Decompiled source of ExpandedPlaceableChests v1.0.1

ExpandedPlaceableChests.dll

Decompiled a day ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("ExpandedPlaceableChests")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+0583f826b06037719a051b7f3c93ffe95d6ceab3")]
[assembly: AssemblyProduct("ExpandedPlaceableChests")]
[assembly: AssemblyTitle("ExpandedPlaceableChests")]
[assembly: AssemblyVersion("1.0.0.0")]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace ExpandedPlaceableChests
{
	[BepInPlugin("com.valheimmods.expandedplaceablechests", "Expanded Placeable Chests", "1.0.1")]
	public sealed class Plugin : BaseUnityPlugin
	{
		[HarmonyPatch(typeof(Container), "Awake")]
		private static class ChestAwakePatch
		{
			private static void Prefix(Container __instance)
			{
				string text = ((Object)((Component)__instance).gameObject).name;
				int num = text.IndexOf("(Clone)", StringComparison.Ordinal);
				if (num >= 0)
				{
					text = text.Substring(0, num);
				}
				if (text.StartsWith("piece_chest", StringComparison.Ordinal) && __instance.m_height > 0)
				{
					if (!ExpandedChestHeights.TryGetValue(text, out var value))
					{
						value = __instance.m_height * 3;
						ExpandedChestHeights.Add(text, value);
					}
					if (__instance.m_height < value)
					{
						__instance.m_height = value;
					}
				}
			}
		}

		private const string PluginId = "com.valheimmods.expandedplaceablechests";

		private const int ChestSlotMultiplier = 3;

		private static readonly Dictionary<string, int> ExpandedChestHeights = new Dictionary<string, int>(StringComparer.Ordinal);

		private Harmony _harmony;

		private void Awake()
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_0010: Expected O, but got Unknown
			_harmony = new Harmony("com.valheimmods.expandedplaceablechests");
			_harmony.PatchAll(typeof(Plugin).Assembly);
			((BaseUnityPlugin)this).Logger.LogInfo((object)"Expanded Placeable Chests loaded: 3x slots in player-built chests.");
		}

		private void OnDestroy()
		{
			Harmony harmony = _harmony;
			if (harmony != null)
			{
				harmony.UnpatchSelf();
			}
		}
	}
}