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TerramizerServer
Dedicated-server companion for Terramizer with safer multi-peer simulation, prioritized ZDO streaming, ownership recovery, sleep tuning, and diagnostics.
By Terramizer
CHANGELOG
Changelog
0.4.7
- Hardened the zone-loading safeguard: the legacy
EnablePeerZoneCreationoption is now forced off even when an old config explicitly enabled it. Valheim's normal peer ghost-zone generation is unchanged. - Added bounded stale
ZNetSceneregistration sanitation before Valheim's object-removal scan. - Removes only registrations whose backing ZDO is missing or invalid; valid world ZDOs are not deleted.
- Cleans up orphaned local scene objects that no longer have a ZDO.
- Added stale-registration repair counts to periodic diagnostics.
- Added a reproducible, validated Thunderstore package build.
0.4.6
- Disabled experimental full local peer-zone instantiation by default after telemetry showed repeated dungeon-bearing edge-zone reloads.
- Added a safety migration for existing 0.4.x configs.
- Added a headless guard for
ShieldDomeImageEffect.Awake.
0.4.5
- Added TTL refreshes for already-loaded zones inside ready peers' active areas.
- Improved exact routed build-piece removal handling and diagnostics.
0.4.4
- Added stale ItemDrop ownership refresh handling.
- Added dense-sync backpressure for proactive streaming work.
0.4.3
- Added narrow ItemDrop ownership-request recovery.
- Introduced conservative dense-world streaming defaults.
0.4.2
- Added validated stale build-piece remove-route recovery.
0.4.1
- Changed the plugin/config identifier to
r4v9n1.terramizerserverand recorded R4V9N1 in DLL metadata.
0.4.0
- Integrated bounded ZDO streaming tuning, compatibility detection, sleep handling, and diagnostics.