val = PrefabManager.Instance.GetPrefab(prefabName); if ((Object)(object)val == (Object)null) { BetterManLogger.LogError((object)("Could not find '" + prefabName + "' in ZNetScene, so it was not added to the build menu.")); return; } } Sprite val2 = RepairVariant(val, wooden); if (wooden) { BetterManArmorStandAppearance component = val.GetComponent<BetterManArmorStandAppearance>(); if ((Object)(object)component != (Object)null) { Object.Destroy((Object)(object)component); BetterManLogger.LogInfo((object)(prefabName + ": removed the inherited appearance component so the wooden stand stays wood.")); } } else { ApplyAppearance(val); } PieceConfig val3 = new PieceConfig { Name = nameToken, Description = descriptionToken, PieceTable = "Hammer", Category = "Furniture", CraftingStation = "piece_workbench" }; if ((Object)(object)val2 != (Object)null) { val3.Icon = val2; } val3.AddRequirement(new RequirementConfig("FineWood", 8, 1, true)); val3.AddRequirement(new RequirementConfig("IronNails", 4, 0, true)); val3.AddRequirement(new RequirementConfig("LeatherScraps", 2, 0, true)); if (!PieceManager.Instance.AddPiece(new CustomPiece(val, flag, val3))) { BetterManLogger.LogError((object)("Jotunn rejected the piece for '" + prefabName + "'.")); return; } RenderIcon(val); BetterManLogger.LogInfo((object)("Added " + prefabName + " to the Hammer.")); } private static void RenderIcon(GameObject prefab) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_001c: Unknown result type (might be due to invalid IL or missing references) //IL_0027: Unknown result type (might be due to invalid IL or missing references) //IL_002f: Expected O, but got Unknown try { RenderRequest val = new RenderRequest(prefab) { Rotation = RenderManager.IsometricRotation, Width = 128, Height = 128, UseCache = false }; Sprite val2 = RenderManager.Instance.Render(val); if ((Object)(object)val2 == (Object)null) { BetterManLogger.LogWarning((object)(((Object)prefab).name + ": the renderer returned no icon, so the copied vanilla icon stays in place.")); return; } Piece component = prefab.GetComponent<Piece>(); if (!((Object)(object)component == (Object)null)) { component.m_icon = val2; BetterManLogger.LogInfo((object)(((Object)prefab).name + ": rendered a build-menu icon.")); } } catch (Exception ex) { BetterManLogger.LogWarning((object)("Could not render an icon for " + ((Object)prefab).name + ": " + ex.Message)); } } private static void ApplyAppearance(GameObject prefab) { Transform obj = prefab.transform.Find("Player Pose"); object obj2; if (obj == null) { obj2 = null; } else { Transform obj3 = obj.Find("Visual"); obj2 = ((obj3 != null) ? obj3.Find("body") : null); } Transform val = (Transform)obj2; Renderer val2 = (((Object)(object)val != (Object)null) ? ((Component)val).GetComponent<Renderer>() : null); if ((Object)(object)val2 == (Object)null) { BetterManLogger.LogWarning((object)(((Object)prefab).name + ": no body renderer, so skin and hair settings were not applied.")); return; } VisEquipment componentInChildren = prefab.GetComponentInChildren<VisEquipment>(); Appearance.LogWiring(((Object)prefab).name, val2, componentInChildren); Appearance.CopyHairWiring(((Object)prefab).name, componentInChildren); if (!MatchMyCharacter.Value) { Appearance.ApplyConfiguredTone(((Object)prefab).name, val2); } if ((Object)(object)prefab.GetComponent<BetterManArmorStandAppearance>() == (Object)null) { prefab.AddComponent<BetterManArmorStandAppearance>(); } } private static void ApplyBodyMaterial(GameObject prefab, bool wooden) { try { Material bodyMaterial = GetBodyMaterial(wooden); if ((Object)(object)bodyMaterial == (Object)null) { return; } Transform obj = prefab.transform.Find("Player Pose"); object obj2; if (obj == null) { obj2 = null; } else { Transform obj3 = obj.Find("Visual"); obj2 = ((obj3 != null) ? obj3.Find("body") : null); } Transform val = (Transform)obj2; if ((Object)(object)val == (Object)null) { BetterManLogger.LogWarning((object)(((Object)prefab).name + ": no 'Player Pose/Visual/body'. Child objects are: " + DescribeChildren(prefab))); return; } Renderer component = ((Component)val).GetComponent<Renderer>(); if ((Object)(object)component == (Object)null) { BetterManLogger.LogWarning((object)(((Object)prefab).name + ": 'Player Pose/Visual/body' has no Renderer.")); return; } component.sharedMaterial = bodyMaterial; BetterManLogger.LogInfo((object)(((Object)prefab).name + ": applied the " + (wooden ? "wooden" : "skin") + " body material.")); } catch (Exception ex) { BetterManLogger.LogWarning((object)("Could not apply the body material to " + ((Object)prefab).name + ": " + ex.Message)); } } private static Material? GetBodyMaterial(bool wooden) { //IL_00bb: Unknown result type (might be due to invalid IL or missing references) //IL_00c0: Unknown result type (might be due to invalid IL or missing references) //IL_00d5: Unknown result type (might be due to invalid IL or missing references) //IL_00e1: Unknown result type (might be due to invalid IL or missing references) //IL_00ef: Expected O, but got Unknown if (wooden && (Object)(object)_woodMaterial != (Object)null) { return _woodMaterial; } if (!wooden && (Object)(object)_skinMaterial != (Object)null) { return _skinMaterial; } GameObject prefab = PrefabManager.Instance.GetPrefab("Player"); if ((Object)(object)prefab == (Object)null) { BetterManLogger.LogWarning((object)"Could not find the 'Player' prefab, so no body material could be copied."); return null; } Transform obj = prefab.transform.Find("Visual"); Transform val = ((obj != null) ? obj.Find("body") : null); Renderer val2 = (((Object)(object)val != (Object)null) ? ((Component)val).GetComponent<Renderer>() : null); if ((Object)(object)val2 == (Object)null || (Object)(object)val2.sharedMaterial == (Object)null) { BetterManLogger.LogWarning((object)"The player prefab has no 'Visual/body' material to copy."); return null; } Material sharedMaterial = val2.sharedMaterial; Material val3 = new Material(sharedMaterial) { name = (wooden ? "BetterManArmorStandWood" : "BetterManArmorStandSkin"), shader = sharedMaterial.shader, mainTexture = sharedMaterial.mainTexture }; if (wooden) { Texture2D val4 = FindTexture("Planks5c_low"); if ((Object)(object)val4 != (Object)null) { val3.mainTexture = (Texture)(object)val4; } else { BetterManLogger.LogWarning((object)"Could not find a texture named 'Planks5c_low'; the wooden stand will use the player's skin instead."); } _woodMaterial = val3; BetterManLogger.LogInfo((object)"Wooden body material built from the player's own."); return _woodMaterial; } _skinMaterial = val3; BetterManLogger.LogInfo((object)"Skin body material built from the player's own."); return _skinMaterial; } private static Texture2D? FindTexture(string name) { Texture2D[] array = Resources.FindObjectsOfTypeAll<Texture2D>(); foreach (Texture2D val in array) { if ((Object)(object)val != (Object)null && ((Object)val).name == name) { return val; } } return null; } private static string DescribeChildren(GameObject root) { string[] array = (from Transform child in (IEnumerable)root.transform select ((Object)child).name).ToArray(); if (array.Length != 0) { return string.Join(", ", array); } return "(none)"; } private static Sprite? RepairVariant(GameObject variant, bool wooden) { GameObject prefab = PrefabManager.Instance.GetPrefab("ArmorStand"); if ((Object)(object)prefab == (Object)null) { BetterManLogger.LogWarning((object)("Could not find 'ArmorStand' to repair against; " + ((Object)variant).name + " is left exactly as the game ships it.")); return null; } Sprite val = null; Piece component = prefab.GetComponent<Piece>(); Piece component2 = variant.GetComponent<Piece>(); if ((Object)(object)component != (Object)null && (Object)(object)component2 != (Object)null) { val = component.m_icon; if ((Object)(object)val != (Object)null) { component2.m_icon = val; BetterManLogger.LogInfo((object)(((Object)variant).name + ": took the icon from the vanilla stand.")); } else { BetterManLogger.LogWarning((object)(((Object)variant).name + ": the vanilla stand has no icon set, so there is nothing to copy. Icons will be wrong for this piece.")); } } ArmorStand component3 = prefab.GetComponent<ArmorStand>(); ArmorStand component4 = variant.GetComponent<ArmorStand>(); if ((Object)(object)component3 != (Object)null && (Object)(object)component4 != (Object)null) { component4.m_effects = RepairEffects(component4.m_effects, component3.m_effects, ((Object)variant).name + " pose"); component4.m_destroyEffects = RepairEffects(component4.m_destroyEffects, component3.m_destroyEffects, ((Object)variant).name + " destroy"); } ApplyBodyMaterial(variant, wooden); return val; } private static EffectList RepairEffects(EffectList current, EffectList reference, string label) { if (current == null || !HasNullPrefab(current)) { return current; } if (reference != null && !HasNullPrefab(reference)) { BetterManLogger.LogInfo((object)("Replaced the broken " + label + " effect list with the vanilla stand's.")); return reference; } EffectData[] array = current.m_effectPrefabs.Where((EffectData entry) => entry != null && (Object)(object)entry.m_prefab != (Object)null).ToArray(); int num = current.m_effectPrefabs.Length - array.Length; current.m_effectPrefabs = array; BetterManLogger.LogWarning((object)$"Dropped {num} unusable entry/entries from the {label} effect list."); return current; } private static bool HasNullPrefab(EffectList list) { if (list == null || list.m_effectPrefabs == null) { return false; } EffectData[] effectPrefabs = list.m_effectPrefabs; foreach (EffectData val in effectPrefabs) { if (val == null || (Object)(object)val.m_prefab == (Object)null) { return true; } } return false; } internal ConfigEntry<T> config<T>(string group, string name, T value, ConfigDescription description, bool synchronizedSetting = true) { //IL_002a: Unknown result type (might be due to invalid IL or missing references) //IL_0030: Expected O, but got Unknown ConfigDescription val = new ConfigDescription(description.Description + (synchronizedSetting ? " [Synced with Server]" : " [Not Synced with Server]"), description.AcceptableValues, description.Tags); ConfigEntry<T> val2 = ((BaseUnityPlugin)this).Config.Bind<T>(group, name, value, val); ConfigSync.AddConfigEntry<T>(val2).SynchronizedConfig = synchronizedSetting; return val2; } internal ConfigEntry<T> config<T>(string group, string name, T value, string description, bool synchronizedSetting = true) { //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_0018: Expected O, but got Unknown return config(group, name, value, new ConfigDescription(description, (AcceptableValueBase)null, Array.Empty<object>()), synchronizedSetting); } static BetterManPlugin() { string configPath = Paths.ConfigPath; char directorySeparatorChar = Path.DirectorySeparatorChar; ConfigFileFullPath = configPath + directorySeparatorChar + ConfigFileName; ConnectionError = ""; BetterManLogger = Logger.CreateLogSource("BetterMan"); ConfigSync = new ConfigSync("TastyChickenLegs.BetterMan") { DisplayName = "BetterMan", CurrentVersion = "1.0.2", MinimumRequiredVersion = "1.0.2" }; English = LoadEnglish(); ConfigDisplay = new List<(ConfigurationManagerAttributes, string, string)>(); MatchMyCharacter = null; SkinTone = null; _serverConfigLocked = null; _enableMale = null; _enableFemale = null; _enableWoodMale = null; _enableWoodFemale = null; } } public static class KeyboardExtensions { public sealed class <>E__0 { public bool IsKeyDown() { throw null; } public bool IsKeyHeld() { throw null; } } [SpecialName] public static bool IsKeyDown(this KeyboardShortcut shortcut) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_000b: Unknown result type (might be due to invalid IL or missing references) if ((int)((KeyboardShortcut)(ref shortcut)).MainKey != 0 && Input.GetKeyDown(((KeyboardShortcut)(ref shortcut)).MainKey)) { return ((KeyboardShortcut)(ref shortcut)).Modifiers.All((Func<KeyCode, bool>)Input.GetKey); } return false; } [SpecialName] public static bool IsKeyHeld(this KeyboardShortcut shortcut) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_000b: Unknown result type (might be due to invalid IL or missing references) if ((int)((KeyboardShortcut)(ref shortcut)).MainKey != 0 && Input.GetKey(((KeyboardShortcut)(ref shortcut)).MainKey)) { return ((KeyboardShortcut)(ref shortcut)).Modifiers.All((Func<KeyCode, bool>)Input.GetKey); } return false; } } public static class ToggleExtentions { public sealed class <>E__0 { public bool IsOn() { throw null; } public bool IsOff() { throw null; } } [SpecialName] public static bool IsOn(this BetterManPlugin.Toggle value) { return value == BetterManPlugin.Toggle.On; } [SpecialName] public static bool IsOff(this BetterManPlugin.Toggle value) { return value == BetterManPlugin.Toggle.Off; } } } namespace LocalizationManager { [PublicAPI] public class Localizer { private static readonly Dictionary<string, Dictionary<string, Func<string>>> PlaceholderProcessors; private static readonly Dictionary<string, Dictionary<string, string>> loadedTexts; private static readonly ConditionalWeakTable<Localization, string> localizationLanguage; private static readonly List<WeakReference<Localization>> localizationObjects; private static BaseUnityPlugin? _plugin; private static readonly List<string> fileExtensions; private static BaseUnityPlugin plugin { get { //IL_009b: Unknown result type (might be due to invalid IL or missing references) //IL_00a5: Expected O, but got Unknown if (_plugin == null) { IEnumerable<TypeInfo> source; try { source = Assembly.GetExecutingAssembly().DefinedTypes.ToList(); } catch (ReflectionTypeLoadException ex) { source = from t in ex.Types where t != null select t.GetTypeInfo(); } _plugin = (BaseUnityPlugin)Chainloader.ManagerObject.GetComponent((Type)source.First((TypeInfo t) => t.IsClass && typeof(BaseUnityPlugin).IsAssignableFrom(t))); } return _plugin; } } public static event Action? OnLocalizationComplete; private static void UpdatePlaceholderText(Localization localization, string key) { localizationLanguage.TryGetValue(localization, out string value); string text = loadedTexts[value][key]; if (PlaceholderProcessors.TryGetValue(key, out Dictionary<string, Func<string>> value2)) { text = value2.Aggregate(text, (string current, KeyValuePair<string, Func<string>> kv) => current.Replace("{" + kv.Key + "}", kv.Value())); } localization.AddWord(key, text); } public static void AddPlaceholder<T>(string key, string placeholder, ConfigEntry<T> config, Func<T, string>? convertConfigValue = null) where T : notnull { if (convertConfigValue == null) { convertConfigValue = (T val) => val.ToString(); } if (!PlaceholderProcessors.ContainsKey(key)) { PlaceholderProcessors[key] = new Dictionary<string, Func<string>>(); } config.SettingChanged += delegate { UpdatePlaceholder(); }; if (loadedTexts.ContainsKey(Localization.instance.GetSelectedLanguage())) { UpdatePlaceholder(); } void UpdatePlaceholder() { PlaceholderProcessors[key][placeholder] = () => convertConfigValue(config.Value); UpdatePlaceholderText(Localization.instance, key); } } public static void AddText(string key, string text) { List<WeakReference<Localization>> list = new List<WeakReference<Localization>>(); foreach (WeakReference<Localization> localizationObject in localizationObjects) { if (localizationObject.TryGetTarget(out var target)) { Dictionary<string, string> dictionary = loadedTexts[localizationLanguage.GetOrCreateValue(target)]; if (!target.m_translations.ContainsKey(key)) { dictionary[key] = text; target.AddWord(key, text); } } else { list.Add(localizationObject); } } foreach (WeakReference<Localization> item in list) { localizationObjects.Remove(item); } } public static void Load() { _ = plugin; } public static void LoadLocalizationLater(Localization __instance) { LoadLocalization(Localization.instance, __instance.GetSelectedLanguage()); } public static void SafeCallLocalizeComplete() { Localizer.OnLocalizationComplete?.Invoke(); } private static void LoadLocalization(Localization __instance, string language) { if (!localizationLanguage.Remove(__instance)) { localizationObjects.Add(new WeakReference<Localization>(__instance)); } localizationLanguage.Add(__instance, language); Dictionary<string, string> dictionary = new Dictionary<string, string>(); foreach (string item in from f in Directory.GetFiles(Path.GetDirectoryName(Paths.PluginPath), plugin.Info.Metadata.Name + ".*", SearchOption.AllDirectories) where fileExtensions.IndexOf(Path.GetExtension(f)) >= 0 select f) { string[] array = Path.GetFileNameWithoutExtension(item).Split(new char[1] { '.' }); if (array.Length >= 2) { string text = array[1]; if (dictionary.ContainsKey(text)) { Debug.LogWarning((object)("Duplicate key " + text + " found for " + plugin.Info.Metadata.Name + ". The duplicate file found at " + item + " will be skipped.")); } else { dictionary[text] = item; } } } byte[] array2 = LoadTranslationFromAssembly("English"); if (array2 == null) { throw new Exception("Found no English localizations in mod " + plugin.Info.Metadata.Name + ". Expected an embedded resource translations/English.json or translations/English.yml."); } Dictionary<string, string> dictionary2 = new DeserializerBuilder().IgnoreFields().Build().Deserialize<Dictionary<string, string>>(Encoding.UTF8.GetString(array2)); if (dictionary2 == null) { throw new Exception("Localization for mod " + plugin.Info.Metadata.Name + " failed: Localization file was empty."); } string text2 = null; if (language != "English") { if (dictionary.TryGetValue(language, out var value)) { text2 = File.ReadAllText(value); } else { byte[] array3 = LoadTranslationFromAssembly(language); if (array3 != null) { text2 = Encoding.UTF8.GetString(array3); } } } if (text2 == null && dictionary.TryGetValue("English", out var value2)) { text2 = File.ReadAllText(value2); } if (text2 != null) { foreach (KeyValuePair<string, string> item2 in new DeserializerBuilder().IgnoreFields().Build().Deserialize<Dictionary<string, string>>(text2) ?? new Dictionary<string, string>()) { dictionary2[item2.Key] = item2.Value; } } loadedTexts[language] = dictionary2; foreach (KeyValuePair<string, string> item3 in dictionary2) { UpdatePlaceholderText(__instance, item3.Key); } } static Localizer() { //IL_004e: Unknown result type (might be due to invalid IL or missing references) //IL_0053: Unknown result type (might be due to invalid IL or missing references) //IL_0081: Unknown result type (might be due to invalid IL or missing references) //IL_008e: Expected O, but got Unknown //IL_008f: Unknown result type (might be due to invalid IL or missing references) //IL_00bd: Unknown result type (might be due to invalid IL or missing references) //IL_00ca: Expected O, but got Unknown //IL_00f8: Unknown result type (might be due to invalid IL or missing references) //IL_0105: Expected O, but got Unknown PlaceholderProcessors = new Dictionary<string, Dictionary<string, Func<string>>>(); loadedTexts = new Dictionary<string, Dictionary<string, string>>(); localizationLanguage = new ConditionalWeakTable<Localization, string>(); localizationObjects = new List<WeakReference<Localization>>(); fileExtensions = new List<string>(2) { ".json", ".yml" }; Harmony val = new Harmony("org.bepinex.helpers.LocalizationManager"); val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(Localization), "SetupLanguage", (Type[])null, (Type[])null), (HarmonyMethod)null, new HarmonyMethod(AccessTools.DeclaredMethod(typeof(Localizer), "LoadLocalization", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(FejdStartup), "SetupGui", (Type[])null, (Type[])null), (HarmonyMethod)null, new HarmonyMethod(AccessTools.DeclaredMethod(typeof(Localizer), "LoadLocalizationLater", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(FejdStartup), "Start", (Type[])null, (Type[])null), (HarmonyMethod)null, new HarmonyMethod(AccessTools.DeclaredMethod(typeof(Localizer), "SafeCallLocalizeComplete", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); } private static byte[]? LoadTranslationFromAssembly(string language) { foreach (string fileExtension in fileExtensions) { byte[] array = ReadEmbeddedFileBytes("translations." + language + fileExtension); if (array != null) { return array; } } return null; } public static byte[]? ReadEmbeddedFileBytes(string resourceFileName, Assembly? containingAssembly = null) { using MemoryStream memoryStream = new MemoryStream(); if ((object)containingAssembly == null) { containingAssembly = Assembly.GetCallingAssembly(); } string text = containingAssembly.GetManifestResourceNames().FirstOrDefault((string str) => str.EndsWith(resourceFileName, StringComparison.Ordinal)); if (text != null) { containingAssembly.GetManifestResourceStream(text)?.CopyTo(memoryStream); } return (memoryStream.Length == 0L) ? null : memoryStream.ToArray(); } } public static class LocalizationManagerVersion { public const string Version = "1.4.1"; } } namespace ServerSync { [PublicAPI] internal abstract class OwnConfigEntryBase { public object? LocalBaseValue; public bool SynchronizedConfig = true; public abstract ConfigEntryBase BaseConfig { get; } } [PublicAPI] internal class SyncedConfigEntry<T>(ConfigEntry<T> sourceConfig) : OwnConfigEntryBase() { public readonly ConfigEntry<T> SourceConfig = sourceConfig; public override ConfigEntryBase BaseConfig => (ConfigEntryBase)(object)SourceConfig; public T Value { get { return SourceConfig.Value; } set { SourceConfig.Value = value; } } public void AssignLocalValue(T value) { if (LocalBaseValue == null) { Value = value; } else { LocalBaseValue = value; } } } internal abstract class CustomSyncedValueBase { public object? LocalBaseValue; public readonly string Identifier; public readonly Type Type; private object? boxedValue; protected bool localIsOwner; public readonly int Priority; public object? BoxedValue { get { return boxedValue; } set { boxedValue = value; this.ValueChanged?.Invoke(); } } public event Action? ValueChanged; protected CustomSyncedValueBase(ConfigSync configSync, string identifier, Type type, int priority) { Priority = priority; Identifier = identifier; Type = type; configSync.AddCustomValue(this); localIsOwner = configSync.IsSourceOfTruth; configSync.SourceOfTruthChanged += delegate(bool truth) { localIsOwner = truth; }; } } [PublicAPI] internal sealed class CustomSyncedValue<T> : CustomSyncedValueBase { public T Value { get { return (T)base.BoxedValue; } set { base.BoxedValue = value; } } public CustomSyncedValue(ConfigSync configSync, string identifier, T value = default(T), int priority = 0) : base(configSync, identifier, typeof(T), priority) { Value = value; } public void AssignLocalValue(T value) { if (localIsOwner) { Value = value; } else { LocalBaseValue = value; } } } internal class ConfigurationManagerAttributes { [UsedImplicitly] public bool? ReadOnly = false; } [PublicAPI] internal class ConfigSync { [HarmonyPatch(typeof(ZRpc), "HandlePackage")] private static class SnatchCurrentlyHandlingRPC { public static ZRpc? currentRpc; [HarmonyPrefix] private static void Prefix(ZRpc __instance) { currentRpc = __instance; } } [HarmonyPatch(typeof(ZNet), "Awake")] internal static class RegisterRPCPatch { [HarmonyPostfix] private static void Postfix(ZNet __instance) { isServer = __instance.IsServer(); foreach (ConfigSync configSync2 in configSyncs) { ZRoutedRpc.instance.Register<ZPackage>(configSync2.Name + " ConfigSync", (Action<long, ZPackage>)configSync2.RPC_FromOtherClientConfigSync); if (isServer) { configSync2.InitialSyncDone = true; Debug.Log((object)("Registered '" + configSync2.Name + " ConfigSync' RPC - waiting for incoming connections")); } } if (isServer) { ((MonoBehaviour)__instance).StartCoroutine(WatchAdminListChanges()); } static void SendAdmin(List<ZNetPeer> peers, bool isAdmin) { ZPackage package = ConfigsToPackage(null, null, new PackageEntry[1] { new PackageEntry { section = "Internal", key = "lockexempt", type = typeof(bool), value = isAdmin } }); ConfigSync configSync = configSyncs.First(); if (configSync != null) { ((MonoBehaviour)ZNet.instance).StartCoroutine(configSync.sendZPackage(peers, package)); } } static IEnumerator WatchAdminListChanges() { MethodInfo listContainsId = AccessTools.DeclaredMethod(typeof(ZNet), "ListContainsId", (Type[])null, (Type[])null); SyncedList adminList = (SyncedList)AccessTools.DeclaredField(typeof(ZNet), "m_adminList").GetValue(ZNet.instance); List<string> CurrentList = new List<string>(adminList.GetList()); while (true) { yield return (object)new WaitForSeconds(30f); if (!adminList.GetList().SequenceEqual(CurrentList)) { CurrentList = new List<string>(adminList.GetList()); List<ZNetPeer> adminPeer = ZNet.instance.GetPeers().Where(delegate(ZNetPeer p) { string hostName = p.m_rpc.GetSocket().GetHostName(); return ((object)listContainsId == null) ? adminList.Contains(hostName) : ((bool)listContainsId.Invoke(ZNet.instance, new object[2] { adminList, hostName })); }).ToList(); List<ZNetPeer> nonAdminPeer = ZNet.instance.GetPeers().Except(adminPeer).ToList(); SendAdmin(nonAdminPeer, isAdmin: false); SendAdmin(adminPeer, isAdmin: true); } } } } } [HarmonyPatch(typeof(ZNet), "OnNewConnection")] private static class RegisterClientRPCPatch { [HarmonyPostfix] private static void Postfix(ZNet __instance, ZNetPeer peer) { if (__instance.IsServer()) { return; } foreach (ConfigSync configSync in configSyncs) { peer.m_rpc.Register<ZPackage>(configSync.Name + " ConfigSync", (Action<ZRpc, ZPackage>)configSync.RPC_FromServerConfigSync); } } } private class ParsedConfigs { public readonly Dictionary<OwnConfigEntryBase, object?> configValues = new Dictionary<OwnConfigEntryBase, object>(); public readonly Dictionary<CustomSyncedValueBase, object?> customValues = new Dictionary<CustomSyncedValueBase, object>(); } [HarmonyPatch(typeof(ZNet), "Shutdown")] private class ResetConfigsOnShutdown { [HarmonyPostfix] private static void Postfix() { ProcessingServerUpdate = true; foreach (ConfigSync configSync in configSyncs) { configSync.resetConfigsFromServer(); configSync.IsSourceOfTruth = true; configSync.InitialSyncDone = false; } ProcessingServerUpdate = false; } } [HarmonyPatch(typeof(ZNet), "RPC_PeerInfo")] private class SendConfigsAfterLogin { private class BufferingSocket : ZPlayFabSocket, ISocket { public volatile bool finished = false; public volatile int versionMatchQueued = -1; public readonly List<ZPackage> Package = new List<ZPackage>(); public readonly ISocket Original; public BufferingSocket(ISocket original) { Original = original; ((ZPlayFabSocket)this)..ctor(); } public bool IsConnected() { return Original.IsConnected(); } public ZPackage Recv() { return Original.Recv(); } public int GetSendQueueSize() { return Original.GetSendQueueSize(); } public int GetCurrentSendRate() { return Original.GetCurrentSendRate(); } public bool IsHost() { return Original.IsHost(); } public void Dispose() { Original.Dispose(); } public bool GotNewData() { return Original.GotNewData(); } public void Close() { Original.Close(); } public string GetEndPointString() { return Original.GetEndPointString(); } public void GetAndResetStats(out int totalSent, out int totalRecv) { Original.GetAndResetStats(ref totalSent, ref totalRecv); } public void GetConnectionQuality(out float localQuality, out float remoteQuality, out int ping, out float outByteSec, out float inByteSec) { Original.GetConnectionQuality(ref localQuality, ref remoteQuality, ref ping, ref outByteSec, ref inByteSec); } public ISocket Accept() { return Original.Accept(); } public int GetHostPort() { return Original.GetHostPort(); } public bool Flush() { return Original.Flush(); } public string GetHostName() { return Original.GetHostName(); } public void VersionMatch() { if (finished) { Original.VersionMatch(); } else { versionMatchQueued = Package.Count; } } public void Send(ZPackage pkg) { //IL_0057: Unknown result type (might be due to invalid IL or missing references) //IL_005d: Expected O, but got Unknown int pos = pkg.GetPos(); pkg.SetPos(0); int num = pkg.ReadInt(); if ((num == StringExtensionMethods.GetStableHashCode("PeerInfo") || num == StringExtensionMethods.GetStableHashCode("RoutedRPC") || num == StringExtensionMethods.GetStableHashCode("ZDOData")) && !finished) { ZPackage val = new ZPackage(pkg.GetArray()); val.SetPos(pos); Package.Add(val); } else { pkg.SetPos(pos); Original.Send(pkg); } } } [HarmonyPriority(800)] [HarmonyPrefix] private static void Prefix(ref Dictionary<Assembly, BufferingSocket>? __state, ZNet __instance, ZRpc rpc) { //IL_0078: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Invalid comparison between Unknown and I4 if (!__instance.IsServer()) { return; } BufferingSocket bufferingSocket = new BufferingSocket(rpc.GetSocket()); AccessTools.DeclaredField(typeof(ZRpc), "m_socket").SetValue(rpc, bufferingSocket); object? obj = AccessTools.DeclaredMethod(typeof(ZNet), "GetPeer", new Type[1] { typeof(ZRpc) }, (Type[])null).Invoke(__instance, new object[1] { rpc }); ZNetPeer val = (ZNetPeer)((obj is ZNetPeer) ? obj : null); if (val != null && (int)ZNet.m_onlineBackend > 0) { FieldInfo fieldInfo = AccessTools.DeclaredField(typeof(ZNetPeer), "m_socket"); object? value = fieldInfo.GetValue(val); ZPlayFabSocket val2 = (ZPlayFabSocket)((value is ZPlayFabSocket) ? value : null); if (val2 != null) { typeof(ZPlayFabSocket).GetField("m_remotePlayerId").SetValue(bufferingSocket, val2.m_remotePlayerId); } fieldInfo.SetValue(val, bufferingSocket); } if (__state == null) { __state = new Dictionary<Assembly, BufferingSocket>(); } __state[Assembly.GetExecutingAssembly()] = bufferingSocket; } [HarmonyPostfix] private static void Postfix(Dictionary<Assembly, BufferingSocket> __state, ZNet __instance, ZRpc rpc) { ZNetPeer peer; if (__instance.IsServer()) { object obj = AccessTools.DeclaredMethod(typeof(ZNet), "GetPeer", new Type[1] { typeof(ZRpc) }, (Type[])null).Invoke(__instance, new object[1] { rpc }); peer = (ZNetPeer)((obj is ZNetPeer) ? obj : null); if (peer == null) { SendBufferedData(); } else { ((MonoBehaviour)__instance).StartCoroutine(sendAsync()); } } void SendBufferedData() { if (rpc.GetSocket() is BufferingSocket bufferingSocket) { AccessTools.DeclaredField(typeof(ZRpc), "m_socket").SetValue(rpc, bufferingSocket.Original); object? obj2 = AccessTools.DeclaredMethod(typeof(ZNet), "GetPeer", new Type[1] { typeof(ZRpc) }, (Type[])null).Invoke(__instance, new object[1] { rpc }); ZNetPeer val = (ZNetPeer)((obj2 is ZNetPeer) ? obj2 : null); if (val != null) { AccessTools.DeclaredField(typeof(ZNetPeer), "m_socket").SetValue(val, bufferingSocket.Original); } } BufferingSocket bufferingSocket2 = __state[Assembly.GetExecutingAssembly()]; bufferingSocket2.finished = true; for (int i = 0; i < bufferingSocket2.Package.Count; i++) { if (i == bufferingSocket2.versionMatchQueued) { bufferingSocket2.Original.VersionMatch(); } bufferingSocket2.Original.Send(bufferingSocket2.Package[i]); } if (bufferingSocket2.Package.Count == bufferingSocket2.versionMatchQueued) { bufferingSocket2.Original.VersionMatch(); } } IEnumerator sendAsync() { foreach (ConfigSync configSync in configSyncs) { List<PackageEntry> entries = new List<PackageEntry>(); if (configSync.CurrentVersion != null) { entries.Add(new PackageEntry { section = "Internal", key = "serverversion", type = typeof(string), value = configSync.CurrentVersion }); } MethodInfo listContainsId = AccessTools.DeclaredMethod(typeof(ZNet), "ListContainsId", (Type[])null, (Type[])null); SyncedList adminList = (SyncedList)AccessTools.DeclaredField(typeof(ZNet), "m_adminList").GetValue(ZNet.instance); entries.Add(new PackageEntry { section = "Internal", key = "lockexempt", type = typeof(bool), value = (((object)listContainsId == null) ? ((object)adminList.Contains(rpc.GetSocket().GetHostName())) : listContainsId.Invoke(ZNet.instance, new object[2] { adminList, rpc.GetSocket().GetHostName() })) }); ZPackage package = ConfigsToPackage(configSync.allConfigs.Select((OwnConfigEntryBase c) => c.BaseConfig), configSync.allCustomValues, entries, partial: false); yield return ((MonoBehaviour)__instance).StartCoroutine(configSync.sendZPackage(new List<ZNetPeer> { peer }, package)); } SendBufferedData(); } } } private class PackageEntry { public string section = null; public string key = null; public Type type = null; public object? value; } [HarmonyPatch(typeof(ConfigEntryBase), "GetSerializedValue")] private static class PreventSavingServerInfo { [HarmonyPrefix] private static bool Prefix(ConfigEntryBase __instance, ref string __result) { OwnConfigEntryBase ownConfigEntryBase = configData(__instance); if (ownConfigEntryBase == null || isWritableConfig(ownConfigEntryBase)) { return true; } __result = TomlTypeConverter.ConvertToString(ownConfigEntryBase.LocalBaseValue, __instance.SettingType); return false; } } [HarmonyPatch(typeof(ConfigEntryBase), "SetSerializedValue")] private static class PreventConfigRereadChangingValues { [HarmonyPrefix] private static bool Prefix(ConfigEntryBase __instance, string value) { OwnConfigEntryBase ownConfigEntryBase = configData(__instance); if (ownConfigEntryBase == null || ownConfigEntryBase.LocalBaseValue == null) { return true; } try { ownConfigEntryBase.LocalBaseValue = TomlTypeConverter.ConvertToValue(value, __instance.SettingType); } catch (Exception ex) { Debug.LogWarning((object)$"Config value of setting \"{__instance.Definition}\" could not be parsed and will be ignored. Reason: {ex.Message}; Value: {value}"); } return false; } } private class InvalidDeserializationTypeException : Exception { public string expected = null; public string received = null; public string field = ""; } public static bool ProcessingServerUpdate; public readonly string Name; public string? DisplayName; public string? CurrentVersion; public string? MinimumRequiredVersion; public bool ModRequired = false; private bool? forceConfigLocking; private bool isSourceOfTruth = true; private static readonly HashSet<ConfigSync> configSyncs; private readonly HashSet<OwnConfigEntryBase> allConfigs = new HashSet<OwnConfigEntryBase>(); private HashSet<CustomSyncedValueBase> allCustomValues = new HashSet<CustomSyncedValueBase>(); private static bool isServer; private static bool lockExempt; private OwnConfigEntryBase? lockedConfig = null; private const byte PARTIAL_CONFIGS = 1; private const byte FRAGMENTED_CONFIG = 2; private const byte COMPRESSED_CONFIG = 4; private readonly Dictionary<string, SortedDictionary<int, byte[]>> configValueCache = new Dictionary<string, SortedDictionary<int, byte[]>>(); private readonly List<KeyValuePair<long, string>> cacheExpirations = new List<KeyValuePair<long, string>>(); private static long packageCounter; public bool IsLocked { get { bool? flag = forceConfigLocking; bool num; if (!flag.HasValue) { if (lockedConfig == null) { goto IL_0052; } num = ((IConvertible)lockedConfig.BaseConfig.BoxedValue).ToInt32(CultureInfo.InvariantCulture) != 0; } else { num = flag == true; } if (!num) { goto IL_0052; } int result = ((!lockExempt) ? 1 : 0); goto IL_0053; IL_0052: result = 0; goto IL_0053; IL_0053: return (byte)result != 0; } set { forceConfigLocking = value; } } public bool IsAdmin => lockExempt || isSourceOfTruth; public bool IsSourceOfTruth { get { return isSourceOfTruth; } private set { if (value != isSourceOfTruth) { isSourceOfTruth = value; this.SourceOfTruthChanged?.Invoke(value); } } } public bool InitialSyncDone { get; private set; } = false; public event Action<bool>? SourceOfTruthChanged; private event Action? lockedConfigChanged; static ConfigSync() { ProcessingServerUpdate = false; configSyncs = new HashSet<ConfigSync>(); lockExempt = false; packageCounter = 0L; RuntimeHelpers.RunClassConstructor(typeof(VersionCheck).TypeHandle); } public ConfigSync(string name) { Name = name; configSyncs.Add(this); new VersionCheck(this); } public SyncedConfigEntry<T> AddConfigEntry<T>(ConfigEntry<T> configEntry) { OwnConfigEntryBase ownConfigEntryBase = configData((ConfigEntryBase)(object)configEntry); SyncedConfigEntry<T> syncedEntry = ownConfigEntryBase as SyncedConfigEntry<T>; if (syncedEntry == null) { syncedEntry = new SyncedConfigEntry<T>(configEntry); AccessTools.DeclaredField(typeof(ConfigDescription), "<Tags>k__BackingField").SetValue(((ConfigEntryBase)configEntry).Description, new object[1] { new ConfigurationManagerAttributes() }.Concat(((ConfigEntryBase)configEntry).Description.Tags ?? Array.Empty<object>()).Concat(new SyncedConfigEntry<T>[1] { syncedEntry }).ToArray()); configEntry.SettingChanged += delegate { if (!ProcessingServerUpdate && syncedEntry.SynchronizedConfig) { Broadcast(0L, (ConfigEntryBase)configEntry); } }; allConfigs.Add(syncedEntry); } return syncedEntry; } public SyncedConfigEntry<T> AddLockingConfigEntry<T>(ConfigEntry<T> lockingConfig) where T : IConvertible { if (lockedConfig != null) { throw new Exception("Cannot initialize locking ConfigEntry twice"); } lockedConfig = AddConfigEntry<T>(lockingConfig); lockingConfig.SettingChanged += delegate { this.lockedConfigChanged?.Invoke(); }; return (SyncedConfigEntry<T>)lockedConfig; } internal void AddCustomValue(CustomSyncedValueBase customValue) { if (allCustomValues.Select((CustomSyncedValueBase v) => v.Identifier).Concat(new string[1] { "serverversion" }).Contains(customValue.Identifier)) { throw new Exception("Cannot have multiple settings with the same name or with a reserved name (serverversion)"); } allCustomValues.Add(customValue); allCustomValues = new HashSet<CustomSyncedValueBase>(allCustomValues.OrderByDescending((CustomSyncedValueBase v) => v.Priority)); customValue.ValueChanged += delegate { if (!ProcessingServerUpdate) { Broadcast(0L, customValue); } }; } private void RPC_FromServerConfigSync(ZRpc rpc, ZPackage package) { lockedConfigChanged += serverLockedSettingChanged; IsSourceOfTruth = false; if (HandleConfigSyncRPC(0L, package, clientUpdate: false)) { InitialSyncDone = true; } } private void RPC_FromOtherClientConfigSync(long sender, ZPackage package) { HandleConfigSyncRPC(sender, package, clientUpdate: true); } private bool HandleConfigSyncRPC(long sender, ZPackage package, bool clientUpdate) { //IL_0076: Unknown result type (might be due to invalid IL or missing references) //IL_007d: Expected O, but got Unknown //IL_0250: Unknown result type (might be due to invalid IL or missing references) //IL_0257: Expected O, but got Unknown //IL_01ea: Unknown result type (might be due to invalid IL or missing references) //IL_01f1: Expected O, but got Unknown try { if (isServer && IsLocked) { ZRpc? currentRpc = SnatchCurrentlyHandlingRPC.currentRpc; object obj; if (currentRpc == null) { obj = null; } else { ISocket socket = currentRpc.GetSocket(); obj = ((socket != null) ? socket.GetHostName() : null); } string text = (string)obj; if (text != null) { MethodInfo methodInfo = AccessTools.DeclaredMethod(typeof(ZNet), "ListContainsId", (Type[])null, (Type[])null); SyncedList val = (SyncedList)AccessTools.DeclaredField(typeof(ZNet), "m_adminList").GetValue(ZNet.instance); if (!(((object)methodInfo == null) ? val.Contains(text) : ((bool)methodInfo.Invoke(ZNet.instance, new object[2] { val, text })))) { return false; } } } cacheExpirations.RemoveAll(delegate(KeyValuePair<long, string> kv) { if (kv.Key < DateTimeOffset.Now.Ticks) { configValueCache.Remove(kv.Value); return true; } return false; }); byte b = package.ReadByte(); if ((b & 2) != 0) { long num = package.ReadLong(); string text2 = sender.ToString() + num; if (!configValueCache.TryGetValue(text2, out SortedDictionary<int, byte[]> value)) { value = new SortedDictionary<int, byte[]>(); configValueCache[text2] = value; cacheExpirations.Add(new KeyValuePair<long, string>(DateTimeOffset.Now.AddSeconds(60.0).Ticks, text2)); } int key = package.ReadInt(); int num2 = package.ReadInt(); value.Add(key, package.ReadByteArray()); if (value.Count < num2) { return false; } configValueCache.Remove(text2); package = new ZPackage(value.Values.SelectMany((byte[] a) => a).ToArray()); b = package.ReadByte(); } ProcessingServerUpdate = true; if ((b & 4) != 0) { byte[] buffer = package.ReadByteArray(); MemoryStream stream = new MemoryStream(buffer); MemoryStream memoryStream = new MemoryStream(); using (DeflateStream deflateStream = new DeflateStream(stream, CompressionMode.Decompress)) { deflateStream.CopyTo(memoryStream); } package = new ZPackage(memoryStream.ToArray()); b = package.ReadByte(); } if ((b & 1) == 0) { resetConfigsFromServer(); } ParsedConfigs parsedConfigs = ReadConfigsFromPackage(package); ConfigFile val2 = null; bool saveOnConfigSet = false; foreach (KeyValuePair<OwnConfigEntryBase, object> configValue in parsedConfigs.configValues) { if (!isServer && configValue.Key.LocalBaseValue == null) { configValue.Key.LocalBaseValue = configValue.Key.BaseConfig.BoxedValue; } if (val2 == null) { val2 = configValue.Key.BaseConfig.ConfigFile; saveOnConfigSet = val2.SaveOnConfigSet; val2.SaveOnConfigSet = false; } configValue.Key.BaseConfig.BoxedValue = configValue.Value; } if (val2 != null) { val2.SaveOnConfigSet = saveOnConfigSet; val2.Save(); } foreach (KeyValuePair<CustomSyncedValueBase, object> customValue in parsedConfigs.customValues) { if (!isServer) { CustomSyncedValueBase key2 = customValue.Key; if (key2.LocalBaseValue == null) { key2.LocalBaseValue = customValue.Key.BoxedValue; } } customValue.Key.BoxedValue = customValue.Value; } Debug.Log((object)string.Format("Received {0} configs and {1} custom values from {2} for mod {3}", parsedConfigs.configValues.Count, parsedConfigs.customValues.Count, (isServer || clientUpdate) ? $"client {sender}" : "the server", DisplayName ?? Name)); if (!isServer) { serverLockedSettingChanged(); } return true; } finally { ProcessingServerUpdate = false; } } private ParsedConfigs ReadConfigsFromPackage(ZPackage package) { ParsedConfigs parsedConfigs = new ParsedConfigs(); Dictionary<string, OwnConfigEntryBase> dictionary = allConfigs.Where((OwnConfigEntryBase c) => c.SynchronizedConfig).ToDictionary((OwnConfigEntryBase c) => c.BaseConfig.Definition.Section + "_" + c.BaseConfig.Definition.Key, (OwnConfigEntryBase c) => c); Dictionary<string, CustomSyncedValueBase> dictionary2 = allCustomValues.ToDictionary((CustomSyncedValueBase c) => c.Identifier, (CustomSyncedValueBase c) => c); int num = package.ReadInt(); for (int num2 = 0; num2 < num; num2++) { string text = package.ReadString(); string text2 = package.ReadString(); string text3 = package.ReadString(); Type type = Type.GetType(text3); if (text3 == "" || type != null) { object obj; try { obj = ((text3 == "") ? null : ReadValueWithTypeFromZPackage(package, type)); } catch (InvalidDeserializationTypeException ex) { Debug.LogWarning((object)("Got unexpected struct internal type " + ex.received + " for field " + ex.field + " struct " + text3 + " for " + text2 + " in section " + text + " for mod " + (DisplayName ?? Name) + ", expecting " + ex.expected)); continue; } OwnConfigEntryBase value2; if (text == "Internal") { CustomSyncedValueBase value; if (text2 == "serverversion") { if (obj?.ToString() != CurrentVersion) { Debug.LogWarning((object)("Received server version is not equal: server version = " + (obj?.ToString() ?? "null") + "; local version = " + (CurrentVersion ?? "unknown"))); } } else if (text2 == "lockexempt") { if (obj is bool flag) { lockExempt = flag; } } else if (dictionary2.TryGetValue(text2, out value)) { if ((text3 == "" && (!value.Type.IsValueType || Nullable.GetUnderlyingType(value.Type) != null)) || GetZPackageTypeString(value.Type) == text3) { parsedConfigs.customValues[value] = obj; continue; } Debug.LogWarning((object)("Got unexpected type " + text3 + " for internal value " + text2 + " for mod " + (DisplayName ?? Name) + ", expecting " + value.Type.AssemblyQualifiedName)); } } else if (dictionary.TryGetValue(text + "_" + text2, out value2)) { Type type2 = configType(value2.BaseConfig); if ((text3 == "" && (!type2.IsValueType || Nullable.GetUnderlyingType(type2) != null)) || GetZPackageTypeString(type2) == text3) { parsedConfigs.configValues[value2] = obj; continue; } Debug.LogWarning((object)("Got unexpected type " + text3 + " for " + text2 + " in section " + text + " for mod " + (DisplayName ?? Name) + ", expecting " + type2.AssemblyQualifiedName)); } else { Debug.LogWarning((object)("Received unknown config entry " + text2 + " in section " + text + " for mod " + (DisplayName ?? Name) + ". This may happen if client and server versions of the mod do not match.")); } continue; } Debug.LogWarning((object)("Got invalid type " + text3 + ", abort reading of received configs")); return new ParsedConfigs(); } return parsedConfigs; } private static bool isWritableConfig(OwnConfigEntryBase config) { ConfigSync configSync = configSyncs.FirstOrDefault((ConfigSync cs) => cs.allConfigs.Contains(config)); if (configSync == null) { return true; } return configSync.IsSourceOfTruth || !config.SynchronizedConfig || config.LocalBaseValue == null || (!configSync.IsLocked && (config != configSync.lockedConfig || lockExempt)); } private void serverLockedSettingChanged() { foreach (OwnConfigEntryBase allConfig in allConfigs) { configAttribute<ConfigurationManagerAttributes>(allConfig.BaseConfig).ReadOnly = !isWritableConfig(allConfig); } } private void resetConfigsFromServer() { ConfigFile val = null; bool saveOnConfigSet = false; foreach (OwnConfigEntryBase item in allConfigs.Where((OwnConfigEntryBase config) => config.LocalBaseValue != null)) { if (val == null) { val = item.BaseConfig.ConfigFile; saveOnConfigSet = val.SaveOnConfigSet; val.SaveOnConfigSet = false; } item.BaseConfig.BoxedValue = item.LocalBaseValue; item.LocalBaseValue = null; } if (val != null) { val.SaveOnConfigSet = saveOnConfigSet; } foreach (CustomSyncedValueBase item2 in allCustomValues.Where((CustomSyncedValueBase config) => config.LocalBaseValue != null)) { item2.BoxedValue = item2.LocalBaseValue; item2.LocalBaseValue = null; } lockedConfigChanged -= serverLockedSettingChanged; serverLockedSettingChanged(); } private IEnumerator<bool> distributeConfigToPeers(ZNetPeer peer, ZPackage package) { ZRoutedRpc rpc = ZRoutedRpc.instance; if (rpc == null) { yield break; } byte[] data = package.GetArray(); if (data != null && data.LongLength > 250000) { int fragments = (int)(1 + (data.LongLength - 1) / 250000); long packageIdentifier = ++packageCounter; int fragment = 0; while (fragment < fragments) { foreach (bool item in waitForQueue()) { yield return item; } if (peer.m_socket.IsConnected()) { ZPackage fragmentedPackage = new ZPackage(); fragmentedPackage.Write((byte)2); fragmentedPackage.Write(packageIdentifier); fragmentedPackage.Write(fragment); fragmentedPackage.Write(fragments); fragmentedPackage.Write(data.Skip(250000 * fragment).Take(250000).ToArray()); SendPackage(fragmentedPackage); if (fragment != fragments - 1) { yield return true; } int num = fragment + 1; fragment = num; continue; } break; } yield break; } foreach (bool item2 in waitForQueue()) { yield return item2; } SendPackage(package); void SendPackage(ZPackage pkg) { string text = Name + " ConfigSync"; if (isServer) { peer.m_rpc.Invoke(text, new object[1] { pkg }); } else { rpc.InvokeRoutedRPC(peer.m_server ? 0 : peer.m_uid, text, new object[1] { pkg }); } } IEnumerable<bool> waitForQueue() { float timeout = Time.time + 30f; while (peer.m_socket.GetSendQueueSize() > 20000) { if (Time.time > timeout) { Debug.Log((object)$"Disconnecting {peer.m_uid} after 30 seconds config sending timeout"); peer.m_rpc.Invoke("Error", new object[1] { (object)(ConnectionStatus)5 }); ZNet.instance.Disconnect(peer); break; } yield return false; } } } private IEnumerator sendZPackage(long target, ZPackage package) { if (!Object.op_Implicit((Object)(object)ZNet.instance)) { return Enumerable.Empty<object>().GetEnumerator(); } List<ZNetPeer> list = (List<ZNetPeer>)AccessTools.DeclaredField(typeof(ZRoutedRpc), "m_peers").GetValue(ZRoutedRpc.instance); if (target != 0) { list = list.Where((ZNetPeer p) => p.m_uid == target).ToList(); } return sendZPackage(list, package); } private IEnumerator sendZPackage(List<ZNetPeer> peers, ZPackage package) { if (!Object.op_Implicit((Object)(object)ZNet.instance)) { yield break; } byte[] rawData = package.GetArray(); if (rawData != null && rawData.LongLength > 10000) { ZPackage compressedPackage = new ZPackage(); compressedPackage.Write((byte)4); MemoryStream output = new MemoryStream(); using (DeflateStream deflateStream = new DeflateStream(output, CompressionLevel.Optimal)) { deflateStream.Write(rawData, 0, rawData.Length); } compressedPackage.Write(output.ToArray()); package = compressedPackage; } List<IEnumerator<bool>> writers = (from p in peers where p.IsReady() select distributeConfigToPeers(p, package)).ToList(); writers.RemoveAll((IEnumerator<bool> writer) => !writer.MoveNext()); while (writers.Count > 0) { yield return null; writers.RemoveAll((IEnumerator<bool> writer) => !writer.MoveNext()); } } private void Broadcast(long target, params ConfigEntryBase[] configs) { if (!IsLocked || isServer) { ZPackage package = ConfigsToPackage(configs); ZNet instance = ZNet.instance; if (instance != null) { ((MonoBehaviour)instance).StartCoroutine(sendZPackage(target, package)); } } } private void Broadcast(long target, params CustomSyncedValueBase[] customValues) { if (!IsLocked || isServer) { ZPackage package = ConfigsToPackage(null, customValues); ZNet instance = ZNet.instance; if (instance != null) { ((MonoBehaviour)instance).StartCoroutine(sendZPackage(target, package)); } } } private static OwnConfigEntryBase? configData(ConfigEntryBase config) { return config.Description.Tags?.OfType<OwnConfigEntryBase>().SingleOrDefault(); } public static SyncedConfigEntry<T>? ConfigData<T>(ConfigEntry<T> config) { return ((ConfigEntryBase)config).Description.Tags?.OfType<SyncedConfigEntry<T>>().SingleOrDefault(); } private static T configAttribute<T>(ConfigEntryBase config) { return config.Description.Tags.OfType<T>().First(); } private static Type configType(ConfigEntryBase config) { return configType(config.SettingType); } private static Type configType(Type type) { return type.IsEnum ? Enum.GetUnderlyingType(type) : type; } private static ZPackage ConfigsToPackage(IEnumerable<ConfigEntryBase>? configs = null, IEnumerable<CustomSyncedValueBase>? customValues = null, IEnumerable<PackageEntry>? packageEntries = null, bool partial = true) { //IL_0051: Unknown result type (might be due to invalid IL or missing references) //IL_0057: Expected O, but got Unknown List<ConfigEntryBase> list = configs?.Where((ConfigEntryBase config) => configData(config).SynchronizedConfig).ToList() ?? new List<ConfigEntryBase>(); List<CustomSyncedValueBase> list2 = customValues?.ToList() ?? new List<CustomSyncedValueBase>(); ZPackage val = new ZPackage(); val.Write((byte)(partial ? 1 : 0)); val.Write(list.Count + list2.Count + (packageEntries?.Count() ?? 0)); foreach (PackageEntry item in packageEntries ?? Array.Empty<PackageEntry>()) { AddEntryToPackage(val, item); } foreach (CustomSyncedValueBase item2 in list2) { AddEntryToPackage(val, new PackageEntry { section = "Internal", key = item2.Identifier, type = item2.Type, value = item2.BoxedValue }); } foreach (ConfigEntryBase item3 in list) { AddEntryToPackage(val, new PackageEntry { section = item3.Definition.Section, key = item3.Definition.Key, type = configType(item3), value = item3.BoxedValue }); } return val; } private static void AddEntryToPackage(ZPackage package, PackageEntry entry) { package.Write(entry.section); package.Write(entry.key); package.Write((entry.value == null) ? "" : GetZPackageTypeString(entry.type)); AddValueToZPackage(package, entry.value); } private static string GetZPackageTypeString(Type type) { return type.AssemblyQualifiedName; } private static void AddValueToZPackage(ZPackage package, object? value) { Type type = value?.GetType(); if (value is Enum) { value = ((IConvertible)value).ToType(Enum.GetUnderlyingType(value.GetType()), CultureInfo.InvariantCulture); } else { if (value is ICollection collection) { package.Write(collection.Count); { foreach (object item in collection) { AddValueToZPackage(package, item); } return; } } if ((object)type != null && type.IsValueType && !type.IsPrimitive) { FieldInfo[] fields = type.GetFields(BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic); package.Write(fields.Length); FieldInfo[] array = fields; foreach (FieldInfo fieldInfo in array) { package.Write(GetZPackageTypeString(fieldInfo.FieldType)); AddValueToZPackage(package, fieldInfo.GetValue(value)); } return; } } ZRpc.Serialize(new object[1] { value }, ref package); } private static object ReadValueWithTypeFromZPackage(ZPackage package, Type type) { if ((object)type != null && type.IsValueType && !type.IsPrimitive && !type.IsEnum) { FieldInfo[] fields = type.GetFields(BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic); int num = package.ReadInt(); if (num != fields.Length) { throw new InvalidDeserializationTypeException { received = $"(field count: {num})", expected = $"(field count: {fields.Length})" }; } object uninitializedObject = FormatterServices.GetUninitializedObject(type); FieldInfo[] array = fields; foreach (FieldInfo fieldInfo in array) { string text = package.ReadString(); if (text != GetZPackageTypeString(fieldInfo.FieldType)) { throw new InvalidDeserializationTypeException { received = text, expected = GetZPackageTypeString(fieldInfo.FieldType), field = fieldInfo.Name }; } fieldInfo.SetValue(uninitializedObject, ReadValueWithTypeFromZPackage(package, fieldInfo.FieldType)); } return uninitializedObject; } if (type.IsGenericType && type.GetGenericTypeDefinition() == typeof(Dictionary<, >)) { int num2 = package.ReadInt(); IDictionary dictionary = (IDictionary)Activator.CreateInstance(type); Type type2 = typeof(KeyValuePair<, >).MakeGenericType(type.GenericTypeArguments); FieldInfo field = type2.GetField("key", BindingFlags.Instance | BindingFlags.NonPublic); FieldInfo field2 = type2.GetField("value", BindingFlags.Instance | BindingFlags.NonPublic); for (int j = 0; j < num2; j++) { object obj = ReadValueWithTypeFromZPackage(package, type2); dictionary.Add(field.GetValue(obj), field2.GetValue(obj)); } return dictionary; } if (type != typeof(List<string>) && type.IsGenericType) { Type type3 = typeof(ICollection<>).MakeGenericType(type.GenericTypeArguments[0]); if ((object)type3 != null && type3.IsAssignableFrom(type)) { int num3 = package.ReadInt(); object obj2 = Activator.CreateInstance(type); MethodInfo method = type3.GetMethod("Add"); for (int k = 0; k < num3; k++) { method.Invoke(obj2, new object[1] { ReadValueWithTypeFromZPackage(package, type.GenericTypeArguments[0]) }); } return obj2; } } ParameterInfo parameterInfo = (ParameterInfo)FormatterServices.GetUninitializedObject(typeof(ParameterInfo)); AccessTools.DeclaredField(typeof(ParameterInfo), "ClassImpl").SetValue(parameterInfo, type); List<object> source = new List<object>(); ZRpc.Deserialize(new ParameterInfo[2] { null, parameterInfo }, package, ref source); return source.First(); } } [PublicAPI] [HarmonyPatch] internal class VersionCheck { private static readonly HashSet<VersionCheck> versionChecks; private static readonly Dictionary<string, string> notProcessedNames; public string Name; private string? displayName; private string? currentVersion; private string? minimumRequiredVersion; public bool ModRequired = true; private string? ReceivedCurrentVersion; private string? ReceivedMinimumRequiredVersion; private readonly List<ZRpc> ValidatedClients = new List<ZRpc>(); private ConfigSync? ConfigSync; public string DisplayName { get { return displayName ?? Name; } set { displayName = value; } } public string CurrentVersion { get { return currentVersion ?? "0.0.0"; } set { currentVersion = value; } } public string MinimumRequiredVersion { get { return minimumRequiredVersion ?? (ModRequired ? CurrentVersion : "0.0.0"); } set { minimumRequiredVersion = value; } } private static void PatchServerSync() { //IL_005e: Unknown result type (might be due to invalid IL or missing references) //IL_0064: Expected O, but got Unknown Patches patchInfo = PatchProcessor.GetPatchInfo((MethodBase)AccessTools.DeclaredMethod(typeof(ZNet), "Awake", (Type[])null, (Type[])null)); if (patchInfo != null && patchInfo.Postfixes.Count((Patch p) => p.PatchMethod.DeclaringType == typeof(ConfigSync.RegisterRPCPatch)) > 0) { return; } Harmony val = new Harmony("org.bepinex.helpers.ServerSync"); foreach (Type item in from t in typeof(ConfigSync).GetNestedTypes(BindingFlags.NonPublic).Concat(new Type[1] { typeof(VersionCheck) }) where t.IsClass select t) { val.PatchAll(item); } } static VersionCheck() { versionChecks = new HashSet<VersionCheck>(); notProcessedNames = new Dictionary<string, string>(); typeof(ThreadingHelper).GetMethod("StartSyncInvoke").Invoke(ThreadingHelper.Instance, new object[1] { new Action(PatchServerSync) }); } public VersionCheck(string name) { Name = name; ModRequired = true; versionChecks.Add(this); } public VersionCheck(ConfigSync configSync) { ConfigSync = configSync; Name = ConfigSync.Name; versionChecks.Add(this); } public void Initialize() { ReceivedCurrentVersion = null; ReceivedMinimumRequiredVersion = null; if (ConfigSync != null) { Name = ConfigSync.Name; DisplayName = ConfigSync.DisplayName; CurrentVersion = ConfigSync.CurrentVersion; MinimumRequiredVersion = ConfigSync.MinimumRequiredVersion; ModRequired = ConfigSync.ModRequired; } } private bool IsVersionOk() { if (ReceivedMinimumRequiredVersion == null || ReceivedCurrentVersion == null) { return !ModRequired; } bool flag = new System.Version(CurrentVersion) >= new System.Version(ReceivedMinimumRequiredVersion); bool flag2 = new System.Version(ReceivedCurrentVersion) >= new System.Version(MinimumRequiredVersion); return flag && flag2; } private string ErrorClient() { if (ReceivedMinimumRequiredVersion == null) { return DisplayName + " is not installed on the server."; } return (new System.Version(CurrentVersion) >= new System.Version(ReceivedMinimumRequiredVersion)) ? (DisplayName + " may not be higher than version " + ReceivedCurrentVersion + ". You have version " + CurrentVersion + ".") : (DisplayName + " needs to be at least version " + ReceivedMinimumRequiredVersion + ". You have version " + CurrentVersion + "."); } private string ErrorServer(ZRpc rpc) { return "Disconnect: The client (" + rpc.GetSocket().GetHostName() + ") doesn't have the correct " + DisplayName + " version " + MinimumRequiredVersion; } private string Error(ZRpc? rpc = null) { return (rpc == null) ? ErrorClient() : ErrorServer(rpc); } private static VersionCheck[] GetFailedClient() { return versionChecks.Where((VersionCheck check) => !check.IsVersionOk()).ToArray(); } private static VersionCheck[] GetFailedServer(ZRpc rpc) { return versionChecks.Where((VersionCheck check) => check.ModRequired && !check.ValidatedClients.Contains(rpc)).ToArray(); } private static void Logout() { Game.instance.Logout(true, true); AccessTools.DeclaredField(typeof(ZNet), "m_connectionStatus").SetValue(null, (object)(ConnectionStatus)3); } private static void DisconnectClient(ZRpc rpc) { rpc.Invoke("Error", new object[1] { 3 }); } private static void CheckVersion(ZRpc rpc, ZPackage pkg) { CheckVersion(rpc, pkg, null); } private static void CheckVersion(ZRpc rpc, ZPackage pkg, Action<ZRpc, ZPackage>? original) { string text = pkg.ReadString(); string text2 = pkg.ReadString(); string text3 = pkg.ReadString(); bool flag = false; foreach (VersionCheck versionCheck in versionChecks) { if (!(text != versionCheck.Name)) { Debug.Log((object)("Received " + versionCheck.DisplayName + " version " + text3 + " and minimum version " + text2 + " from the " + (ZNet.instance.IsServer() ? "client" : "server") + ".")); versionCheck.ReceivedMinimumRequiredVersion = text2; versionCheck.ReceivedCurrentVersion = text3; if (ZNet.instance.IsServer() && versionCheck.IsVersionOk()) { versionCheck.ValidatedClients.Add(rpc); } flag = true; } } if (flag) { return; } pkg.SetPos(0); if (original != null) { original(rpc, pkg); if (pkg.GetPos() == 0) { notProcessedNames.Add(text, text3); } } } [HarmonyPatch(typeof(ZNet), "RPC_PeerInfo")] [HarmonyPrefix] private static bool RPC_PeerInfo(ZRpc rpc, ZNet __instance) { VersionCheck[] array = (__instance.IsServer() ? GetFailedServer(rpc) : GetFailedClient()); if (array.Length == 0) { return true; } VersionCheck[] array2 = array; foreach (VersionCheck versionCheck in array2) { Debug.LogWarning((object)versionCheck.Error(rpc)); } if (__instance.IsServer()) { DisconnectClient(rpc); } else { Logout(); } return false; } [HarmonyPatch(typeof(ZNet), "OnNewConnection")] [HarmonyPrefix] private static void RegisterAndCheckVersion(ZNetPeer peer, ZNet __instance) { //IL_018e: Unknown result type (might be due to invalid IL or missing references) //IL_0195: Expected O, but got Unknown notProcessedNames.Clear(); IDictionary dictionary = (IDictionary)typeof(ZRpc).GetField("m_functions", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(peer.m_rpc); if (dictionary.Contains(StringExtensionMethods.GetStableHashCode("ServerSync VersionCheck"))) { object obj = dictionary[StringExtensionMethods.GetStableHashCode("ServerSync VersionCheck")]; Action<ZRpc, ZPackage> action = (Action<ZRpc, ZPackage>)obj.GetType().GetField("m_action", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(obj); peer.m_rpc.Register<ZPackage>("ServerSync VersionCheck", (Action<ZRpc, ZPackage>)delegate(ZRpc rpc, ZPackage pkg) { CheckVersion(rpc, pkg, action); }); }