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ChunkLoader
Build a purple rune stone with an orbiting wisp and a visit from Munin. Keep nearby zones and creature spawners active while you are away.
By TheSmurfs
CHANGELOG
Changelog
1.0.5
- Munin waits for a second interaction to close his dialogue and fly away.
1.0.4
- Munin appears in a puff of smoke when you place a Chunk Loader.
- A small wisp circles above the stone.
- Updated the dialogue to "Attracts a wisp that keeps the area active."
- Brightened the purple runes slightly.
1.0.3
- Made the purple rune glow easier to see.
- Kept only the opening sentence of the raven dialogue.
- Munin flies away when the dialogue ends or you dismiss it.
1.0.2
- Replaced the bright flare with a faint purple glow on the stone.
- Replaced the Ward tutorial with Munin. Interact with the white raven to learn what the Chunk Loader does.
1.0.1
- Fixed world loading on Valheim 1.0.21 by updating the zone and object-loading calls.
- Restored the Chunk Loader ward hover component.
- Avoided adding duplicate objects to the scene load list.
1.0.0
- Initial release.
- Chunk Loader piece (Hammer > Misc, requires Workbench): 10 Fine Wood + 1 Wisp.
- Keeps a configurable radius of zones loaded and simulated on the server/host.
- Spawners (nests, spawner pieces, camp spawn points) inside a loaded area keep spawning with no player nearby (configurable).
- Purple-tinted clone of the vanilla ward with all ward/protection behaviour removed.