Decompiled source of KeepInventoryOnDeath v0.2.0

KeepInventoryOnDeath.dll

Decompiled 10 hours ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using HarmonyLib;
using Microsoft.CodeAnalysis;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyCompany("KeepInventoryOnDeath")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyDescription("Valheim-mod: behåll inventory och utrustad gear när du dör")]
[assembly: AssemblyFileVersion("0.2.0.0")]
[assembly: AssemblyInformationalVersion("0.2.0")]
[assembly: AssemblyProduct("KeepInventoryOnDeath")]
[assembly: AssemblyTitle("KeepInventoryOnDeath")]
[assembly: AssemblyVersion("0.2.0.0")]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace KeepInventoryOnDeath
{
	[HarmonyPatch(typeof(Player), "CreateTombStone")]
	public static class CreateTombStone_Patch
	{
		private static bool Prefix()
		{
			return false;
		}
	}
	[BepInPlugin("toxo.keepinventoryondeath", "Keep Inventory On Death", "0.2.0")]
	public class Plugin : BaseUnityPlugin
	{
		public const string PluginGUID = "toxo.keepinventoryondeath";

		public const string PluginName = "Keep Inventory On Death";

		public const string PluginVersion = "0.2.0";

		private Harmony harmony;

		private void Awake()
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_0010: Expected O, but got Unknown
			harmony = new Harmony("toxo.keepinventoryondeath");
			harmony.PatchAll();
			((BaseUnityPlugin)this).Logger.LogInfo((object)"Keep Inventory On Death v0.2.0 laddad!");
		}

		private void OnDestroy()
		{
			Harmony obj = harmony;
			if (obj != null)
			{
				obj.UnpatchSelf();
			}
		}
	}
	public static class MyPluginInfo
	{
		public const string PLUGIN_GUID = "KeepInventoryOnDeath";

		public const string PLUGIN_NAME = "KeepInventoryOnDeath";

		public const string PLUGIN_VERSION = "0.2.0";
	}
}