Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
Decompiled source of StackIncrease v0.4.0
StackIncrease.dll
Decompiled 8 hours agousing System; using System.Collections.Generic; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Configuration; using HarmonyLib; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")] [assembly: AssemblyCompany("StackIncrease")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyDescription("Valheim-mod: ökar max-stackstorleken för stapelbara föremål")] [assembly: AssemblyFileVersion("0.4.0.0")] [assembly: AssemblyInformationalVersion("0.4.0")] [assembly: AssemblyProduct("StackIncrease")] [assembly: AssemblyTitle("StackIncrease")] [assembly: AssemblyVersion("0.4.0.0")] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace StackIncrease { [HarmonyPatch(typeof(ObjectDB), "UpdateRegisters")] public static class ObjectDB_UpdateRegisters_Patch { private static readonly HashSet<SharedData> AlreadyScaled = new HashSet<SharedData>(); private static void Postfix(ObjectDB __instance) { int value = Plugin.StackMultiplier.Value; float value2 = Plugin.WeightMultiplier.Value; foreach (GameObject item in __instance.m_items) { ItemDrop component = item.GetComponent<ItemDrop>(); if ((Object)(object)component == (Object)null) { continue; } SharedData shared = component.m_itemData.m_shared; if (shared != null && !AlreadyScaled.Contains(shared)) { AlreadyScaled.Add(shared); if (shared.m_maxStackSize > 1) { shared.m_maxStackSize *= value; shared.m_weight *= value2; } } } } } [BepInPlugin("toxo.stackincrease", "Stack Increase", "0.4.0")] public class Plugin : BaseUnityPlugin { public const string PluginGUID = "toxo.stackincrease"; public const string PluginName = "Stack Increase"; public const string PluginVersion = "0.4.0"; public static ConfigEntry<int> StackMultiplier; public static ConfigEntry<float> WeightMultiplier; private Harmony harmony; private void Awake() { //IL_0027: Unknown result type (might be due to invalid IL or missing references) //IL_0031: Expected O, but got Unknown //IL_0064: Unknown result type (might be due to invalid IL or missing references) //IL_006e: Expected O, but got Unknown //IL_0079: Unknown result type (might be due to invalid IL or missing references) //IL_0083: Expected O, but got Unknown StackMultiplier = ((BaseUnityPlugin)this).Config.Bind<int>("General", "StackMultiplier", 10, new ConfigDescription("Hur mycket max-stackstorleken för stapelbara föremål multipliceras med. Föremål som redan bara kan bära 1 (vapen, rustning m.m.) påverkas inte. Kräver omstart av spelet för att en ändring ska slå igenom.", (AcceptableValueBase)(object)new AcceptableValueRange<int>(1, 1000), Array.Empty<object>())); WeightMultiplier = ((BaseUnityPlugin)this).Config.Bind<float>("General", "WeightMultiplier", 0.2f, new ConfigDescription("Vikten för samma stapelbara material multipliceras med detta (0.2 = 20% av originalvikten, dvs 80% lättare). Föremål med maxstack 1 (vapen, rustning m.m.) påverkas inte. Kräver omstart av spelet för att en ändring ska slå igenom.", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0.01f, 2f), Array.Empty<object>())); harmony = new Harmony("toxo.stackincrease"); harmony.PatchAll(); ((BaseUnityPlugin)this).Logger.LogInfo((object)"Stack Increase v0.4.0 laddad!"); } private void OnDestroy() { Harmony obj = harmony; if (obj != null) { obj.UnpatchSelf(); } } } public static class MyPluginInfo { public const string PLUGIN_GUID = "StackIncrease"; public const string PLUGIN_NAME = "StackIncrease"; public const string PLUGIN_VERSION = "0.4.0"; } }