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VariantWeaver

Create NPCs, quests, shops and events with WeaverEditor. Press F8 to open the menu. Install on the server and every client.

CHANGELOG

1.4.1

  • Fixed vendors and travel.
  • Better recovery from server lag.
  • Clearer error messages.

1.4.0

  • Fixed light placement in new light models

1.3.9

  • Added scalable character sizes.
  • Updated admin tools to be more compatible with other admin tools.
  • Added spawner controls for zones.
  • Fixed scrolling issues throughout the menus.

1.3.8

  • Fixes and improvements.

1.3.7

  • Updated Models for keys and various Deployables
  • Fixes & improvements to the weaver editor
  • Performance tweaks

1.3.6

A collection of bug fixes and improvements

1.3.5

A collection of bug fixes and improvements

1.3.4

A collection of bug fixes and improvements

1.3.3

  • Recover existing graves, including graves owned by offline players.
  • Save recovery areas and undo a move while the grave contents are unchanged.
  • Search known players and keep staff notes.
  • Filter history by admin, player, action and date.
  • Spectate online players as an admin. Esc brings you back.
  • Choose which F8 pages players see without turning their features off.
  • Ghost mode hides your normal form and costumes. Devcommands keeps you off the map.
  • Fixed placement menu errors and cleanup when leaving a world.

Keep your configs. Update both DLLs on the server or host and every client.

1.3.2

  • Kit items now have their own drop chance.
  • New warps are public. Use /warp Destination Name to travel directly.
  • Fixed blocked items getting through travel, including backpack contents.
  • Setting a home requires an active ward owned by you.
  • Fixed creature attacks and bosses getting stuck while waking up.
  • Seagulls can walk and fly. Wings included.
  • Costumes protect you from damage and NPC targeting. You can hide your own name and health bar.
  • Stopped random creature calls while wearing costumes.
  • Clearer zone walls and readable saved menu sections.

Keep your configs. Update both DLLs on the server or host and every client.

1.3.1

  • Fixed image previews getting stuck after closing or reopening them during loading.
  • Stopped old media requests from interfering with a new world session.
  • Fixed stale music positions after changing tracks or stopping a preempted music zone. Temporarily interrupted active music still resumes.
  • Reimporting a valid file can now repair its damaged stored copy without creating another copy or bypassing the storage limit.
  • Released old image textures when a saved image reply arrives more than once.
  • Kept the existing menu layout, node toolbar, camera tools and saved content format.

Back up the world and BepInEx/config/VariantWeaver. Update both DLLs on the server or host and every client together.

1.3.0

  • Added a shared image and music library with Windows Browse/Import, path import, thumbnails, previews, search and Replace everywhere.
  • Added per-camera timeline travel, holds up to 30 seconds, Cut/Linear/Smooth transitions, drag ordering and music/subtitle cues.
  • Added named groups, multi-selection, move/copy, editing locks and hidden editor markers.
  • Added direct world selection with a side inspector, camera labels/path lines and Look through controls.
  • Added per-placement light overrides and numeric steppers/sliders alongside the existing text fields.
  • Added music-zone and boss-introduction setups that create normal editable graphs.
  • Added source-specific Stop Audio, zone/track priorities, crossfades, lower-priority music restoration and startup diagnostics.
  • Kept the existing node toolbar, continuous camera placement, decimal entry, hex colours and optional image backing.

Update the server or host and every client together. Back up BepInEx/config/VariantWeaver, including image/media folders, with the world.

1.2.8

  • Numeric text boxes use readable input lettering and preserve unfinished numbers while editing.
  • Free camera placement uses left-click and stays active for multiple points. Press Esc when finished, then Save shot.
  • Added optional camera models with direction arrows for the selected shot. These do not appear during scene playback.
  • Zoomed-out nodes show the action and saved asset name instead of internal IDs.
  • Added bounded audio caching, background cache writes and automatic nearby-zone preloading.
  • Added Preload this audio and Clear local audio cache controls.
  • Kept the existing 30-second camera holds, reusable light types, hex colours, audio fades and optional image backing.

Update the server or host and every client together.

1.2.7

  • Added freely positioned scene cameras with editable aim and holds up to 30 seconds.

  • Camera playback hides the HUD and crosshair.

  • One saved light type can place multiple lights; added hex colour entry.

  • Fixed decimal entry in numeric editor fields.

  • Added audio fade-in/out and cancellation of pending zone audio.

  • Images can hide their wooden backing; flags can hide their pole.

  • Fixed restricted-item travel using the overweight message.

  • Added a confirmed Delete graph action. Linked graphs must be unlinked first.

Update the server or host and every client together.

1.2.6

  • Added an image file chooser, upload previews and clearer messages.
  • Fixed picture materials and image proportions.
  • Cleaner Community tabs and better layouts on smaller windows.
  • Fixed clipped coordinates, button alignment and placement labels.
  • Players can use the centre of warp portals with E.
  • Image uploads, display scale and scene audio limits can be set up to 16 in the server config.
  • Server admins can edit the messages shown when an action is refused; changes reach connected players without a restart.
  • Restricted-item travel now uses its own message instead of the overweight message.
  • Added a confirmed Delete graph action. Graphs with saved links must be unlinked first.

Update the server or host and every client together.

1.2.5

  • Admins can remove player vendors. Owners can still collect their stock and earnings.
  • Added Give item and Remove item to the admin inventory view.
  • NPC outfits and hair load sooner, including items that register late.
  • Added placeable warp portals linked to travel destinations. Press E to travel.
  • Added lights, image displays, flags, notes, camera shots and optional audio.
  • Added clans, homes, checkpoints, earned ranks, player trading and optional wallets.
  • Added optional Guilds membership and Groups party display.
  • Cleaner navigation with grouped pages and optional button borders.

Update the server or host and every client together.

1.2.4

  • Fixed vendor placement getting stuck in long mod-manager profile paths.
  • Fixed local draft recovery in those profiles. Existing receipts and drafts are kept.

Update the server or host and every client together.

1.2.3

  • Added player-owned vendors. Give players a Vendor Deed through a kit.
  • Sell stocked items for Coins, Stone or another item. Owners collect payments in My Vendors.
  • Owners can change their vendor's appearance or pack it away. Stock and earnings stay saved.

Update the server or host and every client together.

1.2.2

  • Renamed the mod to WeaverEditor. Existing saves and settings carry over.
  • Graph exports now use the WeaverEditor folder. Existing files move automatically.
  • Fixed graph wires drawing over the menus.
  • Large graphs now fit on screen. Use Focus or double-click a node to edit it.

Update the server or host and every client together.

1.2.1

  • Added optional travel limits for heavy inventories and non-teleportable items.

1.2.0

  • Renumbered the latest teleport-approval build to 1.2.0.
  • Keeps the themed menus and movable quest tracker, updated portal/chest/scroll icons, traders, /warp, /kit, /tp, /return and player teleport approval.
  • No gameplay changes in this version update.

Update the server or host and every client together.

1.1.1: Teleport approval, menu themes and quest tracker

  • Player teleports now ask the destination player to accept or deny.

  • Bring player here asks the player who would be moved.

  • Theme-matched popup with portal icon, countdown and Esc to deny.

  • Requests expire after 30 seconds, cannot be stacked, and cancel when a player leaves.

  • Existing permissions, travel restrictions and Weaver-only return tracking are preserved.

  • Replaced the simple warp, kit and quest symbols with a portal, supply chest and sealed scroll.

  • Added the matching scroll to the quest tracker while keeping objective item icons.

  • Changed the player travel command to /warp.

  • Valheim-inspired frames, lettering and shared styling throughout Weaver.

  • Five themes with local accent, text-size and lettering options.

  • Redesigned player travel, kit and quest pages with clearer cards and item icons.

  • Theme-matched quest tracker and quest update notices.

  • Move the tracker by pressing Esc and dragging it. Position saves on release.

  • Tracker width, scale, opacity, compact rows, quest count and position reset.

  • Appearance options are available to regular players as well as admins.

This build keeps the trader, /return and player-teleport features from 1.1.10. The requested 1.1.1 label sorts below 1.1.10; use manual installation. Update the server and every client together.

1.1.10

  • Larger dark-and-gold conversations with scrollable text and responses.
  • Item-icon trader menus with quantities, prices, search, filters and exchange details.
  • Supported existing trader graphs work without rebuilding their offers. Conditions and prices are preserved.
  • Added /return for the last successful Weaver departure point only. Regular portals do not replace it.
  • Added /tp <player name> and live player destinations for Teleport to player and Bring player here.
  • Player teleporting requires the existing teleport permission and respects combat travel rules.

Update the server and every client together. Keep both DLLs and preserve your existing config folder.

1.1.9

  • Cleaner menus with rounded frames, clearer selection and collapsible settings.
  • Searchable world objects and compact kit editing with icons and quantities.
  • Equal-sized nodes, graph navigation, group selection, minimap and clickable errors.
  • Visible save status and local draft recovery. Optional server draft autosave.
  • NPC appearance previews, smoother patrols and clearer player kits, travel and cooldowns.
  • Configurable server rules, kit limits and storage cleanup with backups.

Update the server and every client together.