Decompiled source of BetterMan v1.0.2

plugins/BetterMan.dll

Decompiled 2 days ago
using System;
using System.Collections;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.ComponentModel;
using System.Diagnostics;
using System.Diagnostics.CodeAnalysis;
using System.Globalization;
using System.IO;
using System.IO.Compression;
using System.Linq;
using System.Linq.Expressions;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Serialization;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using System.Text;
using System.Text.RegularExpressions;
using System.Threading;
using BepInEx;
using BepInEx.Bootstrap;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using JetBrains.Annotations;
using Jotunn.Configs;
using Jotunn.Entities;
using Jotunn.Managers;
using LocalizationManager;
using Microsoft.CodeAnalysis;
using ServerSync;
using TMPro;
using UnityEngine;
using YamlDotNet.Core;
using YamlDotNet.Core.Events;
using YamlDotNet.Core.ObjectPool;
using YamlDotNet.Core.Tokens;
using YamlDotNet.Helpers;
using YamlDotNet.Serialization;
using YamlDotNet.Serialization.BufferedDeserialization;
using YamlDotNet.Serialization.BufferedDeserialization.TypeDiscriminators;
using YamlDotNet.Serialization.Callbacks;
using YamlDotNet.Serialization.Converters;
using YamlDotNet.Serialization.EventEmitters;
using YamlDotNet.Serialization.NamingConventions;
using YamlDotNet.Serialization.NodeDeserializers;
using YamlDotNet.Serialization.NodeTypeResolvers;
using YamlDotNet.Serialization.ObjectFactories;
using YamlDotNet.Serialization.ObjectGraphTraversalStrategies;
using YamlDotNet.Serialization.ObjectGraphVisitors;
using YamlDotNet.Serialization.Schemas;
using YamlDotNet.Serialization.TypeInspectors;
using YamlDotNet.Serialization.TypeResolvers;
using YamlDotNet.Serialization.Utilities;
using YamlDotNet.Serialization.ValueDeserializers;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyTitle("BetterMan")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("TastyChickenLegs")]
[assembly: AssemblyProduct("BetterMan")]
[assembly: AssemblyCopyright("Copyright ©  2021")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("4358610B-F3F4-4843-B7AF-98B7BC60DCDE")]
[assembly: AssemblyFileVersion("1.0.2")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.2.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace BetterMan
{
	internal static class Appearance
	{
		internal static readonly string[] SkinToneNames = new string[8] { "Default", "Light", "Fair", "Medium", "Tan", "Brown", "Dark", "Deep" };

		private static readonly Dictionary<string, Vector3> SkinTones = new Dictionary<string, Vector3>(StringComparer.OrdinalIgnoreCase)
		{
			{
				"Light",
				new Vector3(1f, 0.9f, 0.82f)
			},
			{
				"Fair",
				new Vector3(0.95f, 0.81f, 0.7f)
			},
			{
				"Medium",
				new Vector3(0.85f, 0.66f, 0.5f)
			},
			{
				"Tan",
				new Vector3(0.76f, 0.55f, 0.39f)
			},
			{
				"Brown",
				new Vector3(0.6f, 0.41f, 0.28f)
			},
			{
				"Dark",
				new Vector3(0.45f, 0.29f, 0.19f)
			},
			{
				"Deep",
				new Vector3(0.33f, 0.21f, 0.14f)
			}
		};

		private static int _skinProperty = -2;

		private static int _hairProperty = -2;

		private static bool _loggedWiring;

		private static bool _probedHair;

		private static bool _reportedNoHair;

		private static bool _reportedApplied;

		private static bool TryTone(string? name, Dictionary<string, Vector3> table, out Vector3 colour)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			colour = default(Vector3);
			if (string.IsNullOrEmpty(name))
			{
				return false;
			}
			if (name.Equals("Default", StringComparison.OrdinalIgnoreCase))
			{
				return false;
			}
			return table.TryGetValue(name, out colour);
		}

		private static void ResolveProperties(Material material)
		{
			//IL_002e: Unknown result type (might be due to invalid IL or missing references)
			if (_skinProperty != -2)
			{
				return;
			}
			_skinProperty = -1;
			_hairProperty = -1;
			Shader shader = material.shader;
			if ((Object)(object)shader == (Object)null)
			{
				return;
			}
			try
			{
				for (int i = 0; i < shader.GetPropertyCount(); i++)
				{
					if ((int)shader.GetPropertyType(i) == 0)
					{
						string propertyName = shader.GetPropertyName(i);
						if (_skinProperty < 0 && propertyName.IndexOf("skin", StringComparison.OrdinalIgnoreCase) >= 0)
						{
							_skinProperty = shader.GetPropertyNameId(i);
						}
						else if (_hairProperty < 0 && propertyName.IndexOf("hair", StringComparison.OrdinalIgnoreCase) >= 0)
						{
							_hairProperty = shader.GetPropertyNameId(i);
						}
					}
				}
			}
			catch (Exception ex)
			{
				BetterManPlugin.BetterManLogger.LogWarning((object)("Could not read the shader's colour properties: " + ex.Message));
			}
		}

		internal static void LogWiring(string prefabName, Renderer body, VisEquipment? vis)
		{
			//IL_0136: Unknown result type (might be due to invalid IL or missing references)
			//IL_0141: Unknown result type (might be due to invalid IL or missing references)
			if (_loggedWiring)
			{
				return;
			}
			_loggedWiring = true;
			try
			{
				Material sharedMaterial = body.sharedMaterial;
				if ((Object)(object)sharedMaterial != (Object)null)
				{
					ResolveProperties(sharedMaterial);
				}
				ManualLogSource betterManLogger = BetterManPlugin.BetterManLogger;
				string[] obj = new string[8] { prefabName, ": body shader '", null, null, null, null, null, null };
				object obj2;
				if (sharedMaterial == null)
				{
					obj2 = null;
				}
				else
				{
					Shader shader = sharedMaterial.shader;
					obj2 = ((shader != null) ? ((Object)shader).name : null);
				}
				obj[2] = (string)obj2;
				obj[3] = "' - skin colour property ";
				obj[4] = ((_skinProperty >= 0) ? "found" : "NOT FOUND");
				obj[5] = ", hair colour property ";
				obj[6] = ((_hairProperty >= 0) ? "found" : "NOT FOUND");
				obj[7] = ".";
				betterManLogger.LogInfo((object)string.Concat(obj));
				if ((Object)(object)vis == (Object)null)
				{
					BetterManPlugin.BetterManLogger.LogWarning((object)(prefabName + ": no VisEquipment found, so only the material can be tinted and hair cannot be matched."));
					return;
				}
				PlayerModel[] models = vis.m_models;
				int num = ((models != null) ? models.Length : 0);
				BetterManPlugin.BetterManLogger.LogInfo((object)($"{prefabName}: VisEquipment hair prefix '{vis.m_hairPrefabPrefix}' count {vis.m_hairPrefabCount}, " + $"beard prefix '{vis.m_beardPrefabPrefix}' count {vis.m_beardPrefabCount}, " + $"{num} model(s), current {vis.m_currentModelIndex}, " + $"skin {vis.m_skinColor}, hair {vis.m_hairColor}."));
				if (vis.m_hairPrefabCount == 0 && vis.m_beardPrefabCount == 0)
				{
					BetterManPlugin.BetterManLogger.LogWarning((object)(prefabName + ": this VisEquipment has no hair or beard prefabs configured, so hair STYLES cannot be shown on it. Skin and hair COLOURS are unaffected and still apply."));
				}
			}
			catch (Exception ex)
			{
				BetterManPlugin.BetterManLogger.LogWarning((object)("Could not read the appearance wiring on " + prefabName + ": " + ex.Message));
			}
		}

		internal static void CopyHairWiring(string prefabName, VisEquipment? target)
		{
			if ((Object)(object)target == (Object)null)
			{
				return;
			}
			if (target.m_hairPrefabCount > 0 || target.m_beardPrefabCount > 0)
			{
				BetterManPlugin.BetterManLogger.LogInfo((object)($"{prefabName}: already wired for hair ({target.m_hairPrefabCount}) " + $"and beard ({target.m_beardPrefabCount})."));
				return;
			}
			try
			{
				GameObject prefab = PrefabManager.Instance.GetPrefab("Player");
				VisEquipment val = (((Object)(object)prefab != (Object)null) ? prefab.GetComponentInChildren<VisEquipment>() : null);
				if ((Object)(object)val == (Object)null)
				{
					BetterManPlugin.BetterManLogger.LogWarning((object)(prefabName + ": could not read the Player prefab's hair wiring, so hair styles stay unavailable."));
				}
				else
				{
					CopyWiring(target, val, prefabName);
				}
			}
			catch (Exception ex)
			{
				BetterManPlugin.BetterManLogger.LogWarning((object)(prefabName + ": could not copy the hair wiring: " + ex.Message));
			}
		}

		private static void CopyWiring(VisEquipment target, VisEquipment source, string label)
		{
			target.m_hairPrefabPrefix = source.m_hairPrefabPrefix;
			target.m_hairPrefabCount = source.m_hairPrefabCount;
			target.m_beardPrefabPrefix = source.m_beardPrefabPrefix;
			target.m_beardPrefabCount = source.m_beardPrefabCount;
			if (target.m_hairPrefabCount > 0 || target.m_beardPrefabCount > 0)
			{
				BetterManPlugin.BetterManLogger.LogInfo((object)(label + ": copied the hair wiring - prefix '" + target.m_hairPrefabPrefix + "' " + $"count {target.m_hairPrefabCount}, beard prefix '{target.m_beardPrefabPrefix}' " + $"count {target.m_beardPrefabCount}."));
			}
			else if (!_reportedNoHair)
			{
				_reportedNoHair = true;
				BetterManPlugin.BetterManLogger.LogInfo((object)(label + ": no hair prefab list to copy (the stands, the Player prefab and the live character all have an empty one). Hair styles are not available; skin and hair colours are."));
			}
		}

		internal static bool ApplyConfiguredColours(GameObject stand)
		{
			//IL_0036: Unknown result type (might be due to invalid IL or missing references)
			try
			{
				VisEquipment componentInChildren = stand.GetComponentInChildren<VisEquipment>();
				if ((Object)(object)componentInChildren == (Object)null)
				{
					return false;
				}
				Vector3 colour;
				bool flag = TryTone(BetterManPlugin.SkinTone.Value, SkinTones, out colour);
				if (!flag)
				{
					return true;
				}
				componentInChildren.SetSkinColor(colour);
				componentInChildren.UpdateColors();
				if (!_reportedApplied)
				{
					_reportedApplied = true;
					BetterManPlugin.BetterManLogger.LogInfo((object)("applied the configured skin tone (" + (flag ? BetterManPlugin.SkinTone.Value : "default") + ")."));
				}
				return true;
			}
			catch (Exception ex)
			{
				BetterManPlugin.BetterManLogger.LogWarning((object)("Could not apply the configured colours to " + ((Object)stand).name + ": " + ex.Message));
				return false;
			}
		}

		internal static void ApplyConfiguredTone(string prefabName, Renderer body)
		{
			//IL_0045: Unknown result type (might be due to invalid IL or missing references)
			//IL_0046: Unknown result type (might be due to invalid IL or missing references)
			try
			{
				Material sharedMaterial = body.sharedMaterial;
				if (!((Object)(object)sharedMaterial == (Object)null))
				{
					ResolveProperties(sharedMaterial);
					if (_skinProperty >= 0 && TryTone(BetterManPlugin.SkinTone.Value, SkinTones, out var colour))
					{
						sharedMaterial.SetColor(_skinProperty, ToColour(colour));
						BetterManPlugin.BetterManLogger.LogInfo((object)(prefabName + ": body material tinted to skin tone '" + BetterManPlugin.SkinTone.Value + "'."));
					}
				}
			}
			catch (Exception ex)
			{
				BetterManPlugin.BetterManLogger.LogWarning((object)("Could not tint " + prefabName + " from the config: " + ex.Message));
			}
		}

		internal static bool ApplyPlayerLook(GameObject stand)
		{
			//IL_00fe: Unknown result type (might be due to invalid IL or missing references)
			//IL_010a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0142: Unknown result type (might be due to invalid IL or missing references)
			//IL_0157: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e5: Unknown result type (might be due to invalid IL or missing references)
			try
			{
				Player localPlayer = Player.m_localPlayer;
				if ((Object)(object)localPlayer == (Object)null)
				{
					return false;
				}
				VisEquipment visEquipment = ((Humanoid)localPlayer).m_visEquipment;
				VisEquipment componentInChildren = stand.GetComponentInChildren<VisEquipment>();
				if ((Object)(object)visEquipment == (Object)null || (Object)(object)componentInChildren == (Object)null)
				{
					BetterManPlugin.BetterManLogger.LogWarning((object)(((Object)stand).name + ": could not match the player's look - no VisEquipment to read or write."));
					return true;
				}
				Transform obj = stand.transform.Find("Player Pose");
				object obj2;
				if (obj == null)
				{
					obj2 = null;
				}
				else
				{
					Transform obj3 = obj.Find("Visual");
					if (obj3 == null)
					{
						obj2 = null;
					}
					else
					{
						Transform obj4 = obj3.Find("body");
						if (obj4 == null)
						{
							obj2 = null;
						}
						else
						{
							Renderer component = ((Component)obj4).GetComponent<Renderer>();
							obj2 = ((component != null) ? component.sharedMaterial : null);
						}
					}
				}
				Material val = (Material)obj2;
				if ((Object)(object)val != (Object)null)
				{
					ResolveProperties(val);
					if (_skinProperty >= 0)
					{
						val.SetColor(_skinProperty, ToColour(visEquipment.m_skinColor));
					}
					if (_hairProperty >= 0)
					{
						val.SetColor(_hairProperty, ToColour(visEquipment.m_hairColor));
					}
				}
				CopyWiring(componentInChildren, visEquipment, ((Object)stand).name);
				componentInChildren.SetSkinColor(visEquipment.m_skinColor);
				componentInChildren.SetHairColor(visEquipment.m_hairColor);
				componentInChildren.UpdateColors();
				string arg = CopyHair(componentInChildren, visEquipment, (Humanoid)(object)localPlayer);
				if (!_reportedApplied)
				{
					_reportedApplied = true;
					BetterManPlugin.BetterManLogger.LogInfo((object)($"matched '{localPlayer.GetPlayerName()}' - skin {visEquipment.m_skinColor}, " + $"hair {visEquipment.m_hairColor}, hair/beard: {arg}."));
				}
				return true;
			}
			catch (Exception ex)
			{
				BetterManPlugin.BetterManLogger.LogWarning((object)("Could not match the player's look on " + ((Object)stand).name + ": " + ex.Message));
				return false;
			}
		}

		private static string CopyHair(VisEquipment target, VisEquipment source, Humanoid owner)
		{
			string hair = owner.GetHair();
			ProbeHairPrefab(hair);
			string text = CopyOne(source.m_hairItem, hair, target, isHair: true);
			string text2 = CopyOne(source.m_beardItem, owner.GetBeard(), target, isHair: false);
			try
			{
				target.UpdateVisuals();
			}
			catch (Exception ex)
			{
				BetterManPlugin.BetterManLogger.LogWarning((object)("Could not refresh the stand's visuals: " + ex.Message));
			}
			return "hair " + text + ", beard " + text2;
		}

		private static void ProbeHairPrefab(string? name)
		{
			if (_probedHair || string.IsNullOrEmpty(name))
			{
				return;
			}
			_probedHair = true;
			try
			{
				ZNetScene instance = ZNetScene.instance;
				if ((Object)(object)instance == (Object)null)
				{
					BetterManPlugin.BetterManLogger.LogInfo((object)("hair prefab '" + name + "': no ZNetScene loaded yet to look it up in."));
					return;
				}
				GameObject prefab = instance.GetPrefab(name);
				BetterManPlugin.BetterManLogger.LogInfo((object)("hair prefab '" + name + "' in ZNetScene: " + (((Object)(object)prefab != (Object)null) ? "found" : "NOT FOUND") + (((Object)(object)prefab != (Object)null) ? (" (components: " + DescribeComponents(prefab) + ")") : "")));
			}
			catch (Exception ex)
			{
				BetterManPlugin.BetterManLogger.LogWarning((object)("Could not look up hair prefab '" + name + "': " + ex.Message));
			}
		}

		private static string DescribeComponents(GameObject go)
		{
			try
			{
				Component[] componentsInChildren = go.GetComponentsInChildren<Component>(true);
				List<string> list = new List<string>();
				Component[] array = componentsInChildren;
				foreach (Component val in array)
				{
					if (!((Object)(object)val == (Object)null))
					{
						string name = ((object)val).GetType().Name;
						if (!list.Contains(name))
						{
							list.Add(name);
						}
					}
				}
				return string.Join(", ", list);
			}
			catch (Exception)
			{
				return "unreadable";
			}
		}

		private static string CopyOne(int value, string? name, VisEquipment target, bool isHair)
		{
			if (value == 0)
			{
				return "none to copy";
			}
			try
			{
				if (isHair)
				{
					target.SetHairItem(value);
				}
				else
				{
					target.SetBeardItem(value);
				}
				return string.IsNullOrEmpty(name) ? $"style {value}" : name;
			}
			catch (Exception ex)
			{
				return "could not copy (" + ex.GetType().Name + ")";
			}
		}

		private static Color ToColour(Vector3 v)
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0017: Unknown result type (might be due to invalid IL or missing references)
			return new Color(v.x, v.y, v.z, 1f);
		}
	}
	public class BetterManArmorStandAppearance : MonoBehaviour
	{
		private const float AttemptWindow = 60f;

		private bool _applied;

		private float _giveUpAt;

		private void Start()
		{
			_giveUpAt = Time.time + 60f;
		}

		private void LateUpdate()
		{
			if (_applied)
			{
				return;
			}
			if (Time.time > _giveUpAt)
			{
				((Behaviour)this).enabled = false;
			}
			else if (BetterManPlugin.MatchMyCharacter.Value)
			{
				if (Appearance.ApplyPlayerLook(((Component)this).gameObject))
				{
					_applied = true;
				}
			}
			else if (Appearance.ApplyConfiguredColours(((Component)this).gameObject))
			{
				_applied = true;
			}
		}
	}
	[BepInPlugin("TastyChickenLegs.BetterMan", "BetterMan", "1.0.2")]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	public class BetterManPlugin : BaseUnityPlugin
	{
		public enum Toggle
		{
			On = 1,
			Off = 0
		}

		private class ConfigurationManagerAttributes
		{
			[UsedImplicitly]
			public int? Order;

			[UsedImplicitly]
			public bool? Browsable;

			[UsedImplicitly]
			public string? Category;

			[UsedImplicitly]
			public string? DispName;

			[UsedImplicitly]
			public Action<ConfigEntryBase>? CustomDrawer;
		}

		private class AcceptableShortcuts : AcceptableValueBase
		{
			public AcceptableShortcuts()
				: base(typeof(KeyboardShortcut))
			{
			}

			public override object Clamp(object value)
			{
				return value;
			}

			public override bool IsValid(object value)
			{
				return true;
			}

			public override string ToDescriptionString()
			{
				return "# Acceptable values: " + string.Join(", ", UnityInput.Current.SupportedKeyCodes);
			}
		}

		internal const string ModName = "BetterMan";

		internal const string ModVersion = "1.0.2";

		internal const string Author = "TastyChickenLegs";

		private const string ModGUID = "TastyChickenLegs.BetterMan";

		private static string ConfigFileName = "TastyChickenLegs.BetterMan.cfg";

		private static string ConfigFileFullPath;

		internal static string ConnectionError;

		private readonly Harmony _harmony = new Harmony("TastyChickenLegs.BetterMan");

		public static readonly ManualLogSource BetterManLogger;

		private static readonly ConfigSync ConfigSync;

		private FileSystemWatcher _watcher;

		private readonly object _reloadLock = new object();

		private DateTime _lastConfigReloadTime;

		private const long RELOAD_DELAY = 10000000L;

		public static BetterManPlugin context;

		private const string MalePrefab = "ArmorStand_Male";

		private const string FemalePrefab = "ArmorStand_Female";

		private const string WoodMalePrefab = "BetterMan_ArmorStand_Male_Wood";

		private const string WoodFemalePrefab = "BetterMan_ArmorStand_Female_Wood";

		public const string VanillaPrefab = "ArmorStand";

		private const string WoodTextureName = "Planks5c_low";

		private static Material? _skinMaterial;

		private static Material? _woodMaterial;

		private const string PieceCategory = "Furniture";

		private static readonly Dictionary<string, string> English;

		private static readonly List<(ConfigurationManagerAttributes Attribute, string NameKey, string CategoryKey)> ConfigDisplay;

		internal static ConfigEntry<bool> MatchMyCharacter;

		internal static ConfigEntry<string> SkinTone;

		private static ConfigEntry<Toggle> _serverConfigLocked;

		private static ConfigEntry<bool> _enableMale;

		private static ConfigEntry<bool> _enableFemale;

		private static ConfigEntry<bool> _enableWoodMale;

		private static ConfigEntry<bool> _enableWoodFemale;

		public void Awake()
		{
			//IL_00ee: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f9: Expected O, but got Unknown
			//IL_012d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0138: Expected O, but got Unknown
			//IL_016c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0177: Expected O, but got Unknown
			//IL_01ab: Unknown result type (might be due to invalid IL or missing references)
			//IL_01b6: Expected O, but got Unknown
			//IL_01fb: Unknown result type (might be due to invalid IL or missing references)
			//IL_0206: Expected O, but got Unknown
			bool saveOnConfigSet = ((BaseUnityPlugin)this).Config.SaveOnConfigSet;
			((BaseUnityPlugin)this).Config.SaveOnConfigSet = false;
			Localizer.Load();
			try
			{
				if (Localization.instance != null)
				{
					Localizer.LoadLocalizationLater(Localization.instance);
					BetterManLogger.LogInfo((object)"Translations loaded eagerly, so config text resolves as it is bound.");
				}
				else
				{
					BetterManLogger.LogWarning((object)"No Localization instance yet, so config text falls back to English until the game loads its own.");
				}
			}
			catch (Exception ex)
			{
				BetterManLogger.LogWarning((object)("Eager localisation failed; config text falls back to English: " + ex.Message));
			}
			Localizer.OnLocalizationComplete += RefreshConfigDisplayNames;
			context = this;
			_serverConfigLocked = config("Armor Stands", "Lock Configuration", Toggle.On, "If on, the configuration is locked and can be changed by server admins only.");
			ConfigSync.AddLockingConfigEntry<Toggle>(_serverConfigLocked);
			_enableMale = config("Armor Stands", "Male Stand", value: true, new ConfigDescription(Loc("$piece_armorstand_male_description"), (AcceptableValueBase)null, new object[1] { Tracked("piece_armorstand_male", "mod_armorstand_base_settings") }));
			_enableFemale = config("Armor Stands", "Female Stand", value: true, new ConfigDescription(Loc("$piece_armorstand_female_description"), (AcceptableValueBase)null, new object[1] { Tracked("piece_armorstand_female", "mod_armorstand_base_settings") }));
			_enableWoodMale = config("Armor Stands", "Wooden Male Stand", value: true, new ConfigDescription(Loc("$piece_armorstand_male_wood_description"), (AcceptableValueBase)null, new object[1] { Tracked("piece_armorstand_male_wood", "mod_armorstand_base_settings") }));
			_enableWoodFemale = config("Armor Stands", "Wooden Female Stand", value: true, new ConfigDescription(Loc("$piece_armorstand_female_wood_description"), (AcceptableValueBase)null, new object[1] { Tracked("piece_armorstand_female_wood", "mod_armorstand_base_settings") }));
			MatchMyCharacter = config("Armor Stands", "Match My Character", value: false, "Copy your own character's skin tone onto the stands. Overrides the Skin Tone setting below.", synchronizedSetting: false);
			SkinTone = config("Armor Stands", "Skin Tone", "Tan", new ConfigDescription("Skin tone for the stands when not matching your character. 'Default' leaves the player skin untouched.", (AcceptableValueBase)(object)new AcceptableValueList<string>(Appearance.SkinToneNames), Array.Empty<object>()), synchronizedSetting: false);
			PrefabManager.OnVanillaPrefabsAvailable += RegisterArmorStands;
			Assembly executingAssembly = Assembly.GetExecutingAssembly();
			_harmony.PatchAll(executingAssembly);
			SetupWatcher();
			((BaseUnityPlugin)this).Config.Save();
			if (saveOnConfigSet)
			{
				((BaseUnityPlugin)this).Config.SaveOnConfigSet = saveOnConfigSet;
			}
		}

		private void OnDestroy()
		{
			PrefabManager.OnVanillaPrefabsAvailable -= RegisterArmorStands;
			SaveWithRespectToConfigSet();
			_watcher?.Dispose();
		}

		private void SetupWatcher()
		{
			_watcher = new FileSystemWatcher(Paths.ConfigPath, ConfigFileName);
			_watcher.Changed += ReadConfigValues;
			_watcher.Created += ReadConfigValues;
			_watcher.Renamed += ReadConfigValues;
			_watcher.IncludeSubdirectories = true;
			_watcher.SynchronizingObject = ThreadingHelper.SynchronizingObject;
			_watcher.EnableRaisingEvents = true;
		}

		private void ReadConfigValues(object sender, FileSystemEventArgs e)
		{
			DateTime now = DateTime.Now;
			if (now.Ticks - _lastConfigReloadTime.Ticks < 10000000)
			{
				return;
			}
			lock (_reloadLock)
			{
				if (!File.Exists(ConfigFileFullPath))
				{
					BetterManLogger.LogWarning((object)"Config file does not exist. Skipping reload.");
					return;
				}
				try
				{
					BetterManLogger.LogDebug((object)"Reloading configuration...");
					SaveWithRespectToConfigSet(reload: true);
					BetterManLogger.LogInfo((object)"Configuration reload complete.");
				}
				catch (Exception ex)
				{
					BetterManLogger.LogError((object)("Error reloading configuration: " + ex.Message));
				}
			}
			_lastConfigReloadTime = now;
		}

		private static Dictionary<string, string> LoadEnglish()
		{
			Dictionary<string, string> dictionary = new Dictionary<string, string>();
			try
			{
				Assembly executingAssembly = Assembly.GetExecutingAssembly();
				string text = executingAssembly.GetManifestResourceNames().FirstOrDefault((string name) => name.EndsWith("translations.English.yml", StringComparison.Ordinal));
				if (text == null)
				{
					BetterManLogger.LogWarning((object)"No embedded translations/English.yml, so config text falls back to raw keys.");
					return dictionary;
				}
				using Stream stream = executingAssembly.GetManifestResourceStream(text);
				if (stream == null)
				{
					return dictionary;
				}
				using StreamReader streamReader = new StreamReader(stream, Encoding.UTF8);
				return new DeserializerBuilder().IgnoreFields().Build().Deserialize<Dictionary<string, string>>(streamReader.ReadToEnd()) ?? dictionary;
			}
			catch (Exception ex)
			{
				BetterManLogger.LogWarning((object)("Could not read the embedded English text; config text falls back to raw keys: " + ex.Message));
				return dictionary;
			}
		}

		public static string Loc(string key)
		{
			string text = (key.StartsWith("$", StringComparison.Ordinal) ? key.Substring(1) : key);
			if (Localization.instance != null)
			{
				string text2 = Localization.instance.Localize(key);
				if (!string.Equals(text2, text, StringComparison.Ordinal))
				{
					return text2;
				}
			}
			if (!English.TryGetValue(text, out string value))
			{
				return text;
			}
			return value;
		}

		private static ConfigurationManagerAttributes Tracked(string nameKey, string categoryKey)
		{
			ConfigurationManagerAttributes configurationManagerAttributes = new ConfigurationManagerAttributes
			{
				DispName = Loc("$" + nameKey),
				Category = Loc("$" + categoryKey)
			};
			ConfigDisplay.Add((configurationManagerAttributes, nameKey, categoryKey));
			return configurationManagerAttributes;
		}

		private static void RefreshConfigDisplayNames()
		{
			foreach (var item4 in ConfigDisplay)
			{
				ConfigurationManagerAttributes item = item4.Attribute;
				string item2 = item4.NameKey;
				string item3 = item4.CategoryKey;
				item.DispName = Loc("$" + item2);
				item.Category = Loc("$" + item3);
			}
			BetterManLogger.LogInfo((object)$"Config display text refreshed for {ConfigDisplay.Count} entries.");
		}

		private void SaveWithRespectToConfigSet(bool reload = false)
		{
			bool saveOnConfigSet = ((BaseUnityPlugin)this).Config.SaveOnConfigSet;
			((BaseUnityPlugin)this).Config.SaveOnConfigSet = false;
			if (reload)
			{
				((BaseUnityPlugin)this).Config.Reload();
			}
			((BaseUnityPlugin)this).Config.Save();
			if (saveOnConfigSet)
			{
				((BaseUnityPlugin)this).Config.SaveOnConfigSet = saveOnConfigSet;
			}
		}

		private void RegisterArmorStands()
		{
			AddArmorStand("ArmorStand_Male", "ArmorStand_Male", "$piece_armorstand_male", "$piece_armorstand_male_description", wooden: false, _enableMale);
			AddArmorStand("ArmorStand_Female", "ArmorStand_Female", "$piece_armorstand_female", "$piece_armorstand_female_description", wooden: false, _enableFemale);
			AddArmorStand("BetterMan_ArmorStand_Male_Wood", "ArmorStand_Male", "$piece_armorstand_male_wood", "$piece_armorstand_male_wood_description", wooden: true, _enableWoodMale);
			AddArmorStand("BetterMan_ArmorStand_Female_Wood", "ArmorStand_Female", "$piece_armorstand_female_wood", "$piece_armorstand_female_wood_description", wooden: true, _enableWoodFemale);
		}

		private static void AddArmorStand(string prefabName, string sourcePrefab, string nameToken, string descriptionToken, bool wooden, ConfigEntry<bool> enabled)
		{
			//IL_00e9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ee: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00fc: Unknown result type (might be due to invalid IL or missing references)
			//IL_0107: Unknown result type (might be due to invalid IL or missing references)
			//IL_0112: Unknown result type (might be due to invalid IL or missing references)
			//IL_011e: Expected O, but got Unknown
			//IL_0137: Unknown result type (might be due to invalid IL or missing references)
			//IL_0141: Expected O, but got Unknown
			//IL_014a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0154: Expected O, but got Unknown
			//IL_015d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0167: Expected O, but got Unknown
			//IL_016f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0179: Expected O, but got Unknown
			if (!enabled.Value)
			{
				BetterManLogger.LogInfo((object)(prefabName + " is disabled in the config; not adding it."));
				return;
			}
			bool flag = prefabName != sourcePrefab;
			GameObject val;
			if (flag)
			{
				val = PrefabManager.Instance.CreateClonedPrefab(prefabName, sourcePrefab);
				if ((Object)(object)val == (Object)null)
				{
					BetterManLogger.LogError((object)("Could not clone '" + sourcePrefab + "' as '" + prefabName + "', so it was not added to the build menu."));
					return;
				}
			}
			else
			{
				val = PrefabManager.Instance.GetPrefab(prefabName);
				if ((Object)(object)val == (Object)null)
				{
					BetterManLogger.LogError((object)("Could not find '" + prefabName + "' in ZNetScene, so it was not added to the build menu."));
					return;
				}
			}
			Sprite val2 = RepairVariant(val, wooden);
			if (wooden)
			{
				BetterManArmorStandAppearance component = val.GetComponent<BetterManArmorStandAppearance>();
				if ((Object)(object)component != (Object)null)
				{
					Object.Destroy((Object)(object)component);
					BetterManLogger.LogInfo((object)(prefabName + ": removed the inherited appearance component so the wooden stand stays wood."));
				}
			}
			else
			{
				ApplyAppearance(val);
			}
			PieceConfig val3 = new PieceConfig
			{
				Name = nameToken,
				Description = descriptionToken,
				PieceTable = "Hammer",
				Category = "Furniture",
				CraftingStation = "piece_workbench"
			};
			if ((Object)(object)val2 != (Object)null)
			{
				val3.Icon = val2;
			}
			val3.AddRequirement(new RequirementConfig("FineWood", 8, 1, true));
			val3.AddRequirement(new RequirementConfig("IronNails", 4, 0, true));
			val3.AddRequirement(new RequirementConfig("LeatherScraps", 2, 0, true));
			if (!PieceManager.Instance.AddPiece(new CustomPiece(val, flag, val3)))
			{
				BetterManLogger.LogError((object)("Jotunn rejected the piece for '" + prefabName + "'."));
				return;
			}
			RenderIcon(val);
			BetterManLogger.LogInfo((object)("Added " + prefabName + " to the Hammer."));
		}

		private static void RenderIcon(GameObject prefab)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_001c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0027: Unknown result type (might be due to invalid IL or missing references)
			//IL_002f: Expected O, but got Unknown
			try
			{
				RenderRequest val = new RenderRequest(prefab)
				{
					Rotation = RenderManager.IsometricRotation,
					Width = 128,
					Height = 128,
					UseCache = false
				};
				Sprite val2 = RenderManager.Instance.Render(val);
				if ((Object)(object)val2 == (Object)null)
				{
					BetterManLogger.LogWarning((object)(((Object)prefab).name + ": the renderer returned no icon, so the copied vanilla icon stays in place."));
					return;
				}
				Piece component = prefab.GetComponent<Piece>();
				if (!((Object)(object)component == (Object)null))
				{
					component.m_icon = val2;
					BetterManLogger.LogInfo((object)(((Object)prefab).name + ": rendered a build-menu icon."));
				}
			}
			catch (Exception ex)
			{
				BetterManLogger.LogWarning((object)("Could not render an icon for " + ((Object)prefab).name + ": " + ex.Message));
			}
		}

		private static void ApplyAppearance(GameObject prefab)
		{
			Transform obj = prefab.transform.Find("Player Pose");
			object obj2;
			if (obj == null)
			{
				obj2 = null;
			}
			else
			{
				Transform obj3 = obj.Find("Visual");
				obj2 = ((obj3 != null) ? obj3.Find("body") : null);
			}
			Transform val = (Transform)obj2;
			Renderer val2 = (((Object)(object)val != (Object)null) ? ((Component)val).GetComponent<Renderer>() : null);
			if ((Object)(object)val2 == (Object)null)
			{
				BetterManLogger.LogWarning((object)(((Object)prefab).name + ": no body renderer, so skin and hair settings were not applied."));
				return;
			}
			VisEquipment componentInChildren = prefab.GetComponentInChildren<VisEquipment>();
			Appearance.LogWiring(((Object)prefab).name, val2, componentInChildren);
			Appearance.CopyHairWiring(((Object)prefab).name, componentInChildren);
			if (!MatchMyCharacter.Value)
			{
				Appearance.ApplyConfiguredTone(((Object)prefab).name, val2);
			}
			if ((Object)(object)prefab.GetComponent<BetterManArmorStandAppearance>() == (Object)null)
			{
				prefab.AddComponent<BetterManArmorStandAppearance>();
			}
		}

		private static void ApplyBodyMaterial(GameObject prefab, bool wooden)
		{
			try
			{
				Material bodyMaterial = GetBodyMaterial(wooden);
				if ((Object)(object)bodyMaterial == (Object)null)
				{
					return;
				}
				Transform obj = prefab.transform.Find("Player Pose");
				object obj2;
				if (obj == null)
				{
					obj2 = null;
				}
				else
				{
					Transform obj3 = obj.Find("Visual");
					obj2 = ((obj3 != null) ? obj3.Find("body") : null);
				}
				Transform val = (Transform)obj2;
				if ((Object)(object)val == (Object)null)
				{
					BetterManLogger.LogWarning((object)(((Object)prefab).name + ": no 'Player Pose/Visual/body'. Child objects are: " + DescribeChildren(prefab)));
					return;
				}
				Renderer component = ((Component)val).GetComponent<Renderer>();
				if ((Object)(object)component == (Object)null)
				{
					BetterManLogger.LogWarning((object)(((Object)prefab).name + ": 'Player Pose/Visual/body' has no Renderer."));
					return;
				}
				component.sharedMaterial = bodyMaterial;
				BetterManLogger.LogInfo((object)(((Object)prefab).name + ": applied the " + (wooden ? "wooden" : "skin") + " body material."));
			}
			catch (Exception ex)
			{
				BetterManLogger.LogWarning((object)("Could not apply the body material to " + ((Object)prefab).name + ": " + ex.Message));
			}
		}

		private static Material? GetBodyMaterial(bool wooden)
		{
			//IL_00bb: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ef: Expected O, but got Unknown
			if (wooden && (Object)(object)_woodMaterial != (Object)null)
			{
				return _woodMaterial;
			}
			if (!wooden && (Object)(object)_skinMaterial != (Object)null)
			{
				return _skinMaterial;
			}
			GameObject prefab = PrefabManager.Instance.GetPrefab("Player");
			if ((Object)(object)prefab == (Object)null)
			{
				BetterManLogger.LogWarning((object)"Could not find the 'Player' prefab, so no body material could be copied.");
				return null;
			}
			Transform obj = prefab.transform.Find("Visual");
			Transform val = ((obj != null) ? obj.Find("body") : null);
			Renderer val2 = (((Object)(object)val != (Object)null) ? ((Component)val).GetComponent<Renderer>() : null);
			if ((Object)(object)val2 == (Object)null || (Object)(object)val2.sharedMaterial == (Object)null)
			{
				BetterManLogger.LogWarning((object)"The player prefab has no 'Visual/body' material to copy.");
				return null;
			}
			Material sharedMaterial = val2.sharedMaterial;
			Material val3 = new Material(sharedMaterial)
			{
				name = (wooden ? "BetterManArmorStandWood" : "BetterManArmorStandSkin"),
				shader = sharedMaterial.shader,
				mainTexture = sharedMaterial.mainTexture
			};
			if (wooden)
			{
				Texture2D val4 = FindTexture("Planks5c_low");
				if ((Object)(object)val4 != (Object)null)
				{
					val3.mainTexture = (Texture)(object)val4;
				}
				else
				{
					BetterManLogger.LogWarning((object)"Could not find a texture named 'Planks5c_low'; the wooden stand will use the player's skin instead.");
				}
				_woodMaterial = val3;
				BetterManLogger.LogInfo((object)"Wooden body material built from the player's own.");
				return _woodMaterial;
			}
			_skinMaterial = val3;
			BetterManLogger.LogInfo((object)"Skin body material built from the player's own.");
			return _skinMaterial;
		}

		private static Texture2D? FindTexture(string name)
		{
			Texture2D[] array = Resources.FindObjectsOfTypeAll<Texture2D>();
			foreach (Texture2D val in array)
			{
				if ((Object)(object)val != (Object)null && ((Object)val).name == name)
				{
					return val;
				}
			}
			return null;
		}

		private static string DescribeChildren(GameObject root)
		{
			string[] array = (from Transform child in (IEnumerable)root.transform
				select ((Object)child).name).ToArray();
			if (array.Length != 0)
			{
				return string.Join(", ", array);
			}
			return "(none)";
		}

		private static Sprite? RepairVariant(GameObject variant, bool wooden)
		{
			GameObject prefab = PrefabManager.Instance.GetPrefab("ArmorStand");
			if ((Object)(object)prefab == (Object)null)
			{
				BetterManLogger.LogWarning((object)("Could not find 'ArmorStand' to repair against; " + ((Object)variant).name + " is left exactly as the game ships it."));
				return null;
			}
			Sprite val = null;
			Piece component = prefab.GetComponent<Piece>();
			Piece component2 = variant.GetComponent<Piece>();
			if ((Object)(object)component != (Object)null && (Object)(object)component2 != (Object)null)
			{
				val = component.m_icon;
				if ((Object)(object)val != (Object)null)
				{
					component2.m_icon = val;
					BetterManLogger.LogInfo((object)(((Object)variant).name + ": took the icon from the vanilla stand."));
				}
				else
				{
					BetterManLogger.LogWarning((object)(((Object)variant).name + ": the vanilla stand has no icon set, so there is nothing to copy. Icons will be wrong for this piece."));
				}
			}
			ArmorStand component3 = prefab.GetComponent<ArmorStand>();
			ArmorStand component4 = variant.GetComponent<ArmorStand>();
			if ((Object)(object)component3 != (Object)null && (Object)(object)component4 != (Object)null)
			{
				component4.m_effects = RepairEffects(component4.m_effects, component3.m_effects, ((Object)variant).name + " pose");
				component4.m_destroyEffects = RepairEffects(component4.m_destroyEffects, component3.m_destroyEffects, ((Object)variant).name + " destroy");
			}
			ApplyBodyMaterial(variant, wooden);
			return val;
		}

		private static EffectList RepairEffects(EffectList current, EffectList reference, string label)
		{
			if (current == null || !HasNullPrefab(current))
			{
				return current;
			}
			if (reference != null && !HasNullPrefab(reference))
			{
				BetterManLogger.LogInfo((object)("Replaced the broken " + label + " effect list with the vanilla stand's."));
				return reference;
			}
			EffectData[] array = current.m_effectPrefabs.Where((EffectData entry) => entry != null && (Object)(object)entry.m_prefab != (Object)null).ToArray();
			int num = current.m_effectPrefabs.Length - array.Length;
			current.m_effectPrefabs = array;
			BetterManLogger.LogWarning((object)$"Dropped {num} unusable entry/entries from the {label} effect list.");
			return current;
		}

		private static bool HasNullPrefab(EffectList list)
		{
			if (list == null || list.m_effectPrefabs == null)
			{
				return false;
			}
			EffectData[] effectPrefabs = list.m_effectPrefabs;
			foreach (EffectData val in effectPrefabs)
			{
				if (val == null || (Object)(object)val.m_prefab == (Object)null)
				{
					return true;
				}
			}
			return false;
		}

		internal ConfigEntry<T> config<T>(string group, string name, T value, ConfigDescription description, bool synchronizedSetting = true)
		{
			//IL_002a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0030: Expected O, but got Unknown
			ConfigDescription val = new ConfigDescription(description.Description + (synchronizedSetting ? " [Synced with Server]" : " [Not Synced with Server]"), description.AcceptableValues, description.Tags);
			ConfigEntry<T> val2 = ((BaseUnityPlugin)this).Config.Bind<T>(group, name, value, val);
			ConfigSync.AddConfigEntry<T>(val2).SynchronizedConfig = synchronizedSetting;
			return val2;
		}

		internal ConfigEntry<T> config<T>(string group, string name, T value, string description, bool synchronizedSetting = true)
		{
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0018: Expected O, but got Unknown
			return config(group, name, value, new ConfigDescription(description, (AcceptableValueBase)null, Array.Empty<object>()), synchronizedSetting);
		}

		static BetterManPlugin()
		{
			string configPath = Paths.ConfigPath;
			char directorySeparatorChar = Path.DirectorySeparatorChar;
			ConfigFileFullPath = configPath + directorySeparatorChar + ConfigFileName;
			ConnectionError = "";
			BetterManLogger = Logger.CreateLogSource("BetterMan");
			ConfigSync = new ConfigSync("TastyChickenLegs.BetterMan")
			{
				DisplayName = "BetterMan",
				CurrentVersion = "1.0.2",
				MinimumRequiredVersion = "1.0.2"
			};
			English = LoadEnglish();
			ConfigDisplay = new List<(ConfigurationManagerAttributes, string, string)>();
			MatchMyCharacter = null;
			SkinTone = null;
			_serverConfigLocked = null;
			_enableMale = null;
			_enableFemale = null;
			_enableWoodMale = null;
			_enableWoodFemale = null;
		}
	}
	public static class KeyboardExtensions
	{
		public sealed class <>E__0
		{
			public bool IsKeyDown()
			{
				throw null;
			}

			public bool IsKeyHeld()
			{
				throw null;
			}
		}

		[SpecialName]
		public static bool IsKeyDown(this KeyboardShortcut shortcut)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			if ((int)((KeyboardShortcut)(ref shortcut)).MainKey != 0 && Input.GetKeyDown(((KeyboardShortcut)(ref shortcut)).MainKey))
			{
				return ((KeyboardShortcut)(ref shortcut)).Modifiers.All((Func<KeyCode, bool>)Input.GetKey);
			}
			return false;
		}

		[SpecialName]
		public static bool IsKeyHeld(this KeyboardShortcut shortcut)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			if ((int)((KeyboardShortcut)(ref shortcut)).MainKey != 0 && Input.GetKey(((KeyboardShortcut)(ref shortcut)).MainKey))
			{
				return ((KeyboardShortcut)(ref shortcut)).Modifiers.All((Func<KeyCode, bool>)Input.GetKey);
			}
			return false;
		}
	}
	public static class ToggleExtentions
	{
		public sealed class <>E__0
		{
			public bool IsOn()
			{
				throw null;
			}

			public bool IsOff()
			{
				throw null;
			}
		}

		[SpecialName]
		public static bool IsOn(this BetterManPlugin.Toggle value)
		{
			return value == BetterManPlugin.Toggle.On;
		}

		[SpecialName]
		public static bool IsOff(this BetterManPlugin.Toggle value)
		{
			return value == BetterManPlugin.Toggle.Off;
		}
	}
}
namespace LocalizationManager
{
	[PublicAPI]
	public class Localizer
	{
		private static readonly Dictionary<string, Dictionary<string, Func<string>>> PlaceholderProcessors;

		private static readonly Dictionary<string, Dictionary<string, string>> loadedTexts;

		private static readonly ConditionalWeakTable<Localization, string> localizationLanguage;

		private static readonly List<WeakReference<Localization>> localizationObjects;

		private static BaseUnityPlugin? _plugin;

		private static readonly List<string> fileExtensions;

		private static BaseUnityPlugin plugin
		{
			get
			{
				//IL_009b: Unknown result type (might be due to invalid IL or missing references)
				//IL_00a5: Expected O, but got Unknown
				if (_plugin == null)
				{
					IEnumerable<TypeInfo> source;
					try
					{
						source = Assembly.GetExecutingAssembly().DefinedTypes.ToList();
					}
					catch (ReflectionTypeLoadException ex)
					{
						source = from t in ex.Types
							where t != null
							select t.GetTypeInfo();
					}
					_plugin = (BaseUnityPlugin)Chainloader.ManagerObject.GetComponent((Type)source.First((TypeInfo t) => t.IsClass && typeof(BaseUnityPlugin).IsAssignableFrom(t)));
				}
				return _plugin;
			}
		}

		public static event Action? OnLocalizationComplete;

		private static void UpdatePlaceholderText(Localization localization, string key)
		{
			localizationLanguage.TryGetValue(localization, out string value);
			string text = loadedTexts[value][key];
			if (PlaceholderProcessors.TryGetValue(key, out Dictionary<string, Func<string>> value2))
			{
				text = value2.Aggregate(text, (string current, KeyValuePair<string, Func<string>> kv) => current.Replace("{" + kv.Key + "}", kv.Value()));
			}
			localization.AddWord(key, text);
		}

		public static void AddPlaceholder<T>(string key, string placeholder, ConfigEntry<T> config, Func<T, string>? convertConfigValue = null) where T : notnull
		{
			if (convertConfigValue == null)
			{
				convertConfigValue = (T val) => val.ToString();
			}
			if (!PlaceholderProcessors.ContainsKey(key))
			{
				PlaceholderProcessors[key] = new Dictionary<string, Func<string>>();
			}
			config.SettingChanged += delegate
			{
				UpdatePlaceholder();
			};
			if (loadedTexts.ContainsKey(Localization.instance.GetSelectedLanguage()))
			{
				UpdatePlaceholder();
			}
			void UpdatePlaceholder()
			{
				PlaceholderProcessors[key][placeholder] = () => convertConfigValue(config.Value);
				UpdatePlaceholderText(Localization.instance, key);
			}
		}

		public static void AddText(string key, string text)
		{
			List<WeakReference<Localization>> list = new List<WeakReference<Localization>>();
			foreach (WeakReference<Localization> localizationObject in localizationObjects)
			{
				if (localizationObject.TryGetTarget(out var target))
				{
					Dictionary<string, string> dictionary = loadedTexts[localizationLanguage.GetOrCreateValue(target)];
					if (!target.m_translations.ContainsKey(key))
					{
						dictionary[key] = text;
						target.AddWord(key, text);
					}
				}
				else
				{
					list.Add(localizationObject);
				}
			}
			foreach (WeakReference<Localization> item in list)
			{
				localizationObjects.Remove(item);
			}
		}

		public static void Load()
		{
			_ = plugin;
		}

		public static void LoadLocalizationLater(Localization __instance)
		{
			LoadLocalization(Localization.instance, __instance.GetSelectedLanguage());
		}

		public static void SafeCallLocalizeComplete()
		{
			Localizer.OnLocalizationComplete?.Invoke();
		}

		private static void LoadLocalization(Localization __instance, string language)
		{
			if (!localizationLanguage.Remove(__instance))
			{
				localizationObjects.Add(new WeakReference<Localization>(__instance));
			}
			localizationLanguage.Add(__instance, language);
			Dictionary<string, string> dictionary = new Dictionary<string, string>();
			foreach (string item in from f in Directory.GetFiles(Path.GetDirectoryName(Paths.PluginPath), plugin.Info.Metadata.Name + ".*", SearchOption.AllDirectories)
				where fileExtensions.IndexOf(Path.GetExtension(f)) >= 0
				select f)
			{
				string[] array = Path.GetFileNameWithoutExtension(item).Split(new char[1] { '.' });
				if (array.Length >= 2)
				{
					string text = array[1];
					if (dictionary.ContainsKey(text))
					{
						Debug.LogWarning((object)("Duplicate key " + text + " found for " + plugin.Info.Metadata.Name + ". The duplicate file found at " + item + " will be skipped."));
					}
					else
					{
						dictionary[text] = item;
					}
				}
			}
			byte[] array2 = LoadTranslationFromAssembly("English");
			if (array2 == null)
			{
				throw new Exception("Found no English localizations in mod " + plugin.Info.Metadata.Name + ". Expected an embedded resource translations/English.json or translations/English.yml.");
			}
			Dictionary<string, string> dictionary2 = new DeserializerBuilder().IgnoreFields().Build().Deserialize<Dictionary<string, string>>(Encoding.UTF8.GetString(array2));
			if (dictionary2 == null)
			{
				throw new Exception("Localization for mod " + plugin.Info.Metadata.Name + " failed: Localization file was empty.");
			}
			string text2 = null;
			if (language != "English")
			{
				if (dictionary.TryGetValue(language, out var value))
				{
					text2 = File.ReadAllText(value);
				}
				else
				{
					byte[] array3 = LoadTranslationFromAssembly(language);
					if (array3 != null)
					{
						text2 = Encoding.UTF8.GetString(array3);
					}
				}
			}
			if (text2 == null && dictionary.TryGetValue("English", out var value2))
			{
				text2 = File.ReadAllText(value2);
			}
			if (text2 != null)
			{
				foreach (KeyValuePair<string, string> item2 in new DeserializerBuilder().IgnoreFields().Build().Deserialize<Dictionary<string, string>>(text2) ?? new Dictionary<string, string>())
				{
					dictionary2[item2.Key] = item2.Value;
				}
			}
			loadedTexts[language] = dictionary2;
			foreach (KeyValuePair<string, string> item3 in dictionary2)
			{
				UpdatePlaceholderText(__instance, item3.Key);
			}
		}

		static Localizer()
		{
			//IL_004e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0053: Unknown result type (might be due to invalid IL or missing references)
			//IL_0081: Unknown result type (might be due to invalid IL or missing references)
			//IL_008e: Expected O, but got Unknown
			//IL_008f: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bd: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ca: Expected O, but got Unknown
			//IL_00f8: Unknown result type (might be due to invalid IL or missing references)
			//IL_0105: Expected O, but got Unknown
			PlaceholderProcessors = new Dictionary<string, Dictionary<string, Func<string>>>();
			loadedTexts = new Dictionary<string, Dictionary<string, string>>();
			localizationLanguage = new ConditionalWeakTable<Localization, string>();
			localizationObjects = new List<WeakReference<Localization>>();
			fileExtensions = new List<string>(2) { ".json", ".yml" };
			Harmony val = new Harmony("org.bepinex.helpers.LocalizationManager");
			val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(Localization), "SetupLanguage", (Type[])null, (Type[])null), (HarmonyMethod)null, new HarmonyMethod(AccessTools.DeclaredMethod(typeof(Localizer), "LoadLocalization", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
			val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(FejdStartup), "SetupGui", (Type[])null, (Type[])null), (HarmonyMethod)null, new HarmonyMethod(AccessTools.DeclaredMethod(typeof(Localizer), "LoadLocalizationLater", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
			val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(FejdStartup), "Start", (Type[])null, (Type[])null), (HarmonyMethod)null, new HarmonyMethod(AccessTools.DeclaredMethod(typeof(Localizer), "SafeCallLocalizeComplete", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
		}

		private static byte[]? LoadTranslationFromAssembly(string language)
		{
			foreach (string fileExtension in fileExtensions)
			{
				byte[] array = ReadEmbeddedFileBytes("translations." + language + fileExtension);
				if (array != null)
				{
					return array;
				}
			}
			return null;
		}

		public static byte[]? ReadEmbeddedFileBytes(string resourceFileName, Assembly? containingAssembly = null)
		{
			using MemoryStream memoryStream = new MemoryStream();
			if ((object)containingAssembly == null)
			{
				containingAssembly = Assembly.GetCallingAssembly();
			}
			string text = containingAssembly.GetManifestResourceNames().FirstOrDefault((string str) => str.EndsWith(resourceFileName, StringComparison.Ordinal));
			if (text != null)
			{
				containingAssembly.GetManifestResourceStream(text)?.CopyTo(memoryStream);
			}
			return (memoryStream.Length == 0L) ? null : memoryStream.ToArray();
		}
	}
	public static class LocalizationManagerVersion
	{
		public const string Version = "1.4.1";
	}
}
namespace ServerSync
{
	[PublicAPI]
	internal abstract class OwnConfigEntryBase
	{
		public object? LocalBaseValue;

		public bool SynchronizedConfig = true;

		public abstract ConfigEntryBase BaseConfig { get; }
	}
	[PublicAPI]
	internal class SyncedConfigEntry<T>(ConfigEntry<T> sourceConfig) : OwnConfigEntryBase()
	{
		public readonly ConfigEntry<T> SourceConfig = sourceConfig;

		public override ConfigEntryBase BaseConfig => (ConfigEntryBase)(object)SourceConfig;

		public T Value
		{
			get
			{
				return SourceConfig.Value;
			}
			set
			{
				SourceConfig.Value = value;
			}
		}

		public void AssignLocalValue(T value)
		{
			if (LocalBaseValue == null)
			{
				Value = value;
			}
			else
			{
				LocalBaseValue = value;
			}
		}
	}
	internal abstract class CustomSyncedValueBase
	{
		public object? LocalBaseValue;

		public readonly string Identifier;

		public readonly Type Type;

		private object? boxedValue;

		protected bool localIsOwner;

		public readonly int Priority;

		public object? BoxedValue
		{
			get
			{
				return boxedValue;
			}
			set
			{
				boxedValue = value;
				this.ValueChanged?.Invoke();
			}
		}

		public event Action? ValueChanged;

		protected CustomSyncedValueBase(ConfigSync configSync, string identifier, Type type, int priority)
		{
			Priority = priority;
			Identifier = identifier;
			Type = type;
			configSync.AddCustomValue(this);
			localIsOwner = configSync.IsSourceOfTruth;
			configSync.SourceOfTruthChanged += delegate(bool truth)
			{
				localIsOwner = truth;
			};
		}
	}
	[PublicAPI]
	internal sealed class CustomSyncedValue<T> : CustomSyncedValueBase
	{
		public T Value
		{
			get
			{
				return (T)base.BoxedValue;
			}
			set
			{
				base.BoxedValue = value;
			}
		}

		public CustomSyncedValue(ConfigSync configSync, string identifier, T value = default(T), int priority = 0)
			: base(configSync, identifier, typeof(T), priority)
		{
			Value = value;
		}

		public void AssignLocalValue(T value)
		{
			if (localIsOwner)
			{
				Value = value;
			}
			else
			{
				LocalBaseValue = value;
			}
		}
	}
	internal class ConfigurationManagerAttributes
	{
		[UsedImplicitly]
		public bool? ReadOnly = false;
	}
	[PublicAPI]
	internal class ConfigSync
	{
		[HarmonyPatch(typeof(ZRpc), "HandlePackage")]
		private static class SnatchCurrentlyHandlingRPC
		{
			public static ZRpc? currentRpc;

			[HarmonyPrefix]
			private static void Prefix(ZRpc __instance)
			{
				currentRpc = __instance;
			}
		}

		[HarmonyPatch(typeof(ZNet), "Awake")]
		internal static class RegisterRPCPatch
		{
			[HarmonyPostfix]
			private static void Postfix(ZNet __instance)
			{
				isServer = __instance.IsServer();
				foreach (ConfigSync configSync2 in configSyncs)
				{
					ZRoutedRpc.instance.Register<ZPackage>(configSync2.Name + " ConfigSync", (Action<long, ZPackage>)configSync2.RPC_FromOtherClientConfigSync);
					if (isServer)
					{
						configSync2.InitialSyncDone = true;
						Debug.Log((object)("Registered '" + configSync2.Name + " ConfigSync' RPC - waiting for incoming connections"));
					}
				}
				if (isServer)
				{
					((MonoBehaviour)__instance).StartCoroutine(WatchAdminListChanges());
				}
				static void SendAdmin(List<ZNetPeer> peers, bool isAdmin)
				{
					ZPackage package = ConfigsToPackage(null, null, new PackageEntry[1]
					{
						new PackageEntry
						{
							section = "Internal",
							key = "lockexempt",
							type = typeof(bool),
							value = isAdmin
						}
					});
					ConfigSync configSync = configSyncs.First();
					if (configSync != null)
					{
						((MonoBehaviour)ZNet.instance).StartCoroutine(configSync.sendZPackage(peers, package));
					}
				}
				static IEnumerator WatchAdminListChanges()
				{
					MethodInfo listContainsId = AccessTools.DeclaredMethod(typeof(ZNet), "ListContainsId", (Type[])null, (Type[])null);
					SyncedList adminList = (SyncedList)AccessTools.DeclaredField(typeof(ZNet), "m_adminList").GetValue(ZNet.instance);
					List<string> CurrentList = new List<string>(adminList.GetList());
					while (true)
					{
						yield return (object)new WaitForSeconds(30f);
						if (!adminList.GetList().SequenceEqual(CurrentList))
						{
							CurrentList = new List<string>(adminList.GetList());
							List<ZNetPeer> adminPeer = ZNet.instance.GetPeers().Where(delegate(ZNetPeer p)
							{
								string hostName = p.m_rpc.GetSocket().GetHostName();
								return ((object)listContainsId == null) ? adminList.Contains(hostName) : ((bool)listContainsId.Invoke(ZNet.instance, new object[2] { adminList, hostName }));
							}).ToList();
							List<ZNetPeer> nonAdminPeer = ZNet.instance.GetPeers().Except(adminPeer).ToList();
							SendAdmin(nonAdminPeer, isAdmin: false);
							SendAdmin(adminPeer, isAdmin: true);
						}
					}
				}
			}
		}

		[HarmonyPatch(typeof(ZNet), "OnNewConnection")]
		private static class RegisterClientRPCPatch
		{
			[HarmonyPostfix]
			private static void Postfix(ZNet __instance, ZNetPeer peer)
			{
				if (__instance.IsServer())
				{
					return;
				}
				foreach (ConfigSync configSync in configSyncs)
				{
					peer.m_rpc.Register<ZPackage>(configSync.Name + " ConfigSync", (Action<ZRpc, ZPackage>)configSync.RPC_FromServerConfigSync);
				}
			}
		}

		private class ParsedConfigs
		{
			public readonly Dictionary<OwnConfigEntryBase, object?> configValues = new Dictionary<OwnConfigEntryBase, object>();

			public readonly Dictionary<CustomSyncedValueBase, object?> customValues = new Dictionary<CustomSyncedValueBase, object>();
		}

		[HarmonyPatch(typeof(ZNet), "Shutdown")]
		private class ResetConfigsOnShutdown
		{
			[HarmonyPostfix]
			private static void Postfix()
			{
				ProcessingServerUpdate = true;
				foreach (ConfigSync configSync in configSyncs)
				{
					configSync.resetConfigsFromServer();
					configSync.IsSourceOfTruth = true;
					configSync.InitialSyncDone = false;
				}
				ProcessingServerUpdate = false;
			}
		}

		[HarmonyPatch(typeof(ZNet), "RPC_PeerInfo")]
		private class SendConfigsAfterLogin
		{
			private class BufferingSocket : ZPlayFabSocket, ISocket
			{
				public volatile bool finished = false;

				public volatile int versionMatchQueued = -1;

				public readonly List<ZPackage> Package = new List<ZPackage>();

				public readonly ISocket Original;

				public BufferingSocket(ISocket original)
				{
					Original = original;
					((ZPlayFabSocket)this)..ctor();
				}

				public bool IsConnected()
				{
					return Original.IsConnected();
				}

				public ZPackage Recv()
				{
					return Original.Recv();
				}

				public int GetSendQueueSize()
				{
					return Original.GetSendQueueSize();
				}

				public int GetCurrentSendRate()
				{
					return Original.GetCurrentSendRate();
				}

				public bool IsHost()
				{
					return Original.IsHost();
				}

				public void Dispose()
				{
					Original.Dispose();
				}

				public bool GotNewData()
				{
					return Original.GotNewData();
				}

				public void Close()
				{
					Original.Close();
				}

				public string GetEndPointString()
				{
					return Original.GetEndPointString();
				}

				public void GetAndResetStats(out int totalSent, out int totalRecv)
				{
					Original.GetAndResetStats(ref totalSent, ref totalRecv);
				}

				public void GetConnectionQuality(out float localQuality, out float remoteQuality, out int ping, out float outByteSec, out float inByteSec)
				{
					Original.GetConnectionQuality(ref localQuality, ref remoteQuality, ref ping, ref outByteSec, ref inByteSec);
				}

				public ISocket Accept()
				{
					return Original.Accept();
				}

				public int GetHostPort()
				{
					return Original.GetHostPort();
				}

				public bool Flush()
				{
					return Original.Flush();
				}

				public string GetHostName()
				{
					return Original.GetHostName();
				}

				public void VersionMatch()
				{
					if (finished)
					{
						Original.VersionMatch();
					}
					else
					{
						versionMatchQueued = Package.Count;
					}
				}

				public void Send(ZPackage pkg)
				{
					//IL_0057: Unknown result type (might be due to invalid IL or missing references)
					//IL_005d: Expected O, but got Unknown
					int pos = pkg.GetPos();
					pkg.SetPos(0);
					int num = pkg.ReadInt();
					if ((num == StringExtensionMethods.GetStableHashCode("PeerInfo") || num == StringExtensionMethods.GetStableHashCode("RoutedRPC") || num == StringExtensionMethods.GetStableHashCode("ZDOData")) && !finished)
					{
						ZPackage val = new ZPackage(pkg.GetArray());
						val.SetPos(pos);
						Package.Add(val);
					}
					else
					{
						pkg.SetPos(pos);
						Original.Send(pkg);
					}
				}
			}

			[HarmonyPriority(800)]
			[HarmonyPrefix]
			private static void Prefix(ref Dictionary<Assembly, BufferingSocket>? __state, ZNet __instance, ZRpc rpc)
			{
				//IL_0078: Unknown result type (might be due to invalid IL or missing references)
				//IL_007e: Invalid comparison between Unknown and I4
				if (!__instance.IsServer())
				{
					return;
				}
				BufferingSocket bufferingSocket = new BufferingSocket(rpc.GetSocket());
				AccessTools.DeclaredField(typeof(ZRpc), "m_socket").SetValue(rpc, bufferingSocket);
				object? obj = AccessTools.DeclaredMethod(typeof(ZNet), "GetPeer", new Type[1] { typeof(ZRpc) }, (Type[])null).Invoke(__instance, new object[1] { rpc });
				ZNetPeer val = (ZNetPeer)((obj is ZNetPeer) ? obj : null);
				if (val != null && (int)ZNet.m_onlineBackend > 0)
				{
					FieldInfo fieldInfo = AccessTools.DeclaredField(typeof(ZNetPeer), "m_socket");
					object? value = fieldInfo.GetValue(val);
					ZPlayFabSocket val2 = (ZPlayFabSocket)((value is ZPlayFabSocket) ? value : null);
					if (val2 != null)
					{
						typeof(ZPlayFabSocket).GetField("m_remotePlayerId").SetValue(bufferingSocket, val2.m_remotePlayerId);
					}
					fieldInfo.SetValue(val, bufferingSocket);
				}
				if (__state == null)
				{
					__state = new Dictionary<Assembly, BufferingSocket>();
				}
				__state[Assembly.GetExecutingAssembly()] = bufferingSocket;
			}

			[HarmonyPostfix]
			private static void Postfix(Dictionary<Assembly, BufferingSocket> __state, ZNet __instance, ZRpc rpc)
			{
				ZNetPeer peer;
				if (__instance.IsServer())
				{
					object obj = AccessTools.DeclaredMethod(typeof(ZNet), "GetPeer", new Type[1] { typeof(ZRpc) }, (Type[])null).Invoke(__instance, new object[1] { rpc });
					peer = (ZNetPeer)((obj is ZNetPeer) ? obj : null);
					if (peer == null)
					{
						SendBufferedData();
					}
					else
					{
						((MonoBehaviour)__instance).StartCoroutine(sendAsync());
					}
				}
				void SendBufferedData()
				{
					if (rpc.GetSocket() is BufferingSocket bufferingSocket)
					{
						AccessTools.DeclaredField(typeof(ZRpc), "m_socket").SetValue(rpc, bufferingSocket.Original);
						object? obj2 = AccessTools.DeclaredMethod(typeof(ZNet), "GetPeer", new Type[1] { typeof(ZRpc) }, (Type[])null).Invoke(__instance, new object[1] { rpc });
						ZNetPeer val = (ZNetPeer)((obj2 is ZNetPeer) ? obj2 : null);
						if (val != null)
						{
							AccessTools.DeclaredField(typeof(ZNetPeer), "m_socket").SetValue(val, bufferingSocket.Original);
						}
					}
					BufferingSocket bufferingSocket2 = __state[Assembly.GetExecutingAssembly()];
					bufferingSocket2.finished = true;
					for (int i = 0; i < bufferingSocket2.Package.Count; i++)
					{
						if (i == bufferingSocket2.versionMatchQueued)
						{
							bufferingSocket2.Original.VersionMatch();
						}
						bufferingSocket2.Original.Send(bufferingSocket2.Package[i]);
					}
					if (bufferingSocket2.Package.Count == bufferingSocket2.versionMatchQueued)
					{
						bufferingSocket2.Original.VersionMatch();
					}
				}
				IEnumerator sendAsync()
				{
					foreach (ConfigSync configSync in configSyncs)
					{
						List<PackageEntry> entries = new List<PackageEntry>();
						if (configSync.CurrentVersion != null)
						{
							entries.Add(new PackageEntry
							{
								section = "Internal",
								key = "serverversion",
								type = typeof(string),
								value = configSync.CurrentVersion
							});
						}
						MethodInfo listContainsId = AccessTools.DeclaredMethod(typeof(ZNet), "ListContainsId", (Type[])null, (Type[])null);
						SyncedList adminList = (SyncedList)AccessTools.DeclaredField(typeof(ZNet), "m_adminList").GetValue(ZNet.instance);
						entries.Add(new PackageEntry
						{
							section = "Internal",
							key = "lockexempt",
							type = typeof(bool),
							value = (((object)listContainsId == null) ? ((object)adminList.Contains(rpc.GetSocket().GetHostName())) : listContainsId.Invoke(ZNet.instance, new object[2]
							{
								adminList,
								rpc.GetSocket().GetHostName()
							}))
						});
						ZPackage package = ConfigsToPackage(configSync.allConfigs.Select((OwnConfigEntryBase c) => c.BaseConfig), configSync.allCustomValues, entries, partial: false);
						yield return ((MonoBehaviour)__instance).StartCoroutine(configSync.sendZPackage(new List<ZNetPeer> { peer }, package));
					}
					SendBufferedData();
				}
			}
		}

		private class PackageEntry
		{
			public string section = null;

			public string key = null;

			public Type type = null;

			public object? value;
		}

		[HarmonyPatch(typeof(ConfigEntryBase), "GetSerializedValue")]
		private static class PreventSavingServerInfo
		{
			[HarmonyPrefix]
			private static bool Prefix(ConfigEntryBase __instance, ref string __result)
			{
				OwnConfigEntryBase ownConfigEntryBase = configData(__instance);
				if (ownConfigEntryBase == null || isWritableConfig(ownConfigEntryBase))
				{
					return true;
				}
				__result = TomlTypeConverter.ConvertToString(ownConfigEntryBase.LocalBaseValue, __instance.SettingType);
				return false;
			}
		}

		[HarmonyPatch(typeof(ConfigEntryBase), "SetSerializedValue")]
		private static class PreventConfigRereadChangingValues
		{
			[HarmonyPrefix]
			private static bool Prefix(ConfigEntryBase __instance, string value)
			{
				OwnConfigEntryBase ownConfigEntryBase = configData(__instance);
				if (ownConfigEntryBase == null || ownConfigEntryBase.LocalBaseValue == null)
				{
					return true;
				}
				try
				{
					ownConfigEntryBase.LocalBaseValue = TomlTypeConverter.ConvertToValue(value, __instance.SettingType);
				}
				catch (Exception ex)
				{
					Debug.LogWarning((object)$"Config value of setting \"{__instance.Definition}\" could not be parsed and will be ignored. Reason: {ex.Message}; Value: {value}");
				}
				return false;
			}
		}

		private class InvalidDeserializationTypeException : Exception
		{
			public string expected = null;

			public string received = null;

			public string field = "";
		}

		public static bool ProcessingServerUpdate;

		public readonly string Name;

		public string? DisplayName;

		public string? CurrentVersion;

		public string? MinimumRequiredVersion;

		public bool ModRequired = false;

		private bool? forceConfigLocking;

		private bool isSourceOfTruth = true;

		private static readonly HashSet<ConfigSync> configSyncs;

		private readonly HashSet<OwnConfigEntryBase> allConfigs = new HashSet<OwnConfigEntryBase>();

		private HashSet<CustomSyncedValueBase> allCustomValues = new HashSet<CustomSyncedValueBase>();

		private static bool isServer;

		private static bool lockExempt;

		private OwnConfigEntryBase? lockedConfig = null;

		private const byte PARTIAL_CONFIGS = 1;

		private const byte FRAGMENTED_CONFIG = 2;

		private const byte COMPRESSED_CONFIG = 4;

		private readonly Dictionary<string, SortedDictionary<int, byte[]>> configValueCache = new Dictionary<string, SortedDictionary<int, byte[]>>();

		private readonly List<KeyValuePair<long, string>> cacheExpirations = new List<KeyValuePair<long, string>>();

		private static long packageCounter;

		public bool IsLocked
		{
			get
			{
				bool? flag = forceConfigLocking;
				bool num;
				if (!flag.HasValue)
				{
					if (lockedConfig == null)
					{
						goto IL_0052;
					}
					num = ((IConvertible)lockedConfig.BaseConfig.BoxedValue).ToInt32(CultureInfo.InvariantCulture) != 0;
				}
				else
				{
					num = flag == true;
				}
				if (!num)
				{
					goto IL_0052;
				}
				int result = ((!lockExempt) ? 1 : 0);
				goto IL_0053;
				IL_0052:
				result = 0;
				goto IL_0053;
				IL_0053:
				return (byte)result != 0;
			}
			set
			{
				forceConfigLocking = value;
			}
		}

		public bool IsAdmin => lockExempt || isSourceOfTruth;

		public bool IsSourceOfTruth
		{
			get
			{
				return isSourceOfTruth;
			}
			private set
			{
				if (value != isSourceOfTruth)
				{
					isSourceOfTruth = value;
					this.SourceOfTruthChanged?.Invoke(value);
				}
			}
		}

		public bool InitialSyncDone { get; private set; } = false;

		public event Action<bool>? SourceOfTruthChanged;

		private event Action? lockedConfigChanged;

		static ConfigSync()
		{
			ProcessingServerUpdate = false;
			configSyncs = new HashSet<ConfigSync>();
			lockExempt = false;
			packageCounter = 0L;
			RuntimeHelpers.RunClassConstructor(typeof(VersionCheck).TypeHandle);
		}

		public ConfigSync(string name)
		{
			Name = name;
			configSyncs.Add(this);
			new VersionCheck(this);
		}

		public SyncedConfigEntry<T> AddConfigEntry<T>(ConfigEntry<T> configEntry)
		{
			OwnConfigEntryBase ownConfigEntryBase = configData((ConfigEntryBase)(object)configEntry);
			SyncedConfigEntry<T> syncedEntry = ownConfigEntryBase as SyncedConfigEntry<T>;
			if (syncedEntry == null)
			{
				syncedEntry = new SyncedConfigEntry<T>(configEntry);
				AccessTools.DeclaredField(typeof(ConfigDescription), "<Tags>k__BackingField").SetValue(((ConfigEntryBase)configEntry).Description, new object[1]
				{
					new ConfigurationManagerAttributes()
				}.Concat(((ConfigEntryBase)configEntry).Description.Tags ?? Array.Empty<object>()).Concat(new SyncedConfigEntry<T>[1] { syncedEntry }).ToArray());
				configEntry.SettingChanged += delegate
				{
					if (!ProcessingServerUpdate && syncedEntry.SynchronizedConfig)
					{
						Broadcast(0L, (ConfigEntryBase)configEntry);
					}
				};
				allConfigs.Add(syncedEntry);
			}
			return syncedEntry;
		}

		public SyncedConfigEntry<T> AddLockingConfigEntry<T>(ConfigEntry<T> lockingConfig) where T : IConvertible
		{
			if (lockedConfig != null)
			{
				throw new Exception("Cannot initialize locking ConfigEntry twice");
			}
			lockedConfig = AddConfigEntry<T>(lockingConfig);
			lockingConfig.SettingChanged += delegate
			{
				this.lockedConfigChanged?.Invoke();
			};
			return (SyncedConfigEntry<T>)lockedConfig;
		}

		internal void AddCustomValue(CustomSyncedValueBase customValue)
		{
			if (allCustomValues.Select((CustomSyncedValueBase v) => v.Identifier).Concat(new string[1] { "serverversion" }).Contains(customValue.Identifier))
			{
				throw new Exception("Cannot have multiple settings with the same name or with a reserved name (serverversion)");
			}
			allCustomValues.Add(customValue);
			allCustomValues = new HashSet<CustomSyncedValueBase>(allCustomValues.OrderByDescending((CustomSyncedValueBase v) => v.Priority));
			customValue.ValueChanged += delegate
			{
				if (!ProcessingServerUpdate)
				{
					Broadcast(0L, customValue);
				}
			};
		}

		private void RPC_FromServerConfigSync(ZRpc rpc, ZPackage package)
		{
			lockedConfigChanged += serverLockedSettingChanged;
			IsSourceOfTruth = false;
			if (HandleConfigSyncRPC(0L, package, clientUpdate: false))
			{
				InitialSyncDone = true;
			}
		}

		private void RPC_FromOtherClientConfigSync(long sender, ZPackage package)
		{
			HandleConfigSyncRPC(sender, package, clientUpdate: true);
		}

		private bool HandleConfigSyncRPC(long sender, ZPackage package, bool clientUpdate)
		{
			//IL_0076: Unknown result type (might be due to invalid IL or missing references)
			//IL_007d: Expected O, but got Unknown
			//IL_0250: Unknown result type (might be due to invalid IL or missing references)
			//IL_0257: Expected O, but got Unknown
			//IL_01ea: Unknown result type (might be due to invalid IL or missing references)
			//IL_01f1: Expected O, but got Unknown
			try
			{
				if (isServer && IsLocked)
				{
					ZRpc? currentRpc = SnatchCurrentlyHandlingRPC.currentRpc;
					object obj;
					if (currentRpc == null)
					{
						obj = null;
					}
					else
					{
						ISocket socket = currentRpc.GetSocket();
						obj = ((socket != null) ? socket.GetHostName() : null);
					}
					string text = (string)obj;
					if (text != null)
					{
						MethodInfo methodInfo = AccessTools.DeclaredMethod(typeof(ZNet), "ListContainsId", (Type[])null, (Type[])null);
						SyncedList val = (SyncedList)AccessTools.DeclaredField(typeof(ZNet), "m_adminList").GetValue(ZNet.instance);
						if (!(((object)methodInfo == null) ? val.Contains(text) : ((bool)methodInfo.Invoke(ZNet.instance, new object[2] { val, text }))))
						{
							return false;
						}
					}
				}
				cacheExpirations.RemoveAll(delegate(KeyValuePair<long, string> kv)
				{
					if (kv.Key < DateTimeOffset.Now.Ticks)
					{
						configValueCache.Remove(kv.Value);
						return true;
					}
					return false;
				});
				byte b = package.ReadByte();
				if ((b & 2) != 0)
				{
					long num = package.ReadLong();
					string text2 = sender.ToString() + num;
					if (!configValueCache.TryGetValue(text2, out SortedDictionary<int, byte[]> value))
					{
						value = new SortedDictionary<int, byte[]>();
						configValueCache[text2] = value;
						cacheExpirations.Add(new KeyValuePair<long, string>(DateTimeOffset.Now.AddSeconds(60.0).Ticks, text2));
					}
					int key = package.ReadInt();
					int num2 = package.ReadInt();
					value.Add(key, package.ReadByteArray());
					if (value.Count < num2)
					{
						return false;
					}
					configValueCache.Remove(text2);
					package = new ZPackage(value.Values.SelectMany((byte[] a) => a).ToArray());
					b = package.ReadByte();
				}
				ProcessingServerUpdate = true;
				if ((b & 4) != 0)
				{
					byte[] buffer = package.ReadByteArray();
					MemoryStream stream = new MemoryStream(buffer);
					MemoryStream memoryStream = new MemoryStream();
					using (DeflateStream deflateStream = new DeflateStream(stream, CompressionMode.Decompress))
					{
						deflateStream.CopyTo(memoryStream);
					}
					package = new ZPackage(memoryStream.ToArray());
					b = package.ReadByte();
				}
				if ((b & 1) == 0)
				{
					resetConfigsFromServer();
				}
				ParsedConfigs parsedConfigs = ReadConfigsFromPackage(package);
				ConfigFile val2 = null;
				bool saveOnConfigSet = false;
				foreach (KeyValuePair<OwnConfigEntryBase, object> configValue in parsedConfigs.configValues)
				{
					if (!isServer && configValue.Key.LocalBaseValue == null)
					{
						configValue.Key.LocalBaseValue = configValue.Key.BaseConfig.BoxedValue;
					}
					if (val2 == null)
					{
						val2 = configValue.Key.BaseConfig.ConfigFile;
						saveOnConfigSet = val2.SaveOnConfigSet;
						val2.SaveOnConfigSet = false;
					}
					configValue.Key.BaseConfig.BoxedValue = configValue.Value;
				}
				if (val2 != null)
				{
					val2.SaveOnConfigSet = saveOnConfigSet;
					val2.Save();
				}
				foreach (KeyValuePair<CustomSyncedValueBase, object> customValue in parsedConfigs.customValues)
				{
					if (!isServer)
					{
						CustomSyncedValueBase key2 = customValue.Key;
						if (key2.LocalBaseValue == null)
						{
							key2.LocalBaseValue = customValue.Key.BoxedValue;
						}
					}
					customValue.Key.BoxedValue = customValue.Value;
				}
				Debug.Log((object)string.Format("Received {0} configs and {1} custom values from {2} for mod {3}", parsedConfigs.configValues.Count, parsedConfigs.customValues.Count, (isServer || clientUpdate) ? $"client {sender}" : "the server", DisplayName ?? Name));
				if (!isServer)
				{
					serverLockedSettingChanged();
				}
				return true;
			}
			finally
			{
				ProcessingServerUpdate = false;
			}
		}

		private ParsedConfigs ReadConfigsFromPackage(ZPackage package)
		{
			ParsedConfigs parsedConfigs = new ParsedConfigs();
			Dictionary<string, OwnConfigEntryBase> dictionary = allConfigs.Where((OwnConfigEntryBase c) => c.SynchronizedConfig).ToDictionary((OwnConfigEntryBase c) => c.BaseConfig.Definition.Section + "_" + c.BaseConfig.Definition.Key, (OwnConfigEntryBase c) => c);
			Dictionary<string, CustomSyncedValueBase> dictionary2 = allCustomValues.ToDictionary((CustomSyncedValueBase c) => c.Identifier, (CustomSyncedValueBase c) => c);
			int num = package.ReadInt();
			for (int num2 = 0; num2 < num; num2++)
			{
				string text = package.ReadString();
				string text2 = package.ReadString();
				string text3 = package.ReadString();
				Type type = Type.GetType(text3);
				if (text3 == "" || type != null)
				{
					object obj;
					try
					{
						obj = ((text3 == "") ? null : ReadValueWithTypeFromZPackage(package, type));
					}
					catch (InvalidDeserializationTypeException ex)
					{
						Debug.LogWarning((object)("Got unexpected struct internal type " + ex.received + " for field " + ex.field + " struct " + text3 + " for " + text2 + " in section " + text + " for mod " + (DisplayName ?? Name) + ", expecting " + ex.expected));
						continue;
					}
					OwnConfigEntryBase value2;
					if (text == "Internal")
					{
						CustomSyncedValueBase value;
						if (text2 == "serverversion")
						{
							if (obj?.ToString() != CurrentVersion)
							{
								Debug.LogWarning((object)("Received server version is not equal: server version = " + (obj?.ToString() ?? "null") + "; local version = " + (CurrentVersion ?? "unknown")));
							}
						}
						else if (text2 == "lockexempt")
						{
							if (obj is bool flag)
							{
								lockExempt = flag;
							}
						}
						else if (dictionary2.TryGetValue(text2, out value))
						{
							if ((text3 == "" && (!value.Type.IsValueType || Nullable.GetUnderlyingType(value.Type) != null)) || GetZPackageTypeString(value.Type) == text3)
							{
								parsedConfigs.customValues[value] = obj;
								continue;
							}
							Debug.LogWarning((object)("Got unexpected type " + text3 + " for internal value " + text2 + " for mod " + (DisplayName ?? Name) + ", expecting " + value.Type.AssemblyQualifiedName));
						}
					}
					else if (dictionary.TryGetValue(text + "_" + text2, out value2))
					{
						Type type2 = configType(value2.BaseConfig);
						if ((text3 == "" && (!type2.IsValueType || Nullable.GetUnderlyingType(type2) != null)) || GetZPackageTypeString(type2) == text3)
						{
							parsedConfigs.configValues[value2] = obj;
							continue;
						}
						Debug.LogWarning((object)("Got unexpected type " + text3 + " for " + text2 + " in section " + text + " for mod " + (DisplayName ?? Name) + ", expecting " + type2.AssemblyQualifiedName));
					}
					else
					{
						Debug.LogWarning((object)("Received unknown config entry " + text2 + " in section " + text + " for mod " + (DisplayName ?? Name) + ". This may happen if client and server versions of the mod do not match."));
					}
					continue;
				}
				Debug.LogWarning((object)("Got invalid type " + text3 + ", abort reading of received configs"));
				return new ParsedConfigs();
			}
			return parsedConfigs;
		}

		private static bool isWritableConfig(OwnConfigEntryBase config)
		{
			ConfigSync configSync = configSyncs.FirstOrDefault((ConfigSync cs) => cs.allConfigs.Contains(config));
			if (configSync == null)
			{
				return true;
			}
			return configSync.IsSourceOfTruth || !config.SynchronizedConfig || config.LocalBaseValue == null || (!configSync.IsLocked && (config != configSync.lockedConfig || lockExempt));
		}

		private void serverLockedSettingChanged()
		{
			foreach (OwnConfigEntryBase allConfig in allConfigs)
			{
				configAttribute<ConfigurationManagerAttributes>(allConfig.BaseConfig).ReadOnly = !isWritableConfig(allConfig);
			}
		}

		private void resetConfigsFromServer()
		{
			ConfigFile val = null;
			bool saveOnConfigSet = false;
			foreach (OwnConfigEntryBase item in allConfigs.Where((OwnConfigEntryBase config) => config.LocalBaseValue != null))
			{
				if (val == null)
				{
					val = item.BaseConfig.ConfigFile;
					saveOnConfigSet = val.SaveOnConfigSet;
					val.SaveOnConfigSet = false;
				}
				item.BaseConfig.BoxedValue = item.LocalBaseValue;
				item.LocalBaseValue = null;
			}
			if (val != null)
			{
				val.SaveOnConfigSet = saveOnConfigSet;
			}
			foreach (CustomSyncedValueBase item2 in allCustomValues.Where((CustomSyncedValueBase config) => config.LocalBaseValue != null))
			{
				item2.BoxedValue = item2.LocalBaseValue;
				item2.LocalBaseValue = null;
			}
			lockedConfigChanged -= serverLockedSettingChanged;
			serverLockedSettingChanged();
		}

		private IEnumerator<bool> distributeConfigToPeers(ZNetPeer peer, ZPackage package)
		{
			ZRoutedRpc rpc = ZRoutedRpc.instance;
			if (rpc == null)
			{
				yield break;
			}
			byte[] data = package.GetArray();
			if (data != null && data.LongLength > 250000)
			{
				int fragments = (int)(1 + (data.LongLength - 1) / 250000);
				long packageIdentifier = ++packageCounter;
				int fragment = 0;
				while (fragment < fragments)
				{
					foreach (bool item in waitForQueue())
					{
						yield return item;
					}
					if (peer.m_socket.IsConnected())
					{
						ZPackage fragmentedPackage = new ZPackage();
						fragmentedPackage.Write((byte)2);
						fragmentedPackage.Write(packageIdentifier);
						fragmentedPackage.Write(fragment);
						fragmentedPackage.Write(fragments);
						fragmentedPackage.Write(data.Skip(250000 * fragment).Take(250000).ToArray());
						SendPackage(fragmentedPackage);
						if (fragment != fragments - 1)
						{
							yield return true;
						}
						int num = fragment + 1;
						fragment = num;
						continue;
					}
					break;
				}
				yield break;
			}
			foreach (bool item2 in waitForQueue())
			{
				yield return item2;
			}
			SendPackage(package);
			void SendPackage(ZPackage pkg)
			{
				string text = Name + " ConfigSync";
				if (isServer)
				{
					peer.m_rpc.Invoke(text, new object[1] { pkg });
				}
				else
				{
					rpc.InvokeRoutedRPC(peer.m_server ? 0 : peer.m_uid, text, new object[1] { pkg });
				}
			}
			IEnumerable<bool> waitForQueue()
			{
				float timeout = Time.time + 30f;
				while (peer.m_socket.GetSendQueueSize() > 20000)
				{
					if (Time.time > timeout)
					{
						Debug.Log((object)$"Disconnecting {peer.m_uid} after 30 seconds config sending timeout");
						peer.m_rpc.Invoke("Error", new object[1] { (object)(ConnectionStatus)5 });
						ZNet.instance.Disconnect(peer);
						break;
					}
					yield return false;
				}
			}
		}

		private IEnumerator sendZPackage(long target, ZPackage package)
		{
			if (!Object.op_Implicit((Object)(object)ZNet.instance))
			{
				return Enumerable.Empty<object>().GetEnumerator();
			}
			List<ZNetPeer> list = (List<ZNetPeer>)AccessTools.DeclaredField(typeof(ZRoutedRpc), "m_peers").GetValue(ZRoutedRpc.instance);
			if (target != 0)
			{
				list = list.Where((ZNetPeer p) => p.m_uid == target).ToList();
			}
			return sendZPackage(list, package);
		}

		private IEnumerator sendZPackage(List<ZNetPeer> peers, ZPackage package)
		{
			if (!Object.op_Implicit((Object)(object)ZNet.instance))
			{
				yield break;
			}
			byte[] rawData = package.GetArray();
			if (rawData != null && rawData.LongLength > 10000)
			{
				ZPackage compressedPackage = new ZPackage();
				compressedPackage.Write((byte)4);
				MemoryStream output = new MemoryStream();
				using (DeflateStream deflateStream = new DeflateStream(output, CompressionLevel.Optimal))
				{
					deflateStream.Write(rawData, 0, rawData.Length);
				}
				compressedPackage.Write(output.ToArray());
				package = compressedPackage;
			}
			List<IEnumerator<bool>> writers = (from p in peers
				where p.IsReady()
				select distributeConfigToPeers(p, package)).ToList();
			writers.RemoveAll((IEnumerator<bool> writer) => !writer.MoveNext());
			while (writers.Count > 0)
			{
				yield return null;
				writers.RemoveAll((IEnumerator<bool> writer) => !writer.MoveNext());
			}
		}

		private void Broadcast(long target, params ConfigEntryBase[] configs)
		{
			if (!IsLocked || isServer)
			{
				ZPackage package = ConfigsToPackage(configs);
				ZNet instance = ZNet.instance;
				if (instance != null)
				{
					((MonoBehaviour)instance).StartCoroutine(sendZPackage(target, package));
				}
			}
		}

		private void Broadcast(long target, params CustomSyncedValueBase[] customValues)
		{
			if (!IsLocked || isServer)
			{
				ZPackage package = ConfigsToPackage(null, customValues);
				ZNet instance = ZNet.instance;
				if (instance != null)
				{
					((MonoBehaviour)instance).StartCoroutine(sendZPackage(target, package));
				}
			}
		}

		private static OwnConfigEntryBase? configData(ConfigEntryBase config)
		{
			return config.Description.Tags?.OfType<OwnConfigEntryBase>().SingleOrDefault();
		}

		public static SyncedConfigEntry<T>? ConfigData<T>(ConfigEntry<T> config)
		{
			return ((ConfigEntryBase)config).Description.Tags?.OfType<SyncedConfigEntry<T>>().SingleOrDefault();
		}

		private static T configAttribute<T>(ConfigEntryBase config)
		{
			return config.Description.Tags.OfType<T>().First();
		}

		private static Type configType(ConfigEntryBase config)
		{
			return configType(config.SettingType);
		}

		private static Type configType(Type type)
		{
			return type.IsEnum ? Enum.GetUnderlyingType(type) : type;
		}

		private static ZPackage ConfigsToPackage(IEnumerable<ConfigEntryBase>? configs = null, IEnumerable<CustomSyncedValueBase>? customValues = null, IEnumerable<PackageEntry>? packageEntries = null, bool partial = true)
		{
			//IL_0051: Unknown result type (might be due to invalid IL or missing references)
			//IL_0057: Expected O, but got Unknown
			List<ConfigEntryBase> list = configs?.Where((ConfigEntryBase config) => configData(config).SynchronizedConfig).ToList() ?? new List<ConfigEntryBase>();
			List<CustomSyncedValueBase> list2 = customValues?.ToList() ?? new List<CustomSyncedValueBase>();
			ZPackage val = new ZPackage();
			val.Write((byte)(partial ? 1 : 0));
			val.Write(list.Count + list2.Count + (packageEntries?.Count() ?? 0));
			foreach (PackageEntry item in packageEntries ?? Array.Empty<PackageEntry>())
			{
				AddEntryToPackage(val, item);
			}
			foreach (CustomSyncedValueBase item2 in list2)
			{
				AddEntryToPackage(val, new PackageEntry
				{
					section = "Internal",
					key = item2.Identifier,
					type = item2.Type,
					value = item2.BoxedValue
				});
			}
			foreach (ConfigEntryBase item3 in list)
			{
				AddEntryToPackage(val, new PackageEntry
				{
					section = item3.Definition.Section,
					key = item3.Definition.Key,
					type = configType(item3),
					value = item3.BoxedValue
				});
			}
			return val;
		}

		private static void AddEntryToPackage(ZPackage package, PackageEntry entry)
		{
			package.Write(entry.section);
			package.Write(entry.key);
			package.Write((entry.value == null) ? "" : GetZPackageTypeString(entry.type));
			AddValueToZPackage(package, entry.value);
		}

		private static string GetZPackageTypeString(Type type)
		{
			return type.AssemblyQualifiedName;
		}

		private static void AddValueToZPackage(ZPackage package, object? value)
		{
			Type type = value?.GetType();
			if (value is Enum)
			{
				value = ((IConvertible)value).ToType(Enum.GetUnderlyingType(value.GetType()), CultureInfo.InvariantCulture);
			}
			else
			{
				if (value is ICollection collection)
				{
					package.Write(collection.Count);
					{
						foreach (object item in collection)
						{
							AddValueToZPackage(package, item);
						}
						return;
					}
				}
				if ((object)type != null && type.IsValueType && !type.IsPrimitive)
				{
					FieldInfo[] fields = type.GetFields(BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic);
					package.Write(fields.Length);
					FieldInfo[] array = fields;
					foreach (FieldInfo fieldInfo in array)
					{
						package.Write(GetZPackageTypeString(fieldInfo.FieldType));
						AddValueToZPackage(package, fieldInfo.GetValue(value));
					}
					return;
				}
			}
			ZRpc.Serialize(new object[1] { value }, ref package);
		}

		private static object ReadValueWithTypeFromZPackage(ZPackage package, Type type)
		{
			if ((object)type != null && type.IsValueType && !type.IsPrimitive && !type.IsEnum)
			{
				FieldInfo[] fields = type.GetFields(BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic);
				int num = package.ReadInt();
				if (num != fields.Length)
				{
					throw new InvalidDeserializationTypeException
					{
						received = $"(field count: {num})",
						expected = $"(field count: {fields.Length})"
					};
				}
				object uninitializedObject = FormatterServices.GetUninitializedObject(type);
				FieldInfo[] array = fields;
				foreach (FieldInfo fieldInfo in array)
				{
					string text = package.ReadString();
					if (text != GetZPackageTypeString(fieldInfo.FieldType))
					{
						throw new InvalidDeserializationTypeException
						{
							received = text,
							expected = GetZPackageTypeString(fieldInfo.FieldType),
							field = fieldInfo.Name
						};
					}
					fieldInfo.SetValue(uninitializedObject, ReadValueWithTypeFromZPackage(package, fieldInfo.FieldType));
				}
				return uninitializedObject;
			}
			if (type.IsGenericType && type.GetGenericTypeDefinition() == typeof(Dictionary<, >))
			{
				int num2 = package.ReadInt();
				IDictionary dictionary = (IDictionary)Activator.CreateInstance(type);
				Type type2 = typeof(KeyValuePair<, >).MakeGenericType(type.GenericTypeArguments);
				FieldInfo field = type2.GetField("key", BindingFlags.Instance | BindingFlags.NonPublic);
				FieldInfo field2 = type2.GetField("value", BindingFlags.Instance | BindingFlags.NonPublic);
				for (int j = 0; j < num2; j++)
				{
					object obj = ReadValueWithTypeFromZPackage(package, type2);
					dictionary.Add(field.GetValue(obj), field2.GetValue(obj));
				}
				return dictionary;
			}
			if (type != typeof(List<string>) && type.IsGenericType)
			{
				Type type3 = typeof(ICollection<>).MakeGenericType(type.GenericTypeArguments[0]);
				if ((object)type3 != null && type3.IsAssignableFrom(type))
				{
					int num3 = package.ReadInt();
					object obj2 = Activator.CreateInstance(type);
					MethodInfo method = type3.GetMethod("Add");
					for (int k = 0; k < num3; k++)
					{
						method.Invoke(obj2, new object[1] { ReadValueWithTypeFromZPackage(package, type.GenericTypeArguments[0]) });
					}
					return obj2;
				}
			}
			ParameterInfo parameterInfo = (ParameterInfo)FormatterServices.GetUninitializedObject(typeof(ParameterInfo));
			AccessTools.DeclaredField(typeof(ParameterInfo), "ClassImpl").SetValue(parameterInfo, type);
			List<object> source = new List<object>();
			ZRpc.Deserialize(new ParameterInfo[2] { null, parameterInfo }, package, ref source);
			return source.First();
		}
	}
	[PublicAPI]
	[HarmonyPatch]
	internal class VersionCheck
	{
		private static readonly HashSet<VersionCheck> versionChecks;

		private static readonly Dictionary<string, string> notProcessedNames;

		public string Name;

		private string? displayName;

		private string? currentVersion;

		private string? minimumRequiredVersion;

		public bool ModRequired = true;

		private string? ReceivedCurrentVersion;

		private string? ReceivedMinimumRequiredVersion;

		private readonly List<ZRpc> ValidatedClients = new List<ZRpc>();

		private ConfigSync? ConfigSync;

		public string DisplayName
		{
			get
			{
				return displayName ?? Name;
			}
			set
			{
				displayName = value;
			}
		}

		public string CurrentVersion
		{
			get
			{
				return currentVersion ?? "0.0.0";
			}
			set
			{
				currentVersion = value;
			}
		}

		public string MinimumRequiredVersion
		{
			get
			{
				return minimumRequiredVersion ?? (ModRequired ? CurrentVersion : "0.0.0");
			}
			set
			{
				minimumRequiredVersion = value;
			}
		}

		private static void PatchServerSync()
		{
			//IL_005e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0064: Expected O, but got Unknown
			Patches patchInfo = PatchProcessor.GetPatchInfo((MethodBase)AccessTools.DeclaredMethod(typeof(ZNet), "Awake", (Type[])null, (Type[])null));
			if (patchInfo != null && patchInfo.Postfixes.Count((Patch p) => p.PatchMethod.DeclaringType == typeof(ConfigSync.RegisterRPCPatch)) > 0)
			{
				return;
			}
			Harmony val = new Harmony("org.bepinex.helpers.ServerSync");
			foreach (Type item in from t in typeof(ConfigSync).GetNestedTypes(BindingFlags.NonPublic).Concat(new Type[1] { typeof(VersionCheck) })
				where t.IsClass
				select t)
			{
				val.PatchAll(item);
			}
		}

		static VersionCheck()
		{
			versionChecks = new HashSet<VersionCheck>();
			notProcessedNames = new Dictionary<string, string>();
			typeof(ThreadingHelper).GetMethod("StartSyncInvoke").Invoke(ThreadingHelper.Instance, new object[1]
			{
				new Action(PatchServerSync)
			});
		}

		public VersionCheck(string name)
		{
			Name = name;
			ModRequired = true;
			versionChecks.Add(this);
		}

		public VersionCheck(ConfigSync configSync)
		{
			ConfigSync = configSync;
			Name = ConfigSync.Name;
			versionChecks.Add(this);
		}

		public void Initialize()
		{
			ReceivedCurrentVersion = null;
			ReceivedMinimumRequiredVersion = null;
			if (ConfigSync != null)
			{
				Name = ConfigSync.Name;
				DisplayName = ConfigSync.DisplayName;
				CurrentVersion = ConfigSync.CurrentVersion;
				MinimumRequiredVersion = ConfigSync.MinimumRequiredVersion;
				ModRequired = ConfigSync.ModRequired;
			}
		}

		private bool IsVersionOk()
		{
			if (ReceivedMinimumRequiredVersion == null || ReceivedCurrentVersion == null)
			{
				return !ModRequired;
			}
			bool flag = new System.Version(CurrentVersion) >= new System.Version(ReceivedMinimumRequiredVersion);
			bool flag2 = new System.Version(ReceivedCurrentVersion) >= new System.Version(MinimumRequiredVersion);
			return flag && flag2;
		}

		private string ErrorClient()
		{
			if (ReceivedMinimumRequiredVersion == null)
			{
				return DisplayName + " is not installed on the server.";
			}
			return (new System.Version(CurrentVersion) >= new System.Version(ReceivedMinimumRequiredVersion)) ? (DisplayName + " may not be higher than version " + ReceivedCurrentVersion + ". You have version " + CurrentVersion + ".") : (DisplayName + " needs to be at least version " + ReceivedMinimumRequiredVersion + ". You have version " + CurrentVersion + ".");
		}

		private string ErrorServer(ZRpc rpc)
		{
			return "Disconnect: The client (" + rpc.GetSocket().GetHostName() + ") doesn't have the correct " + DisplayName + " version " + MinimumRequiredVersion;
		}

		private string Error(ZRpc? rpc = null)
		{
			return (rpc == null) ? ErrorClient() : ErrorServer(rpc);
		}

		private static VersionCheck[] GetFailedClient()
		{
			return versionChecks.Where((VersionCheck check) => !check.IsVersionOk()).ToArray();
		}

		private static VersionCheck[] GetFailedServer(ZRpc rpc)
		{
			return versionChecks.Where((VersionCheck check) => check.ModRequired && !check.ValidatedClients.Contains(rpc)).ToArray();
		}

		private static void Logout()
		{
			Game.instance.Logout(true, true);
			AccessTools.DeclaredField(typeof(ZNet), "m_connectionStatus").SetValue(null, (object)(ConnectionStatus)3);
		}

		private static void DisconnectClient(ZRpc rpc)
		{
			rpc.Invoke("Error", new object[1] { 3 });
		}

		private static void CheckVersion(ZRpc rpc, ZPackage pkg)
		{
			CheckVersion(rpc, pkg, null);
		}

		private static void CheckVersion(ZRpc rpc, ZPackage pkg, Action<ZRpc, ZPackage>? original)
		{
			string text = pkg.ReadString();
			string text2 = pkg.ReadString();
			string text3 = pkg.ReadString();
			bool flag = false;
			foreach (VersionCheck versionCheck in versionChecks)
			{
				if (!(text != versionCheck.Name))
				{
					Debug.Log((object)("Received " + versionCheck.DisplayName + " version " + text3 + " and minimum version " + text2 + " from the " + (ZNet.instance.IsServer() ? "client" : "server") + "."));
					versionCheck.ReceivedMinimumRequiredVersion = text2;
					versionCheck.ReceivedCurrentVersion = text3;
					if (ZNet.instance.IsServer() && versionCheck.IsVersionOk())
					{
						versionCheck.ValidatedClients.Add(rpc);
					}
					flag = true;
				}
			}
			if (flag)
			{
				return;
			}
			pkg.SetPos(0);
			if (original != null)
			{
				original(rpc, pkg);
				if (pkg.GetPos() == 0)
				{
					notProcessedNames.Add(text, text3);
				}
			}
		}

		[HarmonyPatch(typeof(ZNet), "RPC_PeerInfo")]
		[HarmonyPrefix]
		private static bool RPC_PeerInfo(ZRpc rpc, ZNet __instance)
		{
			VersionCheck[] array = (__instance.IsServer() ? GetFailedServer(rpc) : GetFailedClient());
			if (array.Length == 0)
			{
				return true;
			}
			VersionCheck[] array2 = array;
			foreach (VersionCheck versionCheck in array2)
			{
				Debug.LogWarning((object)versionCheck.Error(rpc));
			}
			if (__instance.IsServer())
			{
				DisconnectClient(rpc);
			}
			else
			{
				Logout();
			}
			return false;
		}

		[HarmonyPatch(typeof(ZNet), "OnNewConnection")]
		[HarmonyPrefix]
		private static void RegisterAndCheckVersion(ZNetPeer peer, ZNet __instance)
		{
			//IL_018e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0195: Expected O, but got Unknown
			notProcessedNames.Clear();
			IDictionary dictionary = (IDictionary)typeof(ZRpc).GetField("m_functions", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(peer.m_rpc);
			if (dictionary.Contains(StringExtensionMethods.GetStableHashCode("ServerSync VersionCheck")))
			{
				object obj = dictionary[StringExtensionMethods.GetStableHashCode("ServerSync VersionCheck")];
				Action<ZRpc, ZPackage> action = (Action<ZRpc, ZPackage>)obj.GetType().GetField("m_action", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(obj);
				peer.m_rpc.Register<ZPackage>("ServerSync VersionCheck", (Action<ZRpc, ZPackage>)delegate(ZRpc rpc, ZPackage pkg)
				{
					CheckVersion(rpc, pkg, action);
				});
			}