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DeepNorthSnowfall

Restores Deep North ground snow after sleep.

CHANGELOG

Changelog

1.0.8

Documentation cleanup.

  • Rebuilt the changelog into a complete, readable version history from 1.0.0 onward.
  • Restored older release notes where available.
  • Rewrote the README to reduce repetition and better explain install, behavior, safety, config, and compatibility.
  • Updated README wording from "sleep/night skip" to "successful sleep".
  • Clarified that PostEventScanSeconds is only the short immediate retry window, not the lifetime of the pending restore.
  • Replaced specific third-party mod references with general compatibility guidance.
  • Bumped the plugin/package version for this documentation-only release.

1.0.7

Server/client sync support.

  • Added Valheim routed RPC synchronization for snow restore events.
  • Dedicated servers now create the sleep/manual restore event and broadcast it to modded clients.
  • Modded clients restore the Deep North terrain they actually have loaded.
  • Avoids risky direct editing of serialized terrain/ZDO data on hosted servers where TerrainComp instances are not loaded server-side.
  • snowrestore now queues the restore on the server and broadcasts it to modded clients.

1.0.6

Post-event retry window.

  • Added a short loaded-terrain retry window after sleep or snowrestore.
  • Helps hosted dedicated servers catch Deep North terrain that becomes available just after the sleep/command event.
  • Safety rules are unchanged: only Deep North snow paint data is modified.

1.0.5

Package consistency fixes.

  • Fixed consistency between the manifest, changelog, DLL name, plugin display name, and internal plugin version.
  • Standardized the packaged DLL name as DeepNorthSnowfall.dll.
  • Standardized generated config/state files under com.teamgrimgoren.valheim.deepnorthsnowfall.
  • No snow restoration behavior changes.

1.0.4

File naming cleanup.

  • Corrected the packaged file name.

1.0.3

Public mod identity cleanup.

  • Renamed generated config/state files away from older personal/internal naming.
  • Standardized new generated files on com.teamgrimgoren.valheim.deepnorthsnowfall.
  • Scrubbed older placeholder changelog/package references for the public Deep North Snowfall release.
  • No snow restoration behavior changes.

1.0.2

Pending restore behavior.

  • Changed sleep restoration to start one pending Deep North snow refresh regardless of where players slept.
  • Sleep restoration now immediately processes any currently loaded Deep North terrain, then restores unloaded Deep North zones later when Valheim loads them.
  • Improved dedicated-server player detection for the manual snowrestore command by also checking server player list and connected peer positions.
  • Clarified README/config wording around immediate restores, pending restores, and RadiusZones.
  • Renamed the packaged DLL/display name to Deep North Snowfall.

1.0.1

Safety and persistence refinements.

  • Saved restored snow through Valheim's normal terrain save/sync system.
  • Confirmed the mod avoids terrain height, flattening, digging, raised ground, structures, vegetation, and items.

1.0.0

Initial release.

  • Restores missing Deep North ground snow toward the area's generated natural snow value.
  • Adds the snowrestore admin command.