Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
Decompiled source of Baby Got Build v1.0.0
Plugins/VentureValheim.BabyGotBuild.dll
Decompiled 2 weeks agousing System; using System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using System.Text; using BepInEx; using BepInEx.Logging; using HarmonyLib; using Microsoft.CodeAnalysis; using Splatform; using UnityEngine.SceneManagement; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: AssemblyTitle("VentureValheim.BabyGotBuild")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("VentureValheim.BabyGotBuild")] [assembly: AssemblyCopyright("Copyright © 2026")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("DAD409CD-A59B-4381-9F15-49E0E5D02B18")] [assembly: AssemblyFileVersion("1.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } } namespace VentureValheim.BabyGotBuild { [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInPlugin("com.orianaventure.mod.BabyGotBuild", "BabyGotBuild", "1.0.0")] public class BabyGotBuildPlugin : BaseUnityPlugin { private const string ModName = "BabyGotBuild"; private const string ModVersion = "1.0.0"; private const string Author = "com.orianaventure.mod"; private const string ModGUID = "com.orianaventure.mod.BabyGotBuild"; private readonly Harmony HarmonyInstance = new Harmony("com.orianaventure.mod.BabyGotBuild"); public static readonly ManualLogSource BabyGotBuildLogger = Logger.CreateLogSource("BabyGotBuild"); public void Awake() { BabyGotBuildLogger.LogInfo((object)"I like big builds and I cannot lie!"); Assembly executingAssembly = Assembly.GetExecutingAssembly(); HarmonyInstance.PatchAll(executingAssembly); } } public static class BabyGotBuild { [HarmonyPatch(typeof(PlayerProfile), "Load")] public static class Patch_PlayerProfile_Load { private static void Prefix(PlayerProfile __instance) { _profile = __instance; } } [HarmonyPatch(typeof(Player), "Load")] public static class Patch_Player_Load { private static void Postfix() { //IL_0014: Unknown result type (might be due to invalid IL or missing references) if (IsInTheMainScene() && _profile != null) { LoadFile(_profile.m_fileSource); } } } [HarmonyPatch(typeof(Player), "Save")] public static class Patch_Player_Save { private static void Prefix() { //IL_0014: Unknown result type (might be due to invalid IL or missing references) if (IsInTheMainScene() && _profile != null) { SaveFile(_profile.m_fileSource); } } } private static PlayerProfile _profile; private static string _filepath; private static string GetFilePath(string original) { return original + ".extras"; } private static string GetNewFilePath(string original) { return original + ".newextras"; } private static string GetOldFilePath(string original) { return original + ".oldextras"; } private static void SaveFile(FileSource filesource) { //IL_0028: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Unknown result type (might be due to invalid IL or missing references) //IL_0034: Expected O, but got Unknown //IL_0072: Unknown result type (might be due to invalid IL or missing references) //IL_0073: Unknown result type (might be due to invalid IL or missing references) //IL_0086: Unknown result type (might be due to invalid IL or missing references) //IL_0094: Unknown result type (might be due to invalid IL or missing references) //IL_00a0: Unknown result type (might be due to invalid IL or missing references) //IL_00ae: Unknown result type (might be due to invalid IL or missing references) //IL_00de: Unknown result type (might be due to invalid IL or missing references) if (Hud.instance?.m_buildUi.m_favoritePieceList == null) { BabyGotBuildPlugin.BabyGotBuildLogger.LogWarning((object)"Favorite Pieces could not be found, cannot save."); return; } SetFilePath(filesource); ZPackage val = new ZPackage(); UTF8Encoding uTF8Encoding = new UTF8Encoding(); Hud.instance.m_buildUi.m_recentPieceList.Serialize(val, (Encoding)uTF8Encoding); Hud.instance.m_buildUi.m_favoritePieceList.Serialize(val, (Encoding)uTF8Encoding); FileWriter val2 = new FileWriter(GetNewFilePath(_filepath), (CloudStorageFileGrouping)2, (FileHelperType)0, filesource); byte[] array = val.GenerateHash(); byte[] array2 = val.GetArray(); val2.m_binary.Write(array2.Length); val2.m_binary.Write(array2); val2.m_binary.Write(array.Length); val2.m_binary.Write(array); val2.Finish(); FileHelpers.ReplaceOldFile(GetFilePath(_filepath), GetNewFilePath(_filepath), GetOldFilePath(_filepath), (CloudStorageFileGrouping)2, filesource); } private static void LoadFile(FileSource filesource) { //IL_0088: Unknown result type (might be due to invalid IL or missing references) //IL_0028: Unknown result type (might be due to invalid IL or missing references) //IL_003a: Unknown result type (might be due to invalid IL or missing references) //IL_003c: Unknown result type (might be due to invalid IL or missing references) //IL_0042: Expected O, but got Unknown if (Hud.instance?.m_buildUi.m_favoritePieceList == null) { BabyGotBuildPlugin.BabyGotBuildLogger.LogWarning((object)"Favorite Pieces could not be found, cannot load."); return; } SetFilePath(filesource); FileReader val = null; try { val = new FileReader(GetFilePath(_filepath), filesource, (FileHelperType)0); BinaryReader binary = val.m_binary; int count = binary.ReadInt32(); byte[] array = binary.ReadBytes(count); int count2 = binary.ReadInt32(); binary.ReadBytes(count2); Hud.instance.m_buildUi.LoadFromBinary(array); val.Dispose(); } catch { BabyGotBuildPlugin.BabyGotBuildLogger.LogWarning((object)$"Failed to load Source: {filesource}, Path: {GetFilePath(_filepath)}"); if (val != null) { val.Dispose(); } } } public static bool IsInTheMainScene() { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0005: Unknown result type (might be due to invalid IL or missing references) Scene activeScene = SceneManager.GetActiveScene(); return ((Scene)(ref activeScene)).name.Equals("main"); } private static void SetFilePath(FileSource filesource) { //IL_000c: Unknown result type (might be due to invalid IL or missing references) if (Utility.IsNullOrWhiteSpace(_filepath)) { _filepath = SaveSystem.GetCharacterFolderPath(filesource) + "BabyGotBuildData"; } } } }