Decompiled source of LockableDoors v0.6.3

LockableDoors.dll

Decompiled a day ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Configuration;
using HarmonyLib;
using TMPro;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+569a8b5a78374531199316528de1df5e850fb82e")]
[assembly: AssemblyVersion("1.0.0.0")]
public class AedenthornUtils
{
	public static bool IgnoreKeyPresses(bool extra = false)
	{
		if (!extra)
		{
			if (!((Object)(object)ZNetScene.instance == (Object)null) && !((Object)(object)Player.m_localPlayer == (Object)null) && !Minimap.IsOpen() && !Console.IsVisible() && !TextInput.IsVisible() && !ZNet.instance.InPasswordDialog())
			{
				Chat instance = Chat.instance;
				if (instance == null || !instance.HasFocus())
				{
					return Menu.IsVisible();
				}
			}
			return true;
		}
		if (!((Object)(object)ZNetScene.instance == (Object)null) && !((Object)(object)Player.m_localPlayer == (Object)null) && !Minimap.IsOpen() && !Console.IsVisible() && !TextInput.IsVisible() && !ZNet.instance.InPasswordDialog())
		{
			Chat instance2 = Chat.instance;
			if ((instance2 == null || !instance2.HasFocus()) && !StoreGui.IsVisible() && !InventoryGui.IsVisible() && !Menu.IsVisible())
			{
				TextViewer instance3 = TextViewer.instance;
				if (instance3 == null)
				{
					return false;
				}
				return instance3.IsVisible();
			}
		}
		return true;
	}

	public static bool CheckKeyDown(string value)
	{
		try
		{
			return Input.GetKeyDown(value.ToLower());
		}
		catch
		{
			return false;
		}
	}

	public static bool CheckKeyHeld(string value, bool req = true)
	{
		try
		{
			return Input.GetKey(value.ToLower());
		}
		catch
		{
			return !req;
		}
	}
}
namespace LockableDoors;

[BepInPlugin("aedenthorn.LockableDoors", "Lockable Doors", "0.6.3")]
public class BepInExPlugin : BaseUnityPlugin
{
	[HarmonyPatch(typeof(Player), "TryPlacePiece")]
	public static class Player_PlacePiece_Patch
	{
		public static void Postfix(bool __result, Piece piece, GameObject ___m_placementGhost)
		{
			//IL_004e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0053: Unknown result type (might be due to invalid IL or missing references)
			//IL_0059: Unknown result type (might be due to invalid IL or missing references)
			//IL_0075: Unknown result type (might be due to invalid IL or missing references)
			//IL_0102: Unknown result type (might be due to invalid IL or missing references)
			//IL_0107: Unknown result type (might be due to invalid IL or missing references)
			//IL_010c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0111: Unknown result type (might be due to invalid IL or missing references)
			//IL_014d: Unknown result type (might be due to invalid IL or missing references)
			if (!modEnabled.Value || !__result || (Object)(object)piece == (Object)null || (Object)(object)___m_placementGhost == (Object)null || !AedenthornUtils.CheckKeyHeld(modKey.Value) || (Object)(object)((Component)piece).gameObject.GetComponent<Door>() == (Object)null)
			{
				return;
			}
			Vector3 position = ___m_placementGhost.transform.position;
			Dbgl($"LockModKey held while placing door at {position}; creating lockable door + key(s).");
			Guid guid = Guid.NewGuid();
			newDoors[position] = guid;
			if (promptNameOnCreate.Value)
			{
				Guid guid2 = guid;
				RenameDoor(guid2.ToString() ?? "");
			}
			GameObject prefab = ZNetScene.instance.GetPrefab("DoorKey");
			if ((Object)(object)prefab == (Object)null)
			{
				((BaseUnityPlugin)context).Logger.LogError((object)"DoorKey prefab not found in ZNetScene; no keys spawned.");
				return;
			}
			Dbgl($"Spawning door key(s) amount: {duplicateKeysOnCreate.Value}");
			for (int i = 0; i < duplicateKeysOnCreate.Value; i++)
			{
				ItemData itemData = Object.Instantiate<GameObject>(prefab, ((Component)Player.m_localPlayer).transform.position + Vector3.up, Quaternion.identity).GetComponent<ItemDrop>().m_itemData;
				Guid guid2 = guid;
				itemData.m_crafterName = guid2.ToString() ?? "";
				Dbgl($"Spawned door key for door {guid} at {position}");
			}
		}
	}

	[HarmonyPatch(typeof(ZNetScene), "Awake")]
	public static class ZNetScene_Awake_Patch
	{
		public static bool Prefix(ZNetScene __instance)
		{
			TryRegisterFabs(__instance);
			return true;
		}
	}

	[HarmonyPatch(typeof(ObjectDB), "Awake")]
	public static class ObjectDB_Awake_Patch
	{
		public static void Postfix()
		{
			RegisterItems();
		}
	}

	[HarmonyPatch(typeof(ObjectDB), "CopyOtherDB")]
	public static class ObjectDB_CopyOtherDB_Patch
	{
		public static void Postfix()
		{
			RegisterItems();
		}
	}

	[HarmonyPatch(typeof(Door), "UpdateState")]
	public static class Door_UpdateState_Patch
	{
		public static void Postfix(Door __instance, ZNetView ___m_nview)
		{
			//IL_002b: Unknown result type (might be due to invalid IL or missing references)
			//IL_008b: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ab: Unknown result type (might be due to invalid IL or missing references)
			if (modEnabled.Value && ___m_nview.IsValid() && newDoors.Count != 0 && newDoors.TryGetValue(((Component)__instance).transform.position, out var value))
			{
				ZDO zDO = ___m_nview.GetZDO();
				zDO.Set("LockedDoor", true);
				zDO.Set("DoorLocked", true);
				Guid guid = value;
				zDO.Set("DoorGUID", guid.ToString() ?? "");
				Dbgl($"Set door {value} as lockable at {((Component)__instance).transform.position}");
				newDoors.Remove(((Component)__instance).transform.position);
			}
		}
	}

	[HarmonyPatch(typeof(Door), "Interact")]
	public static class Door_Interact_Patch
	{
		public static bool Prefix(Door __instance, ZNetView ___m_nview, ref bool __result, Humanoid character)
		{
			//IL_02fa: Unknown result type (might be due to invalid IL or missing references)
			//IL_0281: Unknown result type (might be due to invalid IL or missing references)
			//IL_028c: Unknown result type (might be due to invalid IL or missing references)
			//IL_02d8: Unknown result type (might be due to invalid IL or missing references)
			ZDO val = (((Object)(object)___m_nview == (Object)null) ? null : ___m_nview.GetZDO());
			if (modEnabled.Value && val != null)
			{
				Player val2 = (Player)(object)((character is Player) ? character : null);
				if (val2 != null && val.GetBool("LockedDoor", false))
				{
					string guid = val.GetString("DoorGUID", "");
					bool flag = ((Humanoid)val2).GetInventory().GetAllItems().Exists((ItemData i) => i.m_crafterName == guid);
					Dbgl("trying to open door " + guid);
					if (AedenthornUtils.CheckKeyHeld(copyModKey.Value))
					{
						__result = true;
						if (!flag)
						{
							((Character)character).Message((MessageType)2, string.Format(copyNeedKeyMessage.Value, GetDoorName(guid)), 0, (Sprite)null);
						}
						else
						{
							ItemData val3 = ((Humanoid)val2).GetInventory().GetAllItems().Find(IsBlankKey);
							if (val3 == null)
							{
								((Character)character).Message((MessageType)2, copyNoBlankMessage.Value, 0, (Sprite)null);
							}
							else
							{
								val3.m_crafterID = 0L;
								val3.m_crafterName = guid;
								AccessTools.Method(typeof(Inventory), "Changed", (Type[])null, (Type[])null)?.Invoke(((Humanoid)val2).GetInventory(), null);
								((Character)character).Message((MessageType)2, string.Format(copiedMessage.Value, GetDoorName(guid)), 0, (Sprite)null);
								Dbgl("Bound blank key to door " + guid);
							}
						}
						return false;
					}
					if (AedenthornUtils.CheckKeyHeld(modKey.Value) && flag)
					{
						if (!___m_nview.IsOwner())
						{
							___m_nview.ClaimOwnership();
						}
						val.Set("DoorLocked", !val.GetBool("DoorLocked", false));
						__result = true;
						((Character)character).Message((MessageType)2, string.Format(lockedMessage.Value, val.GetBool("DoorLocked", false)), 0, (Sprite)null);
						Dbgl(string.Format("Door locked: {0}", val.GetBool("DoorLocked", false)));
						return false;
					}
					if (AedenthornUtils.CheckKeyHeld(renameModKey.Value) && flag)
					{
						__result = true;
						RenameDoor(guid);
						Dbgl("Renaming door " + guid);
						return false;
					}
					if (val.GetBool("DoorLocked", false) && (needKeyToClose.Value || val.GetInt("state", 0) == 0))
					{
						if (!flag)
						{
							__instance.m_lockedEffects.Create(((Component)__instance).transform.position, ((Component)__instance).transform.rotation, (Transform)null, 1f, -1);
							((Character)character).Message((MessageType)2, Localization.instance.Localize("$msg_door_needkey", new string[1] { GetDoorName(guid) }), 0, (Sprite)null);
							__result = true;
							Dbgl($"player doesn't have key for {((Component)__instance).transform.position}");
							return false;
						}
						Dbgl($"player has key for {((Component)__instance).transform.position}");
					}
					return true;
				}
			}
			return true;
		}
	}

	[HarmonyPatch(typeof(Door), "HaveKey")]
	public static class HaveKey_Patch
	{
		public static void Postfix(Door __instance, ZNetView ___m_nview, ref bool __result, Humanoid player)
		{
			if (modEnabled.Value && __result && !((Object)(object)__instance.m_keyItem == (Object)null) && ___m_nview.GetZDO() != null && player is Player && !((player is Player) ? player : null).GetInventory().GetAllItems().Exists((ItemData i) => i.m_shared.m_name == __instance.m_keyItem.m_itemData.m_shared.m_name && (i.m_crafterID != 0L || i.m_crafterName.Length != 36)))
			{
				__result = false;
				Dbgl("Tried to open crypt with door key");
			}
		}
	}

	[HarmonyPatch(typeof(Door), "GetHoverText")]
	public static class Door_GetHoverText_Patch
	{
		public static void Postfix(Door __instance, ref string __result, ZNetView ___m_nview)
		{
			if (modEnabled.Value && ___m_nview.GetZDO() != null && ___m_nview.GetZDO().GetBool("LockedDoor", false))
			{
				__result = __result.Replace(Localization.instance.Localize(__instance.m_name), string.Format(doorName.Value, GetDoorName(___m_nview.GetZDO().GetString("DoorGUID", "")), ___m_nview.GetZDO().GetBool("DoorLocked", false)));
			}
		}
	}

	[HarmonyPatch(typeof(ItemData), "GetTooltip", new Type[]
	{
		typeof(ItemData),
		typeof(int),
		typeof(bool),
		typeof(float),
		typeof(int)
	})]
	public static class GetTooltip_Patch
	{
		public static void Postfix(ItemData item, ref string __result)
		{
			if (modEnabled.Value && !string.IsNullOrEmpty(item.m_shared.m_description))
			{
				if (IsDoorKey(item))
				{
					__result = __result.Replace(item.m_shared.m_description, string.Format(keyDescription.Value, GetDoorName(item.m_crafterName)));
				}
				else if (IsBlankKey(item))
				{
					__result = __result.Replace(item.m_shared.m_description, string.Format(blankKeyDescription.Value, copyModKey.Value));
				}
			}
		}
	}

	[HarmonyPatch(typeof(Character), "ShowPickupMessage")]
	public static class ShowPickupMessage_Patch
	{
		public static bool Prefix(Character __instance, ItemData item, int amount)
		{
			if (!modEnabled.Value || !IsDoorKey(item))
			{
				return true;
			}
			__instance.Message((MessageType)1, "$msg_added " + string.Format(keyName.Value, GetDoorName(item.m_crafterName), amount, item.GetIcon()), 0, (Sprite)null);
			return false;
		}
	}

	[HarmonyPatch(typeof(ItemDrop), "GetHoverText")]
	public static class ItemDrop_GetHoverText_Patch
	{
		public static void Postfix(ItemDrop __instance, ref string __result)
		{
			if (modEnabled.Value && IsDoorKey(__instance.m_itemData))
			{
				__result = __result.Replace(Localization.instance.Localize(__instance.m_itemData.m_shared.m_name), string.Format(keyName.Value, GetDoorName(__instance.m_itemData.m_crafterName)));
			}
		}
	}

	[HarmonyPatch(typeof(InventoryGrid), "CreateItemTooltip")]
	public static class CreateItemTooltip_Patch
	{
		public static void Postfix(ItemData item, UITooltip tooltip)
		{
			//IL_0039: Unknown result type (might be due to invalid IL or missing references)
			//IL_003f: Unknown result type (might be due to invalid IL or missing references)
			if (modEnabled.Value && IsDoorKey(item))
			{
				tooltip.Set(string.Format(keyName.Value, GetDoorName(item.m_crafterName)), tooltip.m_text, (RectTransform)null, default(Vector2));
			}
		}
	}

	[HarmonyPatch(typeof(ItemData), "GetIcon")]
	public static class GetIcon_Patch
	{
		public static void Postfix(ItemData __instance, ref Sprite __result)
		{
			//IL_0059: Unknown result type (might be due to invalid IL or missing references)
			//IL_005f: Expected O, but got Unknown
			//IL_013c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0141: Unknown result type (might be due to invalid IL or missing references)
			if (!modEnabled.Value || !IsDoorKey(__instance))
			{
				return;
			}
			if ((Object)(object)icon == (Object)null)
			{
				string path = Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), typeof(BepInExPlugin).Namespace, "icon.png");
				if (!File.Exists(path))
				{
					return;
				}
				Texture2D val = new Texture2D(2, 2);
				byte[] array = File.ReadAllBytes(path);
				MethodInfo methodInfo = AccessTools.Method(typeof(ImageConversion), "LoadImage", new Type[2]
				{
					typeof(Texture2D),
					typeof(byte[])
				}, (Type[])null);
				if (methodInfo != null)
				{
					methodInfo.Invoke(null, new object[2] { val, array });
				}
				else
				{
					AccessTools.Method(typeof(ImageConversion), "LoadImage", new Type[3]
					{
						typeof(Texture2D),
						typeof(byte[]),
						typeof(bool)
					}, (Type[])null)?.Invoke(null, new object[3] { val, array, false });
				}
				icon = Sprite.Create(val, new Rect(0f, 0f, (float)((Texture)val).width, (float)((Texture)val).height), Vector2.zero);
			}
			__result = icon;
		}
	}

	[HarmonyPatch(typeof(Terminal), "InputText")]
	public static class InputText_Patch
	{
		public static bool Prefix(Terminal __instance)
		{
			if (!modEnabled.Value)
			{
				return true;
			}
			string text = ((TMP_InputField)__instance.m_input).text;
			if (text.ToLower().Equals(typeof(BepInExPlugin).Namespace.ToLower() + " reset"))
			{
				((BaseUnityPlugin)context).Config.Reload();
				((BaseUnityPlugin)context).Config.Save();
				icon = null;
				LoadDoorNames();
				Traverse.Create((object)__instance).Method("AddString", new object[1] { text }).GetValue();
				Traverse.Create((object)__instance).Method("AddString", new object[1] { ((BaseUnityPlugin)context).Info.Metadata.Name + " config reloaded" }).GetValue();
				return false;
			}
			return true;
		}
	}

	public static BepInExPlugin context;

	public static ConfigEntry<bool> modEnabled;

	public static ConfigEntry<bool> isDebug;

	public static ConfigEntry<int> nexusID;

	public static ConfigEntry<bool> needKeyToClose;

	public static ConfigEntry<string> modKey;

	public static ConfigEntry<string> renameModKey;

	public static ConfigEntry<string> copyModKey;

	public static ConfigEntry<int> duplicateKeysOnCreate;

	public static ConfigEntry<bool> allowKeyCrafting;

	public static ConfigEntry<string> keyRecipe;

	public static ConfigEntry<string> keyCraftingStation;

	public static ConfigEntry<int> keyStationLevel;

	public static ConfigEntry<string> blankKeyName;

	public static ConfigEntry<string> blankKeyDescription;

	public static ConfigEntry<string> copiedMessage;

	public static ConfigEntry<string> copyNeedKeyMessage;

	public static ConfigEntry<string> copyNoBlankMessage;

	public static ConfigEntry<string> doorName;

	public static ConfigEntry<string> keyName;

	public static ConfigEntry<string> keyDescription;

	public static ConfigEntry<string> lockedMessage;

	public static ConfigEntry<string> namePrompt;

	public static ConfigEntry<string> doorNames;

	public static ConfigEntry<string> defaultName;

	public static ConfigEntry<bool> promptNameOnCreate;

	public static ConfigEntry<int> maxDoorNames;

	public static GameObject aedenkey;

	public static Dictionary<Vector3, Guid> newDoors = new Dictionary<Vector3, Guid>();

	public static Dictionary<string, string> doorNameDict = new Dictionary<string, string>();

	public static Sprite icon = null;

	public static void Dbgl(string str = "", bool pref = true)
	{
		if (isDebug.Value)
		{
			Debug.Log((object)((pref ? (typeof(BepInExPlugin).Namespace + " ") : "") + str));
		}
	}

	public void Awake()
	{
		//IL_039e: Unknown result type (might be due to invalid IL or missing references)
		//IL_03a4: Expected O, but got Unknown
		context = this;
		modEnabled = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Enabled", true, "Enable this mod");
		isDebug = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "IsDebug", false, "Enable debug logs");
		nexusID = ((BaseUnityPlugin)this).Config.Bind<int>("General", "NexusID", 1346, "Nexus mod ID for updates");
		modKey = ((BaseUnityPlugin)this).Config.Bind<string>("Options", "LockModKey", "left ctrl", "Modifier key used to create and lock/unlock a lockable door when interacting.");
		renameModKey = ((BaseUnityPlugin)this).Config.Bind<string>("Options", "RenameModKey", "left alt", "Modifier key used to rename a lockable door when interacting.");
		copyModKey = ((BaseUnityPlugin)this).Config.Bind<string>("Options", "CopyModKey", "b", "Modifier key held while interacting with a locked door to bind a blank key to it (copy).");
		duplicateKeysOnCreate = ((BaseUnityPlugin)this).Config.Bind<int>("Options", "DuplicateKeysOnCreate", 1, "Amount of duplicate keys to be created per door.");
		keyRecipe = ((BaseUnityPlugin)this).Config.Bind<string>("Options", "KeyRecipe", "Bronze:1", "Crafting cost for a blank key as PrefabName:amount pairs, comma-separated (e.g. Bronze:1,Wood:2).");
		keyCraftingStation = ((BaseUnityPlugin)this).Config.Bind<string>("Options", "KeyCraftingStation", "$piece_forge", "Name token of the crafting station required to craft blank keys (e.g. $piece_forge, $piece_workbench). Empty = craftable by hand.");
		keyStationLevel = ((BaseUnityPlugin)this).Config.Bind<int>("Options", "KeyStationLevel", 1, "Minimum crafting station level required to craft blank keys.");
		doorName = ((BaseUnityPlugin)this).Config.Bind<string>("Strings", "DoorName", "{0} Door [Locked:{1}]", "Name of door - replaces {0} with the door coordinates or name and {1} with locked status.");
		keyName = ((BaseUnityPlugin)this).Config.Bind<string>("Strings", "KeyName", "{0} Door Key", "Name of key - replaces {0} with the door coordinates.");
		keyDescription = ((BaseUnityPlugin)this).Config.Bind<string>("Strings", "KeyDescription", "Opens {0} Door.", "Description of key in tooltip - replaces {0} with the door name.");
		lockedMessage = ((BaseUnityPlugin)this).Config.Bind<string>("Strings", "LockedMessage", "Door locked: {0}", "Message to show when locking/unlocking the door. Replaces {0} with true or false.");
		namePrompt = ((BaseUnityPlugin)this).Config.Bind<string>("Strings", "NamePrompt", "Enter Name for Door:", "Prompt to show when naming a door / key pair.");
		defaultName = ((BaseUnityPlugin)this).Config.Bind<string>("Strings", "DefaultName", "Locked", "Default name for a door if left blank.");
		blankKeyName = ((BaseUnityPlugin)this).Config.Bind<string>("Strings", "BlankKeyName", "Blank Door Key", "Name shown for an unbound (blank) key.");
		blankKeyDescription = ((BaseUnityPlugin)this).Config.Bind<string>("Strings", "BlankKeyDescription", "Hold [{0}] and interact with a locked door while carrying its key to bind this blank key.", "Tooltip for a blank key - replaces {0} with the copy modifier key.");
		copiedMessage = ((BaseUnityPlugin)this).Config.Bind<string>("Strings", "CopiedMessage", "Copied key: {0}", "Message when a blank key is bound to a door. Replaces {0} with the door name.");
		copyNeedKeyMessage = ((BaseUnityPlugin)this).Config.Bind<string>("Strings", "CopyNeedKeyMessage", "You need this door's key to copy it", "Message when trying to copy without the door's key.");
		copyNoBlankMessage = ((BaseUnityPlugin)this).Config.Bind<string>("Strings", "CopyNoBlankMessage", "You have no blank keys to bind", "Message when trying to copy without a blank key in inventory.");
		needKeyToClose = ((BaseUnityPlugin)this).Config.Bind<bool>("Toggles", "NeedKeyToClose", false, "Require key in order to close a door as well as open it.");
		promptNameOnCreate = ((BaseUnityPlugin)this).Config.Bind<bool>("Toggles", "PromptNameOnCreate", true, "Prompt to enter a name for the door / key pair on creation.");
		allowKeyCrafting = ((BaseUnityPlugin)this).Config.Bind<bool>("Toggles", "AllowKeyCrafting", true, "Register a crafting recipe for blank door keys.");
		maxDoorNames = ((BaseUnityPlugin)this).Config.Bind<int>("Variables", "maxDoorNames", 20, "Max door names before removing old names.");
		doorNames = ((BaseUnityPlugin)this).Config.Bind<string>("ZAuto", "DoorNames", "", "List of doorName:coord pairs, populated when renaming your doors.");
		LoadAssets();
		LoadDoorNames();
		Harmony val = new Harmony("aedenthorn.LockableDoors");
		int num = 0;
		Type[] types = Assembly.GetExecutingAssembly().GetTypes();
		foreach (Type type in types)
		{
			if (type.GetCustomAttributes(typeof(HarmonyPatch), inherit: true).Length != 0)
			{
				try
				{
					val.ProcessorForAnnotatedClass(type).Patch();
				}
				catch (Exception ex)
				{
					num++;
					((BaseUnityPlugin)this).Logger.LogError((object)("Failed to apply patch " + type.Name + " (likely a game update): " + ex.Message));
				}
			}
		}
		if (num > 0)
		{
			((BaseUnityPlugin)this).Logger.LogWarning((object)$"LockableDoors: {num} patch class(es) failed to apply; some features may be disabled.");
		}
	}

	public static void TryRegisterFabs(ZNetScene zNetScene)
	{
		if (!((Object)(object)zNetScene == (Object)null) && zNetScene.m_prefabs != null && zNetScene.m_prefabs.Count > 0 && !((Object)(object)aedenkey == (Object)null) && !zNetScene.m_prefabs.Contains(aedenkey))
		{
			zNetScene.m_prefabs.Add(aedenkey);
		}
	}

	public static AssetBundle GetAssetBundleFromResources(string filename)
	{
		Assembly executingAssembly = Assembly.GetExecutingAssembly();
		string name = executingAssembly.GetManifestResourceNames().Single((string str) => str.EndsWith(filename));
		using Stream stream = executingAssembly.GetManifestResourceStream(name);
		return AssetBundle.LoadFromStream(stream);
	}

	public static void LoadAssets()
	{
		AssetBundle assetBundleFromResources = GetAssetBundleFromResources("aedenkey");
		aedenkey = assetBundleFromResources.LoadAsset<GameObject>("DoorKey");
		if (assetBundleFromResources != null)
		{
			assetBundleFromResources.Unload(false);
		}
	}

	public static void RegisterItems()
	{
		if ((Object)(object)ObjectDB.instance == (Object)null || ObjectDB.instance.m_items.Count == 0 || (Object)(object)ObjectDB.instance.GetItemPrefab("Amber") == (Object)null)
		{
			Dbgl("Waiting for game to initialize before adding prefabs.");
			return;
		}
		ItemDrop val = (((Object)(object)aedenkey == (Object)null) ? null : aedenkey.GetComponent<ItemDrop>());
		if ((Object)(object)val == (Object)null)
		{
			((BaseUnityPlugin)context).Logger.LogError((object)"DoorKey prefab is missing or has no ItemDrop; cannot register item.");
			return;
		}
		val.m_itemData.m_shared.m_maxStackSize = 1;
		if (!ObjectDB.instance.m_items.Contains(aedenkey))
		{
			Dbgl("Adding DoorKey to ObjectDB");
			ObjectDB.instance.m_items.Add(aedenkey);
		}
		AddLocalizedWord("item_aeden_doorkey", blankKeyName.Value);
		string description = val.m_itemData.m_shared.m_description;
		if (!string.IsNullOrEmpty(description) && description.StartsWith("$"))
		{
			AddLocalizedWord(description.Substring(1), string.Format(blankKeyDescription.Value, copyModKey.Value));
		}
		TryRegisterKeyRecipe(val);
	}

	public static void AddLocalizedWord(string key, string value)
	{
		try
		{
			AccessTools.Method(typeof(Localization), "AddWord", (Type[])null, (Type[])null)?.Invoke(Localization.instance, new object[2] { key, value });
		}
		catch (Exception ex)
		{
			Dbgl("AddWord('" + key + "') failed: " + ex.Message);
		}
	}

	public static void TryRegisterKeyRecipe(ItemDrop keyDrop)
	{
		//IL_01c1: Unknown result type (might be due to invalid IL or missing references)
		//IL_01c6: Unknown result type (might be due to invalid IL or missing references)
		//IL_01d3: Unknown result type (might be due to invalid IL or missing references)
		//IL_01e0: Expected O, but got Unknown
		if (!allowKeyCrafting.Value || ObjectDB.instance.m_recipes.Exists((Recipe r) => (Object)(object)r != (Object)null && (Object)(object)r.m_item == (Object)(object)keyDrop))
		{
			return;
		}
		CraftingStation val = null;
		string text = keyCraftingStation.Value.Trim();
		if (text.Length > 0)
		{
			foreach (Recipe recipe in ObjectDB.instance.m_recipes)
			{
				if ((Object)(object)recipe != (Object)null && (Object)(object)recipe.m_craftingStation != (Object)null && recipe.m_craftingStation.m_name == text)
				{
					val = recipe.m_craftingStation;
					break;
				}
			}
			if ((Object)(object)val == (Object)null)
			{
				Dbgl("No recipe using station '" + text + "' found yet; will retry on next ObjectDB load.");
				return;
			}
		}
		List<Requirement> list = new List<Requirement>();
		string[] array = keyRecipe.Value.Split(new char[1] { ',' });
		foreach (string text2 in array)
		{
			string[] array2 = text2.Trim().Split(new char[1] { ':' });
			if (array2.Length != 2 || !int.TryParse(array2[1].Trim(), out var result) || result < 1)
			{
				((BaseUnityPlugin)context).Logger.LogWarning((object)("KeyRecipe entry '" + text2 + "' is not PrefabName:amount; blank key recipe not registered."));
				return;
			}
			GameObject itemPrefab = ObjectDB.instance.GetItemPrefab(array2[0].Trim());
			if ((Object)(object)itemPrefab == (Object)null || (Object)(object)itemPrefab.GetComponent<ItemDrop>() == (Object)null)
			{
				((BaseUnityPlugin)context).Logger.LogWarning((object)("KeyRecipe resource '" + array2[0].Trim() + "' not found in ObjectDB; blank key recipe not registered."));
				return;
			}
			list.Add(new Requirement
			{
				m_resItem = itemPrefab.GetComponent<ItemDrop>(),
				m_amount = result
			});
		}
		if (list.Count != 0)
		{
			Recipe val2 = ScriptableObject.CreateInstance<Recipe>();
			((Object)val2).name = "Recipe_AedenDoorKey";
			val2.m_item = keyDrop;
			val2.m_amount = 1;
			val2.m_enabled = true;
			val2.m_craftingStation = val;
			val2.m_minStationLevel = keyStationLevel.Value;
			val2.m_resources = list.ToArray();
			ObjectDB.instance.m_recipes.Add(val2);
			Dbgl(string.Format("Registered blank DoorKey recipe ({0} @ {1} lvl {2})", keyRecipe.Value, ((Object)(object)val == (Object)null) ? "hands" : text, keyStationLevel.Value));
		}
	}

	public static void LoadDoorNames()
	{
		doorNameDict.Clear();
		if (doorNames.Value.Length == 0)
		{
			return;
		}
		string[] array = doorNames.Value.Split(new char[1] { ';' });
		for (int i = 0; i < array.Length; i++)
		{
			string[] array2 = array[i].Split(new char[1] { ':' }, 2);
			if (array2.Length == 2 && array2[0].Length > 0)
			{
				doorNameDict[array2[0]] = array2[1];
			}
		}
	}

	public static void SetDoorName(string guid, string text)
	{
		doorNameDict[guid] = text?.Replace(":", "").Replace(";", "") ?? "";
		while (doorNameDict.Count > maxDoorNames.Value)
		{
			string text2 = null;
			using (Dictionary<string, string>.KeyCollection.Enumerator enumerator = doorNameDict.Keys.GetEnumerator())
			{
				if (enumerator.MoveNext())
				{
					text2 = enumerator.Current;
				}
			}
			if (text2 == guid)
			{
				break;
			}
			doorNameDict.Remove(text2);
		}
		List<string> list = new List<string>();
		foreach (KeyValuePair<string, string> item in doorNameDict)
		{
			list.Add(item.Key + ":" + item.Value);
		}
		doorNames.Value = string.Join(";", list);
	}

	public static string GetDoorName(string guid)
	{
		if (!doorNameDict.TryGetValue(guid, out var value) || value.Length <= 0)
		{
			return defaultName.Value;
		}
		return value;
	}

	public static void RenameDoor(string guid)
	{
		if (!((Object)(object)TextInput.instance == (Object)null))
		{
			MyTextReceiver myTextReceiver = new MyTextReceiver(guid);
			if (doorNameDict.TryGetValue(guid, out var value))
			{
				myTextReceiver.text = value;
			}
			TextInput.instance.RequestText((TextReceiver)(object)myTextReceiver, namePrompt.Value, 255);
		}
	}

	public static bool IsDoorKey(ItemData i)
	{
		if (i.m_shared.m_name == "$item_aeden_doorkey" && i.m_crafterID == 0L)
		{
			return i.m_crafterName.Length == 36;
		}
		return false;
	}

	public static bool IsBlankKey(ItemData i)
	{
		if (i.m_shared.m_name == "$item_aeden_doorkey")
		{
			return !IsDoorKey(i);
		}
		return false;
	}
}
public class MyTextReceiver : TextReceiver
{
	public string text;

	public string guid;

	public MyTextReceiver(string guid)
	{
		this.guid = guid;
	}

	public string GetText()
	{
		return text;
	}

	public void SetText(string text)
	{
		this.text = text;
		BepInExPlugin.SetDoorName(guid, text);
	}
}