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Decompiled source of Torch Embers v1.0.0
Plugins/VentureValheim.TorchEmbers.dll
Decompiled 4 days agousing System; using System.Collections.Generic; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Logging; using HarmonyLib; using Jotunn.Entities; using Jotunn.Extensions; using Jotunn.Managers; using Jotunn.Utils; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: AssemblyTitle("VentureValheim.TorchEmbers")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("VentureValheim.TorchEmbers")] [assembly: AssemblyCopyright("Copyright © 2026")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("6DE6E052-925B-48D7-B2EF-01055A89C23E")] [assembly: AssemblyFileVersion("1.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } } namespace VentureValheim.TorchEmbers { [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInPlugin("com.orianaventure.mod.TorchEmbers", "TorchEmbers", "1.0.0")] public class TorchEmbersPlugin : BaseUnityPlugin { private const string ModName = "TorchEmbers"; private const string ModVersion = "1.0.0"; private const string Author = "com.orianaventure.mod"; private const string ModGUID = "com.orianaventure.mod.TorchEmbers"; private readonly Harmony HarmonyInstance = new Harmony("com.orianaventure.mod.TorchEmbers"); public static readonly ManualLogSource TorchEmbersLogger = Logger.CreateLogSource("TorchEmbers"); internal static AssetBundle EmberBundle = null; public void Awake() { //IL_002e: Unknown result type (might be due to invalid IL or missing references) //IL_0034: Expected O, but got Unknown TorchEmbersLogger.LogInfo((object)"I want to be 24 again and able to see in the dark lulz"); EmberBundle = AssetUtils.LoadAssetBundleFromResources("vv_torchembers", Assembly.GetExecutingAssembly()); CustomPrefab val = new CustomPrefab(EmberBundle, "VV_TorchEmber", true); PrefabManager.Instance.AddPrefab(val); PrefabManager.OnVanillaPrefabsAvailable += TorchEmbers.ApplyChanges; Assembly executingAssembly = Assembly.GetExecutingAssembly(); HarmonyInstance.PatchAll(executingAssembly); } } public class TorchEmbers { private struct EmberConfig { public string Prefab; public Vector3 Position; public EmberConfig(string prefab, Vector3 position) { //IL_0008: Unknown result type (might be due to invalid IL or missing references) //IL_0009: Unknown result type (might be due to invalid IL or missing references) Prefab = prefab; Position = position; } } public const string EMBER_PREFAB = "VV_TorchEmber"; private static readonly List<EmberConfig> Torches = new List<EmberConfig> { new EmberConfig("piece_groundtorch", new Vector3(0f, 0.74f, 0f)), new EmberConfig("piece_groundtorch_blue", new Vector3(0f, 0.74f, 0f)), new EmberConfig("piece_groundtorch_green", new Vector3(0f, 0.74f, 0f)), new EmberConfig("piece_groundtorch_wood", new Vector3(0f, 0.78f, 0f)), new EmberConfig("piece_walltorch", new Vector3(0.135f, 0.48f, 0f)) }; public static void ApplyChanges() { //IL_008d: Unknown result type (might be due to invalid IL or missing references) //IL_0093: Unknown result type (might be due to invalid IL or missing references) //IL_0098: Unknown result type (might be due to invalid IL or missing references) //IL_009d: Unknown result type (might be due to invalid IL or missing references) GameObject prefab = Cache.GetPrefab<GameObject>("VV_TorchEmber"); if ((Object)(object)prefab == (Object)null) { TorchEmbersPlugin.TorchEmbersLogger.LogWarning((object)"Cannot apply ember configurations."); return; } foreach (EmberConfig torch in Torches) { GameObject prefab2 = Cache.GetPrefab<GameObject>(torch.Prefab); if ((Object)(object)prefab2 == (Object)null) { TorchEmbersPlugin.TorchEmbersLogger.LogDebug((object)$"Cannot find object for {torch}."); } else if (!((Object)(object)TransformExtensions.FindDeepChild(prefab2.transform, "VV_TorchEmber", (IterativeSearchType)1) != (Object)null)) { GameObject obj = Object.Instantiate<GameObject>(prefab, prefab2.transform.position + torch.Position, Quaternion.identity); obj.transform.parent = prefab2.transform; ((Object)obj).name = "VV_TorchEmber"; TorchEmbersPlugin.TorchEmbersLogger.LogDebug((object)("Attached ember for " + ((Object)prefab2).name)); } } TorchEmbersPlugin.TorchEmbersLogger.LogInfo((object)"Done applying ember configurations."); } } }