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RunicEnchantingCompatibility
Use nearby chest and equipped backpack items and materials for Epic Loot identification, enchanting, runes, conversion and table upgrades. Client only; reviewed dependencies required.
CHANGELOG
Changelog
0.1.8
Support RunicCrafting 1.1.11, RunicStorage 1.3.12 and AdventureBackpacks 2.2.1. Preserve the existing selection checks, material costs and inventory transfer safeguards.
0.1.7
- Supports RunicCrafting 1.1.9 and RunicStorage 1.3.9 for enchanting-table items and materials.
0.1.6
- Preserves unexpected inventory changes when a transfer fails, with guarded recovery of recognized transfer states.
- Recognizes uniquely matching stored equipment after a chest is sorted.
- Keeps enchanting transfers out of ExtraSlots reserved equipment and food slots.
- Distinguishes unavailable storage from changed or ambiguous item selections.
0.1.5
- Keeps enchanting-table backpack items and materials available with AdventureBackpacks 2.2.0.
0.1.4
- Updated compatibility with RunicStorage 1.3.8 and RunicCrafting 1.1.8.
- Adapted mixed backpack/chest transfers to the updated storage system, including its transfer recovery protection.
0.1.3
- First public release.
- Extended stored-item support from table unlocks and upgrades to Identify, Sacrifice, Enchant, Augment, Disenchant, Convert and rune actions.
- Displayed eligible chest and backpack items in the table and checked their availability again before use.
- Moved the selected item and missing materials into the player's inventory before the table performed its action.
- Preserved equipment properties and kept distinct selected items from merging into one stack.
- Included the fix for unlocks using materials split between a backpack and nearby chests.
Earlier private builds
- 0.1.2 fixed mixed backpack/chest unlocks and restored backpack contents correctly after failed transfers.
- 0.1.1 added table unlocks and upgrades using materials from an equipped backpack and nearby storage.