Decompiled source of EquipmentandQuickslotsRevamped v1.9.1

BepInEx/plugins/EquipmentandQuickslotsRevamped/EquipmentandQuickslotsRevamped.dll

Decompiled 3 weeks ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Globalization;
using System.IO;
using System.IO.Compression;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Serialization;
using System.Runtime.Versioning;
using System.Text.RegularExpressions;
using BepInEx;
using BepInEx.Bootstrap;
using BepInEx.Configuration;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using ServerSync;
using TMPro;
using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.Events;
using UnityEngine.UI;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("EquipmentandQuickslotsRevamped")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.9.1.0")]
[assembly: AssemblyInformationalVersion("1.9.1")]
[assembly: AssemblyProduct("EquipmentandQuickslotsRevamped")]
[assembly: AssemblyTitle("EquipmentandQuickslotsRevamped")]
[assembly: AssemblyVersion("1.9.1.0")]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace ServerSync
{
	public abstract class OwnConfigEntryBase
	{
		public object? LocalBaseValue;

		public bool SynchronizedConfig = true;

		public abstract ConfigEntryBase BaseConfig { get; }
	}
	public class SyncedConfigEntry<T>(ConfigEntry<T> sourceConfig) : OwnConfigEntryBase()
	{
		public readonly ConfigEntry<T> SourceConfig = sourceConfig;

		public override ConfigEntryBase BaseConfig => (ConfigEntryBase)(object)SourceConfig;

		public T Value
		{
			get
			{
				return SourceConfig.Value;
			}
			set
			{
				SourceConfig.Value = value;
			}
		}

		public void AssignLocalValue(T value)
		{
			if (LocalBaseValue == null)
			{
				Value = value;
			}
			else
			{
				LocalBaseValue = value;
			}
		}
	}
	public abstract class CustomSyncedValueBase
	{
		public object? LocalBaseValue;

		public readonly string Identifier;

		public readonly Type Type;

		private object? boxedValue;

		protected bool localIsOwner;

		public readonly int Priority;

		public object? BoxedValue
		{
			get
			{
				return boxedValue;
			}
			set
			{
				boxedValue = value;
				this.ValueChanged?.Invoke();
			}
		}

		public event Action? ValueChanged;

		protected CustomSyncedValueBase(ConfigSync configSync, string identifier, Type type, int priority)
		{
			Priority = priority;
			Identifier = identifier;
			Type = type;
			configSync.AddCustomValue(this);
			localIsOwner = configSync.IsSourceOfTruth;
			configSync.SourceOfTruthChanged += delegate(bool truth)
			{
				localIsOwner = truth;
			};
		}
	}
	public sealed class CustomSyncedValue<T> : CustomSyncedValueBase
	{
		public T Value
		{
			get
			{
				return (T)base.BoxedValue;
			}
			set
			{
				base.BoxedValue = value;
			}
		}

		public CustomSyncedValue(ConfigSync configSync, string identifier, T value = default(T), int priority = 0)
			: base(configSync, identifier, typeof(T), priority)
		{
			Value = value;
		}

		public void AssignLocalValue(T value)
		{
			if (localIsOwner)
			{
				Value = value;
			}
			else
			{
				LocalBaseValue = value;
			}
		}
	}
	internal class ConfigurationManagerAttributes
	{
		public bool? ReadOnly = false;
	}
	public class ConfigSync
	{
		[HarmonyPatch(typeof(ZRpc), "HandlePackage")]
		private static class SnatchCurrentlyHandlingRPC
		{
			public static ZRpc? currentRpc;

			[HarmonyPrefix]
			private static void Prefix(ZRpc __instance)
			{
				currentRpc = __instance;
			}
		}

		[HarmonyPatch(typeof(ZNet), "Awake")]
		internal static class RegisterRPCPatch
		{
			[HarmonyPostfix]
			private static void Postfix(ZNet __instance)
			{
				isServer = __instance.IsServer();
				foreach (ConfigSync configSync2 in configSyncs)
				{
					ZRoutedRpc.instance.Register<ZPackage>(configSync2.Name + " ConfigSync", (Action<long, ZPackage>)configSync2.RPC_FromOtherClientConfigSync);
					if (isServer)
					{
						configSync2.InitialSyncDone = true;
						Debug.Log((object)("Registered '" + configSync2.Name + " ConfigSync' RPC - waiting for incoming connections"));
					}
				}
				if (isServer)
				{
					((MonoBehaviour)__instance).StartCoroutine(WatchAdminListChanges());
				}
				static void SendAdmin(List<ZNetPeer> peers, bool isAdmin)
				{
					ZPackage package = ConfigsToPackage(null, null, new PackageEntry[1]
					{
						new PackageEntry
						{
							section = "Internal",
							key = "lockexempt",
							type = typeof(bool),
							value = isAdmin
						}
					});
					ConfigSync configSync = configSyncs.First();
					if (configSync != null)
					{
						((MonoBehaviour)ZNet.instance).StartCoroutine(configSync.sendZPackage(peers, package));
					}
				}
				static IEnumerator WatchAdminListChanges()
				{
					MethodInfo listContainsId = AccessTools.DeclaredMethod(typeof(ZNet), "ListContainsId", (Type[])null, (Type[])null);
					SyncedList adminList = (SyncedList)AccessTools.DeclaredField(typeof(ZNet), "m_adminList").GetValue(ZNet.instance);
					List<string> CurrentList = new List<string>(adminList.GetList());
					while (true)
					{
						yield return (object)new WaitForSeconds(30f);
						if (!adminList.GetList().SequenceEqual(CurrentList))
						{
							CurrentList = new List<string>(adminList.GetList());
							List<ZNetPeer> list = ZNet.instance.GetPeers().Where(delegate(ZNetPeer p)
							{
								string hostName = p.m_rpc.GetSocket().GetHostName();
								return ((object)listContainsId != null) ? ((bool)listContainsId.Invoke(ZNet.instance, new object[2] { adminList, hostName })) : adminList.Contains(hostName);
							}).ToList();
							SendAdmin(ZNet.instance.GetPeers().Except(list).ToList(), isAdmin: false);
							SendAdmin(list, isAdmin: true);
						}
					}
				}
			}
		}

		[HarmonyPatch(typeof(ZNet), "OnNewConnection")]
		private static class RegisterClientRPCPatch
		{
			[HarmonyPostfix]
			private static void Postfix(ZNet __instance, ZNetPeer peer)
			{
				if (__instance.IsServer())
				{
					return;
				}
				foreach (ConfigSync configSync in configSyncs)
				{
					peer.m_rpc.Register<ZPackage>(configSync.Name + " ConfigSync", (Action<ZRpc, ZPackage>)configSync.RPC_FromServerConfigSync);
				}
			}
		}

		private class ParsedConfigs
		{
			public readonly Dictionary<OwnConfigEntryBase, object?> configValues = new Dictionary<OwnConfigEntryBase, object>();

			public readonly Dictionary<CustomSyncedValueBase, object?> customValues = new Dictionary<CustomSyncedValueBase, object>();
		}

		[HarmonyPatch(typeof(ZNet), "Shutdown")]
		private class ResetConfigsOnShutdown
		{
			[HarmonyPostfix]
			private static void Postfix()
			{
				ProcessingServerUpdate = true;
				foreach (ConfigSync configSync in configSyncs)
				{
					configSync.resetConfigsFromServer();
					configSync.IsSourceOfTruth = true;
					configSync.InitialSyncDone = false;
				}
				ProcessingServerUpdate = false;
			}
		}

		[HarmonyPatch(typeof(ZNet), "RPC_PeerInfo")]
		private class SendConfigsAfterLogin
		{
			private class BufferingSocket : ZPlayFabSocket, ISocket
			{
				public volatile bool finished;

				public volatile int versionMatchQueued = -1;

				public readonly List<ZPackage> Package = new List<ZPackage>();

				public readonly ISocket Original;

				public BufferingSocket(ISocket original)
				{
					Original = original;
					((ZPlayFabSocket)this)..ctor();
				}

				public bool IsConnected()
				{
					return Original.IsConnected();
				}

				public ZPackage Recv()
				{
					return Original.Recv();
				}

				public int GetSendQueueSize()
				{
					return Original.GetSendQueueSize();
				}

				public int GetCurrentSendRate()
				{
					return Original.GetCurrentSendRate();
				}

				public bool IsHost()
				{
					return Original.IsHost();
				}

				public void Dispose()
				{
					Original.Dispose();
				}

				public bool GotNewData()
				{
					return Original.GotNewData();
				}

				public void Close()
				{
					Original.Close();
				}

				public string GetEndPointString()
				{
					return Original.GetEndPointString();
				}

				public void GetAndResetStats(out int totalSent, out int totalRecv)
				{
					Original.GetAndResetStats(ref totalSent, ref totalRecv);
				}

				public void GetConnectionQuality(out float localQuality, out float remoteQuality, out int ping, out float outByteSec, out float inByteSec)
				{
					Original.GetConnectionQuality(ref localQuality, ref remoteQuality, ref ping, ref outByteSec, ref inByteSec);
				}

				public ISocket Accept()
				{
					return Original.Accept();
				}

				public int GetHostPort()
				{
					return Original.GetHostPort();
				}

				public bool Flush()
				{
					return Original.Flush();
				}

				public string GetHostName()
				{
					return Original.GetHostName();
				}

				public void VersionMatch()
				{
					if (finished)
					{
						Original.VersionMatch();
					}
					else
					{
						versionMatchQueued = Package.Count;
					}
				}

				public void Send(ZPackage pkg)
				{
					//IL_004c: Unknown result type (might be due to invalid IL or missing references)
					//IL_0052: Expected O, but got Unknown
					int pos = pkg.GetPos();
					pkg.SetPos(0);
					int num = pkg.ReadInt();
					if ((num == StringExtensionMethods.GetStableHashCode("PeerInfo") || num == StringExtensionMethods.GetStableHashCode("RoutedRPC") || num == StringExtensionMethods.GetStableHashCode("ZDOData")) && !finished)
					{
						ZPackage val = new ZPackage(pkg.GetArray());
						val.SetPos(pos);
						Package.Add(val);
					}
					else
					{
						pkg.SetPos(pos);
						Original.Send(pkg);
					}
				}
			}

			[HarmonyPriority(800)]
			[HarmonyPrefix]
			private static void Prefix(ref Dictionary<Assembly, BufferingSocket>? __state, ZNet __instance, ZRpc rpc)
			{
				//IL_0073: Unknown result type (might be due to invalid IL or missing references)
				if (!__instance.IsServer())
				{
					return;
				}
				BufferingSocket bufferingSocket = new BufferingSocket(rpc.GetSocket());
				AccessTools.DeclaredField(typeof(ZRpc), "m_socket").SetValue(rpc, bufferingSocket);
				object? obj = AccessTools.DeclaredMethod(typeof(ZNet), "GetPeer", new Type[1] { typeof(ZRpc) }, (Type[])null).Invoke(__instance, new object[1] { rpc });
				ZNetPeer val = (ZNetPeer)((obj is ZNetPeer) ? obj : null);
				if (val != null && (int)ZNet.m_onlineBackend != 0)
				{
					FieldInfo fieldInfo = AccessTools.DeclaredField(typeof(ZNetPeer), "m_socket");
					object? value = fieldInfo.GetValue(val);
					ZPlayFabSocket val2 = (ZPlayFabSocket)((value is ZPlayFabSocket) ? value : null);
					if (val2 != null)
					{
						typeof(ZPlayFabSocket).GetField("m_remotePlayerId").SetValue(bufferingSocket, val2.m_remotePlayerId);
					}
					fieldInfo.SetValue(val, bufferingSocket);
				}
				if (__state == null)
				{
					__state = new Dictionary<Assembly, BufferingSocket>();
				}
				__state[Assembly.GetExecutingAssembly()] = bufferingSocket;
			}

			[HarmonyPostfix]
			private static void Postfix(Dictionary<Assembly, BufferingSocket> __state, ZNet __instance, ZRpc rpc)
			{
				ZNetPeer peer;
				if (__instance.IsServer())
				{
					object obj = AccessTools.DeclaredMethod(typeof(ZNet), "GetPeer", new Type[1] { typeof(ZRpc) }, (Type[])null).Invoke(__instance, new object[1] { rpc });
					peer = (ZNetPeer)((obj is ZNetPeer) ? obj : null);
					if (peer == null)
					{
						SendBufferedData();
					}
					else
					{
						((MonoBehaviour)__instance).StartCoroutine(sendAsync());
					}
				}
				void SendBufferedData()
				{
					if (rpc.GetSocket() is BufferingSocket bufferingSocket)
					{
						AccessTools.DeclaredField(typeof(ZRpc), "m_socket").SetValue(rpc, bufferingSocket.Original);
						object? obj2 = AccessTools.DeclaredMethod(typeof(ZNet), "GetPeer", new Type[1] { typeof(ZRpc) }, (Type[])null).Invoke(__instance, new object[1] { rpc });
						ZNetPeer val = (ZNetPeer)((obj2 is ZNetPeer) ? obj2 : null);
						if (val != null)
						{
							AccessTools.DeclaredField(typeof(ZNetPeer), "m_socket").SetValue(val, bufferingSocket.Original);
						}
					}
					BufferingSocket bufferingSocket2 = __state[Assembly.GetExecutingAssembly()];
					bufferingSocket2.finished = true;
					for (int i = 0; i < bufferingSocket2.Package.Count; i++)
					{
						if (i == bufferingSocket2.versionMatchQueued)
						{
							bufferingSocket2.Original.VersionMatch();
						}
						bufferingSocket2.Original.Send(bufferingSocket2.Package[i]);
					}
					if (bufferingSocket2.Package.Count == bufferingSocket2.versionMatchQueued)
					{
						bufferingSocket2.Original.VersionMatch();
					}
				}
				IEnumerator sendAsync()
				{
					foreach (ConfigSync configSync in configSyncs)
					{
						List<PackageEntry> list = new List<PackageEntry>();
						if (configSync.CurrentVersion != null)
						{
							list.Add(new PackageEntry
							{
								section = "Internal",
								key = "serverversion",
								type = typeof(string),
								value = configSync.CurrentVersion
							});
						}
						MethodInfo methodInfo = AccessTools.DeclaredMethod(typeof(ZNet), "ListContainsId", (Type[])null, (Type[])null);
						SyncedList val = (SyncedList)AccessTools.DeclaredField(typeof(ZNet), "m_adminList").GetValue(ZNet.instance);
						list.Add(new PackageEntry
						{
							section = "Internal",
							key = "lockexempt",
							type = typeof(bool),
							value = (((object)methodInfo == null) ? ((object)val.Contains(rpc.GetSocket().GetHostName())) : methodInfo.Invoke(ZNet.instance, new object[2]
							{
								val,
								rpc.GetSocket().GetHostName()
							}))
						});
						ZPackage package = ConfigsToPackage(configSync.allConfigs.Select((OwnConfigEntryBase c) => c.BaseConfig), configSync.allCustomValues, list, partial: false);
						yield return ((MonoBehaviour)__instance).StartCoroutine(configSync.sendZPackage(new List<ZNetPeer> { peer }, package));
					}
					SendBufferedData();
				}
			}
		}

		private class PackageEntry
		{
			public string section;

			public string key;

			public Type type;

			public object? value;
		}

		[HarmonyPatch(typeof(ConfigEntryBase), "GetSerializedValue")]
		private static class PreventSavingServerInfo
		{
			[HarmonyPrefix]
			private static bool Prefix(ConfigEntryBase __instance, ref string __result)
			{
				OwnConfigEntryBase ownConfigEntryBase = configData(__instance);
				if (ownConfigEntryBase == null || isWritableConfig(ownConfigEntryBase))
				{
					return true;
				}
				__result = TomlTypeConverter.ConvertToString(ownConfigEntryBase.LocalBaseValue, __instance.SettingType);
				return false;
			}
		}

		[HarmonyPatch(typeof(ConfigEntryBase), "SetSerializedValue")]
		private static class PreventConfigRereadChangingValues
		{
			[HarmonyPrefix]
			private static bool Prefix(ConfigEntryBase __instance, string value)
			{
				OwnConfigEntryBase ownConfigEntryBase = configData(__instance);
				if (ownConfigEntryBase == null || ownConfigEntryBase.LocalBaseValue == null)
				{
					return true;
				}
				try
				{
					ownConfigEntryBase.LocalBaseValue = TomlTypeConverter.ConvertToValue(value, __instance.SettingType);
				}
				catch (Exception ex)
				{
					Debug.LogWarning((object)$"Config value of setting \"{__instance.Definition}\" could not be parsed and will be ignored. Reason: {ex.Message}; Value: {value}");
				}
				return false;
			}
		}

		private class InvalidDeserializationTypeException : Exception
		{
			public string expected;

			public string received;

			public string field = "";
		}

		public static bool ProcessingServerUpdate;

		public readonly string Name;

		public string? DisplayName;

		public string? CurrentVersion;

		public string? MinimumRequiredVersion;

		public bool ModRequired;

		private bool? forceConfigLocking;

		private bool isSourceOfTruth = true;

		private static readonly HashSet<ConfigSync> configSyncs;

		private readonly HashSet<OwnConfigEntryBase> allConfigs = new HashSet<OwnConfigEntryBase>();

		private HashSet<CustomSyncedValueBase> allCustomValues = new HashSet<CustomSyncedValueBase>();

		private static bool isServer;

		private static bool lockExempt;

		private OwnConfigEntryBase? lockedConfig;

		private const byte PARTIAL_CONFIGS = 1;

		private const byte FRAGMENTED_CONFIG = 2;

		private const byte COMPRESSED_CONFIG = 4;

		private readonly Dictionary<string, SortedDictionary<int, byte[]>> configValueCache = new Dictionary<string, SortedDictionary<int, byte[]>>();

		private readonly List<KeyValuePair<long, string>> cacheExpirations = new List<KeyValuePair<long, string>>();

		private static long packageCounter;

		public bool IsLocked
		{
			get
			{
				bool? flag = forceConfigLocking;
				bool num;
				if (!flag.HasValue)
				{
					if (lockedConfig == null)
					{
						goto IL_0051;
					}
					num = ((IConvertible)lockedConfig.BaseConfig.BoxedValue).ToInt32(CultureInfo.InvariantCulture) != 0;
				}
				else
				{
					num = flag == true;
				}
				if (num)
				{
					return !lockExempt;
				}
				goto IL_0051;
				IL_0051:
				return false;
			}
			set
			{
				forceConfigLocking = value;
			}
		}

		public bool IsAdmin
		{
			get
			{
				if (!lockExempt)
				{
					return isSourceOfTruth;
				}
				return true;
			}
		}

		public bool IsSourceOfTruth
		{
			get
			{
				return isSourceOfTruth;
			}
			private set
			{
				if (value != isSourceOfTruth)
				{
					isSourceOfTruth = value;
					this.SourceOfTruthChanged?.Invoke(value);
				}
			}
		}

		public bool InitialSyncDone { get; private set; }

		public event Action<bool>? SourceOfTruthChanged;

		private event Action? lockedConfigChanged;

		static ConfigSync()
		{
			ProcessingServerUpdate = false;
			configSyncs = new HashSet<ConfigSync>();
			lockExempt = false;
			packageCounter = 0L;
			RuntimeHelpers.RunClassConstructor(typeof(VersionCheck).TypeHandle);
		}

		public ConfigSync(string name)
		{
			Name = name;
			configSyncs.Add(this);
			new VersionCheck(this);
		}

		public SyncedConfigEntry<T> AddConfigEntry<T>(ConfigEntry<T> configEntry)
		{
			OwnConfigEntryBase ownConfigEntryBase = configData((ConfigEntryBase)(object)configEntry);
			SyncedConfigEntry<T> syncedEntry = ownConfigEntryBase as SyncedConfigEntry<T>;
			if (syncedEntry == null)
			{
				syncedEntry = new SyncedConfigEntry<T>(configEntry);
				AccessTools.DeclaredField(typeof(ConfigDescription), "<Tags>k__BackingField").SetValue(((ConfigEntryBase)configEntry).Description, new object[1]
				{
					new ConfigurationManagerAttributes()
				}.Concat(((ConfigEntryBase)configEntry).Description.Tags ?? Array.Empty<object>()).Concat(new SyncedConfigEntry<T>[1] { syncedEntry }).ToArray());
				configEntry.SettingChanged += delegate
				{
					if (!ProcessingServerUpdate && syncedEntry.SynchronizedConfig)
					{
						Broadcast(0L, (ConfigEntryBase)configEntry);
					}
				};
				allConfigs.Add(syncedEntry);
			}
			return syncedEntry;
		}

		public SyncedConfigEntry<T> AddLockingConfigEntry<T>(ConfigEntry<T> lockingConfig) where T : IConvertible
		{
			if (lockedConfig != null)
			{
				throw new Exception("Cannot initialize locking ConfigEntry twice");
			}
			lockedConfig = AddConfigEntry<T>(lockingConfig);
			lockingConfig.SettingChanged += delegate
			{
				this.lockedConfigChanged?.Invoke();
			};
			return (SyncedConfigEntry<T>)lockedConfig;
		}

		internal void AddCustomValue(CustomSyncedValueBase customValue)
		{
			if (allCustomValues.Select((CustomSyncedValueBase v) => v.Identifier).Concat(new string[1] { "serverversion" }).Contains(customValue.Identifier))
			{
				throw new Exception("Cannot have multiple settings with the same name or with a reserved name (serverversion)");
			}
			allCustomValues.Add(customValue);
			allCustomValues = new HashSet<CustomSyncedValueBase>(allCustomValues.OrderByDescending((CustomSyncedValueBase v) => v.Priority));
			customValue.ValueChanged += delegate
			{
				if (!ProcessingServerUpdate)
				{
					Broadcast(0L, customValue);
				}
			};
		}

		private void RPC_FromServerConfigSync(ZRpc rpc, ZPackage package)
		{
			lockedConfigChanged += serverLockedSettingChanged;
			IsSourceOfTruth = false;
			if (HandleConfigSyncRPC(0L, package, clientUpdate: false))
			{
				InitialSyncDone = true;
			}
		}

		private void RPC_FromOtherClientConfigSync(long sender, ZPackage package)
		{
			HandleConfigSyncRPC(sender, package, clientUpdate: true);
		}

		private bool HandleConfigSyncRPC(long sender, ZPackage package, bool clientUpdate)
		{
			//IL_0209: Unknown result type (might be due to invalid IL or missing references)
			//IL_0210: Expected O, but got Unknown
			//IL_01b8: Unknown result type (might be due to invalid IL or missing references)
			//IL_01bf: Expected O, but got Unknown
			//IL_006c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0073: Expected O, but got Unknown
			try
			{
				if (isServer && IsLocked)
				{
					ZRpc? currentRpc = SnatchCurrentlyHandlingRPC.currentRpc;
					object obj;
					if (currentRpc == null)
					{
						obj = null;
					}
					else
					{
						ISocket socket = currentRpc.GetSocket();
						obj = ((socket != null) ? socket.GetHostName() : null);
					}
					string text = (string)obj;
					if (text != null)
					{
						MethodInfo methodInfo = AccessTools.DeclaredMethod(typeof(ZNet), "ListContainsId", (Type[])null, (Type[])null);
						SyncedList val = (SyncedList)AccessTools.DeclaredField(typeof(ZNet), "m_adminList").GetValue(ZNet.instance);
						if (!(((object)methodInfo == null) ? val.Contains(text) : ((bool)methodInfo.Invoke(ZNet.instance, new object[2] { val, text }))))
						{
							return false;
						}
					}
				}
				cacheExpirations.RemoveAll(delegate(KeyValuePair<long, string> kv)
				{
					if (kv.Key < DateTimeOffset.Now.Ticks)
					{
						configValueCache.Remove(kv.Value);
						return true;
					}
					return false;
				});
				byte b = package.ReadByte();
				if ((b & 2) != 0)
				{
					long num = package.ReadLong();
					string text2 = sender.ToString() + num;
					if (!configValueCache.TryGetValue(text2, out var value))
					{
						value = new SortedDictionary<int, byte[]>();
						configValueCache[text2] = value;
						cacheExpirations.Add(new KeyValuePair<long, string>(DateTimeOffset.Now.AddSeconds(60.0).Ticks, text2));
					}
					int key = package.ReadInt();
					int num2 = package.ReadInt();
					value.Add(key, package.ReadByteArray());
					if (value.Count < num2)
					{
						return false;
					}
					configValueCache.Remove(text2);
					package = new ZPackage(value.Values.SelectMany((byte[] a) => a).ToArray());
					b = package.ReadByte();
				}
				ProcessingServerUpdate = true;
				if ((b & 4) != 0)
				{
					MemoryStream stream = new MemoryStream(package.ReadByteArray());
					MemoryStream memoryStream = new MemoryStream();
					using (DeflateStream deflateStream = new DeflateStream(stream, CompressionMode.Decompress))
					{
						deflateStream.CopyTo(memoryStream);
					}
					package = new ZPackage(memoryStream.ToArray());
					b = package.ReadByte();
				}
				if ((b & 1) == 0)
				{
					resetConfigsFromServer();
				}
				ParsedConfigs parsedConfigs = ReadConfigsFromPackage(package);
				ConfigFile val2 = null;
				bool saveOnConfigSet = false;
				foreach (KeyValuePair<OwnConfigEntryBase, object> configValue in parsedConfigs.configValues)
				{
					if (!isServer && configValue.Key.LocalBaseValue == null)
					{
						configValue.Key.LocalBaseValue = configValue.Key.BaseConfig.BoxedValue;
					}
					if (val2 == null)
					{
						val2 = configValue.Key.BaseConfig.ConfigFile;
						saveOnConfigSet = val2.SaveOnConfigSet;
						val2.SaveOnConfigSet = false;
					}
					configValue.Key.BaseConfig.BoxedValue = configValue.Value;
				}
				if (val2 != null)
				{
					val2.SaveOnConfigSet = saveOnConfigSet;
					val2.Save();
				}
				foreach (KeyValuePair<CustomSyncedValueBase, object> customValue in parsedConfigs.customValues)
				{
					if (!isServer)
					{
						CustomSyncedValueBase key2 = customValue.Key;
						if (key2.LocalBaseValue == null)
						{
							key2.LocalBaseValue = customValue.Key.BoxedValue;
						}
					}
					customValue.Key.BoxedValue = customValue.Value;
				}
				Debug.Log((object)string.Format("Received {0} configs and {1} custom values from {2} for mod {3}", parsedConfigs.configValues.Count, parsedConfigs.customValues.Count, (isServer || clientUpdate) ? $"client {sender}" : "the server", DisplayName ?? Name));
				if (!isServer)
				{
					serverLockedSettingChanged();
				}
				return true;
			}
			finally
			{
				ProcessingServerUpdate = false;
			}
		}

		private ParsedConfigs ReadConfigsFromPackage(ZPackage package)
		{
			ParsedConfigs parsedConfigs = new ParsedConfigs();
			Dictionary<string, OwnConfigEntryBase> dictionary = allConfigs.Where((OwnConfigEntryBase c) => c.SynchronizedConfig).ToDictionary((OwnConfigEntryBase c) => c.BaseConfig.Definition.Section + "_" + c.BaseConfig.Definition.Key, (OwnConfigEntryBase c) => c);
			Dictionary<string, CustomSyncedValueBase> dictionary2 = allCustomValues.ToDictionary((CustomSyncedValueBase c) => c.Identifier, (CustomSyncedValueBase c) => c);
			int num = package.ReadInt();
			for (int num2 = 0; num2 < num; num2++)
			{
				string text = package.ReadString();
				string text2 = package.ReadString();
				string text3 = package.ReadString();
				Type type = Type.GetType(text3);
				if (text3 == "" || type != null)
				{
					object obj;
					try
					{
						obj = ((text3 == "") ? null : ReadValueWithTypeFromZPackage(package, type));
					}
					catch (InvalidDeserializationTypeException ex)
					{
						Debug.LogWarning((object)("Got unexpected struct internal type " + ex.received + " for field " + ex.field + " struct " + text3 + " for " + text2 + " in section " + text + " for mod " + (DisplayName ?? Name) + ", expecting " + ex.expected));
						continue;
					}
					OwnConfigEntryBase value2;
					if (text == "Internal")
					{
						CustomSyncedValueBase value;
						if (text2 == "serverversion")
						{
							if (obj?.ToString() != CurrentVersion)
							{
								Debug.LogWarning((object)("Received server version is not equal: server version = " + (obj?.ToString() ?? "null") + "; local version = " + (CurrentVersion ?? "unknown")));
							}
						}
						else if (text2 == "lockexempt")
						{
							if (obj is bool flag)
							{
								lockExempt = flag;
							}
						}
						else if (dictionary2.TryGetValue(text2, out value))
						{
							if ((text3 == "" && (!value.Type.IsValueType || Nullable.GetUnderlyingType(value.Type) != null)) || GetZPackageTypeString(value.Type) == text3)
							{
								parsedConfigs.customValues[value] = obj;
								continue;
							}
							Debug.LogWarning((object)("Got unexpected type " + text3 + " for internal value " + text2 + " for mod " + (DisplayName ?? Name) + ", expecting " + value.Type.AssemblyQualifiedName));
						}
					}
					else if (dictionary.TryGetValue(text + "_" + text2, out value2))
					{
						Type type2 = configType(value2.BaseConfig);
						if ((text3 == "" && (!type2.IsValueType || Nullable.GetUnderlyingType(type2) != null)) || GetZPackageTypeString(type2) == text3)
						{
							parsedConfigs.configValues[value2] = obj;
							continue;
						}
						Debug.LogWarning((object)("Got unexpected type " + text3 + " for " + text2 + " in section " + text + " for mod " + (DisplayName ?? Name) + ", expecting " + type2.AssemblyQualifiedName));
					}
					else
					{
						Debug.LogWarning((object)("Received unknown config entry " + text2 + " in section " + text + " for mod " + (DisplayName ?? Name) + ". This may happen if client and server versions of the mod do not match."));
					}
					continue;
				}
				Debug.LogWarning((object)("Got invalid type " + text3 + ", abort reading of received configs"));
				return new ParsedConfigs();
			}
			return parsedConfigs;
		}

		private static bool isWritableConfig(OwnConfigEntryBase config)
		{
			ConfigSync configSync = configSyncs.FirstOrDefault((ConfigSync cs) => cs.allConfigs.Contains(config));
			if (configSync == null)
			{
				return true;
			}
			if (!configSync.IsSourceOfTruth && config.SynchronizedConfig && config.LocalBaseValue != null)
			{
				if (!configSync.IsLocked)
				{
					if (config == configSync.lockedConfig)
					{
						return lockExempt;
					}
					return true;
				}
				return false;
			}
			return true;
		}

		private void serverLockedSettingChanged()
		{
			foreach (OwnConfigEntryBase allConfig in allConfigs)
			{
				configAttribute<ConfigurationManagerAttributes>(allConfig.BaseConfig).ReadOnly = !isWritableConfig(allConfig);
			}
		}

		private void resetConfigsFromServer()
		{
			ConfigFile val = null;
			bool saveOnConfigSet = false;
			foreach (OwnConfigEntryBase item in allConfigs.Where((OwnConfigEntryBase config) => config.LocalBaseValue != null))
			{
				if (val == null)
				{
					val = item.BaseConfig.ConfigFile;
					saveOnConfigSet = val.SaveOnConfigSet;
					val.SaveOnConfigSet = false;
				}
				item.BaseConfig.BoxedValue = item.LocalBaseValue;
				item.LocalBaseValue = null;
			}
			if (val != null)
			{
				val.SaveOnConfigSet = saveOnConfigSet;
			}
			foreach (CustomSyncedValueBase item2 in allCustomValues.Where((CustomSyncedValueBase config) => config.LocalBaseValue != null))
			{
				item2.BoxedValue = item2.LocalBaseValue;
				item2.LocalBaseValue = null;
			}
			lockedConfigChanged -= serverLockedSettingChanged;
			serverLockedSettingChanged();
		}

		private IEnumerator<bool> distributeConfigToPeers(ZNetPeer peer, ZPackage package)
		{
			ZRoutedRpc rpc = ZRoutedRpc.instance;
			if (rpc == null)
			{
				yield break;
			}
			byte[] data = package.GetArray();
			if (data != null && data.LongLength > 250000)
			{
				int fragments = (int)(1 + (data.LongLength - 1) / 250000);
				long packageIdentifier = ++packageCounter;
				int fragment = 0;
				while (fragment < fragments)
				{
					foreach (bool item in waitForQueue())
					{
						yield return item;
					}
					if (peer.m_socket.IsConnected())
					{
						ZPackage val = new ZPackage();
						val.Write((byte)2);
						val.Write(packageIdentifier);
						val.Write(fragment);
						val.Write(fragments);
						val.Write(data.Skip(250000 * fragment).Take(250000).ToArray());
						SendPackage(val);
						if (fragment != fragments - 1)
						{
							yield return true;
						}
						int num = fragment + 1;
						fragment = num;
						continue;
					}
					break;
				}
				yield break;
			}
			foreach (bool item2 in waitForQueue())
			{
				yield return item2;
			}
			SendPackage(package);
			void SendPackage(ZPackage pkg)
			{
				string text = Name + " ConfigSync";
				if (isServer)
				{
					peer.m_rpc.Invoke(text, new object[1] { pkg });
				}
				else
				{
					rpc.InvokeRoutedRPC(peer.m_server ? 0 : peer.m_uid, text, new object[1] { pkg });
				}
			}
			IEnumerable<bool> waitForQueue()
			{
				float timeout = Time.time + 30f;
				while (peer.m_socket.GetSendQueueSize() > 20000)
				{
					if (Time.time > timeout)
					{
						Debug.Log((object)$"Disconnecting {peer.m_uid} after 30 seconds config sending timeout");
						peer.m_rpc.Invoke("Error", new object[1] { (object)(ConnectionStatus)5 });
						ZNet.instance.Disconnect(peer);
						break;
					}
					yield return false;
				}
			}
		}

		private IEnumerator sendZPackage(long target, ZPackage package)
		{
			if (!Object.op_Implicit((Object)(object)ZNet.instance))
			{
				return Enumerable.Empty<object>().GetEnumerator();
			}
			List<ZNetPeer> list = (List<ZNetPeer>)AccessTools.DeclaredField(typeof(ZRoutedRpc), "m_peers").GetValue(ZRoutedRpc.instance);
			if (target != 0L)
			{
				list = list.Where((ZNetPeer p) => p.m_uid == target).ToList();
			}
			return sendZPackage(list, package);
		}

		private IEnumerator sendZPackage(List<ZNetPeer> peers, ZPackage package)
		{
			if (!Object.op_Implicit((Object)(object)ZNet.instance))
			{
				yield break;
			}
			byte[] array = package.GetArray();
			if (array != null && array.LongLength > 10000)
			{
				ZPackage val = new ZPackage();
				val.Write((byte)4);
				MemoryStream memoryStream = new MemoryStream();
				using (DeflateStream deflateStream = new DeflateStream(memoryStream, CompressionLevel.Optimal))
				{
					deflateStream.Write(array, 0, array.Length);
				}
				val.Write(memoryStream.ToArray());
				package = val;
			}
			List<IEnumerator<bool>> writers = (from p in peers
				where p.IsReady()
				select distributeConfigToPeers(p, package)).ToList();
			writers.RemoveAll((IEnumerator<bool> writer) => !writer.MoveNext());
			while (writers.Count > 0)
			{
				yield return null;
				writers.RemoveAll((IEnumerator<bool> writer) => !writer.MoveNext());
			}
		}

		private void Broadcast(long target, params ConfigEntryBase[] configs)
		{
			if (!IsLocked || isServer)
			{
				ZPackage package = ConfigsToPackage(configs);
				ZNet instance = ZNet.instance;
				if (instance != null)
				{
					((MonoBehaviour)instance).StartCoroutine(sendZPackage(target, package));
				}
			}
		}

		private void Broadcast(long target, params CustomSyncedValueBase[] customValues)
		{
			if (!IsLocked || isServer)
			{
				ZPackage package = ConfigsToPackage(null, customValues);
				ZNet instance = ZNet.instance;
				if (instance != null)
				{
					((MonoBehaviour)instance).StartCoroutine(sendZPackage(target, package));
				}
			}
		}

		private static OwnConfigEntryBase? configData(ConfigEntryBase config)
		{
			return config.Description.Tags?.OfType<OwnConfigEntryBase>().SingleOrDefault();
		}

		public static SyncedConfigEntry<T>? ConfigData<T>(ConfigEntry<T> config)
		{
			return ((ConfigEntryBase)config).Description.Tags?.OfType<SyncedConfigEntry<T>>().SingleOrDefault();
		}

		private static T configAttribute<T>(ConfigEntryBase config)
		{
			return config.Description.Tags.OfType<T>().First();
		}

		private static Type configType(ConfigEntryBase config)
		{
			return configType(config.SettingType);
		}

		private static Type configType(Type type)
		{
			if (!type.IsEnum)
			{
				return type;
			}
			return Enum.GetUnderlyingType(type);
		}

		private static ZPackage ConfigsToPackage(IEnumerable<ConfigEntryBase>? configs = null, IEnumerable<CustomSyncedValueBase>? customValues = null, IEnumerable<PackageEntry>? packageEntries = null, bool partial = true)
		{
			//IL_0050: Unknown result type (might be due to invalid IL or missing references)
			//IL_0056: Expected O, but got Unknown
			List<ConfigEntryBase> list = configs?.Where((ConfigEntryBase config) => configData(config).SynchronizedConfig).ToList() ?? new List<ConfigEntryBase>();
			List<CustomSyncedValueBase> list2 = customValues?.ToList() ?? new List<CustomSyncedValueBase>();
			ZPackage val = new ZPackage();
			val.Write(partial ? ((byte)1) : ((byte)0));
			val.Write(list.Count + list2.Count + (packageEntries?.Count() ?? 0));
			foreach (PackageEntry item in packageEntries ?? Array.Empty<PackageEntry>())
			{
				AddEntryToPackage(val, item);
			}
			foreach (CustomSyncedValueBase item2 in list2)
			{
				AddEntryToPackage(val, new PackageEntry
				{
					section = "Internal",
					key = item2.Identifier,
					type = item2.Type,
					value = item2.BoxedValue
				});
			}
			foreach (ConfigEntryBase item3 in list)
			{
				AddEntryToPackage(val, new PackageEntry
				{
					section = item3.Definition.Section,
					key = item3.Definition.Key,
					type = configType(item3),
					value = item3.BoxedValue
				});
			}
			return val;
		}

		private static void AddEntryToPackage(ZPackage package, PackageEntry entry)
		{
			package.Write(entry.section);
			package.Write(entry.key);
			package.Write((entry.value == null) ? "" : GetZPackageTypeString(entry.type));
			AddValueToZPackage(package, entry.value);
		}

		private static string GetZPackageTypeString(Type type)
		{
			return type.AssemblyQualifiedName;
		}

		private static void AddValueToZPackage(ZPackage package, object? value)
		{
			Type type = value?.GetType();
			if (value is Enum)
			{
				value = ((IConvertible)value).ToType(Enum.GetUnderlyingType(value.GetType()), CultureInfo.InvariantCulture);
			}
			else
			{
				if (value is ICollection collection)
				{
					package.Write(collection.Count);
					{
						foreach (object item in collection)
						{
							AddValueToZPackage(package, item);
						}
						return;
					}
				}
				if ((object)type != null && type.IsValueType && !type.IsPrimitive)
				{
					FieldInfo[] fields = type.GetFields(BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic);
					package.Write(fields.Length);
					FieldInfo[] array = fields;
					foreach (FieldInfo fieldInfo in array)
					{
						package.Write(GetZPackageTypeString(fieldInfo.FieldType));
						AddValueToZPackage(package, fieldInfo.GetValue(value));
					}
					return;
				}
			}
			ZRpc.Serialize(new object[1] { value }, ref package);
		}

		private static object ReadValueWithTypeFromZPackage(ZPackage package, Type type)
		{
			if ((object)type != null && type.IsValueType && !type.IsPrimitive && !type.IsEnum)
			{
				FieldInfo[] fields = type.GetFields(BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic);
				int num = package.ReadInt();
				if (num != fields.Length)
				{
					throw new InvalidDeserializationTypeException
					{
						received = $"(field count: {num})",
						expected = $"(field count: {fields.Length})"
					};
				}
				object uninitializedObject = FormatterServices.GetUninitializedObject(type);
				FieldInfo[] array = fields;
				foreach (FieldInfo fieldInfo in array)
				{
					string text = package.ReadString();
					if (text != GetZPackageTypeString(fieldInfo.FieldType))
					{
						throw new InvalidDeserializationTypeException
						{
							received = text,
							expected = GetZPackageTypeString(fieldInfo.FieldType),
							field = fieldInfo.Name
						};
					}
					fieldInfo.SetValue(uninitializedObject, ReadValueWithTypeFromZPackage(package, fieldInfo.FieldType));
				}
				return uninitializedObject;
			}
			if (type.IsGenericType && type.GetGenericTypeDefinition() == typeof(Dictionary<, >))
			{
				int num2 = package.ReadInt();
				IDictionary dictionary = (IDictionary)Activator.CreateInstance(type);
				Type type2 = typeof(KeyValuePair<, >).MakeGenericType(type.GenericTypeArguments);
				FieldInfo field = type2.GetField("key", BindingFlags.Instance | BindingFlags.NonPublic);
				FieldInfo field2 = type2.GetField("value", BindingFlags.Instance | BindingFlags.NonPublic);
				for (int j = 0; j < num2; j++)
				{
					object obj = ReadValueWithTypeFromZPackage(package, type2);
					dictionary.Add(field.GetValue(obj), field2.GetValue(obj));
				}
				return dictionary;
			}
			if (type != typeof(List<string>) && type.IsGenericType)
			{
				Type type3 = typeof(ICollection<>).MakeGenericType(type.GenericTypeArguments[0]);
				if ((object)type3 != null && type3.IsAssignableFrom(type))
				{
					int num3 = package.ReadInt();
					object obj2 = Activator.CreateInstance(type);
					MethodInfo method = type3.GetMethod("Add");
					for (int k = 0; k < num3; k++)
					{
						method.Invoke(obj2, new object[1] { ReadValueWithTypeFromZPackage(package, type.GenericTypeArguments[0]) });
					}
					return obj2;
				}
			}
			ParameterInfo parameterInfo = (ParameterInfo)FormatterServices.GetUninitializedObject(typeof(ParameterInfo));
			AccessTools.DeclaredField(typeof(ParameterInfo), "ClassImpl").SetValue(parameterInfo, type);
			List<object> source = new List<object>();
			ZRpc.Deserialize(new ParameterInfo[2] { null, parameterInfo }, package, ref source);
			return source.First();
		}
	}
	[HarmonyPatch]
	public class VersionCheck
	{
		private static readonly HashSet<VersionCheck> versionChecks;

		private static readonly Dictionary<string, string> notProcessedNames;

		public string Name;

		private string? displayName;

		private string? currentVersion;

		private string? minimumRequiredVersion;

		public bool ModRequired = true;

		private string? ReceivedCurrentVersion;

		private string? ReceivedMinimumRequiredVersion;

		private readonly List<ZRpc> ValidatedClients = new List<ZRpc>();

		private ConfigSync? ConfigSync;

		public string DisplayName
		{
			get
			{
				return displayName ?? Name;
			}
			set
			{
				displayName = value;
			}
		}

		public string CurrentVersion
		{
			get
			{
				return currentVersion ?? "0.0.0";
			}
			set
			{
				currentVersion = value;
			}
		}

		public string MinimumRequiredVersion
		{
			get
			{
				string text = minimumRequiredVersion;
				if (text == null)
				{
					if (!ModRequired)
					{
						return "0.0.0";
					}
					text = CurrentVersion;
				}
				return text;
			}
			set
			{
				minimumRequiredVersion = value;
			}
		}

		private static void PatchServerSync()
		{
			//IL_0056: Unknown result type (might be due to invalid IL or missing references)
			//IL_005c: Expected O, but got Unknown
			Patches patchInfo = PatchProcessor.GetPatchInfo((MethodBase)AccessTools.DeclaredMethod(typeof(ZNet), "Awake", (Type[])null, (Type[])null));
			if (patchInfo != null && patchInfo.Postfixes.Count((Patch p) => p.PatchMethod.DeclaringType == typeof(ConfigSync.RegisterRPCPatch)) > 0)
			{
				return;
			}
			Harmony val = new Harmony("org.bepinex.helpers.ServerSync");
			foreach (Type item in from t in typeof(ConfigSync).GetNestedTypes(BindingFlags.NonPublic).Concat(new Type[1] { typeof(VersionCheck) })
				where t.IsClass
				select t)
			{
				val.PatchAll(item);
			}
		}

		static VersionCheck()
		{
			versionChecks = new HashSet<VersionCheck>();
			notProcessedNames = new Dictionary<string, string>();
			typeof(ThreadingHelper).GetMethod("StartSyncInvoke").Invoke(ThreadingHelper.Instance, new object[1]
			{
				new Action(PatchServerSync)
			});
		}

		public VersionCheck(string name)
		{
			Name = name;
			ModRequired = true;
			versionChecks.Add(this);
		}

		public VersionCheck(ConfigSync configSync)
		{
			ConfigSync = configSync;
			Name = ConfigSync.Name;
			versionChecks.Add(this);
		}

		public void Initialize()
		{
			ReceivedCurrentVersion = null;
			ReceivedMinimumRequiredVersion = null;
			if (ConfigSync != null)
			{
				Name = ConfigSync.Name;
				DisplayName = ConfigSync.DisplayName;
				CurrentVersion = ConfigSync.CurrentVersion;
				MinimumRequiredVersion = ConfigSync.MinimumRequiredVersion;
				ModRequired = ConfigSync.ModRequired;
			}
		}

		private bool IsVersionOk()
		{
			if (ReceivedMinimumRequiredVersion == null || ReceivedCurrentVersion == null)
			{
				return !ModRequired;
			}
			bool num = new Version(CurrentVersion) >= new Version(ReceivedMinimumRequiredVersion);
			bool flag = new Version(ReceivedCurrentVersion) >= new Version(MinimumRequiredVersion);
			return num && flag;
		}

		private string ErrorClient()
		{
			if (ReceivedMinimumRequiredVersion == null)
			{
				return DisplayName + " is not installed on the server.";
			}
			if (!(new Version(CurrentVersion) >= new Version(ReceivedMinimumRequiredVersion)))
			{
				return DisplayName + " needs to be at least version " + ReceivedMinimumRequiredVersion + ". You have version " + CurrentVersion + ".";
			}
			return DisplayName + " may not be higher than version " + ReceivedCurrentVersion + ". You have version " + CurrentVersion + ".";
		}

		private string ErrorServer(ZRpc rpc)
		{
			return "Disconnect: The client (" + rpc.GetSocket().GetHostName() + ") doesn't have the correct " + DisplayName + " version " + MinimumRequiredVersion;
		}

		private string Error(ZRpc? rpc = null)
		{
			if (rpc != null)
			{
				return ErrorServer(rpc);
			}
			return ErrorClient();
		}

		private static VersionCheck[] GetFailedClient()
		{
			return versionChecks.Where((VersionCheck check) => !check.IsVersionOk()).ToArray();
		}

		private static VersionCheck[] GetFailedServer(ZRpc rpc)
		{
			return versionChecks.Where((VersionCheck check) => check.ModRequired && !check.ValidatedClients.Contains(rpc)).ToArray();
		}

		private static void Logout()
		{
			Game.instance.Logout(true, true);
			AccessTools.DeclaredField(typeof(ZNet), "m_connectionStatus").SetValue(null, (object)(ConnectionStatus)3);
		}

		private static void DisconnectClient(ZRpc rpc)
		{
			rpc.Invoke("Error", new object[1] { 3 });
		}

		private static void CheckVersion(ZRpc rpc, ZPackage pkg)
		{
			CheckVersion(rpc, pkg, null);
		}

		private static void CheckVersion(ZRpc rpc, ZPackage pkg, Action<ZRpc, ZPackage>? original)
		{
			string text = pkg.ReadString();
			string text2 = pkg.ReadString();
			string text3 = pkg.ReadString();
			bool flag = false;
			foreach (VersionCheck versionCheck in versionChecks)
			{
				if (!(text != versionCheck.Name))
				{
					Debug.Log((object)("Received " + versionCheck.DisplayName + " version " + text3 + " and minimum version " + text2 + " from the " + (ZNet.instance.IsServer() ? "client" : "server") + "."));
					versionCheck.ReceivedMinimumRequiredVersion = text2;
					versionCheck.ReceivedCurrentVersion = text3;
					if (ZNet.instance.IsServer() && versionCheck.IsVersionOk())
					{
						versionCheck.ValidatedClients.Add(rpc);
					}
					flag = true;
				}
			}
			if (flag)
			{
				return;
			}
			pkg.SetPos(0);
			if (original != null)
			{
				original(rpc, pkg);
				if (pkg.GetPos() == 0)
				{
					notProcessedNames.Add(text, text3);
				}
			}
		}

		[HarmonyPatch(typeof(ZNet), "RPC_PeerInfo")]
		[HarmonyPrefix]
		private static bool RPC_PeerInfo(ZRpc rpc, ZNet __instance)
		{
			VersionCheck[] array = (__instance.IsServer() ? GetFailedServer(rpc) : GetFailedClient());
			if (array.Length == 0)
			{
				return true;
			}
			VersionCheck[] array2 = array;
			for (int i = 0; i < array2.Length; i++)
			{
				Debug.LogWarning((object)array2[i].Error(rpc));
			}
			if (__instance.IsServer())
			{
				DisconnectClient(rpc);
			}
			else
			{
				Logout();
			}
			return false;
		}

		[HarmonyPatch(typeof(ZNet), "OnNewConnection")]
		[HarmonyPrefix]
		private static void RegisterAndCheckVersion(ZNetPeer peer, ZNet __instance)
		{
			//IL_0172: Unknown result type (might be due to invalid IL or missing references)
			//IL_0179: Expected O, but got Unknown
			notProcessedNames.Clear();
			IDictionary dictionary = (IDictionary)typeof(ZRpc).GetField("m_functions", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(peer.m_rpc);
			if (dictionary.Contains(StringExtensionMethods.GetStableHashCode("ServerSync VersionCheck")))
			{
				object obj = dictionary[StringExtensionMethods.GetStableHashCode("ServerSync VersionCheck")];
				Action<ZRpc, ZPackage> action = (Action<ZRpc, ZPackage>)obj.GetType().GetField("m_action", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(obj);
				peer.m_rpc.Register<ZPackage>("ServerSync VersionCheck", (Action<ZRpc, ZPackage>)delegate(ZRpc rpc, ZPackage pkg)
				{
					CheckVersion(rpc, pkg, action);
				});
			}
			else
			{
				peer.m_rpc.Register<ZPackage>("ServerSync VersionCheck", (Action<ZRpc, ZPackage>)CheckVersion);
			}
			foreach (VersionCheck versionCheck in versionChecks)
			{
				versionCheck.Initialize();
				if (versionCheck.ModRequired || __instance.IsServer())
				{
					Debug.Log((object)("Sending " + versionCheck.DisplayName + " version " + versionCheck.CurrentVersion + " and minimum version " + versionCheck.MinimumRequiredVersion + " to the " + (__instance.IsServer() ? "client" : "server") + "."));
					ZPackage val = new ZPackage();
					val.Write(versionCheck.Name);
					val.Write(versionCheck.MinimumRequiredVersion);
					val.Write(versionCheck.CurrentVersion);
					peer.m_rpc.Invoke("ServerSync VersionCheck", new object[1] { val });
				}
			}
		}

		[HarmonyPatch(typeof(ZNet), "Disconnect")]
		[HarmonyPrefix]
		private static void RemoveDisconnected(ZNetPeer peer, ZNet __instance)
		{
			if (!__instance.IsServer())
			{
				return;
			}
			foreach (VersionCheck versionCheck in versionChecks)
			{
				versionCheck.ValidatedClients.Remove(peer.m_rpc);
			}
		}

		[HarmonyPatch(typeof(FejdStartup), "ShowConnectError")]
		[HarmonyPostfix]
		private static void ShowConnectionError(FejdStartup __instance)
		{
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0013: Invalid comparison between Unknown and I4
			//IL_014e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0153: Unknown result type (might be due to invalid IL or missing references)
			//IL_0161: Unknown result type (might be due to invalid IL or missing references)
			//IL_01a4: Unknown result type (might be due to invalid IL or missing references)
			//IL_01b0: Unknown result type (might be due to invalid IL or missing references)
			//IL_01be: Unknown result type (might be due to invalid IL or missing references)
			//IL_01d0: Unknown result type (might be due to invalid IL or missing references)
			//IL_01de: Unknown result type (might be due to invalid IL or missing references)
			//IL_01e3: Unknown result type (might be due to invalid IL or missing references)
			//IL_01ee: Unknown result type (might be due to invalid IL or missing references)
			if (!__instance.m_connectionFailedPanel.activeSelf || (int)ZNet.GetConnectionStatus() != 3)
			{
				return;
			}
			bool flag = false;
			VersionCheck[] failedClient = GetFailedClient();
			if (failedClient.Length != 0)
			{
				string text = string.Join("\n", failedClient.Select((VersionCheck check) => check.Error()));
				TMP_Text connectionFailedError = __instance.m_connectionFailedError;
				connectionFailedError.text = connectionFailedError.text + "\n" + text;
				flag = true;
			}
			foreach (KeyValuePair<string, string> item in notProcessedNames.OrderBy((KeyValuePair<string, string> kv) => kv.Key))
			{
				if (!__instance.m_connectionFailedError.text.Contains(item.Key))
				{
					TMP_Text connectionFailedError2 = __instance.m_connectionFailedError;
					connectionFailedError2.text = connectionFailedError2.text + "\nServer expects you to have " + item.Key + " (Version: " + item.Value + ") installed.";
					flag = true;
				}
			}
			if (flag)
			{
				RectTransform component = ((Component)__instance.m_connectionFailedPanel.transform.Find("Image")).GetComponent<RectTransform>();
				Vector2 sizeDelta = component.sizeDelta;
				sizeDelta.x = 675f;
				component.sizeDelta = sizeDelta;
				__instance.m_connectionFailedError.ForceMeshUpdate(false, false);
				float num = __instance.m_connectionFailedError.renderedHeight + 105f;
				RectTransform component2 = ((Component)((Component)component).transform.Find("ButtonOk")).GetComponent<RectTransform>();
				component2.anchoredPosition = new Vector2(component2.anchoredPosition.x, component2.anchoredPosition.y - (num - component.sizeDelta.y) / 2f);
				sizeDelta = component.sizeDelta;
				sizeDelta.y = num;
				component.sizeDelta = sizeDelta;
			}
		}
	}
}
namespace EquipmentandQuickslotsRevamped
{
	[HarmonyPatch(typeof(InventoryGui), "UpdateContainer")]
	internal static class AuxiliaryDragBridge
	{
		private sealed class DragState
		{
			internal Inventory Source;

			internal ItemData Item;

			internal Inventory Pack;
		}

		private static readonly FieldInfo Source = AccessTools.Field(typeof(InventoryGui), "m_dragInventory");

		private static readonly FieldInfo Item = AccessTools.Field(typeof(InventoryGui), "m_dragItem");

		private static void Prefix(InventoryGui __instance, out object __state)
		{
			__state = null;
			Player localPlayer = Player.m_localPlayer;
			if (Object.op_Implicit((Object)(object)localPlayer))
			{
				object? value = Source.GetValue(__instance);
				Inventory val = (Inventory)((value is Inventory) ? value : null);
				object? value2 = Item.GetValue(__instance);
				ItemData val2 = (ItemData)((value2 is ItemData) ? value2 : null);
				if (val != null && val2 != null && val == SlotStorage.For(localPlayer).Inventory && val.GetAllItems().Contains(val2))
				{
					DragState dragState = (DragState)(__state = new DragState
					{
						Source = val,
						Item = val2,
						Pack = ((Humanoid)localPlayer).GetInventory()
					});
					Source.SetValue(__instance, dragState.Pack);
				}
			}
		}

		private static void Finalizer(InventoryGui __instance, object __state)
		{
			if (__state is DragState dragState && Item.GetValue(__instance) == dragState.Item && Source.GetValue(__instance) == dragState.Pack)
			{
				Source.SetValue(__instance, dragState.Source);
			}
		}
	}
	internal static class CapacityPolicy
	{
		internal const int PlayerColumns = 8;

		internal const int ChestColumns = 5;

		internal static int PlayerHeight(int extra)
		{
			return 4 + Math.Max(0, Math.Min(3, extra));
		}

		internal static int ChestHeight(int originalRows, int extra)
		{
			return Math.Max(1, originalRows) + Math.Max(0, Math.Min(2, extra));
		}

		internal static SlotPosition[] PackFromTop(int count, int columns = 5)
		{
			if (count < 0 || columns < 1)
			{
				throw new ArgumentOutOfRangeException();
			}
			SlotPosition[] array = new SlotPosition[count];
			for (int i = 0; i < count; i++)
			{
				array[i] = new SlotPosition(i % columns, i / columns);
			}
			return array;
		}

		internal static int RequiredHeight(int requested, int occupiedRow)
		{
			return Math.Max(requested, occupiedRow + 1);
		}

		internal static SlotPosition[] Normalize(SlotPosition[] positions, int requestedRows, out int height, int columns = 8)
		{
			SlotPosition[] array = (SlotPosition[])positions.Clone();
			HashSet<int> hashSet = new HashSet<int>();
			List<int> list = new List<int>();
			int num = -1;
			for (int i = 0; i < array.Length; i++)
			{
				SlotPosition slotPosition = array[i];
				if (slotPosition.X < 0 || slotPosition.X >= columns || slotPosition.Y < 0 || !hashSet.Add(slotPosition.Y * columns + slotPosition.X))
				{
					list.Add(i);
				}
				else
				{
					num = Math.Max(num, slotPosition.Y);
				}
			}
			foreach (int item in list)
			{
				int j;
				for (j = 0; hashSet.Contains(j); j++)
				{
				}
				hashSet.Add(j);
				array[item] = new SlotPosition(j % columns, j / columns);
				num = Math.Max(num, array[item].Y);
			}
			height = RequiredHeight(requestedRows, num);
			return array;
		}
	}
	internal readonly struct SlotPosition
	{
		internal readonly int X;

		internal readonly int Y;

		internal SlotPosition(int x, int y)
		{
			X = x;
			Y = y;
		}
	}
	[HarmonyPatch(typeof(Player), "GetMaxCarryWeight")]
	internal static class CarryWeightAdjustment
	{
		private static void Postfix(Player __instance, ref float __result)
		{
			if (Plugin.Settings != null)
			{
				__result = CarryWeightPolicy.Apply(__result, __instance.m_maxCarryWeight, Plugin.Settings.BaseCarryWeight.Value);
			}
		}
	}
	internal static class CarryWeightPolicy
	{
		internal static float Apply(float currentMaximum, float gameBase, float configuredBase)
		{
			return Math.Max(1f, currentMaximum - gameBase + configuredBase);
		}
	}
	[HarmonyPatch(typeof(Minimap), "UpdateExplore")]
	internal static class ExplorationAdjustment
	{
		private static readonly FieldInfo Radius = AccessTools.Field(typeof(Minimap), "m_exploreRadius");

		private static void Prefix(Minimap __instance, out float __state)
		{
			__state = (float)Radius.GetValue(__instance);
			if (Plugin.Settings.ExplorationEnabled.Value)
			{
				Radius.SetValue(__instance, NavigationPolicy.ExplorationRadius(__state, Plugin.Settings.ExplorationArea.Value));
			}
		}

		private static void Finalizer(Minimap __instance, float __state)
		{
			Radius.SetValue(__instance, __state);
		}
	}
	internal static class InventoryCapacity
	{
		private static readonly FieldInfo Width = AccessTools.Field(typeof(Inventory), "m_width");

		internal static void ApplyPlayer(Inventory inventory)
		{
			Resize(inventory, CapacityPolicy.PlayerHeight(Plugin.PlayerRows.Value), 8);
		}

		internal static void PrepareContainer(Container container)
		{
			if (Object.op_Implicit((Object)(object)container) && !Object.op_Implicit((Object)(object)((Component)container).GetComponent<TombStone>()))
			{
				CapacityMarker capacityMarker = ((Component)container).GetComponent<CapacityMarker>() ?? ((Component)container).gameObject.AddComponent<CapacityMarker>();
				if (!capacityMarker.BaseCaptured)
				{
					capacityMarker.BaseRows = Math.Max(1, container.m_height);
					capacityMarker.BaseCaptured = true;
				}
				container.m_width = 5;
				container.m_height = CapacityPolicy.ChestHeight(capacityMarker.BaseRows, Plugin.ChestRows.Value);
			}
		}

		internal static void ApplyContainer(Container container)
		{
			if (Object.op_Implicit((Object)(object)container) && !Object.op_Implicit((Object)(object)((Component)container).GetComponent<TombStone>()))
			{
				PrepareContainer(container);
				Resize(container.GetInventory(), container.m_height, 5);
			}
		}

		private static void Resize(Inventory inventory, int requestedRows, int columns)
		{
			//IL_008f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0094: Unknown result type (might be due to invalid IL or missing references)
			if (inventory != null)
			{
				List<ItemData> allItems = inventory.GetAllItems();
				SlotPosition[] array = new SlotPosition[allItems.Count];
				for (int i = 0; i < allItems.Count; i++)
				{
					array[i] = new SlotPosition(allItems[i].m_gridPos.x, allItems[i].m_gridPos.y);
				}
				int height;
				SlotPosition[] array2 = CapacityPolicy.Normalize(array, requestedRows, out height, columns);
				for (int j = 0; j < allItems.Count; j++)
				{
					allItems[j].m_gridPos = new Vector2i(array2[j].X, array2[j].Y);
				}
				Width.SetValue(inventory, columns);
				inventory.SetHeight(height);
			}
		}
	}
	internal static class InventorySort
	{
		internal static void Sort(Inventory inventory, bool preserveHotbar)
		{
			//IL_0097: Unknown result type (might be due to invalid IL or missing references)
			//IL_009c: Unknown result type (might be due to invalid IL or missing references)
			if (inventory != null)
			{
				List<ItemData> list = (from x in inventory.GetAllItems()
					where !preserveHotbar || x.m_gridPos.y != 0
					select x).ToList();
				int[] array = SortPolicy.Order(list.Select((ItemData x) => Localization.instance.Localize(x.m_shared.m_name)).ToArray());
				int num = (preserveHotbar ? inventory.GetWidth() : 0);
				for (int num2 = 0; num2 < array.Length; num2++)
				{
					int num3 = num + num2;
					list[array[num2]].m_gridPos = new Vector2i(num3 % inventory.GetWidth(), num3 / inventory.GetWidth());
				}
				AccessTools.Method(typeof(Inventory), "Changed", new Type[2]
				{
					typeof(bool),
					typeof(bool)
				}, (Type[])null).Invoke(inventory, new object[2] { false, false });
			}
		}
	}
	internal static class LayoutPolicy
	{
		internal static float VisibleHeight(int desiredRows, float cell, float available, float chrome)
		{
			return Math.Max(cell, Math.Min((float)desiredRows * cell, available - chrome));
		}

		internal static float StackTop(float preferred, float playerHeight, float chestHeight, float gap, float bottom, float top)
		{
			float num = playerHeight + chestHeight + ((chestHeight > 0f) ? gap : 0f);
			return Math.Min(top, Math.Max(preferred, bottom + num));
		}
	}
	internal sealed class ModSettings
	{
		internal readonly ConfigEntry<bool> ThemeEnabled;

		internal readonly ConfigEntry<bool> ThemeInventory;

		internal readonly ConfigEntry<bool> ThemeCrafting;

		internal readonly ConfigEntry<bool> ThemeChests;

		internal readonly ConfigEntry<bool> ThemeDialogs;

		internal readonly ConfigEntry<bool> ThemeOtherMenus;

		internal readonly ConfigEntry<bool> FollowRarityColors;

		internal readonly ConfigEntry<string> BackgroundColor;

		internal readonly ConfigEntry<string> BorderColor;

		internal readonly ConfigEntry<string> TextColor;

		internal readonly ConfigEntry<string> IronColor;

		internal readonly ConfigEntry<string> SlotColor;

		internal readonly ConfigEntry<string> HighlightColor;

		internal readonly ConfigEntry<string> InvalidSlotColor;

		internal readonly ConfigEntry<float> Opacity;

		internal readonly ConfigEntry<float> BorderWidth;

		internal readonly ConfigEntry<float> GrainStrength;

		internal readonly ConfigEntry<float> KnotSpacing;

		internal readonly ConfigEntry<float> SidebarScale;

		internal readonly ConfigEntry<float> SidebarX;

		internal readonly ConfigEntry<float> SidebarY;

		internal readonly ConfigEntry<float> ScrollSpeed;

		internal readonly ConfigEntry<float> WindowPaddingX;

		internal readonly ConfigEntry<float> WindowPaddingY;

		internal readonly ConfigEntry<bool> ShowGrain;

		internal readonly ConfigEntry<bool> ShowKnotwork;

		internal readonly ConfigEntry<bool> ShowRivets;

		internal readonly ConfigEntry<bool> ShowRunes;

		internal readonly ConfigEntry<bool> ShowEquipment;

		internal readonly ConfigEntry<bool> ShowQuickslots;

		internal readonly ConfigEntry<bool> ShowBindingHint;

		internal readonly ConfigEntry<bool> ShowStackCounts;

		internal readonly ConfigEntry<bool> ShowRarityBorders;

		internal readonly ConfigEntry<int> QuickslotCount;

		internal readonly ConfigEntry<KeyboardShortcut>[] UseKeys = new ConfigEntry<KeyboardShortcut>[3];

		internal readonly ConfigEntry<KeyboardShortcut>[] BindKeys = new ConfigEntry<KeyboardShortcut>[3];

		internal readonly ConfigEntry<KeyboardShortcut> ReloadKey;

		internal readonly ConfigEntry<bool> ShowWeight;

		internal readonly ConfigEntry<int> WeightDecimals;

		internal readonly ConfigEntry<float> WeightFontSize;

		internal readonly ConfigEntry<float> WeightWidth;

		internal readonly ConfigEntry<float> WeightX;

		internal readonly ConfigEntry<float> WeightY;

		internal readonly ConfigEntry<float> WeightWarningThreshold;

		internal readonly ConfigEntry<float> BaseCarryWeight;

		internal readonly ConfigEntry<string> WeightFormat;

		internal readonly ConfigEntry<string> WeightColor;

		internal readonly ConfigEntry<string> WeightWarningColor;

		internal readonly ConfigEntry<string> WeightOverColor;

		internal readonly ConfigEntry<bool> SortPlayer;

		internal readonly ConfigEntry<bool> SortChest;

		internal readonly ConfigEntry<bool> PreserveHotbar;

		internal readonly ConfigEntry<float> WindowGap;

		internal readonly ConfigEntry<float> QuickWindowX;

		internal readonly ConfigEntry<float> QuickWindowY;

		internal readonly ConfigEntry<float> HudScale;

		internal readonly ConfigEntry<float> HudX;

		internal readonly ConfigEntry<float> HudY;

		internal readonly ConfigEntry<bool> ShowQuickHud;

		internal readonly ConfigEntry<bool> ShowClock;

		internal readonly ConfigEntry<bool> ShowCompass;

		internal readonly ConfigEntry<bool> ExplorationEnabled;

		internal readonly ConfigEntry<bool> CompassMarkers;

		internal readonly ConfigEntry<bool> CompassMarkerNames;

		internal readonly ConfigEntry<bool> CompassHideChecked;

		internal readonly ConfigEntry<float> ExplorationArea;

		internal readonly ConfigEntry<float> CompassMarkerRange;

		internal readonly ConfigEntry<int> CompassMarkerLimit;

		internal readonly ConfigEntry<float> ClockX;

		internal readonly ConfigEntry<float> ClockY;

		internal readonly ConfigEntry<float> CompassWidth;

		internal readonly ConfigEntry<float> CompassY;

		internal ModSettings(ConfigFile config)
		{
			//IL_03ae: Unknown result type (might be due to invalid IL or missing references)
			//IL_03b8: Expected O, but got Unknown
			//IL_064f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0659: Expected O, but got Unknown
			//IL_06fc: Unknown result type (might be due to invalid IL or missing references)
			//IL_072b: Unknown result type (might be due to invalid IL or missing references)
			//IL_07f4: Unknown result type (might be due to invalid IL or missing references)
			//IL_07f9: Unknown result type (might be due to invalid IL or missing references)
			//IL_07fd: Unknown result type (might be due to invalid IL or missing references)
			//IL_087a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0a1e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0a28: Expected O, but got Unknown
			//IL_082a: Unknown result type (might be due to invalid IL or missing references)
			//IL_082f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0833: Unknown result type (might be due to invalid IL or missing references)
			//IL_081a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0850: Unknown result type (might be due to invalid IL or missing references)
			ConfigFile config2 = config;
			base..ctor();
			ThemeEnabled = Bind<bool>("Appearance", "EnableVikingTheme", value: true, "Enable native skills wood panels and bronze borders. Turning off restores original window graphics.");
			ThemeInventory = Bind<bool>("Theme Windows", "CharacterInventory", value: true, "Theme the character inventory window.");
			ThemeCrafting = Bind<bool>("Theme Windows", "Crafting", value: true, "Theme character crafting and station crafting; controls and recipes are unchanged.");
			ThemeChests = Bind<bool>("Theme Windows", "Chests", value: true, "Theme built and world-generated storage windows.");
			ThemeDialogs = Bind<bool>("Theme Windows", "Dialogs", value: true, "Theme item variants only; skills and trophies remain vanilla.");
			ThemeOtherMenus = Bind<bool>("Theme Windows", "OtherMenus", value: false, "Reserved legacy option; main menu, loading screens and unrelated menus always remain vanilla.");
			FollowRarityColors = Bind<bool>("Appearance", "FollowValheimRarityColors", value: false, "Use Valheim Rarity's live background and border colors instead of this plugin's colors.");
			BackgroundColor = Bind<string>("Appearance", "BackgroundColor", "#694226FF", "Legacy compatibility setting; native skills wood backgrounds are rendered in white without tint.");
			BorderColor = Bind<string>("Appearance", "BorderColor", "#C69855", "Bronze knotwork and frame color, HTML hex.");
			TextColor = Bind<string>("Appearance", "TextColor", "#FFEBC7", "Equipment and quickslot label color, HTML hex.");
			IronColor = Bind<string>("Appearance", "IronColor", "#42484D", "Forged-iron corner plate color, HTML hex.");
			SlotColor = Bind<string>("Appearance", "SlotColor", "#241F17CC", "Legacy setting retained for compatibility; sidebar cells now use unmodified vanilla slot graphics.");
			HighlightColor = Bind<string>("Appearance", "HighlightColor", "#9BDDFF", "Compatible dragged-item highlight color, HTML hex.");
			ShowClock = Bind<bool>("Navigation HUD", "ShowDayTime", value: true, "Show world day and in-game time below the minimap.");
			ShowCompass = Bind<bool>("Navigation HUD", "ShowCompass", value: true, "Show a moving compass at top center using camera direction.");
			ClockX = Float("Navigation HUD", "ClockOffsetX", 0f, -400f, 400f, "Clock horizontal offset.");
			ClockY = Float("Navigation HUD", "ClockOffsetY", -8f, -200f, 200f, "Clock vertical offset below the minimap.");
			CompassWidth = Float("Navigation HUD", "CompassWidth", 460f, 200f, 900f, "Compass width in UI pixels.");
			CompassY = Float("Navigation HUD", "CompassOffsetY", -24f, -300f, 0f, "Compass offset below top of screen.");
			ExplorationEnabled = Bind<bool>("Map Exploration", "Enabled", value: true, "Adjust natural fog-of-war exploration around the player; existing explored map is retained.");
			ExplorationArea = Float("Map Exploration", "ExplorationAreaMultiplier", 3f, 0.25f, 9f, "Reveal area relative to vanilla. 3 = three times the area; radius is multiplied by sqrt(3). 1 restores vanilla area.");
			if (ExplorationArea.Value == 1.5f)
			{
				ExplorationArea.Value = 3f;
			}
			CompassMarkers = Bind<bool>("Navigation HUD", "ShowMapMarkers", value: true, "Display map pin icons on the compass, within the configured horizontal distance and camera view.");
			CompassMarkerNames = Bind<bool>("Navigation HUD", "ShowMarkerNames", value: true, "Show map marker names with distance underneath their icons.");
			CompassHideChecked = Bind<bool>("Navigation HUD", "HideCheckedMarkers", value: true, "Hide checked/completed map pins on the compass.");
			CompassMarkerRange = Float("Navigation HUD", "MarkerMaxDistance", 1000f, 1f, 10000f, "Maximum horizontal waypoint distance in meters, inclusive. Map pins farther away stay on the map but are hidden on the compass.");
			CompassMarkerLimit = config2.Bind<int>("Navigation HUD", "MaxVisibleMarkers", 12, new ConfigDescription("Maximum compass markers; nearest markers in the camera view have priority.", (AcceptableValueBase)(object)new AcceptableValueRange<int>(1, 64), Array.Empty<object>()));
			InvalidSlotColor = Bind<string>("Equipment", "InvalidDragColor", "#CE4545", "Equipment cells that reject the dragged item.");
			ShowQuickHud = Bind<bool>("Quickslot HUD", "Enabled", value: true, "Show quickslots beside health and outside forsaken power.");
			HudScale = Float("Quickslot HUD", "Scale", 0.8f, 0.5f, 1.5f, "HUD scale.");
			HudX = Float("Quickslot HUD", "OffsetX", 0f, -600f, 600f, "Preferred horizontal offset; protected panel bounds take priority.");
			HudY = Float("Quickslot HUD", "OffsetY", 0f, -400f, 400f, "Preferred vertical offset.");
			QuickWindowX = Float("Layout", "QuickslotWindowOffsetX", 0f, -600f, 600f, "Quickslot window horizontal offset.");
			QuickWindowY = Float("Layout", "QuickslotWindowOffsetY", 0f, -600f, 600f, "Quickslot window vertical offset.");
			Opacity = Float("Appearance", "BackgroundOpacity", 1f, 0.1f, 1f, "Multiplier for the background color's alpha.");
			BorderWidth = Float("Appearance", "BorderWidth", 6f, 1f, 16f, "Window frame width in UI pixels.");
			ShowGrain = Bind<bool>("Viking Details", "WoodGrain", value: true, "Legacy generated-texture option; native skills wood is used without added ornaments.");
			GrainStrength = Float("Viking Details", "GrainStrength", 0.18f, 0f, 0.6f, "Wood texture contrast; keep low for readable menus.");
			ShowKnotwork = Bind<bool>("Viking Details", "Knotwork", value: true, "Legacy generated-texture option; native skills wood is used without added ornaments.");
			KnotSpacing = Float("Viking Details", "KnotSpacing", 32f, 20f, 64f, "Distance between knotwork motifs in UI pixels.");
			ShowRivets = Bind<bool>("Viking Details", "IronCornersAndRivets", value: true, "Legacy generated-texture option; native skills wood is used without added ornaments.");
			ShowRunes = Bind<bool>("Viking Details", "RuneEtching", value: true, "Legacy generated-texture option; native skills wood is used without added ornaments.");
			ShowEquipment = Bind<bool>("Equipment", "ShowEquipment", value: true, "Display six dedicated equipment cells; items leave the backpack.");
			ShowQuickslots = Bind<bool>("Quickslots", "ShowQuickslots", value: true, "Display the quickslot cells and enable quickslot hotkeys.");
			QuickslotCount = config2.Bind<int>("Quickslots", "QuickslotCount", 3, new ConfigDescription("Number of active quickslots. Hidden bindings are retained.", (AcceptableValueBase)(object)new AcceptableValueRange<int>(1, 3), Array.Empty<object>()));
			ShowBindingHint = Bind<bool>("Quickslots", "ShowBindingHint", value: true, "Show a binding instruction beneath the quickslots.");
			ShowStackCounts = Bind<bool>("Quickslots", "ShowStackCounts", value: true, "Show stack quantities on equipment and quickslot cells.");
			ShowRarityBorders = Bind<bool>("Equipment", "ShowRarityBorders", value: true, "Use Valheim Rarity's item borders on sidebar icons when installed.");
			KeyboardShortcut value = default(KeyboardShortcut);
			for (int i = 0; i < 3; i++)
			{
				KeyCode[] array = new KeyCode[3];
				RuntimeHelpers.InitializeArray(array, (RuntimeFieldHandle)/*OpCode not supported: LdMemberToken*/);
				((KeyboardShortcut)(ref value))..ctor(array[i], Array.Empty<KeyCode>());
				UseKeys[i] = Bind<KeyboardShortcut>("Hotkeys", "UseQuickslot" + (i + 1), value, "Use this bound item. Defaults: Z, V, B. Empty shortcut disables this key.");
				BindKeys[i] = Bind<KeyboardShortcut>("Hotkeys", "BindQuickslot" + (i + 1), value, "While inventory is open, hover a backpack item and press this shortcut to bind it. Binding takes priority over using when shortcuts match.");
			}
			if (BackgroundColor.Value == "#17130FFA")
			{
				BackgroundColor.Value = "#694226FF";
			}
			if (HighlightColor.Value == "#997A52" || HighlightColor.Value == "#64B86A")
			{
				HighlightColor.Value = "#9BDDFF";
			}
			KeyboardShortcut val = default(KeyboardShortcut);
			KeyboardShortcut value2 = default(KeyboardShortcut);
			for (int j = 0; j < 3; j++)
			{
				((KeyboardShortcut)(ref val))..ctor((KeyCode)(49 + j), (KeyCode[])(object)new KeyCode[1] { (KeyCode)308 });
				KeyCode[] array2 = new KeyCode[3];
				RuntimeHelpers.InitializeArray(array2, (RuntimeFieldHandle)/*OpCode not supported: LdMemberToken*/);
				((KeyboardShortcut)(ref value2))..ctor(array2[j], Array.Empty<KeyCode>());
				if (((object)UseKeys[j].Value/*cast due to .constrained prefix*/).Equals((object?)val))
				{
					UseKeys[j].Value = value2;
				}
				if (((object)BindKeys[j].Value/*cast due to .constrained prefix*/).Equals((object?)val))
				{
					BindKeys[j].Value = value2;
				}
			}
			ReloadKey = Bind<KeyboardShortcut>("Hotkeys", "ReloadConfig", new KeyboardShortcut((KeyCode)289, Array.Empty<KeyCode>()), "Reload settings from the config file; most controls apply immediately.");
			SidebarScale = Float("Layout", "SidebarScale", 1f, 0.5f, 1.5f, "Equipment/quickslot sidebar scale.");
			SidebarX = Float("Layout", "SidebarOffsetX", 28f, -600f, 600f, "Additional sidebar offset to the right of the sort-button column.");
			SidebarY = Float("Layout", "SidebarOffsetY", 0f, -600f, 600f, "Sidebar vertical offset from the inventory's upper-right corner.");
			ScrollSpeed = Float("Layout", "OverflowScrollSpeed", 64f, 10f, 200f, "Scroll sensitivity for retained overflow rows.");
			WindowPaddingX = Float("Layout", "MinimumWindowPaddingX", 16f, 8f, 120f, "Minimum horizontal room around inventory grids.");
			WindowPaddingY = Float("Layout", "MinimumWindowPaddingY", 60f, 40f, 180f, "Minimum vertical room around inventory grids and footer controls.");
			BaseCarryWeight = Float("Carry Weight", "BaseCarryWeight", 3000f, 1f, 3000f, "Base maximum carry weight from 1 through 3000. Equipment and status-effect bonuses are applied on top. Default is 3000.");
			ShowWeight = Bind<bool>("Weight Display", "ShowWeight", value: true, "Show actual carried weight and actual maximum carry capacity in the character inventory.");
			WeightFormat = Bind<string>("Weight Display", "Format", "{0}/{1}", "Display format: {0} = carried weight, {1} = maximum. Example: Weight: {0}/{1}. Invalid formats fall back to current/max.");
			WeightDecimals = config2.Bind<int>("Weight Display", "DecimalPlaces", 0, new ConfigDescription("Number of decimal places, from zero through two.", (AcceptableValueBase)(object)new AcceptableValueRange<int>(0, 2), Array.Empty<object>()));
			WeightFontSize = Float("Weight Display", "FontSize", 18f, 10f, 32f, "Weight label font size.");
			WeightWidth = Float("Weight Display", "LabelWidth", 190f, 80f, 400f, "Weight label width in UI pixels.");
			WeightX = Float("Weight Display", "OffsetX", 0f, -400f, 400f, "Horizontal offset from the vanilla weight label.");
			WeightY = Float("Weight Display", "OffsetY", 0f, -200f, 200f, "Vertical offset from the vanilla weight label.");
			WeightWarningThreshold = Float("Weight Display", "WarningThreshold", 0.9f, 0.5f, 1f, "Fraction of maximum weight at which the warning color appears.");
			WeightColor = Bind<string>("Weight Display", "NormalColor", "#FFEBC7", "Weight color below the warning threshold.");
			WeightWarningColor = Bind<string>("Weight Display", "WarningColor", "#E8AD4A", "Weight color near maximum capacity.");
			WeightOverColor = Bind<string>("Weight Display", "OverCapacityColor", "#EF675A", "Weight color at or above maximum capacity.");
			SortPlayer = Bind<bool>("Sorting", "ShowCharacterSort", value: true, "Show a separate A-Z character inventory sort button between inventory and equipment.");
			SortChest = Bind<bool>("Sorting", "ShowChestSort", value: true, "Show a separate A-Z chest sort button beside the chest inventory. Enabled only for an open chest owned by this client.");
			PreserveHotbar = Bind<bool>("Sorting", "PreserveCharacterHotbar", value: true, "The first inventory row is always protected from sorting and is never filled by sorted items. Legacy toggle retained for compatibility.");
			WindowGap = Float("Layout", "ChestWindowGap", 16f, 8f, 64f, "Minimum vertical separation between character and chest windows.");
			ConfigEntry<T> Bind<T>(string section, string key, T val2, string description)
			{
				return config2.Bind<T>(section, key, val2, description);
			}
			ConfigEntry<float> Float(string section, string key, float num, float min, float max, string description)
			{
				//IL_0019: Unknown result type (might be due to invalid IL or missing references)
				//IL_0023: Expected O, but got Unknown
				return config2.Bind<float>(section, key, num, new ConfigDescription(description, (AcceptableValueBase)(object)new AcceptableValueRange<float>(min, max), Array.Empty<object>()));
			}
		}
	}
	internal static class NavigationHud
	{
		private struct WaypointCandidate
		{
			internal PinData Pin;

			internal float DistanceSquared;

			internal float Delta;
		}

		private sealed class WaypointView
		{
			internal RectTransform Root;

			internal Image Icon;

			internal TMP_Text Text;

			internal WaypointView(TMP_FontAsset font)
			{
				//IL_001f: Unknown result type (might be due to invalid IL or missing references)
				//IL_005c: Unknown result type (might be due to invalid IL or missing references)
				//IL_0062: Unknown result type (might be due to invalid IL or missing references)
				//IL_0078: Unknown result type (might be due to invalid IL or missing references)
				//IL_0092: Unknown result type (might be due to invalid IL or missing references)
				//IL_00c2: Unknown result type (might be due to invalid IL or missing references)
				//IL_0127: Unknown result type (might be due to invalid IL or missing references)
				//IL_012d: Unknown result type (might be due to invalid IL or missing references)
				//IL_0148: Unknown result type (might be due to invalid IL or missing references)
				//IL_0167: Unknown result type (might be due to invalid IL or missing references)
				//IL_0177: Unknown result type (might be due to invalid IL or missing references)
				//IL_01c4: Unknown result type (might be due to invalid IL or missing references)
				//IL_01ca: Unknown result type (might be due to invalid IL or missing references)
				//IL_01e5: Unknown result type (might be due to invalid IL or missing references)
				//IL_0204: Unknown result type (might be due to invalid IL or missing references)
				Root = new GameObject("EQR Compass Waypoint", new Type[1] { typeof(RectTransform) }).GetComponent<RectTransform>();
				((Transform)Root).SetParent((Transform)(object)compass, false);
				RectTransform root = Root;
				RectTransform root2 = Root;
				Vector2 val = default(Vector2);
				((Vector2)(ref val))..ctor(0.5f, 1f);
				root2.anchorMax = val;
				root.anchorMin = val;
				Root.pivot = new Vector2(0.5f, 1f);
				Root.sizeDelta = new Vector2(72f, 54f);
				Icon = new GameObject("Map Pin Icon", new Type[2]
				{
					typeof(RectTransform),
					typeof(Image)
				}).GetComponent<Image>();
				((Component)Icon).transform.SetParent((Transform)(object)Root, false);
				((Graphic)Icon).raycastTarget = false;
				Icon.preserveAspect = true;
				RectTransform rectTransform = ((Graphic)Icon).rectTransform;
				RectTransform rectTransform2 = ((Graphic)Icon).rectTransform;
				((Vector2)(ref val))..ctor(0.5f, 1f);
				rectTransform2.anchorMax = val;
				rectTransform.anchorMin = val;
				((Graphic)Icon).rectTransform.pivot = new Vector2(0.5f, 1f);
				((Graphic)Icon).rectTransform.sizeDelta = new Vector2(22f, 22f);
				((Graphic)Icon).color = Color.white;
				Text = Label((Transform)(object)Root, "Waypoint Name and Distance", font, 12f);
				RectTransform rectTransform3 = Text.rectTransform;
				RectTransform rectTransform4 = Text.rectTransform;
				((Vector2)(ref val))..ctor(0.5f, 0f);
				rectTransform4.anchorMax = val;
				rectTransform3.anchorMin = val;
				Text.rectTransform.pivot = new Vector2(0.5f, 0f);
				Text.rectTransform.sizeDelta = new Vector2(72f, 30f);
				Text.overflowMode = (TextOverflowModes)1;
			}
		}

		private static Hud owner;

		private static readonly FieldInfo DayLength = AccessTools.Field(typeof(EnvMan), "m_dayLengthSec");

		private static readonly FieldInfo CameraField = AccessTools.Field(typeof(GameCamera), "m_camera");

		private static RectTransform compass;

		private static TMP_Text clock;

		private static readonly FieldInfo Pins = AccessTools.Field(typeof(Minimap), "m_pins");

		private static readonly FieldInfo VisibleTypes = AccessTools.Field(typeof(Minimap), "m_visibleIconTypes");

		private static readonly List<WaypointView> waypointViews = new List<WaypointView>();

		private static readonly List<WaypointCandidate> candidates = new List<WaypointCandidate>();

		private static readonly TMP_Text[] bearings = (TMP_Text[])(object)new TMP_Text[36];

		private static void RefreshWaypoints(Minimap map, Player player, float heading, TMP_FontAsset font)
		{
			//IL_0078: Unknown result type (might be due to invalid IL or missing references)
			//IL_007d: Unknown result type (might be due to invalid IL or missing references)
			//IL_02ca: Unknown result type (might be due to invalid IL or missing references)
			//IL_00de: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e4: Invalid comparison between Unknown and I4
			//IL_00eb: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f2: Invalid comparison between Unknown and I4
			//IL_0112: Unknown result type (might be due to invalid IL or missing references)
			//IL_0119: Expected I4, but got Unknown
			//IL_013d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0153: Unknown result type (might be due to invalid IL or missing references)
			ModSettings settings = Plugin.Settings;
			candidates.Clear();
			List<PinData> list = (Object.op_Implicit((Object)(object)map) ? (Pins.GetValue(map) as List<PinData>) : null);
			bool[] array = (Object.op_Implicit((Object)(object)map) ? (VisibleTypes.GetValue(map) as bool[]) : null);
			if (((Component)compass).gameObject.activeInHierarchy && settings.CompassMarkers.Value && list != null)
			{
				Vector3 position = ((Component)player).transform.position;
				float num = Mathf.Max(0f, 50f - 3600f / settings.CompassWidth.Value);
				foreach (PinData item in list)
				{
					if (item == null || !Object.op_Implicit((Object)(object)item.m_icon) || item.m_shouldDelete || (int)item.m_type == 8 || (int)item.m_type == 13 || (settings.CompassHideChecked.Value && item.m_checked))
					{
						continue;
					}
					int num2 = (int)item.m_type;
					if (array != null && num2 >= 0 && num2 < array.Length && !array[num2])
					{
						continue;
					}
					float num3 = item.m_pos.x - position.x;
					float num4 = item.m_pos.z - position.z;
					if (NavigationPolicy.WaypointInRange(num3, num4, settings.CompassMarkerRange.Value))
					{
						float num5 = NavigationPolicy.RelativeBearing(NavigationPolicy.WaypointBearing(num3, num4), heading);
						if (!(Mathf.Abs(num5) > num))
						{
							candidates.Add(new WaypointCandidate
							{
								Pin = item,
								DistanceSquared = num3 * num3 + num4 * num4,
								Delta = num5
							});
						}
					}
				}
				candidates.Sort((WaypointCandidate a, WaypointCandidate b) => a.DistanceSquared.CompareTo(b.DistanceSquared));
			}
			int num6 = Mathf.Min(candidates.Count, settings.CompassMarkerLimit.Value);
			while (waypointViews.Count < num6)
			{
				waypointViews.Add(new WaypointView(font));
			}
			for (int num7 = 0; num7 < waypointViews.Count; num7++)
			{
				WaypointView waypointView = waypointViews[num7];
				((Component)waypointView.Root).gameObject.SetActive(num7 < num6);
				if (num7 < num6)
				{
					WaypointCandidate waypointCandidate = candidates[num7];
					waypointView.Icon.sprite = waypointCandidate.Pin.m_icon;
					waypointView.Root.anchoredPosition = new Vector2(waypointCandidate.Delta * settings.CompassWidth.Value / 100f, -38f);
					string text = Mathf.RoundToInt(Mathf.Sqrt(waypointCandidate.DistanceSquared)) + "m";
					string text2 = waypointCandidate.Pin.m_name ?? "";
					waypointView.Text.text = ((settings.CompassMarkerNames.Value && text2.Length > 0) ? (Localization.instance.Localize(text2) + "\n" + text) : text);
				}
			}
		}

		private static TMP_Text Label(Transform parent, string name, TMP_FontAsset font, float size)
		{
			//IL_0014: Unknown result type (might be due to invalid IL or missing references)
			//IL_0053: Unknown result type (might be due to invalid IL or missing references)
			RectTransform component = new GameObject(name, new Type[1] { typeof(RectTransform) }).GetComponent<RectTransform>();
			((Transform)component).SetParent(parent, false);
			TextMeshProUGUI obj = ((Component)component).gameObject.AddComponent<TextMeshProUGUI>();
			((TMP_Text)obj).font = font;
			((TMP_Text)obj).fontSize = size;
			((Graphic)obj).color = WindowTheme.Parse(Plugin.Settings.TextColor.Value, "#FFEBC7");
			((TMP_Text)obj).alignment = (TextAlignmentOptions)514;
			((Graphic)obj).raycastTarget = false;
			((TMP_Text)obj).enableAutoSizing = true;
			((TMP_Text)obj).fontSizeMin = 10f;
			((TMP_Text)obj).fontSizeMax = size;
			return (TMP_Text)(object)obj;
		}

		internal static void Refresh()
		{
			//IL_00f2: Unknown result type (might be due to invalid IL or missing references)
			//IL_012d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0134: Unknown result type (might be due to invalid IL or missing references)
			//IL_014a: Unknown result type (might be due to invalid IL or missing references)
			//IL_02b1: Unknown result type (might be due to invalid IL or missing references)
			//IL_02ed: Unknown result type (might be due to invalid IL or missing references)
			//IL_0316: Unknown result type (might be due to invalid IL or missing references)
			//IL_031d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0335: Unknown result type (might be due to invalid IL or missing references)
			//IL_0350: Unknown result type (might be due to invalid IL or missing references)
			//IL_03b7: Unknown result type (might be due to invalid IL or missing references)
			//IL_03d7: Unknown result type (might be due to invalid IL or missing references)
			//IL_0234: Unknown result type (might be due to invalid IL or missing references)
			//IL_023b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0253: Unknown result type (might be due to invalid IL or missing references)
			//IL_026e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0428: Unknown result type (might be due to invalid IL or missing references)
			//IL_0415: Unknown result type (might be due to invalid IL or missing references)
			//IL_04a7: Unknown result type (might be due to invalid IL or missing references)
			//IL_0582: Unknown result type (might be due to invalid IL or missing references)
			//IL_0589: Unknown result type (might be due to invalid IL or missing references)
			//IL_05a4: Unknown result type (might be due to invalid IL or missing references)
			//IL_05c2: Unknown result type (might be due to invalid IL or missing references)
			//IL_05ee: Unknown result type (might be due to invalid IL or missing references)
			Hud instance = Hud.instance;
			Player localPlayer = Player.m_localPlayer;
			if (!Object.op_Implicit((Object)(object)instance) || !Object.op_Implicit((Object)(object)localPlayer))
			{
				if (Object.op_Implicit((Object)(object)clock))
				{
					((Component)clock).gameObject.SetActive(false);
				}
				if (Object.op_Implicit((Object)(object)compass))
				{
					((Component)compass).gameObject.SetActive(false);
				}
				return;
			}
			object? value = AccessTools.Field(typeof(Hud), "m_healthText").GetValue(instance);
			TMP_Text val = (TMP_Text)((value is TMP_Text) ? value : null);
			object? value2 = AccessTools.Field(typeof(Hud), "m_rootObject").GetValue(instance);
			GameObject val2 = (GameObject)((value2 is GameObject) ? value2 : null);
			if (!Object.op_Implicit((Object)(object)val) || !Object.op_Implicit((Object)(object)val2))
			{
				return;
			}
			if ((Object)(object)owner != (Object)(object)instance)
			{
				Destroy();
				owner = instance;
			}
			Vector2 val3 = default(Vector2);
			if (!Object.op_Implicit((Object)(object)compass))
			{
				compass = new GameObject("EQR Directional Compass", new Type[2]
				{
					typeof(RectTransform),
					typeof(RectMask2D)
				}).GetComponent<RectTransform>();
				((Transform)compass).SetParent(val2.transform, false);
				RectTransform obj = compass;
				RectTransform obj2 = compass;
				((Vector2)(ref val3))..ctor(0.5f, 1f);
				obj2.anchorMax = val3;
				obj.anchorMin = val3;
				compass.pivot = new Vector2(0.5f, 1f);
				string[] array = new string[8] { "N", "NE", "E", "SE", "S", "SW", "W", "NW" };
				for (int i = 0; i < bearings.Length; i++)
				{
					TMP_Text val4 = (bearings[i] = Label((Transform)(object)compass, "Bearing " + i * 10, val.font, 18f));
					val4.text = ((i % 9 == 0) ? array[i / 9 * 2] : ((i % 9 == 4) ? array[i / 9 * 2 + 1] : "│"));
					RectTransform rectTransform = val4.rectTransform;
					RectTransform rectTransform2 = val4.rectTransform;
					((Vector2)(ref val3))..ctor(0.5f, 1f);
					rectTransform2.anchorMax = val3;
					rectTransform.anchorMin = val3;
					val4.rectTransform.pivot = new Vector2(0.5f, 1f);
					val4.rectTransform.sizeDelta = new Vector2(48f, 28f);
				}
				Image component = new GameObject("EQR Compass Center", new Type[2]
				{
					typeof(RectTransform),
					typeof(Image)
				}).GetComponent<Image>();
				((Component)component).transform.SetParent((Transform)(object)compass, false);
				((Graphic)component).raycastTarget = false;
				((Graphic)component).color = WindowTheme.Parse(Plugin.Settings.BorderColor.Value, "#C69855");
				RectTransform rectTransform3 = ((Graphic)component).rectTransform;
				RectTransform rectTransform4 = ((Graphic)component).rectTransform;
				((Vector2)(ref val3))..ctor(0.5f, 1f);
				rectTransform4.anchorMax = val3;
				rectTransform3.anchorMin = val3;
				((Graphic)component).rectTransform.pivot = new Vector2(0.5f, 1f);
				((Graphic)component).rectTransform.sizeDelta = new Vector2(2f, 8f);
			}
			ModSettings settings = Plugin.Settings;
			((Component)compass).gameObject.SetActive(settings.ShowCompass.Value && val2.activeInHierarchy && !InventoryGui.IsVisible());
			compass.sizeDelta = new Vector2(settings.CompassWidth.Value, (float)(settings.CompassMarkers.Value ? 98 : 42));
			compass.anchoredPosition = new Vector2(0f, settings.CompassY.Value);
			Camera val5 = (Camera)(Object.op_Implicit((Object)(object)GameCamera.instance) ? /*isinst with value type is only supported in some contexts*/: null);
			float heading = (Object.op_Implicit((Object)(object)val5) ? ((Component)val5).transform.eulerAngles.y : ((Component)localPlayer).transform.eulerAngles.y);
			for (int j = 0; j < bearings.Length; j++)
			{
				float num = NavigationPolicy.RelativeBearing((j % 9 == 4) ? (j / 9 * 90 + 45) : (j * 10), heading);
				((Component)bearings[j]).gameObject.SetActive(Mathf.Abs(num) <= 55f);
				bearings[j].rectTransform.anchoredPosition = new Vector2(num * settings.CompassWidth.Value / 100f, -8f);
			}
			Minimap instance2 = Minimap.instance;
			RefreshWaypoints(instance2, localPlayer, heading, val.font);
			GameObject val6 = (GameObject)(Object.op_Implicit((Object)(object)instance2) ? /*isinst with value type is only supported in some contexts*/: null);
			if (!Object.op_Implicit((Object)(object)val6))
			{
				if (Object.op_Implicit((Object)(object)clock))
				{
					((Component)clock).gameObject.SetActive(false);
				}
				return;
			}
			if (!Object.op_Implicit((Object)(object)clock))
			{
				clock = Label(val6.transform, "EQR World Day and Time", val.font, 18f);
			}
			RectTransform rectTransform5 = clock.rectTransform;
			RectTransform rectTransform6 = clock.rectTransform;
			((Vector2)(ref val3))..ctor(0.5f, 0f);
			rectTransform6.anchorMax = val3;
			rectTransform5.anchorMin = val3;
			clock.rectTransform.pivot = new Vector2(0.5f, 1f);
			clock.rectTransform.sizeDelta = new Vector2(240f, 28f);
			clock.rectTransform.anchoredPosition = new Vector2(settings.ClockX.Value, settings.ClockY.Value);
			((Component)clock).gameObject.SetActive(settings.ShowClock.Value && val6.activeInHierarchy && Object.op_Implicit((Object)(object)EnvMan.instance) && Object.op_Implicit((Object)(object)ZNet.instance));
			if (Object.op_Implicit((Object)(object)EnvMan.instance) && Object.op_Implicit((Object)(object)ZNet.instance))
			{
				long num2 = (long)DayLength.GetValue(EnvMan.instance);
				double fraction = ((num2 > 0) ? (ZNet.instance.GetTimeSeconds() / (double)num2) : 0.0);
				clock.text = NavigationPolicy.Clock(EnvMan.instance.GetDay(), fraction);
			}
		}

		internal static void Destroy()
		{
			if (Object.op_Implicit((Object)(object)clock))
			{
				Object.Destroy((Object)(object)((Component)clock).gameObject);
			}
			if (Object.op_Implicit((Object)(object)compass))
			{
				Object.Destroy((Object)(object)((Component)compass).gameObject);
			}
			clock = null;
			compass = null;
			owner = null;
			waypointViews.Clear();
			candidates.Clear();
		}
	}
	internal static class NavigationPolicy
	{
		internal static string Clock(int day, double fraction)
		{
			if (double.IsNaN(fraction) || double.IsInfinity(fraction))
			{
				fraction = 0.0;
			}
			int num = (int)Math.Floor((fraction - Math.Floor(fraction)) * 1440.0 + 1E-06);
			return "Day " + day + "  •  " + (num / 60).ToString("00") + ":" + (num % 60).ToString("00");
		}

		internal static float ExplorationRadius(float original, float areaMultiplier)
		{
			if (float.IsNaN(areaMultiplier) || float.IsInfinity(areaMultiplier))
			{
				return original;
			}
			return original * (float)Math.Sqrt(Math.Max(0.25, Math.Min(9f, areaMultiplier)));
		}

		internal static bool WaypointInRange(double dx, double dz, double maxDistance)
		{
			double num = dx * dx + dz * dz;
			if (maxDistance > 0.0 && !double.IsNaN(num) && !double.IsInfinity(num) && num > 0.25)
			{
				return num <= maxDistance * maxDistance;
			}
			return false;
		}

		internal static float WaypointBearing(double dx, double dz)
		{
			return (float)(Math.Atan2(dx, dz) * 180.0 / Math.PI);
		}

		internal static float RelativeBearing(float bearing, float heading)
		{
			float num = (bearing - heading) % 360f;
			if (num < -180f)
			{
				num += 360f;
			}
			if (num >= 180f)
			{
				num -= 360f;
			}
			return num;
		}
	}
	internal static class PlayerLoadProtection
	{
		[HarmonyPatch(typeof(Player), "SetInventorySize")]
		private static class Resize
		{
			private static void Prefix(Player __instance, ref int __0)
			{
				InventoryCapacity.ApplyPlayer(((Humanoid)__instance).GetInventory());
				__0 = ((Humanoid)__instance).GetInventory().GetHeight();
			}
		}

		[HarmonyPatch(typeof(Humanoid), "DropInvalidItems")]
		private static class PreserveOccupiedRows
		{
			private static void Prefix(Humanoid __instance)
			{
				Player val = (Player)(object)((__instance is Player) ? __instance : null);
				if (Object.op_Implicit((Object)(object)val))
				{
					InventoryCapacity.ApplyPlayer(((Humanoid)val).GetInventory());
				}
			}
		}
	}
	[BepInPlugin("laugh.equipmentandquickslotsrevamped", "Equipment and Quickslots Revamped", "1.9.1")]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	public sealed class Plugin : BaseUnityPlugin
	{
		[HarmonyPatch(typeof(Player), "UseHotbarItem")]
		private static class QuickslotHotkey
		{
			private static bool Prefix(int __0)
			{
				//IL_002b: Unknown result type (might be due to invalid IL or missing references)
				//IL_0030: Unknown result type (might be due to invalid IL or missing references)
				//IL_0043: Unknown result type (might be due to invalid IL or missing references)
				//IL_0048: Unknown result type (might be due to invalid IL or missing references)
				//IL_0054: Unknown result type (might be due to invalid IL or missing references)
				//IL_0059: Unknown result type (might be due to invalid IL or missing references)
				//IL_005c: Unknown result type (might be due to invalid IL or missing references)
				//IL_0067: Invalid comparison between Unknown and I4
				if (!Settings.ShowQuickslots.Value)
				{
					return true;
				}
				for (int i = 0; i < Settings.QuickslotCount.Value; i++)
				{
					KeyboardShortcut[] array = (KeyboardShortcut[])(object)new KeyboardShortcut[2]
					{
						Settings.UseKeys[i].Value,
						Settings.BindKeys[i].Value
					};
					for (int j = 0; j < array.Length; j++)
					{
						KeyboardShortcut val = array[j];
						if ((int)((KeyboardShortcut)(ref val)).MainKey == 49 + __0 - 1 && ((KeyboardShortcut)(ref val)).IsPressed())
						{
							return false;
						}
					}
				}
				return true;
			}
		}

		[HarmonyPatch(typeof(Player), "Awake")]
		private static class PlayerCapacity
		{
			private static void Postfix(Player __instance)
			{
				InventoryCapacity.ApplyPlayer(((Humanoid)__instance).GetInventory());
			}
		}

		[HarmonyPatch(typeof(Container), "Awake")]
		private static class ChestCapacity
		{
			private static void Prefix(Container __instance)
			{
				InventoryCapacity.PrepareContainer(__instance);
			}

			private static void Postfix(Container __instance)
			{
				InventoryCapacity.ApplyContainer(__instance);
			}
		}

		[HarmonyPatch(typeof(Container), "UpdateRows")]
		private static class LoadedChestCapacity
		{
			private static void Postfix(Container __instance)
			{
				InventoryCapacity.ApplyContainer(__instance);
			}
		}

		[HarmonyPatch(typeof(InventoryGui), "UpdateContainer")]
		private static class OpenChestCapacity
		{
			private static void Prefix(InventoryGui __instance)
			{
				object? value = AccessTools.Field(typeof(InventoryGui), "m_currentContainer").GetValue(__instance);
				Container val = (Container)((value is Container) ? value : null);
				if (Object.op_Implicit((Object)(object)val))
				{
					InventoryCapacity.ApplyContainer(val);
				}
			}
		}

		[HarmonyPatch(typeof(InventoryGui), "UpdateInventory")]
		private static class LivePlayerCapacity
		{
			private static void Prefix(Player player)
			{
				if (Object.op_Implicit((Object)(object)player))
				{
					InventoryCapacity.ApplyPlayer(((Humanoid)player).GetInventory());
				}
			}
		}

		[HarmonyPatch(typeof(InventoryGui), "Update")]
		private static class InventoryLayout
		{
			private static void Postfix(InventoryGui __instance)
			{
				if (InventoryGui.IsVisible())
				{
					Instance.Layout(__instance);
				}
			}
		}

		[HarmonyPatch(typeof(InventoryGrid), "OnBeginDrag")]
		private static class BackpackMouseDrag
		{
			private static void Postfix(InventoryGrid __instance, UIDragHandler __0)
			{
				//IL_0080: Unknown result type (might be due to invalid IL or missing references)
				//IL_0085: Unknown result type (might be due to invalid IL or missing references)
				//IL_008c: Unknown result type (might be due to invalid IL or missing references)
				//IL_0092: Unknown result type (might be due to invalid IL or missing references)
				InventoryGui instance = InventoryGui.instance;
				Player localPlayer = Player.m_localPlayer;
				if (!ZInput.IsTouchActive() && Object.op_Implicit((Object)(object)instance) && Object.op_Implicit((Object)(object)localPlayer) && InventoryGui.IsVisible() && !((Object)(object)__instance != (Object)(object)instance.m_playerGrid) && AccessTools.Field(typeof(InventoryGui), "m_dragItem").GetValue(instance) == null)
				{
					Vector2i val = (Vector2i)AccessTools.Method(typeof(InventoryGrid), "GetButtonPos", (Type[])null, (Type[])null).Invoke(__instance, new object[1] { ((Component)__0).gameObject });
					ItemData itemAt = ((Humanoid)localPlayer).GetInventory().GetItemAt(val.x, val.y);
					if (itemAt != null)
					{
						AccessTools.Method(typeof(InventoryGui), "SetupDragItem", (Type[])null, (Type[])null).Invoke(instance, new object[3]
						{
							itemAt,
							((Humanoid)localPlayer).GetInventory(),
							itemAt.m_stack
						});
					}
				}
			}
		}

		[HarmonyPatch(typeof(UIDragHandler), "OnEndDrag")]
		private static class BackpackMouseDrop
		{
			private static void Postfix(PointerEventData __0)
			{
				//IL_0065: Unknown result