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Decompiled source of RafaelF NoSkillLossOnDeath v1.0.0
ValheimNoSkillLoss.dll
Decompiled 3 weeks agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using HarmonyLib; using Microsoft.CodeAnalysis; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETFramework,Version=v4.6", FrameworkDisplayName = ".NET Framework 4.6")] [assembly: AssemblyCompany("ValheimNoSkillLoss")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyDescription("My first plugin")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("ValheimNoSkillLoss")] [assembly: AssemblyTitle("ValheimNoSkillLoss")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace ValheimNoSkillLoss { [BepInPlugin("org.rafaelf.valheimnoskillloss", "Valheim No Skill Loss", "1.0.0.0")] public class Plugin : BaseUnityPlugin { private void Awake() { ((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin org.rafaelf.valheimnoskillloss is loaded!"); Harmony.CreateAndPatchAll(typeof(Patch1), (string)null); } } internal class Patch1 { [HarmonyPatch(typeof(Skills), "LowerAllSkills")] [HarmonyPostfix] private static bool Prefix() { return false; } } public static class PluginInfo { public const string PLUGIN_GUID = "ValheimNoSkillLoss"; public const string PLUGIN_NAME = "ValheimNoSkillLoss"; public const string PLUGIN_VERSION = "1.0.0"; } }